Shop Locations (PoN): Difference between revisions

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Line 8: Line 8:
!Item || Cost || Stock
!Item || Cost || Stock
|-
|-
|FullEnergy || 1000z ||  
|FullEnergy || 1000z || Infinite
|-
|-
|HP Memory || 2000z ||  
|HP Memory || 2000z || 1
|-
|-
|HP Memory || 6000z ||  
|HP Memory || 6000z || 1
|-
|-
|HighCannon C || 5000z ||  
|HighCannon C || 5000z || 3
|-
|-
|Bubbler F || 800z || 2
|Bubbler F || 800z || 3
|-
|-
|Barrier D || 1500z ||  
|Barrier D || 1500z || 3
|-
|-
|AreaGrab S || 2500z ||  
|AreaGrab S || 2500z || 3
|-
|-
|M-Cannon G || 12000z ||  
|M-Cannon G || 12000z || 1
|-
|-
|Geyser L || 10000z ||  
|Geyser L || 10000z || 2
|-
|-
|ElecBlade E || 18000z ||  
|ElecBlade E || 18000z || 1
|-
|-
|SuperVulcan V || 48000z ||  
|SuperVulcan V || 48000z || 1
|}
|}


Line 37: Line 37:
!Item || Cost || Stock
!Item || Cost || Stock
|-
|-
|FullEnergy || 1000z ||  
|FullEnergy || 1000z || Infinite
|-
|-
|HP Memory || 1000z ||  
|HP Memory || 1000z || 1
|-
|-
|HP Memory || 4000z ||  
|HP Memory || 4000z || 1
|-
|-
|Cannon C || 1200z ||  
|Cannon C || 1200z || 3
|-
|-
|Vulcan1 E || 1500z ||  
|Vulcan1 E || 1500z || 3
|-
|-
|LongSword L || 2500z ||  
|LongSword L || 2500z || 3
|-
|-
|Boomer M || 4000z ||  
|Boomer1 M || 4000z || 3
|-
|-
|CannonBall B || 6000z ||  
|CannonBall B || 6000z || 3
|-
|-
|Recovery30 R || 1500z ||  
|Recovery30 R || 1500z || 3
|-
|-
|CrackOut *  || 600z ||  
|CrackOut *  || 600z || 3
|-
|-
|PanelReturn * || 7000z ||  
|PanelReturn * || 7000z || 1
|-
|-
|IceCube * || 500z ||  
|IceCube * || 500z || 3
|}
|}


Line 67: Line 67:
!Item || Cost || Stock
!Item || Cost || Stock
|-
|-
|FullEnergy || 1000z ||  
|FullEnergy || 1000z || Infinite
|-
|-
|HP Memory || 3000z ||  
|HP Memory || 3000z || 1
|-
|-
|HP Memory  || 8000z ||  
|HP Memory  || 8000z || 1
|-
|-
|Spreader M || 3500z ||  
|Spreader M || 3500z || 3
|-
|-
|Tornado L  || 4000z ||  
|Tornado L  || 4000z || 3
|-
|-
|ElecShock1 D || 4000z ||  
|ElecShock1 D || 4000z || 3
|-
|-
|LineBomb M || 4500z ||  
|LineBomb M || 4500z || 3
|-
|-
|Ratton1 C || 2500z ||  
|Ratton1 C || 2500z || 1
|-
|-
|Invisible * || 2500z ||  
|Invisible * || 2500z || 3
|-
|-
|PanelGrab * || 800z ||  
|PanelGrab * || 800z || 3
|-
|-
|RockCube * || 1200z ||  
|RockCube * || 1200z || 3
|-
|-
|AquaBlade || 18000z ||  
|AquaBlade || 18000z || 1
|}
|}


Line 97: Line 97:
!Item || Cost || Stock
!Item || Cost || Stock
|-
|-
|FullEnergy || 1000z ||  
|FullEnergy || 1000z || Infinite
|-
|-
|HPMemory || 7000z ||  
|HPMemory || 7000z || 1
|-
|-
|Vulcan2 H || 5500z ||  
|Vulcan2 H || 5500z || 3
|-
|-
|AquaSword A || 4800z ||  
|AquaSword A || 4800z || 3
|-
|-
|WideBlade S || 10000z ||  
|WideBlade S || 10000z || 2
|-
|-
|Recovery50 L || 5500z ||  
|Recovery50 L || 5500z || 3
|-
|-
|AreaGrab * || 3000z ||  
|AreaGrab * || 3000z || 3
|-
|-
|SneakRun || 9000z ||  
|SneakRun (None) || 9000z || 4
|-
|-
|ElementBatch (Fire) || 4000z ||  
|ElementBatch (Fire) || 4000z || 2
|-
|-
|ElementBatch (Aqua) || 4000z ||  
|ElementBatch (Aqua) || 4000z || 2
|-
|-
|ElementBatch (Elec) || 4000z ||  
|ElementBatch (Elec) || 4000z || 2
|-
|-
|ElementBatch (Wood) || 4000z ||  
|ElementBatch (Wood) || 4000z || 2
|}
|}


Line 127: Line 127:
!Item || Cost || Stock
!Item || Cost || Stock
|-
|-
|FullEnergy || 1000z ||  
|FullEnergy || 1000z || Infinite
|-
|-
|HP Memory || 9000z ||  
|HP Memory || 9000z || 1
|-
|-
|HP Memory || 15000z ||  
|HP Memory || 15000z || 1
|-
|-
|Lance A || 11000z ||  
|Lance A || 11000z || 1
|-
|-
|Mine H || 15000z ||  
|Mine H || 15000z || 1
|-
|-
|Recovery150 C || 15000z ||  
|Recovery150 C || 15000z ||  
|-
|-
|AntiFire K || 19000z ||  
|AntiFire K || 19000z || 1
|-
|-
|AntiWater D || 19000z ||  
|AntiWater D || 19000z || 1
|-
|-
|AntiElec H || 19000z ||  
|AntiElec H || 19000z || 1
|-
|-
|AntiWood M || 19000z ||  
|AntiWood M || 19000z || 1
|-
|-
|MegaFolder1 || 15000z ||  
|MegaFolder1 || 15000z || 1
|-
|-
|Collect || 23000z ||  
|Collect || 23000z || 1
|}
|}


Line 157: Line 157:
!Item || Cost || Stock
!Item || Cost || Stock
|-
|-
|FullEnergy || 1000zz ||  
|FullEnergy || 1000zz || Infinite
|-
|-
|HP Memory || 30000z ||  
|HP Memory || 30000z || 1
|-
|-
|Recovery200 H || 30000z ||  
|Recovery200 H || 30000z || 1
|-
|-
|TripleCrack * || 2500z ||  
|TripleCrack * || 2500z || 3
|-
|-
|Geddon1 X || 12000z ||  
|Geddon1 X || 12000z || 1
|-
|-
|Meteors R || 45000z ||  
|Meteors R || 45000z || 1
|-
|-
|BigBomb B || 30000z ||  
|BigBomb B || 30000z || 1
|-
|-
|FullCustom * || 18000z ||  
|FullCustom * || 18000z || 1
|-
|-
|ChargeMAX || 25000z  ||  
|ChargeMAX || 25000z  || 1
|-
|-
|BodyPack || 15000z ||  
|BodyPack || 15000z || 1
|-
|-
|HP+200 || 25000z ||  
|HP+200 (Aqua) || 25000z || 1
|-
|-
|HP+300 || 35000z ||  
|HP+300 (Elec) || 35000z || 1
|}
|}


Line 189: Line 189:
!Item || Cost || Stock
!Item || Cost || Stock
|-
|-
|FullEnergy || 5 BF ||  
|FullEnergy || 5 BF || Infinite
|-
|-
|HolyPanel * || 20 BF ||  
|HolyPanel * || 20 BF || 3
|-
|-
|HP Memory || 40 BF ||  
|HP Memory || 40 BF || 1
|-
|-
|FastGauge U || 40 BF ||  
|FastGauge U || 40 BF || 1
|-
|-
|Recovery150 T || 60 BF ||  
|Recovery150 T || 60 BF || 1
|-
|-
|AttackMAX || 80 BF ||  
|AttackMAX || 80 BF || 1
|-
|-
|ChargeMAX || 80 BF ||  
|ChargeMAX || 80 BF || 1
|-
|-
|GrassStage K || 80 BF ||  
|GrassStage K || 80 BF || 1
|-
|-
|AirShoes || 100 BF ||  
|AirShoes || 100 BF || 1
|-
|-
|Custom1 || 120 BF ||  
|Custom1 || 120 BF || 1
|-
|-
|HP+200 || 140 BF ||  
|HP+200 || 140 BF || 1
|-
|-
|LocateEnemy || 160 BF ||  
|LocateEnemy (Wood) || 160 BF || 4
|}
|}


Line 219: Line 219:
!Item || Cost || Stock
!Item || Cost || Stock
|-
|-
|Full Energy || 5 BF ||  
|Full Energy || 5 BF || Infinite
|-
|-
|Navi+20 || 40 BF ||  
|Navi+20 || 40 BF || 1
|-
|-
|LavaStage M || 60 BF ||  
|LavaStage M || 60 BF || 1
|-
|-
|NorthWind * || 60 BF ||  
|NorthWind * || 60 BF || 1
|-
|-
|Barrier100 P || 70 BF ||  
|Barrier100 P || 70 BF || 1
|-
|-
|HP Memory || 130 BF ||  
|HP Memory || 130 BF || 1
|-
|-
|SonicBoom S || 150 BF ||  
|SonicBoom S || 150 BF || 1
|-
|-
|Muramasa M || 180 BF ||  
|Muramasa M || 180 BF || 1
|-
|-
|MegaFolder2 || 250 BF ||  
|MegaFolder2 (Fire) || 250 BF || 1
|-
|-
|AttackMAX || 300 BF ||  
|AttackMAX (None) || 300 BF || 1
|-
|-
|SecondChance || 400 BF ||  
|SecondChance (None) || 400 BF || 1
|-
|-
|HP+500 || 500 BF ||  
|HP+500 (Fire) || 500 BF || 1
|}
|}


[[Category:Rockman EXE Legend of Network]]
[[Category:Rockman EXE Legend of Network]]
[[Category:Shop Locations]]
[[Category:Shop Locations]]

Revision as of 22:17, 3 January 2024

This section is under construction.
The information may not be complete or 100% accurate.

These are the shops in Rockman.EXE Phantom of Network.

Higsby's

Item Cost Stock
FullEnergy 1000z Infinite
HP Memory 2000z 1
HP Memory 6000z 1
HighCannon C 5000z 3
Bubbler F 800z 3
Barrier D 1500z 3
AreaGrab S 2500z 3
M-Cannon G 12000z 1
Geyser L 10000z 2
ElecBlade E 18000z 1
SuperVulcan V 48000z 1

NetDealers

ACDC Area 2

Item Cost Stock
FullEnergy 1000z Infinite
HP Memory 1000z 1
HP Memory 4000z 1
Cannon C 1200z 3
Vulcan1 E 1500z 3
LongSword L 2500z 3
Boomer1 M 4000z 3
CannonBall B 6000z 3
Recovery30 R 1500z 3
CrackOut * 600z 3
PanelReturn * 7000z 1
IceCube * 500z 3

Government Area 1

Item Cost Stock
FullEnergy 1000z Infinite
HP Memory 3000z 1
HP Memory 8000z 1
Spreader M 3500z 3
Tornado L 4000z 3
ElecShock1 D 4000z 3
LineBomb M 4500z 3
Ratton1 C 2500z 1
Invisible * 2500z 3
PanelGrab * 800z 3
RockCube * 1200z 3
AquaBlade 18000z 1

Den Area 1

Item Cost Stock
FullEnergy 1000z Infinite
HPMemory 7000z 1
Vulcan2 H 5500z 3
AquaSword A 4800z 3
WideBlade S 10000z 2
Recovery50 L 5500z 3
AreaGrab * 3000z 3
SneakRun (None) 9000z 4
ElementBatch (Fire) 4000z 2
ElementBatch (Aqua) 4000z 2
ElementBatch (Elec) 4000z 2
ElementBatch (Wood) 4000z 2

Undernet 2

Item Cost Stock
FullEnergy 1000z Infinite
HP Memory 9000z 1
HP Memory 15000z 1
Lance A 11000z 1
Mine H 15000z 1
Recovery150 C 15000z
AntiFire K 19000z 1
AntiWater D 19000z 1
AntiElec H 19000z 1
AntiWood M 19000z 1
MegaFolder1 15000z 1
Collect 23000z 1

Secret Area 1

Item Cost Stock
FullEnergy 1000zz Infinite
HP Memory 30000z 1
Recovery200 H 30000z 1
TripleCrack * 2500z 3
Geddon1 X 12000z 1
Meteors R 45000z 1
BigBomb B 30000z 1
FullCustom * 18000z 1
ChargeMAX 25000z 1
BodyPack 15000z 1
HP+200 (Aqua) 25000z 1
HP+300 (Elec) 35000z 1

BugFrag Traders

Den Area 3

Item Cost Stock
FullEnergy 5 BF Infinite
HolyPanel * 20 BF 3
HP Memory 40 BF 1
FastGauge U 40 BF 1
Recovery150 T 60 BF 1
AttackMAX 80 BF 1
ChargeMAX 80 BF 1
GrassStage K 80 BF 1
AirShoes 100 BF 1
Custom1 120 BF 1
HP+200 140 BF 1
LocateEnemy (Wood) 160 BF 4

Undernet 4

Item Cost Stock
Full Energy 5 BF Infinite
Navi+20 40 BF 1
LavaStage M 60 BF 1
NorthWind * 60 BF 1
Barrier100 P 70 BF 1
HP Memory 130 BF 1
SonicBoom S 150 BF 1
Muramasa M 180 BF 1
MegaFolder2 (Fire) 250 BF 1
AttackMAX (None) 300 BF 1
SecondChance (None) 400 BF 1
HP+500 (Fire) 500 BF 1