Mega Man Star Force Legacy Collection extended trailer, QoL features detailed

During Capcom’s Tokyo Games Show stream, the company debuted a new, extended announcement trailer for Mega Man Star Force Legacy Collection. Following that, Capcom took to X to showcase a host of new features and QoL for the upcoming collection. Let’s take a look at what’s new!

Be sure to also check our previous post to see which features were revealed in the initial announcement trailer for Mega Man Star Force Legacy Collection!

We’ve got our first look at English dialogue text, which already shows a big improvement for Mega Man Star Force 1: the text spacing for the first game has been fixed! As can be seen in the comparison below, text is no longer monospaced and line breaks have been adjusted. It remains to be seen to what extent the game’s text has been touched up, but this is a promising first look.

In addition, Battle Card names and descriptions are no longer constrained by the DS screen’s limited resolution! An example can be seen in the screenshot comparison from MMSF3 below, where Air Spread 1’s description is extended and easier to read.

The trailer also confirms new arranged music for a select number of tracks across the games. You’ll be able to freely choose if you want to play with the original DS music only, or swap in the arranged tracks.

Moving on to the QoL improvements, Rockman Unity showed off several new additions on X, starting with the assist settings. Two settings are available: you can increase Geo’s running speed, as well as modify the rate of random encounters — Star Force 2 players rejoice! Additionally, you can choose whether these assist settings are always active, or only while you’re holding down ZR.

Rockman Unity also unveiled new difficulty settings, which have been expanded quite a bit from Battle Network Legacy Collection. Just like its predecessor’s Buster Max Mode, you’ll be able to increase the power of the Mega Buster — up to 500%. New settings are sliders for reducing damage taken, multiplying the amount of Zenny received from battle, and options to always fully recover HP after each battle, always be able to escape from battle, and display the location of EX bosses on the map.

We’ve also got a look at the screen layout settings, which allows for large degree of customizability. You can choose the screen layout, screen ratio, screen positions, and the scaling speed when switching between the two screens. Furthermore, the mysterious free camera option seen in the TGS demo’s control scheme is confirmed to allow you to freely move the camera across the map by pushing the right analog stick.

Also confirmed are Append Cards (English name to be confirmed)! This feature allows you to receive cards which were originally only obtainable via special events or toys. Rockman Unity notes that some Append Cards are not included, but so far we have confirmation of MMSF2’s Tribe Attack Cards, Tribe King Cards, and the King Grandeur distribution card.

Finally, just like Mega Man Battle Network Legacy Collection, Mega Man Star Force Legacy Collection is confirmed to be receiving Simplified and Traditional Chinese localizations, as evidenced by the new trailers uploaded on Capcom’s Asian YouTube channel.

Capcom’s booth at Tokyo Game Show 2025 will feature a playable demo of Mega Man Star Force Legacy Collection, and we’ll probably hear some details about the game then as players get their hands on it. We’ll keep you updated on any further information!