Mega Man Battle Network 3: Difference between revisions

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'''''Mega Man Battle Network 3''''' is the first game to come in 2 versions and the final Japanese game to don the ''Battle Network'' subtitle. The game saw the first time outside merchandise influences the series gameplay. In some later promotional material, the initial Japanese version of game was called [[:File:EXE3White_CoroCoroSticker.jpg|Rockman EXE 3 WHITE]].
'''''Mega Man Battle Network 3''''' is the first game to come in 2 versions and the final Japanese game to don the ''Battle Network'' subtitle. The game saw the first time outside merchandise influences the series gameplay. In some later promotional material, the no subtitle Japanese version of game was called [[:File:EXE3White_CoroCoroSticker.jpg|Rockman EXE 3 WHITE]].
 
*First print Japanese release of the games contained a ''Rockman EXE Card Game'' Carddass promo card. ''Ground Style'' for ''Rockman EXE 3'' (contains Error Code B4 for SetSand) and ''Shadow Style'' for ''Rockman EXE 3 BLACK'' (contains EX Code for ShadowShoes).
 
*''Battle Network Rockman EXE 3 Black'' saw a pre-release at the 17th Next-Generation World Hobby Fair events (starting on January 19th)<ref>[https://web.archive.org/web/20030410035331/http://www.capcom.co.jp:80/event/whf17/osaka.html Official Capcom web archive]</ref> and mail-order (delivered starting from February 10th)<ref>Monthly CoroCoro Comic February 2003 issue</ref>.


The game’s 8 story chapters are denoted by these respective bosses at the end:
The game’s 8 story chapters are denoted by these respective bosses at the end:
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*[[Capcom Official Tournament Rules for MMBN#Mega_Man_Battle_Network_3|Capcom Official Rules]]
*[[Capcom Official Tournament Rules for MMBN#Mega_Man_Battle_Network_3|Capcom Official Rules]]
*[https://pastebin.com/KyqcQ9r0 Chip Trader] (temp)
*[https://pastebin.com/KyqcQ9r0 Chip Trader] (temp)
* [[Changes_in_Mega_Man_Battle_Network_Legacy_Collection#Mega_Man_Battle_Network_3|Changes in Legacy Collection]]
*[[Virtual_Console_Differences_in_Mega_Man_Battle_Network#Mega_Man_Battle_Network_3 | Changes in Virtual Console]]
*[[Connectivity in Mega Man Battle Network 3|Connectivity Guide]]
*[[Connectivity in Mega Man Battle Network 3|Connectivity Guide]]
**[[Network Battlefields in Mega Man Battle Network 3|Network Battlefields]]
**[[Network Battlefields in Mega Man Battle Network 3|Network Battlefields]]
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*[[Status in Mega Man Battle Network|Status Effects]]
*[[Status in Mega Man Battle Network|Status Effects]]
*[[Style_Change_(MMBN3)|Style Change]]
*[[Style_Change_(MMBN3)|Style Change]]
*[[Cut_In#Timing_Guard|Timing Guard]]
*[[Cut_In#Timing_Guard|Screen-Dimming Timing Guard]]
*[[Title_Screen_Marks#Mega_Man_Battle_Network_3|Title Screen Marks]]
*[[Title_Screen_Marks#Mega_Man_Battle_Network_3|Title Screen Marks]]
*[[Version_Differences_in_Mega_Man_Battle_Network_3|Version Differences]]
*[[Version_Differences_in_Mega_Man_Battle_Network_3|Version Differences]]
*[[Virtual_Console_Differences_in_Mega_Man_Battle_Network#Mega_Man_Battle_Network_3 | Virtual Console Changes]]
*[[Virus_Breeder|Virus Breeder]]
*[[Virus_Breeder|Virus Breeder]]
==Notes==
*First print Japanese release of the games contained a ''Rockman EXE Card Game'' Carddass promo card. ''Ground Style'' for ''Rockman EXE 3'' (contains Error Code B4 for SetSand) and ''Shadow Style'' for ''Rockman EXE 3 BLACK'' (contains EX Code for ShadowShoes).
*''Battle Network Rockman EXE 3 Black'' saw a pre-release at the 17th Next-Generation World Hobby Fair events (starting on January 19th)<ref>[https://web.archive.org/web/20030410035331/http://www.capcom.co.jp:80/event/whf17/osaka.html Official Capcom web archive]</ref> and mail-order (delivered starting from February 10th)<ref>Monthly CoroCoro Comic February 2003 issue</ref>.
*The NaviCustomizer’s system was filed for a patent by Capcom on July 2, 2002. It is set to expire on July 2, 2022.<ref>[https://patents.google.com/patent/JP2004033437A/en Google Patents “Game program, recording medium, game control method, and game device”]</ref>


==References==
==References==

Latest revision as of 21:45, 2 December 2023

Mega Man Battle Network 3 White

バトルネットワーク ロックマンエグゼ3
Battle Network Rockman EXE 3
White version
Release Date:
Game Boy Advance
JP December 6, 2002
NA June 24, 2003
EU July 4, 2003
Wii U Virtual Console
JP December 17, 2014
NA May 14, 2015
EU June 11, 2015

Mega Man Battle Network 3 Blue

バトルネットワーク ロックマンエグゼ3 BLACK
Battle Network Rockman EXE 3 BLACK
Blue version
Release Date:
Game Boy Advance
JP March 28, 2003
NA June 24, 2003
EU July 4, 2003
Wii U Virtual Console
JP December 17, 2014
NA May 14, 2015
EU June 11, 2015

Mega Man Battle Network 3 is the first game to come in 2 versions and the final Japanese game to don the Battle Network subtitle. The game saw the first time outside merchandise influences the series gameplay. In some later promotional material, the no subtitle Japanese version of game was called Rockman EXE 3 WHITE.

The game’s 8 story chapters are denoted by these respective bosses at the end:

  1. FlashMan
  2. BeastMan
  3. BubbleMan
  4. DesertMan
  5. PlantMan
  6. FlameMan
  7. DrillMan
  8. Final Boss


Guides:

Notes

  • First print Japanese release of the games contained a Rockman EXE Card Game Carddass promo card. Ground Style for Rockman EXE 3 (contains Error Code B4 for SetSand) and Shadow Style for Rockman EXE 3 BLACK (contains EX Code for ShadowShoes).
  • Battle Network Rockman EXE 3 Black saw a pre-release at the 17th Next-Generation World Hobby Fair events (starting on January 19th)[1] and mail-order (delivered starting from February 10th)[2].
  • The NaviCustomizer’s system was filed for a patent by Capcom on July 2, 2002. It is set to expire on July 2, 2022.[3]

References