|
|
Line 3,080: |
Line 3,080: |
| {{EnemyInfo/GetData |hp=High & Mid |zenny=460 |lv1= 1-3: 100% |lv2= 4: 50% }} | | {{EnemyInfo/GetData |hp=High & Mid |zenny=460 |lv1= 1-3: 100% |lv2= 4: 50% }} |
| {{EnemyInfo/GetData |hp=Low |recov=max |lv1= 1-8: 100% |lv2= 9: 93.75% |lv3= 10: 50% }} | | {{EnemyInfo/GetData |hp=Low |recov=max |lv1= 1-8: 100% |lv2= 9: 93.75% |lv3= 10: 50% }} |
| }}
| |
|
| |
| ==Bosses==
| |
| ===AirMan===
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=airman }}
| |
| |name_en=AirMan |name_jp=エアーマン |name_tl=Airman
| |
| |hp=300 |contact=10 |element=none
| |
| |airshoes= |shadowshoes= |floatshoes= |superarmor=
| |
| |info=
| |
| |locations=[[Gas Comp 2]] (story)
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en=AirShot<ref name="AirShot">Mega Man Battle Chip Challenge</ref>|name_jp=エアシューター |name_tl=Air Shooter
| |
| |attack=10 |element=none
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=AirBomber |name_jp=エアボンバー |name_tl=Air Bomber
| |
| |attack=15 |element=none
| |
| |info=Used when HP ≥ 50 %.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=Tornado |name_jp=トルネード |name_tl=Tornado
| |
| |attack=15 |element=none
| |
| |info=Used when HP < 50 %.
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 1-S: 100% }}
| |
| }}
| |
|
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=airman }}
| |
| |name_en=AirMan{{V2}} |name_jp=エアーマンV2 |name_tl=Airman V2
| |
| |hp=500 |contact=40 |element=none
| |
| |airshoes= |shadowshoes= |floatshoes= |superarmor=
| |
| |info=
| |
| |locations=[[Den Area 1]] (ghost)
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en=AirShot<ref name="AirShot"/> |name_jp=エアシューター |name_tl=Air Shooter
| |
| |attack=40 |element=none
| |
| |info=Used when HP ≥ 50 %.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=AirBomber |name_jp=エアボンバー |name_tl=Air Bomber
| |
| |attack=50 |element=none
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=Tornado |name_jp=トルネード |name_tl=Tornado
| |
| |attack=50 |element=none
| |
| |info=Used when HP < 50 %.
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |chip=AirMan |code=A |lv1= 1-S: 100% }}
| |
| }}
| |
|
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=airman }}
| |
| |name_en=AirMan{{V3}} |name_jp=エアーマンV3 |name_tl=Airman V3
| |
| |hp=700 |contact=70 |element=none
| |
| |airshoes= |shadowshoes= |floatshoes= |superarmor=
| |
| |info=
| |
| |locations=[[Den Area 1]] (12.1%)
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en=AirShot<ref name="AirShot"/> |name_jp=エアシューター |name_tl=Air Shooter
| |
| |attack=80 |element=none
| |
| |info=Used when HP ≥ 50 %.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=AirBomber |name_jp=エアボンバー |name_tl=Air Bomber
| |
| |attack=100 |element=none
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=Tornado |name_jp=トルネード |name_tl=Tornado
| |
| |attack=100 |element=none
| |
| |info=Used when HP < 50 %. Used 2 times in a row.
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |chip=AirMan{{V3}} |code=A |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
| |
| {{EnemyInfo/GetData |hp=Any |chip=AirMan{{V2}} |code=A |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
| |
| {{EnemyInfo/GetData |hp=Any |chip=AirMan |code=A |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
| |
| {{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-4: 100% |lv2= 5: 75% |lv3= 6: 50% |lv4= 7: 25% }}
| |
| }}
| |
|
| |
| ===QuickMan===
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=quickman }}
| |
| |name_en=QuickMan |name_jp=クイックマン |name_tl=Quickman
| |
| |hp=400 |contact=30 |element=none
| |
| |airshoes= |shadowshoes= |floatshoes= |superarmor=
| |
| |info=
| |
| |locations=[[Bomb Comp 4]] (story)
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en=QuickBoomerang |name_jp=クイックブーメラン |name_tl=Quick Boomerang
| |
| |attack=40 |element=none
| |
| |info=Thrown straight ahead. Used 2 times in a row when HP < 50 %.
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |zenny=1500 |lv1= 1-S: 100% }}
| |
| }}
| |
|
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=quickman }}
| |
| |name_en=QuickMan{{V2}} |name_jp=クイックマンV2 |name_tl=Quickman V2
| |
| |hp=600 |contact=60 |element=none
| |
| |airshoes= |shadowshoes= |floatshoes= |superarmor=
| |
| |info=
| |
| |locations=[[Koto Area]] (ghost)
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en=QuickBoomerang |name_jp=クイックブーメラン |name_tl=Quick Boomerang
| |
| |attack=80 |element=none
| |
| |info=Thrown straight ahead. Used 2 times in a row when HP < 50 %.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=V-Sword |name_jp=Vソード |name_tl=V Sword
| |
| |attack=120 |element=none |sword=y
| |
| |info=Used after Quick Boomerang when HP < 50 %.
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |chip=QuickMan |code=Q |lv1= 1-S: 100% }}
| |
| }}
| |
|
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=quickman }}
| |
| |name_en=QuickMan{{V3}} |name_jp=クイックマンV3 |name_tl=Quickman V3
| |
| |hp=800 |contact=90 |element=none
| |
| |airshoes= |shadowshoes= |floatshoes= |superarmor=
| |
| |info=
| |
| |locations=[[Koto Area]] (5.9%)
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en=QuickBoomerang |name_jp=クイックブーメラン |name_tl=Quick Boomerang
| |
| |attack=120 |element=none
| |
| |info=Thrown straight ahead or bouncing off edges of field. Used 1~2 times in a row when HP ≥ 50 %. Always used 2 times in a row when HP < 50 %.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=V-Sword |name_jp=Vソード |name_tl=V Sword
| |
| |attack=180 |element=none |sword=y
| |
| |info=Used after Quick Boomerang when HP < 50 %.
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |chip=QuickMn{{V3}} |code=Q |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
| |
| {{EnemyInfo/GetData |hp=Any |chip=QuickMn{{V2}} |code=Q |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
| |
| {{EnemyInfo/GetData |hp=Any |chip=QuickMan |code=Q |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
| |
| {{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-4: 100% |lv2= 5: 75% |lv3= 6: 50% |lv4= 7: 25% }}
| |
| }}
| |
|
| |
| ===CutMan===
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=cutman }}
| |
| |name_en=CutMan |name_jp=カットマン |name_tl=Cutman
| |
| |hp=600 |contact=40 |element=none
| |
| |airshoes= |shadowshoes= |floatshoes= |superarmor=
| |
| |info=Speeds up when HP < 50 % and when HP < 25 %.
| |
| |locations=[[Treasure Room]] (story)
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en=RollingCutter |name_jp=ローリングカッター |name_tl=Rolling Cutter
| |
| |attack=80 |element=none |sword=y
| |
| |info=Spawns 1 at a time. Cutter is indestructible.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=CutBoomerang |name_jp=カットブーメラン |name_tl=Cut Boomerang
| |
| |attack=100 |element=none |sword=y
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=SurpriseScissor<ref name="SurpriseScissor">{{name|jp=チョッキン|tl=Chokkin}} localized as Scissor in CutMan's chip description</ref> |name_jp=サプライズチョッキン |name_tl=Surprise Chokkin
| |
| |attack=100 |element=none |sword=y
| |
| |info=Used when player is in front column.
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |zenny=2000 |lv1= 1-S: 100% }}
| |
| }}
| |
|
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=cutman }}
| |
| |name_en=CutMan{{V2}} |name_jp=カットマンV2 |name_tl=Cutman V2
| |
| |hp=800 |contact=70 |element=none
| |
| |airshoes= |shadowshoes= |floatshoes= |superarmor=
| |
| |info=Speeds up when HP < 50 % and when HP < 25 %.
| |
| |locations=[[Yumland 2]] (ghost)
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en=RollingCutter |name_jp=ローリングカッター |name_tl=Rolling Cutter
| |
| |attack=160 |element=none |sword=y
| |
| |info=Spawns 2 at a time. Cutter is indestructible.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=CutBoomerang |name_jp=カットブーメラン |name_tl=Cut Boomerang
| |
| |attack=140 |element=none |sword=y
| |
| |info=Used 1~2 times in a row.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=SurpriseScissor<ref name="SurpriseScissor"/> |name_jp=サプライズチョッキン |name_tl=Surprise Chokkin
| |
| |attack=150 |element=none |sword=y
| |
| |info=Used when player is in front column.
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |chip=CutMan |code=C |lv1= 1-S: 100% }}
| |
| }}
| |
|
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=cutman }}
| |
| |name_en=CutMan{{V3}} |name_jp=カットマンV3 |name_tl=Cutman V3
| |
| |hp=1000 |contact=100 |element=none
| |
| |airshoes= |shadowshoes= |floatshoes= |superarmor=
| |
| |info=
| |
| |locations=[[Yumland 2]] (5.9%)
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en=RollingCutter |name_jp=ローリングカッター |name_tl=Rolling Cutter
| |
| |attack=240 |element=none |sword=y
| |
| |info=Spawns 2 at a time. Cutter is indestructible.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=CutBoomerang |name_jp=カットブーメラン |name_tl=Cut Boomerang
| |
| |attack=180 |element=none |sword=y
| |
| |info=Used 1~2 times in a row.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=SurpriseScissor<ref name="SurpriseScissor"/> |name_jp=サプライズチョッキン |name_tl=Surprise Chokkin
| |
| |attack=200 |element=none |sword=y
| |
| |info=Used when player is in front column.
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |chip=CutMan{{V3}} |code=C |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
| |
| {{EnemyInfo/GetData |hp=Any |chip=CutMan{{V2}} |code=C |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
| |
| {{EnemyInfo/GetData |hp=Any |chip=CutMan |code=C |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
| |
| {{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-4: 100% |lv2= 5: 75% |lv3= 6: 50% |lv4= 7: 25% }}
| |
| }}
| |
|
| |
| ===ShadowMan===
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=shadowman }}
| |
| |name_en=ShadowMan |name_jp=シャドーマン |name_tl=Shadowman
| |
| |hp=800 |contact=50 |element=none
| |
| |airshoes= |shadowshoes= |floatshoes= |superarmor=
| |
| |locations=[[Mother Comp 5]] (story)
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en= |name_jp=バクエン |name_tl=Bakuen
| |
| |attack=20 |element=fire
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=Shuriken |name_jp=シュリケン |name_tl=Shuriken
| |
| |attack=50 |element=none |sword=y
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=Shadow's Sword<ref name="ShadowsSword">{{name|jp=カゲブンシン|tl=Kagebunshin}} localized as Shadow in Shadow chip description</ref> |name_jp=カゲブンシンのソード |name_tl=Kagebunshin's Sword
| |
| |attack=10 |element=none |sword=y
| |
| |info=Used when HP < 37.5 %. Shadows have 1 HP and are only affected by sword attacks.
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |zenny=2500 |lv1= 1-S: 100% }}
| |
| }}
| |
|
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=shadowman }}
| |
| |name_en=ShadowMan{{V2}} |name_jp=シャドーマンV2 |name_tl=Shadowman V2
| |
| |hp=1200 |contact=80 |element=none
| |
| |airshoes= |shadowshoes= |floatshoes= |superarmor=
| |
| |locations=[[Undernet 5 (MMBN2)|Undernet 5]] (ghost)
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en= |name_jp=バクエン |name_tl=Bakuen
| |
| |attack=40 |element=fire
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=Shuriken |name_jp=シュリケン |name_tl=Shuriken
| |
| |attack=100 |element=none |sword=y
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=Shadow's Sword<ref name="ShadowsSword"/> |name_jp=カゲブンシンのソード |name_tl=Kagebunshin's Sword
| |
| |attack=20 |element=none |sword=y
| |
| |info=Used when HP < 50 %. Shadows have 1 HP and are only affected by sword attacks.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=Muramasa |name_jp=ムラマサ |name_tl=Muramasa
| |
| |attack=??? |element=none |sword=y
| |
| |info=Used when HP < 25 %. Attack power = difference between current HP and max HP (max 9999).
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |chip=ShadoMan |code=S |lv1= 1-S: 100% }}
| |
| }}
| |
|
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=shadowman }}
| |
| |name_en=ShadowMan{{V3}} |name_jp=シャドーマンV3 |name_tl=Shadowman V3
| |
| |hp=1600 |contact=110 |element=none
| |
| |airshoes= |shadowshoes= |floatshoes= |superarmor=
| |
| |locations=[[Undernet 5 (MMBN2)|Undernet 5]] (5.9%)
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en= |name_jp=バクエン |name_tl=Bakuen
| |
| |attack=100 |element=fire
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=Shuriken |name_jp=シュリケン |name_tl=Shuriken
| |
| |attack=250 |element=none |sword=y
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=Shadow's Sword<ref name="ShadowsSword"/> |name_jp=カゲブンシンのソード |name_tl=Kagebunshin's Sword
| |
| |attack=50 |element=none |sword=y
| |
| |info=Used when HP < 50 %. Shadows have 1 HP and are only affected by sword attacks.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=Muramasa |name_jp=ムラマサ |name_tl=Muramasa
| |
| |attack=??? |element=none |sword=y
| |
| |info=Used when HP < 25 %. Attack power = difference between current HP and max HP (max 9999).
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |chip=ShadoMn{{V3}} |code=S |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
| |
| {{EnemyInfo/GetData |hp=Any |chip=ShadoMn{{V2}} |code=S |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
| |
| {{EnemyInfo/GetData |hp=Any |chip=ShadoMan |code=S |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
| |
| {{EnemyInfo/GetData |hp=Any |chip=Muramasa |code=O |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
| |
| {{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-4: 100% |lv2= 5: 75% |lv3= 6: 50% |lv4= 7: 25% }}
| |
| }}
| |
|
| |
| ===KnightMan===
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=knightman2 }}
| |
| |name_en=KnightMan |name_jp=ナイトマン |name_tl=Knightman
| |
| |hp=800 |contact=60 |element=none
| |
| |airshoes= |shadowshoes= |floatshoes= |superarmor=y
| |
| |info=Guards when not attacking. Cracks all panels when he moves.
| |
| |locations=[[Castle Comp 5]] (story)
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en=BrokenWall |name_jp=ブロークンウォール |name_tl=Broken Wall
| |
| |attack=40 |element=none
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=RoyalWreckingBall |name_jp=ロイヤルレッキングボール |name_tl=Royal Wrecking Ball
| |
| |attack=60 |element=none |break=y
| |
| |info=Knocks back 1 square. When player is in column ahead, spins the mace around; otherwise, if player is in row ahead, shoots mace down the row.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=PanelGrab |name_jp=パネルスチール |name_tl=Panel Steal
| |
| |attack=10 |element=none
| |
| |info=Can be used 3 times.
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |zenny=3000 |lv1= 1-S: 100% }}
| |
| }}
| |
|
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=knightman2 }}
| |
| |name_en=KnightMan{{V2}} |name_jp=ナイトマンV2 |name_tl=Knightman V2
| |
| |hp=1000 |contact=90 |element=none
| |
| |airshoes= |shadowshoes= |floatshoes= |superarmor=y
| |
| |info=Guards when not attacking. Cracks all panels when he moves.
| |
| |locations=[[Netopia 1]] (ghost)
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en=BrokenWall |name_jp=ブロークンウォール |name_tl=Broken Wall
| |
| |attack=70 |element=none
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=RoyalWreckingBall |name_jp=ロイヤルレッキングボール |name_tl=Royal Wrecking Ball
| |
| |attack=90 |element=none |break=y
| |
| |info=Knocks back 1 square. When player is in column ahead, spins the mace around; otherwise, if player is in row ahead, shoots mace down the row.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=PanelGrab |name_jp=パネルスチール |name_tl=Panel Steal
| |
| |attack=10 |element=none
| |
| |info=Can be used 3 times.
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |chip=KnightMn |code=K |lv1= 1-S: 100% }}
| |
| }}
| |
|
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=knightman2 }}
| |
| |name_en=KnightMan{{V3}} |name_jp=ナイトマンV3 |name_tl=Knightman V3
| |
| |hp=1500 |contact=120 |element=none
| |
| |airshoes= |shadowshoes= |floatshoes= |superarmor=y
| |
| |info=Guards when not attacking. Cracks all panels when he moves.
| |
| |locations=[[Netopia 1]] (5.9%)
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en=BrokenWall |name_jp=ブロークンウォール |name_tl=Broken Wall
| |
| |attack=100 |element=none
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=RoyalWreckingBall |name_jp=ロイヤルレッキングボール |name_tl=Royal Wrecking Ball
| |
| |attack=120 |element=none |break=y
| |
| |info=Knocks back 1 square. When player is in column ahead, spins the mace around; otherwise, if player is in row ahead, shoots mace down the row.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=PanelGrab |name_jp=パネルスチール |name_tl=Panel Steal
| |
| |attack=10 |element=none
| |
| |info=Can be used 3 times.
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |chip=KnghtMn{{V3}} |code=K |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
| |
| {{EnemyInfo/GetData |hp=Any |chip=KnghtMn{{V2}} |code=K |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
| |
| {{EnemyInfo/GetData |hp=Any |chip=KnightMn |code=K |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
| |
| {{EnemyInfo/GetData |hp=Low |chip=StoneBod |code=C |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
| |
| {{EnemyInfo/GetData |hp=Mid |chip=StoneBod |code=E |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
| |
| {{EnemyInfo/GetData |hp=High |chip=StoneBod |code=S |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
| |
| {{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-4: 100% |lv2= 5: 75% |lv3= 6: 50% |lv4= 7: 25% }}
| |
| }}
| |
|
| |
| ===MagnetMan===
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |panel42=magnet |panel52=magnet |panel62=magnet |object52=magnetman }}
| |
| |name_en=MagnetMan |name_jp=マグネットマン |name_tl=Magnetman
| |
| |hp=1000 |contact=70 |element=elec
| |
| |airshoes=y |shadowshoes= |floatshoes=y |superarmor=y
| |
| |info=Unaffected by magnet panels.
| |
| |locations=[[Air Comp 5]] (story)
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en=MagMissile |name_jp=マグミサイル |name_tl=Mag Missile
| |
| |attack=50 |element=elec
| |
| |info=MagMissile has 10 HP.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=MagBall |name_jp=マグボール |name_tl=Mag Ball
| |
| |attack=50 |element=elec
| |
| |info=Inflicts Paralyze (1.5s).
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=BipolarTackle<ref name="BipolarTackle">MagnetMan chip description; localized as <strong>NSTackle</strong> in Mega Man Battle Network 5</ref> |name_jp=NSタックル |name_tl=NS Tackle
| |
| |attack=200 |element=elec
| |
| |info=Used when HP < 50 %.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=MagnetLine |name_jp=マグネットライン |name_tl=Magnet Line
| |
| |info=Used when there are less than 6 magnet panels. Can be used 5 times.
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |zenny=3500 |lv1= 1-S: 100% }}
| |
| }}
| |
|
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |panel42=magnet |panel52=magnet |panel62=magnet |object52=magnetman }}
| |
| |name_en=MagnetMan{{V2}} |name_jp=マグネットマンV2 |name_tl=Magnetman V2
| |
| |hp=1400 |contact=100 |element=elec
| |
| |airshoes=y |shadowshoes= |floatshoes=y |superarmor=y
| |
| |info=Unaffected by magnet panels.
| |
| |locations=[[Undernet 2 (MMBN2)|Undernet 2]] (ghost)
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en=MagMissile |name_jp=マグミサイル |name_tl=Mag Missile
| |
| |attack=70 |element=elec
| |
| |info=MagMissile has 10 HP.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=MagBall |name_jp=マグボール |name_tl=Mag Ball
| |
| |attack=70 |element=elec
| |
| |info=Inflicts Paralyze (1.5s).
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=BipolarTackle<ref name="BipolarTackle"/> |name_jp=NSタックル |name_tl=NS Tackle
| |
| |attack=300 |element=elec
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=MagnetLine |name_jp=マグネットライン |name_tl=Magnet Line
| |
| |info=Used when there are less than 6 magnet panels. Can be used 5 times.
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |chip=MagnetMn |code=M |lv1= 1-S: 100% }}
| |
| }}
| |
|
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |panel42=magnet |panel52=magnet |panel62=magnet |object52=magnetman }}
| |
| |name_en=MagnetMan{{V3}} |name_jp=マグネットマンV3 |name_tl=Magnetman V3
| |
| |hp=1800 |contact=130 |element=elec
| |
| |airshoes=y |shadowshoes= |floatshoes=y |superarmor=y
| |
| |info=Unaffected by magnet panels.
| |
| |locations=[[Undernet 2 (MMBN2)|Undernet 2]] (5.9%)
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en=MagMissile |name_jp=マグミサイル |name_tl=Mag Missile
| |
| |attack=100 |element=elec
| |
| |info=MagMissile has 10 HP.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=MagBall |name_jp=マグボール |name_tl=Mag Ball
| |
| |attack=100 |element=elec
| |
| |info=Inflicts Paralyze (1.5s).
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=BipolarTackle<ref name="BipolarTackle"/> |name_jp=NSタックル |name_tl=NS Tackle
| |
| |attack=400 |element=elec
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=MagnetLine |name_jp=マグネットライン |name_tl=Magnet Line
| |
| |info=Used when there are less than 6 magnet panels. Can be used 5 times.
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |chip=MagntMn{{V3}} |code=M |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
| |
| {{EnemyInfo/GetData |hp=Any |chip=MagntMn{{V2}} |code=M |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
| |
| {{EnemyInfo/GetData |hp=Any |chip=MagnetMn |code=M |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
| |
| {{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-4: 100% |lv2= 5: 75% |lv3= 6: 50% |lv4= 7: 25% }}
| |
| }}
| |
|
| |
| ===FreezeMan===
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |panel41=ice |panel51=ice |panel61=ice |panel42=ice |panel52=ice |panel62=ice |panel43=ice |panel53=ice |panel63=ice |object52=freezeman }}
| |
| |name_en=FreezeMan |name_jp=フリーズマン |name_tl=Freezeman
| |
| |hp=1000 |contact=80 |element=aqua
| |
| |airshoes= |shadowshoes= |floatshoes= |superarmor=
| |
| |info=Blocks attacks with a 41 HP Aqua Barrier. Summons Wind effect on player's side if the barrier is broken. Speeds up when HP < 50 % and when HP < 25 %.
| |
| |locations=[[Gospel HQ]] (story)
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en=IceTower |name_jp=アイスタワー |name_tl=Ice Tower
| |
| |attack=100 |element=aqua
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=IcicleFall<ref name="IcicleFall">{{name|jp=ツララ|tl=Tsurara}} localized as Icicles in FreezeMan's chip description</ref> |name_jp=ツララフォール |name_tl=Tsurara Fall
| |
| |attack=50 |element=aqua
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=IceStage |name_jp=アイスステージ |name_tl=Ice Stage
| |
| |attack=0 |element=none
| |
| |name=Used when there are 0 ice panels. Can be used 3 times.
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |zenny=4000 |lv1= 1-S: 100% }}
| |
| }}
| |
|
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |panel41=ice |panel51=ice |panel61=ice |panel42=ice |panel52=ice |panel62=ice |panel43=ice |panel53=ice |panel63=ice |object52=freezeman }}
| |
| |name_en=FreezeMan{{V2}} |name_jp=フリーズマンV2 |name_tl=Freezeman V2
| |
| |hp=1200 |contact=110 |element=aqua
| |
| |airshoes= |shadowshoes= |floatshoes= |superarmor=
| |
| |info=Blocks attacks with a 81 HP Aqua Barrier. Summons Wind effect on player's side if the barrier is broken. Speeds up when HP < 50 % and when HP < 25 %.
| |
| |locations=[[Undernet 7 (MMBN2)|Undernet 7]] (ghost)
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en=IceTower |name_jp=アイスタワー |name_tl=Ice Tower
| |
| |attack=150 |element=aqua
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=IcicleFall<ref name="IcicleFall">{{name|jp=ツララ|tl=Tsurara}} localized as Icicles in FreezeMan's chip description</ref> |name_jp=ツララフォール |name_tl=Tsurara Fall
| |
| |attack=100 |element=aqua
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=IceStage |name_jp=アイスステージ |name_tl=Ice Stage
| |
| |attack=0 |element=none
| |
| |name=Used when there are 0 ice panels. Can be used 3 times.
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |chip=FreezeMn |code=F |lv1= 1-S: 100% }}
| |
| }}
| |
|
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |panel41=ice |panel51=ice |panel61=ice |panel42=ice |panel52=ice |panel62=ice |panel43=ice |panel53=ice |panel63=ice |object52=freezeman }}
| |
| |name_en=FreezeMan{{V3}} |name_jp=フリーズマンV3 |name_tl=Freezeman V3
| |
| |hp=1400 |contact=140 |element=aqua
| |
| |airshoes= |shadowshoes= |floatshoes= |superarmor=
| |
| |info=Blocks attacks with a 121 HP Aqua Barrier. Summons Wind effect on player's side if the barrier is broken. Speeds up when HP < 50 % and when HP < 25 %.
| |
| |locations=[[Undernet 7 (MMBN2)|Undernet 7]] (5.9%)
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en=IceTower |name_jp=アイスタワー |name_tl=Ice Tower
| |
| |attack=200 |element=aqua
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=IcicleFall<ref name="IcicleFall">{{name|jp=ツララ|tl=Tsurara}} localized as Icicles in FreezeMan's chip description</ref> |name_jp=ツララフォール |name_tl=Tsurara Fall
| |
| |attack=150 |element=aqua
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=IceStage |name_jp=アイスステージ |name_tl=Ice Stage
| |
| |attack=0 |element=none
| |
| |name=Used when there are 0 ice panels. Can be used 3 times.
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |chip=FrzMan{{V3}} |code=F |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
| |
| {{EnemyInfo/GetData |hp=Any |chip=FrzMan{{V2}} |code=F |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
| |
| {{EnemyInfo/GetData |hp=Any |chip=FreezeMn |code=F |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
| |
| {{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-4: 100% |lv2= 5: 75% |lv3= 6: 50% |lv4= 7: 25% }}
| |
| }}
| |
|
| |
| ===HeatMan===
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=heatman }}
| |
| |name_en=HeatMan |name_jp=ヒートマン |name_tl=Heatman
| |
| |hp=900 |contact=80 |element=fire
| |
| |airshoes= |shadowshoes= |floatshoes= |superarmor=
| |
| |info=
| |
| |locations=
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en=FireTower |name_jp=フレイムタワー |name_tl=Flame Tower
| |
| |attack=80 |element=fire
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=GroundBurner |name_jp=グランドバーナー |name_tl=Ground Burner
| |
| |attack=100 |element=fire
| |
| |info=Used when HP < 50 %.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=HeatStamp |name_jp=ヒートスタンプ |name_tl=Heat Stamp
| |
| |attack=100 |element=fire
| |
| |info=Changes panel to lava.
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-S: 100% }}
| |
| }}
| |
|
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=heatman }}
| |
| |name_en=HeatMan{{V2}} |name_jp=ヒートマンV2 |name_tl=Heatman V2
| |
| |hp=1100 |contact=110 |element=fire
| |
| |airshoes= |shadowshoes= |floatshoes= |superarmor=
| |
| |info=
| |
| |locations=
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en=FireTower |name_jp=フレイムタワー |name_tl=Flame Tower
| |
| |attack=100 |element=fire
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=GroundBurner |name_jp=グランドバーナー |name_tl=Ground Burner
| |
| |attack=130 |element=fire
| |
| |info=Used when HP < 50 %.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=HeatStamp |name_jp=ヒートスタンプ |name_tl=Heat Stamp
| |
| |attack=130 |element=fire
| |
| |info=Changes panel to lava.
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |chip=HeatMan |code=H |lv1= 1-S: 100% }}
| |
| }}
| |
|
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=heatman }}
| |
| |name_en=HeatMan{{V3}} |name_jp=ヒートマンV3 |name_tl=Heatman V3
| |
| |hp=1300 |contact=140 |element=fire
| |
| |airshoes= |shadowshoes= |floatshoes= |superarmor=
| |
| |info=
| |
| |locations=
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en=FireTower |name_jp=フレイムタワー |name_tl=Flame Tower
| |
| |attack=120 |element=fire
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=GroundBurner |name_jp=グランドバーナー |name_tl=Ground Burner
| |
| |attack=160 |element=fire
| |
| |info=Used when HP < 50 %.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=HeatStamp |name_jp=ヒートスタンプ |name_tl=Heat Stamp
| |
| |attack=160 |element=fire
| |
| |info=Changes panel to lava.
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |chip=HeatMan{{V3}} |code=H |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
| |
| {{EnemyInfo/GetData |hp=Any |chip=HeatMan{{V2}} |code=H |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
| |
| {{EnemyInfo/GetData |hp=Any |chip=HeatMan |code=H |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
| |
| {{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-4: 100% |lv2= 5: 75% |lv3= 6: 50% |lv4= 7: 25% }}
| |
| }}
| |
|
| |
| ===ToadMan===
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=toadman-onlilypad }}
| |
| |name_en=ToadMan |name_jp=トードマン |name_tl=Toadman
| |
| |hp=300 |contact=20 |element=aqua
| |
| |airshoes= |shadowshoes= |floatshoes= |superarmor=
| |
| |info=Unaffected by magnet panels.
| |
| |locations=
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en=ShockingMelody |name_jp=ショッキングメロディー |name_tl=Shocking Melody
| |
| |attack=20 |element=elec
| |
| |info=Inflicts Paralyze (1.5s).
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=FrogSmack<ref name="FrogSmack">Mega Man Battle Network 5 Operation Battle</ref> |name_jp=カエルパンチ<ref name="KaeruPunch">Sometimes written as <strong>カエルパンチ!</strong> <em>Kaeru Punch!</em></ref> |name_tl=Kaeru Punch
| |
| |attack=50 |element=aqua
| |
| }}
| |
| {{EnemyInfo/Attack |name_en= |name_jp=オタマジャクシー |name_tl=Tadpole
| |
| |attack=10 |element=aqua
| |
| |noflash=y
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-S: 100% }}
| |
| }}
| |
|
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=toadman-onlilypad }}
| |
| |name_en=ToadMan{{V2}} |name_jp=トードマンV2 |name_tl=Toadman V2
| |
| |hp=600 |contact=20 |element=aqua
| |
| |airshoes= |shadowshoes= |floatshoes= |superarmor=
| |
| |info=Unaffected by magnet panels.
| |
| |locations=
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en=ShockingMelody |name_jp=ショッキングメロディー |name_tl=Shocking Melody
| |
| |attack=40 |element=elec
| |
| |info=Inflicts Paralyze (1.5s).
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=FrogSmack<ref name="FrogSmack">Mega Man Battle Network 5 Operation Battle</ref> |name_jp=カエルパンチ<ref name="KaeruPunch">Sometimes written as <strong>カエルパンチ!</strong> <em>Kaeru Punch!</em></ref> |name_tl=Kaeru Punch
| |
| |attack=100 |element=aqua
| |
| }}
| |
| {{EnemyInfo/Attack |name_en= |name_jp=オタマジャクシー |name_tl=Tadpole
| |
| |attack=20 |element=aqua
| |
| |noflash=y
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |chip=ToadMan |code=T |lv1= 1-S: 100% }}
| |
| }}
| |
|
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=toadman-onlilypad }}
| |
| |name_en=ToadMan{{V3}} |name_jp=トードマンV3 |name_tl=Toadman V3
| |
| |hp=900 |contact=20 |element=aqua
| |
| |airshoes= |shadowshoes= |floatshoes= |superarmor=
| |
| |info=Unaffected by magnet panels.
| |
| |locations=
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en=ShockingMelody |name_jp=ショッキングメロディー |name_tl=Shocking Melody
| |
| |attack=100 |element=elec
| |
| |info=Inflicts Paralyze (1.5s).
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=FrogSmack<ref name="FrogSmack">Mega Man Battle Network 5 Operation Battle</ref> |name_jp=カエルパンチ<ref name="KaeruPunch">Sometimes written as <strong>カエルパンチ!</strong> <em>Kaeru Punch!</em></ref> |name_tl=Kaeru Punch
| |
| |attack=250 |element=aqua
| |
| }}
| |
| {{EnemyInfo/Attack |name_en= |name_jp=オタマジャクシー |name_tl=Tadpole
| |
| |attack=50 |element=aqua
| |
| |noflash=y
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |chip=ToadMan{{V3}} |code=T |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
| |
| {{EnemyInfo/GetData |hp=Any |chip=ToadMan{{V2}} |code=T |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
| |
| {{EnemyInfo/GetData |hp=Any |chip=ToadMan |code=T |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
| |
| {{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-4: 100% |lv2= 5: 75% |lv3= 6: 50% |lv4= 7: 25% }}
| |
| }}
| |
|
| |
| ===ThunderMan===
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=thunderman |object41=thunderman-cloud |object63=thunderman-cloud }}
| |
| |name_en=ThunderMan |name_jp=サンダーマン |name_tl=Thunderman
| |
| |hp=700 |contact=50 |element=elec
| |
| |airshoes=y |shadowshoes= |floatshoes=y |superarmor=
| |
| |info=Spawns 3 indestructible clouds.
| |
| |locations=
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en= |name_jp=放電 |name_tl=Discharge
| |
| |attack=80 |element=elec
| |
| |noflash=y |noaback=y
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=ThunderSpark |name_jp=サンダースパーク |name_tl=Thunder Spark
| |
| |attack=20 |element=elec
| |
| |noflash=y
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=ThunderBolt |name_jp=サンダーボルト |name_tl=Thunder Bolt
| |
| |attack=80 |element=elec
| |
| |info=Used when HP < 50 %.
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-S: 100% }}
| |
| }}
| |
|
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=thunderman |object41=thunderman-cloud |object63=thunderman-cloud }}
| |
| |name_en=ThunderMan{{V2}} |name_jp=サンダーマンV2 |name_tl=Thunderman V2
| |
| |hp=1000 |contact=80 |element=elec
| |
| |airshoes=y |shadowshoes= |floatshoes=y |superarmor=
| |
| |info=Spawns 3 indestructible clouds.
| |
| |locations=
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en= |name_jp=放電 |name_tl=Discharge
| |
| |attack=120 |element=elec
| |
| |noflash=y |noaback=y
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=ThunderSpark |name_jp=サンダースパーク |name_tl=Thunder Spark
| |
| |attack=40 |element=elec
| |
| |noflash=y
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=ThunderBolt |name_jp=サンダーボルト |name_tl=Thunder Bolt
| |
| |attack=120 |element=elec
| |
| |info=Used when HP < 50 %.
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |chip=ThunMan |code=T |lv1= 1-S: 100% }}
| |
| }}
| |
|
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=thunderman |object41=thunderman-cloud |object63=thunderman-cloud }}
| |
| |name_en=ThunderMan{{V3}} |name_jp=サンダーマンV3 |name_tl=Thunderman V3
| |
| |hp=1300 |contact=110 |element=elec
| |
| |airshoes=y |shadowshoes= |floatshoes=y |superarmor=
| |
| |info=Spawns 3 indestructible clouds.
| |
| |locations=
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en= |name_jp=放電 |name_tl=Discharge
| |
| |attack=160 |element=elec
| |
| |noflash=y |noaback=y
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=ThunderSpark |name_jp=サンダースパーク |name_tl=Thunder Spark
| |
| |attack=60 |element=elec
| |
| |noflash=y
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=ThunderBolt |name_jp=サンダーボルト |name_tl=Thunder Bolt
| |
| |attack=160 |element=elec
| |
| |info=Used when HP < 50 %.
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |chip=ThunMan{{V3}} |code=T |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
| |
| {{EnemyInfo/GetData |hp=Any |chip=ThunMan{{V2}} |code=T |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
| |
| {{EnemyInfo/GetData |hp=Any |chip=ThunMan |code=T |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
| |
| {{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-4: 100% |lv2= 5: 75% |lv3= 6: 50% |lv4= 7: 25% }}
| |
| }}
| |
|
| |
| ===SnakeMan===
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |panel41=none |panel42=none |panel43=none |object52=snakeman }}
| |
| |name_en=SnakeMan |name_jp=スネークマン |name_tl=Snakeman
| |
| |hp=600 |contact=60 |element=wood
| |
| |airshoes= |shadowshoes= |floatshoes= |superarmor=
| |
| |info=
| |
| |locations=
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en=SnakeArrow |name_jp=スネークアロー |name_tl=Snake Arrow
| |
| |attack=40 |element=wood
| |
| |info=Snakes have 3 HP.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=SnakeBuster |name_jp=スネークバスター |name_tl=Snake Buster
| |
| |attack=5 |times=3 |element=wood
| |
| |noflash=y |noaback=y
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=SnakeBite |name_jp=スネークバイト |name_tl=Snake Bite
| |
| |attack=100 |element=wood
| |
| |info=Used when HP < 50 %.
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-S: 100% }}
| |
| }}
| |
|
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |panel41=none |panel42=none |panel43=none |object52=snakeman }}
| |
| |name_en=SnakeMan{{V2}} |name_jp=スネークマンV2 |name_tl=Snakeman V2
| |
| |hp=900 |contact=90 |element=wood
| |
| |airshoes= |shadowshoes= |floatshoes= |superarmor=
| |
| |info=
| |
| |locations=
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en=SnakeArrow |name_jp=スネークアロー |name_tl=Snake Arrow
| |
| |attack=60 |element=wood
| |
| |info=Snakes have 15 HP.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=SnakeBuster |name_jp=スネークバスター |name_tl=Snake Buster
| |
| |attack=10 |times=5 |element=wood
| |
| |noflash=y |noaback=y
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=SnakeBite |name_jp=スネークバイト |name_tl=Snake Bite
| |
| |attack=200 |element=wood
| |
| |info=Used when HP < 50 %.
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |chip=SnakeMan |code=S |lv1= 1-S: 100% }}
| |
| }}
| |
|
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |panel41=none |panel42=none |panel43=none |object52=snakeman }}
| |
| |name_en=SnakeMan{{V3}} |name_jp=スネークマンV3 |name_tl=Snakeman V3
| |
| |hp=1200 |contact=120 |element=wood
| |
| |airshoes= |shadowshoes= |floatshoes= |superarmor=
| |
| |info=
| |
| |locations=
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en=SnakeArrow |name_jp=スネークアロー |name_tl=Snake Arrow
| |
| |attack=80 |element=wood
| |
| |info=Snakes have 30 HP.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=SnakeBuster |name_jp=スネークバスター |name_tl=Snake Buster
| |
| |attack=15 |times=18 |element=wood
| |
| |noflash=y |noaback=y
| |
| |info=Used when HP < 50 %.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=SnakeBite |name_jp=スネークバイト |name_tl=Snake Bite
| |
| |attack=300 |element=wood
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |chip=SnakeMn{{V3}} |code=S |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
| |
| {{EnemyInfo/GetData |hp=Any |chip=SnakeMn{{V2}} |code=S |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
| |
| {{EnemyInfo/GetData |hp=Any |chip=SnakeMan |code=S |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
| |
| {{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-4: 100% |lv2= 5: 75% |lv3= 6: 50% |lv4= 7: 25% }}
| |
| }}
| |
|
| |
| ===GutsMan===
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=gutsman }}
| |
| |name_en=GutsMan |name_jp=ガッツマン |name_tl=Gutsman
| |
| |hp=300 |contact=10 |element=none
| |
| |airshoes= |shadowshoes= |floatshoes= |superarmor=
| |
| |info=
| |
| |locations=
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en=Shockwave |name_jp=ショックウェーブ |name_tl=Shock Wave
| |
| |attack=10 |element=none
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=GutsHammer |name_jp=ガッツハンマー |name_tl=Guts Hammer
| |
| |attack=10 |element=none
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=GutPunch |name_jp=ガッツパンチ |name_tl=Guts Punch
| |
| |attack=20 |element=none
| |
| |info=Knocks back 1 square. Used when player is in front column.
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |chip=GutsMan |code=G |lv1= 1-S: 100% }}
| |
| }}
| |
|
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=gutsman }}
| |
| |name_en=GutsMan{{V2}} |name_jp=ガッツマンV2 |name_tl=Gutsman V2
| |
| |hp=500 |contact=40 |element=none
| |
| |airshoes= |shadowshoes= |floatshoes= |superarmor=
| |
| |info=
| |
| |locations=
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en=Shockwave |name_jp=ショックウェーブ |name_tl=Shock Wave
| |
| |attack=50 |element=none
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=GutsHammer |name_jp=ガッツハンマー |name_tl=Guts Hammer
| |
| |attack=50 |element=none
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=GutPunch |name_jp=ガッツパンチ |name_tl=Guts Punch
| |
| |attack=100 |element=none
| |
| |info=Knocks back 1 square.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=Rocket GutPunch |name_jp=ロケットガッツパンチ |name_tl=Rocket Guts Punch
| |
| |attack=100 |element=none
| |
| |info=Knocks back 1 square.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=AreaGrab |name_jp=エリアスチール |name_tl=Area Steal
| |
| |attack=10 |element=none
| |
| |info=Used when the player is not in front column. Can be used 1 time.
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |chip=GutsMan{{V2}} |code=G |lv1= 1-S: 100% }}
| |
| }}
| |
|
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=gutsman }}
| |
| |name_en=GutsMan{{V3}} |name_jp=ガッツマンV3 |name_tl=Gutsman V3
| |
| |hp=800 |contact=80 |element=none
| |
| |airshoes= |shadowshoes= |floatshoes= |superarmor=
| |
| |info=
| |
| |locations=
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en=Shockwave |name_jp=ショックウェーブ |name_tl=Shock Wave
| |
| |attack=100 |element=none
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=GutsHammer |name_jp=ガッツハンマー |name_tl=Guts Hammer
| |
| |attack=100 |element=none
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=GutPunch |name_jp=ガッツパンチ |name_tl=Guts Punch
| |
| |attack=200 |element=none
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=Rocket GutPunch |name_jp=ロケットガッツパンチ |name_tl=Rocket Guts Punch
| |
| |attack=200 |element=none
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=AreaGrab |name_jp=エリアスチール |name_tl=Area Steal
| |
| |attack=10 |element=none
| |
| |info=Used when the player is not in front column. Can be used 2 times.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=Recover200 |name_jp=リカバリー200 |name_tl=Recovery 200
| |
| |info=Used when HP < 25 %. Can be used 1 time.
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |chip=GutsMan{{V3}} |code=G |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
| |
| {{EnemyInfo/GetData |hp=Any |chip=GutsMan{{V2}} |code=G |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
| |
| {{EnemyInfo/GetData |hp=Any |chip=GutsMan |code=G |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
| |
| {{EnemyInfo/GetData |hp=High |chip=GutPunch |code=B |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
| |
| {{EnemyInfo/GetData |hp=Mid & Low |chip=GutPunch |code=D |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
| |
| {{EnemyInfo/GetData |hp=Mid |chip=GutPunch |code=H |lv1= 4-5: 50% }}
| |
| {{EnemyInfo/GetData |hp=Low |chip=GutPunch |code=K |lv1= 4-5: 50% }}
| |
| {{EnemyInfo/GetData |hp=High |chip=GutPunch |code=N |lv1= 4-5: 50% }}
| |
| {{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-3: 100% |lv2= 4: 50% }}
| |
| }}
| |
|
| |
| ===ProtoMan===
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=protoman-bn2 }}
| |
| |name_en=ProtoMan |name_jp=ブルース |name_tl=Blues
| |
| |hp=800 |contact=60 |element=none
| |
| |airshoes= |shadowshoes= |floatshoes= |superarmor=
| |
| |info=
| |
| |locations=
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en=SonicBoom |name_jp=ソニックブーム |name_tl=Sonic Boom
| |
| |attack=60 |element=none |sword=y
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
| |
| |attack=20 |element=none |sword=y
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
| |
| |attack=100 |element=none |sword=y
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-S: 100% }}
| |
| }}
| |
|
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=protoman-bn2 }}
| |
| |name_en=ProtoMan{{V2}} |name_jp=ブルースV2 |name_tl=Blues V2
| |
| |hp=1200 |contact=90 |element=none
| |
| |airshoes= |shadowshoes= |floatshoes= |superarmor=
| |
| |info=
| |
| |locations=
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en=SonicBoom |name_jp=ソニックブーム |name_tl=Sonic Boom
| |
| |attack=90 |element=none |sword=y
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
| |
| |attack=40 |element=none |sword=y
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
| |
| |attack=200 |element=none |sword=y
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=AreaGrab |name_jp=エリアスチール |name_tl=Area Steal
| |
| |attack=10 |element=none
| |
| |info=Used when any panels are stolen in the top 2 rows. Can be used 3 times.
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |chip=ProtoMan |code=B |lv1= 1-S: 100% }}
| |
| }}
| |
|
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=protoman-bn2 }}
| |
| |name_en=ProtoMan{{V3}} |name_jp=ブルースV3 |name_tl=Blues V3
| |
| |hp=1500 |contact=120 |element=none
| |
| |airshoes= |shadowshoes= |floatshoes= |superarmor=
| |
| |info=Becomes more aggressive when HP < 50 %.
| |
| |locations=
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en=SonicBoom |name_jp=ソニックブーム |name_tl=Sonic Boom
| |
| |attack=120 |element=none |sword=y
| |
| |info=
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
| |
| |attack=60 |element=none |sword=y
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
| |
| |attack=300 |element=none |sword=y
| |
| |info=Used when HP < 50 %.
| |
| |
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=AreaGrab |name_jp=エリアスチール |name_tl=Area Steal
| |
| |attack=10 |element=none
| |
| |info=Used when any panels are stolen in the top 2 rows. Can be used 3 times.
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |chip=ProtoMn{{V3}} |code=B |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
| |
| {{EnemyInfo/GetData |hp=Any |chip=ProtoMn{{V2}} |code=B |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
| |
| {{EnemyInfo/GetData |hp=Any |chip=ProtoMan |code=B |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
| |
| {{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-4: 100% |lv2= 5: 75% |lv3= 6: 50% |lv4= 7: 25% }}
| |
| }}
| |
|
| |
| ===GateMan===
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=gateman }}
| |
| |name_en=GateMan |name_jp=ゲートマン |name_tl=Gateman
| |
| |hp=600 |contact=40 |element=none
| |
| |airshoes= |shadowshoes= |floatshoes= |superarmor=
| |
| |info=
| |
| |locations=
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en=GateSoldier |name_jp=ゲートソルジャー |name_tl=Gate Soldier
| |
| |attack=30 |element=none
| |
| |info=Soldiers have 5 HP.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=GateCannon |name_jp=ゲートキャノン |name_tl=Gate Cannon
| |
| |attack=60 |element=none
| |
| |info=Used when HP < 50 %.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=RemoteGate |name_jp=リモートゲート |name_tl=Remote Gate
| |
| |attack=0 |element=none
| |
| |info=Used when HP < 50 %. Gate has 100 HP and Guard. Can be used infinitely.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en= |name_jp=魔の手 |name_tl=Devil's Hand
| |
| |attack=40 |element=none
| |
| |info=Used when HP < 50 %.
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-S: 100% }}
| |
| }}
| |
|
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=gateman }}
| |
| |name_en=GateMan{{V2}} |name_jp=ゲートマンV2 |name_tl=Gateman V2
| |
| |hp=800 |contact=70 |element=none
| |
| |airshoes= |shadowshoes= |floatshoes= |superarmor=
| |
| |info=
| |
| |locations=
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en=GateSoldier |name_jp=ゲートソルジャー |name_tl=Gate Soldier
| |
| |attack=50 |element=none
| |
| |info=Soldiers have 10 HP.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=GateCannon |name_jp=ゲートキャノン |name_tl=Gate Cannon
| |
| |attack=100 |element=none
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=RemoteGate |name_jp=リモートゲート |name_tl=Remote Gate
| |
| |attack=0 |element=none
| |
| |info=Used when HP < 50 %. Gate has 100 HP and Guard. Can be used infinitely.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en= |name_jp=魔の手 |name_tl=Devil's Hand
| |
| |attack=80 |element=none
| |
| |info=Used when HP < 50 %.
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |chip=GateMan |code=G |lv1= 1-S: 100% }}
| |
| }}
| |
|
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=gateman }}
| |
| |name_en=GateMan{{V3}} |name_jp=ゲートマンV3 |name_tl=Gateman V3
| |
| |hp=1000 |contact=100 |element=none
| |
| |airshoes= |shadowshoes= |floatshoes= |superarmor=
| |
| |info=
| |
| |locations=
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en=GateSoldier |name_jp=ゲートソルジャー |name_tl=Gate Soldier
| |
| |attack=100 |element=none
| |
| |info=Soldiers have 20 HP.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=GateCannon |name_jp=ゲートキャノン |name_tl=Gate Cannon
| |
| |attack=150 |element=none
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=RemoteGate |name_jp=リモートゲート |name_tl=Remote Gate
| |
| |attack=0 |element=none
| |
| |info=Used when HP < 50 %. Gate has 100 HP and Guard. Can be used infinitely.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en= |name_jp=魔の手 |name_tl=Devil's Hand
| |
| |attack=120 |element=none
| |
| |info=Used when HP < 50 %.
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |chip=GateMan{{V3}} |code=G |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
| |
| {{EnemyInfo/GetData |hp=Any |chip=GateMan{{V2}} |code=G |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
| |
| {{EnemyInfo/GetData |hp=Any |chip=GateMan |code=G |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
| |
| {{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-4: 100% |lv2= 5: 75% |lv3= 6: 50% |lv4= 7: 25% }}
| |
| }}
| |
|
| |
| ===PharaohMan===
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=pharaohman |object41=pharaohman-sarcophagus |object43=pharaohman-sarcophagus }}
| |
| |name_en=PharaohMan |name_jp=ファラオマン |name_tl=Pharaohman
| |
| |hp=1200 |contact=100 |element=none
| |
| |airshoes=y |shadowshoes= |floatshoes=y |superarmor=y
| |
| |info=Spawns 2 indestructible coffins.
| |
| |locations=[[WWW Area 1]] (story)
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en=CoffinLaser |name_jp=かんおけレーザー |name_tl=Coffin Laser
| |
| |attack=100 |element=none
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=Ratton |name_jp=ラットン |name_tl=Ratton
| |
| |attack=40 |element=none
| |
| |info=Ratton has 20 HP.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=Cube |name_jp=キューブ |name_tl=Cube
| |
| |attack=100 |element=none |break=y
| |
| |info=Cube has 100 HP.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=Wind |name_jp=トップウ |name_tl=Toppuu
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=PharaohTrap |name_jp=ファラオトラップ |name_tl=Pharaoh Trap
| |
| |info=If the player steps on the trap, uses Meteor ({{chance|1/3}}), Snake ({{chance|1/3}}) or Anubis ({{chance|1/3}}). If PharaohMan's Anubis is already on the field, uses Meteor ({{chance|1/2}}) or Snake ({{chance|1/2}}).
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=Snake |name_jp=ヘビ |name_tl=Hebi
| |
| |attack=40 |element=wood
| |
| |info=Snake is indestructible.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=Meteor |name_jp=メテオ |name_tl=Meteo
| |
| |attack=30 |times=9 |element=fire
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=Anubis |name_jp=ポイズンアヌビス |name_tl=Poison Anubis
| |
| |poison=y
| |
| |info=Anubis has 50 HP. Drains 1 HP every 6 frames.
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |zenny=5000 |lv1= 1-S: 100% }}
| |
| }}
| |
|
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=pharaohman |object41=pharaohman-sarcophagus |object43=pharaohman-sarcophagus }}
| |
| |name_en=PharaohMan{{V2}} |name_jp=ファラオマンV2 |name_tl=Pharaohman V2
| |
| |hp=1500 |contact=120 |element=none
| |
| |airshoes=y |shadowshoes= |floatshoes=y |superarmor=y
| |
| |info=Spawns 2 indestructible coffins.
| |
| |locations=[[WWW Area 1]] (ghost)
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en=CoffinLaser |name_jp=かんおけレーザー |name_tl=Coffin Laser
| |
| |attack=150 |element=none
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=Ratton |name_jp=ラットン |name_tl=Ratton
| |
| |attack=70 |element=none
| |
| |info=Ratton has 20 HP.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=Cube |name_jp=キューブ |name_tl=Cube
| |
| |attack=100 |element=none |break=y
| |
| |info=Cube has 100 HP.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=Wind |name_jp=トップウ |name_tl=Toppuu
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=PharaohTrap |name_jp=ファラオトラップ |name_tl=Pharaoh Trap
| |
| |info=If the player steps on the trap, uses Meteor ({{chance|1/3}}), Snake ({{chance|1/3}}) or Anubis ({{chance|1/3}}). If PharaohMan's Anubis is already on the field, uses Meteor ({{chance|1/2}}) or Snake ({{chance|1/2}}).
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=Snake |name_jp=ヘビ |name_tl=Hebi
| |
| |attack=70 |element=wood
| |
| |info=Snake is indestructible.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=Meteor |name_jp=メテオ |name_tl=Meteo
| |
| |attack=80 |times=12 |element=fire
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=Anubis |name_jp=ポイズンアヌビス |name_tl=Poison Anubis
| |
| |poison=y
| |
| |info=Anubis has 50 HP. Drains 1 HP every 6 frames.
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |chip=PharoMan |code=P |lv1= 1-S: 100% }}
| |
| }}
| |
|
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=pharaohman |object41=pharaohman-sarcophagus |object43=pharaohman-sarcophagus }}
| |
| |name_en=PharaohMan{{V3}} |name_jp=ファラオマンV3 |name_tl=Pharaohman V3
| |
| |hp=1800 |contact=140 |element=none
| |
| |airshoes=y |shadowshoes= |floatshoes=y |superarmor=y
| |
| |info=Spawns 2 indestructible coffins.
| |
| |locations=[[WWW Area 1]] (5.9%)
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en=CoffinLaser |name_jp=かんおけレーザー |name_tl=Coffin Laser
| |
| |attack=200 |element=none
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=Ratton |name_jp=ラットン |name_tl=Ratton
| |
| |attack=100 |times=2 |element=none
| |
| |info=Rattons have 20 HP.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=Cube |name_jp=キューブ |name_tl=Cube
| |
| |attack=100 |element=none |break=y
| |
| |info=Cube has 100 HP.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=Wind |name_jp=トップウ |name_tl=Toppuu
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=PharaohTrap |name_jp=ファラオトラップ |name_tl=Pharaoh Trap
| |
| |info=If the player steps on the trap, uses Meteor ({{chance|1/3}}), Snake ({{chance|1/3}}) or Anubis ({{chance|1/3}}). If PharaohMan's Anubis is already on the field, uses Meteor ({{chance|1/2}}) or Snake ({{chance|1/2}}).
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=Snake |name_jp=ヘビ |name_tl=Hebi
| |
| |attack=100 |element=wood
| |
| |info=Snake is indestructible.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=Meteor |name_jp=メテオ |name_tl=Meteo
| |
| |attack=120 |times=18 |element=fire
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=Anubis |name_jp=ポイズンアヌビス |name_tl=Poison Anubis
| |
| |poison=y
| |
| |info=Anubis has 50 HP. Drains 1 HP every 6 frames.
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |chip=PharoMn{{V3}} |code=P |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
| |
| {{EnemyInfo/GetData |hp=Any |chip=PharoMn{{V2}} |code=P |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
| |
| {{EnemyInfo/GetData |hp=Any |chip=PharoMan |code=P |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
| |
| {{EnemyInfo/GetData |hp=High |chip=Anubis |code=U |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
| |
| {{EnemyInfo/GetData |hp=Mid & Low |chip=Anubis |code=W |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
| |
| {{EnemyInfo/GetData |hp=Any |zenny=5000 |lv1= 1-4: 100% |lv2= 5: 75% |lv3= 6: 50% |lv4= 7: 25% }}
| |
| }}
| |
|
| |
| ===NapalmMan===
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=napalmman }}
| |
| |name_en=NapalmMan |name_jp=ナパームマン |name_tl=Napalmman
| |
| |hp=1400 |contact=100 |element=fire
| |
| |airshoes= |shadowshoes= |floatshoes= |superarmor=
| |
| |info=Takes 3 × 50 damage from Jealousy.<ref name="NapalmMan-AreaGrab">According to <em>Battle Network Rockman EXE2 Official Guide Book</em>, NapalmMan should have 3 AreaGrab chips. However, these are not incorporated in his AI, so he will never use them.</ref>
| |
| |locations=[[WWW Area 2]] (story)
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en=FireBomb |name_jp=ファイアボム |name_tl=Fire Bomb
| |
| |attack=60<ref name="NapalmMan-FireBomb">If this attack connects on solid ground, the FireBomb and flames on the ground will hit simultaneously for a total of 120/200/280 attack power.</ref> |element=fire
| |
| |info=Cracks panels and leaves fire on the ground.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=NapalmBomb |name_jp=ナパームボム |name_tl=Napalm Bomb
| |
| |attack=100 |element=fire
| |
| |info=Used when HP < 50 %. Disappears if it lands on a hole (even if the player is standing on it).
| |
| }}
| |
| {{EnemyInfo/Attack |name_en= |name_jp=地面の炎 |name_tl=Flames on ground
| |
| |attack=60 |element=fire
| |
| |noflash=y
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=VulcanArm |name_jp=バルカンアーム |name_tl=Vulcan Arm
| |
| |attack=60 |element=none
| |
| |info=Vulcans have 100 HP and Guard. Stops spawning after 3 destroyed.
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |zenny=5000 |lv1= 1-S: 100% }}
| |
| }}
| |
|
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=napalmman }}
| |
| |name_en=NapalmMan{{V2}} |name_jp=ナパームマンV2 |name_tl=Napalmman V2
| |
| |hp=1700 |contact=120 |element=fire
| |
| |airshoes= |shadowshoes= |floatshoes= |superarmor=
| |
| |info=Takes 3 × 50 damage from Jealousy.<ref name="NapalmMan-AreaGrab"/>
| |
| |locations=[[WWW Area 2]] (ghost)
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en=FireBomb |name_jp=ファイアボム |name_tl=Fire Bomb
| |
| |attack=100<ref name="NapalmMan-FireBomb"/> |element=fire
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=NapalmBomb |name_jp=ナパームボム |name_tl=Napalm Bomb
| |
| |attack=150 |element=fire
| |
| |info=Used when HP < 50 %. Disappears if it lands on a hole (even if the player is standing on it).
| |
| }}
| |
| {{EnemyInfo/Attack |name_en= |name_jp=地面の炎 |name_tl=Flames on ground
| |
| |attack=100 |element=fire
| |
| |noflash=y
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=VulcanArm |name_jp=バルカンアーム |name_tl=Vulcan Arm
| |
| |attack=100 |element=none
| |
| |info=Vulcans have 100 HP and Guard. Stops spawning after 3 destroyed.
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |chip=NapalmMn |code=N |lv1= 1-S: 100% }}
| |
| }}
| |
|
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=napalmman }}
| |
| |name_en=NapalmMan{{V3}} |name_jp=ナパームマンV3 |name_tl=Napalmman V3
| |
| |hp=2000 |contact=140 |element=fire
| |
| |airshoes= |shadowshoes= |floatshoes= |superarmor=
| |
| |info=Takes 3 × 50 damage from Jealousy.<ref name="NapalmMan-AreaGrab"/>
| |
| |locations=[[WWW Area 2]] (5.9%)
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en=FireBomb |name_jp=ファイアボム |name_tl=Fire Bomb
| |
| |attack=140<ref name="NapalmMan-FireBomb"/> |element=fire
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=NapalmBomb |name_jp=ナパームボム |name_tl=Napalm Bomb
| |
| |attack=200 |element=fire
| |
| |info=Used when HP < 50 %. Disappears if it lands on a hole (even if the player is standing on it).
| |
| }}
| |
| {{EnemyInfo/Attack |name_en= |name_jp=地面の炎 |name_tl=Flames on ground
| |
| |attack=140 |element=fire
| |
| |noflash=y
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=VulcanArm |name_jp=バルカンアーム |name_tl=Vulcan Arm
| |
| |attack=140 |element=none
| |
| |info=Vulcans have 100 HP and Guard. Stops spawning after 3 destroyed.
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |chip=NaplmMn{{V3}} |code=N |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
| |
| {{EnemyInfo/GetData |hp=Any |chip=NaplmMn{{V2}} |code=N |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
| |
| {{EnemyInfo/GetData |hp=Any |chip=NapalmMn |code=N |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
| |
| {{EnemyInfo/GetData |hp=Any |zenny=5000 |lv1= 1-4: 100% |lv2= 5: 75% |lv3= 6: 50% |lv4= 7: 25% }}
| |
| }}
| |
|
| |
| ===PlanetMan===
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |panel41=none |panel51=none |panel61=none |panel42=none |panel62=none |panel43=none |panel53=none |panel63=none |object52=planetman |object41=planetman-planet1 |object63=planetman-planet3 }}
| |
| |name_en=PlanetMan |name_jp=プラネットマン |name_tl=Planetman
| |
| |hp=1600 |contact=100 |element=wood
| |
| |airshoes= |shadowshoes= |floatshoes= |superarmor=y
| |
| |info=
| |
| |locations=[[WWW Area 3]] (story)
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en= |name_jp=防衛軍戦闘機 |name_tl=Defense Force<br/>Fighter Plane<ref name="DefenseCraft">Known as <strong>Defense Craft</strong> in the MegaMan NT Warrior anime</ref>
| |
| |attack=100 |element=none
| |
| |info=Fighter plane has 40 HP.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=PlanetFire |name_jp=プラネットファイア |name_tl=Planet Fire
| |
| |attack=100 |element=fire
| |
| |info=Planet has 1 HP and is only affected by Aqua attacks.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=PlanetWater |name_jp=プラネットウォーター |name_tl=Planet Water
| |
| |attack=100 |element=aqua
| |
| |info=Planet has 1 HP and is only affected by Elec attacks.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=PlanetThunder |name_jp=プラネットサンダー |name_tl=Planet Thunder
| |
| |attack=100 |element=elec
| |
| |info=Inflicts Paralyze (1.5s). Planet has 1 HP and is only affected by Wood attacks.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=Green planet<ref name="GreenPlanet">Not officially named</ref> |name_jp= |name_tl=
| |
| |attack=0 |element=wood
| |
| |info=Recovers 1 HP every 10 frames. Can only be summoned with 2xPlanet. Planet has 1 HP and is only affected by Fire attacks.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en= |name_jp=いん石 |name_tl=Meteorite
| |
| |attack=100 |element=none
| |
| |info=Used when HP < 50 %, each time 2 fighter planes have been summoned.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=2xPlanet |name_jp=ダブルプラネット |name_tl=Double Planet
| |
| |info=Used when HP < 25 % and there are less than 2 planets. Can be used 1 time. Summons up to 2 planets: a green planet, then the planet that has not yet appeared.
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |zenny=5000 |lv1= 1-S: 100% }}
| |
| }}
| |
|
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |panel41=none |panel51=none |panel61=none |panel42=none |panel62=none |panel43=none |panel53=none |panel63=none |object52=planetman |object41=planetman-planet1 |object63=planetman-planet3 }}
| |
| |name_en=PlanetMan{{V2}} |name_jp=プラネットマンV2 |name_tl=Planetman V2
| |
| |hp=1900 |contact=120 |element=wood
| |
| |airshoes= |shadowshoes= |floatshoes= |superarmor=y
| |
| |info=
| |
| |locations=[[WWW Area 3]] (ghost)
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en= |name_jp=防衛軍戦闘機 |name_tl=Defense Force<br/>Fighter Plane<ref name="DefenseCraft"/>
| |
| |attack=120 |element=none
| |
| |info=Fighter plane has 40 HP.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=PlanetFire |name_jp=プラネットファイア |name_tl=Planet Fire
| |
| |attack=120 |element=fire
| |
| |info=Planet has 1 HP and is only affected by Aqua attacks.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=PlanetWater |name_jp=プラネットウォーター |name_tl=Planet Water
| |
| |attack=120 |element=aqua
| |
| |info=Planet has 1 HP and is only affected by Elec attacks.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=PlanetThunder |name_jp=プラネットサンダー |name_tl=Planet Thunder
| |
| |attack=120 |element=elec
| |
| |info=Inflicts Paralyze (1.5s). Planet has 1 HP and is only affected by Wood attacks.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=Green planet<ref name="GreenPlanet"/> |name_jp= |name_tl=
| |
| |attack=0 |element=wood
| |
| |info=Recovers 1 HP every 10 frames. Can only be summoned with 2xPlanet. Planet has 1 HP and is only affected by Fire attacks.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en= |name_jp=いん石 |name_tl=Meteorite
| |
| |attack=150 |element=none
| |
| |info=Used when HP < 50 %, each time 2 fighter planes have been summoned.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=2xPlanet |name_jp=ダブルプラネット |name_tl=Double Planet
| |
| |info=Used when HP < 25 % and there are less than 2 planets. Can be used 1 time. Summons up to 2 planets: a green planet, then the planet that has not yet appeared.
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |chip=PlanetMn |code=P |lv1= 1-S: 100% }}
| |
| }}
| |
|
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |panel41=none |panel51=none |panel61=none |panel42=none |panel62=none |panel43=none |panel53=none |panel63=none |object52=planetman |object41=planetman-planet1 |object63=planetman-planet3 }}
| |
| |name_en=PlanetMan{{V3}} |name_jp=プラネットマンV3 |name_tl=Planetman V3
| |
| |hp=2200 |contact=140 |element=wood
| |
| |airshoes= |shadowshoes= |floatshoes= |superarmor=y
| |
| |info=
| |
| |locations=[[WWW Area 3]] (6.2%)
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en= |name_jp=防衛軍戦闘機 |name_tl=Defense Force<br/>Fighter Plane<ref name="DefenseCraft"/>
| |
| |attack=150 |element=none
| |
| |info=Fighter plane has 40 HP.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=PlanetFire |name_jp=プラネットファイア |name_tl=Planet Fire
| |
| |attack=150 |element=fire
| |
| |info=Planet has 1 HP and is only affected by Aqua attacks.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=PlanetWater |name_jp=プラネットウォーター |name_tl=Planet Water
| |
| |attack=150 |element=aqua
| |
| |info=Planet has 1 HP and is only affected by Elec attacks.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=PlanetThunder |name_jp=プラネットサンダー |name_tl=Planet Thunder
| |
| |attack=150 |element=elec
| |
| |info=Inflicts Paralyze (1.5s). Planet has 1 HP and is only affected by Wood attacks.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=Green planet<ref name="GreenPlanet"/> |name_jp= |name_tl=
| |
| |attack=0 |element=wood
| |
| |info=Recovers 1 HP every 10 frames. Can only be summoned with 2xPlanet. Planet has 1 HP and is only affected by Fire attacks.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en= |name_jp=いん石 |name_tl=Meteorite
| |
| |attack=200 |element=none
| |
| |info=Used when HP < 50 %, each time 2 fighter planes have been summoned.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=2xPlanet |name_jp=ダブルプラネット |name_tl=Double Planet
| |
| |info=Used when HP < 25 % and there are less than 2 planets. Can be used 1 time. Summons up to 2 planets: a green planet, then the planet that has not yet appeared.
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |chip=PlnetMn{{V3}} |code=P |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
| |
| {{EnemyInfo/GetData |hp=Any |chip=PlnetMn{{V2}} |code=P |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
| |
| {{EnemyInfo/GetData |hp=Any |chip=PlanetMn |code=P |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
| |
| {{EnemyInfo/GetData |hp=Any |zenny=5000 |lv1= 1-4: 100% |lv2= 5: 75% |lv3= 6: 50% |lv4= 7: 25% }}
| |
| }}
| |
|
| |
| ===Bass===
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=basscopy }}
| |
| |name_en=Bass |name_jp=フォルテ |name_tl=Forte
| |
| |hp=1000 |contact=100 |element=none
| |
| |airshoes= |shadowshoes= |floatshoes= |superarmor=
| |
| |info=Takes 3 × 50 damage from Jealousy.<ref name="Bass-AreaGrab">According to ''Battle Network Rockman EXE2 Official Guide Book'', Bass should have 3 AreaGrab chips. However, these are not incorporated in his AI, so he will never use them.</ref>
| |
| |locations=[[Gospel Server 2]] (story)
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en=AirBurst |name_jp=エアバースト |name_tl=Air Burst
| |
| |attack=50 |element=none
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=Explosion (yellow) |name_jp=エクスプロージョン |name_tl=Explosion
| |
| |attack=50 |element=none
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |lv1= 1-S: 100% }}
| |
| }}
| |
|
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=bass-bn2 }}
| |
| |name_en=RealBass |name_jp=真フォルテ |name_tl=True Forte
| |
| |hp=2000 |contact=120 |element=none
| |
| |airshoes= |shadowshoes= |floatshoes= |superarmor=
| |
| |info=Has a 100 HP Aura. Takes 3 × 50 damage from Jealousy.<ref name="Bass-AreaGrab"/>
| |
| |locations=[[WWW Area 1]] (story)
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en=AirBurst |name_jp=エアバースト |name_tl=Air Burst
| |
| |attack=80 |element=none
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=Explosion (yellow) |name_jp=エクスプロージョン |name_tl=Explosion
| |
| |attack=100 |element=none
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=Explosion (blue) |name_jp=エクスプロージョン |name_tl=Explosion
| |
| |attack=100 |element=none
| |
| |info=Used when HP < 50 %.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=Explosion (red) |name_jp=エクスプロージョン |name_tl=Explosion
| |
| |attack=100 |times=12 |element=none
| |
| |info=Used when HP < 50 %.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=EarthBreak<ref name="EarthBreak">Mega Man Battle Network 3</ref> |name_jp=アースブレイカー |name_tl=Earth Breaker
| |
| |attack=200 |element=none
| |
| |info=Used when HP < 50 %. Breaks impacted panels which the player is not standing on.
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |zenny=5000 |lv1= 1-S: 100% }}
| |
| }}
| |
|
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=bassdeluxe }}
| |
| |name_en=BassDeluxe |name_jp=フォルテSP |name_tl=Forte SP
| |
| |hp=2000 |contact=140 |element=none
| |
| |airshoes= |shadowshoes= |floatshoes= |superarmor=
| |
| |info=Has a 150 HP Aura. Takes 3 × 50 damage from Jealousy.<ref name="Bass-AreaGrab"/>
| |
| |locations=[[WWW Area 3]] (5.9%)
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en=AirBurst |name_jp=エアバースト |name_tl=Air Burst
| |
| |attack=100 |element=none
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=Explosion (yellow) |name_jp=エクスプロージョン |name_tl=Explosion
| |
| |attack=200 |element=none
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=Explosion (blue) |name_jp=エクスプロージョン |name_tl=Explosion
| |
| |attack=200 |element=none
| |
| |info=Used when HP < 50 %.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=Explosion (red) |name_jp=エクスプロージョン |name_tl=Explosion
| |
| |attack=200 |times=12 |element=none
| |
| |info=Used when HP < 50 %.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=EarthBreak<ref name="EarthBreak"/> |name_jp=アースブレイカー |name_tl=Earth Breaker
| |
| |attack=300 |element=none
| |
| |info=Used when HP < 50 %. Breaks impacted panels which the player is not standing on.
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |chip=Bass{{V3}} |code=X |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
| |
| {{EnemyInfo/GetData |hp=Any |chip=Bass{{V2}} |code=F |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
| |
| {{EnemyInfo/GetData |hp=Any |chip=Bass |code=F |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
| |
| {{EnemyInfo/GetData |hp=High |chip=LifeAur3 |code=E |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
| |
| {{EnemyInfo/GetData |hp=Mid |chip=LifeAur3 |code=K |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
| |
| {{EnemyInfo/GetData |hp=Low |chip=LifeAur3 |code=T |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
| |
| {{EnemyInfo/GetData |hp=Any |zenny=5000 |lv1= 1-4: 100% |lv2= 5: 75% |lv3= 6: 50% |lv4= 7: 25% }}
| |
| }}
| |
|
| |
| ===Gospel===
| |
| {{EnemyInfo
| |
| |image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object62=gospel }}
| |
| |name_en=Gospel |name_jp=ゴスペル |name_tl=Gospel
| |
| |hp=2000 |contact=100 |element=none
| |
| |airshoes= |shadowshoes= |floatshoes= |superarmor=y
| |
| |info=Guards when not attacking. Speeds up when HP < 50 %. Takes 3 × 50 damage from Jealousy.<ref name="Gospel-AreaGrab">According to <em>Battle Network Rockman EXE2 Official Guide Book</em>, Gospel should have 3 AreaGrab chips. However, these are not incorporated in its AI, so it will never use them.</ref>
| |
| |locations=[[Gospel Server 2]] (story)
| |
| |attacks=
| |
| {{EnemyInfo/Attack |name_en=JunkFlyer |name_jp=ジャンクフライヤー |name_tl=Junk Flyer
| |
| |attack=50 |element=none
| |
| |info=Junk has 20 HP.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=Dynawave |name_jp=ダイナウェーブ |name_tl=Dyna Wave
| |
| |attack=80 |element=none
| |
| |info=Used when HP ≥ 25 %.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=GospelShockPower |name_jp=ゴスペルショックパワー |name_tl=Gospel Shock Power
| |
| |attack=80 |element=none
| |
| |info=Used when HP ≥ 25 %. Cracks panels it travels over.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=DrillingHead |name_jp=ドリリングヘッド |name_tl=Drilling Head
| |
| |attack=100 |element=none
| |
| |info=Used when HP ≥ 25 %.
| |
| }}
| |
| {{EnemyInfo/Attack |name_en=DarknessCreator |name_jp=ダークネスクリエイター |name_tl=Darkness Creator
| |
| |attack=80 |element=none
| |
| |info=Used when 25 % ≤ HP < 50 %. Summons AirMan's Tornado ({{chance|1/3}}), QuickMan's QuickBoomerang ({{chance|1/3}}) or CutMan's SurpriseScissor (if the square in front of the player is free; {{chance|1/3}}, Sword).
| |
| }}
| |
| {{EnemyInfo/Attack |name_en= |name_jp=ブレスオブゴスペル |name_tl=Breath of Gospel
| |
| |attack=100 |times=3 |element=varies
| |
| |info=Used when HP < 25 %. Uses element that player is weak to. If player is non-elemental, uses random elements.
| |
| }}
| |
| |getdata=
| |
| {{EnemyInfo/GetData |hp=Any |lv1= 1-S: 100% }}
| |
| }} | | }} |
|
| |
|