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  • |'''''Mega Man Network Transmission'''''<br/> JP March 6, 2003<br/>
    2 KB (196 words) - 14:27, 23 February 2024
  • These are the features that require connectivity in [[Mega Man Battle Network 6]]. ==Network Menu==
    2 KB (366 words) - 23:53, 27 August 2023
  • |'''''Mega Man Battle Network 6: Cybeast Gregar'''''<br/> ロックマンエグゼ6 電脳獣グレイガ<br/>Rockman EXE 6 Cyber Beast Glaga<br/>
    4 KB (605 words) - 21:42, 21 April 2024
  • The Mega Man Battle Network series was digitally re-released on the Wii U through its '''Virtual Consol ...atures do not work, including Crossover Battle. For most of the games, the Network menu will give certain items that originally need other players to unlock.
    6 KB (966 words) - 14:12, 23 February 2024
  • ...rsion Differences''' between the two versions of [[Mega Man Battle Network 6]], Cybeast Gregar and Cybeast Falzar. ...ed events to the Cybeast are dependent on the version. The primary Cybeast in the story is the titular game, while the secondary Cybeast is the opposite
    5 KB (725 words) - 20:39, 11 May 2023
  • ...ops in [[Mega Man Battle Network]]. Some items and cost have been modified in Rockman EXE Operate Shooting Star, and all Armor items have been removed. ! colspan="3" | ''Opens in Ch. 4''
    4 KB (550 words) - 10:57, 11 April 2023
  • ...ou purchased and use them in EXE6, as well as the arcade game, Rockman EXE Battle Chip Stadium. Chip usage is the same as in previous games, although the Custom Gauge does not change if you land hits
    7 KB (1,123 words) - 01:32, 30 March 2024
  • ...ver''' with [[Mega Man Battle Network 6]] and Boktai 3<ref>Mega Man Battle Network 5 Double Team DS internal data</ref>: Sabata's Counterattack<ref>[https://w ...remain. The crossover content has been restored for the [[Mega Man Battle Network Legacy Collection]]. For the sake of recognizability, as much localized Eng
    8 KB (1,221 words) - 09:35, 13 December 2023
  • ...]] and [[Mega Man Battle Network 5]] that moves on its own and utilize the BattleChips that the player have used throughout the entire game. This is also related Although DarkInvs can still be used in [[Mega Man Battle Network 6]] with the [[Beast Link Gate]], it merely calls from a pool of selected pre
    14 KB (2,299 words) - 23:32, 25 October 2023
  • These are the '''Capcom Official Rules''' (カプコン公式ルール) for the Mega Man Battle Network series. ==[[Mega Man Battle Network 1]]==
    15 KB (2,298 words) - 06:04, 12 August 2023
  • ...points system used in [[Mega Man Battle Network 4]] and [[Mega Man Battle Network 5]] that affects how close MegaMan is to embracing the evil. This is also r ...Chips. Although Dark Chips can still be used in [[Mega Man Battle Network 6]] with the [[Beast Link Gate]], the karma system was removed.
    18 KB (2,890 words) - 23:57, 16 February 2024
  • ...ウルユニゾン Soul Unison) is the main transformation system of [[Mega Man Battle Network 4]], it can only be used by Good MegaMan. ...control him. There also are Patch Cards that will allow MegaMan to remain in a Soul permanently.
    9 KB (1,429 words) - 12:10, 27 April 2024
  • There are multiple '''Localization Changes''' made for the Mega Man Battle Network series as they made their way to regions outside of Japan. Unless stated ot ...ixes have also been made in the international versions, which can be found in each game’s respective glitch pages.
    22 KB (3,593 words) - 08:24, 23 March 2024
  • Locations of BattleChips in [[Mega Man Battle Network 1]]. ...ve that chip in your inventory. They will also respawn every time you jack in.
    27 KB (4,009 words) - 03:12, 9 February 2024
  • This page lists the bosses which can appear in battle in [[Mega Man Battle Network 2]]. In this game, FloatShoes protects against the effects of swamp, lava and ice p
    69 KB (8,846 words) - 20:08, 1 April 2024
  • ...he '''Version Differences''' between the two versions of [[Mega Man Battle Network 3]] White and Blue. *In Chapter 7, the Navi who you fight for Rank 2 is different:
    45 KB (6,085 words) - 05:37, 12 July 2023
  • Locations of BattleChips in [[Mega Man Battle Network 2]]. ...in {{code|*}} code. Additionally, some (but not all) Navi chips will drop in {{code|*}} code, but for only certain traders.
    61 KB (9,058 words) - 09:47, 13 December 2023
  • ...gacy Collection]]. Both versions of [[Mega Man Battle Network 4]] can scan in cards to further customize their MegaMan, as well as other features. ...and Character Card. Patch Cards have features that can connect with Battle Network 4, while Character Cards are merely physical collectibles.
    16 KB (2,305 words) - 06:42, 20 March 2024
  • ...to the game not having an official English version, the names from Battle Network 4 will be used. ...lot in through the [[BattleChip Gate]]. However, it's notable that not all BattleChips have a physical version.
    44 KB (6,231 words) - 10:38, 23 October 2023
  • ...gacy Collection]]. Both versions of [[Mega Man Battle Network 5]] can scan in cards to further customize their MegaMan, as well as other features. ...ch Card is obtainable in all regions of the game by opening the Comm. menu in the PET screen.
    28 KB (3,513 words) - 12:55, 14 April 2024
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