Mega Man Battle Network 2: Difference between revisions

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[[File:RockmanEXE2 Cover.PNG|500px]]<br/>
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Released in the same year, Mega Man Battle Network 2 improved upon the first game in every single aspect. Often mislooked by fans due to its lack of identity and gimmicks.
|'''''Mega Man Battle Network 2'''''<br/>
バトルネットワーク ロックマンエグゼ2<br/>Battle Network Rockman EXE 2<br/>
[[File:RockmanEXE2_Cover.PNG|250px|Rockman EXE 2]]<br/>
Release Date:<br/>
'''Game Boy Advance'''<br/>
JP December 14, 2001<br/>
NA June 12, 2002<br/>
EU October 18, 2002<br/>
'''Wii U Virtual Console'''<br/>
JP November 12, 2014<br/>
NA January 8, 2015<br/>
EU May 14, 2015<br/>
|}


*[[:Category:Areas_in_MMBN2|Area Guide]]<br/>
'''''Mega Man Battle Network 2''''' saw many enhancements from the first game, starting the base of the refined battle system and style of story progression the later games would follow. Starting with GateMan, the game started the tradition of fan-submitted original Navis.
*[[Bosses_in_Mega_Man_Battle_Network_2|Boss Guide]]<br/>
 
*[[BattleChips_in_Mega_Man_Battle_Network_2|BattleChip Guide]]<br/>
The game’s 8 story chapters are denoted by these respective bosses at the end:
*[[Command_Codes#Mega_Man_Battle_Network_2|BattleChip Command Codes]]<br/>
#AirMan
*[[Extra_Folders_in_Mega_Man_Battle_Network_2|Extra Folders]]<br/>
#QuickMan
*[[Glitches_in_Mega_Man_Battle_Network_2|Glitches]]<br/>
#Cutman
*[[Localization_Changes#Mega_Man_Battle_Network_2|Localization Changes]]<br/>
#ShadowMan
*[[PErsonal_Terminal#PET|PET]]
#KnightMan
*[[Style_Change|Retro Chip Trader]]<br/>
#MagnetMan
*[[Mega_Man_Battle_Network_2_Staff_Roll|Staff Roll]]<br/>
#FreezeMan
*[[Style_Change|Style Change]]<br/>
#Final Boss
*[[Viruses_in_Mega_Man_Battle_Network_2|Virus Guide]]<br/>
 
<br/>
'''Guides:'''
*[[:Category:Areas_in_MMBN2|Area Guide]]
**[[Map Guide (MMBN2)|Map Guide]]
**[https://pastebin.com/VZ1uTqWh Green Mystery Data] (temp)
**[https://pastebin.com/KpF0qyJG Run Rates] (temp)
*[[BattleChip_Info_(MMBN2)|BattleChip Info]]
**[[BattleChip Locations (MMBN2)|BattleChip Locations]]
**[[BattleChip_commands#Mega_Man_Battle_Network_2|BattleChip Commands]]
**[[Program_Advance_(MMBN2)|Program Advance Memo]]
*[[BugFrags_(MMBN2)|BugFrag Locations]]
*[[Busting_Level_in_Mega_Man_Battle_Network|Busting Level]]
*[[Capcom Official Tournament Rules for MMBN#Mega_Man_Battle_Network_2|Capcom Official Rules]]
* [[Changes_in_Mega_Man_Battle_Network_Legacy_Collection#Mega_Man_Battle_Network_2|Changes in Legacy Collection]]
*[[Virtual_Console_Differences_in_Mega_Man_Battle_Network#Mega_Man_Battle_Network_2 | Changes in Virtual Console]]
*[https://pastebin.com/vgDUCdRq Chip Trader] (temp)
**[[Retro Chip Trader|Retro Chip Trader]]
*[[Connectivity in Mega Man Battle Network 2| Connectivity Guide]]
*[[Elements and Types in Mega Man Battle Network|Elements & Types]]
*Enemy Guides
**[[Enemies in MMBN2|Minor Enemies]]
**[[Bosses_in_Mega_Man_Battle_Network_2|Bosses]]
*[[Folders_(MMBN2)|Folders]]
*[[Glitches_in_Mega_Man_Battle_Network_2|Glitches]]
*[[Hard_Mode_(MMBN2)|Hard Mode]]
*[[License Tests|Licenses]]
*[[Localization_Changes#Mega_Man_Battle_Network_2|Localization Changes]]
*[[Missable content#Mega Man Battle Network 2|Missable content]]
*[[Panels in Mega Man Battle Network|Panel Types]]
*[[PowerUp_(MMBN2)|PowerUp Guide]]
*[[Request Board]]
*[[Shop_Locations_(MMBN2)|Shop Locations]]
*[[Side_Quests_(MMBN2)|Side Quests]]
*[[Mega_Man_Battle_Network_2_Staff_Roll|Staff Roll]]
*[[Status in Mega Man Battle Network|Status Effects]]
*[[Style_Change_(MMBN2)|Style Change]]
*[[Title_Screen_Marks#Mega_Man_Battle_Network_2|Title Screen Marks]]
 
==Notes==
*The Japanese version saw a bundle with a special Game Boy Advance branded with Hikari Laboratory and MegaMan’s Navi Mark.


[[Category:Mega Man Battle Network Series]] [[Category:Mega Man Battle Network 2]]
[[Category:Mega Man Battle Network Series]] [[Category:Mega Man Battle Network 2]]

Latest revision as of 04:16, 7 August 2023

Mega Man Battle Network 2

バトルネットワーク ロックマンエグゼ2
Battle Network Rockman EXE 2
Rockman EXE 2
Release Date:
Game Boy Advance
JP December 14, 2001
NA June 12, 2002
EU October 18, 2002
Wii U Virtual Console
JP November 12, 2014
NA January 8, 2015
EU May 14, 2015

Mega Man Battle Network 2 saw many enhancements from the first game, starting the base of the refined battle system and style of story progression the later games would follow. Starting with GateMan, the game started the tradition of fan-submitted original Navis.

The game’s 8 story chapters are denoted by these respective bosses at the end:

  1. AirMan
  2. QuickMan
  3. Cutman
  4. ShadowMan
  5. KnightMan
  6. MagnetMan
  7. FreezeMan
  8. Final Boss


Guides:

Notes

  • The Japanese version saw a bundle with a special Game Boy Advance branded with Hikari Laboratory and MegaMan’s Navi Mark.