Glitches in Rockman EXE Phantom of Network

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Revision as of 11:07, 1 April 2024 by Prof. 9 (talk | contribs) (Created page with "This page is a list of glitches that appear in Rockman EXE Phantom of Network. ==Minor glitches== ===Disappearing BMD=== When FireMan is defeated as part of Request BBS #52: .................., a BMD in Battle Machine Comp 3 containing 5 BugFrags will permanently despawn. This happens due to an incorrect flag being set in the Request BBS script. {| class="wikitable" !colspan="2"|Applies to: |- |2004 version||? |- |2009 version||Yes |} ===Early receive all E-Mails=...")
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This page is a list of glitches that appear in Rockman EXE Phantom of Network.

Minor glitches

Disappearing BMD

When FireMan is defeated as part of Request BBS #52: .................., a BMD in Battle Machine Comp 3 containing 5 BugFrags will permanently despawn. This happens due to an incorrect flag being set in the Request BBS script.

Applies to:
2004 version ?
2009 version Yes

Early receive all E-Mails

When FireMan is defeated as part of Request BBS #52: .................., the player will receive the final two E-Mails early. This happens due to a script error in the Request BBS script: instead of triggering effect 13 (explosion effect), the script triggers command 13 (receive e-mail).

Applies to:
2004 version ?
2009 version Yes

Lingering Navi

When the player loses to FireMan as part of Request BBS #52: .................., declines a rematch, then talks to the disguise Navi again for a rematch, the disguise Navi will not be removed from the field and will persist during the cutscene. It will also linger after defeating FireMan, and can be talked to again to trigger another rematch.

Once the player opens the Request BBS again after defeating FireMan, the lingering Navi will be removed.

Applies to:
2004 version ?
2009 version Yes