Shop Locations (LoN): Difference between revisions

From The Rockman EXE Zone Wiki

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!Item || Cost || Stock
!Item || Cost || Stock
|-
|-
|FullEnergy || 1000z ||  
|FullEnergy || 1000z || Infinite
|-
|-
|Unlocker || 4000z ||  
|Unlocker || 4000z || Infinite
|-
|-
|HP Memory || 3000z ||  
|HP Memory || 3000z || 1
|-
|-
|HP Memory || 8000z ||  
|HP Memory || 8000z || 1
|-
|-
|HighCannon M || 5000z ||  
|HiCannon M || 5000z || Infinite
|-
|-
|LineBomb E || 4000z ||  
|LineBomb E || 4000z || Infinite
|-
|-
|Geyser G || 15000z ||  
|Geyser G || 15000z || 1
|-
|-
|LongBlade M || 14000z ||  
|LongBlde M || 14000z || Infinite
|-
|-
|Recovery80 H || 7000z ||  
|Recov80 H || 7000z || Infinite
|-
|-
|AreaGrab S  || 6000z ||  
|AreaGrab S  || 6000z || Infinite
|-
|-
|PanelReturn * || 4000z ||  
|PnlRetrn * || 4000z || Infinite
|-
|-
|HeroSword P || 32000z ||  
|HeroSwrd P || 32000z || Infinite
|}
|}


Line 40: Line 40:
!Item || Cost || Stock
!Item || Cost || Stock
|-
|-
|FullEnergy || 1000z ||  
|FullEnergy || 1000z || Infinite
|-
|-
|HP Memory || 1000z ||  
|HP Memory || 1000z || 1
|-
|-
|HP Memory || 4000z ||  
|HP Memory || 4000z || 1
|-
|-
|HighCannon L || 5000z ||  
|HiCannon L || 5000z || Infinite
|-
|-
|HeatShot B || 3500z ||  
|HeatShot B || 3500z || 2
|-
|-
|Bubbler B || 4500z ||  
|Bubbler B || 4500z || 1
|-
|-
|MarkCannon1 S || 3000z ||  
|MrkCan1 S || 3000z || Infinite
|-
|-
|Thunder1 * || 2800z ||  
|Thunder1 * || 2800z || 2
|-
|-
|Katana1 D  || 5000z ||  
|Katana1 D  || 5000z || Infinite
|-
|-
|Boomer1 K  || 4800z ||  
|Boomer1 K  || 4800z || Infinite
|-
|-
|DoubleShot * || 6500z ||  
|DublShot * || 6500z || 3
|-
|-
|PanelGrab * || 3000z ||  
|PanlGrab * || 3000z || Infinite
|}
|}


Line 70: Line 70:
!Item || Cost || Stock
!Item || Cost || Stock
|-
|-
|FullEnergy || 1000z ||  
|FullEnergy || 1000z || Infinite
|-
|-
|HP Memory || 2000z ||  
|HP Memory || 2000z || 1
|-
|-
|HP Memory || 6000z ||  
|HP Memory || 6000z || 1
|-
|-
|Vulcan1 D || 2300z ||  
|Vulcan1 D || 2300z || Infinite
|-
|-
|Shotgun D || 2500z ||  
|ShotGun D || 2500z || 1
|-
|-
|Tornado R || 6000z ||  
|Tornado R || 6000z || Infinite
|-
|-
|CannonBall Z || 8000z ||  
|CannBall Z || 8000z || Infinite
|-
|-
|TripleShot J || 9000z ||  
|TrplShot J || 9000z || Infinite
|-
|-
|RockCube * || 3800z ||  
|RockCube * || 3800z || Infinite
|-
|-
|Recovery50 * || 5200z ||  
|Recov50 * || 5200z || 2
|-
|-
|Invisible * || 6800z ||  
|Invisibl * || 6800z || 1
|-
|-
|CopyDamage * || 3700z ||  
|CopyDmg * || 3700z || Infinite
|}
|}


Line 100: Line 100:
!Item || Cost || Stock
!Item || Cost || Stock
|-
|-
|FullEnergy || 1000z ||  
|FullEnergy || 1000z || Infinite
|-
|-
|HP Memory || 9000z ||  
|HP Memory || 9000z || 1
|-
|-
|HP Memory || 16000z ||  
|HP Memory || 16000z || 1
|-
|-
|Vulcan2 C || 5500z ||  
|Vulcan2 C || 5500z || Infinite
|-
|-
|BubbleSide B || 8000z ||  
|BublSide B || 8000z || 1
|-
|-
|TankCannon1 * || 4000z ||  
|TankCan1 * || 4000z || 1
|-
|-
|Blizzard G || 10000z ||
|Blizzard G || 10000z || Infinite
|-
|-
|FastGauge E || 17000z ||  
|FstGauge E || 17000z || 2
|-
|-
|Custom1 || 18000z ||  
|Custom1 || 18000z || 1
|-
|-
|LocateEnemy || 20000z ||   
|LocEnemy || 20000z ||  1
|-
|-
|SneakRun || 10000z ||  
|SneakRun || 10000z || 3
|-
|-
|Attack+1 || 8000z ||  
|Attack+1 || 8000z || 1
|}
|}


Line 130: Line 130:
!Item || Cost || Stock
!Item || Cost || Stock
|-
|-
|FullEnergy || 1000z ||  
|FullEnergy || 1000z || Infinite
|-
|-
|HP Memory || 12000z ||  
|HP Memory || 12000z || 1
|-
|-
|HP Memory || 18000z ||  
|HP Memory || 18000z || 1
|-
|-
|M-Cannon T || 10800z ||  
|M-Cannon T || 10800z || Infinite
|-
|-
|AirHockey M || 9500z ||  
|AirHocky M || 9500z || 1
|-
|-
|Asteroid2 U || 11000z ||  
|Astroid2 U || 11000z || Infinite
|-
|-
|SuperVulcan V || 48000z ||  
|SuprVulc V || 48000z || Infinite
|-
|-
|MegaFolder2 || 15000z ||  
|MegFldr1 || 15000z || 1
|-
|-
|AirShoes || 18000z ||  
|AirShoes || 18000z || 1
|-
|-
|FloatShoes || 10000z ||  
|FlotShoe || 10000z || 1
|-
|-
|LocateEnemy || 24000z ||  
|LocEnemy || 24000z || 2
|-
|-
|HP+200 || 16000z ||  
|HP+200 || 16000z || 1
|}
 
===Undernet 2===
{| class="wikitable"
|-
!Item || Cost || Stock
|-
|FullEnergy || 1000z || Infinite
|-
|HP Memory || 7000z || 1
|-
|HP Memory || 15000z || 1
|-
|HeatShot H || 3500z || 1
|-
|WideSht1 C || 4000z || 2
|-
|IceBall C || 10000z || 1
|-
|Sword S || 3800z || Infinite
|-
|Magnum1 L || 7900z || Infinite
|-
|Recov80 * || 7000z || 1
|-
|Charge+1 || 6000z || 1
|-
|ArmT+1 || 5000z || 1
|-
|HP+50 || 3000z || 1
|}
|}


Line 160: Line 190:
!Item || Cost || Stock
!Item || Cost || Stock
|-
|-
|FullEnergy || 1000z ||  
|FullEnergy || 1000z || Infinite
|-
|-
|HP Memory || 30000z ||  
|HP Memory || 30000z || 1
|-
|-
|HP Memory || 50000z ||  
|HP Memory || 50000z || 1
|-
|-
|PoisonBall A || 16000z ||  
|PoisBall A || 16000z || Infinite
|-
|-
|TimeBomb3 H || 17500z ||  
|TimeBom3 H || 17500z || 1
|-
|-
|CurseShield3 L || 11800z ||  
|CrsShld3 L || 11800z || 1
|-
|-
|SlowGauge * || 13000z ||  
|SloGauge * || 13000z || 1
|-
|-
|FastGauge * || 17000z ||  
|FstGauge * || 17000z || 1
|-
|-
|BigBomb B || 40000z ||  
|BigBomb B || 40000z || Infinite
|-
|-
|MegaHurricane H || 42000z ||  
|M-Huricn H || 42000z || Infinite
|-
|-
|Meteors R || 41000z ||  
|Meteors R || 41000z || Infinite
|-
|-
|ChargeMAX || 16000z ||  
|ChargMAX || 16000z || 1
|}
|}


==BugFrag Traders==
==BugFrag Traders==


===Departure Desk Comp===
===Departure Counter Comp===
{| class="wikitable"
{| class="wikitable"
|-
|-
!Item || Cost || Stock
!Item || Cost || Stock
|-
|-
|FullEnergy || 5 BF ||  
|FullEnergy || 5 BF || Infinite
|-
|-
|Unlocker || 20 BF ||  
|Unlocker || 20 BF || Infinite
|-
|-
|HP Memory || 60 BF ||  
|HP Memory || 60 BF || 1
|-
|-
|ElecPulse2 F || 40 BF ||  
|ElcPuls2 F || 40 BF || Infinite
|-
|-
|CrossBomb K || 40 BF ||  
|CrosBomb K || 40 BF || Infinite
|-
|-
|WideBlade B || 80 BF ||  
|WideBlde B || 80 BF || 1
|-
|-
|AntiFire K || 60 BF ||  
|AntiFire K || 60 BF || 2
|-
|-
|AntiWater D || 60 BF ||  
|AntiWatr D || 60 BF || 2
|-
|-
|AntiElec H || 60 BF ||  
|AntiElec H || 60 BF || 2
|-
|-
|AntiWood M || 60 BF ||  
|AntiWood M || 60 BF || 2
|-
|-
|Navi+20 * || 100 BF ||  
|Navi+20 * || 100 BF || 1
|-
|-
|HP+100 || 50 BF ||  
|HP+100 || 50 BF || 1
|}
|}


Line 222: Line 252:
!Item || Cost || Stock
!Item || Cost || Stock
|-
|-
|FullEnergy || 5 BF ||  
|FullEnergy || 5 BF || Infinite
|-
|-
|Unlocker || 20 BF ||  
|Unlocker || 20 BF || Infinite
|-
|-
|HP Memory || 100 BF ||  
|HP Memory || 100 BF || 1
|-
|-
|HP Memory || 300 BF ||  
|HP Memory || 300 BF || 1
|-
|-
|Vulcan3 L || 60 BF ||  
|Vulcan3 L || 60 BF || Infinite
|-
|-
|Boomer3 T || 50 BF ||  
|Boomer3 T || 50 BF || Infinite
|-
|-
|Mine A || 80 BF ||  
|Mine A || 80 BF || 2
|-
|-
|Barrier200 K || 170 BF ||  
|Barr200 K || 170 BF || Infinite
|-
|-
|BusterPack || 150 BF ||  
|BustPack || 150 BF || 1
|-
|-
|HP+300 || 250 BF ||  
|HP+300 || 250 BF || 1
|-
|-
|BodyPack || 350 BF ||  
|BodyPack || 350 BF || 1
|-
|-
|Custom2 || 450 BF ||  
|Custom2 || 450 BF || 1
|}
|}


[[Category:Rockman EXE Legend of Network]]
[[Category:Rockman EXE Legend of Network]]
[[Category:Shop Locations]]
[[Category:Shop Locations]]

Revision as of 21:53, 11 April 2024

This section is under construction.
The information may not be complete or 100% accurate.

These are the shops in Rockman.EXE Legend of Network.

Higsby's

Item Cost Stock
FullEnergy 1000z Infinite
Unlocker 4000z Infinite
HP Memory 3000z 1
HP Memory 8000z 1
HiCannon M 5000z Infinite
LineBomb E 4000z Infinite
Geyser G 15000z 1
LongBlde M 14000z Infinite
Recov80 H 7000z Infinite
AreaGrab S 6000z Infinite
PnlRetrn * 4000z Infinite
HeroSwrd P 32000z Infinite

NetDealers

ACDC Area 2

Item Cost Stock
FullEnergy 1000z Infinite
HP Memory 1000z 1
HP Memory 4000z 1
HiCannon L 5000z Infinite
HeatShot B 3500z 2
Bubbler B 4500z 1
MrkCan1 S 3000z Infinite
Thunder1 * 2800z 2
Katana1 D 5000z Infinite
Boomer1 K 4800z Infinite
DublShot * 6500z 3
PanlGrab * 3000z Infinite

Government Area 2

Item Cost Stock
FullEnergy 1000z Infinite
HP Memory 2000z 1
HP Memory 6000z 1
Vulcan1 D 2300z Infinite
ShotGun D 2500z 1
Tornado R 6000z Infinite
CannBall Z 8000z Infinite
TrplShot J 9000z Infinite
RockCube * 3800z Infinite
Recov50 * 5200z 2
Invisibl * 6800z 1
CopyDmg * 3700z Infinite

Att Area 2

Item Cost Stock
FullEnergy 1000z Infinite
HP Memory 9000z 1
HP Memory 16000z 1
Vulcan2 C 5500z Infinite
BublSide B 8000z 1
TankCan1 * 4000z 1
Blizzard G 10000z Infinite
FstGauge E 17000z 2
Custom1 18000z 1
LocEnemy 20000z 1
SneakRun 10000z 3
Attack+1 8000z 1

Sink Area 2

Item Cost Stock
FullEnergy 1000z Infinite
HP Memory 12000z 1
HP Memory 18000z 1
M-Cannon T 10800z Infinite
AirHocky M 9500z 1
Astroid2 U 11000z Infinite
SuprVulc V 48000z Infinite
MegFldr1 15000z 1
AirShoes 18000z 1
FlotShoe 10000z 1
LocEnemy 24000z 2
HP+200 16000z 1

Undernet 2

Item Cost Stock
FullEnergy 1000z Infinite
HP Memory 7000z 1
HP Memory 15000z 1
HeatShot H 3500z 1
WideSht1 C 4000z 2
IceBall C 10000z 1
Sword S 3800z Infinite
Magnum1 L 7900z Infinite
Recov80 * 7000z 1
Charge+1 6000z 1
ArmT+1 5000z 1
HP+50 3000z 1

Atlampia Area 2

Item Cost Stock
FullEnergy 1000z Infinite
HP Memory 30000z 1
HP Memory 50000z 1
PoisBall A 16000z Infinite
TimeBom3 H 17500z 1
CrsShld3 L 11800z 1
SloGauge * 13000z 1
FstGauge * 17000z 1
BigBomb B 40000z Infinite
M-Huricn H 42000z Infinite
Meteors R 41000z Infinite
ChargMAX 16000z 1

BugFrag Traders

Departure Counter Comp

Item Cost Stock
FullEnergy 5 BF Infinite
Unlocker 20 BF Infinite
HP Memory 60 BF 1
ElcPuls2 F 40 BF Infinite
CrosBomb K 40 BF Infinite
WideBlde B 80 BF 1
AntiFire K 60 BF 2
AntiWatr D 60 BF 2
AntiElec H 60 BF 2
AntiWood M 60 BF 2
Navi+20 * 100 BF 1
HP+100 50 BF 1

Undernet 4

Item Cost Stock
FullEnergy 5 BF Infinite
Unlocker 20 BF Infinite
HP Memory 100 BF 1
HP Memory 300 BF 1
Vulcan3 L 60 BF Infinite
Boomer3 T 50 BF Infinite
Mine A 80 BF 2
Barr200 K 170 BF Infinite
BustPack 150 BF 1
HP+300 250 BF 1
BodyPack 350 BF 1
Custom2 450 BF 1