Bosses in Mega Man Battle Network 2: Difference between revisions

From The Rockman EXE Zone Wiki

m (Text replacement - "Toppuu" to "Toppū")
 
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|MagnetMan (all versions) || MagLine x5
|MagnetMan (all versions) || MagLine x5
|-
|-
|FreezeMan (all versions) || IceStage x1
|FreezeMan (all versions) || IceStage x3
|-
|-
|GutsMan{{V2}} || AreaGrab x1
|GutsMan{{V2}} || AreaGrab x1
Line 89: Line 89:
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|info=
|info=
|locations=[[Den Area 1]] (ghost)
|locations=[[Den Area 1 (MMBN2)|Den Area 1]] (ghost)
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=AirShot<ref name="AirShot"/> |name_jp=エアシューター |name_tl=Air Shooter
{{EnemyInfo/Attack |name_en=AirShot<ref name="AirShot"/> |name_jp=エアシューター |name_tl=Air Shooter
Line 112: Line 112:
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|info=
|info=
|locations=[[Den Area 1]] (12.1%)
|locations=[[Den Area 1 (MMBN2)|Den Area 1]] (12.1%)
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=AirShot<ref name="AirShot"/> |name_jp=エアシューター |name_tl=Air Shooter
{{EnemyInfo/Attack |name_en=AirShot<ref name="AirShot"/> |name_jp=エアシューター |name_tl=Air Shooter
Line 518: Line 518:
}}
}}
{{EnemyInfo/Attack |name_en=IceStage |name_jp=アイスステージ |name_tl=Ice Stage
{{EnemyInfo/Attack |name_en=IceStage |name_jp=アイスステージ |name_tl=Ice Stage
|attack=0 |element=none
|info=Used when there are 0 ice panels. Can be used 3 times.
|name=Used when there are 0 ice panels. Can be used 3 times.
}}
}}
|getdata=
|getdata=
Line 540: Line 539:
}}
}}
{{EnemyInfo/Attack |name_en=IceStage |name_jp=アイスステージ |name_tl=Ice Stage
{{EnemyInfo/Attack |name_en=IceStage |name_jp=アイスステージ |name_tl=Ice Stage
|attack=0 |element=none
|info=Used when there are 0 ice panels. Can be used 3 times.
|name=Used when there are 0 ice panels. Can be used 3 times.
}}
}}
|getdata=
|getdata=
Line 562: Line 560:
}}
}}
{{EnemyInfo/Attack |name_en=IceStage |name_jp=アイスステージ |name_tl=Ice Stage
{{EnemyInfo/Attack |name_en=IceStage |name_jp=アイスステージ |name_tl=Ice Stage
|attack=0 |element=none
|info=Used when there are 0 ice panels. Can be used 3 times.
|name=Used when there are 0 ice panels. Can be used 3 times.
}}
}}
|getdata=
|getdata=
Line 581: Line 578:
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=FireTower |name_jp=フレイムタワー |name_tl=Flame Tower
{{EnemyInfo/Attack |name_en=FlameTower<ref name="FlameTower">Mega Man Battle Chip Challenge</ref> |name_jp=フレイムタワー |name_tl=Flame Tower
|attack=80 |element=fire
|attack=80 |element=fire
}}
}}
Line 604: Line 601:
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=FireTower |name_jp=フレイムタワー |name_tl=Flame Tower
{{EnemyInfo/Attack |name_en=FlameTower<ref name="FlameTower"/> |name_jp=フレイムタワー |name_tl=Flame Tower
|attack=100 |element=fire
|attack=100 |element=fire
}}
}}
Line 627: Line 624:
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=FireTower |name_jp=フレイムタワー |name_tl=Flame Tower
{{EnemyInfo/Attack |name_en=FlameTower<ref name="FlameTower"/> |name_jp=フレイムタワー |name_tl=Flame Tower
|attack=120 |element=fire
|attack=120 |element=fire
}}
}}
Line 884: Line 881:
{{EnemyInfo/Attack |name_en=GutsHammer |name_jp=ガッツハンマー |name_tl=Guts Hammer
{{EnemyInfo/Attack |name_en=GutsHammer |name_jp=ガッツハンマー |name_tl=Guts Hammer
|attack=10 |element=none
|attack=10 |element=none
|info=Cracks panels of row in front.
}}
}}
{{EnemyInfo/Attack |name_en=GutPunch |name_jp=ガッツパンチ |name_tl=Guts Punch
{{EnemyInfo/Attack |name_en=GutPunch |name_jp=ガッツパンチ |name_tl=Guts Punch
Line 906: Line 904:
{{EnemyInfo/Attack |name_en=GutsHammer |name_jp=ガッツハンマー |name_tl=Guts Hammer
{{EnemyInfo/Attack |name_en=GutsHammer |name_jp=ガッツハンマー |name_tl=Guts Hammer
|attack=50 |element=none
|attack=50 |element=none
|info=Cracks panels of row in front.
}}
}}
{{EnemyInfo/Attack |name_en=GutPunch |name_jp=ガッツパンチ |name_tl=Guts Punch
{{EnemyInfo/Attack |name_en=GutPunch |name_jp=ガッツパンチ |name_tl=Guts Punch
Line 936: Line 935:
{{EnemyInfo/Attack |name_en=GutsHammer |name_jp=ガッツハンマー |name_tl=Guts Hammer
{{EnemyInfo/Attack |name_en=GutsHammer |name_jp=ガッツハンマー |name_tl=Guts Hammer
|attack=100 |element=none
|attack=100 |element=none
|info=Cracks panels of row in front.
}}
}}
{{EnemyInfo/Attack |name_en=GutPunch |name_jp=ガッツパンチ |name_tl=Guts Punch
{{EnemyInfo/Attack |name_en=GutPunch |name_jp=ガッツパンチ |name_tl=Guts Punch
Line 1,146: Line 1,146:
|info=Cube has 100 HP.
|info=Cube has 100 HP.
}}
}}
{{EnemyInfo/Attack |name_en=Wind |name_jp=トップウ |name_tl=Toppuu
{{EnemyInfo/Attack |name_en=Wind |name_jp=トップウ |name_tl=Toppū
}}
}}
{{EnemyInfo/Attack |name_en=PharaohTrap |name_jp=ファラオトラップ |name_tl=Pharaoh Trap
{{EnemyInfo/Attack |name_en=PharaohTrap |name_jp=ファラオトラップ |name_tl=Pharaoh Trap
Line 1,185: Line 1,185:
|info=Cube has 100 HP.
|info=Cube has 100 HP.
}}
}}
{{EnemyInfo/Attack |name_en=Wind |name_jp=トップウ |name_tl=Toppuu
{{EnemyInfo/Attack |name_en=Wind |name_jp=トップウ |name_tl=Toppū
}}
}}
{{EnemyInfo/Attack |name_en=PharaohTrap |name_jp=ファラオトラップ |name_tl=Pharaoh Trap
{{EnemyInfo/Attack |name_en=PharaohTrap |name_jp=ファラオトラップ |name_tl=Pharaoh Trap
Line 1,224: Line 1,224:
|info=Cube has 100 HP.
|info=Cube has 100 HP.
}}
}}
{{EnemyInfo/Attack |name_en=Wind |name_jp=トップウ |name_tl=Toppuu
{{EnemyInfo/Attack |name_en=Wind |name_jp=トップウ |name_tl=Toppū
}}
}}
{{EnemyInfo/Attack |name_en=PharaohTrap |name_jp=ファラオトラップ |name_tl=Pharaoh Trap
{{EnemyInfo/Attack |name_en=PharaohTrap |name_jp=ファラオトラップ |name_tl=Pharaoh Trap
Line 1,262: Line 1,262:
|info=Cracks panels and leaves fire on the ground.
|info=Cracks panels and leaves fire on the ground.
}}
}}
{{EnemyInfo/Attack |name_en=NapalmBomb |name_jp=ナパームボム |name_tl=Napalm Bomb
{{EnemyInfo/Attack |name_en=Napalm<ref name="Napalm">Mega Man Battle Network 5</ref> |name_jp=ナパームボム |name_tl=Napalm Bomb
|attack=100 |element=fire
|attack=100 |element=fire
|info=Used when HP &lt; 50 %. Disappears if it lands on a hole (even if the player is standing on it).
|info=Used when HP &lt; 50 %. Disappears if it lands on a hole (even if the player is standing on it).
Line 1,289: Line 1,289:
|attack=100<ref name="NapalmMan-FireBomb"/> |element=fire
|attack=100<ref name="NapalmMan-FireBomb"/> |element=fire
}}
}}
{{EnemyInfo/Attack |name_en=NapalmBomb |name_jp=ナパームボム |name_tl=Napalm Bomb
{{EnemyInfo/Attack |name_en=Napalm<ref name="Napalm"/> |name_jp=ナパームボム |name_tl=Napalm Bomb
|attack=150 |element=fire
|attack=150 |element=fire
|info=Used when HP &lt; 50 %. Disappears if it lands on a hole (even if the player is standing on it).
|info=Used when HP &lt; 50 %. Disappears if it lands on a hole (even if the player is standing on it).
Line 1,316: Line 1,316:
|attack=140<ref name="NapalmMan-FireBomb"/> |element=fire
|attack=140<ref name="NapalmMan-FireBomb"/> |element=fire
}}
}}
{{EnemyInfo/Attack |name_en=NapalmBomb |name_jp=ナパームボム |name_tl=Napalm Bomb
{{EnemyInfo/Attack |name_en=Napalm<ref name="Napalm"/> |name_jp=ナパームボム |name_tl=Napalm Bomb
|attack=200 |element=fire
|attack=200 |element=fire
|info=Used when HP &lt; 50 %. Disappears if it lands on a hole (even if the player is standing on it).
|info=Used when HP &lt; 50 %. Disappears if it lands on a hole (even if the player is standing on it).
Line 1,580: Line 1,580:
==Trivia==
==Trivia==
*The Japanese guidebook erroneously lists some data that doesn't match in the actual game:
*The Japanese guidebook erroneously lists some data that doesn't match in the actual game:
**GateMan's GateCannon is listed different attack powers.
**GateMan's GateCannon is listed with different attack powers.
**GutsMan{{V2}} is listed with AreaGrab x1 and Recov200 x1.
**GutsMan{{V2}} is listed with AreaGrab x1 and Recov200 x1.
**GutsMan{{V3}} is listed with AreaGrab x2 and Recov200 x1.


==References==
==References==
<references/>
<references/>


[[Category:Mega Man Battle Network]]
[[Category:Mega Man Battle Network 2]] [[Category:Enemies]]

Latest revision as of 23:28, 1 May 2024

This section is under construction.
The information may not be complete or 100% accurate.

This page lists the bosses which can appear in battle in Mega Man Battle Network 2.

In this game, FloatShoes protects against the effects of swamp, lava and ice panels. However, it does not protect against magnet panels.

Encounters in the Net

Bass Deluxe can be encountered only if you have 247/250 chips in your library.

Navi Area
AirMan V2 & V3 - Den Area 1
QuickMan V2 & V3 - Koto Area
CutMan V2 & V3 - Yumland 2
KnightMan V2 & V3- Netopia 1
MagnetMan V2 & V3 - Undernet 2
ShadowMan V2 & V3 - Undernet 5
FreezeMan V2 & V3 - Undernet 7
PharaohMan V2 & V3 - WWW Area 1
NapalmMan V2 & V3 - WWW Area 2
PlanetMan V2 & V3 - WWW Area 3
Bass Deluxe - WWW Area 3

Jealousy Targets

There are multiple enemies that can carry BattleChips, which then can be dealt damage from the Jealousy chip.

Enemy BattleChip
KnightMan (all versions) PanelGrab x3
MagnetMan (all versions) MagLine x5
FreezeMan (all versions) IceStage x3
GutsManV2 AreaGrab x1
GutsManV3 AreaGrab x2
Recov200 x1
ProtoManV2 & V3 AreaGrab x3
NapalmMan (all versions) AreaGrab x3 (doesn't use)
Bass (all versions) AreaGrab x3 (doesn't use)
Gospel AreaGrab x3 (doesn't use)

Bosses

AirMan

Panel r1 b bn2.png Panel r1 b bn2.png Panel r1 b bn2.png
Panel r2 b bn2.png Panel r2 b bn2.png
Object airman.png
Panel r2 b bn2.png
Panel r3 b bn2.png Panel r3 b bn2.png Panel r3 b bn2.png
Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
AirMan (エアーマン Airman)
HP
Contact
Element
Ability
300
10
None
Locations
Gas Comp 2 (story)
Attacks
Name
Attack
Element
Property
AirShot[1]
(エアシューター Air Shooter)
10
None
Name
Attack
Element
Property
AirBomber
(エアボンバー Air Bomber)
15
None
Used when HP ≥ 50 %.
Name
Attack
Element
Property
Tornado
(トルネード Tornado)
15
None
Used when HP < 50 %.
Get Data
Data
Player HP
Busting Level
1000zƶ
Any

LV.1~S 100%


Panel r1 b bn2.png Panel r1 b bn2.png Panel r1 b bn2.png
Panel r2 b bn2.png Panel r2 b bn2.png
Object airman.png
Panel r2 b bn2.png
Panel r3 b bn2.png Panel r3 b bn2.png Panel r3 b bn2.png
Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
AirManV2 (エアーマンV2 Airman V2)
HP
Contact
Element
Ability
500
40
None
Locations
Den Area 1 (ghost)
Attacks
Name
Attack
Element
Property
AirShot[1]
(エアシューター Air Shooter)
40
None
Used when HP ≥ 50 %.
Name
Attack
Element
Property
AirBomber
(エアボンバー Air Bomber)
50
None
Name
Attack
Element
Property
Tornado
(トルネード Tornado)
50
None
Used when HP < 50 %.
Get Data
Data
Player HP
Busting Level
AirMan AA
Any

LV.1~S 100%


Panel r1 b bn2.png Panel r1 b bn2.png Panel r1 b bn2.png
Panel r2 b bn2.png Panel r2 b bn2.png
Object airman.png
Panel r2 b bn2.png
Panel r3 b bn2.png Panel r3 b bn2.png Panel r3 b bn2.png
Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
AirManV3 (エアーマンV3 Airman V3)
HP
Contact
Element
Ability
700
70
None
Locations
Den Area 1 (12.1%)
Attacks
Name
Attack
Element
Property
AirShot[1]
(エアシューター Air Shooter)
80
None
Used when HP ≥ 50 %.
Name
Attack
Element
Property
AirBomber
(エアボンバー Air Bomber)
100
None
Name
Attack
Element
Property
Tornado
(トルネード Tornado)
100
None
Used when HP < 50 %. Used 2 times in a row.
Get Data
Data
Player HP
Busting Level
AirManV3 AA
Any

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
AirManV2 AA
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
AirMan AA
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.1~4 100% LV.5 75% LV.6 50% LV.7 25%


QuickMan

Panel r1 b bn2.png Panel r1 b bn2.png Panel r1 b bn2.png
Panel r2 b bn2.png Panel r2 b bn2.png
Object quickman.png
Panel r2 b bn2.png
Panel r3 b bn2.png Panel r3 b bn2.png Panel r3 b bn2.png
Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
QuickMan (クイックマン Quickman)
HP
Contact
Element
Ability
400
30
None
Locations
Bomb Comp 4 (story)
Attacks
Name
Attack
Element
Property
QuickBoomerang
(クイックブーメラン Quick Boomerang)
40
None
Thrown straight ahead. Used 2 times in a row when HP < 50 %.
Get Data
Data
Player HP
Busting Level
1500zƶ
Any

LV.1~S 100%


Panel r1 b bn2.png Panel r1 b bn2.png Panel r1 b bn2.png
Panel r2 b bn2.png Panel r2 b bn2.png
Object quickman.png
Panel r2 b bn2.png
Panel r3 b bn2.png Panel r3 b bn2.png Panel r3 b bn2.png
Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
QuickManV2 (クイックマンV2 Quickman V2)
HP
Contact
Element
Ability
600
60
None
Locations
Koto Area (ghost)
Attacks
Name
Attack
Element
Property
QuickBoomerang
(クイックブーメラン Quick Boomerang)
80
None
Thrown straight ahead. Used 2 times in a row when HP < 50 %.
Name
Attack
Element
Property
V-Sword
(Vソード V Sword)
120
None
Sword
Used after Quick Boomerang when HP < 50 %.
Get Data
Data
Player HP
Busting Level
QuickMan QQ
Any

LV.1~S 100%


Panel r1 b bn2.png Panel r1 b bn2.png Panel r1 b bn2.png
Panel r2 b bn2.png Panel r2 b bn2.png
Object quickman.png
Panel r2 b bn2.png
Panel r3 b bn2.png Panel r3 b bn2.png Panel r3 b bn2.png
Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
QuickManV3 (クイックマンV3 Quickman V3)
HP
Contact
Element
Ability
800
90
None
Locations
Koto Area (5.9%)
Attacks
Name
Attack
Element
Property
QuickBoomerang
(クイックブーメラン Quick Boomerang)
120
None
Thrown straight ahead or bouncing off edges of field. Used 1~2 times in a row when HP ≥ 50 %. Always used 2 times in a row when HP < 50 %.
Name
Attack
Element
Property
V-Sword
(Vソード V Sword)
180
None
Sword
Used after Quick Boomerang when HP < 50 %.
Get Data
Data
Player HP
Busting Level
QuickMnV3 QQ
Any

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
QuickMnV2 QQ
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
QuickMan QQ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.1~4 100% LV.5 75% LV.6 50% LV.7 25%


CutMan

Panel r1 b bn2.png Panel r1 b bn2.png Panel r1 b bn2.png
Panel r2 b bn2.png Panel r2 b bn2.png
Object cutman.png
Panel r2 b bn2.png
Panel r3 b bn2.png Panel r3 b bn2.png Panel r3 b bn2.png
Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
CutMan (カットマン Cutman)
HP
Contact
Element
Ability
600
40
None
Info
Speeds up when HP < 50 % and when HP < 25 %.
Locations
Attacks
Name
Attack
Element
Property
RollingCutter
(ローリングカッター Rolling Cutter)
80
None
Sword
Spawns 1 at a time. Cutter is indestructible.
Name
Attack
Element
Property
CutBoomerang
(カットブーメラン Cut Boomerang)
100
None
Sword
Name
Attack
Element
Property
SurpriseScissor[2]
(サプライズチョッキン Surprise Chokkin)
100
None
Sword
Used when player is in front column.
Get Data
Data
Player HP
Busting Level
2000zƶ
Any

LV.1~S 100%


Panel r1 b bn2.png Panel r1 b bn2.png Panel r1 b bn2.png
Panel r2 b bn2.png Panel r2 b bn2.png
Object cutman.png
Panel r2 b bn2.png
Panel r3 b bn2.png Panel r3 b bn2.png Panel r3 b bn2.png
Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
CutManV2 (カットマンV2 Cutman V2)
HP
Contact
Element
Ability
800
70
None
Info
Speeds up when HP < 50 % and when HP < 25 %.
Locations
Yumland 2 (ghost)
Attacks
Name
Attack
Element
Property
RollingCutter
(ローリングカッター Rolling Cutter)
160
None
Sword
Spawns 2 at a time. Cutter is indestructible.
Name
Attack
Element
Property
CutBoomerang
(カットブーメラン Cut Boomerang)
140
None
Sword
Used 1~2 times in a row.
Name
Attack
Element
Property
SurpriseScissor[2]
(サプライズチョッキン Surprise Chokkin)
150
None
Sword
Used when player is in front column.
Get Data
Data
Player HP
Busting Level
CutMan CC
Any

LV.1~S 100%


Panel r1 b bn2.png Panel r1 b bn2.png Panel r1 b bn2.png
Panel r2 b bn2.png Panel r2 b bn2.png
Object cutman.png
Panel r2 b bn2.png
Panel r3 b bn2.png Panel r3 b bn2.png Panel r3 b bn2.png
Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
CutManV3 (カットマンV3 Cutman V3)
HP
Contact
Element
Ability
1000
100
None
Locations
Yumland 2 (5.9%)
Attacks
Name
Attack
Element
Property
RollingCutter
(ローリングカッター Rolling Cutter)
240
None
Sword
Spawns 2 at a time. Cutter is indestructible.
Name
Attack
Element
Property
CutBoomerang
(カットブーメラン Cut Boomerang)
180
None
Sword
Used 1~2 times in a row.
Name
Attack
Element
Property
SurpriseScissor[2]
(サプライズチョッキン Surprise Chokkin)
200
None
Sword
Used when player is in front column.
Get Data
Data
Player HP
Busting Level
CutManV3 CC
Any

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
CutManV2 CC
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
CutMan CC
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.1~4 100% LV.5 75% LV.6 50% LV.7 25%


ShadowMan

Panel r1 b bn2.png Panel r1 b bn2.png Panel r1 b bn2.png
Panel r2 b bn2.png Panel r2 b bn2.png
Object shadowman.png
Panel r2 b bn2.png
Panel r3 b bn2.png Panel r3 b bn2.png Panel r3 b bn2.png
Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
ShadowMan (シャドーマン Shadowman)
HP
Contact
Element
Ability
800
50
None
Locations
Attacks
Name
Attack
Element
Property
Bakuen
(バクエン)
20
Fire
Name
Attack
Element
Property
Shuriken
(シュリケン Shuriken)
50
None
Sword
Name
Attack
Element
Property
Shadow's Sword[3]
(カゲブンシンのソード Kagebunshin's Sword)
10
None
Sword
Used when HP < 37.5 %. Shadows have 1 HP and are only affected by sword attacks.
Get Data
Data
Player HP
Busting Level
2500zƶ
Any

LV.1~S 100%


Panel r1 b bn2.png Panel r1 b bn2.png Panel r1 b bn2.png
Panel r2 b bn2.png Panel r2 b bn2.png
Object shadowman.png
Panel r2 b bn2.png
Panel r3 b bn2.png Panel r3 b bn2.png Panel r3 b bn2.png
Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
ShadowManV2 (シャドーマンV2 Shadowman V2)
HP
Contact
Element
Ability
1200
80
None
Locations
Undernet 5 (ghost)
Attacks
Name
Attack
Element
Property
Bakuen
(バクエン)
40
Fire
Name
Attack
Element
Property
Shuriken
(シュリケン Shuriken)
100
None
Sword
Name
Attack
Element
Property
Shadow's Sword[3]
(カゲブンシンのソード Kagebunshin's Sword)
20
None
Sword
Used when HP < 50 %. Shadows have 1 HP and are only affected by sword attacks.
Name
Attack
Element
Property
Muramasa
(ムラマサ Muramasa)
???
None
Sword
Used when HP < 25 %. Attack power = difference between current HP and max HP (max 9999).
Get Data
Data
Player HP
Busting Level
ShadoMan SS
Any

LV.1~S 100%


Panel r1 b bn2.png Panel r1 b bn2.png Panel r1 b bn2.png
Panel r2 b bn2.png Panel r2 b bn2.png
Object shadowman.png
Panel r2 b bn2.png
Panel r3 b bn2.png Panel r3 b bn2.png Panel r3 b bn2.png
Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
ShadowManV3 (シャドーマンV3 Shadowman V3)
HP
Contact
Element
Ability
1600
110
None
Locations
Undernet 5 (5.9%)
Attacks
Name
Attack
Element
Property
Bakuen
(バクエン)
100
Fire
Name
Attack
Element
Property
Shuriken
(シュリケン Shuriken)
250
None
Sword
Name
Attack
Element
Property
Shadow's Sword[3]
(カゲブンシンのソード Kagebunshin's Sword)
50
None
Sword
Used when HP < 50 %. Shadows have 1 HP and are only affected by sword attacks.
Name
Attack
Element
Property
Muramasa
(ムラマサ Muramasa)
???
None
Sword
Used when HP < 25 %. Attack power = difference between current HP and max HP (max 9999).
Get Data
Data
Player HP
Busting Level
ShadoMnV3 SS
Any

LV.9 3.125% LV.10 25% LV.S 50%

Data
Player HP
Busting Level
ShadoMnV2 SS
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
ShadoMan SS
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
Muramasa OO
Any

LV.9 3.125% LV.10 25% LV.S 50%

Data
Player HP
Busting Level
500zƶ
Any

LV.1~4 100% LV.5 75% LV.6 50% LV.7 25%


KnightMan

Panel r1 b bn2.png Panel r1 b bn2.png Panel r1 b bn2.png
Panel r2 b bn2.png Panel r2 b bn2.png
Object knightman2.png
Panel r2 b bn2.png
Panel r3 b bn2.png Panel r3 b bn2.png Panel r3 b bn2.png
Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
KnightMan (ナイトマン Knightman)
HP
Contact
Element
Ability
800
60
None
Super Armor
Info
Guards when not attacking. Cracks all panels when he moves.
Locations
Attacks
Name
Attack
Element
Property
BrokenWall
(ブロークンウォール Broken Wall)
40
None
Name
Attack
Element
Property
RoyalWreckingBall
(ロイヤルレッキングボール Royal Wrecking Ball)
60
None
Break
Knocks back 1 square. When player is in column ahead, spins the mace around; otherwise, if player is in row ahead, shoots mace down the row.
Name
Attack
Element
Property
PanelGrab
(パネルスチール Panel Steal)
10
None
Can be used 3 times.
Get Data
Data
Player HP
Busting Level
3000zƶ
Any

LV.1~S 100%


Panel r1 b bn2.png Panel r1 b bn2.png Panel r1 b bn2.png
Panel r2 b bn2.png Panel r2 b bn2.png
Object knightman2.png
Panel r2 b bn2.png
Panel r3 b bn2.png Panel r3 b bn2.png Panel r3 b bn2.png
Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
KnightManV2 (ナイトマンV2 Knightman V2)
HP
Contact
Element
Ability
1000
90
None
Super Armor
Info
Guards when not attacking. Cracks all panels when he moves.
Locations
Netopia 1 (ghost)
Attacks
Name
Attack
Element
Property
BrokenWall
(ブロークンウォール Broken Wall)
70
None
Name
Attack
Element
Property
RoyalWreckingBall
(ロイヤルレッキングボール Royal Wrecking Ball)
90
None
Break
Knocks back 1 square. When player is in column ahead, spins the mace around; otherwise, if player is in row ahead, shoots mace down the row.
Name
Attack
Element
Property
PanelGrab
(パネルスチール Panel Steal)
10
None
Can be used 3 times.
Get Data
Data
Player HP
Busting Level
KnightMn KK
Any

LV.1~S 100%


Panel r1 b bn2.png Panel r1 b bn2.png Panel r1 b bn2.png
Panel r2 b bn2.png Panel r2 b bn2.png
Object knightman2.png
Panel r2 b bn2.png
Panel r3 b bn2.png Panel r3 b bn2.png Panel r3 b bn2.png
Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
KnightManV3 (ナイトマンV3 Knightman V3)
HP
Contact
Element
Ability
1500
120
None
Super Armor
Info
Guards when not attacking. Cracks all panels when he moves.
Locations
Netopia 1 (5.9%)
Attacks
Name
Attack
Element
Property
BrokenWall
(ブロークンウォール Broken Wall)
100
None
Name
Attack
Element
Property
RoyalWreckingBall
(ロイヤルレッキングボール Royal Wrecking Ball)
120
None
Break
Knocks back 1 square. When player is in column ahead, spins the mace around; otherwise, if player is in row ahead, shoots mace down the row.
Name
Attack
Element
Property
PanelGrab
(パネルスチール Panel Steal)
10
None
Can be used 3 times.
Get Data
Data
Player HP
Busting Level
KnghtMnV3 KK
Any

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
KnghtMnV2 KK
Any

LV.7 25% LV.8 50% LV.9 46.875% LV.10 25%

Data
Player HP
Busting Level
KnightMn KK
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
StoneBod CC
Low

LV.7 25% LV.8 50% LV.9 46.875% LV.10 25%

Data
Player HP
Busting Level
StoneBod EE
Mid

LV.7 25% LV.8 50% LV.9 46.875% LV.10 25%

Data
Player HP
Busting Level
StoneBod SS
High

LV.7 25% LV.8 50% LV.9 46.875% LV.10 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.1~4 100% LV.5 75% LV.6 50% LV.7 25%


MagnetMan

Panel r1 b bn2.png Panel r1 b bn2.png Panel r1 b bn2.png
Panel r2 b bn2-magnet.png Panel r2 b bn2-magnet.png
Object magnetman.png
Panel r2 b bn2-magnet.png
Panel r3 b bn2.png Panel r3 b bn2.png Panel r3 b bn2.png
Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
MagnetMan (マグネットマン Magnetman)
HP
Contact
Element
Ability
1000
70
Elec
Air Shoes, Float Shoes, Super Armor
Info
Unaffected by magnet panels.
Locations
Air Comp 5 (story)
Attacks
Name
Attack
Element
Property
MagMissile
(マグミサイル Mag Missile)
50
Elec
MagMissile has 10 HP.
Name
Attack
Element
Property
MagBall
(マグボール Mag Ball)
50
Elec
Inflicts Paralyze (1.5s).
Name
Attack
Element
Property
BipolarTackle[4]
(NSタックル NS Tackle)
200
Elec
Used when HP < 50 %.
Name
Info
MagnetLine
(マグネットライン Magnet Line)
Used when there are less than 6 magnet panels. Can be used 5 times.
Get Data
Data
Player HP
Busting Level
3500zƶ
Any

LV.1~S 100%


Panel r1 b bn2.png Panel r1 b bn2.png Panel r1 b bn2.png
Panel r2 b bn2-magnet.png Panel r2 b bn2-magnet.png
Object magnetman.png
Panel r2 b bn2-magnet.png
Panel r3 b bn2.png Panel r3 b bn2.png Panel r3 b bn2.png
Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
MagnetManV2 (マグネットマンV2 Magnetman V2)
HP
Contact
Element
Ability
1400
100
Elec
Air Shoes, Float Shoes, Super Armor
Info
Unaffected by magnet panels.
Locations
Undernet 2 (ghost)
Attacks
Name
Attack
Element
Property
MagMissile
(マグミサイル Mag Missile)
70
Elec
MagMissile has 10 HP.
Name
Attack
Element
Property
MagBall
(マグボール Mag Ball)
70
Elec
Inflicts Paralyze (1.5s).
Name
Attack
Element
Property
BipolarTackle[4]
(NSタックル NS Tackle)
300
Elec
Name
Info
MagnetLine
(マグネットライン Magnet Line)
Used when there are less than 6 magnet panels. Can be used 5 times.
Get Data
Data
Player HP
Busting Level
MagnetMn MM
Any

LV.1~S 100%


Panel r1 b bn2.png Panel r1 b bn2.png Panel r1 b bn2.png
Panel r2 b bn2-magnet.png Panel r2 b bn2-magnet.png
Object magnetman.png
Panel r2 b bn2-magnet.png
Panel r3 b bn2.png Panel r3 b bn2.png Panel r3 b bn2.png
Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
MagnetManV3 (マグネットマンV3 Magnetman V3)
HP
Contact
Element
Ability
1800
130
Elec
Air Shoes, Float Shoes, Super Armor
Info
Unaffected by magnet panels.
Locations
Undernet 2 (5.9%)
Attacks
Name
Attack
Element
Property
MagMissile
(マグミサイル Mag Missile)
100
Elec
MagMissile has 10 HP.
Name
Attack
Element
Property
MagBall
(マグボール Mag Ball)
100
Elec
Inflicts Paralyze (1.5s).
Name
Attack
Element
Property
BipolarTackle[4]
(NSタックル NS Tackle)
400
Elec
Name
Info
MagnetLine
(マグネットライン Magnet Line)
Used when there are less than 6 magnet panels. Can be used 5 times.
Get Data
Data
Player HP
Busting Level
MagntMnV3 MM
Any

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
MagntMnV2 MM
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
MagnetMn MM
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.1~4 100% LV.5 75% LV.6 50% LV.7 25%


FreezeMan

Panel r1 b bn2-ice.png Panel r1 b bn2-ice.png Panel r1 b bn2-ice.png
Panel r2 b bn2-ice.png Panel r2 b bn2-ice.png
Object freezeman.png
Panel r2 b bn2-ice.png
Panel r3 b bn2-ice.png Panel r3 b bn2-ice.png Panel r3 b bn2-ice.png
Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
FreezeMan (フリーズマン Freezeman)
HP
Contact
Element
Ability
1000
80
Aqua
Info
Blocks attacks with a 41 HP Aqua Barrier. Summons Wind effect on player's side if the barrier is broken. Speeds up when HP < 50 % and when HP < 25 %.
Locations
Gospel HQ (story)
Attacks
Name
Attack
Element
Property
IceTower
(アイスタワー Ice Tower)
100
Aqua
Name
Attack
Element
Property
IcicleFall[5]
(ツララフォール Tsurara Fall)
50
Aqua
Name
Info
IceStage
(アイスステージ Ice Stage)
Used when there are 0 ice panels. Can be used 3 times.
Get Data
Data
Player HP
Busting Level
4000zƶ
Any

LV.1~S 100%


Panel r1 b bn2-ice.png Panel r1 b bn2-ice.png Panel r1 b bn2-ice.png
Panel r2 b bn2-ice.png Panel r2 b bn2-ice.png
Object freezeman.png
Panel r2 b bn2-ice.png
Panel r3 b bn2-ice.png Panel r3 b bn2-ice.png Panel r3 b bn2-ice.png
Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
FreezeManV2 (フリーズマンV2 Freezeman V2)
HP
Contact
Element
Ability
1200
110
Aqua
Info
Blocks attacks with a 81 HP Aqua Barrier. Summons Wind effect on player's side if the barrier is broken. Speeds up when HP < 50 % and when HP < 25 %.
Locations
Undernet 7 (ghost)
Attacks
Name
Attack
Element
Property
IceTower
(アイスタワー Ice Tower)
150
Aqua
Name
Attack
Element
Property
IcicleFall[5]
(ツララフォール Tsurara Fall)
100
Aqua
Name
Info
IceStage
(アイスステージ Ice Stage)
Used when there are 0 ice panels. Can be used 3 times.
Get Data
Data
Player HP
Busting Level
FreezeMn FF
Any

LV.1~S 100%


Panel r1 b bn2-ice.png Panel r1 b bn2-ice.png Panel r1 b bn2-ice.png
Panel r2 b bn2-ice.png Panel r2 b bn2-ice.png
Object freezeman.png
Panel r2 b bn2-ice.png
Panel r3 b bn2-ice.png Panel r3 b bn2-ice.png Panel r3 b bn2-ice.png
Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
FreezeManV3 (フリーズマンV3 Freezeman V3)
HP
Contact
Element
Ability
1400
140
Aqua
Info
Blocks attacks with a 121 HP Aqua Barrier. Summons Wind effect on player's side if the barrier is broken. Speeds up when HP < 50 % and when HP < 25 %.
Locations
Undernet 7 (5.9%)
Attacks
Name
Attack
Element
Property
IceTower
(アイスタワー Ice Tower)
200
Aqua
Name
Attack
Element
Property
IcicleFall[5]
(ツララフォール Tsurara Fall)
150
Aqua
Name
Info
IceStage
(アイスステージ Ice Stage)
Used when there are 0 ice panels. Can be used 3 times.
Get Data
Data
Player HP
Busting Level
FrzManV3 FF
Any

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
FrzManV2 FF
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
FreezeMn FF
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.1~4 100% LV.5 75% LV.6 50% LV.7 25%


HeatMan

Panel r1 b bn2.png Panel r1 b bn2.png Panel r1 b bn2.png
Panel r2 b bn2.png Panel r2 b bn2.png
Object heatman.png
Panel r2 b bn2.png
Panel r3 b bn2.png Panel r3 b bn2.png Panel r3 b bn2.png
Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
HeatMan (ヒートマン Heatman)
HP
Contact
Element
Ability
900
80
Fire
Attacks
Name
Attack
Element
Property
FlameTower[6]
(フレイムタワー Flame Tower)
80
Fire
Name
Attack
Element
Property
GroundBurner
(グランドバーナー Ground Burner)
100
Fire
Used when HP < 50 %.
Name
Attack
Element
Property
HeatStamp
(ヒートスタンプ Heat Stamp)
100
Fire
Changes panel to lava.
Get Data
Data
Player HP
Busting Level
500zƶ
Any

LV.1~S 100%


Panel r1 b bn2.png Panel r1 b bn2.png Panel r1 b bn2.png
Panel r2 b bn2.png Panel r2 b bn2.png
Object heatman.png
Panel r2 b bn2.png
Panel r3 b bn2.png Panel r3 b bn2.png Panel r3 b bn2.png
Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
HeatManV2 (ヒートマンV2 Heatman V2)
HP
Contact
Element
Ability
1100
110
Fire
Attacks
Name
Attack
Element
Property
FlameTower[6]
(フレイムタワー Flame Tower)
100
Fire
Name
Attack
Element
Property
GroundBurner
(グランドバーナー Ground Burner)
130
Fire
Used when HP < 50 %.
Name
Attack
Element
Property
HeatStamp
(ヒートスタンプ Heat Stamp)
130
Fire
Changes panel to lava.
Get Data
Data
Player HP
Busting Level
HeatMan HH
Any

LV.1~S 100%


Panel r1 b bn2.png Panel r1 b bn2.png Panel r1 b bn2.png
Panel r2 b bn2.png Panel r2 b bn2.png
Object heatman.png
Panel r2 b bn2.png
Panel r3 b bn2.png Panel r3 b bn2.png Panel r3 b bn2.png
Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
HeatManV3 (ヒートマンV3 Heatman V3)
HP
Contact
Element
Ability
1300
140
Fire
Attacks
Name
Attack
Element
Property
FlameTower[6]
(フレイムタワー Flame Tower)
120
Fire
Name
Attack
Element
Property
GroundBurner
(グランドバーナー Ground Burner)
160
Fire
Used when HP < 50 %.
Name
Attack
Element
Property
HeatStamp
(ヒートスタンプ Heat Stamp)
160
Fire
Changes panel to lava.
Get Data
Data
Player HP
Busting Level
HeatManV3 HH
Any

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
HeatManV2 HH
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
HeatMan HH
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.1~4 100% LV.5 75% LV.6 50% LV.7 25%


ToadMan

Panel r1 b bn2.png Panel r1 b bn2.png Panel r1 b bn2.png
Panel r2 b bn2.png Panel r2 b bn2.png
Object toadman-onlilypad.png
Panel r2 b bn2.png
Panel r3 b bn2.png Panel r3 b bn2.png Panel r3 b bn2.png
Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
ToadMan (トードマン Toadman)
HP
Contact
Element
Ability
300
20
Aqua
Info
Unaffected by magnet panels.
Attacks
Name
Attack
Element
Property
ShockingMelody
(ショッキングメロディー Shocking Melody)
20
Elec
Inflicts Paralyze (1.5s).
Name
Attack
Element
Property
FrogSmack[7]
(カエルパンチ[8] Kaeru Punch)
50
Aqua
Name
Attack
Element
Property
Tadpole
(オタマジャクシー)
10
Aqua
No Flashing
Get Data
Data
Player HP
Busting Level
500zƶ
Any

LV.1~S 100%


Panel r1 b bn2.png Panel r1 b bn2.png Panel r1 b bn2.png
Panel r2 b bn2.png Panel r2 b bn2.png
Object toadman-onlilypad.png
Panel r2 b bn2.png
Panel r3 b bn2.png Panel r3 b bn2.png Panel r3 b bn2.png
Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
ToadManV2 (トードマンV2 Toadman V2)
HP
Contact
Element
Ability
600
20
Aqua
Info
Unaffected by magnet panels.
Attacks
Name
Attack
Element
Property
ShockingMelody
(ショッキングメロディー Shocking Melody)
40
Elec
Inflicts Paralyze (1.5s).
Name
Attack
Element
Property
FrogSmack[7]
(カエルパンチ[8] Kaeru Punch)
100
Aqua
Name
Attack
Element
Property
Tadpole
(オタマジャクシー)
20
Aqua
No Flashing
Get Data
Data
Player HP
Busting Level
ToadMan TT
Any

LV.1~S 100%


Panel r1 b bn2.png Panel r1 b bn2.png Panel r1 b bn2.png
Panel r2 b bn2.png Panel r2 b bn2.png
Object toadman-onlilypad.png
Panel r2 b bn2.png
Panel r3 b bn2.png Panel r3 b bn2.png Panel r3 b bn2.png
Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
ToadManV3 (トードマンV3 Toadman V3)
HP
Contact
Element
Ability
900
20
Aqua
Info
Unaffected by magnet panels.
Attacks
Name
Attack
Element
Property
ShockingMelody
(ショッキングメロディー Shocking Melody)
100
Elec
Inflicts Paralyze (1.5s).
Name
Attack
Element
Property
FrogSmack[7]
(カエルパンチ[8] Kaeru Punch)
250
Aqua
Name
Attack
Element
Property
Tadpole
(オタマジャクシー)
50
Aqua
No Flashing
Get Data
Data
Player HP
Busting Level
ToadManV3 TT
Any

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
ToadManV2 TT
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
ToadMan TT
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.1~4 100% LV.5 75% LV.6 50% LV.7 25%


ThunderMan

Panel r1 b bn2.png
Object thunderman-cloud.png
Panel r1 b bn2.png Panel r1 b bn2.png
Panel r2 b bn2.png Panel r2 b bn2.png
Object thunderman.png
Panel r2 b bn2.png
Panel r3 b bn2.png Panel r3 b bn2.png Panel r3 b bn2.png
Object thunderman-cloud.png
Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
ThunderMan (サンダーマン Thunderman)
HP
Contact
Element
Ability
700
50
Elec
Air Shoes, Float Shoes
Info
Spawns 3 indestructible clouds.
Attacks
Name
Attack
Element
Property
Discharge
(放電)
80
Elec
No Flashing, No Aback
Name
Attack
Element
Property
ThunderSpark
(サンダースパーク Thunder Spark)
20
Elec
No Flashing
Name
Attack
Element
Property
ThunderBolt
(サンダーボルト Thunder Bolt)
80
Elec
Used when HP < 50 %.
Get Data
Data
Player HP
Busting Level
500zƶ
Any

LV.1~S 100%


Panel r1 b bn2.png
Object thunderman-cloud.png
Panel r1 b bn2.png Panel r1 b bn2.png
Panel r2 b bn2.png Panel r2 b bn2.png
Object thunderman.png
Panel r2 b bn2.png
Panel r3 b bn2.png Panel r3 b bn2.png Panel r3 b bn2.png
Object thunderman-cloud.png
Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
ThunderManV2 (サンダーマンV2 Thunderman V2)
HP
Contact
Element
Ability
1000
80
Elec
Air Shoes, Float Shoes
Info
Spawns 3 indestructible clouds.
Attacks
Name
Attack
Element
Property
Discharge
(放電)
120
Elec
No Flashing, No Aback
Name
Attack
Element
Property
ThunderSpark
(サンダースパーク Thunder Spark)
40
Elec
No Flashing
Name
Attack
Element
Property
ThunderBolt
(サンダーボルト Thunder Bolt)
120
Elec
Used when HP < 50 %.
Get Data
Data
Player HP
Busting Level
ThunMan TT
Any

LV.1~S 100%


Panel r1 b bn2.png
Object thunderman-cloud.png
Panel r1 b bn2.png Panel r1 b bn2.png
Panel r2 b bn2.png Panel r2 b bn2.png
Object thunderman.png
Panel r2 b bn2.png
Panel r3 b bn2.png Panel r3 b bn2.png Panel r3 b bn2.png
Object thunderman-cloud.png
Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
ThunderManV3 (サンダーマンV3 Thunderman V3)
HP
Contact
Element
Ability
1300
110
Elec
Air Shoes, Float Shoes
Info
Spawns 3 indestructible clouds.
Attacks
Name
Attack
Element
Property
Discharge
(放電)
160
Elec
No Flashing, No Aback
Name
Attack
Element
Property
ThunderSpark
(サンダースパーク Thunder Spark)
60
Elec
No Flashing
Name
Attack
Element
Property
ThunderBolt
(サンダーボルト Thunder Bolt)
160
Elec
Used when HP < 50 %.
Get Data
Data
Player HP
Busting Level
ThunManV3 TT
Any

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
ThunManV2 TT
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
ThunMan TT
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.1~4 100% LV.5 75% LV.6 50% LV.7 25%


SnakeMan

Panel r1 b bn2-none.png Panel r1 b bn2.png Panel r1 b bn2.png
Panel r2 b bn2-none.png Panel r2 b bn2.png
Object snakeman.png
Panel r2 b bn2.png
Panel r3 b bn2-none.png Panel r3 b bn2.png Panel r3 b bn2.png
Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
SnakeMan (スネークマン Snakeman)
HP
Contact
Element
Ability
600
60
Wood
Attacks
Name
Attack
Element
Property
SnakeArrow
(スネークアロー Snake Arrow)
40
Wood
Snakes have 3 HP.
Name
Attack
Element
Property
SnakeBuster
(スネークバスター Snake Buster)
5 × 3
Wood
No Flashing, No Aback
Name
Attack
Element
Property
SnakeBite
(スネークバイト Snake Bite)
100
Wood
Used when HP < 50 %.
Get Data
Data
Player HP
Busting Level
500zƶ
Any

LV.1~S 100%


Panel r1 b bn2-none.png Panel r1 b bn2.png Panel r1 b bn2.png
Panel r2 b bn2-none.png Panel r2 b bn2.png
Object snakeman.png
Panel r2 b bn2.png
Panel r3 b bn2-none.png Panel r3 b bn2.png Panel r3 b bn2.png
Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
SnakeManV2 (スネークマンV2 Snakeman V2)
HP
Contact
Element
Ability
900
90
Wood
Attacks
Name
Attack
Element
Property
SnakeArrow
(スネークアロー Snake Arrow)
60
Wood
Snakes have 15 HP.
Name
Attack
Element
Property
SnakeBuster
(スネークバスター Snake Buster)
10 × 5
Wood
No Flashing, No Aback
Name
Attack
Element
Property
SnakeBite
(スネークバイト Snake Bite)
200
Wood
Used when HP < 50 %.
Get Data
Data
Player HP
Busting Level
SnakeMan SS
Any

LV.1~S 100%


Panel r1 b bn2-none.png Panel r1 b bn2.png Panel r1 b bn2.png
Panel r2 b bn2-none.png Panel r2 b bn2.png
Object snakeman.png
Panel r2 b bn2.png
Panel r3 b bn2-none.png Panel r3 b bn2.png Panel r3 b bn2.png
Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
SnakeManV3 (スネークマンV3 Snakeman V3)
HP
Contact
Element
Ability
1200
120
Wood
Attacks
Name
Attack
Element
Property
SnakeArrow
(スネークアロー Snake Arrow)
80
Wood
Snakes have 30 HP.
Name
Attack
Element
Property
SnakeBuster
(スネークバスター Snake Buster)
15 × 18
Wood
No Flashing, No Aback
Used when HP < 50 %.
Name
Attack
Element
Property
SnakeBite
(スネークバイト Snake Bite)
300
Wood
Get Data
Data
Player HP
Busting Level
SnakeMnV3 SS
Any

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
SnakeMnV2 SS
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
SnakeMan SS
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.1~4 100% LV.5 75% LV.6 50% LV.7 25%


GutsMan

Panel r1 b bn2.png Panel r1 b bn2.png Panel r1 b bn2.png
Panel r2 b bn2.png Panel r2 b bn2.png
Object gutsman.png
Panel r2 b bn2.png
Panel r3 b bn2.png Panel r3 b bn2.png Panel r3 b bn2.png
Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
GutsMan (ガッツマン Gutsman)
HP
Contact
Element
Ability
300
10
None
Attacks
Name
Attack
Element
Property
Shockwave
(ショックウェーブ Shock Wave)
10
None
Name
Attack
Element
Property
GutsHammer
(ガッツハンマー Guts Hammer)
10
None
Cracks panels of row in front.
Name
Attack
Element
Property
GutPunch
(ガッツパンチ Guts Punch)
20
None
Knocks back 1 square. Used when player is in front column.
Get Data
Data
Player HP
Busting Level
GutsMan GG
Any

LV.1~S 100%


Panel r1 b bn2.png Panel r1 b bn2.png Panel r1 b bn2.png
Panel r2 b bn2.png Panel r2 b bn2.png
Object gutsman.png
Panel r2 b bn2.png
Panel r3 b bn2.png Panel r3 b bn2.png Panel r3 b bn2.png
Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
GutsManV2 (ガッツマンV2 Gutsman V2)
HP
Contact
Element
Ability
500
40
None
Attacks
Name
Attack
Element
Property
Shockwave
(ショックウェーブ Shock Wave)
50
None
Name
Attack
Element
Property
GutsHammer
(ガッツハンマー Guts Hammer)
50
None
Cracks panels of row in front.
Name
Attack
Element
Property
GutPunch
(ガッツパンチ Guts Punch)
100
None
Knocks back 1 square.
Name
Attack
Element
Property
Rocket GutPunch
(ロケットガッツパンチ Rocket Guts Punch)
100
None
Knocks back 1 square.
Name
Attack
Element
Property
AreaGrab
(エリアスチール Area Steal)
10
None
Used when the player is not in front column. Can be used 1 time.
Get Data
Data
Player HP
Busting Level
GutsManV2 GG
Any

LV.1~S 100%


Panel r1 b bn2.png Panel r1 b bn2.png Panel r1 b bn2.png
Panel r2 b bn2.png Panel r2 b bn2.png
Object gutsman.png
Panel r2 b bn2.png
Panel r3 b bn2.png Panel r3 b bn2.png Panel r3 b bn2.png
Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
GutsManV3 (ガッツマンV3 Gutsman V3)
HP
Contact
Element
Ability
800
80
None
Attacks
Name
Attack
Element
Property
Shockwave
(ショックウェーブ Shock Wave)
100
None
Name
Attack
Element
Property
GutsHammer
(ガッツハンマー Guts Hammer)
100
None
Cracks panels of row in front.
Name
Attack
Element
Property
GutPunch
(ガッツパンチ Guts Punch)
200
None
Name
Attack
Element
Property
Rocket GutPunch
(ロケットガッツパンチ Rocket Guts Punch)
200
None
Name
Attack
Element
Property
AreaGrab
(エリアスチール Area Steal)
10
None
Used when the player is not in front column. Can be used 2 times.
Name
Info
Recover200
(リカバリー200 Recovery 200)
Used when HP < 25 %. Can be used 1 time.
Get Data
Data
Player HP
Busting Level
GutsManV3 GG
Any

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
GutsManV2 GG
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
GutsMan GG
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
GutPunch BB
High

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
GutPunch DD
Mid & Low

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
GutPunch HH
Mid

LV.4~5 50%

Data
Player HP
Busting Level
GutPunch KK
Low

LV.4~5 50%

Data
Player HP
Busting Level
GutPunch NN
High

LV.4~5 50%

Data
Player HP
Busting Level
500zƶ
Any

LV.1~3 100% LV.4 50%


ProtoMan

Panel r1 b bn2.png Panel r1 b bn2.png Panel r1 b bn2.png
Panel r2 b bn2.png Panel r2 b bn2.png
Object protoman-bn2.png
Panel r2 b bn2.png
Panel r3 b bn2.png Panel r3 b bn2.png Panel r3 b bn2.png
Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
ProtoMan (ブルース Blues)
HP
Contact
Element
Ability
800
60
None
Attacks
Name
Attack
Element
Property
SonicBoom
(ソニックブーム Sonic Boom)
60
None
Sword
Name
Attack
Element
Property
FighterSword
(ファイターソード Fighter Sword)
20
None
Sword
Name
Attack
Element
Property
WideSword
(ワイドソード Wide Sword)
100
None
Sword
Get Data
Data
Player HP
Busting Level
500zƶ
Any

LV.1~S 100%


Panel r1 b bn2.png Panel r1 b bn2.png Panel r1 b bn2.png
Panel r2 b bn2.png Panel r2 b bn2.png
Object protoman-bn2.png
Panel r2 b bn2.png
Panel r3 b bn2.png Panel r3 b bn2.png Panel r3 b bn2.png
Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
ProtoManV2 (ブルースV2 Blues V2)
HP
Contact
Element
Ability
1200
90
None
Attacks
Name
Attack
Element
Property
SonicBoom
(ソニックブーム Sonic Boom)
90
None
Sword
Name
Attack
Element
Property
FighterSword
(ファイターソード Fighter Sword)
40
None
Sword
Name
Attack
Element
Property
WideSword
(ワイドソード Wide Sword)
200
None
Sword
Name
Attack
Element
Property
AreaGrab
(エリアスチール Area Steal)
10
None
Used when any panels are stolen in the top 2 rows. Can be used 3 times.
Get Data
Data
Player HP
Busting Level
ProtoMan BB
Any

LV.1~S 100%


Panel r1 b bn2.png Panel r1 b bn2.png Panel r1 b bn2.png
Panel r2 b bn2.png Panel r2 b bn2.png
Object protoman-bn2.png
Panel r2 b bn2.png
Panel r3 b bn2.png Panel r3 b bn2.png Panel r3 b bn2.png
Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
ProtoManV3 (ブルースV3 Blues V3)
HP
Contact
Element
Ability
1500
120
None
Info
Becomes more aggressive when HP < 50 %.
Attacks
Name
Attack
Element
Property
SonicBoom
(ソニックブーム Sonic Boom)
120
None
Sword
Name
Attack
Element
Property
FighterSword
(ファイターソード Fighter Sword)
60
None
Sword
Name
Attack
Element
Property
WideSword
(ワイドソード Wide Sword)
300
None
Sword
Used when HP < 50 %.
Name
Attack
Element
Property
AreaGrab
(エリアスチール Area Steal)
10
None
Used when any panels are stolen in the top 2 rows. Can be used 3 times.
Get Data
Data
Player HP
Busting Level
ProtoMnV3 BB
Any

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
ProtoMnV2 BB
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
ProtoMan BB
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.1~4 100% LV.5 75% LV.6 50% LV.7 25%


GateMan

Panel r1 b bn2.png Panel r1 b bn2.png Panel r1 b bn2.png
Panel r2 b bn2.png Panel r2 b bn2.png
Object gateman.png
Panel r2 b bn2.png
Panel r3 b bn2.png Panel r3 b bn2.png Panel r3 b bn2.png
Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
GateMan (ゲートマン Gateman)
HP
Contact
Element
Ability
600
40
None
Attacks
Name
Attack
Element
Property
GateSoldier
(ゲートソルジャー Gate Soldier)
30
None
Soldiers have 5 HP.
Name
Attack
Element
Property
GateCannon
(ゲートキャノン Gate Cannon)
60
None
Used when HP < 50 %.
Name
Attack
Element
Property
RemoteGate
(リモートゲート Remote Gate)
None
Used when HP < 50 %. Gate has 100 HP and Guard. Can be used infinitely.
Name
Attack
Element
Property
Devil's Hand
(魔の手)
40
None
Used when HP < 50 %.
Get Data
Data
Player HP
Busting Level
500zƶ
Any

LV.1~S 100%


Panel r1 b bn2.png Panel r1 b bn2.png Panel r1 b bn2.png
Panel r2 b bn2.png Panel r2 b bn2.png
Object gateman.png
Panel r2 b bn2.png
Panel r3 b bn2.png Panel r3 b bn2.png Panel r3 b bn2.png
Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
GateManV2 (ゲートマンV2 Gateman V2)
HP
Contact
Element
Ability
800
70
None
Attacks
Name
Attack
Element
Property
GateSoldier
(ゲートソルジャー Gate Soldier)
50
None
Soldiers have 10 HP.
Name
Attack
Element
Property
GateCannon
(ゲートキャノン Gate Cannon)
100
None
Name
Attack
Element
Property
RemoteGate
(リモートゲート Remote Gate)
None
Used when HP < 50 %. Gate has 100 HP and Guard. Can be used infinitely.
Name
Attack
Element
Property
Devil's Hand
(魔の手)
80
None
Used when HP < 50 %.
Get Data
Data
Player HP
Busting Level
GateMan GG
Any

LV.1~S 100%


Panel r1 b bn2.png Panel r1 b bn2.png Panel r1 b bn2.png
Panel r2 b bn2.png Panel r2 b bn2.png
Object gateman.png
Panel r2 b bn2.png
Panel r3 b bn2.png Panel r3 b bn2.png Panel r3 b bn2.png
Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
GateManV3 (ゲートマンV3 Gateman V3)
HP
Contact
Element
Ability
1000
100
None
Attacks
Name
Attack
Element
Property
GateSoldier
(ゲートソルジャー Gate Soldier)
100
None
Soldiers have 20 HP.
Name
Attack
Element
Property
GateCannon
(ゲートキャノン Gate Cannon)
150
None
Name
Attack
Element
Property
RemoteGate
(リモートゲート Remote Gate)
None
Used when HP < 50 %. Gate has 100 HP and Guard. Can be used infinitely.
Name
Attack
Element
Property
Devil's Hand
(魔の手)
120
None
Used when HP < 50 %.
Get Data
Data
Player HP
Busting Level
GateManV3 GG
Any

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
GateManV2 GG
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
GateMan GG
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.1~4 100% LV.5 75% LV.6 50% LV.7 25%


PharaohMan

Panel r1 b bn2.png
Object pharaohman-sarcophagus.png
Panel r1 b bn2.png Panel r1 b bn2.png
Panel r2 b bn2.png Panel r2 b bn2.png
Object pharaohman.png
Panel r2 b bn2.png
Panel r3 b bn2.png
Object pharaohman-sarcophagus.png
Panel r3 b bn2.png Panel r3 b bn2.png
Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
PharaohMan (ファラオマン Pharaohman)
HP
Contact
Element
Ability
1200
100
None
Air Shoes, Float Shoes, Super Armor
Info
Spawns 2 indestructible coffins.
Locations
WWW Area 1 (story)
Attacks
Name
Attack
Element
Property
CoffinLaser
(かんおけレーザー Coffin Laser)
100
None
Name
Attack
Element
Property
Ratton
(ラットン Ratton)
40
None
Ratton has 20 HP.
Name
Attack
Element
Property
Cube
(キューブ Cube)
100
None
Break
Cube has 100 HP.
Name
Info
Wind
(トップウ Toppū)
Name
Info
PharaohTrap
(ファラオトラップ Pharaoh Trap)
If the player steps on the trap, uses Meteor (33.33%), Snake (33.33%) or Anubis (33.33%). If PharaohMan's Anubis is already on the field, uses Meteor (50%) or Snake (50%).
Name
Attack
Element
Property
Snake
(ヘビ Hebi)
40
Wood
Snake is indestructible.
Name
Attack
Element
Property
Meteor
(メテオ Meteo)
30 × 9
Fire
Name
Attack
Element
Property
Anubis
(ポイズンアヌビス Poison Anubis)
None
Poison
Anubis has 50 HP. Drains 1 HP every 6 frames.
Get Data
Data
Player HP
Busting Level
5000zƶ
Any

LV.1~S 100%


Panel r1 b bn2.png
Object pharaohman-sarcophagus.png
Panel r1 b bn2.png Panel r1 b bn2.png
Panel r2 b bn2.png Panel r2 b bn2.png
Object pharaohman.png
Panel r2 b bn2.png
Panel r3 b bn2.png
Object pharaohman-sarcophagus.png
Panel r3 b bn2.png Panel r3 b bn2.png
Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
PharaohManV2 (ファラオマンV2 Pharaohman V2)
HP
Contact
Element
Ability
1500
120
None
Air Shoes, Float Shoes, Super Armor
Info
Spawns 2 indestructible coffins.
Locations
WWW Area 1 (ghost)
Attacks
Name
Attack
Element
Property
CoffinLaser
(かんおけレーザー Coffin Laser)
150
None
Name
Attack
Element
Property
Ratton
(ラットン Ratton)
70
None
Ratton has 20 HP.
Name
Attack
Element
Property
Cube
(キューブ Cube)
100
None
Break
Cube has 100 HP.
Name
Info
Wind
(トップウ Toppū)
Name
Info
PharaohTrap
(ファラオトラップ Pharaoh Trap)
If the player steps on the trap, uses Meteor (33.33%), Snake (33.33%) or Anubis (33.33%). If PharaohMan's Anubis is already on the field, uses Meteor (50%) or Snake (50%).
Name
Attack
Element
Property
Snake
(ヘビ Hebi)
70
Wood
Snake is indestructible.
Name
Attack
Element
Property
Meteor
(メテオ Meteo)
80 × 12
Fire
Name
Attack
Element
Property
Anubis
(ポイズンアヌビス Poison Anubis)
None
Poison
Anubis has 50 HP. Drains 1 HP every 6 frames.
Get Data
Data
Player HP
Busting Level
PharoMan PP
Any

LV.1~S 100%


Panel r1 b bn2.png
Object pharaohman-sarcophagus.png
Panel r1 b bn2.png Panel r1 b bn2.png
Panel r2 b bn2.png Panel r2 b bn2.png
Object pharaohman.png
Panel r2 b bn2.png
Panel r3 b bn2.png
Object pharaohman-sarcophagus.png
Panel r3 b bn2.png Panel r3 b bn2.png
Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
PharaohManV3 (ファラオマンV3 Pharaohman V3)
HP
Contact
Element
Ability
1800
140
None
Air Shoes, Float Shoes, Super Armor
Info
Spawns 2 indestructible coffins.
Locations
WWW Area 1 (5.9%)
Attacks
Name
Attack
Element
Property
CoffinLaser
(かんおけレーザー Coffin Laser)
200
None
Name
Attack
Element
Property
Ratton
(ラットン Ratton)
100 × 2
None
Rattons have 20 HP.
Name
Attack
Element
Property
Cube
(キューブ Cube)
100
None
Break
Cube has 100 HP.
Name
Info
Wind
(トップウ Toppū)
Name
Info
PharaohTrap
(ファラオトラップ Pharaoh Trap)
If the player steps on the trap, uses Meteor (33.33%), Snake (33.33%) or Anubis (33.33%). If PharaohMan's Anubis is already on the field, uses Meteor (50%) or Snake (50%).
Name
Attack
Element
Property
Snake
(ヘビ Hebi)
100
Wood
Snake is indestructible.
Name
Attack
Element
Property
Meteor
(メテオ Meteo)
120 × 18
Fire
Name
Attack
Element
Property
Anubis
(ポイズンアヌビス Poison Anubis)
None
Poison
Anubis has 50 HP. Drains 1 HP every 6 frames.
Get Data
Data
Player HP
Busting Level
PharoMnV3 PP
Any

LV.9 3.125% LV.10 25% LV.S 50%

Data
Player HP
Busting Level
PharoMnV2 PP
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
PharoMan PP
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
Anubis UU
High

LV.9 3.125% LV.10 25% LV.S 50%

Data
Player HP
Busting Level
Anubis WW
Mid & Low

LV.9 3.125% LV.10 25% LV.S 50%

Data
Player HP
Busting Level
5000zƶ
Any

LV.1~4 100% LV.5 75% LV.6 50% LV.7 25%


NapalmMan

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NapalmMan (ナパームマン Napalmman)
HP
Contact
Element
Ability
1400
100
Fire
Info
Takes 3 × 50 damage from Jealousy.[9]
Locations
WWW Area 2 (story)
Attacks
Name
Attack
Element
Property
FireBomb
(ファイアボム Fire Bomb)
Fire
Cracks panels and leaves fire on the ground.
Name
Attack
Element
Property
Napalm[11]
(ナパームボム Napalm Bomb)
100
Fire
Used when HP < 50 %. Disappears if it lands on a hole (even if the player is standing on it).
Name
Attack
Element
Property
Flames on ground
(地面の炎)
60
Fire
No Flashing
Name
Attack
Element
Property
VulcanArm
(バルカンアーム Vulcan Arm)
60
None
Vulcans have 100 HP and Guard. Stops spawning after 3 destroyed.
Get Data
Data
Player HP
Busting Level
5000zƶ
Any

LV.1~S 100%


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NapalmManV2 (ナパームマンV2 Napalmman V2)
HP
Contact
Element
Ability
1700
120
Fire
Info
Takes 3 × 50 damage from Jealousy.[9]
Locations
WWW Area 2 (ghost)
Attacks
Name
Attack
Element
Property
FireBomb
(ファイアボム Fire Bomb)
100[10]
Fire
Name
Attack
Element
Property
Napalm[11]
(ナパームボム Napalm Bomb)
150
Fire
Used when HP < 50 %. Disappears if it lands on a hole (even if the player is standing on it).
Name
Attack
Element
Property
Flames on ground
(地面の炎)
100
Fire
No Flashing
Name
Attack
Element
Property
VulcanArm
(バルカンアーム Vulcan Arm)
100
None
Vulcans have 100 HP and Guard. Stops spawning after 3 destroyed.
Get Data
Data
Player HP
Busting Level
NapalmMn NN
Any

LV.1~S 100%


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NapalmManV3 (ナパームマンV3 Napalmman V3)
HP
Contact
Element
Ability
2000
140
Fire
Info
Takes 3 × 50 damage from Jealousy.[9]
Locations
WWW Area 2 (5.9%)
Attacks
Name
Attack
Element
Property
FireBomb
(ファイアボム Fire Bomb)
140[10]
Fire
Name
Attack
Element
Property
Napalm[11]
(ナパームボム Napalm Bomb)
200
Fire
Used when HP < 50 %. Disappears if it lands on a hole (even if the player is standing on it).
Name
Attack
Element
Property
Flames on ground
(地面の炎)
140
Fire
No Flashing
Name
Attack
Element
Property
VulcanArm
(バルカンアーム Vulcan Arm)
140
None
Vulcans have 100 HP and Guard. Stops spawning after 3 destroyed.
Get Data
Data
Player HP
Busting Level
NaplmMnV3 NN
Any

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
NaplmMnV2 NN
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
NapalmMn NN
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
5000zƶ
Any

LV.1~4 100% LV.5 75% LV.6 50% LV.7 25%


PlanetMan

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PlanetMan (プラネットマン Planetman)
HP
Contact
Element
Ability
1600
100
Wood
Super Armor
Locations
WWW Area 3 (story)
Attacks
Name
Attack
Element
Property
Defense Force
Fighter Plane[12]

(防衛軍戦闘機)
100
None
Fighter plane has 40 HP.
Name
Attack
Element
Property
PlanetFire
(プラネットファイア Planet Fire)
100
Fire
Planet has 1 HP and is only affected by Aqua attacks.
Name
Attack
Element
Property
PlanetWater
(プラネットウォーター Planet Water)
100
Aqua
Planet has 1 HP and is only affected by Elec attacks.
Name
Attack
Element
Property
PlanetThunder
(プラネットサンダー Planet Thunder)
100
Elec
Inflicts Paralyze (1.5s). Planet has 1 HP and is only affected by Wood attacks.
Name
Attack
Element
Property
Green planet[13]
Wood
Recovers 1 HP every 10 frames. Can only be summoned with 2xPlanet. Planet has 1 HP and is only affected by Fire attacks.
Name
Attack
Element
Property
Meteorite
(いん石)
100
None
Used when HP < 50 %, each time 2 fighter planes have been summoned.
Name
Info
2xPlanet
(ダブルプラネット Double Planet)
Used when HP < 25 % and there are less than 2 planets. Can be used 1 time. Summons up to 2 planets: a green planet, then the planet that has not yet appeared.
Get Data
Data
Player HP
Busting Level
5000zƶ
Any

LV.1~S 100%


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Object planetman.png
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PlanetManV2 (プラネットマンV2 Planetman V2)
HP
Contact
Element
Ability
1900
120
Wood
Super Armor
Locations
WWW Area 3 (ghost)
Attacks
Name
Attack
Element
Property
Defense Force
Fighter Plane[12]

(防衛軍戦闘機)
120
None
Fighter plane has 40 HP.
Name
Attack
Element
Property
PlanetFire
(プラネットファイア Planet Fire)
120
Fire
Planet has 1 HP and is only affected by Aqua attacks.
Name
Attack
Element
Property
PlanetWater
(プラネットウォーター Planet Water)
120
Aqua
Planet has 1 HP and is only affected by Elec attacks.
Name
Attack
Element
Property
PlanetThunder
(プラネットサンダー Planet Thunder)
120
Elec
Inflicts Paralyze (1.5s). Planet has 1 HP and is only affected by Wood attacks.
Name
Attack
Element
Property
Green planet[13]
Wood
Recovers 1 HP every 10 frames. Can only be summoned with 2xPlanet. Planet has 1 HP and is only affected by Fire attacks.
Name
Attack
Element
Property
Meteorite
(いん石)
150
None
Used when HP < 50 %, each time 2 fighter planes have been summoned.
Name
Info
2xPlanet
(ダブルプラネット Double Planet)
Used when HP < 25 % and there are less than 2 planets. Can be used 1 time. Summons up to 2 planets: a green planet, then the planet that has not yet appeared.
Get Data
Data
Player HP
Busting Level
PlanetMn PP
Any

LV.1~S 100%


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PlanetManV3 (プラネットマンV3 Planetman V3)
HP
Contact
Element
Ability
2200
140
Wood
Super Armor
Locations
WWW Area 3 (6.2%)
Attacks
Name
Attack
Element
Property
Defense Force
Fighter Plane[12]

(防衛軍戦闘機)
150
None
Fighter plane has 40 HP.
Name
Attack
Element
Property
PlanetFire
(プラネットファイア Planet Fire)
150
Fire
Planet has 1 HP and is only affected by Aqua attacks.
Name
Attack
Element
Property
PlanetWater
(プラネットウォーター Planet Water)
150
Aqua
Planet has 1 HP and is only affected by Elec attacks.
Name
Attack
Element
Property
PlanetThunder
(プラネットサンダー Planet Thunder)
150
Elec
Inflicts Paralyze (1.5s). Planet has 1 HP and is only affected by Wood attacks.
Name
Attack
Element
Property
Green planet[13]
Wood
Recovers 1 HP every 10 frames. Can only be summoned with 2xPlanet. Planet has 1 HP and is only affected by Fire attacks.
Name
Attack
Element
Property
Meteorite
(いん石)
200
None
Used when HP < 50 %, each time 2 fighter planes have been summoned.
Name
Info
2xPlanet
(ダブルプラネット Double Planet)
Used when HP < 25 % and there are less than 2 planets. Can be used 1 time. Summons up to 2 planets: a green planet, then the planet that has not yet appeared.
Get Data
Data
Player HP
Busting Level
PlnetMnV3 PP
Any

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
PlnetMnV2 PP
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
PlanetMn PP
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
5000zƶ
Any

LV.1~4 100% LV.5 75% LV.6 50% LV.7 25%


Bass

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Bass (フォルテ Forte)
HP
Contact
Element
Ability
1000
100
None
Info
Takes 3 × 50 damage from Jealousy.[14]
Locations
Attacks
Name
Attack
Element
Property
AirBurst
(エアバースト Air Burst)
50
None
Name
Attack
Element
Property
Explosion (yellow)
(エクスプロージョン Explosion)
50
None
Get Data
Data
Player HP
Busting Level
NO DATA
Any

LV.1~S 100%


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RealBass (真フォルテ True Forte)
HP
Contact
Element
Ability
2000
120
None
Info
Has a 100 HP Aura. Takes 3 × 50 damage from Jealousy.[14]
Locations
WWW Area 1 (story)
Attacks
Name
Attack
Element
Property
AirBurst
(エアバースト Air Burst)
80
None
Name
Attack
Element
Property
Explosion (yellow)
(エクスプロージョン Explosion)
100
None
Name
Attack
Element
Property
Explosion (blue)
(エクスプロージョン Explosion)
100
None
Used when HP < 50 %.
Name
Attack
Element
Property
Explosion (red)
(エクスプロージョン Explosion)
100 × 12
None
Used when HP < 50 %.
Name
Attack
Element
Property
EarthBreak[15]
(アースブレイカー Earth Breaker)
200
None
Used when HP < 50 %. Breaks impacted panels which the player is not standing on.
Get Data
Data
Player HP
Busting Level
5000zƶ
Any

LV.1~S 100%


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BassDeluxe (フォルテSP Forte SP)
HP
Contact
Element
Ability
2000
140
None
Info
Has a 150 HP Aura. Takes 3 × 50 damage from Jealousy.[14]
Locations
WWW Area 3 (5.9%)
Attacks
Name
Attack
Element
Property
AirBurst
(エアバースト Air Burst)
100
None
Name
Attack
Element
Property
Explosion (yellow)
(エクスプロージョン Explosion)
200
None
Name
Attack
Element
Property
Explosion (blue)
(エクスプロージョン Explosion)
200
None
Used when HP < 50 %.
Name
Attack
Element
Property
Explosion (red)
(エクスプロージョン Explosion)
200 × 12
None
Used when HP < 50 %.
Name
Attack
Element
Property
EarthBreak[15]
(アースブレイカー Earth Breaker)
300
None
Used when HP < 50 %. Breaks impacted panels which the player is not standing on.
Get Data
Data
Player HP
Busting Level
BassV3 XX
Any

LV.9 3.125% LV.10 25% LV.S 50%

Data
Player HP
Busting Level
BassV2 FF
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
Bass FF
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
LifeAur3 EE
High

LV.9 3.125% LV.10 25% LV.S 50%

Data
Player HP
Busting Level
LifeAur3 KK
Mid

LV.9 3.125% LV.10 25% LV.S 50%

Data
Player HP
Busting Level
LifeAur3 TT
Low

LV.9 3.125% LV.10 25% LV.S 50%

Data
Player HP
Busting Level
5000zƶ
Any

LV.1~4 100% LV.5 75% LV.6 50% LV.7 25%


Gospel

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Gospel (ゴスペル Gospel)
HP
Contact
Element
Ability
2000
100
None
Super Armor
Info
Guards when not attacking. Speeds up when HP < 50 %. Takes 3 × 50 damage from Jealousy.[16]
Locations
Attacks
Name
Attack
Element
Property
JunkFlyer
(ジャンクフライヤー Junk Flyer)
50
None
Junk has 20 HP.
Name
Attack
Element
Property
Dynawave
(ダイナウェーブ Dyna Wave)
80
None
Used when HP ≥ 25 %.
Name
Attack
Element
Property
GospelShockPower
(ゴスペルショックパワー Gospel Shock Power)
80
None
Used when HP ≥ 25 %. Cracks panels it travels over.
Name
Attack
Element
Property
DrillingHead
(ドリリングヘッド Drilling Head)
100
None
Used when HP ≥ 25 %.
Name
Attack
Element
Property
DarknessCreator
(ダークネスクリエイター Darkness Creator)
80
None
Used when 25 % ≤ HP < 50 %. Summons AirMan's Tornado (33.33%), QuickMan's QuickBoomerang (33.33%) or CutMan's SurpriseScissor (if the square in front of the player is free; 33.33%, Sword).
Name
Attack
Element
Property
Breath of Gospel
(ブレスオブゴスペル)
100 × 3
Varies
Used when HP < 25 %. Uses element that player is weak to. If player is non-elemental, uses random elements.
Get Data
Data
Player HP
Busting Level
NO DATA
Any

LV.1~S 100%


Trivia

  • The Japanese guidebook erroneously lists some data that doesn't match in the actual game:
    • GateMan's GateCannon is listed with different attack powers.
    • GutsManV2 is listed with AreaGrab x1 and Recov200 x1.

References

  1. 1.0 1.1 1.2 Mega Man Battle Chip Challenge
  2. 2.0 2.1 2.2 Chokkin (チョッキン) localized as Scissor in CutMan's chip description
  3. 3.0 3.1 3.2 Kagebunshin (カゲブンシン) localized as Shadow in Shadow chip description
  4. 4.0 4.1 4.2 MagnetMan chip description; localized as NSTackle in Mega Man Battle Network 5
  5. 5.0 5.1 5.2 Tsurara (ツララ) localized as Icicles in FreezeMan's chip description
  6. 6.0 6.1 6.2 Mega Man Battle Chip Challenge
  7. 7.0 7.1 7.2 Mega Man Battle Network 5 Operation Battle
  8. 8.0 8.1 8.2 Sometimes written as カエルパンチ! Kaeru Punch!
  9. 9.0 9.1 9.2 According to Battle Network Rockman EXE2 Official Guide Book, NapalmMan should have 3 AreaGrab chips. However, these are not incorporated in his AI, so he will never use them.
  10. 10.0 10.1 10.2 If this attack connects on solid ground, the FireBomb and flames on the ground will hit simultaneously for a total of 120/200/280 attack power.
  11. 11.0 11.1 11.2 Mega Man Battle Network 5
  12. 12.0 12.1 12.2 Known as Defense Craft in the MegaMan NT Warrior anime
  13. 13.0 13.1 13.2 Not officially named
  14. 14.0 14.1 14.2 According to Battle Network Rockman EXE2 Official Guide Book, Bass should have 3 AreaGrab chips. However, these are not incorporated in his AI, so he will never use them.
  15. 15.0 15.1 Mega Man Battle Network 3
  16. According to Battle Network Rockman EXE2 Official Guide Book, Gospel should have 3 AreaGrab chips. However, these are not incorporated in its AI, so it will never use them.