Navi Encounters in the Net

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?????Something, something get better chips, fight stronger versions navis????

Mega Man Battle Network 1 / Rockman EXE Operate Shooting Star

Net Area names are labeled as they are in Rockman EXE Operate Shooting Star. Since they do not appear in the story, PharaohMan V1 and ShadowMan V1 are found as you would with V2 navis, therefore they do no have V2 counterparts. Bass only appears as a random encounter after you obtain all chips but #127 LifeAura (event chips are excluded); Bass only has one version.

Area Navi
Internet 1 FireMan
Internet 3 StoneMan
Undernet 2 ElecMan
Undernet 5 ColorMan
Undernet 7 BombMan
Undernet 8 PharaohMan
Undernet 9 ClockMan (OSS only)
Undernet 10 MagicMan
Undernet 11 ShadowMan
Undernet 12 Bass

Mega Man Battle Network 2

Bass DX can be encountered only if you have 247/250 chips in your library.

Area Navi
Den Area 1 AirMan
Koto Area QuickMan
Yumland 2 CutMan
Netopia 1 KnightMan
Undernet 2 MagnetMan
Undernet 5 ShadowMan
Undernet 7 FreezeMan
WWW Area 1 PharaohMan
WWW Area 2 NapalmMan
WWW Area 3 PlanetMan
WWW Area 3 Bass

Mega Man Battle Network 3

Battle Network 3's Navi encounters are done differently than the other games in the series. β versions will not be found in the same location as the α versions. In addition, some Navis require certain conditions for them to appear.

Navi Area
FlashMan α - ACDC 3

β - ACDC 2

BeastMan α - Scilab 1

β - Doghouse Comp by Lan's house (Must have SneakRun NaviCust Program or SubChip on)

BubbleMan α - Yoka 1

β - Beach 1 (MegaMan's HP must be in the red)

DesertMan α - Beach 1

β - Old TV Comp at URA Inn

PlantMan α - Undernet 3

β - Hopital Comp 3

FlameMan α - Undernet 5

β - Yoka 1

DrillMan α - Undernet 6

β - Hades Isle Comp

DarkMan α - Secret 1

β - Undernet 6 (must have bugged NaviCust)

JapanMan α - Secret 2

β - Armor Comp at URA Inn

Mega Man Battle Network 4

Because of the multiple Continue system, α and β versions are encountered the same way. However, the version you fight is dependent on which Continue you are on. ShadeManSP can be encountered only after completing the Django side-quest. BassSP can be encountered only after defeating MegaMan DS in Black Earth 2.

Area Navi
ACDC Area 1 AquaMan
ACDC Area 2 GutsMan
ACDC Area 3 SparkMan
Town Area 1 TopMan
Town Area 2 FireMan
Town Area 3 Roll
Town Area 4 NumberMan
Park Area 1 WoodMan
Park Area 2 BurnerMan
Park Area 3 VideoMan
Netopia Area ThunderMan
Netfrica Area KendoMan
Yumland Area WindMan
Sharo Area ColdMan
Undernet 1 SearchMan
Undernet 2 JunkMan
Undernet 3 MetalMan
Undernet 4 ShadeMan
Undernet 5 LaserMan
Undernet 6 ProtoMan
Black Earth 2 Bass

Rockman EXE 4.5: Real Operation

Mega Man Battle Network 5

Like Battle Network 3, 5 tried doing an unconventional method for Navi encounters. In order to fight the β version of the Team Navis, you must defeat the α version that shows up as NPCs on the Net in a different area. GridMan's and LarkMan's Ω versions appear as random encounters in the Net after defeating their β versions at their respective usual locations. β versions of the Darkloids only show up after defeating their α counterparts in the Nebula FactoryComps. Bass Ω appears as a random encounter after defeating the ChaosLord representation of Bass; BassXX replaces it if you're using Bass Cross MegaMan; you can also replace him in the DS version by defeating NebulaGrayΩ in the opposite version of the game.

Area Navi
ACDC Area 1 MagnetMan / KnightMan
ACDC Area 3 BlizzardMan
Oran Area 1 GyroMan / ShadowMan
Oran Area 3 GridMan
Oran Area 3 ShadeMan
SciLab 3 CloudMan
SciLab 4 NapalmMan / TomahawkMan
End Area 3 SearchMan / NumberMan
End Area 4 Meddy / ToadMan
Undernet 2 LarkMan
Undernet 3 ProtoMan / Colonel
Undernet 4 CosmoMan
Nebula Area 6 Bass

Mega Man Battle Network 6