Patch Cards in Mega Man Battle Network 6: Difference between revisions

From The Rockman EXE Zone Wiki

 
(29 intermediate revisions by 3 users not shown)
Line 1: Line 1:
Using the e-Reader+, both versions of [[Mega Man Battle Network 6]] can scan e-Reader cards to further customize their MegaMan, as well as other features. In the [[Mega Man Battle Network Legacy Collection]], this feature is called '''Patch Cards'''.  
'''Patch Cards''' (改造カード Modification Card), also known as '''Mod Cards''', is a feature using the Card e-Reader+ on the GBA and an extra built-in feature on the [[Mega Man Battle Network Legacy Collection]]. Both versions of [[Mega Man Battle Network 6]] can scan in cards to further customize their MegaMan, as well as other features.


===Information===
===Information===
e-Reader cards for MMBN6 come in 4 categories: Mod Cards, Item Cards, Event Cards and Rare Chip Distribution Cards following in MMBN5's footsteps. All four types were distributed via Booster Packs with two parts, various EXE merchandise such as Guides and unique Japanese exclusive events.
Patch Cards for MMBN6 come in 4 categories: Patch Cards, Item Cards, Event Cards and Rare Chip Distribution Cards following in MMBN5's footsteps. All four types were distributed via Booster Packs with two parts, various EXE merchandise such as Guides and unique Japanese exclusive events.


===Mod Cards===
====Changes from [[Patch Cards in Mega Man Battle Network 5|Battle Network 5]]====
AKA Patch Cards. Mod Cards can be used to enhance your MegaMan with Abilities not possible normally. BN6 Introduced an MB system, which is kept for BN6 and works exactly in the same fashion.
*The BugStop NCP no longer fixes bugs from Patch Cards. In the Japanese GBA version and Legacy Collection of BN5, it was possible for the BugStop NCP to do this.
*There are now Patch Cards that unlocks jobs in the Request BBS. These jobs include rewards for some items that are nowhere else in-game.
*The free item cards now include a few items that are only available from the cards and nowhere else in-game.


Each card has a certain MB value, with MegaMan having a storage limit of 80 MB. Cards with higher MB generally have better Abilities. Individual cards can be turned on or off when needed, but this does not lower their MB use. This means that previous cards must be deleted when scanning new mod cards. All ModCard effects take place after NaviCust changes.
===Patch Cards===
Patch Cards can be used to enhance your MegaMan with Abilities not possible normally. BN6 Introduced an MB system that works exactly in the same fashion.


====Mod Card Menu====
Each card has a certain MB value, with MegaMan having a storage limit of 80 MB. Cards with higher MB generally have better Abilities. Individual cards can be turned on or off when needed, but this does not lower their MB use. This means that previous cards must be deleted when scanning new Patch Cards. All Patch Card effects take place after NaviCust changes.
Entering a Mod Card will unlock a 4th screen in the MegaMan menu that will show a detailed status. This screen will remain even if all Mod Cards are deleted. All of MegaMan’s accumulated stats, current active abilities, and current bugs will be shown here.
 
*The order of the Patch Cards equipped are important. The lowest placed card that is equipped will overwrite any conflicting effects from upper placed cards.
 
====Patch Card Menu====
Entering a Patch Card will unlock a 4th screen in the MegaMan menu that will show a detailed status. This screen will remain even if all Patch Cards are deleted. All of MegaMan’s accumulated stats, current active abilities, and current bugs will be shown here.


====Types of Effects====
====Types of Effects====
Line 44: Line 51:
|Buster Addition: <attack>||Grants that ability to MegaMan's MegaBuster normal shot.
|Buster Addition: <attack>||Grants that ability to MegaMan's MegaBuster normal shot.
|-
|-
|B PwrAtk: <attack>|| Instead of ChargeShothot PowerAttack, MegaMan's B Button PowerAttack becomes that attack. <ul><li>B PwrAtk: ChargeShot - This negative ability makes MegaMan’s PowerAttack become his default ChargeShothot.
|B PwrAtk: <attack>|| Instead of ChargeShot PowerAttack, MegaMan's B Button PowerAttack becomes that attack. <ul><li>B PwrAtk: ChargeShot - This negative ability makes MegaMan’s PowerAttack become his default ChargeShot.
|-
|-
|ChargeShot Addition: <ability>|| Grants that ability to MegaMan's ChargeShothot PowerAttack.
|ChargeShot Addition: <ability>|| Grants that ability to MegaMan's ChargeShot PowerAttack.
|-
|-
|ON: <program>||MegaMan gains that Program's ability.
|ON: <program>||MegaMan gains that Program's ability.
|-
|-
|OFF: <program>||If MegaMan has that Program active in the NaviCust or as a lower tier ModCard, it is disabled.
|OFF: <program>||If MegaMan has that Program active in the NaviCust or as a lower tier card, it is disabled.
|-
|-
|First <chip effect>||MegaMan starts the battle with that effect.
|First <chip effect>||MegaMan starts the battle with that effect.
Line 64: Line 71:
*Custom HP Bug: MegaMan loses HP in the Custom Screen.
*Custom HP Bug: MegaMan loses HP in the Custom Screen.
*Battle HP Bug: MegaMan loses HP in the battlefield.
*Battle HP Bug: MegaMan loses HP in the battlefield.
*Buster Blank Bug: The default MegaBuster has a chance to fire blank shots, but also ChargeShothots.
*Buster Blank Bug: The default MegaBuster has a chance to fire blank shots, but also ChargeShots.
*Movement Bug: MegaMan can only move to the edges of his field.
*Movement Bug: MegaMan can only move to the edges of his field.
*Damage Bug: When MegaMan is flinched, knocked back, or pulled in battle, he receives that effect.
*Damage Bug: When MegaMan is flinched, knocked back, or pulled in battle, he receives that effect.
*Emotion Bug: MegaMan's [[Emotion Window]] changes rapidly.
*Emotion Window Bug: MegaMan's [[Emotion Window]] changes rapidly.
*Status Bug: MegaMan starts the battle either confused, blind, invisible, or invincible.
*Status Bug: MegaMan starts the battle either confused, blind, invisible, or invincible.
|-
|-
|BugFix: <bug>||If MegaMan has that bug in the NaviCust or as a lower tier ModCard, it is fixed.
|Repair: <bug>||If MegaMan has that bug in the NaviCust or as a lower tier card, it is fixed.
|}
|}


===Mod Card List===
===Patch Card List===
The English names of these cards are translated and matched up to localized English names whenever possible.
The English names of these cards are translated and matched up to localized English names whenever possible.


Line 177: Line 184:
*B PwrAtk: BlackBomb
*B PwrAtk: BlackBomb
||
||
*Bug: Emotion Bug
*Bug: Emotion Window Bug
|| 10 MB
|| 10 MB
|-
|-
|137-A014|| Numbers <br> ナンバーズ ||
|137-A014|| Number <br> ナンバーズ ||
*Custom +1
*Custom +1
*Mega Folder +1
*MegaFolder +1
*Giga Folder +1
*GigaFolder +1
||
||
*Bug: Custom HP Bug LV3
*Bug: Custom HP Bug LV3
Line 192: Line 199:
*Elec Body
*Elec Body
*ON: Float Shoes
*ON: Float Shoes
*ChargeShot Addition: Magnet Pull
*ChargeShot Addition: Pull
||
||
*HP -5%
*HP -5%
Line 205: Line 212:
|-
|-
|137-A017|| BomBoy <br> ボムボーイ ||
|137-A017|| BomBoy <br> ボムボーイ ||
*Buster Addition: 1 square back
*Buster Addition: 1 square knock back
*Fix: Move Warp
*Repair: Movement Bug
*Fix: Move Panel Change
*Repair: Move Panel Change
||
||
*OFF: ChargeShot Addition
*OFF: ChargeShot Addition
Line 216: Line 223:
*HP +90
*HP +90
*ChargeShot Addition: Grass Panel
*ChargeShot Addition: Grass Panel
*Fix: Damage Bug
*Repair: Damage Bug
||  
||  
||13 MB
||13 MB
Line 223: Line 230:
*Elec Body
*Elec Body
*HP +5%
*HP +5%
*Fix: Custom Damage Bug
*Repair: Custom Damage Bug
||  
||  
*Attack -1
*Attack -1
Line 231: Line 238:
*Elec Body
*Elec Body
*HP +50
*HP +50
*Fix: Status Bug
*Repair: Status Bug
*Fix: Emotion Bug
*Repair: Emotion Window Bug
||  
||  
||16 MB
||16 MB
Line 370: Line 377:
*ElecBody
*ElecBody
*HP+240
*HP+240
*B+Left: Magnet
*B+Left: Magnetize (immobilizes enemy)
||
||
*OFF: ChargeShot Addition
*OFF: ChargeShot Addition
Line 411: Line 418:
|137-A043|| VideoMan ||  
|137-A043|| VideoMan ||  
*FastGauge
*FastGauge
*ChargeShot Addition: Right Arrow Panel  
*ChargeShot Addition: Left Arrow Panel  
||
||
*HP -10%
*HP -10%
Line 422: Line 429:
||
||
*Bug: Custom Damage Bug (40 dmg)
*Bug: Custom Damage Bug (40 dmg)
*Bug: Emotion Bug
*Bug: Emotion Window Bug
||29 MB
||29 MB
|-
|-
Line 428: Line 435:
*MegaFolder +1
*MegaFolder +1
*Repair: Battle HP Bug
*Repair: Battle HP Bug
*Repair: Emotion Bug
*Repair: Emotion Window Bug
*Repair: Panel Bug
*Repair: Panel Bug
||
||
Line 445: Line 452:
*ON: AirShoes
*ON: AirShoes
*ON: Beat
*ON: Beat
*ChargeShot Addition: Chip Destroy (destroys enemy held chip)
*ChargeShot Addition: Chip Destruction (destroys enemy held chip)
||
||
*Bug: Damage Confusion Bug (16 sec)
*Bug: Damage Confusion Bug (16 sec)
Line 459: Line 466:
|137-A049|| EraseMan ||  
|137-A049|| EraseMan ||  
*MegaFolder +1
*MegaFolder +1
*ChargeShot Addition: Erase Bug (chance of Battle HP bug vs bosses/NetworkDuels, instant delete viruses)
*ChargeShot Addition: Instant Delete (chance of Battle HP bug vs bosses/NetworkDuels, instant delete viruses)
||
||
*HP -10%
*HP -10%
Line 574: Line 581:
*ElecBody
*ElecBody
*HP +30
*HP +30
*ChargeShot Addition: Left Arrow Panel
*ChargeShot Addition: Right Arrow Panel
||
||
*OFF: Buster Addition
*OFF: Buster Addition
Line 599: Line 606:
*Charge +1
*Charge +1
*ON: SuperArmor
*ON: SuperArmor
*Repair: Emotion Bug
*Repair: Emotion Window Bug
||
||
||10 MB
||10 MB
Line 683: Line 690:
*B PwrAtk: ElecPulse
*B PwrAtk: ElecPulse
||
||
*Bug: Emotion Bug
*Bug: Emotion Window Bug
||13 MB
||13 MB
|-
|-
Line 713: Line 720:
*HP+20
*HP+20
||
||
*Bug: Emotion Bug
*Bug: Emotion Window Bug
*Bug: Status Bug LV1
*Bug: Status Bug LV1
||05 MB
||05 MB
Line 766: Line 773:
|137-B035|| AirMan ||
|137-B035|| AirMan ||
*HP +150
*HP +150
*Buster Addition: Back all the way
*Buster Addition: Knock back all the way
*B PwrAtk:Tornado
*B PwrAtk: Tornado
*Repair: Buster Blank Bug
*Repair: Buster Blank Bug
||
||
Line 855: Line 862:
|137-B046|| SearchMan ||
|137-B046|| SearchMan ||
*HP +5%
*HP +5%
*ON: ChipShuffle
*ON: Search Shuffle
*B PwrAtk: CircleGun
*B PwrAtk: CircleGun
||
||
Line 914: Line 921:
*Buster Addition: Grass Panel
*Buster Addition: Grass Panel
*ChargeShot Addition: Ice Panel
*ChargeShot Addition: Ice Panel
*Repair: Move Panel Change Bug
||
||
*B PwrAtk: ChargeShot
*B PwrAtk: ChargeShot
Line 931: Line 939:
*B PwrAtk: DarkSword
*B PwrAtk: DarkSword
||
||
*Bug: Emotion Bug
*Bug: Emotion Window Bug
*Bug: Battle HP Bug LV4
*Bug: Battle HP Bug LV4
||80 MB
||80 MB
Line 1,005: Line 1,013:
[[File:Bass_Cross_e-card.jpg|320px]]
[[File:Bass_Cross_e-card.jpg|320px]]


[[Cross_MegaMan#BassCross_MegaMan|BassCross MegaMan]] is a unique card that works not only in [[Card_e-Reader_in_Mega_Man_Battle_Network_5#BassCross_MegaMan |MMBN5]], but also in MMBN5. Its effect varies between versions. Unlike in MMBN5, the mods this time will not alter MegaMan's look. Gregar’s version is considered power-type, Falzar version is considered speed-type.
[[Cross_MegaMan#BassCross_MegaMan|BassCross MegaMan]] is a unique card that works not only in [[Card_e-Reader_in_Mega_Man_Battle_Network_5#BassCross_MegaMan |MMBN5]], but also in MMBN6. Its effect varies between versions. Unlike in MMBN5, the mods this time will not alter MegaMan's look. Gregar’s version is considered power-type, Falzar version is considered speed-type.


{| class="wikitable"
{| class="wikitable"
Line 1,033: Line 1,041:


===Event Cards===
===Event Cards===
BN6 returned the [[Request BBS]] from BN2 and BN3, where you take on jobs to help solve problems for a reward. Although you are unable to take on jobs with a higher rank than you currently are, which are denoted by stars on the help board.
BN6 returned the [[Request BBS (MMBN6)|Request BBS]] from BN2 and BN3, where you take on jobs to help solve problems for a reward. Although you are unable to take on jobs with a higher rank than you currently are, which are denoted by stars on the help board.


Completing requests will increase your rank up to Master. A requirement for fighting ProtoMan FZ and obtaining his mark on the title screen. Of these, 10 Requests are e-Reader cards.
Completing requests will increase your rank up to Master. A requirement for fighting ProtoMan FZ and obtaining his mark on the title screen. Of these, 10 Requests are e-Reader cards.
Line 1,061: Line 1,069:
|-
|-
|137-D007||Request: Self Research <br>  じゆうけんきゅう<br>||
|137-D007||Request: Self Research <br>  じゆうけんきゅう<br>||
*[[Request_BBS#Anubis_soft-lock|Soft-Lock warning in JP version]]. Make sure to obtain Anubis P before accepting.
*[[Glitches_in_Mega_Man_Battle_Network_6#Anubis_progress_lock|Soft-Lock warning in JP version]]. Make sure to obtain Anubis P before accepting.
*Science Textbook (Beat NCP Lotto Number)
*Science Textbook (Beat NCP Lotto Number)
|-
|-
Line 1,086: Line 1,094:
!|ID Number ||Name || Rewards
!|ID Number ||Name || Rewards
|-
|-
|137-E001|| 熱斗のおこづかい前借り <br> Lan's Early Allowance||
|137-E001||Lan's Allowance Advance <br> 熱斗のおこづかい前借り ||
*1,000z
*1,000z
|-
|-
|137-E002||メイルのたからもの<br>Mayl's Treasures||
|137-E002||Mayl's Treasure <br> メイルのたからもの ||
*Roll R
*Roll R
*Roll V2 R
*Roll V2 R
*Roll V3 R     
*Roll V3 R     
|-
|-
|137-E003||デカオの必勝プログラム<br>Dex's Ace Program||
|137-E003||Dex's Key to Victory <br> デカオの必勝プログラム <br> (Dex's Ace Program)||
*HP+500 NCP (Green)
*HP+500 NCP (Green)
|-
|-
|136-E004||チサオの非常用サブチップ<br>Chisao's Emergency SubChips||
|136-E004||Chisao's Emergency Sub Chip <br> チサオの非常用サブチップ ||
*4 FullEnrg
*4 FullEnrg
|-
|-
|137-E005||やいとの自慢のレアチップ<br>Yai's Prized Rare Chips||
|137-E005||Yai's Pride <br> やいとの自慢のレアチップ <br> (Yai's Prized Rare Chips)||
*Meteors R
*Meteors R
*Guardian O
*Guardian O
*FullCust *
*FullCust *
|-
|-
|137-E006||コジローのイタズラ<br>Mick's Prank||
|137-E006||Mick's Trick <br> コジローのイタズラ ||
*10 BugFrags
*10 BugFrags
|-
|-
|137-E007|| プログラムくんのサブチップ<br>Mr. Prog's SubChips||
|137-E007||Mr. Progs' Sub Chips <br> プログラムくんのサブチップ ||
*SbChpSet (One of every SubChip)
*SbChpSet (One of every SubChip)
|-
|-
|137-E008||マッハ先生の鉄拳<br>Mr. Mach's Iron Fist||
|137-E008||Joe Mach's Fists <br> マッハ先生の鉄拳 <br> (Mr. Mach's Iron Fist)||
*Attack Max NCP (Red)
*AttackMax NCP (Red)
|-
|-
|137-E009||クロヒゲのショーのギャラ<br>Blackbeard's Show Proceeds||
|137-E009||Entry Fee for Blackbeard's Show <br> クロヒゲのショーのギャラ ||
*2000z
*2000z
|-
|-
|137-E010||リーガルの研究<br>Regal's Research||
|137-E010||Dr. Regal's Research <br> リーガルの研究 <br> (Regal's Research) ||
*30 BugFrags
*30 BugFrags
|-
|-
|137-E011||ヒノケン先生の教材<br>Mr. Match's Course Material||  
|137-E011||Mr. Match's Lesson Plans <br> ヒノケン先生の教材 ||  
*HeatMan H
*HeatMan H
*HeatMan{{EX}} H
*HeatMan{{EX}} H
*HeatMan{{SP}} H
*HeatMan{{SP}} H
|-
|-
|137-E012||エレキ夫人のボディガード<br>Ms. Zap's Bodyguards||
|137-E012||Ms. Zap's Bodyguard <br> エレキ夫人のボディガード ||
*ElecMan E
*ElecMan E
*ElecMan{{EX}} E
*ElecMan{{EX}} E
*ElecMan{{SP}} E
*ElecMan{{SP}} E
|-
|-
|137-E013||パクチーの料理道具<br>Pat's Cookware||
|137-E013||Ms. Fahran's Cutlery <br> パクチーの料理道具 <br> (Pat's Cutlery)||
*SlashMan S
*SlashMan S
*SlashMn{{EX}} S
*SlashMn{{EX}} S
*SlashMn{{SP}} S
*SlashMn{{SP}} S
|-
|-
|137-E014||ダーク・キリサキの闇稼業<br>Dark Scyth's Shady Dealings||
|137-E014||Dark Scyth's Shady Business <br> ダーク・キリサキの闇稼業 ||
*EraseMan K
*EraseMan K
*EraseMn{{EX}} K
*EraseMn{{EX}} K
*EraseMn{{SP}} K
*EraseMn{{SP}} K
|-
|-
|137-E015||鉄国男の乗車券 <br>Al's Train Ticket||
|137-E015||Al's Boarding Ticket <br> 鉄国男の乗車券 ||
*ChargeMan C
*ChargeMan C
*ChargeMn{{EX}} C
*ChargeMn{{EX}} C
*ChargeMn{{SP}} C
*ChargeMn{{SP}} C
|-
|-
|137-E016||舟子の教育実習<br>Shuko's Teaching License||
|137-E016||Shuko's Practicum <br> 舟子の教育実習 ||
*AquaMan A
*AquaMan A
*AquaMn{{EX}} A
*AquaMn{{EX}} A
*AquaMn{{SP}} A
*AquaMn{{SP}} A
|-
|-
|137-E017||ディンゴのおたけびト<br>Dingo's Battle Cry||
|137-E017||Dingo's Battle Cry <br> ディンゴのおたけびト ||
*TmhwkMn T
*TmhwkMn T
*TmhwkMn{{EX}} T
*TmhwkMn{{EX}} T
*TmhwkMn{{SP}} T
*TmhwkMn{{SP}} T
|-
|-
|137-E018||風天老子の修行<br>Feng-Tian's Training||
|137-E018||Master Feng-Tian's Instruction <br> 風天老子の修行||
*TenguMan T
*TenguMan T
*TenguMn{{EX}} T
*TenguMn{{EX}} T
*TenguMn{{SP}} T
*TenguMn{{SP}} T
|-
|-
|137-E019||土太郎のドリル魂!<br>Moliarty's Drilling Spirit!||
|137-E019||Moliarty's Drill Soul! <br> 土太郎のドリル魂!||
*GroundMn G
*GroundMn G
*GroundMn{{EX}} G
*GroundMn{{EX}} G
*GroundMn{{SP}} G
*GroundMn{{SP}} G
|-
|-
|137-E020||ミスタープレスのリサイクル<br>Mr. Press' Recycling ||
|137-E020||Mr. Press's Recycling <br> ミスタープレスのリサイクル ||
*DustMan D
*DustMan D
*DustMan{{EX}} D
*DustMan{{EX}} D
Line 1,177: Line 1,185:
!|ID Number ||Name || Rewards
!|ID Number ||Name || Rewards
|-
|-
|137-F001||パパのデバッグテクニック<br>Dad's Debug Technique||
|137-F001||Dad's Debug Techniques <br> パパのデバッグテクニック ||
*BugFix *
*BugFix *
|-
|-
|137-F002||まもるのお見舞い<br>Mamoru's Get Well Gift ||
|137-F002||Mamoru's Card <br> まもるのお見舞い ||
*SbChpSet (One of every SubChip)
*SbChpSet (One of every SubChip)
|-
|-
|137-F003||炎山の任務<br>Chaud's Duty ||
|137-F003||Chaud's Mission <br> 炎山の任務 ||
*ProtoMan B
*ProtoMan B
*ProtoMn{{EX}} B
*ProtoMn{{EX}} B
*ProtoMn{{SP}} B
*ProtoMn{{SP}} B
|-
|-
|137-F004||バレルの信念<br>Baryl's Conviction||
|137-F004||Baryl's Faith <br> バレルの信念 ||
*Colonel C
*Colonel C
*Colonel{{EX}} C
*Colonel{{EX}} C
*Colonel{{SP}} C
*Colonel{{SP}} C
|-
|-
|137-F005||アイリスのやさしさ<br>Iris' Kindness||
|137-F005||Iris's Kindness <br> アイリスのやさしさ ||
*FldrPak2 NCP (Pink)
*FldrPak2 NCP (Pink)
|-
|-
|137-F006||明日太のオススメお買得品<br>Tab's Recommended Deals||
|137-F006||Tab's Discounts <br> 明日太のオススメお買得品 ||
*SuprVulc V
*SuprVulc V
*NumbrBl N
*NumbrBl N
*DblPoint *
*DblPoint *
|-
|-
|137-F007||チロルのショー見物料<br>Yuika's Show Tour Fee||
|137-F007||Admission for Yuika's Show <br> チロルのショー見物料 ||
*500z
*500z
|-
|-
|137-F008||六方の月収<br>Ito's Paycheck ||
|137-F008||Prosecutor Ito's Income <br> 六方の月収 ||
*30,000z
*30,000z
|-
|-
|137-F009||執念深さ<br>Vic's Vengence ||
|137-F009||Vic's Persistence <br> 執念深さ ||
*2 LocEnmy
*2 LocEnmy
|-
|-
|137-F010||ワイリーの野望<br>Wily's Ambitions ||
|137-F010||Wily's Ambition <br> ワイリーの野望 ||
*10 BugFrags
*10 BugFrags
*LifeAur U
*LifeAur U
Line 1,236: Line 1,244:
==Glitches==
==Glitches==
* [[Glitches_in_Mega_Man_Battle_Network_6#B_Button_PowerAttack_Invisible_glitch| B Button PowerAttack Invisible glitch]]; Due to this glitch, 137-A008 Shadow and 137-B012 Momogra were banned in official Japanese tournaments.
* [[Glitches_in_Mega_Man_Battle_Network_6#B_Button_PowerAttack_Invisible_glitch| B Button PowerAttack Invisible glitch]]; Due to this glitch, 137-A008 Shadow and 137-B012 Momogra were banned in official Japanese tournaments.
* [[Glitches_in_Mega_Man_Battle_Network_6#ChargeShothot_Addition_glitch | ChargeShothot Addition glitch]]
* [[Glitches_in_Mega_Man_Battle_Network_6#ChargeShot_Addition_glitch | ChargeShot Addition glitch]]


==Trivia==
==Trivia==
*Unlike in the previous two games, the data of the e-Reader cards were completely erased from the games in the English game, meaning there is no way to access them.
*Unlike in the previous two games, the data of the e-Reader cards were completely erased from the games in the English GBA game, meaning there is no way to access them.


[[Category:Card e-Reader]] [[Category:Mega Man Battle Network 6]] [[Category:Patch Cards]]
[[Category:Card e-Reader]] [[Category:Mega Man Battle Network 6]] [[Category:Patch Cards]]

Latest revision as of 00:57, 24 April 2024

Patch Cards (改造カード Modification Card), also known as Mod Cards, is a feature using the Card e-Reader+ on the GBA and an extra built-in feature on the Mega Man Battle Network Legacy Collection. Both versions of Mega Man Battle Network 6 can scan in cards to further customize their MegaMan, as well as other features.

Information

Patch Cards for MMBN6 come in 4 categories: Patch Cards, Item Cards, Event Cards and Rare Chip Distribution Cards following in MMBN5's footsteps. All four types were distributed via Booster Packs with two parts, various EXE merchandise such as Guides and unique Japanese exclusive events.

Changes from Battle Network 5

  • The BugStop NCP no longer fixes bugs from Patch Cards. In the Japanese GBA version and Legacy Collection of BN5, it was possible for the BugStop NCP to do this.
  • There are now Patch Cards that unlocks jobs in the Request BBS. These jobs include rewards for some items that are nowhere else in-game.
  • The free item cards now include a few items that are only available from the cards and nowhere else in-game.

Patch Cards

Patch Cards can be used to enhance your MegaMan with Abilities not possible normally. BN6 Introduced an MB system that works exactly in the same fashion.

Each card has a certain MB value, with MegaMan having a storage limit of 80 MB. Cards with higher MB generally have better Abilities. Individual cards can be turned on or off when needed, but this does not lower their MB use. This means that previous cards must be deleted when scanning new Patch Cards. All Patch Card effects take place after NaviCust changes.

  • The order of the Patch Cards equipped are important. The lowest placed card that is equipped will overwrite any conflicting effects from upper placed cards.

Patch Card Menu

Entering a Patch Card will unlock a 4th screen in the MegaMan menu that will show a detailed status. This screen will remain even if all Patch Cards are deleted. All of MegaMan’s accumulated stats, current active abilities, and current bugs will be shown here.

Types of Effects

Effect Description
<element>Body

Object megaman-bn6.png Object megaman-firebody-bn6.png Object megaman-aquabody-bn6.png Object megaman-elecbody-bn6.png Object megaman-woodbody-bn6.png
MegaMan will change color and his element body will be modified.

  • NormalBody: MegaMan is his default element and is not weak to anything.
  • FireBody: MegaMan is red and weak to Aqua attacks.
  • AquaBody: MegaMan is light blue and weak to Elec attacks. Does not slip on Ice panels.
  • ElecBody: MegaMan is yellow and weak to Wood attacks.
  • WoodBody: MegaMan is green and weak to Fire. Regenerates HP on Grass panels.
HP + - <value> MegaMan's HP is changed by that amount.
MegaFolder + - <value> The number of MegaChips you're allowed in a folder is changed by that amount.
GigaFolder + - <value> The number of GigaChips you're allowed in a folder is changed by that amount.
Custom + - * <value> The number of chips you see on the Custom Screen is changed by that amount.
Attack + - * <value> MegaMan's Attack stat is changed by that amount.
Speed + - <value> MegaMan's Speed stat is changed by that amount.
Charge + - <value> MegaMan's Charge stat is changed by that amount.
B Button: <attack> Instead of MegaBuster normal shot, MegaMan's B Button becomes that attack.
Buster Addition: <attack> Grants that ability to MegaMan's MegaBuster normal shot.
B PwrAtk: <attack> Instead of ChargeShot PowerAttack, MegaMan's B Button PowerAttack becomes that attack.
  • B PwrAtk: ChargeShot - This negative ability makes MegaMan’s PowerAttack become his default ChargeShot.
ChargeShot Addition: <ability> Grants that ability to MegaMan's ChargeShot PowerAttack.
ON: <program> MegaMan gains that Program's ability.
OFF: <program> If MegaMan has that Program active in the NaviCust or as a lower tier card, it is disabled.
First <chip effect> MegaMan starts the battle with that effect.
B+Left: <effect> MegaMan's B+Left becomes that effect.
Chip Recovery MegaMan heals HP when using any chip.
Move: <panel type> When MegaMan steps off a panel, it becomes that panel type.
Bug: <bug> MegaMan gains that bug. Detailed info on the bugs can be found here.
  • Custom Damage Bug: MegaMan takes damage when you open the Custom Screen.
  • Custom HP Bug: MegaMan loses HP in the Custom Screen.
  • Battle HP Bug: MegaMan loses HP in the battlefield.
  • Buster Blank Bug: The default MegaBuster has a chance to fire blank shots, but also ChargeShots.
  • Movement Bug: MegaMan can only move to the edges of his field.
  • Damage Bug: When MegaMan is flinched, knocked back, or pulled in battle, he receives that effect.
  • Emotion Window Bug: MegaMan's Emotion Window changes rapidly.
  • Status Bug: MegaMan starts the battle either confused, blind, invisible, or invincible.
Repair: <bug> If MegaMan has that bug in the NaviCust or as a lower tier card, it is fixed.

Patch Card List

The English names of these cards are translated and matched up to localized English names whenever possible.

  • Part 1: 137-A001 to 137-A053
  • Part 2: 137-B001 to 137-B053
  • Promotional Cards: 137-C001 to 137-C010
ID Number Name Positive Effects Negative Effects MB
137-A001 Canodumb
キャノーダム
  • Attack +1
  • B PwrAtk: M-Cannon
  • HP -40
10 MB
137-A002 Ammonicule
アモナキュール
  • AquaBody
  • HP +80
  • First BubbleWrap
  • Attack -1
16 MB
137-A003 ColdBear
コルドベア
  • AquaBody
  • HP +140
  • B PwrAtk: IceCube
  • Move: Ice Panel
18 MB
137-A004 Miney
ジーラ
  • Attack +3
  • OFF: FloatShoes
  • OFF: AirShoes
12 MB
137-A005 Heady
メガリア
  • Charge +4
  • First Barrier100
  • ON: AirShoes
  • HP -80
20 MB
137-A006 MetFire
メテファイア
  • FireBody
  • B Button: Meteor1 (10/16 hitting enemy, 6/16 hitting adjacent panel)
  • Bug: Movement Bug
20 MB
137-A007 KillPlant
キルプラント
  • WoodBody
  • B PwrAtk: GrassSeed
  • OFF: AirShoes
19 MB
137-A008 Shadow
ダークシャドー
  • B Button: Sword
  • B PwrAtk: Invisible
  • OFF: StatusGuard
06 MB
137-A009 Beetle
ボンビートル
  • HP +100
  • B Button: MiniBomb
  • B PwrAtk: ChargeShot
11 MB
137-A010 Heavy
ヘビーアレイ
  • Attack +1
  • ON: SuperArmor
  • OFF: Buster Addition
15 MB
137-A011 Viney
アゾマータ
  • WoodBody
  • ON: StatusGuard
  • HP -20%
  • OFF: B + Left Programs
24 MB
137-A012 Slimer
ジェライム
  • Aqua Body
  • HP +30
  • B PwrAtk: PanelGrab
  • NormalGauge
12 MB
137-A013 Volcano
ボルカノ
  • Fire Body
  • Charge +4
  • B PwrAtk: BlackBomb
  • Bug: Emotion Window Bug
10 MB
137-A014 Number
ナンバーズ
  • Custom +1
  • MegaFolder +1
  • GigaFolder +1
  • Bug: Custom HP Bug LV3
  • B PwrAtk: ChargeShot
17 MB
137-A015 MagTect
マグテクト
  • Elec Body
  • ON: Float Shoes
  • ChargeShot Addition: Pull
  • HP -5%
15 MB
137-A016 Spidey
クーモス
  • Wood Body
  • HP +60
  • Move: Grass Panel
08 MB
137-A017 BomBoy
ボムボーイ
  • Buster Addition: 1 square knock back
  • Repair: Movement Bug
  • Repair: Move Panel Change
  • OFF: ChargeShot Addition
14 MB
137-A018 Wunote
ウドノート
  • Wood Body
  • HP +90
  • ChargeShot Addition: Grass Panel
  • Repair: Damage Bug
13 MB
137-A019 Flashy
ピカラー
  • Elec Body
  • HP +5%
  • Repair: Custom Damage Bug
  • Attack -1
11 MB
137-A020 Eleogre
エレオーガ
  • Elec Body
  • HP +50
  • Repair: Status Bug
  • Repair: Emotion Window Bug
16 MB
137-A021 OldStove
  • FireBody
  • HP +130
  • B PwrAtk: FireBurn
  • Bug: Battle HP Bug LV1
12 MB
137-A022 Puffy (MMBN6)
(LC) Diodon
  • AquaBody
  • Speed +4
  • Repair: Buster Blank Bug
11 MB
137-A023 StarFish
  • AquaBody
  • ChargeShot Addition: Bubble
15 MB
137-A024 BigHat
  • B PwrAtk: FlashBomb
  • OFF: SuperArmor
08 MB
137-A025 ScareCrow
  • ElecBody
  • B PwrAtk: DollThunder
  • ON: Chip Recovery (30 HP)
  • Bug: Buster Blank Bug (25% Blank, 12.5% ChargeShot)
14 MB
137-A026 FighterPlane
  • ON: FloatShoes
  • ON: AirShoes
  • HP -10%
20 MB
137-A027 Cragger
  • HP +200
  • ON: UnderShirt
  • Bug: Damage Battle HP Bug LV1
19 MB
137-A028 Armadillo
  • HP +5%
  • ChargeShot Addtion: Break element
  • Charge -3
12 MB
137-A029 Kettle
  • B PwrAtk: Spreader
  • B+Left: Shield
  • ON: Chip Recovery (20 HP)
  • Repair: Battle HP Bug
  • Bug: Custom Damage Bug (40 HP)
15 MB
137-A030 EarthDragon
  • HP +180
  • MegaFolder +1
  • B PwrAtk: ChargeShot
  • Bug: Status Bug LV1
20 MB
137-A031 NumberMan
  • Custom +3
  • MegaFolder +1
  • GigaFolder +1
  • HP -20%
35 MB
137-A032 IceMan
  • AquaBody
  • HP +80
  • B PwrAtk: IceSeed
  • Repair: Custom Screen HP Bug
  • OFF: SuperArmor
25 MB
137-A033 SkullMan
  • HP +100
  • ChargeShot Addition: HP Bug LV1
  • Bug: Battle HP Bug LV1
  • Bug: Status Bug LV1
30 MB
137-A034 ShadowMan
  • ON: FloatShoes
  • B PwrAtk: LongSword
  • B+Left: AntiDamage
  • HP-50
38 MB
137-A035 CutMan
  • Attack +4
  • B PwrAtk: Yo-Yo
  • HP -100
32 MB
137-A036 KnightMan
  • HP +20%
  • Double Attack
  • ON: SuperArmor
  • ON: UnderShirt
  • Bug: Buster Blank Bug (25% blank, 6.25% ChargeShot)
45 MB
137-A037 ToadMan
  • AquaBody
  • ChargeShot Addition: Paralyze
  • Repair: Buster Blank Bug
  • Attack -1
  • Charge -3
34 MB
137-A038 MagnetMan
  • ElecBody
  • HP+240
  • B+Left: Magnetize (immobilizes enemy)
  • OFF: ChargeShot Addition
37 MB
137-A039 PlanetMan
  • WoodBody
  • HP+300
  • ON: StatusGuard
  • B Button: CrackShot
  • OFF: AirShoes
40 MB
137-A040 BeastMan
  • Speed +4
  • ON: UnderShirt
  • ON: Rush
  • B PwrAtk: StepSword
  • Bug: Movement Bug
33 MB
137-A041 DesertMan
  • HP +160
  • Charge +4
  • Repair: Damage Bug
  • OFF: AirShoes
36 MB
137-A042 JapanMan
  • HP +10%
  • Attack +1
  • B+Left: Reflect
  • Bug: Custom HP Bug LV3
35 MB
137-A043 VideoMan
  • FastGauge
  • ChargeShot Addition: Left Arrow Panel
  • HP -10%
32 MB
137-A044 BurnMan
  • FireBody
  • HP +120
  • Attack +2
  • Bug: Custom Damage Bug (40 dmg)
  • Bug: Emotion Window Bug
29 MB
137-A045 StarMan
  • MegaFolder +1
  • Repair: Battle HP Bug
  • Repair: Emotion Window Bug
  • Repair: Panel Bug
  • Attack -2
32 MB
137-A046 BlizzardMan
  • AquaBody
  • HP +60
  • B PwrAtk: BlizzardBall
  • OFF: FloatShoes
30 MB
137-A047 LarkMan
  • ON: AirShoes
  • ON: Beat
  • ChargeShot Addition: Chip Destruction (destroys enemy held chip)
  • Bug: Damage Confusion Bug (16 sec)
36 MB
137-A048 SlashMan
  • Attack +4
  • PwrAtk: WideSword
  • Bug: Buster Blank Bug (25% blank, 6.25% ChargeShot)
31 MB
137-A049 EraseMan
  • MegaFolder +1
  • ChargeShot Addition: Instant Delete (chance of Battle HP bug vs bosses/NetworkDuels, instant delete viruses)
  • HP -10%
  • Bug: Battle HP Bug LV1
40 MB
137-A050 GroundMan
  • HP+25%
  • B PwrAtk: DrillArm
  • Custom -1
  • MegaFolder -1
43 MB
137-A051 DustMan
  • HP +140
  • Buster Addition: Cracked Panel
  • B+Left: Fan
  • Bug: Panel Bug
37 MB
137-A052 BlastMan
  • FireBody
  • Attack +1
  • ON: FloatShoes
  • Repair: Panel Bug
  • HP -80
28 MB
137-A053 CircusMan
  • GigaFolder +1
  • ON: Tango
  • HP -200
  • OFF: FirstBarrier
43 MB
137-B001 Handy
  • HP +100
  • B PwrAtk: TimeBomb
  • OFF: Chip Recovery
16 MB
137-B002 Puffy (MMBN1)
  • AquaBody
  • ON: FloatShoes
  • B PwrAtk: BubbleSpread
  • OFF: B+Left Programs
12 MB
137-B003 Jelly
  • AquaBody
  • HP +120
  • Charge +4
  • SlowGauge
13 MB
137-B004 Poitton
ポイットン
  • WoodBody
  • ON: FirstBarrier
  • ON: UnderShirt
  • Repair: Damage Bug
  • HP -40
13 MB
137-B005 Satella
  • Speed +4
  • ON: AirShoes
  • Bug: Custom Damage Bug (20 HP)
08 MB
137-B006 Twisty & Remobit
  • ElecBody
  • HP +80
  • Buster Addition: Cracked Panel
  • OFF: AirShoes
  • Bug: Panel Bug
09 MB
137-B007 Shakey
  • ElecBody
  • ON: FloatShoes
  • Repair: Status Bug
  • Repair: Movement Bug
  • HP -5%
08 MB
137-B008 Octon
  • AquaBody
  • HP +50
  • Attack +3
  • Bug: Buster Blank Bug (25% blank, 6.25% ChargeShot)
14 MB
137-B009 ShellGeek
  • AquaBody
  • Speed +4
  • B+Left: Shield
08 MB
137-B010 Magneaker
  • ElecBody
  • HP +30
  • ChargeShot Addition: Right Arrow Panel
  • OFF: Buster Addition
07 MB
137-B011 Metrid
  • FireBody
  • HP +5%
  • B+Left: Meteor3 (10/16 hitting enemy, 6/16 hitting adjacent panel)
  • Bug: Movement Bug
15 MB
137-B012 Momogra
  • ON: Rush
  • B PwrAtk: Invisible
  • HP-70
06 MB
137-B013 Needler
  • Attack +1
  • Speed +1
  • Charge +1
  • ON: SuperArmor
  • Repair: Emotion Window Bug
10 MB
137-B014 Twins
  • HP +100
  • Attack +1
  • ON: Chip Recovery (20 HP)
  • OFF: Buster Addition
15 MB
137-B015 Walla
  • HP +60
  • Custom +1
  • OFF: FirstBarrier
12 MB
137-B016 Kilby
  • WoodBody
  • ON: StatusGuard
  • B PwrAtk: Lance
  • HP -20%
  • Move: Grass Panel
24 MB
137-B017 Totem
  • FireBody
  • MegaFolder +1
  • ON: Chip Recovery (40 HP)
  • Bug: Custom HP Bug LV3
13 MB
137-B018 CanGard
  • B PwrAtk: Cannon
  • B+Left: Shield
  • OFF: FloatShoes
10 MB
137-B019 Skarab
  • ChargeShot Addtion: Confusion
  • Repair: Custom HP Bug
  • HP -70
07 MB
137-B020 Draggin
  • FireBody
  • HP +5%
  • Bug: Status Bug LV1
11 MB
137-B021 Marina
  • AquaBody
  • HP +90
  • FirstBubbleWrap
  • OFF: SuperArmor
14 MB
137-B022 HauntedCandle
  • FireBody
  • HP +130
  • Repair: Battle HP Bug
  • B PwrAtk: ChargeShot
12 MB
137-B023 Gunner
  • HP +70
  • B PwrAtk: MachineGun
  • OFF: UnderShirt
11 MB
137-B024 PulseBulb
  • ElecBody
  • B PwrAtk: ElecPulse
  • Bug: Emotion Window Bug
13 MB
137-B025 BombCorn
  • WoodBody
  • HP +110
  • B PwrAtk: CornShot
  • Bug: Damage Confusion Bug (16 sec)
16 MB
137-B026 Shrubby
  • WoodBody
  • Buster Addition: Grass Panel
  • Repair: Custom Damage Bug
  • B PwrAtk: ChargeShot
06 MB
137-B027 HoneyBomber
  • WoodBody
  • ON: AirShoes
  • B+Left: RiskyHoney (counterattack only)
  • HP -10%
12 MB
137-B028 Nightmare
  • HP+20
  • Bug: Emotion Window Bug
  • Bug: Status Bug LV1
05 MB
137-B029 SnakeArm
  • Attack +3
  • B PwrAtk: SandWorm
  • Speed -1
  • Charge -1
11 MB
137-B030 DarkMech
  • HP +10%
  • B+Left: MachineSword
  • Bug: Battle HP Bug LV2
22 MB
137-B031 StoneMan
  • HP +360
  • ON: SuperArmor
  • Bug: Panel Bug
45 MB
137-B032 ColorMan
  • HP +210
  • ChargeShot Addition: Confusion
  • OFF: B+Left Programs
  • Bug: Status Bug LV1
32 MB
137-B033 SharkMan
  • AquaBody
  • HP +180
  • Attack +2
  • Speed +2
  • Charge +2
35 MB
137-B034 PharaohMan
  • HP +5%
  • GigaFolder +1
  • ON: FloatShoes
  • B PwrAtk: ChargeShot
35 MB
137-B035 AirMan
  • HP +150
  • Buster Addition: Knock back all the way
  • B PwrAtk: Tornado
  • Repair: Buster Blank Bug
  • OFF: FirstBarrier
34 MB
137-B036 FreezeMan
  • AquaBody
  • Buster Addition: Ice Panel
  • ON: FirstBarrier200
  • HP -5%
30 MB
137-B037 ThunderMan
  • ElecBody
  • B PwrAtk: ElecSword
  • ON: Chip Recovery (10 HP)
  • Custom -1
  • Bug: Battle HP Bug LV1
36 MB
137-B038 NapalmMan
  • FireBody
  • Attack +1
  • Speed +4
  • B PwrAtk: BigBomb
  • Bug: Custom HP Bug LV1
39 MB
137-B039 PlantMan
  • WoodBody
  • MegaFolder +2
  • ON: StatusGuard
  • ChargeShot Addition: Grass Panel
  • HP -80
42 MB
137-B040 MistMan
  • HP +260
  • Buster Addition: Swamp Panel
  • OFF: Chip Recovery
37 MB
137-B041 BowlMan
  • HP +100
  • Custom +1
  • Vulcan
  • OFF: FloatShoes
30 MB
137-B042 DarkMan
  • B PwrAtk: V-Doll
  • Bug: Movement Bug
  • Bug: Custom Damage Bug (50 HP)
25 MB
137-B043 TopMan
  • HP +10%
  • Repair: Buster Blank Bug (+12.5% ChargeShot chance)
  • B PwrAtk: ChargeShot
  • Bug: Damage Battle HP Bug LV1
28 MB
137-B044 KendoMan
  • HP +20%
  • B PwrAtk: BambooSword
  • Bug: Buster Blank Bug (25% blank, 12.5% ChargeShot)
38 MB
137-B045 ColdMan
  • AquaBody
  • ChargeShot Addition: Freeze
  • Attack -1
  • Move: Ice Panel
34 MB
137-B046 SearchMan
  • HP +5%
  • ON: Search Shuffle
  • B PwrAtk: CircleGun
  • OFF: AirShoes
37 MB
137-B047 CloudMan
  • ElecBody
  • HP +230
  • B PwrAtk: Thunder
  • MegaFolder -1
40 MB
137-B048 GridMan
  • HP +25%
  • ON: SuperArmor
  • ON: UnderShirt
  • SlowGauge
48 MB
137-B049 ChargeMan
  • Attack +3
  • Charge +4
  • Repair: Panel Bug
  • B PwrAtk: ChargeShot
31 MB
137-B050 TenguMan
  • ON: AirShoes
  • ON: Beat
  • B PwrAtk: WindRacket
  • Attack -1
34 MB
137-B051 DiveMan
  • AquaBody
  • HP +320
  • MegaFolder +1
  • B PwrAtk: WideShot
  • Custom -2
42 MB
137-B052 JudgeMan
  • Custom +2
  • B PwrAtk: GrabBanish
  • HP -10%
  • NormalGauge
38 MB
137-B053 ElementMan
  • HP +150
  • Buster Addition: Grass Panel
  • ChargeShot Addition: Ice Panel
  • Repair: Move Panel Change Bug
  • B PwrAtk: ChargeShot
33 MB
137-C001 Punk
  • HP +400
  • ON: SuperArmor
  • ChargeShot Addition: Confusion
  • B+Left: Reflect
50 MB
137-C002 Dark MegaMan
  • Attack +3
  • Buster Addition: Swamp Panel
  • B PwrAtk: DarkSword
  • Bug: Emotion Window Bug
  • Bug: Battle HP Bug LV4
80 MB
137-C003 Soul Battler's Custom
  • Attack +4
  • Speed +4
  • Charge +4
  • ON: SuperArmor
  • B PwrAtk: SuperVulcan
66 MB
137-C004 Mr. Famous' Ultimate Custom
  • Custom +3
  • MegaFolder +2
  • GigaFolder +2
  • First LifeAura
69 MB
137-C005 BassBX
  • ON: SuperArmor
  • ON: FloatShoes
  • ON: AirShoes
  • Triple Buster
  • B PwrAtk: Shooting Buster
70 MB
137-C006 Django
  • HP +200
  • ON: StatusGuard
  • ON: UnderShirt
  • B PwrAtk: Gun del Sol
52 MB
137-C007 The Count
  • MegaFolder +1
  • B PwrAtk: Blood Rain
  • Bug: Status Bug LV2
60 MB
137-C008 MegaMan Zero
  • B Button: Sword
  • B PwrAtk: Z Saber
  • FastGauge
45 MB
137-C009 Cybeast Gregar
  • HP +600
  • Attack +4
  • Speed +4
  • ON: SuperArmor
  • Bug: Custom HP Bug LV3
70 MB
137-C010 Cybeast Falzar
  • HP +40%
  • ON: FloatShoes
  • ON: AirShoes
  • Bug: Battle HP Bug LV1
70 MB

BassCross MegaMan

Bass Cross e-card.jpg

BassCross MegaMan is a unique card that works not only in MMBN5, but also in MMBN6. Its effect varies between versions. Unlike in MMBN5, the mods this time will not alter MegaMan's look. Gregar’s version is considered power-type, Falzar version is considered speed-type.

ID Number Name Positive Effects Negative Effects MB
(CG) 136-D001 BassCross MegaMan
フォルテクロスロックマン
  • NormalBody
  • HP +200
  • ON: SuperArmor
  • TripleBuster
  • B PwrAtk: ShootingBuster
  • MegaFolder -2
70 MB
(CF) 136-D001 BassCross MegaMan
フォルテクロスロックマン
  • NormalBody
  • HP +20%
  • ON: FloatShoes
  • TripleBuster
  • B PwrAtk: HelzRolling
  • MegaFolder -2
70 MB

Event Cards

BN6 returned the Request BBS from BN2 and BN3, where you take on jobs to help solve problems for a reward. Although you are unable to take on jobs with a higher rank than you currently are, which are denoted by stars on the help board.

Completing requests will increase your rank up to Master. A requirement for fighting ProtoMan FZ and obtaining his mark on the title screen. Of these, 10 Requests are e-Reader cards.

International releases have these automatically unlocked as all e-Reader functionality was removed.

ID Number Name Rewards
137-D001 Request: Juvenile Division
ネットポリス少年課
  • FldrPak1 NCP (Yellow)
137-D002 Request: Get The Bad Guy!
悪人を撲滅せよ!
  • Custom2 NCP (White)
137-D003 Request: Find The Virus!
ウイルスを見つけだせ!
  • FstGauge *
137-D004 Request: Penguins Ran Away
ペンギンが逃げ出した!
  • Penguin's Thanks (Rush NCP Lotto Number)
137-D005 Request: Update Help
アップデートのお手伝い
  • MegaFld2 NCP (White)
137-D006 Request: Diet Goods Money
ダイエットグッズのお金
  • 5000z
137-D007 Request: Self Research
じゆうけんきゅう
137-D008 Request: Official Request
オフィシャルからの依頼
  • AreaGrab *
  • AntiNavi *
  • AntiRecov *
137-D009 Request: An Experiment!
実験だ!
  • CircusMan *
  • JudgeMan *
  • ElemnMan *
137-D010 Request: Road to Soul Battler!
ソウルバトラーへの道!
  • Soul Emblem (Tango NCP Lotto Number)

Item Cards

These cards give things such as BattleChips, Zennys, BugFrags, or SubChips. Can only be used once per file.

Part 1

ID Number Name Rewards
137-E001 Lan's Allowance Advance
熱斗のおこづかい前借り
  • 1,000z
137-E002 Mayl's Treasure
メイルのたからもの
  • Roll R
  • Roll V2 R
  • Roll V3 R
137-E003 Dex's Key to Victory
デカオの必勝プログラム
(Dex's Ace Program)
  • HP+500 NCP (Green)
136-E004 Chisao's Emergency Sub Chip
チサオの非常用サブチップ
  • 4 FullEnrg
137-E005 Yai's Pride
やいとの自慢のレアチップ
(Yai's Prized Rare Chips)
  • Meteors R
  • Guardian O
  • FullCust *
137-E006 Mick's Trick
コジローのイタズラ
  • 10 BugFrags
137-E007 Mr. Progs' Sub Chips
プログラムくんのサブチップ
  • SbChpSet (One of every SubChip)
137-E008 Joe Mach's Fists
マッハ先生の鉄拳
(Mr. Mach's Iron Fist)
  • AttackMax NCP (Red)
137-E009 Entry Fee for Blackbeard's Show
クロヒゲのショーのギャラ
  • 2000z
137-E010 Dr. Regal's Research
リーガルの研究
(Regal's Research)
  • 30 BugFrags
137-E011 Mr. Match's Lesson Plans
ヒノケン先生の教材
  • HeatMan H
  • HeatManEX H
  • HeatManSP H
137-E012 Ms. Zap's Bodyguard
エレキ夫人のボディガード
  • ElecMan E
  • ElecManEX E
  • ElecManSP E
137-E013 Ms. Fahran's Cutlery
パクチーの料理道具
(Pat's Cutlery)
  • SlashMan S
  • SlashMnEX S
  • SlashMnSP S
137-E014 Dark Scyth's Shady Business
ダーク・キリサキの闇稼業
  • EraseMan K
  • EraseMnEX K
  • EraseMnSP K
137-E015 Al's Boarding Ticket
鉄国男の乗車券
  • ChargeMan C
  • ChargeMnEX C
  • ChargeMnSP C
137-E016 Shuko's Practicum
舟子の教育実習
  • AquaMan A
  • AquaMnEX A
  • AquaMnSP A
137-E017 Dingo's Battle Cry
ディンゴのおたけびト
  • TmhwkMn T
  • TmhwkMnEX T
  • TmhwkMnSP T
137-E018 Master Feng-Tian's Instruction
風天老子の修行
  • TenguMan T
  • TenguMnEX T
  • TenguMnSP T
137-E019 Moliarty's Drill Soul!
土太郎のドリル魂!
  • GroundMn G
  • GroundMnEX G
  • GroundMnSP G
137-E020 Mr. Press's Recycling
ミスタープレスのリサイクル
  • DustMan D
  • DustManEX D
  • DustManSP D

Part 2

ID Number Name Rewards
137-F001 Dad's Debug Techniques
パパのデバッグテクニック
  • BugFix *
137-F002 Mamoru's Card
まもるのお見舞い
  • SbChpSet (One of every SubChip)
137-F003 Chaud's Mission
炎山の任務
  • ProtoMan B
  • ProtoMnEX B
  • ProtoMnSP B
137-F004 Baryl's Faith
バレルの信念
  • Colonel C
  • ColonelEX C
  • ColonelSP C
137-F005 Iris's Kindness
アイリスのやさしさ
  • FldrPak2 NCP (Pink)
137-F006 Tab's Discounts
明日太のオススメお買得品
  • SuprVulc V
  • NumbrBl N
  • DblPoint *
137-F007 Admission for Yuika's Show
チロルのショー見物料
  • 500z
137-F008 Prosecutor Ito's Income
六方の月収
  • 30,000z
137-F009 Vic's Persistence
執念深さ
  • 2 LocEnmy
137-F010 Wily's Ambition
ワイリーの野望
  • 10 BugFrags
  • LifeAur U

Rare Chip Distribution Cards

Similar to the previous two games, these are cards that give exclusive chips that are unobtainable in-game.

ID Number Name Rewards
137-G001 Double Beast
ダブルビースト
  • DblBeast W MegaChip
137-G002 Gregar
グレイガ
  • For Cybeast Gregar only: Gregar X GigaChip
137-G003 Falzar
ファルザー
  • For Cybeast Falzar only: Falzar X GigaChip

Glitches

Trivia

  • Unlike in the previous two games, the data of the e-Reader cards were completely erased from the games in the English GBA game, meaning there is no way to access them.