Mega Man Battle Network 2: Difference between revisions

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*[[Bosses_in_Mega_Man_Battle_Network_2|Boss Guide]]<br/>
*[[Bosses_in_Mega_Man_Battle_Network_2|Boss Guide]]<br/>
*[[BattleChips_in_Mega_Man_Battle_Network_2|BattleChip Guide]]<br/>
*[[BattleChips_in_Mega_Man_Battle_Network_2|BattleChip Guide]]<br/>
*[[Command_Codes#Mega_Man_Battle_Network_2|BattleChip Command Codes]]<br/>
*[[BattleChip_commands#Mega_Man_Battle_Network_2|BattleChip commands]]<br/>
*[[Extra_Folders_in_Mega_Man_Battle_Network_2|Extra Folders]]<br/>
*[[Extra_Folders_in_Mega_Man_Battle_Network_2|Extra Folders]]<br/>
*[[Glitches_in_Mega_Man_Battle_Network_2|Glitches]]<br/>
*[[Glitches_in_Mega_Man_Battle_Network_2|Glitches]]<br/>

Revision as of 23:05, 11 May 2017

Mega Man Battle Network 2

バトルネットワーク ロックマンエグゼ2
Rockman EXE 2
Release Date:
Gameboy Advance
JP December 14, 2001
NA June 12, 2002
EU October 18, 2002
Wii U Virtual Console
JP November 12, 2014
NA January 8, 2015
EU May 14, 2015

Mega Man Battle Network 2 saw many enhancements from the first game, starting the base of the battle system and style of story progression the later games follow on. Starting with GateMan, the game started the tradition of fan-submitted original Navis.

The Japanese version saw a bundle with a special Gameboy Advance branded with Hikari Labs and EXE's symbol.