Rockman EXE 4.5 Real Operation: Difference between revisions

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*[[Glitches_in_Rockman_EXE_4.5|Glitches]]
*[[Glitches_in_Rockman_EXE_4.5|Glitches]]
*[[Playable_Navis_in_Rockman_EXE_4.5|Playable Navis Guide]]<br/>
*[[Playable_Navis_in_Rockman_EXE_4.5|Playable Navis Guide]]<br/>
*[[Program_Advance_(EXE4.5)|Program Advance Memo]]<br/>
*[[Schedule_in_Rockman_EXE_4.5|Schedule]]<br/>
*[[Schedule_in_Rockman_EXE_4.5|Schedule]]<br/>
*[[Rockman_EXE_4.5_Staff_Roll|Staff Roll]]<br/>
*[[Rockman_EXE_4.5_Staff_Roll|Staff Roll]]<br/>

Revision as of 05:54, 20 July 2018

Rockman EXE 4.5 Real Operation

ロックマンエグゼ4.5 リアルオペレーション
Rockman EXE 4.5
Release Date:
Gameboy Advance
JP August 6, 2004
Wii U Virtual Console
JP January 13, 2016

Rockman EXE 4.5: Real Operation builds upon Battle Network 4's special Operation Battle mode. The game does not follow Lan Hikari and Mega Man, but instead your own experience with a NetNavi of your choice. Using real-time clock based events, unique dialogue for all navis, and a more hands-on battle system, it truly takes hold of its "Real Operation" name.

The game received an extra release as Rockman EXE 4.5: Real Operation - Battle Chip Gate Bundle. It came with a Battle Chip Gate Blues Ver. and 5 Battle Chips.