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Graveyard 1 is a network area in [[Mega Man Battle Network 6]].
Graveyard 1 is a network area in [[Mega Man Battle Network 6]].


In the English versions of Mega Man Battle Network 6, this area was removed and [[Graveyard 2]] was simply named Graveyard. Consequently, Rare HauntedCandle was moved to [[Graveyard 2]] and GBeast{{stack|S|P}}/FBeast{{stack|S|P}} was moved to [[Underground 1]].
In the English versions of Mega Man Battle Network 6, this area was removed and [[Graveyard 2]] was simply named Graveyard. Consequently, the unique viruses were moved to [[Graveyard 2]] and GBeast{{stack|S|P}}/FBeast{{stack|S|P}} was moved to [[Underground 1]].


==Random Encounters==
==Random Encounters==
Line 7: Line 7:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/17
|chance1=11/180
|condition1a=OilBody
|condition1a=OilBody
|chance1a=0/6
|chance1a=0/48
|condition1b=Fish
|condition1b=Fish
|chance1b=0/2
|chance1b=0/24
|condition1c=Battery
|condition1c=Battery
|chance1c=0/2
|chance1c=0/24
|condition1d=Jungle
|condition1d=Jungle
|chance1d=1/3
|chance1d=11/36
|enemy1=SnakeAr2
|enemy1=SnakeAr2
|enemy1hp=170
|enemy1hp=170
Line 31: Line 31:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/17
|chance1=11/180
|condition1a=OilBody
|condition1a=OilBody
|chance1a=0/6
|chance1a=0/48
|condition1b=Fish
|condition1b=Fish
|chance1b=0/2
|chance1b=0/24
|condition1c=Battery
|condition1c=Battery
|chance1c=1/2
|chance1c=11/24
|condition1d=Jungle
|condition1d=Jungle
|chance1d=0/3
|chance1d=0/36
|enemy1=SnakeAr2
|enemy1=SnakeAr2
|enemy1hp=170
|enemy1hp=170
Line 56: Line 56:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/17
|chance1=11/180
|condition1a=OilBody
|condition1a=OilBody
|chance1a=1/6
|chance1a=11/48
|condition1b=Fish
|condition1b=Fish
|chance1b=0/2
|chance1b=0/24
|condition1c=Battery
|condition1c=Battery
|chance1c=0/2
|chance1c=0/24
|condition1d=Jungle
|condition1d=Jungle
|chance1d=0/3
|chance1d=0/36
|enemy1=BigHat2
|enemy1=BigHat2
|enemy1hp=150
|enemy1hp=150
Line 85: Line 85:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/17
|chance1=11/180
|condition1a=OilBody
|condition1a=OilBody
|chance1a=1/6
|chance1a=11/48
|condition1b=Fish
|condition1b=Fish
|chance1b=0/2
|chance1b=0/24
|condition1c=Battery
|condition1c=Battery
|chance1c=0/2
|chance1c=0/24
|condition1d=Jungle
|condition1d=Jungle
|chance1d=0/3
|chance1d=0/36
|enemy1=OldBurnr
|enemy1=OldBurnr
|enemy1hp=180
|enemy1hp=180
Line 114: Line 114:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/17
|chance1=11/180
|condition1a=OilBody
|condition1a=OilBody
|chance1a=0/6
|chance1a=0/48
|condition1b=Fish
|condition1b=Fish
|chance1b=0/2
|chance1b=0/24
|condition1c=Battery
|condition1c=Battery
|chance1c=0/2
|chance1c=0/24
|condition1d=Jungle
|condition1d=Jungle
|chance1d=0/3
|chance1d=0/36
|enemy1=HeadyH
|enemy1=HeadyH
|enemy1hp=160
|enemy1hp=160
Line 142: Line 142:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/17
|chance1=11/180
|condition1a=OilBody
|condition1a=OilBody
|chance1a=1/6
|chance1a=11/48
|condition1b=Fish
|condition1b=Fish
|chance1b=0/2
|chance1b=0/24
|condition1c=Battery
|condition1c=Battery
|chance1c=0/2
|chance1c=0/24
|condition1d=Jungle
|condition1d=Jungle
|chance1d=0/3
|chance1d=0/36
|enemy1=OldBurnr
|enemy1=OldBurnr
|enemy1hp=180
|enemy1hp=180
Line 173: Line 173:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/17
|chance1=11/180
|condition1a=OilBody
|condition1a=OilBody
|chance1a=0/6
|chance1a=0/48
|condition1b=Fish
|condition1b=Fish
|chance1b=0/2
|chance1b=0/24
|condition1c=Battery
|condition1c=Battery
|chance1c=0/2
|chance1c=0/24
|condition1d=Jungle
|condition1d=Jungle
|chance1d=1/3
|chance1d=11/36
|enemy1=BigHat2
|enemy1=BigHat2
|enemy1hp=150
|enemy1hp=150
Line 206: Line 206:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/17
|chance1=11/180
|condition1a=OilBody
|condition1a=OilBody
|chance1a=0/6
|chance1a=0/48
|condition1b=Fish
|condition1b=Fish
|chance1b=0/2
|chance1b=0/24
|condition1c=Battery
|condition1c=Battery
|chance1c=0/2
|chance1c=0/24
|condition1d=Jungle
|condition1d=Jungle
|chance1d=0/3
|chance1d=0/36
|enemy1=Catpult
|enemy1=Catpult
|enemy1hp=220
|enemy1hp=220
Line 239: Line 239:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/17
|chance1=11/180
|condition1a=OilBody
|condition1a=OilBody
|chance1a=1/6
|chance1a=11/48
|condition1b=Fish
|condition1b=Fish
|chance1b=0/2
|chance1b=0/24
|condition1c=Battery
|condition1c=Battery
|chance1c=0/2
|chance1c=0/24
|condition1d=Jungle
|condition1d=Jungle
|chance1d=0/3
|chance1d=0/36
|enemy1=HntdCdl2
|enemy1=HntdCdl2
|enemy1hp=200
|enemy1hp=200
Line 279: Line 279:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/17
|chance1=11/180
|condition1a=OilBody
|condition1a=OilBody
|chance1a=0/6
|chance1a=0/48
|condition1b=Fish
|condition1b=Fish
|chance1b=0/2
|chance1b=0/24
|condition1c=Battery
|condition1c=Battery
|chance1c=1/2
|chance1c=11/24
|condition1d=Jungle
|condition1d=Jungle
|chance1d=0/3
|chance1d=0/36
|enemy1=DemonEye
|enemy1=DemonEye
|enemy1hp=150
|enemy1hp=150
Line 322: Line 322:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/17
|chance1=11/180
|condition1a=OilBody
|condition1a=OilBody
|chance1a=0/6
|chance1a=0/48
|condition1b=Fish
|condition1b=Fish
|chance1b=1/2
|chance1b=11/24
|condition1c=Battery
|condition1c=Battery
|chance1c=0/2
|chance1c=0/24
|condition1d=Jungle
|condition1d=Jungle
|chance1d=0/3
|chance1d=0/36
|enemy1=WatrDrgn
|enemy1=WatrDrgn
|enemy1hp=260
|enemy1hp=260
Line 349: Line 349:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/17
|chance1=11/180
|condition1a=OilBody
|condition1a=OilBody
|chance1a=0/6
|chance1a=0/48
|condition1b=Fish
|condition1b=Fish
|chance1b=0/2
|chance1b=0/24
|condition1c=Battery
|condition1c=Battery
|chance1c=0/2
|chance1c=0/24
|condition1d=Jungle
|condition1d=Jungle
|chance1d=0/3
|chance1d=0/36
|enemy1=HeadyH
|enemy1=HeadyH
|enemy1hp=160
|enemy1hp=160
Line 375: Line 375:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/17
|chance1=11/180
|condition1a=OilBody
|condition1a=OilBody
|chance1a=0/6
|chance1a=0/48
|condition1b=Fish
|condition1b=Fish
|chance1b=1/2
|chance1b=11/24
|condition1c=Battery
|condition1c=Battery
|chance1c=0/2
|chance1c=0/24
|condition1d=Jungle
|condition1d=Jungle
|chance1d=0/3
|chance1d=0/36
|enemy1=SnakeAr2
|enemy1=SnakeAr2
|enemy1hp=170
|enemy1hp=170
Line 403: Line 403:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/17
|chance1=11/180
|condition1a=OilBody
|condition1a=OilBody
|chance1a=0/6
|chance1a=0/48
|condition1b=Fish
|condition1b=Fish
|chance1b=0/2
|chance1b=0/24
|condition1c=Battery
|condition1c=Battery
|chance1c=0/2
|chance1c=0/24
|condition1d=Jungle
|condition1d=Jungle
|chance1d=1/3
|chance1d=11/36
|enemy1=HnyBmbr3
|enemy1=HnyBmbr3
|enemy1hp=210
|enemy1hp=210
Line 432: Line 432:
|notes=After deleting 16 HauntedCandle species viruses.
|notes=After deleting 16 HauntedCandle species viruses.
|condition1=Normal
|condition1=Normal
|chance1=1/17
|chance1=1/24
|condition1a=OilBody
|condition1a=OilBody
|chance1a=1/6
|chance1a=1/24
|condition1b=Fish
|condition1b=Fish
|chance1b=0/2
|chance1b=1/24
|condition1c=Battery
|condition1c=Battery
|chance1c=0/2
|chance1c=1/24
|condition1d=Jungle
|condition1d=Jungle
|chance1d=0/3
|chance1d=1/24
|enemy1=HntdCndl
|enemy1=HntdCndl
|enemy1hp=150
|enemy1hp=150
Line 464: Line 464:
|notes=After deleting 32 HauntedCandle species viruses.
|notes=After deleting 32 HauntedCandle species viruses.
|condition1=Normal
|condition1=Normal
|chance1=1/17
|chance1=1/24
|condition1a=OilBody
|condition1a=OilBody
|chance1a=1/6
|chance1a=1/24
|condition1b=Fish
|condition1b=Fish
|chance1b=0/2
|chance1b=1/24
|condition1c=Battery
|condition1c=Battery
|chance1c=0/2
|chance1c=1/24
|condition1d=Jungle
|condition1d=Jungle
|chance1d=0/3
|chance1d=1/24
|enemy1=HntdCndl
|enemy1=HntdCndl
|enemy1hp=150
|enemy1hp=150
Line 496: Line 496:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/17
|chance1=11/180
|condition1a=OilBody
|condition1a=OilBody
|chance1a=0/6
|chance1a=0/48
|condition1b=Fish
|condition1b=Fish
|chance1b=0/2
|chance1b=0/24
|condition1c=Battery
|condition1c=Battery
|chance1c=0/2
|chance1c=0/24
|condition1d=Jungle
|condition1d=Jungle
|chance1d=0/3
|chance1d=0/36
|enemy1=GBeast{{stack|S|P}}
|enemy1=GBeast{{stack|S|P}}
|enemy1hp=1800
|enemy1hp=1800
Line 510: Line 510:
|style=bn6
|style=bn6
|object22=megaman-bn6
|object22=megaman-bn6
|object52=gbeast
|object52=megaman-gregarbeast
}}}}
}}}}


Line 516: Line 516:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/17
|chance1=11/180
|condition1a=OilBody
|condition1a=OilBody
|chance1a=0/6
|chance1a=0/48
|condition1b=Fish
|condition1b=Fish
|chance1b=0/2
|chance1b=0/24
|condition1c=Battery
|condition1c=Battery
|chance1c=0/2
|chance1c=0/24
|condition1d=Jungle
|condition1d=Jungle
|chance1d=0/3
|chance1d=0/36
|enemy1=FBeast{{stack|S|P}}
|enemy1=FBeast{{stack|S|P}}
|enemy1hp=1600
|enemy1hp=1600
Line 530: Line 530:
|style=bn6
|style=bn6
|object22=megaman-bn6
|object22=megaman-bn6
|object52=fbeast
|object52=megaman-falzarbeast
}}}}
}}}}


[[Category:Areas in MMBN6]] [[Category:Internet areas in MMBN6]]
[[Category:Areas in MMBN6]] [[Category:Internet areas in MMBN6]]

Latest revision as of 02:10, 22 February 2023

Graveyard 1 is a network area in Mega Man Battle Network 6.

In the English versions of Mega Man Battle Network 6, this area was removed and Graveyard 2 was simply named Graveyard. Consequently, the unique viruses were moved to Graveyard 2 and GBeastSP/FBeastSP was moved to Underground 1.

Random Encounters

Always

Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6.png
Object rockcube-bn6.png
Panel r1 b bn6.png
Object shrubby3.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Panel r3 r bn6.png Panel r3 r bn6.png
Object rockcube-bn6.png
Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Object snakearm2.png
Panel r3 b bn6.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
SnakeAr2 170 HP
Shrubby3 210 HP
Normal 6.11%
OilBody 0%
Fish 0%
Battery 0%
Jungle 30.56%
Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png
Object snakearm2.png
Panel r1 b bn6.png Panel r1 b bn6.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Object demoneye-bn6.png
Panel r2 b bn6.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Object sniper.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
SnakeAr2 170 HP
DemonEye 150 HP
Sniper 220 HP
Normal 6.11%
OilBody 0%
Fish 0%
Battery 45.83%
Jungle 0%
Panel r1 r bn6-holy.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6.png Panel r1 b bn6-holy.png
Object hauntedcandle2.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Object breaker-bn6.png
Panel r2 b bn6.png
Panel r3 r bn6-holy.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png
Object bighat2.png
Panel r3 b bn6.png Panel r3 b bn6-holy.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
BigHat2 150 HP
Breaker 200 HP
HntdCdl2 200 HP
Normal 6.11%
OilBody 22.92%
Fish 0%
Battery 0%
Jungle 0%
Panel r1 r bn6-holy.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6.png Panel r1 b bn6-holy.png
Object tromby-bn6.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Object oldburner.png
Panel r2 b bn6.png
Panel r3 r bn6-holy.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png Panel r3 b bn6-holy.png
Object sniper.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
OldBurnr 180 HP
Tromby 130 HP
Sniper 220 HP
Normal 6.11%
OilBody 22.92%
Fish 0%
Battery 0%
Jungle 0%
Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6-holy.png Panel r1 b bn6-holy.png Panel r1 b bn6.png
Object headyh-bn6.png
Panel r1 b bn6.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6-holy.png Panel r2 b bn6-holy.png Panel r2 b bn6.png Panel r2 b bn6.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6-holy.png Panel r3 b bn6-holy.png Panel r3 b bn6.png Panel r3 b bn6.png
Object headyh-bn6.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
HeadyH 160 HP
HeadyH 160 HP
Normal 6.11%
OilBody 0%
Fish 0%
Battery 0%
Jungle 0%
Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6-holy.png Panel r1 b bn6-holy.png
Object oldburner.png
Panel r1 b bn6.png Panel r1 b bn6.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6-holy.png Panel r2 b bn6-holy.png Panel r2 b bn6.png
Object breaker-bn6.png
Panel r2 b bn6.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6-holy.png Panel r3 b bn6-holy.png Panel r3 b bn6.png Panel r3 b bn6.png
Object breaker-bn6.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
OldBurnr 180 HP
Breaker 200 HP
Breaker 200 HP
Normal 6.11%
OilBody 22.92%
Fish 0%
Battery 0%
Jungle 0%
Panel r1 r bn6.png Panel r1 r bn6-ice.png Panel r1 r bn6-ice.png Panel r1 b bn6.png Panel r1 b bn6.png Panel r1 b bn6.png
Object superkettle.png
Panel r2 r bn6.png Panel r2 r bn6-ice.png
Object megaman-bn6.png
Panel r2 r bn6-ice.png Panel r2 b bn6-ice.png Panel r2 b bn6-ice.png
Object bighat2.png
Panel r2 b bn6.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6-ice.png Panel r3 b bn6-ice.png Panel r3 b bn6.png
Object honeybomber3.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
BigHat2 150 HP
SuprKetl 0°C HP
HnyBmbr3 210 HP
Normal 6.11%
OilBody 0%
Fish 0%
Battery 0%
Jungle 30.56%
Panel r1 r bn6.png Panel r1 r bn6-ice.png Panel r1 r bn6-ice.png Panel r1 b bn6.png Panel r1 b bn6.png
Object catapult.png
Panel r1 b bn6.png
Panel r2 r bn6.png Panel r2 r bn6-ice.png
Object megaman-bn6.png
Panel r2 r bn6-ice.png Panel r2 b bn6-ice.png Panel r2 b bn6-ice.png Panel r2 b bn6.png
Object bighat2.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6-ice.png Panel r3 b bn6-ice.png
Object catapult.png
Panel r3 b bn6.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Catpult 220 HP
Catpult 220 HP
BigHat2 150 HP
Normal 6.11%
OilBody 0%
Fish 0%
Battery 0%
Jungle 0%
Panel r1 r bn6-none.png Panel r1 r bn6-ice.png Panel r1 r bn6-ice.png Panel r1 b bn6-ice.png Panel r1 b bn6-ice.png
Object hauntedcandle2.png
Panel r1 b bn6-none.png
Panel r2 r bn6-ice.png Panel r2 r bn6-ice.png
Object megaman-bn6.png
Panel r2 r bn6-ice.png Panel r2 b bn6-ice.png Panel r2 b bn6-ice.png Panel r2 b bn6-ice.png
Panel r3 r bn6-ice.png Panel r3 r bn6-ice.png Panel r3 r bn6-ice.png Panel r3 b bn6-ice.png Panel r3 b bn6-ice.png Panel r3 b bn6-ice.png
Object bighat2.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
HntdCdl2 200 HP
BigHat2 150 HP
Normal 6.11%
OilBody 22.92%
Fish 0%
Battery 0%
Jungle 0%
Panel r1 r bn6-ice.png Panel r1 r bn6-ice.png Panel r1 r bn6-ice.png Panel r1 b bn6-ice.png
Object demoneye-bn6.png
Panel r1 b bn6-ice.png Panel r1 b bn6-ice.png
Panel r2 r bn6-ice.png Panel r2 r bn6-ice.png
Object megaman-bn6.png
Panel r2 r bn6-ice.png Panel r2 b bn6-ice.png Panel r2 b bn6-ice.png
Object mysterydata.png
Panel r2 b bn6-ice.png
Panel r3 r bn6-ice.png Panel r3 r bn6-ice.png Panel r3 r bn6-none.png Panel r3 b bn6-none.png Panel r3 b bn6-ice.png Panel r3 b bn6-ice.png
Object demoneye-bn6.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
DemonEye 150 HP
DemonEye 150 HP
Mystery Data 100%
Normal 6.11%
OilBody 0%
Fish 0%
Battery 45.83%
Jungle 0%
Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6.png Panel r1 b bn6.png
Object mysterydata.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Object waterdragon.png
Panel r2 b bn6.png
Panel r3 r bn6-none.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png Panel r3 b bn6-none.png
Object darkmare.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
WatrDrgn 260 HP
Darkmare 180 HP
Mystery Data 100%
Normal 6.11%
OilBody 0%
Fish 45.83%
Battery 0%
Jungle 0%
Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6-none.png Panel r1 b bn6-none.png Panel r1 b bn6.png Panel r1 b bn6.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Object headyh-bn6.png
Panel r2 b bn6.png
Panel r3 r bn6-none.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png Panel r3 b bn6-none.png
Object darkmare.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
HeadyH 160 HP
Darkmare 180 HP
Normal 6.11%
OilBody 0%
Fish 0%
Battery 0%
Jungle 0%
Panel r1 r bn6-poison.png Panel r1 r bn6-poison.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6-poison.png
Object snakearm2.png
Panel r1 b bn6-poison.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6-poison.png Panel r3 b bn6-poison.png Panel r3 b bn6.png
Object waterdragon.png
Panel r3 b bn6.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
SnakeAr2 170 HP
WatrDrgn 260 HP
Normal 6.11%
OilBody 0%
Fish 45.83%
Battery 0%
Jungle 0%
Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6.png Panel r1 b bn6.png
Object catapult.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Object honeybomber3.png
Panel r2 b bn6.png
Panel r3 r bn6.png
Object rockcube-bn6.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Object rockcube-bn6.png
Panel r3 b bn6.png
Object shrubby3.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
HnyBmbr3 210 HP
Catpult 220 HP
Shrubby3 210 HP
Normal 6.11%
OilBody 0%
Fish 0%
Battery 0%
Jungle 30.56%

Rare viruses

Panel r1 r bn6.png Panel r1 r bn6-holy.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6-holy.png
Object hauntedcandle.png
Panel r1 b bn6.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6-holy.png Panel r2 b bn6-holy.png
Object hauntedcandle.png
Panel r2 b bn6.png Panel r2 b bn6.png
Panel r3 r bn6.png Panel r3 r bn6-holy.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6-holy.png
Object rarehauntedcandle.png
Panel r3 b bn6.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
HntdCndl 150 HP
HntdCndl 150 HP
RarHntCd 200 HP
Normal 4.17%
OilBody 4.17%
Fish 4.17%
Battery 4.17%
Jungle 4.17%
After deleting 16 HauntedCandle species viruses.
Panel r1 r bn6.png Panel r1 r bn6-holy.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6-holy.png
Object hauntedcandle.png
Panel r1 b bn6.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6-holy.png Panel r2 b bn6-holy.png
Object hauntedcandle.png
Panel r2 b bn6.png Panel r2 b bn6.png
Panel r3 r bn6.png Panel r3 r bn6-holy.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6-holy.png
Object rarehauntedcandle2.png
Panel r3 b bn6.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
HntdCndl 150 HP
HntdCndl 150 HP
RarHntC2 280 HP
Normal 4.17%
OilBody 4.17%
Fish 4.17%
Battery 4.17%
Jungle 4.17%
After deleting 32 HauntedCandle species viruses.

After BassBX (Cybeast Gregar)

Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6.png Panel r1 b bn6.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Object megaman-gregarbeast.png
Panel r2 b bn6.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
GBeastSP 1800 HP
Normal 6.11%
OilBody 0%
Fish 0%
Battery 0%
Jungle 0%

After BassBX (Cybeast Falzar)

Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6.png Panel r1 b bn6.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Object megaman-falzarbeast.png
Panel r2 b bn6.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
FBeastSP 1600 HP
Normal 6.11%
OilBody 0%
Fish 0%
Battery 0%
Jungle 0%