Enemies in MMBN4: Difference between revisions

From The Rockman EXE Zone Wiki

No edit summary
Line 1: Line 1:
{{NeedsWork|Attacks, info, get data, locations.}}
{{NeedsWork|Attack properties: emotion, pierce; held chips, info, get data, locations.}}


This page lists every enemy which can appear in battle in [[Mega Man Battle Network 4]].
This page lists every enemy which can appear in battle in [[Mega Man Battle Network 4]].
Line 85: Line 85:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Shockwave<ref name="Shockwave">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ショックウェーブ |name_tl=Shock Wave
{{EnemyInfo/Attack |name_en=Shockwave<ref name="Shockwave">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ショックウェーブ |name_tl=Shock Wave
|attack= |element=
|attack=10 |element=
}}
}}
|getdata=
|getdata=
Line 99: Line 99:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Shockwave<ref name="Shockwave"/> |name_jp=ショックウェーブ |name_tl=Shock Wave
{{EnemyInfo/Attack |name_en=Shockwave<ref name="Shockwave"/> |name_jp=ショックウェーブ |name_tl=Shock Wave
|attack= |element=
|attack=40 |element=
}}
}}
|getdata=
|getdata=
Line 113: Line 113:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Shockwave<ref name="Shockwave"/> |name_jp=ショックウェーブ |name_tl=Shock Wave
{{EnemyInfo/Attack |name_en=Shockwave<ref name="Shockwave"/> |name_jp=ショックウェーブ |name_tl=Shock Wave
|attack= |element=
|attack=80 |element=
}}
}}
|getdata=
|getdata=
Line 127: Line 127:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Shockwave<ref name="Shockwave"/> |name_jp=ショックウェーブ |name_tl=Shock Wave
{{EnemyInfo/Attack |name_en=Shockwave<ref name="Shockwave"/> |name_jp=ショックウェーブ |name_tl=Shock Wave
|attack= |element=
|attack=120 |element=
}}
}}
|getdata=
|getdata=
Line 141: Line 141:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Shockwave<ref name="Shockwave"/> |name_jp=ショックウェーブ |name_tl=Shock Wave
{{EnemyInfo/Attack |name_en=Shockwave<ref name="Shockwave"/> |name_jp=ショックウェーブ |name_tl=Shock Wave
|attack= |element=
|attack=160 |element=
}}
}}
|getdata=
|getdata=
Line 155: Line 155:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Shockwave<ref name="Shockwave"/> |name_jp=ショックウェーブ |name_tl=Shock Wave
{{EnemyInfo/Attack |name_en=Shockwave<ref name="Shockwave"/> |name_jp=ショックウェーブ |name_tl=Shock Wave
|attack= |element=
|attack=200 |element=
}}
}}
|getdata=
|getdata=
Line 170: Line 170:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=FlameTower |name_jp=フレイムタワー |name_tl=Flame Tower
{{EnemyInfo/Attack |name_en=FlameTower |name_jp=フレイムタワー |name_tl=Flame Tower
|attack= |element=
|attack=20 |element=
}}
}}
|getdata=
|getdata=
Line 184: Line 184:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=GroundBurner<ref name="GroundBurner">Listed as '''Flame Tower''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=グランドバーナー |name_tl=Ground Burner
{{EnemyInfo/Attack |name_en=GroundBurner<ref name="GroundBurner">Listed as '''Flame Tower''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=グランドバーナー |name_tl=Ground Burner
|attack= |element=
|attack=50 |element=
}}
}}
|getdata=
|getdata=
Line 198: Line 198:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=FlameTower |name_jp=フレイムタワー |name_tl=Flame Tower
{{EnemyInfo/Attack |name_en=FlameTower |name_jp=フレイムタワー |name_tl=Flame Tower
|attack= |element=
|attack=100 |element=
}}
}}
|getdata=
|getdata=
Line 212: Line 212:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=GroundBurner<ref name="GroundBurner"/> |name_jp=グランドバーナー |name_tl=Ground Burner
{{EnemyInfo/Attack |name_en=GroundBurner<ref name="GroundBurner"/> |name_jp=グランドバーナー |name_tl=Ground Burner
|attack= |element=
|attack=150 |element=
}}
}}
|getdata=
|getdata=
Line 226: Line 226:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=FlameTower |name_jp=フレイムタワー |name_tl=Flame Tower
{{EnemyInfo/Attack |name_en=FlameTower |name_jp=フレイムタワー |name_tl=Flame Tower
|attack= |element=
|attack=200 |element=
}}
}}
|getdata=
|getdata=
Line 240: Line 240:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=GroundBurner<ref name="GroundBurner"/> |name_jp=グランドバーナー |name_tl=Ground Burner
{{EnemyInfo/Attack |name_en=GroundBurner<ref name="GroundBurner"/> |name_jp=グランドバーナー |name_tl=Ground Burner
|attack= |element=
|attack=250 |element=
}}
}}
|getdata=
|getdata=
Line 255: Line 255:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Thunder<ref name="ThunderBall">Listed as '''Thunder Ball''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=サンダーボール |name_tl=Thunder Ball
{{EnemyInfo/Attack |name_en=Thunder<ref name="ThunderBall">Listed as '''Thunder Ball''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=サンダーボール |name_tl=Thunder Ball
|attack= |element=
|attack=15 |element=
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
}}
|getdata=
|getdata=
Line 269: Line 270:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Thunder<ref name="ThunderBall"/> |name_jp=サンダーボール |name_tl=Thunder Ball
{{EnemyInfo/Attack |name_en=Thunder<ref name="ThunderBall"/> |name_jp=サンダーボール |name_tl=Thunder Ball
|attack= |element=
|attack=30 |element=
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
}}
|getdata=
|getdata=
Line 283: Line 285:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Thunder<ref name="ThunderBall"/> |name_jp=サンダーボール |name_tl=Thunder Ball
{{EnemyInfo/Attack |name_en=Thunder<ref name="ThunderBall"/> |name_jp=サンダーボール |name_tl=Thunder Ball
|attack= |element=
|attack=60 |element=
|info=Inflicts Paralyze LV. 2 (2 seconds).
}}
}}
|getdata=
|getdata=
Line 297: Line 300:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Thunder<ref name="ThunderBall"/> |name_jp=サンダーボール |name_tl=Thunder Ball
{{EnemyInfo/Attack |name_en=Thunder<ref name="ThunderBall"/> |name_jp=サンダーボール |name_tl=Thunder Ball
|attack= |element=
|attack=100 |element=
|info=Inflicts Paralyze LV. 2 (2 seconds).
}}
}}
|getdata=
|getdata=
Line 311: Line 315:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Thunder<ref name="ThunderBall"/> |name_jp=サンダーボール |name_tl=Thunder Ball
{{EnemyInfo/Attack |name_en=Thunder<ref name="ThunderBall"/> |name_jp=サンダーボール |name_tl=Thunder Ball
|attack= |element=
|attack=150 |element=
|info=Inflicts Paralyze LV. 3 (2.5 seconds).
}}
}}
|getdata=
|getdata=
Line 325: Line 330:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Thunder<ref name="ThunderBall"/> |name_jp=サンダーボール |name_tl=Thunder Ball
{{EnemyInfo/Attack |name_en=Thunder<ref name="ThunderBall"/> |name_jp=サンダーボール |name_tl=Thunder Ball
|attack= |element=
|attack=200 |element=
|info=Inflicts Paralyze LV. 3 (2.5 seconds).
}}
}}
|getdata=
|getdata=
Line 340: Line 346:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Hammer<ref name="Hammer">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ハンマー直撃 |name_tl=Hammer Direct Hit
{{EnemyInfo/Attack |name_en=Hammer<ref name="Hammer">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ハンマー直撃 |name_tl=Hammer Direct Hit
|attack= |element=
|attack=20 |element=
}}
}}
{{EnemyInfo/Attack |name_en=Rubble<ref name="GaiaRubble">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ガレキ |name_tl=Rubble
{{EnemyInfo/Attack |name_en=Rubble<ref name="GaiaRubble">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ガレキ |name_tl=Rubble
|attack= |element=
|attack=20 |element=
}}
}}
|getdata=
|getdata=
Line 357: Line 363:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Hammer<ref name="Hammer"/> |name_jp=ハンマー直撃 |name_tl=Hammer Direct Hit
{{EnemyInfo/Attack |name_en=Hammer<ref name="Hammer"/> |name_jp=ハンマー直撃 |name_tl=Hammer Direct Hit
|attack= |element=
|attack=40 |element=
|info=Cracks 1 random panel on other side.
}}
}}
{{EnemyInfo/Attack |name_en=Rubble<ref name="GaiaRubble"/> |name_jp=ガレキ |name_tl=Rubble
{{EnemyInfo/Attack |name_en=Rubble<ref name="GaiaRubble"/> |name_jp=ガレキ |name_tl=Rubble
|attack= |element=
|attack=40 |element=
}}
}}
|getdata=
|getdata=
Line 374: Line 381:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Hammer<ref name="Hammer"/> |name_jp=ハンマー直撃 |name_tl=Hammer Direct Hit
{{EnemyInfo/Attack |name_en=Hammer<ref name="Hammer"/> |name_jp=ハンマー直撃 |name_tl=Hammer Direct Hit
|attack= |element=
|attack=70 |element=
|info=Cracks 2 random panels on other side.
}}
}}
{{EnemyInfo/Attack |name_en=Rubble<ref name="GaiaRubble"/> |name_jp=ガレキ |name_tl=Rubble
{{EnemyInfo/Attack |name_en=Rubble<ref name="GaiaRubble"/> |name_jp=ガレキ |name_tl=Rubble
|attack= |element=
|attack=70 |element=
}}
}}
|getdata=
|getdata=
Line 391: Line 399:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Hammer<ref name="Hammer"/> |name_jp=ハンマー直撃 |name_tl=Hammer Direct Hit
{{EnemyInfo/Attack |name_en=Hammer<ref name="Hammer"/> |name_jp=ハンマー直撃 |name_tl=Hammer Direct Hit
|attack= |element=
|attack=100 |element=
|info=Cracks 2 random panels on other side.
}}
}}
{{EnemyInfo/Attack |name_en=Rubble<ref name="GaiaRubble"/> |name_jp=ガレキ |name_tl=Rubble
{{EnemyInfo/Attack |name_en=Rubble<ref name="GaiaRubble"/> |name_jp=ガレキ |name_tl=Rubble
|attack= |element=
|attack=100 |element=
}}
}}
|getdata=
|getdata=
Line 408: Line 417:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Hammer<ref name="Hammer"/> |name_jp=ハンマー直撃 |name_tl=Hammer Direct Hit
{{EnemyInfo/Attack |name_en=Hammer<ref name="Hammer"/> |name_jp=ハンマー直撃 |name_tl=Hammer Direct Hit
|attack= |element=
|attack=150 |element=
|info=Cracks 3 random panels on other side.
}}
}}
{{EnemyInfo/Attack |name_en=Rubble<ref name="GaiaRubble"/> |name_jp=ガレキ |name_tl=Rubble
{{EnemyInfo/Attack |name_en=Rubble<ref name="GaiaRubble"/> |name_jp=ガレキ |name_tl=Rubble
|attack= |element=
|attack=150 |element=
}}
}}
|getdata=
|getdata=
Line 425: Line 435:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Hammer<ref name="Hammer"/> |name_jp=ハンマー直撃 |name_tl=Hammer Direct Hit
{{EnemyInfo/Attack |name_en=Hammer<ref name="Hammer"/> |name_jp=ハンマー直撃 |name_tl=Hammer Direct Hit
|attack= |element=
|attack=200 |element=
|info=Cracks 3 random panels on other side.
}}
}}
{{EnemyInfo/Attack |name_en=Rubble<ref name="GaiaRubble"/> |name_jp=ガレキ |name_tl=Rubble
{{EnemyInfo/Attack |name_en=Rubble<ref name="GaiaRubble"/> |name_jp=ガレキ |name_tl=Rubble
|attack= |element=
|attack=200 |element=
}}
}}
|getdata=
|getdata=
Line 443: Line 454:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=HeatShot |name_jp=ヒートショット |name_tl=Heat Shot
{{EnemyInfo/Attack |name_en=HeatShot |name_jp=ヒートショット |name_tl=Heat Shot
|attack= |element=
|attack=30 |element=
}}
}}
|getdata=
|getdata=
Line 457: Line 468:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=HeatShot |name_jp=ヒートショット |name_tl=Heat Shot
{{EnemyInfo/Attack |name_en=HeatShot |name_jp=ヒートショット |name_tl=Heat Shot
|attack= |element=
|attack=60 |element=
}}
}}
|getdata=
|getdata=
Line 471: Line 482:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Heat-V |name_jp=ヒートブイ |name_tl=Heat V
{{EnemyInfo/Attack |name_en=Heat-V |name_jp=ヒートブイ |name_tl=Heat V
|attack= |element=
|attack=90 |element=
}}
}}
|getdata=
|getdata=
Line 485: Line 496:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Heat-V |name_jp=ヒートブイ |name_tl=Heat V
{{EnemyInfo/Attack |name_en=Heat-V |name_jp=ヒートブイ |name_tl=Heat V
|attack= |element=
|attack=120 |element=
}}
}}
|getdata=
|getdata=
Line 499: Line 510:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=HeatSide |name_jp=ヒートサイド |name_tl=Heat Side
{{EnemyInfo/Attack |name_en=HeatSide |name_jp=ヒートサイド |name_tl=Heat Side
|attack= |element=
|attack=150 |element=
}}
}}
|getdata=
|getdata=
Line 513: Line 524:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=HeatSide |name_jp=ヒートサイド |name_tl=Heat Side
{{EnemyInfo/Attack |name_en=HeatSide |name_jp=ヒートサイド |name_tl=Heat Side
|attack= |element=
|attack=200 |element=
}}
}}
|getdata=
|getdata=
Line 528: Line 539:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Bubbler |name_jp=バブルショット |name_tl=Bubble Shot
{{EnemyInfo/Attack |name_en=Bubbler |name_jp=バブルショット |name_tl=Bubble Shot
|attack= |element=
|attack=30 |element=
}}
}}
|getdata=
|getdata=
Line 542: Line 553:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Bubbler |name_jp=バブルショット |name_tl=Bubble Shot
{{EnemyInfo/Attack |name_en=Bubbler |name_jp=バブルショット |name_tl=Bubble Shot
|attack= |element=
|attack=60 |element=
}}
}}
|getdata=
|getdata=
Line 556: Line 567:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Bub-V |name_jp=バブルブイ |name_tl=Bubble V
{{EnemyInfo/Attack |name_en=Bub-V |name_jp=バブルブイ |name_tl=Bubble V
|attack= |element=
|attack=90 |element=
}}
}}
|getdata=
|getdata=
Line 570: Line 581:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Bub-V |name_jp=バブルブイ |name_tl=Bubble V
{{EnemyInfo/Attack |name_en=Bub-V |name_jp=バブルブイ |name_tl=Bubble V
|attack= |element=
|attack=120 |element=
}}
}}
|getdata=
|getdata=
Line 584: Line 595:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=BubbleSide |name_jp=バブルサイド |name_tl=Bubble Side
{{EnemyInfo/Attack |name_en=BubbleSide |name_jp=バブルサイド |name_tl=Bubble Side
|attack= |element=
|attack=150 |element=
}}
}}
|getdata=
|getdata=
Line 598: Line 609:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=BubbleSide |name_jp=バブルサイド |name_tl=Bubble Side
{{EnemyInfo/Attack |name_en=BubbleSide |name_jp=バブルサイド |name_tl=Bubble Side
|attack= |element=
|attack=200 |element=
}}
}}
|getdata=
|getdata=
Line 613: Line 624:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Boomer |name_jp=ブーメラン |name_tl=Boomerang
{{EnemyInfo/Attack |name_en=Boomer |name_jp=ブーメラン |name_tl=Boomerang
|attack= |element=
|attack=15 |element= |noflash=y
}}
}}
|getdata=
|getdata=
Line 627: Line 638:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Boomer |name_jp=ブーメラン |name_tl=Boomerang
{{EnemyInfo/Attack |name_en=Boomer |name_jp=ブーメラン |name_tl=Boomerang
|attack= |element=
|attack=30 |element= |noflash=y
}}
}}
|getdata=
|getdata=
Line 641: Line 652:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Boomer |name_jp=ブーメラン |name_tl=Boomerang
{{EnemyInfo/Attack |name_en=Boomer |name_jp=ブーメラン |name_tl=Boomerang
|attack= |element=
|attack=60 |element= |noflash=y
}}
}}
|getdata=
|getdata=
Line 655: Line 666:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Boomer |name_jp=ブーメラン |name_tl=Boomerang
{{EnemyInfo/Attack |name_en=Boomer |name_jp=ブーメラン |name_tl=Boomerang
|attack= |element=
|attack=100 |element= |noflash=y
}}
}}
|getdata=
|getdata=
Line 669: Line 680:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Boomer |name_jp=ブーメラン |name_tl=Boomerang
{{EnemyInfo/Attack |name_en=Boomer |name_jp=ブーメラン |name_tl=Boomerang
|attack= |element=
|attack=150 |element= |noflash=y
}}
}}
|getdata=
|getdata=
Line 683: Line 694:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Boomer |name_jp=ブーメラン |name_tl=Boomerang
{{EnemyInfo/Attack |name_en=Boomer |name_jp=ブーメラン |name_tl=Boomerang
|attack= |element=
|attack=200 |element= |noflash=y
}}
}}
|getdata=
|getdata=
Line 698: Line 709:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Fanfare |name_jp=オウエンカ |name_tl=Ouenka
{{EnemyInfo/Attack |name_en=Fanfare |name_jp=オウエンカ |name_tl=Ouenka
|attack= |element=
|info=Makes allies invincible while attacking.
}}
}}
|getdata=
|getdata=
Line 712: Line 723:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Discord |name_jp=ディスコード |name_tl=Discord
{{EnemyInfo/Attack |name_en=Discord |name_jp=ディスコード |name_tl=Discord
|attack= |element=
|info=Inflicts Confuse while attacking.
}}
}}
|getdata=
|getdata=
Line 726: Line 737:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Timpani |name_jp=ティンパニー |name_tl=Timpani
{{EnemyInfo/Attack |name_en=Timpani |name_jp=ティンパニー |name_tl=Timpani
|attack= |element=
|info=Inflicts Immobilize while attacking.
}}
}}
|getdata=
|getdata=
Line 740: Line 751:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Silence |name_jp=サイレンス |name_tl=Silence
{{EnemyInfo/Attack |name_en=Silence |name_jp=サイレンス |name_tl=Silence
|attack= |element=
|info=Inflicts Blind while attacking.
}}
}}
|getdata=
|getdata=
Line 754: Line 765:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Horn<ref name="Horn">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ホルン |name_tl=Horn
{{EnemyInfo/Attack |name_en=Horn<ref name="Horn">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ホルン |name_tl=Horn
|attack= |element=
|info=Recovers all allies' HPs to max.
}}
}}
|getdata=
|getdata=
Line 768: Line 779:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Fanfare |name_jp=オウエンカ |name_tl=Ouenka
{{EnemyInfo/Attack |name_en=Fanfare |name_jp=オウエンカ |name_tl=Ouenka
|attack= |element=
|info=Makes allies invincible while attacking.
}}
}}
|getdata=
|getdata=
Line 783: Line 794:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=MagShock<ref name="MagShock">Listed as '''Magshock''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=マグショック |name_tl=Mag Shock
{{EnemyInfo/Attack |name_en=MagShock<ref name="MagShock">Listed as '''Magshock''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=マグショック |name_tl=Mag Shock
|attack= |element=
|attack=30 |element=
}}
}}
|getdata=
|getdata=
Line 797: Line 808:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=MagShock<ref name="MagShock"/> |name_jp=マグショック |name_tl=Mag Shock
{{EnemyInfo/Attack |name_en=MagShock<ref name="MagShock"/> |name_jp=マグショック |name_tl=Mag Shock
|attack= |element=
|attack=50 |element=
}}
}}
|getdata=
|getdata=
Line 811: Line 822:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=MagShock<ref name="MagShock"/> |name_jp=マグショック |name_tl=Mag Shock
{{EnemyInfo/Attack |name_en=MagShock<ref name="MagShock"/> |name_jp=マグショック |name_tl=Mag Shock
|attack= |element=
|attack=80 |element=
}}
}}
|getdata=
|getdata=
Line 825: Line 836:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=MagShock<ref name="MagShock"/> |name_jp=マグショック |name_tl=Mag Shock
{{EnemyInfo/Attack |name_en=MagShock<ref name="MagShock"/> |name_jp=マグショック |name_tl=Mag Shock
|attack= |element=
|attack=120 |element=
}}
}}
|getdata=
|getdata=
Line 839: Line 850:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=MagShock<ref name="MagShock"/> |name_jp=マグショック |name_tl=Mag Shock
{{EnemyInfo/Attack |name_en=MagShock<ref name="MagShock"/> |name_jp=マグショック |name_tl=Mag Shock
|attack= |element=
|attack=160 |element=
}}
}}
|getdata=
|getdata=
Line 853: Line 864:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=MagShock<ref name="MagShock"/> |name_jp=マグショック |name_tl=Mag Shock
{{EnemyInfo/Attack |name_en=MagShock<ref name="MagShock"/> |name_jp=マグショック |name_tl=Mag Shock
|attack= |element=
|attack=200 |element=
}}
}}
|getdata=
|getdata=
Line 868: Line 879:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=High-Bound<ref name="High-Bound">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ハイバウンド |name_tl=High Bound
{{EnemyInfo/Attack |name_en=High-Bound<ref name="High-Bound">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ハイバウンド |name_tl=High Bound
|attack= |element=
|attack=15 |element=
}}
}}
|getdata=
|getdata=
Line 882: Line 893:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=High-Bound<ref name="High-Bound"/> |name_jp=ハイバウンド |name_tl=High Bound
{{EnemyInfo/Attack |name_en=High-Bound<ref name="High-Bound"/> |name_jp=ハイバウンド |name_tl=High Bound
|attack= |element=
|attack=30 |element=
}}
}}
|getdata=
|getdata=
Line 896: Line 907:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=High-Bound<ref name="High-Bound"/> |name_jp=ハイバウンド |name_tl=High Bound
{{EnemyInfo/Attack |name_en=High-Bound<ref name="High-Bound"/> |name_jp=ハイバウンド |name_tl=High Bound
|attack= |element=
|attack=60 |element=
}}
}}
|getdata=
|getdata=
Line 910: Line 921:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=High-Bound<ref name="High-Bound"/> |name_jp=ハイバウンド |name_tl=High Bound
{{EnemyInfo/Attack |name_en=High-Bound<ref name="High-Bound"/> |name_jp=ハイバウンド |name_tl=High Bound
|attack= |element=
|attack=100 |element=
}}
}}
|getdata=
|getdata=
Line 924: Line 935:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=High-Bound<ref name="High-Bound"/> |name_jp=ハイバウンド |name_tl=High Bound
{{EnemyInfo/Attack |name_en=High-Bound<ref name="High-Bound"/> |name_jp=ハイバウンド |name_tl=High Bound
|attack= |element=
|attack=150 |element=
}}
}}
|getdata=
|getdata=
Line 938: Line 949:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=High-Bound<ref name="High-Bound"/> |name_jp=ハイバウンド |name_tl=High Bound
{{EnemyInfo/Attack |name_en=High-Bound<ref name="High-Bound"/> |name_jp=ハイバウンド |name_tl=High Bound
|attack= |element=
|attack=200 |element=
}}
}}
|getdata=
|getdata=
Line 953: Line 964:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=AirHockey |name_jp=エアホッケー |name_tl=Air Hockey
{{EnemyInfo/Attack |name_en=AirHockey |name_jp=エアホッケー |name_tl=Air Hockey
|attack= |element=
|attack=15 |element= |noflash=y
}}
}}
|getdata=
|getdata=
Line 967: Line 978:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=AirHockey |name_jp=エアホッケー |name_tl=Air Hockey
{{EnemyInfo/Attack |name_en=AirHockey |name_jp=エアホッケー |name_tl=Air Hockey
|attack= |element=
|attack=30 |element= |noflash=y
}}
}}
|getdata=
|getdata=
Line 981: Line 992:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=AirHockey |name_jp=エアホッケー |name_tl=Air Hockey
{{EnemyInfo/Attack |name_en=AirHockey |name_jp=エアホッケー |name_tl=Air Hockey
|attack= |element=
|attack=60 |element= |noflash=y
}}
}}
|getdata=
|getdata=
Line 995: Line 1,006:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=AirHockey |name_jp=エアホッケー |name_tl=Air Hockey
{{EnemyInfo/Attack |name_en=AirHockey |name_jp=エアホッケー |name_tl=Air Hockey
|attack= |element=
|attack=100 |element= |noflash=y
}}
}}
|getdata=
|getdata=
Line 1,009: Line 1,020:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=AirHockey |name_jp=エアホッケー |name_tl=Air Hockey
{{EnemyInfo/Attack |name_en=AirHockey |name_jp=エアホッケー |name_tl=Air Hockey
|attack= |element=
|attack=150 |element= |noflash=y
}}
}}
|getdata=
|getdata=
Line 1,023: Line 1,034:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=AirHockey |name_jp=エアホッケー |name_tl=Air Hockey
{{EnemyInfo/Attack |name_en=AirHockey |name_jp=エアホッケー |name_tl=Air Hockey
|attack= |element=
|attack=200 |element= |noflash=y
}}
}}
|getdata=
|getdata=
Line 1,038: Line 1,049:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=SideBamboo<ref name="SideBamboo">Listed as '''SideLance''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=サイドバンブー |name_tl=Side Bamboo
{{EnemyInfo/Attack |name_en=SideBamboo<ref name="SideBamboo">Listed as '''SideLance''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=サイドバンブー |name_tl=Side Bamboo
|attack= |element=
|attack=30 |element= |noflash=y
}}
}}
|getdata=
|getdata=
Line 1,052: Line 1,063:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=SideBamboo<ref name="SideBamboo"/> |name_jp=サイドバンブー |name_tl=Side Bamboo
{{EnemyInfo/Attack |name_en=SideBamboo<ref name="SideBamboo"/> |name_jp=サイドバンブー |name_tl=Side Bamboo
|attack= |element=
|attack=50 |element= |noflash=y
}}
}}
|getdata=
|getdata=
Line 1,066: Line 1,077:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=SideBamboo<ref name="SideBamboo"/> |name_jp=サイドバンブー |name_tl=Side Bamboo
{{EnemyInfo/Attack |name_en=SideBamboo<ref name="SideBamboo"/> |name_jp=サイドバンブー |name_tl=Side Bamboo
|attack= |element=
|attack=70 |element= |noflash=y
}}
}}
|getdata=
|getdata=
Line 1,080: Line 1,091:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=SideBamboo<ref name="SideBamboo"/> |name_jp=サイドバンブー |name_tl=Side Bamboo
{{EnemyInfo/Attack |name_en=SideBamboo<ref name="SideBamboo"/> |name_jp=サイドバンブー |name_tl=Side Bamboo
|attack= |element=
|attack=100 |element= |noflash=y
}}
}}
|getdata=
|getdata=
Line 1,094: Line 1,105:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=SideBamboo<ref name="SideBamboo"/> |name_jp=サイドバンブー |name_tl=Side Bamboo
{{EnemyInfo/Attack |name_en=SideBamboo<ref name="SideBamboo"/> |name_jp=サイドバンブー |name_tl=Side Bamboo
|attack= |element=
|attack=150 |element= |noflash=y
}}
}}
|getdata=
|getdata=
Line 1,108: Line 1,119:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=SideBamboo<ref name="SideBamboo"/> |name_jp=サイドバンブー |name_tl=Side Bamboo
{{EnemyInfo/Attack |name_en=SideBamboo<ref name="SideBamboo"/> |name_jp=サイドバンブー |name_tl=Side Bamboo
|attack= |element=
|attack=200 |element= |noflash=y
}}
}}
|getdata=
|getdata=
Line 1,123: Line 1,134:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Blizzard<ref name="Blizzard">Listed as '''Teruteru Breath Aqua''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ブリザード |name_tl=Blizzard
{{EnemyInfo/Attack |name_en=Blizzard<ref name="Blizzard">Listed as '''Teruteru Breath Aqua''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ブリザード |name_tl=Blizzard
|attack= |element=
|attack=20 |element=
|info=Changes panels to ice.
}}
}}
{{EnemyInfo/Attack |name_en=WoodPowder<ref name="WoodPowder">Listed as '''Teruteru Breath Wood''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ウッディパウダー |name_tl=Woody Powder
{{EnemyInfo/Attack |name_en=WoodPowder<ref name="WoodPowder">Listed as '''Teruteru Breath Wood''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ウッディパウダー |name_tl=Woody Powder
|attack= |element=
|attack=20 |element= |noflash=y
|info=Changes panels to wood. Inflicts Confuse LV. 1 (8 seconds).
}}
}}
|getdata=
|getdata=
Line 1,140: Line 1,153:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Blizzard<ref name="Blizzard"/> |name_jp=ブリザード |name_tl=Blizzard
{{EnemyInfo/Attack |name_en=Blizzard<ref name="Blizzard"/> |name_jp=ブリザード |name_tl=Blizzard
|attack= |element=
|attack=40 |element=
|info=Changes panels to ice.
}}
}}
{{EnemyInfo/Attack |name_en=WoodPowder<ref name="WoodPowder">Listed as '''Teruteru Breath Wood''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ウッディパウダー |name_tl=Woody Powder
{{EnemyInfo/Attack |name_en=WoodPowder<ref name="WoodPowder">Listed as '''Teruteru Breath Wood''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ウッディパウダー |name_tl=Woody Powder
|attack= |element=
|attack=40 |element= |noflash=y
|info=Changes panels to wood. Inflicts Confuse LV. 1 (8 seconds).
}}
}}
{{EnemyInfo/Attack |name_en=HeatBreath<ref name="HeatBreath">Listed as '''Teruteru Breath Fire''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ヒートブレス |name_tl=Heat Breath
{{EnemyInfo/Attack |name_en=HeatBreath<ref name="HeatBreath">Listed as '''Teruteru Breath Fire''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ヒートブレス |name_tl=Heat Breath
|attack= |element=
|attack=40 |element=
|info=Changes panels to lava.
}}
}}
|getdata=
|getdata=
Line 1,160: Line 1,176:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Blizzard<ref name="Blizzard"/> |name_jp=ブリザード |name_tl=Blizzard
{{EnemyInfo/Attack |name_en=Blizzard<ref name="Blizzard"/> |name_jp=ブリザード |name_tl=Blizzard
|attack= |element=
|attack=80 |element=
|info=Changes panels to ice.
}}
}}
{{EnemyInfo/Attack |name_en=ElecShock<ref name="ElecShock">Listed as '''Teruteru Breath Elec''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=エレキショック |name_tl=Elec Shock
{{EnemyInfo/Attack |name_en=ElecShock<ref name="ElecShock">Listed as '''Teruteru Breath Elec''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=エレキショック |name_tl=Elec Shock
|attack= |element=
|attack=80 |element=
|info=Changes non-hole panels to cracked.
}}
}}
|getdata=
|getdata=
Line 1,177: Line 1,195:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=ElecShock<ref name="ElecShock"/> |name_jp=エレキショック |name_tl=Elec Shock
{{EnemyInfo/Attack |name_en=ElecShock<ref name="ElecShock"/> |name_jp=エレキショック |name_tl=Elec Shock
|attack= |element=
|attack=120 |element=
|info=Changes non-hole panels to cracked.
}}
}}
{{EnemyInfo/Attack |name_en=WoodPowder<ref name="WoodPowder"/> |name_jp=ウッディパウダー |name_tl=Woody Powder
{{EnemyInfo/Attack |name_en=WoodPowder<ref name="WoodPowder"/> |name_jp=ウッディパウダー |name_tl=Woody Powder
|attack= |element=
|attack=120 |element= |noflash=y
|info=Changes panels to wood. Inflicts Confuse LV. 1 (8 seconds).
}}
}}
|getdata=
|getdata=
Line 1,194: Line 1,214:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Blizzard<ref name="Blizzard"/> |name_jp=ブリザード |name_tl=Blizzard
{{EnemyInfo/Attack |name_en=Blizzard<ref name="Blizzard"/> |name_jp=ブリザード |name_tl=Blizzard
|attack= |element=
|attack=160 |element=
|info=Changes panels to ice.
}}
}}
{{EnemyInfo/Attack |name_en=HeatBreath<ref name="HeatBreath"/> |name_jp=ヒートブレス |name_tl=Heat Breath
{{EnemyInfo/Attack |name_en=HeatBreath<ref name="HeatBreath"/> |name_jp=ヒートブレス |name_tl=Heat Breath
|attack= |element=
|attack=160 |element=
|info=Changes panels to lava.
}}
}}
{{EnemyInfo/Attack |name_en=ElecShock<ref name="ElecShock"/> |name_jp=エレキショック |name_tl=Elec Shock
{{EnemyInfo/Attack |name_en=ElecShock<ref name="ElecShock"/> |name_jp=エレキショック |name_tl=Elec Shock
|attack= |element=
|attack=160 |element=
|info=Changes non-hole panels to cracked.
}}
}}
{{EnemyInfo/Attack |name_en=WoodPowder<ref name="WoodPowder"/> |name_jp=ウッディパウダー |name_tl=Woody Powder
{{EnemyInfo/Attack |name_en=WoodPowder<ref name="WoodPowder"/> |name_jp=ウッディパウダー |name_tl=Woody Powder
|attack= |element=
|attack=160 |element= |noflash=y
|info=Changes panels to wood. Inflicts Confuse LV. 1 (8 seconds).
}}
}}
|getdata=
|getdata=
Line 1,217: Line 1,241:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Blizzard<ref name="Blizzard"/> |name_jp=ブリザード |name_tl=Blizzard
{{EnemyInfo/Attack |name_en=Blizzard<ref name="Blizzard"/> |name_jp=ブリザード |name_tl=Blizzard
|attack= |element=
|attack=200 |element=
|info=Changes panels to ice.
}}
}}
{{EnemyInfo/Attack |name_en=HeatBreath<ref name="HeatBreath"/> |name_jp=ヒートブレス |name_tl=Heat Breath
{{EnemyInfo/Attack |name_en=HeatBreath<ref name="HeatBreath"/> |name_jp=ヒートブレス |name_tl=Heat Breath
|attack= |element=
|attack=200 |element=
|info=Changes panels to lava.
}}
}}
{{EnemyInfo/Attack |name_en=ElecShock<ref name="ElecShock"/> |name_jp=エレキショック |name_tl=Elec Shock
{{EnemyInfo/Attack |name_en=ElecShock<ref name="ElecShock"/> |name_jp=エレキショック |name_tl=Elec Shock
|attack= |element=
|attack=200 |element=
|info=Changes non-hole panels to cracked.
}}
}}
{{EnemyInfo/Attack |name_en=WoodPowder<ref name="WoodPowder"/> |name_jp=ウッディパウダー |name_tl=Woody Powder
{{EnemyInfo/Attack |name_en=WoodPowder<ref name="WoodPowder"/> |name_jp=ウッディパウダー |name_tl=Woody Powder
|attack= |element=
|attack=200 |element= |noflash=y
|info=Changes panels to wood. Inflicts Confuse LV. 1 (8 seconds).
}}
}}
|getdata=
|getdata=
Line 1,241: Line 1,269:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=BodyCheck<ref name="BodyCheck">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=接触 |name_tl=Contact
{{EnemyInfo/Attack |name_en=BodyCheck<ref name="BodyCheck">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=接触 |name_tl=Contact
|attack= |element=
|attack=40 |element=
}}
{{EnemyInfo/Attack |name_en=WhiteWeb |name_jp=ホワイトウェブ |name_tl=White Web
|attack= |element=
}}
}}
|getdata=
|getdata=
Line 1,258: Line 1,283:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=BodyCheck<ref name="BodyCheck"/> |name_jp=接触 |name_tl=Contact
{{EnemyInfo/Attack |name_en=BodyCheck<ref name="BodyCheck"/> |name_jp=接触 |name_tl=Contact
|attack= |element=
|attack=70 |element=
}}
}}
{{EnemyInfo/Attack |name_en=WhiteWeb |name_jp=ホワイトウェブ |name_tl=White Web
{{EnemyInfo/Attack |name_en=WhiteWeb |name_jp=ホワイトウェブ |name_tl=White Web
|attack= |element=
|attack=70 |element= |noflash=y
|info=Web has 1 HP.
}}
}}
|getdata=
|getdata=
Line 1,275: Line 1,301:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=BodyCheck<ref name="BodyCheck"/> |name_jp=接触 |name_tl=Contact
{{EnemyInfo/Attack |name_en=BodyCheck<ref name="BodyCheck"/> |name_jp=接触 |name_tl=Contact
|attack= |element=
|attack=100 |element=
}}
}}
{{EnemyInfo/Attack |name_en=WhiteWeb |name_jp=ホワイトウェブ |name_tl=White Web
{{EnemyInfo/Attack |name_en=WhiteWeb |name_jp=ホワイトウェブ |name_tl=White Web
|attack= |element=
|attack=100 |element= |noflash=y
|info=Web has 1 HP.
}}
}}
|getdata=
|getdata=
Line 1,292: Line 1,319:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=BodyCheck<ref name="BodyCheck"/> |name_jp=接触 |name_tl=Contact
{{EnemyInfo/Attack |name_en=BodyCheck<ref name="BodyCheck"/> |name_jp=接触 |name_tl=Contact
|attack= |element=
|attack=130 |element=
}}
}}
{{EnemyInfo/Attack |name_en=WhiteWeb |name_jp=ホワイトウェブ |name_tl=White Web
{{EnemyInfo/Attack |name_en=WhiteWeb |name_jp=ホワイトウェブ |name_tl=White Web
|attack= |element=
|attack=130 |element= |noflash=y
|info=Web has 1 HP.
}}
}}
|getdata=
|getdata=
Line 1,309: Line 1,337:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=BodyCheck<ref name="BodyCheck"/> |name_jp=接触 |name_tl=Contact
{{EnemyInfo/Attack |name_en=BodyCheck<ref name="BodyCheck"/> |name_jp=接触 |name_tl=Contact
|attack= |element=
|attack=160 |element=
}}
}}
{{EnemyInfo/Attack |name_en=WhiteWeb |name_jp=ホワイトウェブ |name_tl=White Web
{{EnemyInfo/Attack |name_en=WhiteWeb |name_jp=ホワイトウェブ |name_tl=White Web
|attack= |element=
|attack=160 |element= |noflash=y
|info=Web has 1 HP.
}}
}}
|getdata=
|getdata=
Line 1,326: Line 1,355:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=BodyCheck<ref name="BodyCheck"/> |name_jp=接触 |name_tl=Contact
{{EnemyInfo/Attack |name_en=BodyCheck<ref name="BodyCheck"/> |name_jp=接触 |name_tl=Contact
|attack= |element=
|attack=200 |element=
}}
}}
{{EnemyInfo/Attack |name_en=WhiteWeb |name_jp=ホワイトウェブ |name_tl=White Web
{{EnemyInfo/Attack |name_en=WhiteWeb |name_jp=ホワイトウェブ |name_tl=White Web
|attack= |element=
|attack=200 |element= |noflash=y
|info=Web has 1 HP.
}}
}}
|getdata=
|getdata=
Line 1,344: Line 1,374:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=WideShot |name_jp=ワイドショット |name_tl=Wide Shot
{{EnemyInfo/Attack |name_en=WideShot |name_jp=ワイドショット |name_tl=Wide Shot
|attack= |element=
|attack=20 |element=
}}
}}
|getdata=
|getdata=
Line 1,358: Line 1,388:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=WideShot |name_jp=ワイドショット |name_tl=Wide Shot
{{EnemyInfo/Attack |name_en=WideShot |name_jp=ワイドショット |name_tl=Wide Shot
|attack= |element=
|attack=50 |element=
}}
}}
|getdata=
|getdata=
Line 1,372: Line 1,402:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=WideShot |name_jp=ワイドショット |name_tl=Wide Shot
{{EnemyInfo/Attack |name_en=WideShot |name_jp=ワイドショット |name_tl=Wide Shot
|attack= |element=
|attack=80 |element=
}}
}}
|getdata=
|getdata=
Line 1,386: Line 1,416:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=WideShot |name_jp=ワイドショット |name_tl=Wide Shot
{{EnemyInfo/Attack |name_en=WideShot |name_jp=ワイドショット |name_tl=Wide Shot
|attack= |element=
|attack=120 |element=
}}
}}
|getdata=
|getdata=
Line 1,400: Line 1,430:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=WideShot |name_jp=ワイドショット |name_tl=Wide Shot
{{EnemyInfo/Attack |name_en=WideShot |name_jp=ワイドショット |name_tl=Wide Shot
|attack= |element=
|attack=160 |element=
}}
}}
|getdata=
|getdata=
Line 1,414: Line 1,444:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=WideShot |name_jp=ワイドショット |name_tl=Wide Shot
{{EnemyInfo/Attack |name_en=WideShot |name_jp=ワイドショット |name_tl=Wide Shot
|attack= |element=
|attack=200 |element=
}}
}}
|getdata=
|getdata=
Line 1,429: Line 1,459:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=RoundShot |name_jp=ラウンドショット |name_tl=Round Shot
{{EnemyInfo/Attack |name_en=RoundShot |name_jp=ラウンドショット |name_tl=Round Shot
|attack= |element=
|attack=30 |element=
}}
}}
|getdata=
|getdata=
Line 1,443: Line 1,473:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=RoundShot |name_jp=ラウンドショット |name_tl=Round Shot
{{EnemyInfo/Attack |name_en=RoundShot |name_jp=ラウンドショット |name_tl=Round Shot
|attack= |element=
|attack=60 |element=
}}
}}
|getdata=
|getdata=
Line 1,457: Line 1,487:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=RoundShot |name_jp=ラウンドショット |name_tl=Round Shot
{{EnemyInfo/Attack |name_en=RoundShot |name_jp=ラウンドショット |name_tl=Round Shot
|attack= |element=
|attack=90 |element=
}}
}}
|getdata=
|getdata=
Line 1,471: Line 1,501:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=RoundShot |name_jp=ラウンドショット |name_tl=Round Shot
{{EnemyInfo/Attack |name_en=RoundShot |name_jp=ラウンドショット |name_tl=Round Shot
|attack= |element=
|attack=130 |element=
}}
}}
|getdata=
|getdata=
Line 1,485: Line 1,515:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=RoundShot |name_jp=ラウンドショット |name_tl=Round Shot
{{EnemyInfo/Attack |name_en=RoundShot |name_jp=ラウンドショット |name_tl=Round Shot
|attack= |element=
|attack=180 |element=
}}
}}
|getdata=
|getdata=
Line 1,499: Line 1,529:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=RoundShot |name_jp=ラウンドショット |name_tl=Round Shot
{{EnemyInfo/Attack |name_en=RoundShot |name_jp=ラウンドショット |name_tl=Round Shot
|attack= |element=
|attack=250 |element=
}}
}}
|getdata=
|getdata=
Line 1,514: Line 1,544:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=MokoRush<ref name="MokoRush">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=モコアヘッド |name_tl=Moko Ahead
{{EnemyInfo/Attack |name_en=MokoRush<ref name="MokoRush">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=モコアヘッド |name_tl=Moko Ahead
|attack= |element=
|attack=20 |element=
}}
}}
|getdata=
|getdata=
Line 1,528: Line 1,558:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=MokoRush<ref name="MokoRush"/> |name_jp=モコアヘッド |name_tl=Moko Ahead
{{EnemyInfo/Attack |name_en=MokoRush<ref name="MokoRush"/> |name_jp=モコアヘッド |name_tl=Moko Ahead
|attack= |element=
|attack=40 |element=
}}
}}
|getdata=
|getdata=
Line 1,542: Line 1,572:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=MokoRush<ref name="MokoRush"/> |name_jp=モコアヘッド |name_tl=Moko Ahead
{{EnemyInfo/Attack |name_en=MokoRush<ref name="MokoRush"/> |name_jp=モコアヘッド |name_tl=Moko Ahead
|attack= |element=
|attack=70 |element=
}}
}}
|getdata=
|getdata=
Line 1,556: Line 1,586:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=MokoRush<ref name="MokoRush"/> |name_jp=モコアヘッド |name_tl=Moko Ahead
{{EnemyInfo/Attack |name_en=MokoRush<ref name="MokoRush"/> |name_jp=モコアヘッド |name_tl=Moko Ahead
|attack= |element=
|attack=100 |element=
}}
}}
|getdata=
|getdata=
Line 1,570: Line 1,600:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=MokoRush<ref name="MokoRush"/> |name_jp=モコアヘッド |name_tl=Moko Ahead
{{EnemyInfo/Attack |name_en=MokoRush<ref name="MokoRush"/> |name_jp=モコアヘッド |name_tl=Moko Ahead
|attack= |element=
|attack=150 |element=
}}
}}
|getdata=
|getdata=
Line 1,584: Line 1,614:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=MokoRush<ref name="MokoRush"/> |name_jp=モコアヘッド |name_tl=Moko Ahead
{{EnemyInfo/Attack |name_en=MokoRush<ref name="MokoRush"/> |name_jp=モコアヘッド |name_tl=Moko Ahead
|attack= |element=
|attack=200 |element=
}}
}}
|getdata=
|getdata=
Line 1,599: Line 1,629:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=TwinFang |name_jp=ツインファング |name_tl=Twin Fang
{{EnemyInfo/Attack |name_en=TwinFang |name_jp=ツインファング |name_tl=Twin Fang
|attack= |element=
|attack=20 |element=
|info=Fangs have 1 HP and Guard.
}}
}}
|getdata=
|getdata=
Line 1,613: Line 1,644:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=TwinFang |name_jp=ツインファング |name_tl=Twin Fang
{{EnemyInfo/Attack |name_en=TwinFang |name_jp=ツインファング |name_tl=Twin Fang
|attack= |element=
|attack=50 |element=
|info=Fangs have 1 HP and Guard.
}}
}}
|getdata=
|getdata=
Line 1,627: Line 1,659:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=TwinFang |name_jp=ツインファング |name_tl=Twin Fang
{{EnemyInfo/Attack |name_en=TwinFang |name_jp=ツインファング |name_tl=Twin Fang
|attack= |element=
|attack=80 |element=
|info=Fangs have 1 HP and Guard.
}}
}}
|getdata=
|getdata=
Line 1,641: Line 1,674:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=TwinFang |name_jp=ツインファング |name_tl=Twin Fang
{{EnemyInfo/Attack |name_en=TwinFang |name_jp=ツインファング |name_tl=Twin Fang
|attack= |element=
|attack=120 |element=
|info=Fangs have 1 HP and Guard.
}}
}}
|getdata=
|getdata=
Line 1,655: Line 1,689:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=TwinFang |name_jp=ツインファング |name_tl=Twin Fang
{{EnemyInfo/Attack |name_en=TwinFang |name_jp=ツインファング |name_tl=Twin Fang
|attack= |element=
|attack=160 |element=
|info=Fangs have 1 HP and Guard.
}}
}}
|getdata=
|getdata=
Line 1,669: Line 1,704:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=TwinFang |name_jp=ツインファング |name_tl=Twin Fang
{{EnemyInfo/Attack |name_en=TwinFang |name_jp=ツインファング |name_tl=Twin Fang
|attack= |element=
|attack=200 |element=
|info=Fangs have 1 HP and Guard.
}}
}}
|getdata=
|getdata=
Line 1,680: Line 1,716:
|hp=100 |contact=30 |emotion=10 |element=none
|hp=100 |contact=30 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=When standing on swamp, grass, ice, lava or pitfall panel: recovers 1 HP every 12 frames.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=ElementBreath |name_jp=エレメントブレス |name_tl=Element Breath
{{EnemyInfo/Attack |name_en=ElementBreath |name_jp=エレメントブレス |name_tl=Element Breath
|attack= |element=
|attack=30 |element=
}}
}}
|getdata=
|getdata=
Line 1,694: Line 1,730:
|hp=140 |contact=60 |emotion=10 |element=none
|hp=140 |contact=60 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=When standing on swamp, grass, ice, lava or pitfall panel: recovers 1 HP every 9 frames.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=ElementBreath |name_jp=エレメントブレス |name_tl=Element Breath
{{EnemyInfo/Attack |name_en=ElementBreath |name_jp=エレメントブレス |name_tl=Element Breath
|attack= |element=
|attack=60 |element=
}}
}}
|getdata=
|getdata=
Line 1,708: Line 1,744:
|hp=180 |contact=90 |emotion=10 |element=none
|hp=180 |contact=90 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=When standing on swamp, grass, ice, lava or pitfall panel: recovers 1 HP every 7 frames.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=ElementBreath |name_jp=エレメントブレス |name_tl=Element Breath
{{EnemyInfo/Attack |name_en=ElementBreath |name_jp=エレメントブレス |name_tl=Element Breath
|attack= |element=
|attack=90 |element=
}}
}}
|getdata=
|getdata=
Line 1,722: Line 1,758:
|hp=220 |contact=120 |emotion=10 |element=none
|hp=220 |contact=120 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=When standing on swamp, grass, ice, lava or pitfall panel: recovers 1 HP every 5 frames.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=ElementBreath |name_jp=エレメントブレス |name_tl=Element Breath
{{EnemyInfo/Attack |name_en=ElementBreath |name_jp=エレメントブレス |name_tl=Element Breath
|attack= |element=
|attack=120 |element=
}}
}}
|getdata=
|getdata=
Line 1,736: Line 1,772:
|hp=260 |contact=150 |emotion=10 |element=none
|hp=260 |contact=150 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=When standing on swamp, grass, ice, lava or pitfall panel: recovers 1 HP every 4 frames.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=ElementBreath |name_jp=エレメントブレス |name_tl=Element Breath
{{EnemyInfo/Attack |name_en=ElementBreath |name_jp=エレメントブレス |name_tl=Element Breath
|attack= |element=
|attack=160 |element=
}}
}}
|getdata=
|getdata=
Line 1,750: Line 1,786:
|hp=300 |contact=200 |emotion=10 |element=none
|hp=300 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=When standing on swamp, grass, ice, lava or pitfall panel: recovers 1 HP every 3 frames.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=ElementBreath |name_jp=エレメントブレス |name_tl=Element Breath
{{EnemyInfo/Attack |name_en=ElementBreath |name_jp=エレメントブレス |name_tl=Element Breath
|attack= |element=
|attack=200 |element=
}}
}}
|getdata=
|getdata=
Line 1,769: Line 1,805:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Boy's Bomb<ref name="BoysBomb">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ボーイズボム |name_tl=Boy's Bomb
{{EnemyInfo/Attack |name_en=Boy's Bomb<ref name="BoysBomb">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ボーイズボム |name_tl=Boy's Bomb
|attack= |element=
|attack=30 |element=
|info=Bomb has 100 HP.
}}
}}
|getdata=
|getdata=
Line 1,783: Line 1,820:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Boy's Bomb<ref name="BoysBomb"/> |name_jp=ボーイズボム |name_tl=Boy's Bomb
{{EnemyInfo/Attack |name_en=Boy's Bomb<ref name="BoysBomb"/> |name_jp=ボーイズボム |name_tl=Boy's Bomb
|attack= |element=
|attack=60 |element=
|info=Bomb has 100 HP.
}}
}}
|getdata=
|getdata=
Line 1,797: Line 1,835:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Boy's Bomb<ref name="BoysBomb"/> |name_jp=ボーイズボム |name_tl=Boy's Bomb
{{EnemyInfo/Attack |name_en=Boy's Bomb<ref name="BoysBomb"/> |name_jp=ボーイズボム |name_tl=Boy's Bomb
|attack= |element=
|attack=90 |element=
|info=Bomb has 100 HP.
}}
}}
|getdata=
|getdata=
Line 1,811: Line 1,850:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Boy's Bomb<ref name="BoysBomb"/> |name_jp=ボーイズボム |name_tl=Boy's Bomb
{{EnemyInfo/Attack |name_en=Boy's Bomb<ref name="BoysBomb"/> |name_jp=ボーイズボム |name_tl=Boy's Bomb
|attack= |element=
|attack=120 |element=
|info=Bomb has 100 HP.
}}
}}
|getdata=
|getdata=
Line 1,825: Line 1,865:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Boy's Bomb<ref name="BoysBomb"/> |name_jp=ボーイズボム |name_tl=Boy's Bomb
{{EnemyInfo/Attack |name_en=Boy's Bomb<ref name="BoysBomb"/> |name_jp=ボーイズボム |name_tl=Boy's Bomb
|attack= |element=
|attack=160 |element=
|info=Bomb has 100 HP.
}}
}}
|getdata=
|getdata=
Line 1,839: Line 1,880:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Boy's Bomb<ref name="BoysBomb"/> |name_jp=ボーイズボム |name_tl=Boy's Bomb
{{EnemyInfo/Attack |name_en=Boy's Bomb<ref name="BoysBomb"/> |name_jp=ボーイズボム |name_tl=Boy's Bomb
|attack= |element=
|attack=200 |element=
|info=Bomb has 100 HP.
}}
}}
|getdata=
|getdata=
Line 1,854: Line 1,896:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Wind<ref name="Wind">Listed as '''WindGust''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=トップウ |name_tl=Toppuu
{{EnemyInfo/Attack |name_en=Wind<ref name="Wind">Listed as '''WindGust''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=トップウ |name_tl=Toppuu
|attack= |element=
}}
}}
|getdata=
|getdata=
Line 1,868: Line 1,909:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Fan<ref name="Fan">Listed as '''Vacuum''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=スイコミ |name_tl=Suikomi
{{EnemyInfo/Attack |name_en=Fan<ref name="Fan">Listed as '''Vacuum''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=スイコミ |name_tl=Suikomi
|attack= |element=
}}
}}
|getdata=
|getdata=
Line 1,882: Line 1,922:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Wind<ref name="Wind"/> |name_jp=トップウ |name_tl=Toppuu
{{EnemyInfo/Attack |name_en=Wind<ref name="Wind"/> |name_jp=トップウ |name_tl=Toppuu
|attack= |element=
}}
}}
|getdata=
|getdata=
Line 1,896: Line 1,935:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Fan<ref name="Fan"/> |name_jp=スイコミ |name_tl=Suikomi
{{EnemyInfo/Attack |name_en=Fan<ref name="Fan"/> |name_jp=スイコミ |name_tl=Suikomi
|attack= |element=
}}
}}
|getdata=
|getdata=
Line 1,910: Line 1,948:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Wind<ref name="Wind"/> |name_jp=トップウ |name_tl=Toppuu
{{EnemyInfo/Attack |name_en=Wind<ref name="Wind"/> |name_jp=トップウ |name_tl=Toppuu
|attack= |element=
}}
}}
|getdata=
|getdata=
Line 1,924: Line 1,961:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Fan<ref name="Fan"/> |name_jp=スイコミ |name_tl=Suikomi
{{EnemyInfo/Attack |name_en=Fan<ref name="Fan"/> |name_jp=スイコミ |name_tl=Suikomi
|attack= |element=
}}
}}
|getdata=
|getdata=
Line 1,939: Line 1,975:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Cannon |name_jp=キャノン |name_tl=Cannon
{{EnemyInfo/Attack |name_en=Cannon |name_jp=キャノン |name_tl=Cannon
|attack= |element=
|attack=100 |element=
}}
}}
{{EnemyInfo/Attack |name_en=Sword |name_jp=ソード |name_tl=Sword
{{EnemyInfo/Attack |name_en=Sword |name_jp=ソード |name_tl=Sword
|attack= |element=
|attack=100 |element=
}}
}}
|getdata=
|getdata=
Line 1,956: Line 1,992:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
|attack= |element=
|attack=100 |element=
}}
}}
{{EnemyInfo/Attack |name_en=CannonBall |name_jp=ホウガン |name_tl=Hougan
{{EnemyInfo/Attack |name_en=CannonBall |name_jp=ホウガン |name_tl=Hougan
|attack= |element=
|attack=100 |element=
|info=Breaks panel.
}}
}}
|getdata=
|getdata=
Line 1,974: Line 2,011:
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en= |name_jp= |name_tl=
{{EnemyInfo/Attack |name_en=MegaBuster |name_jp=ロックバスター |name_tl=Rock Buster
|attack= |element=
|attack=1~15 |element=
|info=Attack power = MegaMan's Buster Attack.
}}
{{EnemyInfo/Attack |name_en=ChargeShot |name_jp=チャージショット |name_tl=Charge Shot
|attack=10~150 |element=
|info=Attack power = MegaMan's Buster Attack &times; 10. Replaced by Custom ChargeShot when Charge ModCard is active.
}}
}}
|getdata=
|getdata=
Line 1,990: Line 2,032:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=RollWhip |name_jp=ロールウィップ |name_tl=Roll Whip
{{EnemyInfo/Attack |name_en=RollWhip |name_jp=ロールウィップ |name_tl=Roll Whip
|attack= |element=
|attack=10 |times=3 |element=
|info=1st and 2nd hit do not cause flashing.
}}
}}
{{EnemyInfo/Attack |name_en=RollArrow |name_jp=ロールウィップ |name_tl=Roll Arrow
{{EnemyInfo/Attack |name_en=RollArrow |name_jp=ロールウィップ |name_tl=Roll Arrow
|attack= |element=
|attack=30 |element=
|info=Deletes all held chips.
}}
}}
{{EnemyInfo/Attack |name_en=VirusCharm<ref name="VirusCharm">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp= |name_tl=
{{EnemyInfo/Attack |name_en=VirusCharm<ref name="VirusCharm">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp= |name_tl=
|attack= |element=
|info=Used when there are less than 2 virus allies. Summons virus: Mettaur.
}}
}}
|getdata=
|getdata=
Line 2,010: Line 2,054:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=RollWhip |name_jp=ロールウィップ |name_tl=Roll Whip
{{EnemyInfo/Attack |name_en=RollWhip |name_jp=ロールウィップ |name_tl=Roll Whip
|attack= |element=
|attack=20 |times=3 |element=
|info=1st and 2nd hit do not cause flashing.
}}
}}
{{EnemyInfo/Attack |name_en=RollArrow |name_jp=ロールウィップ |name_tl=Roll Arrow
{{EnemyInfo/Attack |name_en=RollArrow |name_jp=ロールウィップ |name_tl=Roll Arrow
|attack= |element=
|attack=60 |element=
|info=Deletes all held chips.
}}
}}
{{EnemyInfo/Attack |name_en=VirusCharm<ref name="VirusCharm"/> |name_jp= |name_tl=
{{EnemyInfo/Attack |name_en=VirusCharm<ref name="VirusCharm"/> |name_jp= |name_tl=
|attack= |element=
|info=Used when there are less than 2 virus allies. Summons virus in order: MettEX, BillyEX, repeat.
}}
}}
|getdata=
|getdata=
Line 2,030: Line 2,076:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=RollWhip |name_jp=ロールウィップ |name_tl=Roll Whip
{{EnemyInfo/Attack |name_en=RollWhip |name_jp=ロールウィップ |name_tl=Roll Whip
|attack= |element=
|attack=40 |times=3 |element=
|info=1st and 2nd hit do not cause flashing.
}}
}}
{{EnemyInfo/Attack |name_en=RollArrow |name_jp=ロールウィップ |name_tl=Roll Arrow
{{EnemyInfo/Attack |name_en=RollArrow |name_jp=ロールウィップ |name_tl=Roll Arrow
|attack= |element=
|attack=120 |element=
|info=Deletes all held chips.
}}
}}
{{EnemyInfo/Attack |name_en=VirusCharm<ref name="VirusCharm"/> |name_jp= |name_tl=
{{EnemyInfo/Attack |name_en=VirusCharm<ref name="VirusCharm"/> |name_jp= |name_tl=
|attack= |element=
|info=Used when there are less than 2 virus allies. Summons virus in order: Mettaur2, Silly, Hellody, repeat.
}}
}}
|getdata=
|getdata=
Line 2,050: Line 2,098:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=RollWhip |name_jp=ロールウィップ |name_tl=Roll Whip
{{EnemyInfo/Attack |name_en=RollWhip |name_jp=ロールウィップ |name_tl=Roll Whip
|attack= |element=
|attack=70 |times=3 |element=
|info=1st and 2nd hit do not cause flashing.
}}
}}
{{EnemyInfo/Attack |name_en=RollArrow |name_jp=ロールウィップ |name_tl=Roll Arrow
{{EnemyInfo/Attack |name_en=RollArrow |name_jp=ロールウィップ |name_tl=Roll Arrow
|attack= |element=
|attack=200 |element=
|info=Deletes all held chips.
}}
}}
{{EnemyInfo/Attack |name_en=VirusCharm<ref name="VirusCharm"/> |name_jp= |name_tl=
{{EnemyInfo/Attack |name_en=VirusCharm<ref name="VirusCharm"/> |name_jp= |name_tl=
|attack= |element=
|info=Used when there are less than 2 virus allies. Summons virus in order: Mett2EX, SillyEX, repeat.
}}
}}
|getdata=
|getdata=
Line 2,070: Line 2,120:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=RollWhip |name_jp=ロールウィップ |name_tl=Roll Whip
{{EnemyInfo/Attack |name_en=RollWhip |name_jp=ロールウィップ |name_tl=Roll Whip
|attack= |element=
|attack=10~40 |times=3 |element=
|info=1st and 2nd hit do not cause flashing. DSLV 1~3: Attack power = 10. DSLV 4~6: Attack power = 20. DSLV 7~10: Attack power = 40.
}}
}}
{{EnemyInfo/Attack |name_en=RollArrow |name_jp=ロールウィップ |name_tl=Roll Arrow
{{EnemyInfo/Attack |name_en=RollArrow |name_jp=ロールウィップ |name_tl=Roll Arrow
|attack= |element=
|attack=30~120 |element=
|info=Deletes all held chips. DSLV 1~3: Attack power = 30. DSLV 4~6: Attack power = 60. DSLV 7~10: Attack power = 120.
}}
}}
|getdata=
|getdata=
Line 2,084: Line 2,136:
|hp=500 |contact=20 |emotion=10 |element=none
|hp=500 |contact=20 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Contact knocks back all the way and does not cause flashing.
|info=Contact knocks back all the way and does not cause flashing. Becomes more aggressive when HP &lt; 50 %.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=GutsQuake<ref name="GutsQuake">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ガッツクエイク直撃 |name_tl=Guts Quake Direct Hit
{{EnemyInfo/Attack |name_en=GutsQuake<ref name="GutsQuake">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ガッツクエイク直撃 |name_tl=Guts Quake Direct Hit
|attack= |element=
|attack=20 |element= |noflash=y
|info=Cracks 1 random panel on other side.
}}
}}
{{EnemyInfo/Attack |name_en= |name_jp=ガレキ |name_tl=Rubble
{{EnemyInfo/Attack |name_en= |name_jp=ガレキ |name_tl=Rubble
|attack= |element=
|attack=20 |element=
}}
}}
{{EnemyInfo/Attack |name_en=GutsMG<ref name="GutsMG">Also listed as '''GutMG''' in Mega Man Battle Network 4; listed as '''Guts-MachineGun''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ガッツマシンガン |name_tl=Guts Machine Gun
{{EnemyInfo/Attack |name_en=GutsMG<ref name="GutsMG">Also listed as '''GutMG''' in Mega Man Battle Network 4; listed as '''Guts-MachineGun''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ガッツマシンガン |name_tl=Guts Machine Gun
|attack= |element=
|attack=5 |times=5 |element= |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=GutPunch<ref name="GutPunch">Listed as '''GutsPunch''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ガッツパンチ |name_tl=Guts Punch
{{EnemyInfo/Attack |name_en=GutPunch<ref name="GutPunch">Listed as '''GutsPunch''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ガッツパンチ |name_tl=Guts Punch
|attack= |element=
|attack=30 |element= |noflash=y
|info=Knocks back 1 square.
}}
}}
|getdata=
|getdata=
Line 2,107: Line 2,161:
|hp=900 |contact=80 |emotion=10 |element=none
|hp=900 |contact=80 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Contact knocks back all the way and does not cause flashing.
|info=Contact knocks back all the way and does not cause flashing. Becomes more aggressive when HP &lt; 50 %.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=GutsQuake<ref name="GutsQuake"/> |name_jp=ガッツクエイク直撃 |name_tl=Guts Quake Direct Hit
{{EnemyInfo/Attack |name_en=GutsQuake<ref name="GutsQuake"/> |name_jp=ガッツクエイク直撃 |name_tl=Guts Quake Direct Hit
|attack= |element=
|attack=80 |element= |noflash=y
|info=Cracks 2 random panels on other side.
}}
}}
{{EnemyInfo/Attack |name_en= |name_jp=ガレキ |name_tl=Rubble
{{EnemyInfo/Attack |name_en= |name_jp=ガレキ |name_tl=Rubble
|attack= |element=
|attack=80 |element=
}}
}}
{{EnemyInfo/Attack |name_en=GutsMG<ref name="GutsMG"/> |name_jp=ガッツマシンガン |name_tl=Guts Machine Gun
{{EnemyInfo/Attack |name_en=GutsMG<ref name="GutsMG"/> |name_jp=ガッツマシンガン |name_tl=Guts Machine Gun
|attack= |element=
|attack=15 |times=5 |element= |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=GutPunch<ref name="GutPunch"/> |name_jp=ガッツパンチ |name_tl=Guts Punch
{{EnemyInfo/Attack |name_en=GutPunch<ref name="GutPunch"/> |name_jp=ガッツパンチ |name_tl=Guts Punch
|attack= |element=
|attack=120 |element= |noflash=y
|info=Flies down row. Knocks back 1 square.
}}
}}
|getdata=
|getdata=
Line 2,130: Line 2,186:
|hp=1300 |contact=160 |emotion=10 |element=none
|hp=1300 |contact=160 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Contact knocks back all the way and does not cause flashing.
|info=Contact knocks back all the way and does not cause flashing. Becomes more aggressive when HP &lt; 50 %.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=GutsQuake<ref name="GutsQuake"/> |name_jp=ガッツクエイク直撃 |name_tl=Guts Quake Direct Hit
{{EnemyInfo/Attack |name_en=GutsQuake<ref name="GutsQuake"/> |name_jp=ガッツクエイク直撃 |name_tl=Guts Quake Direct Hit
|attack= |element=
|attack=160 |element= |noflash=y
|info=Cracks 3 random panels on other side.
}}
}}
{{EnemyInfo/Attack |name_en= |name_jp=ガレキ |name_tl=Rubble
{{EnemyInfo/Attack |name_en= |name_jp=ガレキ |name_tl=Rubble
|attack= |element=
|attack=160 |element=
}}
}}
{{EnemyInfo/Attack |name_en=GutsMG<ref name="GutsMG"/> |name_jp=ガッツマシンガン |name_tl=Guts Machine Gun
{{EnemyInfo/Attack |name_en=GutsMG<ref name="GutsMG"/> |name_jp=ガッツマシンガン |name_tl=Guts Machine Gun
|attack= |element=
|attack=30 |times=5 |element= |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=GutPunch<ref name="GutPunch"/> |name_jp=ガッツパンチ |name_tl=Guts Punch
{{EnemyInfo/Attack |name_en=GutPunch<ref name="GutPunch"/> |name_jp=ガッツパンチ |name_tl=Guts Punch
|attack= |element=
|attack=240 |element= |noflash=y
|info=Flies down row. Knocks back 1 square.
}}
}}
|getdata=
|getdata=
Line 2,153: Line 2,211:
|hp=1700 |contact=200 |emotion=10 |element=none
|hp=1700 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Contact knocks back all the way and does not cause flashing.
|info=Contact knocks back all the way and does not cause flashing. Becomes more aggressive when HP &lt; 50 %.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=GutsQuake<ref name="GutsQuake"/> |name_jp=ガッツクエイク直撃 |name_tl=Guts Quake Direct Hit
{{EnemyInfo/Attack |name_en=GutsQuake<ref name="GutsQuake"/> |name_jp=ガッツクエイク直撃 |name_tl=Guts Quake Direct Hit
|attack= |element=
|attack=200 |element= |noflash=y
|info=Cracks 3 random panels on other side.
}}
}}
{{EnemyInfo/Attack |name_en= |name_jp=ガレキ |name_tl=Rubble
{{EnemyInfo/Attack |name_en= |name_jp=ガレキ |name_tl=Rubble
|attack= |element=
|attack=200 |element=
}}
}}
{{EnemyInfo/Attack |name_en=GutsMG<ref name="GutsMG"/> |name_jp=ガッツマシンガン |name_tl=Guts Machine Gun
{{EnemyInfo/Attack |name_en=GutsMG<ref name="GutsMG"/> |name_jp=ガッツマシンガン |name_tl=Guts Machine Gun
|attack= |element=
|attack=50 |times=5 |element= |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=GutPunch<ref name="GutPunch"/> |name_jp=ガッツパンチ |name_tl=Guts Punch
{{EnemyInfo/Attack |name_en=GutPunch<ref name="GutPunch"/> |name_jp=ガッツパンチ |name_tl=Guts Punch
|attack= |element=
|attack=300 |element= |noflash=y
|info=Flies down row. Knocks back 1 square.
}}
}}
|getdata=
|getdata=
Line 2,180: Line 2,240:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=GutsQuake<ref name="GutsQuake"/> |name_jp=ガッツクエイク直撃 |name_tl=Guts Quake Direct Hit
{{EnemyInfo/Attack |name_en=GutsQuake<ref name="GutsQuake"/> |name_jp=ガッツクエイク直撃 |name_tl=Guts Quake Direct Hit
|attack= |element=
|attack=10~200|element= |noflash=y
|info=Attack power = DSLV &times; 20. During story battle: attack power = DSLV &times; 10. Cracks random panels on other side. DSLV 1~3: 1 panel. DSLV 4~6: 2 panels. DSLV 7~10: 3 panels.
}}
}}
{{EnemyInfo/Attack |name_en= |name_jp=ガレキ |name_tl=Rubble
{{EnemyInfo/Attack |name_en= |name_jp=ガレキ |name_tl=Rubble
|attack= |element=
|attack=10~200 |element=
|info=Attack power = DSLV &times; 20. During story battle: attack power = DSLV &times; 10.
}}
}}
{{EnemyInfo/Attack |name_en=GutsMG<ref name="GutsMG"/> |name_jp=ガッツマシンガン |name_tl=Guts Machine Gun
{{EnemyInfo/Attack |name_en=GutsMG<ref name="GutsMG"/> |name_jp=ガッツマシンガン |name_tl=Guts Machine Gun
|attack= |element=
|attack=5~50 |times=5 |element= |noflash=y
|info=Attack power = DSLV &times; 5.
}}
}}
{{EnemyInfo/Attack |name_en=GutPunch<ref name="GutPunch"/> |name_jp=ガッツパンチ |name_tl=Guts Punch
{{EnemyInfo/Attack |name_en=GutPunch<ref name="GutPunch"/> |name_jp=ガッツパンチ |name_tl=Guts Punch
|attack= |element=
|attack=10~200 |element= |noflash=y
|info=Attack power = DSLV &times; 20. During story battle: attack power = DSLV &times; 10. Knocks back 1 square. DSLV 4~10: Flies down row.
}}
}}
|getdata=
|getdata=
Line 2,204: Line 2,268:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=BirdCrash<ref name="BirdCrash">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=バードクラッシュ |name_tl=Bird Crash
{{EnemyInfo/Attack |name_en=BirdCrash<ref name="BirdCrash">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=バードクラッシュ |name_tl=Bird Crash
|attack= |element=
|attack=40 |element= |noaback=y |noflash=y
|info=Birds have 10 HP.
}}
}}
{{EnemyInfo/Attack |name_en=PropellerBomb |name_jp=プロペラボム |name_tl=Propeller Bomb
{{EnemyInfo/Attack |name_en=PropellerBomb |name_jp=プロペラボム |name_tl=Propeller Bomb
|attack= |element=
|attack=40 |element=
|info=Bomb has 40 HP.
}}
}}
{{EnemyInfo/Attack |name_en=RoundTornado |name_jp=ラウンドトルネード |name_tl=Round Tornado
{{EnemyInfo/Attack |name_en=RoundTornado |name_jp=ラウンドトルネード |name_tl=Round Tornado
|attack= |element=
|attack=40 |element=
}}
}}
|getdata=
|getdata=
Line 2,224: Line 2,290:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=BirdCrash<ref name="BirdCrash"/> |name_jp=バードクラッシュ |name_tl=Bird Crash
{{EnemyInfo/Attack |name_en=BirdCrash<ref name="BirdCrash"/> |name_jp=バードクラッシュ |name_tl=Bird Crash
|attack= |element=
|attack=80 |element= |noaback=y |noflash=y
|info=Birds have 10 HP.
}}
}}
{{EnemyInfo/Attack |name_en=PropellerBomb |name_jp=プロペラボム |name_tl=Propeller Bomb
{{EnemyInfo/Attack |name_en=PropellerBomb |name_jp=プロペラボム |name_tl=Propeller Bomb
|attack= |element=
|attack=80 |element=
|info=Bomb has 40 HP.
}}
}}
{{EnemyInfo/Attack |name_en=RoundTornado |name_jp=ラウンドトルネード |name_tl=Round Tornado
{{EnemyInfo/Attack |name_en=RoundTornado |name_jp=ラウンドトルネード |name_tl=Round Tornado
|attack= |element=
|attack=80 |element=
}}
}}
|getdata=
|getdata=
Line 2,244: Line 2,312:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=BirdCrash<ref name="BirdCrash"/> |name_jp=バードクラッシュ |name_tl=Bird Crash
{{EnemyInfo/Attack |name_en=BirdCrash<ref name="BirdCrash"/> |name_jp=バードクラッシュ |name_tl=Bird Crash
|attack= |element=
|attack=120 |element= |noaback=y |noflash=y
|info=Birds have 10 HP.
}}
}}
{{EnemyInfo/Attack |name_en=PropellerBomb |name_jp=プロペラボム |name_tl=Propeller Bomb
{{EnemyInfo/Attack |name_en=PropellerBomb |name_jp=プロペラボム |name_tl=Propeller Bomb
|attack= |element=
|attack=120 |element=
|info=Bomb has 40 HP.
}}
}}
{{EnemyInfo/Attack |name_en=RoundTornado |name_jp=ラウンドトルネード |name_tl=Round Tornado
{{EnemyInfo/Attack |name_en=RoundTornado |name_jp=ラウンドトルネード |name_tl=Round Tornado
|attack= |element=
|attack=120 |element=
}}
}}
|getdata=
|getdata=
Line 2,264: Line 2,334:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=BirdCrash<ref name="BirdCrash"/> |name_jp=バードクラッシュ |name_tl=Bird Crash
{{EnemyInfo/Attack |name_en=BirdCrash<ref name="BirdCrash"/> |name_jp=バードクラッシュ |name_tl=Bird Crash
|attack= |element=
|attack=200 |element= |noaback=y |noflash=y
|info=Birds have 10 HP.
}}
}}
{{EnemyInfo/Attack |name_en=PropellerBomb |name_jp=プロペラボム |name_tl=Propeller Bomb
{{EnemyInfo/Attack |name_en=PropellerBomb |name_jp=プロペラボム |name_tl=Propeller Bomb
|attack= |element=
|attack=200 |element=
|info=Bomb has 40 HP.
}}
}}
{{EnemyInfo/Attack |name_en=RoundTornado |name_jp=ラウンドトルネード |name_tl=Round Tornado
{{EnemyInfo/Attack |name_en=RoundTornado |name_jp=ラウンドトルネード |name_tl=Round Tornado
|attack= |element=
|attack=200 |element=
}}
}}
|getdata=
|getdata=
Line 2,284: Line 2,356:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=BirdCrash<ref name="BirdCrash"/> |name_jp=バードクラッシュ |name_tl=Bird Crash
{{EnemyInfo/Attack |name_en=BirdCrash<ref name="BirdCrash"/> |name_jp=バードクラッシュ |name_tl=Bird Crash
|attack= |element=
|attack=20~200 |element= |noaback=y |noflash=y
|info=Attack power = DSLV &times; 20. Birds have 10 HP.
}}
}}
{{EnemyInfo/Attack |name_en=PropellerBomb |name_jp=プロペラボム |name_tl=Propeller Bomb
{{EnemyInfo/Attack |name_en=PropellerBomb |name_jp=プロペラボム |name_tl=Propeller Bomb
|attack= |element=
|attack=20~200 |element=
|info=Attack power = DSLV &times; 20. Bomb has 40 HP.
}}
}}
{{EnemyInfo/Attack |name_en=RoundTornado |name_jp=ラウンドトルネード |name_tl=Round Tornado
{{EnemyInfo/Attack |name_en=RoundTornado |name_jp=ラウンドトルネード |name_tl=Round Tornado
|attack= |element=
|attack=20~200 |element=
|info=Attack power = DSLV &times; 20.
}}
}}
|getdata=
|getdata=
Line 2,305: Line 2,380:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=SearchGrenade |name_jp=サーチグレネード |name_tl=Search Grenade
{{EnemyInfo/Attack |name_en=SearchGrenade |name_jp=サーチグレネード |name_tl=Search Grenade
|attack= |element=
|attack=30 |element=
|info=Throws 2 grenades. Grenades have 20 HP.
}}
}}
{{EnemyInfo/Attack |name_en=ScopeGun |name_jp=スコープガン |name_tl=Scope Gun
{{EnemyInfo/Attack |name_en=ScopeGun |name_jp=スコープガン |name_tl=Scope Gun
|attack= |element=
|attack=10 |times=3 |element=
}}
}}
{{EnemyInfo/Attack |name_en=Satellite Ray |name_jp=サテライトレイ |name_tl=Satellite Ray
{{EnemyInfo/Attack |name_en=Satellite Ray |name_jp=サテライトレイ |name_tl=Satellite Ray
|attack= |element=
|attack=30 |element=
|info=Cracks panel.
}}
}}
|getdata=
|getdata=
Line 2,325: Line 2,402:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=SearchGrenade |name_jp=サーチグレネード |name_tl=Search Grenade
{{EnemyInfo/Attack |name_en=SearchGrenade |name_jp=サーチグレネード |name_tl=Search Grenade
|attack= |element=
|attack=60 |element=
|info=Throws 3 grenades. Grenades have 20 HP.
}}
}}
{{EnemyInfo/Attack |name_en=ScopeGun |name_jp=スコープガン |name_tl=Scope Gun
{{EnemyInfo/Attack |name_en=ScopeGun |name_jp=スコープガン |name_tl=Scope Gun
|attack= |element=
|attack=20 |times=3 |element=
}}
}}
{{EnemyInfo/Attack |name_en=Satellite Ray |name_jp=サテライトレイ |name_tl=Satellite Ray
{{EnemyInfo/Attack |name_en=Satellite Ray |name_jp=サテライトレイ |name_tl=Satellite Ray
|attack= |element=
|attack=60 |element=
|info=Cracks panel.
}}
}}
|getdata=
|getdata=
Line 2,345: Line 2,424:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=SearchGrenade |name_jp=サーチグレネード |name_tl=Search Grenade
{{EnemyInfo/Attack |name_en=SearchGrenade |name_jp=サーチグレネード |name_tl=Search Grenade
|attack= |element=
|attack=120 |element=
|info=Throws 3 grenades. Grenades have 20 HP.
}}
}}
{{EnemyInfo/Attack |name_en=ScopeGun |name_jp=スコープガン |name_tl=Scope Gun
{{EnemyInfo/Attack |name_en=ScopeGun |name_jp=スコープガン |name_tl=Scope Gun
|attack= |element=
|attack=40 |times=3 |element=
}}
}}
{{EnemyInfo/Attack |name_en=Satellite Ray |name_jp=サテライトレイ |name_tl=Satellite Ray
{{EnemyInfo/Attack |name_en=Satellite Ray |name_jp=サテライトレイ |name_tl=Satellite Ray
|attack= |element=
|attack=120 |element=
|info=Cracks panel.
}}
}}
|getdata=
|getdata=
Line 2,365: Line 2,446:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=SearchGrenade |name_jp=サーチグレネード |name_tl=Search Grenade
{{EnemyInfo/Attack |name_en=SearchGrenade |name_jp=サーチグレネード |name_tl=Search Grenade
|attack= |element=
|attack=200 |element=
|info=Throws 3 grenades. Grenades have 20 HP.
}}
}}
{{EnemyInfo/Attack |name_en=ScopeGun |name_jp=スコープガン |name_tl=Scope Gun
{{EnemyInfo/Attack |name_en=ScopeGun |name_jp=スコープガン |name_tl=Scope Gun
|attack= |element=
|attack=60 |times=3 |element=
}}
}}
{{EnemyInfo/Attack |name_en=Satellite Ray |name_jp=サテライトレイ |name_tl=Satellite Ray
{{EnemyInfo/Attack |name_en=Satellite Ray |name_jp=サテライトレイ |name_tl=Satellite Ray
|attack= |element=
|attack=200 |element=
|info=Cracks panel.
}}
}}
|getdata=
|getdata=
Line 2,385: Line 2,468:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=SearchGrenade |name_jp=サーチグレネード |name_tl=Search Grenade
{{EnemyInfo/Attack |name_en=SearchGrenade |name_jp=サーチグレネード |name_tl=Search Grenade
|attack= |element=
|attack=20~200 |element=
|info=Attack power = DSLV &times; 20. Grenades have 20 HP. DSLV 1~3: throws 2 grenades. DSLV 4~10: throws 3 grenades.
}}
}}
{{EnemyInfo/Attack |name_en=ScopeGun |name_jp=スコープガン |name_tl=Scope Gun
{{EnemyInfo/Attack |name_en=ScopeGun |name_jp=スコープガン |name_tl=Scope Gun
|attack= |element=
|attack=5~50 |times=3 |element=
|info=Attack power = DSLV &times; 5.
}}
}}
{{EnemyInfo/Attack |name_en=Satellite Ray |name_jp=サテライトレイ |name_tl=Satellite Ray
{{EnemyInfo/Attack |name_en=Satellite Ray |name_jp=サテライトレイ |name_tl=Satellite Ray
|attack= |element=
|attack=20~200 |element=
|info=Attack power = DSLV &times; 20. Cracks panel.
}}
}}
|getdata=
|getdata=
Line 2,406: Line 2,492:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=FireArm |name_jp=ファイアアーム |name_tl=Fire Arm
{{EnemyInfo/Attack |name_en=FireArm |name_jp=ファイアアーム |name_tl=Fire Arm
|attack= |element=
|attack=20 |element=
}}
}}
{{EnemyInfo/Attack |name_en=FlameTower |name_jp=フレイムタワー |name_tl=Flame Tower
{{EnemyInfo/Attack |name_en=FlameTower |name_jp=フレイムタワー |name_tl=Flame Tower
|attack= |element=
|attack=20 |element=
|info=Used when HP &le; 50 %.
}}
}}
{{EnemyInfo/Attack |name_en=FireBomb<ref name="FireBomb">Mega Man Battle Network 4 Official Strategy Guide</ref> (direct hit) |name_jp=ファイアボム直撃 |name_tl=Fire Bomb Direct Hit
{{EnemyInfo/Attack |name_en=FireBomb<ref name="FireBomb">Mega Man Battle Network 4 Official Strategy Guide</ref> (direct hit) |name_jp=ファイアボム直撃 |name_tl=Fire Bomb Direct Hit
|attack= |element=
|attack=10 |element= |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=FireBomb<ref name="FireBomb"/> (flame-rings<ref name="FlameRings">Mega Man Battle Network 4 Official Strategy Guide</ref>) |name_jp=ファイアボム残り火 |name_tl=Fire Bomb Embers
{{EnemyInfo/Attack |name_en=FireBomb<ref name="FireBomb"/> (flame-rings<ref name="FlameRings">Mega Man Battle Network 4 Official Strategy Guide</ref>) |name_jp=ファイアボム残り火 |name_tl=Fire Bomb Embers
|attack= |element=
|attack=10 |element=
}}
}}
|getdata=
|getdata=
Line 2,429: Line 2,516:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=FireArm |name_jp=ファイアアーム |name_tl=Fire Arm
{{EnemyInfo/Attack |name_en=FireArm |name_jp=ファイアアーム |name_tl=Fire Arm
|attack= |element=
|attack=80 |element=
}}
}}
{{EnemyInfo/Attack |name_en=FlameTower |name_jp=フレイムタワー |name_tl=Flame Tower
{{EnemyInfo/Attack |name_en=FlameTower |name_jp=フレイムタワー |name_tl=Flame Tower
|attack= |element=
|attack=80 |element=
|info=Used when HP &le; 50 %.
}}
}}
{{EnemyInfo/Attack |name_en=FireBomb<ref name="FireBomb"/> (direct hit) |name_jp=ファイアボム直撃 |name_tl=Fire Bomb Direct Hit
{{EnemyInfo/Attack |name_en=FireBomb<ref name="FireBomb"/> (direct hit) |name_jp=ファイアボム直撃 |name_tl=Fire Bomb Direct Hit
|attack= |element=
|attack=40 |element= |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=FireBomb<ref name="FireBomb"/> (flame-rings<ref name="FlameRings"/>) |name_jp=ファイアボム残り火 |name_tl=Fire Bomb Embers
{{EnemyInfo/Attack |name_en=FireBomb<ref name="FireBomb"/> (flame-rings<ref name="FlameRings"/>) |name_jp=ファイアボム残り火 |name_tl=Fire Bomb Embers
|attack= |element=
|attack=40 |element=
}}
}}
{{EnemyInfo/Attack |name_en=FireCircle<ref name="FireCircle">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=フレイムサークル |name_tl=Flame Circle
{{EnemyInfo/Attack |name_en=FireCircle<ref name="FireCircle">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=フレイムサークル |name_tl=Flame Circle
|attack= |element=
|attack=100 |element=
|info=Used when HP &le; 50 %.
}}
}}
|getdata=
|getdata=
Line 2,455: Line 2,544:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=FireArm |name_jp=ファイアアーム |name_tl=Fire Arm
{{EnemyInfo/Attack |name_en=FireArm |name_jp=ファイアアーム |name_tl=Fire Arm
|attack= |element=
|attack=160 |element=
}}
}}
{{EnemyInfo/Attack |name_en=FlameTower |name_jp=フレイムタワー |name_tl=Flame Tower
{{EnemyInfo/Attack |name_en=FlameTower |name_jp=フレイムタワー |name_tl=Flame Tower
|attack= |element=
|attack=160 |element=
|info=Used when HP &le; 50 %.
}}
}}
{{EnemyInfo/Attack |name_en=FireBomb<ref name="FireBomb"/> (direct hit) |name_jp=ファイアボム直撃 |name_tl=Fire Bomb Direct Hit
{{EnemyInfo/Attack |name_en=FireBomb<ref name="FireBomb"/> (direct hit) |name_jp=ファイアボム直撃 |name_tl=Fire Bomb Direct Hit
|attack= |element=
|attack=80 |element= |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=FireBomb<ref name="FireBomb"/> (flame-rings<ref name="FlameRings"/>) |name_jp=ファイアボム残り火 |name_tl=Fire Bomb Embers
{{EnemyInfo/Attack |name_en=FireBomb<ref name="FireBomb"/> (flame-rings<ref name="FlameRings"/>) |name_jp=ファイアボム残り火 |name_tl=Fire Bomb Embers
|attack= |element=
|attack=80 |element=
}}
}}
{{EnemyInfo/Attack |name_en=FireCircle<ref name="FireCircle"/> |name_jp=フレイムサークル |name_tl=Flame Circle
{{EnemyInfo/Attack |name_en=FireCircle<ref name="FireCircle"/> |name_jp=フレイムサークル |name_tl=Flame Circle
|attack= |element=
|attack=200 |element=
|info=Used when HP &le; 50 %.
}}
}}
|getdata=
|getdata=
Line 2,481: Line 2,572:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=FireArm |name_jp=ファイアアーム |name_tl=Fire Arm
{{EnemyInfo/Attack |name_en=FireArm |name_jp=ファイアアーム |name_tl=Fire Arm
|attack= |element=
|attack=200 |element=
}}
}}
{{EnemyInfo/Attack |name_en=FlameTower |name_jp=フレイムタワー |name_tl=Flame Tower
{{EnemyInfo/Attack |name_en=FlameTower |name_jp=フレイムタワー |name_tl=Flame Tower
|attack= |element=
|attack=200 |element=
|info=Used when HP &le; 50 %.
}}
}}
{{EnemyInfo/Attack |name_en=FireBomb<ref name="FireBomb"/> (direct hit) |name_jp=ファイアボム直撃 |name_tl=Fire Bomb Direct Hit
{{EnemyInfo/Attack |name_en=FireBomb<ref name="FireBomb"/> (direct hit) |name_jp=ファイアボム直撃 |name_tl=Fire Bomb Direct Hit
|attack= |element=
|attack=100 |element= |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=FireBomb<ref name="FireBomb"/> (flame-rings<ref name="FlameRings"/>) |name_jp=ファイアボム残り火 |name_tl=Fire Bomb Embers
{{EnemyInfo/Attack |name_en=FireBomb<ref name="FireBomb"/> (flame-rings<ref name="FlameRings"/>) |name_jp=ファイアボム残り火 |name_tl=Fire Bomb Embers
|attack= |element=
|attack=100 |element=
}}
}}
{{EnemyInfo/Attack |name_en=FireCircle<ref name="FireCircle"/> |name_jp=フレイムサークル |name_tl=Flame Circle
{{EnemyInfo/Attack |name_en=FireCircle<ref name="FireCircle"/> |name_jp=フレイムサークル |name_tl=Flame Circle
|attack= |element=
|attack=240 |element=
|info=Used when HP &le; 50 %.
}}
}}
|getdata=
|getdata=
Line 2,507: Line 2,600:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=FireArm |name_jp=ファイアアーム |name_tl=Fire Arm
{{EnemyInfo/Attack |name_en=FireArm |name_jp=ファイアアーム |name_tl=Fire Arm
|attack= |element=
|attack=20~200 |element=
|info=Attack power = DSLV &times; 20.
}}
}}
{{EnemyInfo/Attack |name_en=FlameTower |name_jp=フレイムタワー |name_tl=Flame Tower
{{EnemyInfo/Attack |name_en=FlameTower |name_jp=フレイムタワー |name_tl=Flame Tower
|attack= |element=
|attack=20~200 |element=
|info=Attack power = DSLV &times; 20.
}}
}}
{{EnemyInfo/Attack |name_en=FireBomb<ref name="FireBomb"/> (direct hit) |name_jp=ファイアボム直撃 |name_tl=Fire Bomb Direct Hit
{{EnemyInfo/Attack |name_en=FireBomb<ref name="FireBomb"/> (direct hit) |name_jp=ファイアボム直撃 |name_tl=Fire Bomb Direct Hit
|attack= |element=
|attack=10~100 |element= |noflash=y
|info=Attack power = DSLV &times; 10.
}}
}}
{{EnemyInfo/Attack |name_en=FireBomb<ref name="FireBomb"/> (flame-rings<ref name="FlameRings"/>) |name_jp=ファイアボム残り火 |name_tl=Fire Bomb Embers
{{EnemyInfo/Attack |name_en=FireBomb<ref name="FireBomb"/> (flame-rings<ref name="FlameRings"/>) |name_jp=ファイアボム残り火 |name_tl=Fire Bomb Embers
|attack= |element=
|attack=10~100 |element=
|info=Attack power = DSLV &times; 10.
}}
}}
{{EnemyInfo/Attack |name_en=FireCircle<ref name="FireCircle"/> |name_jp=フレイムサークル |name_tl=Flame Circle
{{EnemyInfo/Attack |name_en=FireCircle<ref name="FireCircle"/> |name_jp=フレイムサークル |name_tl=Flame Circle
|attack= |element=
|attack=30~240<ref name="FireManFireCircleAttackPowerGlitch">Due to a [[Glitches_in_Mega_Man_Battle_Network_4#FireManDS_FireCircle_error|glitch]], the game only stores the low 8 bits of the attack power. This results in an attack power of 14 (should be 270) for DSLV 9, and an attack power of 44 (should be 300) for DSLV 10. DSLV 1~8 are not affected.</ref> |element=
|info=Attack power = DSLV &times; 30.<ref name="FireManFireCircleAttackPowerGlitch"/> Used when HP &le; 50 %.
}}
}}
|getdata=
|getdata=
Line 2,534: Line 2,632:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Stormcloud<ref name="Stormcloud">Mega Man Battle Network 4 Official Strategy Guide</ref> (direct hit) |name_jp=雷雲直撃 |name_tl=Thundercloud Direct Hit
{{EnemyInfo/Attack |name_en=Stormcloud<ref name="Stormcloud">Mega Man Battle Network 4 Official Strategy Guide</ref> (direct hit) |name_jp=雷雲直撃 |name_tl=Thundercloud Direct Hit
|attack= |element=
|attack=20 |element=
}}
}}
{{EnemyInfo/Attack |name_en=Stormcloud Thunder<ref name="StormcloudThunder">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=雷雲サンダー |name_tl=Thundercloud Thunder
{{EnemyInfo/Attack |name_en=Stormcloud Thunder<ref name="StormcloudThunder">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=雷雲サンダー |name_tl=Thundercloud Thunder
|attack= |element=
|attack=20 |element=
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
}}
{{EnemyInfo/Attack |name_en=ElecBeam |name_jp=エレキビーム |name_tl=Elec Beam
{{EnemyInfo/Attack |name_en=ElecBeam |name_jp=エレキビーム |name_tl=Elec Beam
|attack= |element=
|attack=50 |element=
}}
}}
{{EnemyInfo/Attack |name_en=ThunderBolt<ref name="ThunderBolt">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=サンダーボルト |name_tl=Thunder Bolt
{{EnemyInfo/Attack |name_en=ThunderBolt<ref name="ThunderBolt">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=サンダーボルト |name_tl=Thunder Bolt
|attack= |element=
|attack=50 |element=
}}
}}
|getdata=
|getdata=
Line 2,557: Line 2,656:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Stormcloud<ref name="Stormcloud"/> (direct hit) |name_jp=雷雲直撃 |name_tl=Thundercloud Direct Hit
{{EnemyInfo/Attack |name_en=Stormcloud<ref name="Stormcloud"/> (direct hit) |name_jp=雷雲直撃 |name_tl=Thundercloud Direct Hit
|attack= |element=
|attack=40 |element=
}}
}}
{{EnemyInfo/Attack |name_en=Stormcloud Thunder<ref name="StormcloudThunder"/> |name_jp=雷雲サンダー |name_tl=Thundercloud Thunder
{{EnemyInfo/Attack |name_en=Stormcloud Thunder<ref name="StormcloudThunder"/> |name_jp=雷雲サンダー |name_tl=Thundercloud Thunder
|attack= |element=
|attack=40 |element=
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
}}
{{EnemyInfo/Attack |name_en=ElecBeam |name_jp=エレキビーム |name_tl=Elec Beam
{{EnemyInfo/Attack |name_en=ElecBeam |name_jp=エレキビーム |name_tl=Elec Beam
|attack= |element=
|attack=100 |element=
}}
}}
{{EnemyInfo/Attack |name_en=ThunderBolt<ref name="ThunderBolt"/> |name_jp=サンダーボルト |name_tl=Thunder Bolt
{{EnemyInfo/Attack |name_en=ThunderBolt<ref name="ThunderBolt"/> |name_jp=サンダーボルト |name_tl=Thunder Bolt
|attack= |element=
|attack=100 |element=
}}
}}
|getdata=
|getdata=
Line 2,580: Line 2,680:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Stormcloud<ref name="Stormcloud"/> (direct hit) |name_jp=雷雲直撃 |name_tl=Thundercloud Direct Hit
{{EnemyInfo/Attack |name_en=Stormcloud<ref name="Stormcloud"/> (direct hit) |name_jp=雷雲直撃 |name_tl=Thundercloud Direct Hit
|attack= |element=
|attack=60 |element=
}}
}}
{{EnemyInfo/Attack |name_en=Stormcloud Thunder<ref name="StormcloudThunder"/> |name_jp=雷雲サンダー |name_tl=Thundercloud Thunder
{{EnemyInfo/Attack |name_en=Stormcloud Thunder<ref name="StormcloudThunder"/> |name_jp=雷雲サンダー |name_tl=Thundercloud Thunder
|attack= |element=
|attack=60 |element=
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
}}
{{EnemyInfo/Attack |name_en=ElecBeam |name_jp=エレキビーム |name_tl=Elec Beam
{{EnemyInfo/Attack |name_en=ElecBeam |name_jp=エレキビーム |name_tl=Elec Beam
|attack= |element=
|attack=150 |element=
}}
}}
{{EnemyInfo/Attack |name_en=ThunderBolt<ref name="ThunderBolt"/> |name_jp=サンダーボルト |name_tl=Thunder Bolt
{{EnemyInfo/Attack |name_en=ThunderBolt<ref name="ThunderBolt"/> |name_jp=サンダーボルト |name_tl=Thunder Bolt
|attack= |element=
|attack=150 |element=
}}
}}
|getdata=
|getdata=
Line 2,603: Line 2,704:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Stormcloud<ref name="Stormcloud"/> (direct hit) |name_jp=雷雲直撃 |name_tl=Thundercloud Direct Hit
{{EnemyInfo/Attack |name_en=Stormcloud<ref name="Stormcloud"/> (direct hit) |name_jp=雷雲直撃 |name_tl=Thundercloud Direct Hit
|attack= |element=
|attack=80 |element=
}}
}}
{{EnemyInfo/Attack |name_en=Stormcloud Thunder<ref name="StormcloudThunder"/> |name_jp=雷雲サンダー |name_tl=Thundercloud Thunder
{{EnemyInfo/Attack |name_en=Stormcloud Thunder<ref name="StormcloudThunder"/> |name_jp=雷雲サンダー |name_tl=Thundercloud Thunder
|attack= |element=
|attack=80 |element=
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
}}
{{EnemyInfo/Attack |name_en=ElecBeam |name_jp=エレキビーム |name_tl=Elec Beam
{{EnemyInfo/Attack |name_en=ElecBeam |name_jp=エレキビーム |name_tl=Elec Beam
|attack= |element=
|attack=200 |element=
}}
}}
{{EnemyInfo/Attack |name_en=ThunderBolt<ref name="ThunderBolt"/> |name_jp=サンダーボルト |name_tl=Thunder Bolt
{{EnemyInfo/Attack |name_en=ThunderBolt<ref name="ThunderBolt"/> |name_jp=サンダーボルト |name_tl=Thunder Bolt
|attack= |element=
|attack=200 |element=
}}
}}
|getdata=
|getdata=
Line 2,626: Line 2,728:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Stormcloud<ref name="Stormcloud"/> (direct hit) |name_jp=雷雲直撃 |name_tl=Thundercloud Direct Hit
{{EnemyInfo/Attack |name_en=Stormcloud<ref name="Stormcloud"/> (direct hit) |name_jp=雷雲直撃 |name_tl=Thundercloud Direct Hit
|attack= |element=
|attack=8~80 |element=
|info=Attack power = DSLV &times; 8.
}}
}}
{{EnemyInfo/Attack |name_en=Stormcloud Thunder<ref name="StormcloudThunder"/> |name_jp=雷雲サンダー |name_tl=Thundercloud Thunder
{{EnemyInfo/Attack |name_en=Stormcloud Thunder<ref name="StormcloudThunder"/> |name_jp=雷雲サンダー |name_tl=Thundercloud Thunder
|attack= |element=
|attack=8~80 |element=
|info=Attack power = DSLV &times; 8. Inflicts Paralyze LV. 1 (1.5 seconds).
}}
}}
{{EnemyInfo/Attack |name_en=ElecBeam |name_jp=エレキビーム |name_tl=Elec Beam
{{EnemyInfo/Attack |name_en=ElecBeam |name_jp=エレキビーム |name_tl=Elec Beam
|attack= |element=
|attack=20~200 |element=
|info=Attack power = DSLV &times; 20.
}}
}}
{{EnemyInfo/Attack |name_en=ThunderBolt<ref name="ThunderBolt"/> |name_jp=サンダーボルト |name_tl=Thunder Bolt
{{EnemyInfo/Attack |name_en=ThunderBolt<ref name="ThunderBolt"/> |name_jp=サンダーボルト |name_tl=Thunder Bolt
|attack= |element=
|attack=20~200 |element=
|info=Attack power = DSLV &times; 20.
}}
}}
|getdata=
|getdata=
Line 2,650: Line 2,756:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
|attack= |element=
|attack=40 |element=
}}
}}
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
|attack= |element=
|attack=40 |element=
}}
}}
{{EnemyInfo/Attack |name_en=BladeCross<ref name="BladeCross">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ブラッディクロス |name_tl=Bloody Cross
{{EnemyInfo/Attack |name_en=BladeCross<ref name="BladeCross">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ブラッディクロス |name_tl=Bloody Cross
|attack= |element=
|attack=80 |element=
|info=Used when HP &le; 50 % and player's [[Karma|karma]] &lt; 500. Inflicts HP bug: drains 1 HP every 10 frames.
}}
}}
|getdata=
|getdata=
Line 2,670: Line 2,777:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
|attack= |element=
|attack=80 |element=
}}
}}
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
|attack= |element=
|attack=80 |element=
}}
}}
{{EnemyInfo/Attack |name_en=SlashBehind<ref name="SlashBehind">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ビハインドスラッシュ |name_tl=Behind Slash
{{EnemyInfo/Attack |name_en=SlashBehind<ref name="SlashBehind">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ビハインドスラッシュ |name_tl=Behind Slash
|attack= |element=
|attack=80 |element=
|info=Used when hit by an attack that causes Aback, during a 9 frame window just before or after using WideSword or FighterSword.
}}
}}
{{EnemyInfo/Attack |name_en=BladeCross<ref name="BladeCross"/> |name_jp=ブラッディクロス |name_tl=Bloody Cross
{{EnemyInfo/Attack |name_en=BladeCross<ref name="BladeCross"/> |name_jp=ブラッディクロス |name_tl=Bloody Cross
|attack= |element=
|attack=160 |element=
|info=Used when HP &le; 50 % and player's [[Karma|karma]] &lt; 500. Inflicts HP bug: drains 1 HP every 6 frames.
}}
}}
|getdata=
|getdata=
Line 2,693: Line 2,802:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
|attack= |element=
|attack=120 |element=
}}
}}
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
|attack= |element=
|attack=120 |element=
}}
}}
{{EnemyInfo/Attack |name_en=SlashBehind<ref name="SlashBehind"/> |name_jp=ビハインドスラッシュ |name_tl=Behind Slash
{{EnemyInfo/Attack |name_en=SlashBehind<ref name="SlashBehind"/> |name_jp=ビハインドスラッシュ |name_tl=Behind Slash
|attack= |element=
|attack=120 |element=
|info=Used when hit by an attack that causes Aback, during a 9 frame window just before or after using WideSword or FighterSword.
}}
}}
{{EnemyInfo/Attack |name_en=DeltaRayEdge<ref name="DeltaRayEdge">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=デルタレイエッジ |name_tl=Delta Ray Edge
{{EnemyInfo/Attack |name_en=DeltaRayEdge<ref name="DeltaRayEdge">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=デルタレイエッジ |name_tl=Delta Ray Edge
|attack= |element=
|attack=200 |times=3 |element= |noflash=y
|info=Used when HP &le; 50 % and player's [[Karma|karma]] &ge; 500.
}}
}}
{{EnemyInfo/Attack |name_en=BladeCross<ref name="BladeCross"/> |name_jp=ブラッディクロス |name_tl=Bloody Cross
{{EnemyInfo/Attack |name_en=BladeCross<ref name="BladeCross"/> |name_jp=ブラッディクロス |name_tl=Bloody Cross
|attack= |element=
|attack=200 |element=
|info=Used when HP &le; 50 % and player's [[Karma|karma]] &lt; 500. Inflicts HP bug: drains 1 HP every 3 frames.
}}
}}
|getdata=
|getdata=
Line 2,719: Line 2,831:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
|attack= |element=
|attack=200 |element=
}}
}}
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
|attack= |element=
|attack=200 |element=
}}
}}
{{EnemyInfo/Attack |name_en=SlashBehind<ref name="SlashBehind"/> |name_jp=ビハインドスラッシュ |name_tl=Behind Slash
{{EnemyInfo/Attack |name_en=SlashBehind<ref name="SlashBehind"/> |name_jp=ビハインドスラッシュ |name_tl=Behind Slash
|attack= |element=
|attack=200 |element=
|info=Used when hit by an attack that causes Aback, during a 9 frame window just before or after using WideSword or FighterSword.
}}
}}
{{EnemyInfo/Attack |name_en=DeltaRayEdge<ref name="DeltaRayEdge"/> |name_jp=デルタレイエッジ |name_tl=Delta Ray Edge
{{EnemyInfo/Attack |name_en=DeltaRayEdge<ref name="DeltaRayEdge"/> |name_jp=デルタレイエッジ |name_tl=Delta Ray Edge
|attack= |element=
|attack=300 |times=3 |element= |noflash=y
|info=Used when HP &le; 50 % and player's [[Karma|karma]] &ge; 500.
}}
}}
{{EnemyInfo/Attack |name_en=BladeCross<ref name="BladeCross"/> |name_jp=ブラッディクロス |name_tl=Bloody Cross
{{EnemyInfo/Attack |name_en=BladeCross<ref name="BladeCross"/> |name_jp=ブラッディクロス |name_tl=Bloody Cross
|attack= |element=
|attack=300 |element=
|info=Used when HP &le; 50 % and player's [[Karma|karma]] &lt; 500. Inflicts HP bug: drains 1 HP every 10 frames.
}}
}}
|getdata=
|getdata=
Line 2,745: Line 2,860:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
|attack= |element=
|attack=20~200 |element=
|info=Attack power = DSLV &times; 20.
}}
}}
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
|attack= |element=
|attack=20~200 |element=
|info=Attack power = DSLV &times; 20. Used when HP &gt; 50 %.
}}
}}
{{EnemyInfo/Attack |name_en=SlashBehind<ref name="SlashBehind"/> |name_jp=ビハインドスラッシュ |name_tl=Behind Slash
{{EnemyInfo/Attack |name_en=SlashBehind<ref name="SlashBehind"/> |name_jp=ビハインドスラッシュ |name_tl=Behind Slash
|attack= |element=
|attack=80~200 |element=
|info=Attack power = DSLV &times; 20. Used when DSLV 4~10 and hit by an attack that causes Aback, during a 9 frame window just before or after using WideSword or FighterSword.
}}
}}
{{EnemyInfo/Attack |name_en=DeltaRayEdge<ref name="DeltaRayEdge"/> |name_jp=デルタレイエッジ |name_tl=Delta Ray Edge
{{EnemyInfo/Attack |name_en=DeltaRayEdge<ref name="DeltaRayEdge"/> |name_jp=デルタレイエッジ |name_tl=Delta Ray Edge
|attack= |element=
|attack=210~300 |times=3 |element= |noflash=y
|info=Attack power = DSLV &times; 30. Used when DSLV 7~10, HP &le; 50 % and player's [[Karma|karma]] &ge; 500.
}}
}}
{{EnemyInfo/Attack |name_en=BladeCross<ref name="BladeCross"/> |name_jp=ブラッディクロス |name_tl=Bloody Cross
{{EnemyInfo/Attack |name_en=BladeCross<ref name="BladeCross"/> |name_jp=ブラッディクロス |name_tl=Bloody Cross
|attack= |element=
|attack=30~300 |element=
|info=Attack power = DSLV &times; 30. Used when HP &le; 50 % and player's [[Karma|karma]] &lt; 500. Inflicts HP bug: drains 1 HP every 10 frames.
}}
}}
|getdata=
|getdata=
Line 2,772: Line 2,892:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=NumberBall |name_jp=ナンバーボール |name_tl=Number Ball
{{EnemyInfo/Attack |name_en=NumberBall |name_jp=ナンバーボール |name_tl=Number Ball
|attack= |element=
|attack=20 |element=
|info=NumberBalls have 4~8 HP, 12~30 HP and 40~60 HP.
}}
}}
{{EnemyInfo/Attack |name_en=NumberRuler |name_jp=ナンバールーラー |name_tl=Number Ruler
{{EnemyInfo/Attack |name_en=NumberRuler |name_jp=ナンバールーラー |name_tl=Number Ruler
|attack= |element=
|attack=20 |element= |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=DieBomb<ref name="DieBomb">Listed as '''DiceBomb''' in Mega Man Battle Network 4 Official Strategy Guide</ref> (direct hit) |name_jp=サイコロボム直撃 |name_tl=Saikoro Bomb Direct Hit
{{EnemyInfo/Attack |name_en=DieBomb<ref name="DieBomb">Listed as '''DiceBomb''' in Mega Man Battle Network 4 Official Strategy Guide</ref> (direct hit) |name_jp=サイコロボム直撃 |name_tl=Saikoro Bomb Direct Hit
|attack= |element=
|attack=10 |element=
|info=Used when HP &le; 50 %. Die has 40 HP.
}}
}}
{{EnemyInfo/Attack |name_en=DieBomb<ref name="DieBomb"/> (explosion) |name_jp=サイコロボム爆風 |name_tl=Saikoro Bomb Bakufuu
{{EnemyInfo/Attack |name_en=DieBomb<ref name="DieBomb"/> (explosion) |name_jp=サイコロボム爆風 |name_tl=Saikoro Bomb Bakufuu
|attack= |element=
|attack=10~60 |element=
|info=Attack power = 10 &times; die roll. Used when HP &le; 50 %.
}}
}}
|getdata=
|getdata=
Line 2,795: Line 2,918:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=NumberBall |name_jp=ナンバーボール |name_tl=Number Ball
{{EnemyInfo/Attack |name_en=NumberBall |name_jp=ナンバーボール |name_tl=Number Ball
|attack= |element=
|attack=80 |element=
|info=NumberBalls have 8~16 HP, 20~40 HP and 50~80 HP.
}}
}}
{{EnemyInfo/Attack |name_en=NumberRuler |name_jp=ナンバールーラー |name_tl=Number Ruler
{{EnemyInfo/Attack |name_en=NumberRuler |name_jp=ナンバールーラー |name_tl=Number Ruler
|attack= |element=
|attack=80 |element= |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=DieBomb<ref name="DieBomb"/> (direct hit) |name_jp=サイコロボム直撃 |name_tl=Saikoro Bomb Direct Hit
{{EnemyInfo/Attack |name_en=DieBomb<ref name="DieBomb"/> (direct hit) |name_jp=サイコロボム直撃 |name_tl=Saikoro Bomb Direct Hit
|attack= |element=
|attack=30 |element=
|info=Used when HP &le; 50 %. Die has 40 HP.
}}
}}
{{EnemyInfo/Attack |name_en=DieBomb<ref name="DieBomb"/> (explosion) |name_jp=サイコロボム爆風 |name_tl=Saikoro Bomb Bakufuu
{{EnemyInfo/Attack |name_en=DieBomb<ref name="DieBomb"/> (explosion) |name_jp=サイコロボム爆風 |name_tl=Saikoro Bomb Bakufuu
|attack= |element=
|attack=30~180 |element=
|info=Attack power = 30 &times; die roll. Used when HP &le; 50 %.
}}
}}
|getdata=
|getdata=
Line 2,818: Line 2,944:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=NumberBall |name_jp=ナンバーボール |name_tl=Number Ball
{{EnemyInfo/Attack |name_en=NumberBall |name_jp=ナンバーボール |name_tl=Number Ball
|attack= |element=
|attack=120 |element=
|info=NumberBalls have 12~20 HP, 30~50 HP and 60~90 HP.
}}
}}
{{EnemyInfo/Attack |name_en=NumberRuler |name_jp=ナンバールーラー |name_tl=Number Ruler
{{EnemyInfo/Attack |name_en=NumberRuler |name_jp=ナンバールーラー |name_tl=Number Ruler
|attack= |element=
|attack=120 |element= |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=DieBomb<ref name="DieBomb"/> (direct hit) |name_jp=サイコロボム直撃 |name_tl=Saikoro Bomb Direct Hit
{{EnemyInfo/Attack |name_en=DieBomb<ref name="DieBomb"/> (direct hit) |name_jp=サイコロボム直撃 |name_tl=Saikoro Bomb Direct Hit
|attack= |element=
|attack=50 |element=
|info=Used when HP &le; 50 %. Die has 40 HP.
}}
}}
{{EnemyInfo/Attack |name_en=DieBomb<ref name="DieBomb"/> (explosion) |name_jp=サイコロボム爆風 |name_tl=Saikoro Bomb Bakufuu
{{EnemyInfo/Attack |name_en=DieBomb<ref name="DieBomb"/> (explosion) |name_jp=サイコロボム爆風 |name_tl=Saikoro Bomb Bakufuu
|attack= |element=
|attack=50~300 |element=
|info=Attack power = 50 &times; die roll. Used when HP &le; 50 %.
}}
}}
|getdata=
|getdata=
Line 2,841: Line 2,970:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=NumberBall |name_jp=ナンバーボール |name_tl=Number Ball
{{EnemyInfo/Attack |name_en=NumberBall |name_jp=ナンバーボール |name_tl=Number Ball
|attack= |element=
|attack=200 |element=
|info=NumberBalls have 12~20 HP, 30~50 HP and 60~90 HP.
}}
}}
{{EnemyInfo/Attack |name_en=NumberRuler |name_jp=ナンバールーラー |name_tl=Number Ruler
{{EnemyInfo/Attack |name_en=NumberRuler |name_jp=ナンバールーラー |name_tl=Number Ruler
|attack= |element=
|attack=200 |element= |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=DieBomb<ref name="DieBomb"/> (direct hit) |name_jp=サイコロボム直撃 |name_tl=Saikoro Bomb Direct Hit
{{EnemyInfo/Attack |name_en=DieBomb<ref name="DieBomb"/> (direct hit) |name_jp=サイコロボム直撃 |name_tl=Saikoro Bomb Direct Hit
|attack= |element=
|attack=60 |element=
|info=Used when HP &le; 50 %. Die has 40 HP.
}}
}}
{{EnemyInfo/Attack |name_en=DieBomb<ref name="DieBomb"/> (explosion) |name_jp=サイコロボム爆風 |name_tl=Saikoro Bomb Bakufuu
{{EnemyInfo/Attack |name_en=DieBomb<ref name="DieBomb"/> (explosion) |name_jp=サイコロボム爆風 |name_tl=Saikoro Bomb Bakufuu
|attack= |element=
|attack=60~360 |element=
|info=Attack power = 60 &times; die roll. Used when HP &le; 50 %.
}}
}}
|getdata=
|getdata=
Line 2,864: Line 2,996:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=NumberBall |name_jp=ナンバーボール |name_tl=Number Ball
{{EnemyInfo/Attack |name_en=NumberBall |name_jp=ナンバーボール |name_tl=Number Ball
|attack= |element=
|attack=20~200 |element=
|info=Attack power = DSLV &times; 20. DSLV 1~3: NumberBalls have 4~8 HP, 12~30 HP and 40~60 HP. DSLV 4~6: NumberBalls have 8~16 HP, 20~40 HP and 50~80 HP. DSLV 7~10: NumberBalls have 12~20 HP, 30~50 HP and 60~90 HP.
}}
}}
{{EnemyInfo/Attack |name_en=NumberRuler |name_jp=ナンバールーラー |name_tl=Number Ruler
{{EnemyInfo/Attack |name_en=NumberRuler |name_jp=ナンバールーラー |name_tl=Number Ruler
|attack= |element=
|attack=20~200 |element= |noflash=y
|info=Attack power = DSLV &times; 20.
}}
}}
{{EnemyInfo/Attack |name_en=DieBomb<ref name="DieBomb"/> (direct hit) |name_jp=サイコロボム直撃 |name_tl=Saikoro Bomb Direct Hit
{{EnemyInfo/Attack |name_en=DieBomb<ref name="DieBomb"/> (direct hit) |name_jp=サイコロボム直撃 |name_tl=Saikoro Bomb Direct Hit
|attack= |element=
|attack=5~50 |element=
|info=Attack power = DSLV &times; 5. Used when HP &le; 50 %. Die has 40 HP.
}}
}}
{{EnemyInfo/Attack |name_en=DieBomb<ref name="DieBomb"/> (explosion) |name_jp=サイコロボム爆風 |name_tl=Saikoro Bomb Bakufuu
{{EnemyInfo/Attack |name_en=DieBomb<ref name="DieBomb"/> (explosion) |name_jp=サイコロボム爆風 |name_tl=Saikoro Bomb Bakufuu
|attack= |element=
|attack=5~300 |element=
|info=Attack power = DSLV &times; 5 &times; die roll. Used when HP &le; 50 %.
}}
}}
|getdata=
|getdata=
Line 2,888: Line 3,024:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=MetalGear |name_jp=メタルギア |name_tl=Metal Gear
{{EnemyInfo/Attack |name_en=MetalGear |name_jp=メタルギア |name_tl=Metal Gear
|attack= |element=
|attack=30 |element=
|info=Gear has 1 HP and Guard.
}}
}}
{{EnemyInfo/Attack |name_en=MetalBlade |name_jp=メタルブレード |name_tl=Metal Blade
{{EnemyInfo/Attack |name_en=MetalBlade |name_jp=メタルブレード |name_tl=Metal Blade
|attack= |element=
|attack=30 |element=
}}
}}
{{EnemyInfo/Attack |name_en=MetalMissile |name_jp=メタルミサイル |name_tl=Metal Missile
{{EnemyInfo/Attack |name_en=MetalMissile |name_jp=メタルミサイル |name_tl=Metal Missile
|attack= |element=
|attack=30 |element=
}}
}}
{{EnemyInfo/Attack |name_en=GearChange |name_jp=ギアチェンジ |name_tl=Gear Change
{{EnemyInfo/Attack |name_en=GearChange |name_jp=ギアチェンジ |name_tl=Gear Change
|attack= |element=
|info=Summons 2 new MetalGears.
}}
}}
|getdata=
|getdata=
Line 2,911: Line 3,048:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=MetalGear |name_jp=メタルギア |name_tl=Metal Gear
{{EnemyInfo/Attack |name_en=MetalGear |name_jp=メタルギア |name_tl=Metal Gear
|attack= |element=
|attack=60 |element=
|info=Gear has 1 HP and Guard.
}}
}}
{{EnemyInfo/Attack |name_en=MetalBlade |name_jp=メタルブレード |name_tl=Metal Blade
{{EnemyInfo/Attack |name_en=MetalBlade |name_jp=メタルブレード |name_tl=Metal Blade
|attack= |element=
|attack=60 |element=
}}
}}
{{EnemyInfo/Attack |name_en=MetalMissile |name_jp=メタルミサイル |name_tl=Metal Missile
{{EnemyInfo/Attack |name_en=MetalMissile |name_jp=メタルミサイル |name_tl=Metal Missile
|attack= |element=
|attack=60 |element=
}}
}}
{{EnemyInfo/Attack |name_en=MetalFist |name_jp=メタルフィスト |name_tl=Metal Fist
{{EnemyInfo/Attack |name_en=MetalFist |name_jp=メタルフィスト |name_tl=Metal Fist
|attack= |element=
|attack=100 |element=
|info=Used when HP &le; 50 %. Breaks panel when it misses.
}}
}}
{{EnemyInfo/Attack |name_en=GearChange |name_jp=ギアチェンジ |name_tl=Gear Change
{{EnemyInfo/Attack |name_en=GearChange |name_jp=ギアチェンジ |name_tl=Gear Change
|attack= |element=
|info=Summons 2 new MetalGears.
}}
}}
|getdata=
|getdata=
Line 2,937: Line 3,076:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=MetalGear |name_jp=メタルギア |name_tl=Metal Gear
{{EnemyInfo/Attack |name_en=MetalGear |name_jp=メタルギア |name_tl=Metal Gear
|attack= |element=
|attack=120 |element=
|info=Gear has 1 HP and Guard.
}}
}}
{{EnemyInfo/Attack |name_en=MetalBlade |name_jp=メタルブレード |name_tl=Metal Blade
{{EnemyInfo/Attack |name_en=MetalBlade |name_jp=メタルブレード |name_tl=Metal Blade
|attack= |element=
|attack=120 |element=
}}
}}
{{EnemyInfo/Attack |name_en=MetalMissile |name_jp=メタルミサイル |name_tl=Metal Missile
{{EnemyInfo/Attack |name_en=MetalMissile |name_jp=メタルミサイル |name_tl=Metal Missile
|attack= |element=
|attack=120 |element=
}}
}}
{{EnemyInfo/Attack |name_en=MetalFist |name_jp=メタルフィスト |name_tl=Metal Fist
{{EnemyInfo/Attack |name_en=MetalFist |name_jp=メタルフィスト |name_tl=Metal Fist
|attack= |element=
|attack=200 |element=
|info=Used when HP &le; 50 %. Breaks panel when it misses.
}}
}}
{{EnemyInfo/Attack |name_en=GearChange |name_jp=ギアチェンジ |name_tl=Gear Change
{{EnemyInfo/Attack |name_en=GearChange |name_jp=ギアチェンジ |name_tl=Gear Change
|attack= |element=
|info=Summons 2 new MetalGears.
}}
}}
|getdata=
|getdata=
Line 2,963: Line 3,104:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=MetalGear |name_jp=メタルギア |name_tl=Metal Gear
{{EnemyInfo/Attack |name_en=MetalGear |name_jp=メタルギア |name_tl=Metal Gear
|attack= |element=
|attack=200 |element=
|info=Gear has 1 HP and Guard.
}}
}}
{{EnemyInfo/Attack |name_en=MetalBlade |name_jp=メタルブレード |name_tl=Metal Blade
{{EnemyInfo/Attack |name_en=MetalBlade |name_jp=メタルブレード |name_tl=Metal Blade
|attack= |element=
|attack=200 |element=
}}
}}
{{EnemyInfo/Attack |name_en=MetalMissile |name_jp=メタルミサイル |name_tl=Metal Missile
{{EnemyInfo/Attack |name_en=MetalMissile |name_jp=メタルミサイル |name_tl=Metal Missile
|attack= |element=
|attack=200 |element=
}}
}}
{{EnemyInfo/Attack |name_en=MetalFist |name_jp=メタルフィスト |name_tl=Metal Fist
{{EnemyInfo/Attack |name_en=MetalFist |name_jp=メタルフィスト |name_tl=Metal Fist
|attack= |element=
|attack=300 |element=
|info=Used when HP &le; 50 %. Breaks panel when it misses.
}}
}}
{{EnemyInfo/Attack |name_en=GearChange |name_jp=ギアチェンジ |name_tl=Gear Change
{{EnemyInfo/Attack |name_en=GearChange |name_jp=ギアチェンジ |name_tl=Gear Change
|attack= |element=
|info=Summons 2 new MetalGears.
}}
}}
|getdata=
|getdata=
Line 2,989: Line 3,132:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=MetalGear |name_jp=メタルギア |name_tl=Metal Gear
{{EnemyInfo/Attack |name_en=MetalGear |name_jp=メタルギア |name_tl=Metal Gear
|attack= |element=
|attack=20~200 |element=
|info=Attack power = DSLV &times; 20. Gear has 1 HP and Guard.
}}
}}
{{EnemyInfo/Attack |name_en=MetalBlade |name_jp=メタルブレード |name_tl=Metal Blade
{{EnemyInfo/Attack |name_en=MetalBlade |name_jp=メタルブレード |name_tl=Metal Blade
|attack= |element=
|attack=20~200 |element=
|info=Attack power = DSLV &times; 20.
}}
}}
{{EnemyInfo/Attack |name_en=MetalMissile |name_jp=メタルミサイル |name_tl=Metal Missile
{{EnemyInfo/Attack |name_en=MetalMissile |name_jp=メタルミサイル |name_tl=Metal Missile
|attack= |element=
|attack=20~200 |element=
|info=Attack power = DSLV &times; 20.
}}
}}
{{EnemyInfo/Attack |name_en=MetalFist |name_jp=メタルフィスト |name_tl=Metal Fist
{{EnemyInfo/Attack |name_en=MetalFist |name_jp=メタルフィスト |name_tl=Metal Fist
|attack= |element=
|attack=120~300 |element=
|info=Attack power = DSLV &times; 30. Used when DSLV 4~10 and HP &le; 50 %. Breaks panel when it misses.
}}
}}
{{EnemyInfo/Attack |name_en=GearChange |name_jp=ギアチェンジ |name_tl=Gear Change
{{EnemyInfo/Attack |name_en=GearChange |name_jp=ギアチェンジ |name_tl=Gear Change
|attack= |element=
|info=Summons 2 new MetalGears.
}}
}}
|getdata=
|getdata=
Line 3,016: Line 3,163:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=JunkCube |name_jp=ジャンクキューブ |name_tl=Junk Cube
{{EnemyInfo/Attack |name_en=JunkCube |name_jp=ジャンクキューブ |name_tl=Junk Cube
|attack= |element=
|attack=40 |element=
|info=Cubes slow down after taking 1 HP damage. After that, they have 10 HP and Guard.
}}
}}
{{EnemyInfo/Attack |name_en=BoltMissile |name_jp=ボルトミサイル |name_tl=Bolt Missile
{{EnemyInfo/Attack |name_en=BoltMissile |name_jp=ボルトミサイル |name_tl=Bolt Missile
|attack= |element=
|attack=40 |element=
}}
}}
{{EnemyInfo/Attack |name_en=JunkPress |name_jp=ジャンクプレス |name_tl=Junk Press
{{EnemyInfo/Attack |name_en=JunkPress |name_jp=ジャンクプレス |name_tl=Junk Press
|attack= |element=
|attack=60 |element=
|info=Used when HP &le; 50 %.
}}
}}
|getdata=
|getdata=
Line 3,036: Line 3,185:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=JunkCube |name_jp=ジャンクキューブ |name_tl=Junk Cube
{{EnemyInfo/Attack |name_en=JunkCube |name_jp=ジャンクキューブ |name_tl=Junk Cube
|attack= |element=
|attack=80 |element=
|info=Cubes slow down after taking 1 HP damage. After that, they have 10 HP and Guard.
}}
}}
{{EnemyInfo/Attack |name_en=BoltMissile |name_jp=ボルトミサイル |name_tl=Bolt Missile
{{EnemyInfo/Attack |name_en=BoltMissile |name_jp=ボルトミサイル |name_tl=Bolt Missile
|attack= |element=
|attack=80 |element=
}}
}}
{{EnemyInfo/Attack |name_en=JunkPress |name_jp=ジャンクプレス |name_tl=Junk Press
{{EnemyInfo/Attack |name_en=JunkPress |name_jp=ジャンクプレス |name_tl=Junk Press
|attack= |element=
|attack=120 |element=
|info=Used when HP &le; 50 %.
}}
}}
|getdata=
|getdata=
Line 3,056: Line 3,207:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=JunkCube |name_jp=ジャンクキューブ |name_tl=Junk Cube
{{EnemyInfo/Attack |name_en=JunkCube |name_jp=ジャンクキューブ |name_tl=Junk Cube
|attack= |element=
|attack=120 |element=
|info=Cubes slow down after taking 1 HP damage. After that, they have 10 HP and Guard.
}}
}}
{{EnemyInfo/Attack |name_en=BoltMissile |name_jp=ボルトミサイル |name_tl=Bolt Missile
{{EnemyInfo/Attack |name_en=BoltMissile |name_jp=ボルトミサイル |name_tl=Bolt Missile
|attack= |element=
|attack=120 |element=
}}
}}
{{EnemyInfo/Attack |name_en=JunkPress |name_jp=ジャンクプレス |name_tl=Junk Press
{{EnemyInfo/Attack |name_en=JunkPress |name_jp=ジャンクプレス |name_tl=Junk Press
|attack= |element=
|attack=180 |element=
|info=Used when HP &le; 50 %.
}}
}}
|getdata=
|getdata=
Line 3,076: Line 3,229:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=JunkCube |name_jp=ジャンクキューブ |name_tl=Junk Cube
{{EnemyInfo/Attack |name_en=JunkCube |name_jp=ジャンクキューブ |name_tl=Junk Cube
|attack= |element=
|attack=200 |element=
|info=Cubes slow down after taking 1 HP damage. After that, they have 10 HP and Guard.
}}
}}
{{EnemyInfo/Attack |name_en=BoltMissile |name_jp=ボルトミサイル |name_tl=Bolt Missile
{{EnemyInfo/Attack |name_en=BoltMissile |name_jp=ボルトミサイル |name_tl=Bolt Missile
|attack= |element=
|attack=200 |element=
}}
}}
{{EnemyInfo/Attack |name_en=JunkPress |name_jp=ジャンクプレス |name_tl=Junk Press
{{EnemyInfo/Attack |name_en=JunkPress |name_jp=ジャンクプレス |name_tl=Junk Press
|attack= |element=
|attack=300 |element=
|info=Used when HP &le; 50 %.
}}
}}
|getdata=
|getdata=
Line 3,096: Line 3,251:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=JunkCube |name_jp=ジャンクキューブ |name_tl=Junk Cube
{{EnemyInfo/Attack |name_en=JunkCube |name_jp=ジャンクキューブ |name_tl=Junk Cube
|attack= |element=
|attack=20~200 |element=
|info=Attack power = DSLV &times; 20. Cubes slow down after taking 1 HP damage. After that, they have 10 HP and Guard.
}}
}}
{{EnemyInfo/Attack |name_en=BoltMissile |name_jp=ボルトミサイル |name_tl=Bolt Missile
{{EnemyInfo/Attack |name_en=BoltMissile |name_jp=ボルトミサイル |name_tl=Bolt Missile
|attack= |element=
|attack=20~200 |element=
|info=Attack power = DSLV &times; 20.
}}
}}
{{EnemyInfo/Attack |name_en=JunkPress |name_jp=ジャンクプレス |name_tl=Junk Press
{{EnemyInfo/Attack |name_en=JunkPress |name_jp=ジャンクプレス |name_tl=Junk Press
|attack= |element=
|attack=30~300 |element=
|info=Attack power = DSLV &times; 30. Used when HP &le; 50 %.
}}
}}
|getdata=
|getdata=
Line 3,117: Line 3,275:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=AquaBomb<ref name="AquaBomb">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=アクアホース |name_tl=Aqua Hose
{{EnemyInfo/Attack |name_en=AquaBomb<ref name="AquaBomb">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=アクアホース |name_tl=Aqua Hose
|attack= |element=
|attack=20 |element=
}}
}}
{{EnemyInfo/Attack |name_en=Aqua-CannonBall<ref name="AquaCannonBall">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=アクアホウガン |name_tl=Aqua Hougan
{{EnemyInfo/Attack |name_en=Aqua-CannonBall<ref name="AquaCannonBall">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=アクアホウガン |name_tl=Aqua Hougan
|attack= |element=
|attack=20 |element=
|info=Cracks panel.
}}
}}
{{EnemyInfo/Attack |name_en=WaterGun<ref name="WaterGun">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=スイドウカン |name_tl=Water Pipe
{{EnemyInfo/Attack |name_en=WaterGun<ref name="WaterGun">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=スイドウカン |name_tl=Water Pipe
|attack= |element=
|attack=20 |element=
|info=Water guns have 50 HP and Guard.
}}
}}
|getdata=
|getdata=
Line 3,137: Line 3,297:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=AquaBomb<ref name="AquaBomb"/> |name_jp=アクアホース |name_tl=Aqua Hose
{{EnemyInfo/Attack |name_en=AquaBomb<ref name="AquaBomb"/> |name_jp=アクアホース |name_tl=Aqua Hose
|attack= |element=
|attack=80 |element=
}}
}}
{{EnemyInfo/Attack |name_en=Aqua-CannonBall<ref name="AquaCannonBall"/> |name_jp=アクアホウガン |name_tl=Aqua Hougan
{{EnemyInfo/Attack |name_en=Aqua-CannonBall<ref name="AquaCannonBall"/> |name_jp=アクアホウガン |name_tl=Aqua Hougan
|attack= |element=
|attack=80 |element=
|info=Cracks 1 panel. Spreads in + shape when it misses.
}}
}}
{{EnemyInfo/Attack |name_en=WaterGun<ref name="WaterGun"/> |name_jp=スイドウカン |name_tl=Water Pipe
{{EnemyInfo/Attack |name_en=WaterGun<ref name="WaterGun"/> |name_jp=スイドウカン |name_tl=Water Pipe
|attack= |element=
|attack=80 |element=
|info=Water guns have 50 HP and Guard.
}}
}}
|getdata=
|getdata=
Line 3,157: Line 3,319:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=AquaBomb<ref name="AquaBomb"/> |name_jp=アクアホース |name_tl=Aqua Hose
{{EnemyInfo/Attack |name_en=AquaBomb<ref name="AquaBomb"/> |name_jp=アクアホース |name_tl=Aqua Hose
|attack= |element=
|attack=160 |element=
}}
}}
{{EnemyInfo/Attack |name_en=Aqua-CannonBall<ref name="AquaCannonBall"/> |name_jp=アクアホウガン |name_tl=Aqua Hougan
{{EnemyInfo/Attack |name_en=Aqua-CannonBall<ref name="AquaCannonBall"/> |name_jp=アクアホウガン |name_tl=Aqua Hougan
|attack= |element=
|attack=160 |element=
|info=Cracks 1 panel. Spreads in 3 by 3 shape when it misses.
}}
}}
{{EnemyInfo/Attack |name_en=WaterGun<ref name="WaterGun"/> |name_jp=スイドウカン |name_tl=Water Pipe
{{EnemyInfo/Attack |name_en=WaterGun<ref name="WaterGun"/> |name_jp=スイドウカン |name_tl=Water Pipe
|attack= |element=
|attack=160 |element=
|info=Water guns have 50 HP and Guard.
}}
}}
|getdata=
|getdata=
Line 3,177: Line 3,341:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=AquaBomb<ref name="AquaBomb"/> |name_jp=アクアホース |name_tl=Aqua Hose
{{EnemyInfo/Attack |name_en=AquaBomb<ref name="AquaBomb"/> |name_jp=アクアホース |name_tl=Aqua Hose
|attack= |element=
|attack=200 |element=
}}
}}
{{EnemyInfo/Attack |name_en=Aqua-CannonBall<ref name="AquaCannonBall"/> |name_jp=アクアホウガン |name_tl=Aqua Hougan
{{EnemyInfo/Attack |name_en=Aqua-CannonBall<ref name="AquaCannonBall"/> |name_jp=アクアホウガン |name_tl=Aqua Hougan
|attack= |element=
|attack=200 |element=
|info=Cracks 1 panel. Spreads in 3 by 3 shape when it misses.
}}
}}
{{EnemyInfo/Attack |name_en=WaterGun<ref name="WaterGun"/> |name_jp=スイドウカン |name_tl=Water Pipe
{{EnemyInfo/Attack |name_en=WaterGun<ref name="WaterGun"/> |name_jp=スイドウカン |name_tl=Water Pipe
|attack= |element=
|attack=200 |element=
|info=Water guns have 50 HP and Guard.
}}
}}
|getdata=
|getdata=
Line 3,197: Line 3,363:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=AquaBomb<ref name="AquaBomb"/> |name_jp=アクアホース |name_tl=Aqua Hose
{{EnemyInfo/Attack |name_en=AquaBomb<ref name="AquaBomb"/> |name_jp=アクアホース |name_tl=Aqua Hose
|attack= |element=
|attack=10~200 |element=
|info=Attack power = DSLV &times; 20. During story battle: attack power = DSLV &times; 10.
}}
}}
{{EnemyInfo/Attack |name_en=Aqua-CannonBall<ref name="AquaCannonBall"/> |name_jp=アクアホウガン |name_tl=Aqua Hougan
{{EnemyInfo/Attack |name_en=Aqua-CannonBall<ref name="AquaCannonBall"/> |name_jp=アクアホウガン |name_tl=Aqua Hougan
|attack= |element=
|attack=10~200 |element=
|info=Attack power = DSLV &times; 20. During story battle: attack power = DSLV &times; 10. Cracks 1 panel. DSLV 4~6: Spreads in + shape when it misses. DSLV 7~10: Spreads in 3 by 3 shape when it misses.
}}
}}
{{EnemyInfo/Attack |name_en=WaterGun<ref name="WaterGun"/> |name_jp=スイドウカン |name_tl=Water Pipe
{{EnemyInfo/Attack |name_en=WaterGun<ref name="WaterGun"/> |name_jp=スイドウカン |name_tl=Water Pipe
|attack= |element=
|attack=10~200 |element=
|info=Attack power = DSLV &times; 20. During story battle: attack power = DSLV &times; 10. Water guns have 50 HP and Guard.
}}
}}
|getdata=
|getdata=
Line 3,218: Line 3,387:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=TrafficLog |name_jp=トラフィックログ |name_tl=Traffic Log
{{EnemyInfo/Attack |name_en=TrafficLog |name_jp=トラフィックログ |name_tl=Traffic Log
|attack= |element=
|attack=30 |element=
|info=Logs have 50 HP.
}}
}}
{{EnemyInfo/Attack |name_en=SeedShooter<ref name="SeedShooter">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=タネデッポウ |name_tl=Seed Gun
{{EnemyInfo/Attack |name_en=SeedShooter<ref name="SeedShooter">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=タネデッポウ |name_tl=Seed Gun
|attack= |element=
|attack=10 |times=3 |element= |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=DeathForest |name_jp=デスフォレスト |name_tl=Death Forest
{{EnemyInfo/Attack |name_en=DeathForest |name_jp=デスフォレスト |name_tl=Death Forest
|attack= |element=
|attack=30 |element=
}}
}}
|getdata=
|getdata=
Line 3,238: Line 3,408:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=TrafficLog |name_jp=トラフィックログ |name_tl=Traffic Log
{{EnemyInfo/Attack |name_en=TrafficLog |name_jp=トラフィックログ |name_tl=Traffic Log
|attack= |element=
|attack=60 |element=
|info=Logs have 50 HP.
}}
}}
{{EnemyInfo/Attack |name_en=SeedShooter<ref name="SeedShooter"/> |name_jp=タネデッポウ |name_tl=Seed Gun
{{EnemyInfo/Attack |name_en=SeedShooter<ref name="SeedShooter"/> |name_jp=タネデッポウ |name_tl=Seed Gun
|attack= |element=
|attack=20 |times=3 |element= |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=DeathForest |name_jp=デスフォレスト |name_tl=Death Forest
{{EnemyInfo/Attack |name_en=DeathForest |name_jp=デスフォレスト |name_tl=Death Forest
|attack= |element=
|attack=60 |element=
}}
}}
|getdata=
|getdata=
Line 3,258: Line 3,429:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=TrafficLog |name_jp=トラフィックログ |name_tl=Traffic Log
{{EnemyInfo/Attack |name_en=TrafficLog |name_jp=トラフィックログ |name_tl=Traffic Log
|attack= |element=
|attack=120 |element=
|info=Logs have 50 HP.
}}
}}
{{EnemyInfo/Attack |name_en=SeedShooter<ref name="SeedShooter"/> |name_jp=タネデッポウ |name_tl=Seed Gun
{{EnemyInfo/Attack |name_en=SeedShooter<ref name="SeedShooter"/> |name_jp=タネデッポウ |name_tl=Seed Gun
|attack= |element=
|attack=40 |times=3 |element= |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=DeathForest |name_jp=デスフォレスト |name_tl=Death Forest
{{EnemyInfo/Attack |name_en=DeathForest |name_jp=デスフォレスト |name_tl=Death Forest
|attack= |element=
|attack=120 |element=
}}
}}
|getdata=
|getdata=
Line 3,278: Line 3,450:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=TrafficLog |name_jp=トラフィックログ |name_tl=Traffic Log
{{EnemyInfo/Attack |name_en=TrafficLog |name_jp=トラフィックログ |name_tl=Traffic Log
|attack= |element=
|attack=200 |element=
|info=Logs have 50 HP.
}}
}}
{{EnemyInfo/Attack |name_en=SeedShooter<ref name="SeedShooter"/> |name_jp=タネデッポウ |name_tl=Seed Gun
{{EnemyInfo/Attack |name_en=SeedShooter<ref name="SeedShooter"/> |name_jp=タネデッポウ |name_tl=Seed Gun
|attack= |element=
|attack=60 |times=3 |element= |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=DeathForest |name_jp=デスフォレスト |name_tl=Death Forest
{{EnemyInfo/Attack |name_en=DeathForest |name_jp=デスフォレスト |name_tl=Death Forest
|attack= |element=
|attack=200 |element=
}}
}}
|getdata=
|getdata=
Line 3,298: Line 3,471:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=TrafficLog |name_jp=トラフィックログ |name_tl=Traffic Log
{{EnemyInfo/Attack |name_en=TrafficLog |name_jp=トラフィックログ |name_tl=Traffic Log
|attack= |element=
|attack=20~200 |element=
|info=Attack power = DSLV &times; 20. Logs have 50 HP.
}}
}}
{{EnemyInfo/Attack |name_en=SeedShooter<ref name="SeedShooter"/> |name_jp=タネデッポウ |name_tl=Seed Gun
{{EnemyInfo/Attack |name_en=SeedShooter<ref name="SeedShooter"/> |name_jp=タネデッポウ |name_tl=Seed Gun
|attack= |element=
|attack=10~100 |times=3 |element= |noflash=y
|info=Attack power = DSLV &times; 10.
}}
}}
{{EnemyInfo/Attack |name_en=DeathForest |name_jp=デスフォレスト |name_tl=Death Forest
{{EnemyInfo/Attack |name_en=DeathForest |name_jp=デスフォレスト |name_tl=Death Forest
|attack= |element=
|attack=20~200 |element=
|info=Attack power = DSLV &times; 20.
}}
}}
|getdata=
|getdata=
Line 3,319: Line 3,495:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=TopSpin |name_jp=タップスピン |name_tl=Top Spin
{{EnemyInfo/Attack |name_en=TopSpin |name_jp=タップスピン |name_tl=Top Spin
|attack= |element=
|attack=20 |element=
}}
}}
{{EnemyInfo/Attack |name_en=LittleSpinner |name_jp=リトルスピナー |name_tl=Little Spinner
{{EnemyInfo/Attack |name_en=LittleSpinner |name_jp=リトルスピナー |name_tl=Little Spinner
|attack= |element=
|attack=20 |element=
|info=Summons 2 spinners. Spinners have 10 HP and Guard.
}}
}}
{{EnemyInfo/Attack |name_en=GrindingTop<ref name="GrindingTop">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=グリグリタップ |name_tl=Guriguri Top
{{EnemyInfo/Attack |name_en=GrindingTop<ref name="GrindingTop">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=グリグリタップ |name_tl=Guriguri Top
|attack= |element=
|attack=30 |element=
|info=Used when HP &gt; 50 %.
}}
}}
|getdata=
|getdata=
Line 3,339: Line 3,517:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=TopSpin |name_jp=タップスピン |name_tl=Top Spin
{{EnemyInfo/Attack |name_en=TopSpin |name_jp=タップスピン |name_tl=Top Spin
|attack= |element=
|attack=60 |element=
}}
}}
{{EnemyInfo/Attack |name_en=LittleSpinner |name_jp=リトルスピナー |name_tl=Little Spinner
{{EnemyInfo/Attack |name_en=LittleSpinner |name_jp=リトルスピナー |name_tl=Little Spinner
|attack= |element=
|attack=60 |element=
|info=Summons 3 spinners. Spinners have 10 HP and Guard.
}}
}}
{{EnemyInfo/Attack |name_en=GrindingTop<ref name="GrindingTop"/> |name_jp=グリグリタップ |name_tl=Guriguri Top
{{EnemyInfo/Attack |name_en=GrindingTop<ref name="GrindingTop"/> |name_jp=グリグリタップ |name_tl=Guriguri Top
|attack= |element=
|attack=90 |element=
|info=Used when HP &gt; 50 %.
}}
}}
|getdata=
|getdata=
Line 3,359: Line 3,539:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=TopSpin |name_jp=タップスピン |name_tl=Top Spin
{{EnemyInfo/Attack |name_en=TopSpin |name_jp=タップスピン |name_tl=Top Spin
|attack= |element=
|attack=100 |element=
}}
}}
{{EnemyInfo/Attack |name_en=LittleSpinner |name_jp=リトルスピナー |name_tl=Little Spinner
{{EnemyInfo/Attack |name_en=LittleSpinner |name_jp=リトルスピナー |name_tl=Little Spinner
|attack= |element=
|attack=100 |element=
|info=Summons 3 spinners. Spinners have 10 HP and Guard.
}}
}}
{{EnemyInfo/Attack |name_en=GrindingTop<ref name="GrindingTop"/> |name_jp=グリグリタップ |name_tl=Guriguri Top
{{EnemyInfo/Attack |name_en=GrindingTop<ref name="GrindingTop"/> |name_jp=グリグリタップ |name_tl=Guriguri Top
|attack= |element=
|attack=150 |element=
|info=Used when HP &gt; 50 %.
}}
}}
|getdata=
|getdata=
Line 3,379: Line 3,561:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=TopSpin |name_jp=タップスピン |name_tl=Top Spin
{{EnemyInfo/Attack |name_en=TopSpin |name_jp=タップスピン |name_tl=Top Spin
|attack= |element=
|attack=200 |element=
}}
}}
{{EnemyInfo/Attack |name_en=LittleSpinner |name_jp=リトルスピナー |name_tl=Little Spinner
{{EnemyInfo/Attack |name_en=LittleSpinner |name_jp=リトルスピナー |name_tl=Little Spinner
|attack= |element=
|attack=200 |element=
|info=Summons 3 spinners. Spinners have 10 HP and Guard.
}}
}}
{{EnemyInfo/Attack |name_en=GrindingTop<ref name="GrindingTop"/> |name_jp=グリグリタップ |name_tl=Guriguri Top
{{EnemyInfo/Attack |name_en=GrindingTop<ref name="GrindingTop"/> |name_jp=グリグリタップ |name_tl=Guriguri Top
|attack= |element=
|attack=300 |element=
|info=Used when HP &gt; 50 %.
}}
}}
|getdata=
|getdata=
Line 3,400: Line 3,584:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=CrushNoise<ref name="CrushNoise">Listed as '''Noise Crush''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=クラッシュノイズ |name_tl=Crush Noise
{{EnemyInfo/Attack |name_en=CrushNoise<ref name="CrushNoise">Listed as '''Noise Crush''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=クラッシュノイズ |name_tl=Crush Noise
|attack= |element=
|attack=20 |element= |noaback=y |noflash=y
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
}}
{{EnemyInfo/Attack |name_en=RedWing |name_jp=レッドウイング |name_tl=Red Wing
{{EnemyInfo/Attack |name_en=RedWing |name_jp=レッドウイング |name_tl=Red Wing
|attack= |element=
|attack=20 |element=
|info=Bats have 2~4 HP.
}}
}}
|getdata=
|getdata=
Line 3,417: Line 3,603:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=CrushNoise<ref name="CrushNoise"/> |name_jp=クラッシュノイズ |name_tl=Crush Noise
{{EnemyInfo/Attack |name_en=CrushNoise<ref name="CrushNoise"/> |name_jp=クラッシュノイズ |name_tl=Crush Noise
|attack= |element=
|attack=60 |element= |noaback=y |noflash=y
|info=Inflicts Paralyze LV. 1 (1.5 seconds) or Confuse LV. 1 (8 seconds).
}}
}}
{{EnemyInfo/Attack |name_en=RedWing |name_jp=レッドウイング |name_tl=Red Wing
{{EnemyInfo/Attack |name_en=RedWing |name_jp=レッドウイング |name_tl=Red Wing
|attack= |element=
|attack=60 |element=
|info=Bats have 6~8 HP.
}}
}}
|getdata=
|getdata=
Line 3,434: Line 3,622:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=CrushNoise<ref name="CrushNoise"/> |name_jp=クラッシュノイズ |name_tl=Crush Noise
{{EnemyInfo/Attack |name_en=CrushNoise<ref name="CrushNoise"/> |name_jp=クラッシュノイズ |name_tl=Crush Noise
|attack= |element=
|attack=100 |element= |noaback=y |noflash=y
|info=Inflicts Paralyze LV. 2 (2 seconds) or Confuse LV. 2 (12 seconds).
}}
}}
{{EnemyInfo/Attack |name_en=RedWing |name_jp=レッドウイング |name_tl=Red Wing
{{EnemyInfo/Attack |name_en=RedWing |name_jp=レッドウイング |name_tl=Red Wing
|attack= |element=
|attack=100 |element=
|info=Bats have 9~12 HP.
}}
}}
|getdata=
|getdata=
Line 3,451: Line 3,641:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=CrushNoise<ref name="CrushNoise"/> |name_jp=クラッシュノイズ |name_tl=Crush Noise
{{EnemyInfo/Attack |name_en=CrushNoise<ref name="CrushNoise"/> |name_jp=クラッシュノイズ |name_tl=Crush Noise
|attack= |element=
|attack=200 |element= |noaback=y |noflash=y
|info=Inflicts Paralyze LV. 3 (2.5 seconds) or Confuse LV. 3 (16 seconds).
}}
}}
{{EnemyInfo/Attack |name_en=RedWing |name_jp=レッドウイング |name_tl=Red Wing
{{EnemyInfo/Attack |name_en=RedWing |name_jp=レッドウイング |name_tl=Red Wing
|attack= |element=
|attack=200 |element=
|info=Bats have 16~20 HP.
}}
}}
{{EnemyInfo/Attack |name_en=ShadeHand |name_jp=シェードハンド |name_tl=Shade Hand
{{EnemyInfo/Attack |name_en=ShadeHand |name_jp=シェードハンド |name_tl=Shade Hand
|attack= |element=
|attack=200 |element=
|info=Used when HP &le; 50 %. Used each time player moves left or right 4 times.
}}
}}
|getdata=
|getdata=
Line 3,472: Line 3,665:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=HeatChaser (body) |name_jp=ヒートチェイサー本体 |name_tl=Heat Chaser Body
{{EnemyInfo/Attack |name_en=HeatChaser (body) |name_jp=ヒートチェイサー本体 |name_tl=Heat Chaser Body
|attack= |element=
|attack=40 |element=
|info=HeatChaser has 100 HP and Guard.
}}
}}
{{EnemyInfo/Attack |name_en=HeatChaser (flame) |name_jp=ヒートチェイサーの炎 |name_tl=Heat Chaser Flame
{{EnemyInfo/Attack |name_en=HeatChaser (flame) |name_jp=ヒートチェイサーの炎 |name_tl=Heat Chaser Flame
|attack= |element=
|attack=40 |element=
}}
}}
{{EnemyInfo/Attack |name_en=StrikeBurner |name_jp=ストライクバーナー |name_tl=Strike Burner
{{EnemyInfo/Attack |name_en=StrikeBurner |name_jp=ストライクバーナー |name_tl=Strike Burner
|attack= |element=
|attack=40 |element=
}}
}}
{{EnemyInfo/Attack |name_en=BurningJet |name_jp=バーニングジェット |name_tl=Burning Jet
{{EnemyInfo/Attack |name_en=BurningJet |name_jp=バーニングジェット |name_tl=Burning Jet
|attack= |element=
|attack=60 |element=
}}
}}
|getdata=
|getdata=
Line 3,495: Line 3,689:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=HeatChaser (body) |name_jp=ヒートチェイサー本体 |name_tl=Heat Chaser Body
{{EnemyInfo/Attack |name_en=HeatChaser (body) |name_jp=ヒートチェイサー本体 |name_tl=Heat Chaser Body
|attack= |element=
|attack=80 |element=
|info=HeatChaser has 100 HP and Guard.
}}
}}
{{EnemyInfo/Attack |name_en=HeatChaser (flame) |name_jp=ヒートチェイサーの炎 |name_tl=Heat Chaser Flame
{{EnemyInfo/Attack |name_en=HeatChaser (flame) |name_jp=ヒートチェイサーの炎 |name_tl=Heat Chaser Flame
|attack= |element=
|attack=80 |element=
}}
}}
{{EnemyInfo/Attack |name_en=StrikeBurner |name_jp=ストライクバーナー |name_tl=Strike Burner
{{EnemyInfo/Attack |name_en=StrikeBurner |name_jp=ストライクバーナー |name_tl=Strike Burner
|attack= |element=
|attack=80 |element=
}}
}}
{{EnemyInfo/Attack |name_en=BurningJet |name_jp=バーニングジェット |name_tl=Burning Jet
{{EnemyInfo/Attack |name_en=BurningJet |name_jp=バーニングジェット |name_tl=Burning Jet
|attack= |element=
|attack=120 |element=
}}
}}
|getdata=
|getdata=
Line 3,518: Line 3,713:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=HeatChaser (body) |name_jp=ヒートチェイサー本体 |name_tl=Heat Chaser Body
{{EnemyInfo/Attack |name_en=HeatChaser (body) |name_jp=ヒートチェイサー本体 |name_tl=Heat Chaser Body
|attack= |element=
|attack=120 |element=
|info=HeatChaser has 100 HP and Guard.
}}
}}
{{EnemyInfo/Attack |name_en=HeatChaser (flame) |name_jp=ヒートチェイサーの炎 |name_tl=Heat Chaser Flame
{{EnemyInfo/Attack |name_en=HeatChaser (flame) |name_jp=ヒートチェイサーの炎 |name_tl=Heat Chaser Flame
|attack= |element=
|attack=120 |element=
}}
}}
{{EnemyInfo/Attack |name_en=StrikeBurner |name_jp=ストライクバーナー |name_tl=Strike Burner
{{EnemyInfo/Attack |name_en=StrikeBurner |name_jp=ストライクバーナー |name_tl=Strike Burner
|attack= |element=
|attack=120 |element=
}}
}}
{{EnemyInfo/Attack |name_en=BurningJet |name_jp=バーニングジェット |name_tl=Burning Jet
{{EnemyInfo/Attack |name_en=BurningJet |name_jp=バーニングジェット |name_tl=Burning Jet
|attack= |element=
|attack=180 |element=
}}
}}
|getdata=
|getdata=
Line 3,541: Line 3,737:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=HeatChaser (body) |name_jp=ヒートチェイサー本体 |name_tl=Heat Chaser Body
{{EnemyInfo/Attack |name_en=HeatChaser (body) |name_jp=ヒートチェイサー本体 |name_tl=Heat Chaser Body
|attack= |element=
|attack=200 |element=
|info=HeatChaser has 100 HP and Guard.
}}
}}
{{EnemyInfo/Attack |name_en=HeatChaser (flame) |name_jp=ヒートチェイサーの炎 |name_tl=Heat Chaser Flame
{{EnemyInfo/Attack |name_en=HeatChaser (flame) |name_jp=ヒートチェイサーの炎 |name_tl=Heat Chaser Flame
|attack= |element=
|attack=200 |element=
}}
}}
{{EnemyInfo/Attack |name_en=StrikeBurner |name_jp=ストライクバーナー |name_tl=Strike Burner
{{EnemyInfo/Attack |name_en=StrikeBurner |name_jp=ストライクバーナー |name_tl=Strike Burner
|attack= |element=
|attack=200 |element=
}}
}}
{{EnemyInfo/Attack |name_en=BurningJet |name_jp=バーニングジェット |name_tl=Burning Jet
{{EnemyInfo/Attack |name_en=BurningJet |name_jp=バーニングジェット |name_tl=Burning Jet
|attack= |element=
|attack=300 |element=
}}
}}
|getdata=
|getdata=
Line 3,565: Line 3,762:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=IceShot<ref name="IceShot">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=アイスシュート |name_tl=Ice Shoot
{{EnemyInfo/Attack |name_en=IceShot<ref name="IceShot">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=アイスシュート |name_tl=Ice Shoot
|attack= |element=
|attack=50 |element=
|info=IceCubes have 100 HP.
}}
}}
{{EnemyInfo/Attack |name_en=WhiteBreath |name_jp=ホワイトブレス |name_tl=White Breath
{{EnemyInfo/Attack |name_en=WhiteBreath |name_jp=ホワイトブレス |name_tl=White Breath
|attack= |element=
|attack=30 |element=
|info=Breaths have 6 HP.
}}
}}
{{EnemyInfo/Attack |name_en=IcebergPress |name_jp=アイスバーグプレス |name_tl=Iceberg Press
{{EnemyInfo/Attack |name_en=IcebergPress |name_jp=アイスバーグプレス |name_tl=Iceberg Press
|attack= |element=
|attack=50 |element=
|info=Cracks panel.
}}
}}
|getdata=
|getdata=
Line 3,585: Line 3,785:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=IceShot<ref name="IceShot"/> |name_jp=アイスシュート |name_tl=Ice Shoot
{{EnemyInfo/Attack |name_en=IceShot<ref name="IceShot"/> |name_jp=アイスシュート |name_tl=Ice Shoot
|attack= |element=
|attack=100 |element=
|info=IceCubes have 100 HP.
}}
}}
{{EnemyInfo/Attack |name_en=WhiteBreath |name_jp=ホワイトブレス |name_tl=White Breath
{{EnemyInfo/Attack |name_en=WhiteBreath |name_jp=ホワイトブレス |name_tl=White Breath
|attack= |element=
|attack=80 |element=
|info=Breaths have 8 HP.
}}
}}
{{EnemyInfo/Attack |name_en=IcebergPress |name_jp=アイスバーグプレス |name_tl=Iceberg Press
{{EnemyInfo/Attack |name_en=IcebergPress |name_jp=アイスバーグプレス |name_tl=Iceberg Press
|attack= |element=
|attack=100 |element=
|info=Cracks panel.
}}
}}
|getdata=
|getdata=
Line 3,605: Line 3,808:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=IceShot<ref name="IceShot"/> |name_jp=アイスシュート |name_tl=Ice Shoot
{{EnemyInfo/Attack |name_en=IceShot<ref name="IceShot"/> |name_jp=アイスシュート |name_tl=Ice Shoot
|attack= |element=
|attack=150 |element=
|info=IceCubes have 100 HP.
}}
}}
{{EnemyInfo/Attack |name_en=WhiteBreath |name_jp=ホワイトブレス |name_tl=White Breath
{{EnemyInfo/Attack |name_en=WhiteBreath |name_jp=ホワイトブレス |name_tl=White Breath
|attack= |element=
|attack=100 |element=
|info=Breaths have 10 HP.
}}
}}
{{EnemyInfo/Attack |name_en=IcebergPress |name_jp=アイスバーグプレス |name_tl=Iceberg Press
{{EnemyInfo/Attack |name_en=IcebergPress |name_jp=アイスバーグプレス |name_tl=Iceberg Press
|attack= |element=
|attack=150 |element=
|info=Cracks panel.
}}
}}
|getdata=
|getdata=
Line 3,625: Line 3,831:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=IceShot<ref name="IceShot"/> |name_jp=アイスシュート |name_tl=Ice Shoot
{{EnemyInfo/Attack |name_en=IceShot<ref name="IceShot"/> |name_jp=アイスシュート |name_tl=Ice Shoot
|attack= |element=
|attack=200 |element=
|info=IceCubes have 100 HP.
}}
}}
{{EnemyInfo/Attack |name_en=WhiteBreath |name_jp=ホワイトブレス |name_tl=White Breath
{{EnemyInfo/Attack |name_en=WhiteBreath |name_jp=ホワイトブレス |name_tl=White Breath
|attack= |element=
|attack=150 |element=
|info=Breaths have 10 HP.
}}
}}
{{EnemyInfo/Attack |name_en=IcebergPress |name_jp=アイスバーグプレス |name_tl=Iceberg Press
{{EnemyInfo/Attack |name_en=IcebergPress |name_jp=アイスバーグプレス |name_tl=Iceberg Press
|attack= |element=
|attack=200 |element=
|info=Cracks panel.
}}
}}
|getdata=
|getdata=
Line 3,646: Line 3,855:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=SparkBall (direct hit) |name_jp=スパークボール直撃 |name_tl=Spark Ball Direct Hit
{{EnemyInfo/Attack |name_en=SparkBall (direct hit) |name_jp=スパークボール直撃 |name_tl=Spark Ball Direct Hit
|attack= |element=
|attack=20 |element=
|info=Ball has 20 HP.
}}
}}
{{EnemyInfo/Attack |name_en=SparkBall (discharge) |name_jp=スパークボール放電 |name_tl=Spark Ball Discharge
{{EnemyInfo/Attack |name_en=SparkBall (discharge) |name_jp=スパークボール放電 |name_tl=Spark Ball Discharge
|attack= |element=
|attack=20 |element=
}}
}}
{{EnemyInfo/Attack |name_en=SparkWave |name_jp=スパークウェーブ |name_tl=Spark Wave
{{EnemyInfo/Attack |name_en=SparkWave |name_jp=スパークウェーブ |name_tl=Spark Wave
|attack= |element=
|attack=20 |element=
}}
}}
{{EnemyInfo/Attack |name_en=Shadowmaker<ref name="Shadowmaker">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=メイクシャドー |name_tl=Make Shadow
{{EnemyInfo/Attack |name_en=Shadowmaker<ref name="Shadowmaker">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=メイクシャドー |name_tl=Make Shadow
|attack= |element=
|attack=20 |element=
|info=Used when HP &le; 50 % and player not in back row. Slashes with Sword.
}}
}}
|getdata=
|getdata=
Line 3,669: Line 3,880:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=SparkBall (direct hit) |name_jp=スパークボール直撃 |name_tl=Spark Ball Direct Hit
{{EnemyInfo/Attack |name_en=SparkBall (direct hit) |name_jp=スパークボール直撃 |name_tl=Spark Ball Direct Hit
|attack= |element=
|attack=60 |element=
|info=Ball has 20 HP.
}}
}}
{{EnemyInfo/Attack |name_en=SparkBall (discharge) |name_jp=スパークボール放電 |name_tl=Spark Ball Discharge
{{EnemyInfo/Attack |name_en=SparkBall (discharge) |name_jp=スパークボール放電 |name_tl=Spark Ball Discharge
|attack= |element=
|attack=60 |element=
}}
}}
{{EnemyInfo/Attack |name_en=SparkWave |name_jp=スパークウェーブ |name_tl=Spark Wave
{{EnemyInfo/Attack |name_en=SparkWave |name_jp=スパークウェーブ |name_tl=Spark Wave
|attack= |element=
|attack=60 |element=
}}
}}
{{EnemyInfo/Attack |name_en=Shadowmaker<ref name="Shadowmaker"/> |name_jp=メイクシャドー |name_tl=Make Shadow
{{EnemyInfo/Attack |name_en=Shadowmaker<ref name="Shadowmaker"/> |name_jp=メイクシャドー |name_tl=Make Shadow
|attack= |element=
|attack=60 |element=
|info=Used when HP &le; 50 % and player not in back row. Slashes with WideSword.
}}
}}
|getdata=
|getdata=
Line 3,692: Line 3,905:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=SparkBall (direct hit) |name_jp=スパークボール直撃 |name_tl=Spark Ball Direct Hit
{{EnemyInfo/Attack |name_en=SparkBall (direct hit) |name_jp=スパークボール直撃 |name_tl=Spark Ball Direct Hit
|attack= |element=
|attack=100 |element=
|info=Ball has 20 HP.
}}
}}
{{EnemyInfo/Attack |name_en=SparkBall (discharge) |name_jp=スパークボール放電 |name_tl=Spark Ball Discharge
{{EnemyInfo/Attack |name_en=SparkBall (discharge) |name_jp=スパークボール放電 |name_tl=Spark Ball Discharge
|attack= |element=
|attack=100 |element=
}}
}}
{{EnemyInfo/Attack |name_en=SparkWave |name_jp=スパークウェーブ |name_tl=Spark Wave
{{EnemyInfo/Attack |name_en=SparkWave |name_jp=スパークウェーブ |name_tl=Spark Wave
|attack= |element=
|attack=100 |element=
}}
}}
{{EnemyInfo/Attack |name_en=Shadowmaker<ref name="Shadowmaker"/> |name_jp=メイクシャドー |name_tl=Make Shadow
{{EnemyInfo/Attack |name_en=Shadowmaker<ref name="Shadowmaker"/> |name_jp=メイクシャドー |name_tl=Make Shadow
|attack= |element=
|attack=100 |element=
|info=Used when HP &le; 50 % and player not in back row. Slashes with LongSword.
}}
}}
|getdata=
|getdata=
Line 3,715: Line 3,930:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=SparkBall (direct hit) |name_jp=スパークボール直撃 |name_tl=Spark Ball Direct Hit
{{EnemyInfo/Attack |name_en=SparkBall (direct hit) |name_jp=スパークボール直撃 |name_tl=Spark Ball Direct Hit
|attack= |element=
|attack=200 |element=
|info=Ball has 20 HP.
}}
}}
{{EnemyInfo/Attack |name_en=SparkBall (discharge) |name_jp=スパークボール放電 |name_tl=Spark Ball Discharge
{{EnemyInfo/Attack |name_en=SparkBall (discharge) |name_jp=スパークボール放電 |name_tl=Spark Ball Discharge
|attack= |element=
|attack=200 |element=
}}
}}
{{EnemyInfo/Attack |name_en=SparkWave |name_jp=スパークウェーブ |name_tl=Spark Wave
{{EnemyInfo/Attack |name_en=SparkWave |name_jp=スパークウェーブ |name_tl=Spark Wave
|attack= |element=
|attack=200 |element=
}}
}}
{{EnemyInfo/Attack |name_en=Shadowmaker<ref name="Shadowmaker"/> |name_jp=メイクシャドー |name_tl=Make Shadow
{{EnemyInfo/Attack |name_en=Shadowmaker<ref name="Shadowmaker"/> |name_jp=メイクシャドー |name_tl=Make Shadow
|attack= |element=
|attack=200 |element=
|info=Used when HP &le; 50 % and player not in back row. Slashes with LongSword, then WideSword.
}}
}}
|getdata=
|getdata=
Line 3,739: Line 3,956:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Cannon |name_jp=キャノン |name_tl=Cannon
{{EnemyInfo/Attack |name_en=Cannon |name_jp=キャノン |name_tl=Cannon
|attack= |element=
|attack=20 |element=
}}
}}
{{EnemyInfo/Attack |name_en=Sword |name_jp=ソード |name_tl=Sword
{{EnemyInfo/Attack |name_en=Sword |name_jp=ソード |name_tl=Sword
|attack= |element=
|attack=30 |element=
|info=Slashes with Sword.
}}
}}
{{EnemyInfo/Attack |name_en=Bomb |name_jp=ボム |name_tl=Bomb
{{EnemyInfo/Attack |name_en=Bomb |name_jp=ボム |name_tl=Bomb
|attack= |element=
|attack=20 |element=
|info=Spreads in {{!}} shape.
}}
{{EnemyInfo/Attack |name_en=Wind |name_jp=トップウ |name_tl=Toppuu
}}
{{EnemyInfo/Attack |name_en=Fan |name_jp=スイコミ |name_tl=Suikomi
}}
{{EnemyInfo/Attack |name_en=Fanfare |name_jp=オウエンカ |name_tl=Ouenka
}}
}}
|getdata=
|getdata=
Line 3,759: Line 3,984:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Cannon |name_jp=キャノン |name_tl=Cannon
{{EnemyInfo/Attack |name_en=Cannon |name_jp=キャノン |name_tl=Cannon
|attack= |element=
|attack=60 |element=
}}
}}
{{EnemyInfo/Attack |name_en=Sword |name_jp=ソード |name_tl=Sword
{{EnemyInfo/Attack |name_en=Sword |name_jp=ソード |name_tl=Sword
|attack= |element=
|attack=90 |element=
|info=Slashes with WideSword.
}}
}}
{{EnemyInfo/Attack |name_en=Bomb |name_jp=ボム |name_tl=Bomb
{{EnemyInfo/Attack |name_en=Bomb |name_jp=ボム |name_tl=Bomb
|attack= |element=
|attack=60 |element=
|info=Spreads in + shape.
}}
{{EnemyInfo/Attack |name_en=Fanfare |name_jp=オウエンカ |name_tl=Ouenka
}}
{{EnemyInfo/Attack |name_en=Wind |name_jp=トップウ |name_tl=Toppuu
}}
{{EnemyInfo/Attack |name_en=Discord |name_jp=ディスコード |name_tl=Discord
}}
}}
|getdata=
|getdata=
Line 3,779: Line 4,012:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Cannon |name_jp=キャノン |name_tl=Cannon
{{EnemyInfo/Attack |name_en=Cannon |name_jp=キャノン |name_tl=Cannon
|attack= |element=
|attack=100 |element=
}}
}}
{{EnemyInfo/Attack |name_en=Sword |name_jp=ソード |name_tl=Sword
{{EnemyInfo/Attack |name_en=Sword |name_jp=ソード |name_tl=Sword
|attack= |element=
|attack=150 |element=
|info=Slashes with WideSword.
}}
}}
{{EnemyInfo/Attack |name_en=Bomb |name_jp=ボム |name_tl=Bomb
{{EnemyInfo/Attack |name_en=Bomb |name_jp=ボム |name_tl=Bomb
|attack= |element=
|attack=100 |element=
|info=Spreads in 3 by 3 shape.
}}
{{EnemyInfo/Attack |name_en=Silence |name_jp=サイレンス |name_tl=Silence
}}
{{EnemyInfo/Attack |name_en=Wind |name_jp=トップウ |name_tl=Toppuu
}}
{{EnemyInfo/Attack |name_en=Fanfare |name_jp=オウエンカ |name_tl=Ouenka
}}
}}
|getdata=
|getdata=
Line 3,799: Line 4,040:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Cannon |name_jp=キャノン |name_tl=Cannon
{{EnemyInfo/Attack |name_en=Cannon |name_jp=キャノン |name_tl=Cannon
|attack= |element=
|attack=10 |element=
}}
}}
{{EnemyInfo/Attack |name_en=Sword |name_jp=ソード |name_tl=Sword
{{EnemyInfo/Attack |name_en=Sword |name_jp=ソード |name_tl=Sword
|attack= |element=
|attack=20 |element=
|info=Slashes with Sword.
}}
}}
{{EnemyInfo/Attack |name_en=Bomb |name_jp=ボム |name_tl=Bomb
{{EnemyInfo/Attack |name_en=Bomb |name_jp=ボム |name_tl=Bomb
|attack= |element=
|attack=10 |element=
|info=Spreads in {{!}} shape.
}}
}}
|getdata=
|getdata=
Line 3,820: Line 4,063:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=LongSword<ref name="HeelNaviLongSword">Listed as '''Fighter Sword''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ロングソード |name_tl=Long Sword
{{EnemyInfo/Attack |name_en=LongSword<ref name="HeelNaviLongSword">Listed as '''Fighter Sword''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ロングソード |name_tl=Long Sword
|attack= |element=
|attack=30 |element=
}}
}}
{{EnemyInfo/Attack |name_en=LilBomb<ref name="HeelNaviLilBomb">Listed as '''MiniBomb''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=スモールボム |name_tl=Small Bomb
{{EnemyInfo/Attack |name_en=LilBomb<ref name="HeelNaviLilBomb">Listed as '''MiniBomb''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=スモールボム |name_tl=Small Bomb
|attack= |element=
|attack=20 |element=
}}
}}
|getdata=
|getdata=
Line 3,837: Line 4,080:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=LongSword<ref name="HeelNaviLongSword"/> |name_jp=ロングソード |name_tl=Long Sword
{{EnemyInfo/Attack |name_en=LongSword<ref name="HeelNaviLongSword"/> |name_jp=ロングソード |name_tl=Long Sword
|attack= |element=
|attack=50 |element=
}}
}}
{{EnemyInfo/Attack |name_en=LilBomb<ref name="HeelNaviLilBomb"/>|name_jp=スモールボム |name_tl=Small Bomb
{{EnemyInfo/Attack |name_en=LilBomb<ref name="HeelNaviLilBomb"/>|name_jp=スモールボム |name_tl=Small Bomb
|attack= |element=
|attack=50 |element=
}}
}}
|getdata=
|getdata=
Line 3,854: Line 4,097:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=LongSword<ref name="HeelNaviLongSword"/> |name_jp=ロングソード |name_tl=Long Sword
{{EnemyInfo/Attack |name_en=LongSword<ref name="HeelNaviLongSword"/> |name_jp=ロングソード |name_tl=Long Sword
|attack= |element=
|attack=100 |element=
}}
}}
{{EnemyInfo/Attack |name_en=LilBomb<ref name="HeelNaviLilBomb"/> |name_jp=スモールボム |name_tl=Small Bomb
{{EnemyInfo/Attack |name_en=LilBomb<ref name="HeelNaviLilBomb"/> |name_jp=スモールボム |name_tl=Small Bomb
|attack= |element=
|attack=100 |element=
}}
}}
|getdata=
|getdata=
Line 3,871: Line 4,114:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=LongSword<ref name="HeelNaviLongSword"/> |name_jp=ロングソード |name_tl=Long Sword
{{EnemyInfo/Attack |name_en=LongSword<ref name="HeelNaviLongSword"/> |name_jp=ロングソード |name_tl=Long Sword
|attack= |element=
|attack=150 |element=
}}
}}
{{EnemyInfo/Attack |name_en=LilBomb<ref name="HeelNaviLilBomb"/> |name_jp=スモールボム |name_tl=Small Bomb
{{EnemyInfo/Attack |name_en=LilBomb<ref name="HeelNaviLilBomb"/> |name_jp=スモールボム |name_tl=Small Bomb
|attack= |element=
|attack=150 |element=
}}
}}
|getdata=
|getdata=
Line 3,887: Line 4,130:
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=LongSword<ref name="HeelNaviLongSword"/> |name_jp=ロングソード |name_tl=Long Sword
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
|attack= |element=
|attack=20 |element=
}}
{{EnemyInfo/Attack |name_en=CannonBall |name_jp=ホウガン |name_tl=Hougan
|attack=20 |element=
|info=Breaks panel.
}}
}}
{{EnemyInfo/Attack |name_en=LilBomb<ref name="HeelNaviLilBomb"/> |name_jp=スモールボム |name_tl=Small Bomb
{{EnemyInfo/Attack |name_en=Summon virus<ref name="HeelNaviSummonVirus">Not officially named</ref>
|attack= |element=
|info=Used when there is less than 1 virus ally. Summons virus in order: VolGear, Gaia, Boomer, repeat.
}}
}}
|getdata=
|getdata=
Line 3,901: Line 4,148:
|hp=800 |contact=60 |emotion=10 |element=none
|hp=800 |contact=60 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Rallies when there are 2 virus allies. This has no effect.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=LongSword<ref name="HeelNaviLongSword"/> |name_jp=ロングソード |name_tl=Long Sword
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
|attack= |element=
|attack=60 |element=
}}
{{EnemyInfo/Attack |name_en=CannonBall |name_jp=ホウガン |name_tl=Hougan
|attack=60 |element=
|info=Breaks panel.
}}
}}
{{EnemyInfo/Attack |name_en=LilBomb<ref name="HeelNaviLilBomb"/> |name_jp=スモールボム |name_tl=Small Bomb
{{EnemyInfo/Attack |name_en=Summon virus<ref name="HeelNaviSummonVirus">Not officially named</ref>
|attack= |element=
|info=Used when there are less than 2 virus allies. Summons virus in order: VolGear, Gaia, Boomer, repeat.
}}
}}
|getdata=
|getdata=
Line 3,918: Line 4,169:
|hp=1100 |contact=100 |emotion=10 |element=none
|hp=1100 |contact=100 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Rallies when there are 2 virus allies. This has no effect.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=LongSword<ref name="HeelNaviLongSword"/> |name_jp=ロングソード |name_tl=Long Sword
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
|attack= |element=
|attack=100 |element=
}}
{{EnemyInfo/Attack |name_en=CannonBall |name_jp=ホウガン |name_tl=Hougan
|attack=100 |element=
|info=Breaks panel.
}}
}}
{{EnemyInfo/Attack |name_en=LilBomb<ref name="HeelNaviLilBomb"/> |name_jp=スモールボム |name_tl=Small Bomb
{{EnemyInfo/Attack |name_en=Summon virus<ref name="HeelNaviSummonVirus">Not officially named</ref>
|attack= |element=
|info=Used when there are less than 2 virus allies. Summons virus in order: VolGearEX, GaiaEX, BoomerEX, repeat.
}}
}}
|getdata=
|getdata=
Line 3,935: Line 4,190:
|hp=1400 |contact=200 |emotion=10 |element=none
|hp=1400 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Rallies when there are 2 virus allies. This has no effect.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=LongSword<ref name="HeelNaviLongSword"/> |name_jp=ロングソード |name_tl=Long Sword
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
|attack= |element=
|attack=150 |element=
}}
{{EnemyInfo/Attack |name_en=CannonBall |name_jp=ホウガン |name_tl=Hougan
|attack=150 |element=
|info=Breaks panel.
}}
}}
{{EnemyInfo/Attack |name_en=LilBomb<ref name="HeelNaviLilBomb"/> |name_jp=スモールボム |name_tl=Small Bomb
{{EnemyInfo/Attack |name_en=Summon virus<ref name="HeelNaviSummonVirus">Not officially named</ref>
|attack= |element=
|info=Used when there are less than 2 virus allies. Summons virus in order: VulGear, Gaia+, Gloomer, repeat.
}}
}}
|getdata=
|getdata=
Line 3,953: Line 4,212:
|hp=1000 |contact=50 |emotion=10 |element=none
|hp=1000 |contact=50 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y
|info=
|info=When a DarkHole is on the field, recovers 1 HP every 10 frames.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=CrossLaser |name_jp=クロスレーザー |name_tl=Cross Laser
{{EnemyInfo/Attack |name_en=CrossLaser |name_jp=クロスレーザー |name_tl=Cross Laser
|attack= |element=
|attack=50 |element=
|info=Changes 1 non-hole panel to cracked. Spreads in + shape.
}}
}}
{{EnemyInfo/Attack |name_en=StarBreakLaser |name_jp=スターブレイクレーザー |name_tl=Star Break Laser
{{EnemyInfo/Attack |name_en=StarBreakLaser |name_jp=スターブレイクレーザー |name_tl=Star Break Laser
|attack= |element=
|attack=50 |element=
}}
}}
{{EnemyInfo/Attack |name_en=PowerDownLaser |name_jp=パワーダウンレーザー |name_tl=Power Down Laser
{{EnemyInfo/Attack |name_en=PowerDownLaser |name_jp=パワーダウンレーザー |name_tl=Power Down Laser
|attack= |element=
|attack=50 |element=
|info=Used when HP &le; 75 %. Uninstalls abilities: AirShoes, FloatShoes, UnderShirt, SuperArmor, Custom+. Removes all B+Left abilities (NaviCust, ModCards and Souls) and custom Charge Shot (ModCards only). Resets Buster stats to 1/1/1.
}}
}}
{{EnemyInfo/Attack |name_en=DarkLaser |name_jp=ダークレーザー |name_tl=Dark Laser
{{EnemyInfo/Attack |name_en=DarkLaser |name_jp=ダークレーザー |name_tl=Dark Laser
|attack= |element=
|attack=50 |element=
|info=Used when HP &le; 50 %. Changes 1 panel to DarkHole.
}}
}}
|getdata=
|getdata=
Line 3,976: Line 4,238:
|hp=1400 |contact=100 |emotion=10 |element=none
|hp=1400 |contact=100 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y
|info=
|info=When a DarkHole is on the field, recovers 1 HP every 8 frames.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=CrossLaser |name_jp=クロスレーザー |name_tl=Cross Laser
{{EnemyInfo/Attack |name_en=CrossLaser |name_jp=クロスレーザー |name_tl=Cross Laser
|attack= |element=
|attack=100 |element=
|info=Changes 1 non-hole panel to cracked. Spreads in + shape.
}}
}}
{{EnemyInfo/Attack |name_en=StarBreakLaser |name_jp=スターブレイクレーザー |name_tl=Star Break Laser
{{EnemyInfo/Attack |name_en=StarBreakLaser |name_jp=スターブレイクレーザー |name_tl=Star Break Laser
|attack= |element=
|attack=100 |element=
}}
}}
{{EnemyInfo/Attack |name_en=PowerDownLaser |name_jp=パワーダウンレーザー |name_tl=Power Down Laser
{{EnemyInfo/Attack |name_en=PowerDownLaser |name_jp=パワーダウンレーザー |name_tl=Power Down Laser
|attack= |element=
|attack=100 |element=
|info=Used when HP &le; 75 %. Uninstalls abilities: AirShoes, FloatShoes, UnderShirt, SuperArmor, Custom+. Removes all B+Left abilities (NaviCust, ModCards and Souls) and custom Charge Shot (ModCards only). Resets Buster stats to 1/1/1.
}}
}}
{{EnemyInfo/Attack |name_en=DarkLaser |name_jp=ダークレーザー |name_tl=Dark Laser
{{EnemyInfo/Attack |name_en=DarkLaser |name_jp=ダークレーザー |name_tl=Dark Laser
|attack= |element=
|attack=100 |element=
|info=Used when HP &le; 50 %. Changes 1 panel to DarkHole.
}}
}}
|getdata=
|getdata=
Line 3,999: Line 4,264:
|hp=1800 |contact=150 |emotion=10 |element=none
|hp=1800 |contact=150 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y
|info=
|info=When a DarkHole is on the field, recovers 1 HP every 6 frames.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=CrossLaser |name_jp=クロスレーザー |name_tl=Cross Laser
{{EnemyInfo/Attack |name_en=CrossLaser |name_jp=クロスレーザー |name_tl=Cross Laser
|attack= |element=
|attack=150 |element=
|info=Changes 1 non-hole panel to cracked. Spreads in + shape.
}}
}}
{{EnemyInfo/Attack |name_en=StarBreakLaser |name_jp=スターブレイクレーザー |name_tl=Star Break Laser
{{EnemyInfo/Attack |name_en=StarBreakLaser |name_jp=スターブレイクレーザー |name_tl=Star Break Laser
|attack= |element=
|attack=150 |element=
}}
}}
{{EnemyInfo/Attack |name_en=PowerDownLaser |name_jp=パワーダウンレーザー |name_tl=Power Down Laser
{{EnemyInfo/Attack |name_en=PowerDownLaser |name_jp=パワーダウンレーザー |name_tl=Power Down Laser
|attack= |element=
|attack=150 |element=
|info=Used when HP &le; 75 %. Uninstalls abilities: AirShoes, FloatShoes, UnderShirt, SuperArmor, Custom+. Removes all B+Left abilities (NaviCust, ModCards and Souls) and custom Charge Shot (ModCards only). Resets Buster stats to 1/1/1.
}}
}}
{{EnemyInfo/Attack |name_en=DarkLaser |name_jp=ダークレーザー |name_tl=Dark Laser
{{EnemyInfo/Attack |name_en=DarkLaser |name_jp=ダークレーザー |name_tl=Dark Laser
|attack= |element=
|attack=150 |element=
|info=Used when HP &le; 50 %. Changes 1 panel to DarkHole.
}}
}}
|getdata=
|getdata=
Line 4,022: Line 4,290:
|hp=2200 |contact=200 |emotion=10 |element=none
|hp=2200 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y
|info=
|info=When a DarkHole is on the field, recovers 1 HP every 4 frames.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=CrossLaser |name_jp=クロスレーザー |name_tl=Cross Laser
{{EnemyInfo/Attack |name_en=CrossLaser |name_jp=クロスレーザー |name_tl=Cross Laser
|attack= |element=
|attack=200 |element=
|info=Changes 1 non-hole panel to cracked. Spreads in + shape.
}}
}}
{{EnemyInfo/Attack |name_en=StarBreakLaser |name_jp=スターブレイクレーザー |name_tl=Star Break Laser
{{EnemyInfo/Attack |name_en=StarBreakLaser |name_jp=スターブレイクレーザー |name_tl=Star Break Laser
|attack= |element=
|attack=200 |element=
}}
}}
{{EnemyInfo/Attack |name_en=PowerDownLaser |name_jp=パワーダウンレーザー |name_tl=Power Down Laser
{{EnemyInfo/Attack |name_en=PowerDownLaser |name_jp=パワーダウンレーザー |name_tl=Power Down Laser
|attack= |element=
|attack=200 |element=
|info=Used when HP &le; 75 %. Uninstalls abilities: AirShoes, FloatShoes, UnderShirt, SuperArmor, Custom+. Removes all B+Left abilities (NaviCust, ModCards and Souls) and custom Charge Shot (ModCards only). Resets Buster stats to 1/1/1.
}}
}}
{{EnemyInfo/Attack |name_en=DarkLaser |name_jp=ダークレーザー |name_tl=Dark Laser
{{EnemyInfo/Attack |name_en=DarkLaser |name_jp=ダークレーザー |name_tl=Dark Laser
|attack= |element=
|attack=200 |element=
|info=Used when HP &le; 50 %. Changes 1 panel to DarkHole.
}}
}}
|getdata=
|getdata=
Line 4,050: Line 4,321:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Men |name_jp=メン<ref name="Men">Listed as {{name|jp=ヒデンケン・メン|tl=Hiden Ken Men}} in Rockman EXE4 Official Guidebook</ref> |name_tl=Men
{{EnemyInfo/Attack |name_en=Men |name_jp=メン<ref name="Men">Listed as {{name|jp=ヒデンケン・メン|tl=Hiden Ken Men}} in Rockman EXE4 Official Guidebook</ref> |name_tl=Men
|attack= |element=
|attack=40 |element=
}}
}}
{{EnemyInfo/Attack |name_en=Koteh<ref name="Koteh">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=コテ<ref name="Kote">Listed as {{name|jp=ヒデンケン・コテ|tl=Hiden Ken Kote}} in Rockman EXE4 Official Guidebook</ref> |name_tl=Kote
{{EnemyInfo/Attack |name_en=Koteh<ref name="Koteh">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=コテ<ref name="Kote">Listed as {{name|jp=ヒデンケン・コテ|tl=Hiden Ken Kote}} in Rockman EXE4 Official Guidebook</ref> |name_tl=Kote
|attack= |element=
|attack=20 |element= |noflash=y
|info=Used when player attempts to use an attack in the same row as KendoMan.
}}
}}
{{EnemyInfo/Attack |name_en=Dou |name_jp=ドウ<ref name="Dou">Listed as {{name|jp=ヒデンケン・ドウ|tl=Hiden Ken Dou}} in Rockman EXE4 Official Guidebook</ref> |name_tl=Dou
{{EnemyInfo/Attack |name_en=Dou |name_jp=ドウ<ref name="Dou">Listed as {{name|jp=ヒデンケン・ドウ|tl=Hiden Ken Dou}} in Rockman EXE4 Official Guidebook</ref> |name_tl=Dou
|attack= |element=
|attack=40 |element=
}}
}}
{{EnemyInfo/Attack |name_en=Training |name_jp=カカリゲイコ<ref name="KakariGeiko">Listed as {{name|jp=ヒッサツ・カカリゲイコ|tl=Deadly Kakari Geiko}} in Rockman EXE4 Official Guidebook</ref> |name_tl=Kakari Geiko
{{EnemyInfo/Attack |name_en=Training |name_jp=カカリゲイコ<ref name="KakariGeiko">Listed as {{name|jp=ヒッサツ・カカリゲイコ|tl=Deadly Kakari Geiko}} in Rockman EXE4 Official Guidebook</ref> |name_tl=Kakari Geiko
|attack= |element=
|attack=20 |element= |noflash=y
|info=Clones have 20 HP.
}}
}}
|getdata=
|getdata=
Line 4,073: Line 4,346:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Men |name_jp=メン<ref name="Men"/> |name_tl=Men
{{EnemyInfo/Attack |name_en=Men |name_jp=メン<ref name="Men"/> |name_tl=Men
|attack= |element=
|attack=80 |element=
}}
}}
{{EnemyInfo/Attack |name_en=Koteh<ref name="Koteh"/> |name_jp=コテ<ref name="Kote"/> |name_tl=Kote
{{EnemyInfo/Attack |name_en=Koteh<ref name="Koteh"/> |name_jp=コテ<ref name="Kote"/> |name_tl=Kote
|attack= |element=
|attack=40 |element= |noflash=y
|info=Used when player attempts to use an attack in the same row as KendoMan.
}}
}}
{{EnemyInfo/Attack |name_en=Dou |name_jp=ドウ<ref name="Dou"/> |name_tl=Dou
{{EnemyInfo/Attack |name_en=Dou |name_jp=ドウ<ref name="Dou"/> |name_tl=Dou
|attack= |element=
|attack=80 |element=
}}
}}
{{EnemyInfo/Attack |name_en=Training |name_jp=カカリゲイコ<ref name="KakariGeiko"/> |name_tl=Kakari Geiko
{{EnemyInfo/Attack |name_en=Training |name_jp=カカリゲイコ<ref name="KakariGeiko"/> |name_tl=Kakari Geiko
|attack= |element=
|attack=30 |element= |noflash=y
|info=Clones have 20 HP.
}}
}}
|getdata=
|getdata=
Line 4,096: Line 4,371:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Men |name_jp=メン<ref name="Men"/> |name_tl=Men
{{EnemyInfo/Attack |name_en=Men |name_jp=メン<ref name="Men"/> |name_tl=Men
|attack= |element=
|attack=120 |element=
}}
}}
{{EnemyInfo/Attack |name_en=Koteh<ref name="Koteh"/> |name_jp=コテ<ref name="Kote"/> |name_tl=Kote
{{EnemyInfo/Attack |name_en=Koteh<ref name="Koteh"/> |name_jp=コテ<ref name="Kote"/> |name_tl=Kote
|attack= |element=
|attack=60 |element= |noflash=y
|info=Used when player attempts to use an attack in the same row as KendoMan.
}}
}}
{{EnemyInfo/Attack |name_en=Dou |name_jp=ドウ<ref name="Dou"/> |name_tl=Dou
{{EnemyInfo/Attack |name_en=Dou |name_jp=ドウ<ref name="Dou"/> |name_tl=Dou
|attack= |element=
|attack=120 |element=
}}
}}
{{EnemyInfo/Attack |name_en=Training |name_jp=カカリゲイコ<ref name="KakariGeiko"/> |name_tl=Kakari Geiko
{{EnemyInfo/Attack |name_en=Training |name_jp=カカリゲイコ<ref name="KakariGeiko"/> |name_tl=Kakari Geiko
|attack= |element=
|attack=40 |element= |noflash=y
|info=Clones have 20 HP.
}}
}}
|getdata=
|getdata=
Line 4,119: Line 4,396:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Men |name_jp=メン<ref name="Men"/> |name_tl=Men
{{EnemyInfo/Attack |name_en=Men |name_jp=メン<ref name="Men"/> |name_tl=Men
|attack= |element=
|attack=200 |element=
}}
}}
{{EnemyInfo/Attack |name_en=Koteh<ref name="Koteh"/> |name_jp=コテ<ref name="Kote"/> |name_tl=Kote
{{EnemyInfo/Attack |name_en=Koteh<ref name="Koteh"/> |name_jp=コテ<ref name="Kote"/> |name_tl=Kote
|attack= |element=
|attack=100 |element= |noflash=y
|info=Used when player attempts to use an attack in the same row as KendoMan.
}}
}}
{{EnemyInfo/Attack |name_en=Dou |name_jp=ドウ<ref name="Dou"/> |name_tl=Dou
{{EnemyInfo/Attack |name_en=Dou |name_jp=ドウ<ref name="Dou"/> |name_tl=Dou
|attack= |element=
|attack=200 |element=
}}
}}
{{EnemyInfo/Attack |name_en=Training |name_jp=カカリゲイコ<ref name="KakariGeiko"/> |name_tl=Kakari Geiko
{{EnemyInfo/Attack |name_en=Training |name_jp=カカリゲイコ<ref name="KakariGeiko"/> |name_tl=Kakari Geiko
|attack= |element=
|attack=50 |element= |noflash=y
|info=Clones have 20 HP.
}}
}}
|getdata=
|getdata=
Line 4,142: Line 4,421:
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=TapeLine |name_jp=テープライン |name_tl=Tape Line
|attack= |element=
}}
{{EnemyInfo/Attack |name_en=WindCutter |name_jp=ワインドカッター |name_tl=Wind Cutter
{{EnemyInfo/Attack |name_en=WindCutter |name_jp=ワインドカッター |name_tl=Wind Cutter
|attack= |element=
|attack=20 |times=3 |element= |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage">Mega Man Battle Network 4 Official Strategy Guide</ref> -{{CanBreak}}WideSword |name_jp=ロクガサイセイ{{CanBreak}}ワイドソード |name_tl=Recording Playback{{CanBreak}}Wide Sword
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage">Mega Man Battle Network 4 Official Strategy Guide</ref> -{{CanBreak}}WideSword |name_jp=ロクガサイセイ{{CanBreak}}ワイドソード |name_tl=Recording Playback{{CanBreak}}Wide Sword
|attack= |element=
|attack=80 |element=
|info=Used when player is 0~1 panels away from front panel.
}}
}}
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}Tornado |name_jp=ロクガサイセイ{{CanBreak}}トルネード |name_tl=Recording Playback{{CanBreak}}Wide Sword
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}Tornado |name_jp=ロクガサイセイ{{CanBreak}}トルネード |name_tl=Recording Playback{{CanBreak}}Tornado
|attack= |element=
|attack=20 |times=3 |element=
|info=Used when player is 2 panels away from front panel.
}}
}}
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}EnergyBomb |name_jp=ロクガサイセイ{{CanBreak}}エナジーボム |name_tl=Recording Playback{{CanBreak}}Energy Bomb
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}EnergyBomb |name_jp=ロクガサイセイ{{CanBreak}}エナジーボム |name_tl=Recording Playback{{CanBreak}}Energy Bomb
|attack= |element=
|attack=20 |times=3 |element=
|info=Used when player is 3~4 panels away from front panel.
}}
{{EnemyInfo/Attack |name_en=TapeLine |name_jp=テープライン |name_tl=Tape Line
|info=TapeLines have 1 HP and knock back 1 square on contact.
}}
}}
{{EnemyInfo/Attack |name_en=Fast-Forward<ref name="Fast-Forward">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ハヤオクリ |name_tl=Fast-forward
{{EnemyInfo/Attack |name_en=Fast-Forward<ref name="Fast-Forward">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ハヤオクリ |name_tl=Fast-forward
|attack= |element=
}}
}}
{{EnemyInfo/Attack |name_en=Rewind |name_jp=マキモドシ |name_tl=Rewind
{{EnemyInfo/Attack |name_en=Rewind |name_jp=マキモドシ |name_tl=Rewind
|attack= |element=
|info=Recovers 1 HP every 12 frames.
}}
}}
|getdata=
|getdata=
Line 4,174: Line 4,455:
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=TapeLine |name_jp=テープライン |name_tl=Tape Line
|attack= |element=
}}
{{EnemyInfo/Attack |name_en=WindCutter |name_jp=ワインドカッター |name_tl=Wind Cutter
{{EnemyInfo/Attack |name_en=WindCutter |name_jp=ワインドカッター |name_tl=Wind Cutter
|attack= |element=
|attack=30 |times=3 |element= |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}WideSword |name_jp=ロクガサイセイ{{CanBreak}}ワイドソード |name_tl=Recording Playback{{CanBreak}}Wide Sword
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}WideSword |name_jp=ロクガサイセイ{{CanBreak}}ワイドソード |name_tl=Recording Playback{{CanBreak}}Wide Sword
|attack= |element=
|attack=120 |element=
|info=Used when player is 0~1 panels away from front panel.
}}
}}
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}Tornado |name_jp=ロクガサイセイ{{CanBreak}}トルネード |name_tl=Recording Playback{{CanBreak}}Wide Sword
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}Tornado |name_jp=ロクガサイセイ{{CanBreak}}トルネード |name_tl=Recording Playback{{CanBreak}}Tornado
|attack= |element=
|attack=25 |times=3 |element=
|info=Used when player is 2 panels away from front panel.
}}
}}
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}EnergyBomb |name_jp=ロクガサイセイ{{CanBreak}}エナジーボム |name_tl=Recording Playback{{CanBreak}}Energy Bomb
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}EnergyBomb |name_jp=ロクガサイセイ{{CanBreak}}エナジーボム |name_tl=Recording Playback{{CanBreak}}Energy Bomb
|attack= |element=
|attack=30 |times=3 |element=
|info=Used when player is 3~4 panels away from front panel.
}}
{{EnemyInfo/Attack |name_en=TapeLine |name_jp=テープライン |name_tl=Tape Line
|info=TapeLines have 1 HP and knock back 1 square on contact.
}}
}}
{{EnemyInfo/Attack |name_en=Fast-Forward<ref name="Fast-Forward"/> |name_jp=ハヤオクリ |name_tl=Fast-forward
{{EnemyInfo/Attack |name_en=Fast-Forward<ref name="Fast-Forward"/> |name_jp=ハヤオクリ |name_tl=Fast-forward
|attack= |element=
}}
}}
{{EnemyInfo/Attack |name_en=Rewind |name_jp=マキモドシ |name_tl=Rewind
{{EnemyInfo/Attack |name_en=Rewind |name_jp=マキモドシ |name_tl=Rewind
|attack= |element=
|info=Recovers 1 HP every 10 frames.
}}
}}
|getdata=
|getdata=
Line 4,206: Line 4,489:
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=TapeLine |name_jp=テープライン |name_tl=Tape Line
|attack= |element=
}}
{{EnemyInfo/Attack |name_en=WindCutter |name_jp=ワインドカッター |name_tl=Wind Cutter
{{EnemyInfo/Attack |name_en=WindCutter |name_jp=ワインドカッター |name_tl=Wind Cutter
|attack= |element=
|attack=40 |times=3 |element= |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}WideSword |name_jp=ロクガサイセイ{{CanBreak}}ワイドソード |name_tl=Recording Playback{{CanBreak}}Wide Sword
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}WideSword |name_jp=ロクガサイセイ{{CanBreak}}ワイドソード |name_tl=Recording Playback{{CanBreak}}Wide Sword
|attack= |element=
|attack=160 |element=
|info=Used when player is 0~1 panels away from front panel.
}}
}}
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}Tornado |name_jp=ロクガサイセイ{{CanBreak}}トルネード |name_tl=Recording Playback{{CanBreak}}Wide Sword
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}Tornado |name_jp=ロクガサイセイ{{CanBreak}}トルネード |name_tl=Recording Playback{{CanBreak}}Tornado
|attack= |element=
|attack=30 |times=3 |element=
|info=Used when player is 2 panels away from front panel.
}}
}}
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}EnergyBomb |name_jp=ロクガサイセイ{{CanBreak}}エナジーボム |name_tl=Recording Playback{{CanBreak}}Energy Bomb
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}EnergyBomb |name_jp=ロクガサイセイ{{CanBreak}}エナジーボム |name_tl=Recording Playback{{CanBreak}}Energy Bomb
|attack= |element=
|attack=40 |times=3 |element=
|info=Used when player is 3~4 panels away from front panel.
}}
{{EnemyInfo/Attack |name_en=TapeLine |name_jp=テープライン |name_tl=Tape Line
|info=TapeLines have 1 HP and knock back 1 square on contact.
}}
}}
{{EnemyInfo/Attack |name_en=Fast-Forward<ref name="Fast-Forward"/> |name_jp=ハヤオクリ |name_tl=Fast-forward
{{EnemyInfo/Attack |name_en=Fast-Forward<ref name="Fast-Forward"/> |name_jp=ハヤオクリ |name_tl=Fast-forward
|attack= |element=
}}
}}
{{EnemyInfo/Attack |name_en=Rewind |name_jp=マキモドシ |name_tl=Rewind
{{EnemyInfo/Attack |name_en=Rewind |name_jp=マキモドシ |name_tl=Rewind
|attack= |element=
|info=Recovers 1 HP every 8 frames.
}}
}}
|getdata=
|getdata=
Line 4,238: Line 4,523:
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=TapeLine |name_jp=テープライン |name_tl=Tape Line
|attack= |element=
}}
{{EnemyInfo/Attack |name_en=WindCutter |name_jp=ワインドカッター |name_tl=Wind Cutter
{{EnemyInfo/Attack |name_en=WindCutter |name_jp=ワインドカッター |name_tl=Wind Cutter
|attack= |element=
|attack=50 |times=3 |element= |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}WideSword |name_jp=ロクガサイセイ{{CanBreak}}ワイドソード |name_tl=Recording Playback{{CanBreak}}Wide Sword
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}WideSword |name_jp=ロクガサイセイ{{CanBreak}}ワイドソード |name_tl=Recording Playback{{CanBreak}}Wide Sword
|attack= |element=
|attack=200 |element=
|info=Used when player is 0~1 panels away from front panel.
}}
}}
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}Tornado |name_jp=ロクガサイセイ{{CanBreak}}トルネード |name_tl=Recording Playback{{CanBreak}}Wide Sword
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}Tornado |name_jp=ロクガサイセイ{{CanBreak}}トルネード |name_tl=Recording Playback{{CanBreak}}Tornado
|attack= |element=
|attack=35 |times=3 |element=
|info=Used when player is 2 panels away from front panel.
}}
}}
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}EnergyBomb |name_jp=ロクガサイセイ{{CanBreak}}エナジーボム |name_tl=Recording Playback{{CanBreak}}Energy Bomb
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}EnergyBomb |name_jp=ロクガサイセイ{{CanBreak}}エナジーボム |name_tl=Recording Playback{{CanBreak}}Energy Bomb
|attack= |element=
|attack=50 |times=3 |element=
|info=Used when player is 3~4 panels away from front panel.
}}
{{EnemyInfo/Attack |name_en=TapeLine |name_jp=テープライン |name_tl=Tape Line
|info=TapeLines have 1 HP and knock back 1 square on contact.
}}
}}
{{EnemyInfo/Attack |name_en=Fast-Forward<ref name="Fast-Forward"/> |name_jp=ハヤオクリ |name_tl=Fast-forward
{{EnemyInfo/Attack |name_en=Fast-Forward<ref name="Fast-Forward"/> |name_jp=ハヤオクリ |name_tl=Fast-forward
|attack= |element=
}}
}}
{{EnemyInfo/Attack |name_en=Rewind |name_jp=マキモドシ |name_tl=Rewind
{{EnemyInfo/Attack |name_en=Rewind |name_jp=マキモドシ |name_tl=Rewind
|attack= |element=
|info=Recovers 1 HP every 6 frames.
}}
}}
|getdata=
|getdata=
Line 4,272: Line 4,559:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=DuoMissile |name_jp=デューオミサイル |name_tl=Duo Missile
{{EnemyInfo/Attack |name_en=DuoMissile |name_jp=デューオミサイル |name_tl=Duo Missile
|attack= |element=
|attack=50 |element=
|info=Missiles have 40 HP.
}}
}}
{{EnemyInfo/Attack |name_en=DuoYura<ref name="DuoYura">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=デューオユラ |name_tl=Duo Yura
{{EnemyInfo/Attack |name_en=DuoYura<ref name="DuoYura">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=デューオユラ |name_tl=Duo Yura
|attack= |element=
|attack=50 |element=
|info=Shakey has 40 HP.
}}
}}
{{EnemyInfo/Attack |name_en=DestroyLaser |name_jp=デストロイレーザー |name_tl=Destroy Laser
{{EnemyInfo/Attack |name_en=DestroyLaser |name_jp=デストロイレーザー |name_tl=Destroy Laser
|attack= |element=
|attack=100 |element=
}}
}}
{{EnemyInfo/Attack |name_en=JusticeFist |name_jp=ジャスティスフィスト |name_tl=Justice Fist
{{EnemyInfo/Attack |name_en=JusticeFist |name_jp=ジャスティスフィスト |name_tl=Justice Fist
|attack= |element=
|attack=100 |element=
}}
}}
{{EnemyInfo/Attack |name_en=MeteoKnuckle<ref name="MeteoKnuckle">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=メテオナックル |name_tl=Meteo Knuckle
{{EnemyInfo/Attack |name_en=MeteoKnuckle<ref name="MeteoKnuckle">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=メテオナックル |name_tl=Meteo Knuckle
|attack= |element=
|attack=100 |element=
|info=Knuckles have {{chance|1/2}} chance to change non-hole panel to cracked.
}}
}}
{{EnemyInfo/Attack |name_en=GiantHook<ref name="GiantHook">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ジャイアントフック |name_tl=Giant Hook
{{EnemyInfo/Attack |name_en=GiantHook<ref name="GiantHook">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ジャイアントフック |name_tl=Giant Hook
|attack= |element=
|attack=100 |element=
}}
}}
{{EnemyInfo/Attack |name_en=AngerImpact |name_jp=アンガーインパクト |name_tl=Anger Impact
{{EnemyInfo/Attack |name_en=AngerImpact |name_jp=アンガーインパクト |name_tl=Anger Impact
|attack= |element=
|attack=100 |element=
|info=Used when HP &le; 50 %. Changes non-hole panels to cracked in 2 by 3 range.
}}
}}
|getdata=
|getdata=
Line 4,304: Line 4,595:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=DuoMissile |name_jp=デューオミサイル |name_tl=Duo Missile
{{EnemyInfo/Attack |name_en=DuoMissile |name_jp=デューオミサイル |name_tl=Duo Missile
|attack= |element=
|attack=100 |element=
|info=Missiles have 40 HP.
}}
}}
{{EnemyInfo/Attack |name_en=DuoYura<ref name="DuoYura"/> |name_jp=デューオユラ |name_tl=Duo Yura
{{EnemyInfo/Attack |name_en=DuoYura<ref name="DuoYura"/> |name_jp=デューオユラ |name_tl=Duo Yura
|attack= |element=
|attack=100 |element=
|info=Shakey has 40 HP.
}}
}}
{{EnemyInfo/Attack |name_en=DestroyLaser |name_jp=デストロイレーザー |name_tl=Destroy Laser
{{EnemyInfo/Attack |name_en=DestroyLaser |name_jp=デストロイレーザー |name_tl=Destroy Laser
|attack= |element=
|attack=200 |element=
}}
}}
{{EnemyInfo/Attack |name_en=JusticeFist |name_jp=ジャスティスフィスト |name_tl=Justice Fist
{{EnemyInfo/Attack |name_en=JusticeFist |name_jp=ジャスティスフィスト |name_tl=Justice Fist
|attack= |element=
|attack=200 |element=
}}
}}
{{EnemyInfo/Attack |name_en=MeteoKnuckle<ref name="MeteoKnuckle"/> |name_jp=メテオナックル |name_tl=Meteo Knuckle
{{EnemyInfo/Attack |name_en=MeteoKnuckle<ref name="MeteoKnuckle"/> |name_jp=メテオナックル |name_tl=Meteo Knuckle
|attack= |element=
|attack=200 |element=
|info=Knuckles have {{chance|1/2}} chance to change non-hole panel to cracked.
}}
}}
{{EnemyInfo/Attack |name_en=GiantHook<ref name="GiantHook"/> |name_jp=ジャイアントフック |name_tl=Giant Hook
{{EnemyInfo/Attack |name_en=GiantHook<ref name="GiantHook"/> |name_jp=ジャイアントフック |name_tl=Giant Hook
|attack= |element=
|attack=200 |element=
}}
}}
{{EnemyInfo/Attack |name_en=AngerImpact |name_jp=アンガーインパクト |name_tl=Anger Impact
{{EnemyInfo/Attack |name_en=AngerImpact |name_jp=アンガーインパクト |name_tl=Anger Impact
|attack= |element=
|attack=200 |element=
|info=Used when HP &le; 50 %. Changes non-hole panels to cracked in 2 by 3 range.
}}
}}
|getdata=
|getdata=
Line 4,336: Line 4,631:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=DuoMissile |name_jp=デューオミサイル |name_tl=Duo Missile
{{EnemyInfo/Attack |name_en=DuoMissile |name_jp=デューオミサイル |name_tl=Duo Missile
|attack= |element=
|attack=150 |element=
|info=Missiles have 40 HP.
}}
}}
{{EnemyInfo/Attack |name_en=DuoYura<ref name="DuoYura"/> |name_jp=デューオユラ |name_tl=Duo Yura
{{EnemyInfo/Attack |name_en=DuoYura<ref name="DuoYura"/> |name_jp=デューオユラ |name_tl=Duo Yura
|attack= |element=
|attack=150 |element=
|info=Shakey has 40 HP.
}}
}}
{{EnemyInfo/Attack |name_en=DestroyLaser |name_jp=デストロイレーザー |name_tl=Destroy Laser
{{EnemyInfo/Attack |name_en=DestroyLaser |name_jp=デストロイレーザー |name_tl=Destroy Laser
|attack= |element=
|attack=300 |element=
}}
}}
{{EnemyInfo/Attack |name_en=JusticeFist |name_jp=ジャスティスフィスト |name_tl=Justice Fist
{{EnemyInfo/Attack |name_en=JusticeFist |name_jp=ジャスティスフィスト |name_tl=Justice Fist
|attack= |element=
|attack=300 |element=
}}
}}
{{EnemyInfo/Attack |name_en=MeteoKnuckle<ref name="MeteoKnuckle"/> |name_jp=メテオナックル |name_tl=Meteo Knuckle
{{EnemyInfo/Attack |name_en=MeteoKnuckle<ref name="MeteoKnuckle"/> |name_jp=メテオナックル |name_tl=Meteo Knuckle
|attack= |element=
|attack=300 |element=
|info=Knuckles have {{chance|1/2}} chance to change non-hole panel to cracked.
}}
}}
{{EnemyInfo/Attack |name_en=GiantHook<ref name="GiantHook"/> |name_jp=ジャイアントフック |name_tl=Giant Hook
{{EnemyInfo/Attack |name_en=GiantHook<ref name="GiantHook"/> |name_jp=ジャイアントフック |name_tl=Giant Hook
|attack= |element=
|attack=300 |element=
}}
}}
{{EnemyInfo/Attack |name_en=AngerImpact |name_jp=アンガーインパクト |name_tl=Anger Impact
{{EnemyInfo/Attack |name_en=AngerImpact |name_jp=アンガーインパクト |name_tl=Anger Impact
|attack= |element=
|attack=300 |element=
|info=Used when HP &le; 50 %. Changes non-hole panels to cracked in 2 by 3 range.
}}
}}
|getdata=
|getdata=
Line 4,368: Line 4,667:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=DuoMissile |name_jp=デューオミサイル |name_tl=Duo Missile
{{EnemyInfo/Attack |name_en=DuoMissile |name_jp=デューオミサイル |name_tl=Duo Missile
|attack= |element=
|attack=200 |element=
|info=Missiles have 40 HP.
}}
}}
{{EnemyInfo/Attack |name_en=DuoYura<ref name="DuoYura"/> |name_jp=デューオユラ |name_tl=Duo Yura
{{EnemyInfo/Attack |name_en=DuoYura<ref name="DuoYura"/> |name_jp=デューオユラ |name_tl=Duo Yura
|attack= |element=
|attack=200 |element=
|info=Shakey has 40 HP.
}}
}}
{{EnemyInfo/Attack |name_en=DestroyLaser |name_jp=デストロイレーザー |name_tl=Destroy Laser
{{EnemyInfo/Attack |name_en=DestroyLaser |name_jp=デストロイレーザー |name_tl=Destroy Laser
|attack= |element=
|attack=400 |element=
}}
}}
{{EnemyInfo/Attack |name_en=JusticeFist |name_jp=ジャスティスフィスト |name_tl=Justice Fist
{{EnemyInfo/Attack |name_en=JusticeFist |name_jp=ジャスティスフィスト |name_tl=Justice Fist
|attack= |element=
|attack=400 |element=
}}
}}
{{EnemyInfo/Attack |name_en=MeteoKnuckle<ref name="MeteoKnuckle"/> |name_jp=メテオナックル |name_tl=Meteo Knuckle
{{EnemyInfo/Attack |name_en=MeteoKnuckle<ref name="MeteoKnuckle"/> |name_jp=メテオナックル |name_tl=Meteo Knuckle
|attack= |element=
|attack=400 |element=
|info=Knuckles have {{chance|1/2}} chance to change non-hole panel to cracked.
}}
}}
{{EnemyInfo/Attack |name_en=GiantHook<ref name="GiantHook"/> |name_jp=ジャイアントフック |name_tl=Giant Hook
{{EnemyInfo/Attack |name_en=GiantHook<ref name="GiantHook"/> |name_jp=ジャイアントフック |name_tl=Giant Hook
|attack= |element=
|attack=400 |element=
}}
}}
{{EnemyInfo/Attack |name_en=AngerImpact |name_jp=アンガーインパクト |name_tl=Anger Impact
{{EnemyInfo/Attack |name_en=AngerImpact |name_jp=アンガーインパクト |name_tl=Anger Impact
|attack= |element=
|attack=400 |element=
|info=Used when HP &le; 50 %. Changes non-hole panels to cracked in 2 by 3 range.
}}
}}
|getdata=
|getdata=
Line 4,401: Line 4,704:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=ShootingBuster |name_jp=シューティングバスター |name_tl=Shooting Buster
{{EnemyInfo/Attack |name_en=ShootingBuster |name_jp=シューティングバスター |name_tl=Shooting Buster
|attack= |element=
|attack=100 |element=
}}
}}
{{EnemyInfo/Attack |name_en=DarkArmBlade |name_jp=ダークアームブレード |name_tl=Dark Arm Blade
{{EnemyInfo/Attack |name_en=DarkArmBlade |name_jp=ダークアームブレード |name_tl=Dark Arm Blade
|attack= |element=
|attack=100 |element=
}}
}}
{{EnemyInfo/Attack |name_en=HelzRolling<ref name="HelzRolling">Mega Man Battle Network 5; listed as '''Hells Rolling''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ヘルズローリング |name_tl=Hells Rolling
{{EnemyInfo/Attack |name_en=HelzRolling<ref name="HelzRolling">Mega Man Battle Network 5; listed as '''Hells Rolling''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ヘルズローリング |name_tl=Hells Rolling
|attack= |element=
|attack=200 |element=
}}
}}
{{EnemyInfo/Attack |name_en=DarknessOverload |name_jp=ダークネスオーバーロード |name_tl=Darkness Overload
{{EnemyInfo/Attack |name_en=DarknessOverload |name_jp=ダークネスオーバーロード |name_tl=Darkness Overload
|attack= |element=
|attack=300 |element=
|info=Changes non-hole panels to cracked.
}}
}}
|getdata=
|getdata=
Line 4,424: Line 4,728:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=ShootingBuster |name_jp=シューティングバスター |name_tl=Shooting Buster
{{EnemyInfo/Attack |name_en=ShootingBuster |name_jp=シューティングバスター |name_tl=Shooting Buster
|attack= |element=
|attack=200 |element=
}}
}}
{{EnemyInfo/Attack |name_en=DarkArmBlade |name_jp=ダークアームブレード |name_tl=Dark Arm Blade
{{EnemyInfo/Attack |name_en=DarkArmBlade |name_jp=ダークアームブレード |name_tl=Dark Arm Blade
|attack= |element=
|attack=200 |element=
}}
}}
{{EnemyInfo/Attack |name_en=HelzRolling<ref name="HelzRolling"/> |name_jp=ヘルズローリング |name_tl=Hells Rolling
{{EnemyInfo/Attack |name_en=HelzRolling<ref name="HelzRolling"/> |name_jp=ヘルズローリング |name_tl=Hells Rolling
|attack= |element=
|attack=400 |element=
}}
}}
{{EnemyInfo/Attack |name_en=DarknessOverload |name_jp=ダークネスオーバーロード |name_tl=Darkness Overload
{{EnemyInfo/Attack |name_en=DarknessOverload |name_jp=ダークネスオーバーロード |name_tl=Darkness Overload
|attack= |element=
|attack=600 |element=
|info=Changes non-hole panels to cracked.
}}
}}
|getdata=
|getdata=
Line 4,447: Line 4,752:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=ShootingBuster |name_jp=シューティングバスター |name_tl=Shooting Buster
{{EnemyInfo/Attack |name_en=ShootingBuster |name_jp=シューティングバスター |name_tl=Shooting Buster
|attack= |element=
|attack=300 |element=
}}
}}
{{EnemyInfo/Attack |name_en=DarkArmBlade |name_jp=ダークアームブレード |name_tl=Dark Arm Blade
{{EnemyInfo/Attack |name_en=DarkArmBlade |name_jp=ダークアームブレード |name_tl=Dark Arm Blade
|attack= |element=
|attack=300 |element=
}}
}}
{{EnemyInfo/Attack |name_en=HelzRolling<ref name="HelzRolling"/> |name_jp=ヘルズローリング |name_tl=Hells Rolling
{{EnemyInfo/Attack |name_en=HelzRolling<ref name="HelzRolling"/> |name_jp=ヘルズローリング |name_tl=Hells Rolling
|attack= |element=
|attack=600 |element=
}}
}}
{{EnemyInfo/Attack |name_en=DarknessOverload |name_jp=ダークネスオーバーロード |name_tl=Darkness Overload
{{EnemyInfo/Attack |name_en=DarknessOverload |name_jp=ダークネスオーバーロード |name_tl=Darkness Overload
|attack= |element=
|attack=900 |element=
|info=Changes non-hole panels to cracked.
}}
}}
|getdata=
|getdata=

Revision as of 02:58, 18 December 2022

This section is under construction.
The information may not be complete or 100% accurate.
Attack properties: emotion, pierce; held chips, info, get data, locations.

This page lists every enemy which can appear in battle in Mega Man Battle Network 4.

In this game, FloatShoes protects against the effects of cracked, swamp, ice, lava and pitfall panels. It does not prevent Good MegaMan from erasing DarkHole panels, or prevent Evil MegaMan from erasing Holy panels.

DS Navis are affected by the following abilities from the player:

  • SuperArmor
  • FirstBarrier
  • FloatShoes (except WoodManDS)
  • UnderShirt
  • Attack+ (only MegaManDS)
  • Speed+ (only MegaManDS)
  • HP+ (only MegaManDS)
  • Battle HP Bug
  • Buster Bug (only MegaManDS)
  • Panel Bug (only MegaManDS)
  • Player Bug (only Level 1)
  • Buster MiniBomb (only MegaManDS)
  • BlindBuster (only MegaManDS)
  • GrassBuster (only MegaManDS)
  • Buster Attack10 (only MegaManDS)
  • CrackBuster (only MegaManDS)
  • PoisonBuster (only MegaManDS)
  • Buster Guard1 (only MegaManDS)
  • Buster CrakOut (only MegaManDS)
  • Buster Attack15 (only MegaManDS)
  • IceBuster (only MegaManDS)
  • Buster Reflect (only MegaManDS)
  • Buster Flower (only MegaManDS)
  • Buster WaterGun (only MegaManDS)
  • FirstBarrier100
  • FirstBarrier200
  • AllGuard
  • FirstLifeAura
  • PanelChange: Metal (only MegaManDS)
  • PanelChange: Crack (only MegaManDS)
  • PanelChange: Hole (only MegaManDS)
  • PanelChange: Holy (only MegaManDS)
  • Charge GutsMG (only MegaManDS)
  • Charge Cannon (only MegaManDS)
  • Charge MiniBomb (only MegaManDS)
  • Charge HeatShot (only MegaManDS)
  • Charge Bubbler (only MegaManDS)
  • Charge Thunder1 (only MegaManDS)
  • Charge Sword (only MegaManDS)
  • Charge Spreader (only MegaManDS)
  • Charge CopyDmg (only MegaManDS)
  • Charge WideSht1 (only MegaManDS)
  • Charge Blizzard (only MegaManDS)
  • Charge HeatBrth (only MegaManDS)
  • Charge ElecShok (only MegaManDS)
  • Charge WoodPwdr (only MegaManDS)
  • Charge PnlRetrn (only MegaManDS)
  • Charge WideSwrd (only MegaManDS)
  • Charge Hole (only MegaManDS)
  • Charge WideSht2 (only MegaManDS)
  • Charge ZapRing (only MegaManDS)
  • Charge SandRing (only MegaManDS)
  • Charge EnergBom (only MegaManDS)
  • Charge Thunder2 (only MegaManDS)
  • Charge Repair (only MegaManDS)
  • Charge TripCrak (only MegaManDS)
  • Charge LongSwrd (only MegaManDS)
  • Charge FullCust (only MegaManDS)
  • Charge WideSht3 (only MegaManDS)
  • Charge Thunder3 (only MegaManDS)
  • Charge WindRack (only MegaManDS)
  • Charge MegEnBom (only MegaManDS)
  • Charge Ball (only MegaManDS)
  • Charge BugBomb (only MegaManDS)
  • Charge WideBlde (only MegaManDS)
  • Charge LongBlde (only MegaManDS)

Viruses

Mettaur

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object mettaur-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Mettaur (メットール Metall[1])
HP
Contact (HP)
Contact (Emotion)
Element
Ability
40
10
10
None
Attacks
Name
Attack
Element
Property
Shockwave[2]
(ショックウェーブ Shock Wave)
10


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object mettaurex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MettaurEX[3] (メットールEX Metall EX[1])
HP
Contact (HP)
Contact (Emotion)
Element
Ability
70
40
10
None
Attacks
Name
Attack
Element
Property
Shockwave[2]
(ショックウェーブ Shock Wave)
40


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object mettaur2-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Mettaur2 (メットール2 Metall 2[1])
HP
Contact (HP)
Contact (Emotion)
Element
Ability
100
80
10
None
Attacks
Name
Attack
Element
Property
Shockwave[2]
(ショックウェーブ Shock Wave)
80


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object mettaur2ex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Mettaur2EX[4] (メットール2EX Metall 2 EX[1])
HP
Contact (HP)
Contact (Emotion)
Element
Ability
140
120
10
None
Attacks
Name
Attack
Element
Property
Shockwave[2]
(ショックウェーブ Shock Wave)
120


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object mettaur3-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Mettaur3 (メットール3 Metall 3[1])
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
160
10
None
Attacks
Name
Attack
Element
Property
Shockwave[2]
(ショックウェーブ Shock Wave)
160


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object mettaur3ex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Mettaur3EX[5] (メットール3EX Metall 3 EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
250
200
10
None
Attacks
Name
Attack
Element
Property
Shockwave[2]
(ショックウェーブ Shock Wave)
200


VolGear

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object volgear-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
VolGear (ボルケルギア Borukerugia)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
80
20
10
Fire
Float Shoes
Attacks
Name
Attack
Element
Property
FlameTower
(フレイムタワー Flame Tower)
20


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object volgearex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
VolGearEX (ボルケルギアEX Borukerugia EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
120
50
10
Fire
Float Shoes
Attacks
Name
Attack
Element
Property
GroundBurner[6]
(グランドバーナー Ground Burner)
50


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object vulgear.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
VulGear (ボルザーギア Boruzāgia)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
160
100
10
Fire
Float Shoes
Attacks
Name
Attack
Element
Property
FlameTower
(フレイムタワー Flame Tower)
100


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object vulgearex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
VulGearEX (ボルザーギアEX Boruzāgia EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
200
150
10
Fire
Float Shoes
Attacks
Name
Attack
Element
Property
GroundBurner[6]
(グランドバーナー Ground Burner)
150


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object valgear.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ValGear (ボルドロギア Borudorogia)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
260
200
10
Fire
Float Shoes
Attacks
Name
Attack
Element
Property
FlameTower
(フレイムタワー Flame Tower)
200


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object valgearex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ValGearEX (ボルドロギアEX Borudorogia EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
320
250
10
Fire
Float Shoes
Attacks
Name
Attack
Element
Property
GroundBurner[6]
(グランドバーナー Ground Burner)
250


Billy

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object billy-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Billy (ビリー Birī)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
50
15
10
Elec
Attacks
Name
Attack
Element
Property
Thunder[7]
(サンダーボール Thunder Ball)
15
Inflicts Paralyze LV. 1 (1.5 seconds).


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object billyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BillyEx (ビリーEX Birī EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
120
30
10
Elec
Attacks
Name
Attack
Element
Property
Thunder[7]
(サンダーボール Thunder Ball)
30
Inflicts Paralyze LV. 1 (1.5 seconds).


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object silly-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Silly (ビリーズー Birīzū)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
160
60
10
Elec
Attacks
Name
Attack
Element
Property
Thunder[7]
(サンダーボール Thunder Ball)
60
Inflicts Paralyze LV. 2 (2 seconds).


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object sillyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SillyEX (ビリーズーEX Birīzū EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
200
100
10
Elec
Attacks
Name
Attack
Element
Property
Thunder[7]
(サンダーボール Thunder Ball)
100
Inflicts Paralyze LV. 2 (2 seconds).


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object killy-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Killy (ビリーニック Birīnikku)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
250
150
10
Elec
Attacks
Name
Attack
Element
Property
Thunder[7]
(サンダーボール Thunder Ball)
150
Inflicts Paralyze LV. 3 (2.5 seconds).


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object killyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
KillyEX (ビリーニックEX Birīnikku EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
200
10
Elec
Attacks
Name
Attack
Element
Property
Thunder[7]
(サンダーボール Thunder Ball)
200
Inflicts Paralyze LV. 3 (2.5 seconds).


Gaia

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gaia-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Gaia (ガイアント Gaianto)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
100
20
10
None
Attacks
Name
Attack
Element
Property
Hammer[8]
(ハンマー直撃 Hammer Direct Hit)
20
Name
Attack
Element
Property
Rubble[9]
(ガレキ Rubble)
20


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gaiaex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
GaiaEX (ガイアントEX Gaianto EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
150
40
10
None
Attacks
Name
Attack
Element
Property
Hammer[8]
(ハンマー直撃 Hammer Direct Hit)
40
Cracks 1 random panel on other side.
Name
Attack
Element
Property
Rubble[9]
(ガレキ Rubble)
40


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gaiaplus-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Gaia+ (ガイアンドラ Gaiandora)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
200
70
10
None
Attacks
Name
Attack
Element
Property
Hammer[8]
(ハンマー直撃 Hammer Direct Hit)
70
Cracks 2 random panels on other side.
Name
Attack
Element
Property
Rubble[9]
(ガレキ Rubble)
70


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gaiaplusex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Gaia+EX (ガイアンドラEX Gaiandora EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
260
100
10
None
Attacks
Name
Attack
Element
Property
Hammer[8]
(ハンマー直撃 Hammer Direct Hit)
100
Cracks 2 random panels on other side.
Name
Attack
Element
Property
Rubble[9]
(ガレキ Rubble)
100


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gaiamega-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
GaiaMega (ガイアンバン Gaianban)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
320
150
10
None
Attacks
Name
Attack
Element
Property
Hammer[8]
(ハンマー直撃 Hammer Direct Hit)
150
Cracks 3 random panels on other side.
Name
Attack
Element
Property
Rubble[9]
(ガレキ Rubble)
150


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gaiamegaex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
GaiaMegaEX (ガイアンバンEX Gaianban EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
380
200
10
None
Attacks
Name
Attack
Element
Property
Hammer[8]
(ハンマー直撃 Hammer Direct Hit)
200
Cracks 3 random panels on other side.
Name
Attack
Element
Property
Rubble[9]
(ガレキ Rubble)
200


Spikey

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object spikey-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Spikey (ガルー Garū)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
60
20
10
Fire
Attacks
Name
Attack
Element
Property
HeatShot
(ヒートショット Heat Shot)
30


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object spikeyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SpikeyEX (ガルーEX Garū EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
100
50
10
Fire
Attacks
Name
Attack
Element
Property
HeatShot
(ヒートショット Heat Shot)
60


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object spikey2-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Spikey2 (ガルーバー Garūbā)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
150
80
10
Fire
Attacks
Name
Attack
Element
Property
Heat-V
(ヒートブイ Heat V)
90


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object spikey2ex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Spikey2EX (ガルーバーEX Garūbā EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
200
120
10
Fire
Attacks
Name
Attack
Element
Property
Heat-V
(ヒートブイ Heat V)
120


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object spikey3-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Spikey3 (ガルーダン Garūdan)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
280
180
10
Fire
Attacks
Name
Attack
Element
Property
HeatSide
(ヒートサイド Heat Side)
150


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object spikey3ex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Spikey3EX (ガルーダンEX Garūdan EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
330
250
10
Fire
Attacks
Name
Attack
Element
Property
HeatSide
(ヒートサイド Heat Side)
200


Shrimpy

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object shrimpy-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy (エビロン Ebiron)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
60
20
10
Aqua
Float Shoes
Attacks
Name
Attack
Element
Property
Bubbler
(バブルショット Bubble Shot)
30


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object shrimpyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ShrimpyEX (エビロンEX Ebiron EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
100
50
10
Aqua
Float Shoes
Attacks
Name
Attack
Element
Property
Bubbler
(バブルショット Bubble Shot)
60


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object shrimpy2-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy2 (エビデル Ebideru)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
140
80
10
Aqua
Float Shoes
Attacks
Name
Attack
Element
Property
Bub-V
(バブルブイ Bubble V)
90


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object shrimpy2ex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy2EX (エビデルEX Ebideru EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
120
10
Aqua
Float Shoes
Attacks
Name
Attack
Element
Property
Bub-V
(バブルブイ Bubble V)
120


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object shrimpy3-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy3 (エビサイド Ebisaido)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
230
180
10
Aqua
Float Shoes
Attacks
Name
Attack
Element
Property
BubbleSide
(バブルサイド Bubble Side)
150


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object shrimpy3ex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy3EX (エビサイドEX Ebisaido EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
280
250
10
Aqua
Float Shoes
Attacks
Name
Attack
Element
Property
BubbleSide
(バブルサイド Bubble Side)
200


Boomer

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object boomer-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Boomer (ラウンダ Raunda)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
60
15
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Boomer
(ブーメラン Boomerang)
15
No Flashing


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object boomerex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BoomerEX (ラウンダEX Raunda EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
100
30
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Boomer
(ブーメラン Boomerang)
30
No Flashing


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gloomer-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Gloomer (ラウンダラウ Raundarau)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
140
80
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Boomer
(ブーメラン Boomerang)
60
No Flashing


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gloomerex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
GloomerEX (ラウンダラウEX Raundarau EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
120
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Boomer
(ブーメラン Boomerang)
100
No Flashing


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object doomer-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Doomer (ラウンダバー Raundabā)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
220
180
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Boomer
(ブーメラン Boomerang)
150
No Flashing


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object doomerex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
DoomerEX (ラウンダバーEX Raundabā EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
260
250
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Boomer
(ブーメラン Boomerang)
200
No Flashing


Trumpy

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object trumpy-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Trumpy (ララパッパ Rarapappa)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
90
20
10
None
Attacks
Name
Info
Fanfare
(オウエンカ Ouenka)
Makes allies invincible while attacking.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object tuby-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Tuby (ララチューバ Rarachūba)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
120
50
10
None
Attacks
Name
Info
Discord
(ディスコード Discord)
Inflicts Confuse while attacking.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object tromby-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Tromby (ララボーン Rarabōn)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
150
80
10
None
Attacks
Name
Info
Timpani
(ティンパニー Timpani)
Inflicts Immobilize while attacking.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object muteant.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MuteAnt (ララミュート Raramyūto)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
120
10
None
Attacks
Name
Info
Silence
(サイレンス Silence)
Inflicts Blind while attacking.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object xylos.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Xylos (ララホルン Rarahorun)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
220
160
10
None
Attacks
Name
Info
Horn[10]
(ホルン Horn)
Recovers all allies' HPs to max.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object trumpyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
TrumpyEX[11] (ララパッパEX Rarapappa EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
260
200
10
None
Attacks
Name
Info
Fanfare
(オウエンカ Ouenka)
Makes allies invincible while attacking.


MagTect

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object magtect.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MagTect (マグテクト Magutekuto)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
90
20
10
Elec
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
MagShock[12]
(マグショック Mag Shock)
30


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object magtectex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MagTectEX (マグテクトEX Magutekuto EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
120
50
10
Elec
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
MagShock[12]
(マグショック Mag Shock)
50


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object magtectplus.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MagTec+ (マグテクトビー Magutekutobī)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
160
80
10
Elec
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
MagShock[12]
(マグショック Mag Shock)
80


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object magtectplusex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MagTec+EX (マグテクトビーEX Magutekutobī EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
200
120
10
Elec
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
MagShock[12]
(マグショック Mag Shock)
120


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object magtectx.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MagTecX (マグテクトシー Magutekutoshī)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
250
160
10
Elec
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
MagShock[12]
(マグショック Mag Shock)
160


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object magtectxex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MagTecXEX (マグテクトシーEX Magutekutoshī EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
200
10
Elec
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
MagShock[12]
(マグショック Mag Shock)
200


Melody

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object melody.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Melody (プルメロ Purumero)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
80
15
30
None
Attacks
Name
Attack
Element
Property
High-Bound[13]
(ハイバウンド High Bound)
15


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object melodyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MelodyEX (プルメロEX Purumero EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
110
30
30
None
Attacks
Name
Attack
Element
Property
High-Bound[13]
(ハイバウンド High Bound)
30


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object hellody.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Hellody (プルタロ Purutaro)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
140
60
30
None
Attacks
Name
Attack
Element
Property
High-Bound[13]
(ハイバウンド High Bound)
60


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object hellodyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
HellodyEX (プルタロEX Purutaro EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
100
30
None
Attacks
Name
Attack
Element
Property
High-Bound[13]
(ハイバウンド High Bound)
100


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object felony.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Felony (プルギロ Purugiro)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
220
150
30
None
Attacks
Name
Attack
Element
Property
High-Bound[13]
(ハイバウンド High Bound)
150


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object felonyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
FelonyEX (プルギロEX Purugiro EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
280
200
30
None
Attacks
Name
Attack
Element
Property
High-Bound[13]
(ハイバウンド High Bound)
200


Dharma

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object dharma.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Dharma (ダーマ Dāma)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
90
15
10
None
Attacks
Name
Attack
Element
Property
AirHockey
(エアホッケー Air Hockey)
15
No Flashing


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object dharmaex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
DharmaEX (ダーマEX Dāma EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
130
30
10
None
Attacks
Name
Attack
Element
Property
AirHockey
(エアホッケー Air Hockey)
30
No Flashing


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object karma.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Karma (ダーガ Dāga)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
170
60
10
None
Attacks
Name
Attack
Element
Property
AirHockey
(エアホッケー Air Hockey)
60
No Flashing


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object karmaex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
KarmaEX (ダーガEX Dāga EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
210
100
10
None
Attacks
Name
Attack
Element
Property
AirHockey
(エアホッケー Air Hockey)
100
No Flashing


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object dogma.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Dogma (ダーダラ Dādara)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
250
150
10
None
Attacks
Name
Attack
Element
Property
AirHockey
(エアホッケー Air Hockey)
150
No Flashing


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object dogmaex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
DogmaEX (ダーダラEX Dādara EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
200
10
None
Attacks
Name
Attack
Element
Property
AirHockey
(エアホッケー Air Hockey)
200
No Flashing


Kilby

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object kilby.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Kilby (キルブー Kirubū)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
90
20
10
Wood
Info
Can attack over holes.
Attacks
Name
Attack
Element
Property
SideBamboo[14]
(サイドバンブー Side Bamboo)
30
No Flashing


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object kilbyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
KilbyEX (キルブーEX Kirubū EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
130
40
10
Wood
Info
Can attack over holes.
Attacks
Name
Attack
Element
Property
SideBamboo[14]
(サイドバンブー Side Bamboo)
50
No Flashing


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object kilbur.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Kilbur (キルブーテ Kirubūte)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
170
70
10
Wood
Info
Can attack over holes.
Attacks
Name
Attack
Element
Property
SideBamboo[14]
(サイドバンブー Side Bamboo)
70
No Flashing


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object kilburex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
KilburEX (キルブーテEX Kirubūte EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
210
100
10
Wood
Info
Can attack over holes.
Attacks
Name
Attack
Element
Property
SideBamboo[14]
(サイドバンブー Side Bamboo)
100
No Flashing


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object kilbo.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Kilbo (キルブーロ Kirubūro)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
250
150
10
Wood
Info
Can attack over holes.
Attacks
Name
Attack
Element
Property
SideBamboo[14]
(サイドバンブー Side Bamboo)
150
No Flashing


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object kilboex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
KilboEX (キルブーロEX Kirubūro EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
200
10
Wood
Info
Can attack over holes.
Attacks
Name
Attack
Element
Property
SideBamboo[14]
(サイドバンブー Side Bamboo)
200
No Flashing


Weather

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object weather.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Weather (ウェザース Wezāsu)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
80
30
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Blizzard[15]
(ブリザード Blizzard)
20
Changes panels to ice.
Name
Attack
Element
Property
WoodPowder[16]
(ウッディパウダー Woody Powder)
20
No Flashing
Changes panels to wood. Inflicts Confuse LV. 1 (8 seconds).


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object whomper.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Whomper (ウェザール Wezāru)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
130
60
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Blizzard[15]
(ブリザード Blizzard)
40
Changes panels to ice.
Name
Attack
Element
Property
WoodPowder[16]
(ウッディパウダー Woody Powder)
40
No Flashing
Changes panels to wood. Inflicts Confuse LV. 1 (8 seconds).
Name
Attack
Element
Property
HeatBreath[17]
(ヒートブレス Heat Breath)
40
Changes panels to lava.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object winger.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Winger (ウェザーム Wezāmu)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
90
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Blizzard[15]
(ブリザード Blizzard)
80
Changes panels to ice.
Name
Attack
Element
Property
ElecShock[18]
(エレキショック Elec Shock)
80
Changes non-hole panels to cracked.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object wonder.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Wonder (ウェザーネ Wezāne)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
240
130
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
ElecShock[18]
(エレキショック Elec Shock)
120
Changes non-hole panels to cracked.
Name
Attack
Element
Property
WoodPowder[16]
(ウッディパウダー Woody Powder)
120
No Flashing
Changes panels to wood. Inflicts Confuse LV. 1 (8 seconds).


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object wither.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Wither (ウェザーブ Wezābu)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
180
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Blizzard[15]
(ブリザード Blizzard)
160
Changes panels to ice.
Name
Attack
Element
Property
HeatBreath[17]
(ヒートブレス Heat Breath)
160
Changes panels to lava.
Name
Attack
Element
Property
ElecShock[18]
(エレキショック Elec Shock)
160
Changes non-hole panels to cracked.
Name
Attack
Element
Property
WoodPowder[16]
(ウッディパウダー Woody Powder)
160
No Flashing
Changes panels to wood. Inflicts Confuse LV. 1 (8 seconds).


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object weatherex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WeatherEX[19] (ウェザースEX Wezāsu EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
380
250
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Blizzard[15]
(ブリザード Blizzard)
200
Changes panels to ice.
Name
Attack
Element
Property
HeatBreath[17]
(ヒートブレス Heat Breath)
200
Changes panels to lava.
Name
Attack
Element
Property
ElecShock[18]
(エレキショック Elec Shock)
200
Changes non-hole panels to cracked.
Name
Attack
Element
Property
WoodPowder[16]
(ウッディパウダー Woody Powder)
200
No Flashing
Changes panels to wood. Inflicts Confuse LV. 1 (8 seconds).


Spidy

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object spidy.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Spidy (クーモス Kūmosu)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
80
40
10
Wood
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
BodyCheck[20]
(接触 Contact)
40


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object spidyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SpidyEX (クーモスEX Kūmosu EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
110
70
10
Wood
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
BodyCheck[20]
(接触 Contact)
70
Name
Attack
Element
Property
WhiteWeb
(ホワイトウェブ White Web)
70
No Flashing
Web has 1 HP.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object webby.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Webby (クモモート Kumomōto)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
140
100
10
Wood
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
BodyCheck[20]
(接触 Contact)
100
Name
Attack
Element
Property
WhiteWeb
(ホワイトウェブ White Web)
100
No Flashing
Web has 1 HP.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object webbyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WebbyEX (クモモートEX Kumomōto EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
130
10
Wood
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
BodyCheck[20]
(接触 Contact)
130
Name
Attack
Element
Property
WhiteWeb
(ホワイトウェブ White Web)
130
No Flashing
Web has 1 HP.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object arachy.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Arachy (クモゲイツ Kumogeitsu)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
220
160
10
Wood
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
BodyCheck[20]
(接触 Contact)
160
Name
Attack
Element
Property
WhiteWeb
(ホワイトウェブ White Web)
160
No Flashing
Web has 1 HP.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object arachyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ArachyEX (クモゲイツEX Kumogeitsu EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
260
200
10
Wood
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
BodyCheck[20]
(接触 Contact)
200
Name
Attack
Element
Property
WhiteWeb
(ホワイトウェブ White Web)
200
No Flashing
Web has 1 HP.


Lark

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object lark.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Lark (ゲイラーク Geirāku)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
100
20
10
Aqua
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
WideShot
(ワイドショット Wide Shot)
20


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object larkex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
LarkEX (ゲイラークEX Geirāku EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
150
50
10
Aqua
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
WideShot
(ワイドショット Wide Shot)
50


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object bark.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Bark (ゲイラス Geirasu)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
200
80
10
Aqua
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
WideShot
(ワイドショット Wide Shot)
80


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object barkex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BarkEX (ゲイラスEX Geirasu EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
250
120
10
Aqua
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
WideShot
(ワイドショット Wide Shot)
120


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object tark.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Tark (ゲイラビル Geirabiru)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
160
10
Aqua
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
WideShot
(ワイドショット Wide Shot)
160


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object tarkex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
TarkEX (ゲイラビルEX Geirabiru EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
350
200
10
Aqua
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
WideShot
(ワイドショット Wide Shot)
200


CirKill

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object cirkill.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
CirKill (サーキラー Sākirā)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
110
30
10
None
Attacks
Name
Attack
Element
Property
RoundShot
(ラウンドショット Round Shot)
30


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object cirkillex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
CirKillEX (サーキラーEX Sākirā EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
140
60
10
None
Attacks
Name
Attack
Element
Property
RoundShot
(ラウンドショット Round Shot)
60


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object circrush.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
CirCrush (サーキライル Sākirairu)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
90
10
None
Attacks
Name
Attack
Element
Property
RoundShot
(ラウンドショット Round Shot)
90


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object circrushex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
CirCrushEX (サーキライルEX Sākirairu EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
220
120
10
None
Attacks
Name
Attack
Element
Property
RoundShot
(ラウンドショット Round Shot)
130


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object cirsmash.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
CirSmash (サーキランド Sākirando)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
260
150
10
None
Attacks
Name
Attack
Element
Property
RoundShot
(ラウンドショット Round Shot)
180


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object cirsmashex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
CirSmashEX (サーキランドEX Sākirando EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
200
10
None
Attacks
Name
Attack
Element
Property
RoundShot
(ラウンドショット Round Shot)
250


Moloko

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object moloko.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Moloko (マルモコ Marumoko)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
60
20
30
None
Attacks
Name
Attack
Element
Property
MokoRush[21]
(モコアヘッド Moko Ahead)
20


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object molokoex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MolokoEX (マルモコEX Marumoko EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
100
40
30
None
Attacks
Name
Attack
Element
Property
MokoRush[21]
(モコアヘッド Moko Ahead)
40


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object milko.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Milko (ミルモコ Mirumoko)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
140
70
30
None
Attacks
Name
Attack
Element
Property
MokoRush[21]
(モコアヘッド Moko Ahead)
70


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object milkoex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MilkoEX (ミルモコEX Mirumoko EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
100
30
None
Attacks
Name
Attack
Element
Property
MokoRush[21]
(モコアヘッド Moko Ahead)
100


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object macko.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Macko (ゲルモコ Gerumoko)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
220
150
30
None
Attacks
Name
Attack
Element
Property
MokoRush[21]
(モコアヘッド Moko Ahead)
150


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object mackoex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MackoEX (ゲルモコEX Gerumoko EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
280
200
30
None
Attacks
Name
Attack
Element
Property
MokoRush[21]
(モコアヘッド Moko Ahead)
200


Walla

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object walla.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Walla (ウォーラ Wōra)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
100
20
10
None
Attacks
Name
Attack
Element
Property
TwinFang
(ツインファング Twin Fang)
20
Fangs have 1 HP and Guard.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object wallaex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WallaEX (ウォーラEX Wōra EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
130
50
10
None
Attacks
Name
Attack
Element
Property
TwinFang
(ツインファング Twin Fang)
50
Fangs have 1 HP and Guard.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object walland.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Walland (ウォーラッド Wōraddo)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
160
80
10
None
Attacks
Name
Attack
Element
Property
TwinFang
(ツインファング Twin Fang)
80
Fangs have 1 HP and Guard.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object wallandex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WallandEX (ウォーラッドEX Wōraddo EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
190
120
10
None
Attacks
Name
Attack
Element
Property
TwinFang
(ツインファング Twin Fang)
120
Fangs have 1 HP and Guard.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object waldon.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Waldon (ウォーゴドン Wōgodon)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
220
160
10
None
Attacks
Name
Attack
Element
Property
TwinFang
(ツインファング Twin Fang)
160
Fangs have 1 HP and Guard.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object waldonex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WaldonEX (ウォーゴドンEX Wōgodon EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
260
200
10
None
Attacks
Name
Attack
Element
Property
TwinFang
(ツインファング Twin Fang)
200
Fangs have 1 HP and Guard.


Elemperor

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object elemperor.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Elemperor[22] (エレンプラ Erenpura)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
100
30
10
None
Float Shoes
Info
When standing on swamp, grass, ice, lava or pitfall panel: recovers 1 HP every 12 frames.
Attacks
Name
Attack
Element
Property
ElementBreath
(エレメントブレス Element Breath)
30


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object elemperor2.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Elemperor2[22] (エレンプラ2 Erenpura 2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
140
60
10
None
Float Shoes
Info
When standing on swamp, grass, ice, lava or pitfall panel: recovers 1 HP every 9 frames.
Attacks
Name
Attack
Element
Property
ElementBreath
(エレメントブレス Element Breath)
60


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object elemperor3.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Elemperor3[22] (エレンプラ3 Erenpura 3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
90
10
None
Float Shoes
Info
When standing on swamp, grass, ice, lava or pitfall panel: recovers 1 HP every 7 frames.
Attacks
Name
Attack
Element
Property
ElementBreath
(エレメントブレス Element Breath)
90


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object elemperor4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Elemperor4[22] (エレンプラ4 Erenpura 4)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
220
120
10
None
Float Shoes
Info
When standing on swamp, grass, ice, lava or pitfall panel: recovers 1 HP every 5 frames.
Attacks
Name
Attack
Element
Property
ElementBreath
(エレメントブレス Element Breath)
120


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object elemperor5.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Elemperor5[22] (エレンプラ5 Erenpura 5)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
260
150
10
None
Float Shoes
Info
When standing on swamp, grass, ice, lava or pitfall panel: recovers 1 HP every 4 frames.
Attacks
Name
Attack
Element
Property
ElementBreath
(エレメントブレス Element Breath)
160


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object elemperorex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ElemperorEX[22] (エレンプラEX Erenpura EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
200
10
None
Float Shoes
Info
When standing on swamp, grass, ice, lava or pitfall panel: recovers 1 HP every 3 frames.
Attacks
Name
Attack
Element
Property
ElementBreath
(エレメントブレス Element Breath)
200


BomBoy

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object bomboy.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BomBoy (ボムボーイ Bomubōi)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
80
30
10
None
Attacks
Name
Attack
Element
Property
Boy's Bomb[23]
(ボーイズボム Boy's Bomb)
30
Bomb has 100 HP.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object bomboyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BomBoyEX (ボムボーイEX Bomubōi EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
130
60
10
None
Attacks
Name
Attack
Element
Property
Boy's Bomb[23]
(ボーイズボム Boy's Bomb)
60
Bomb has 100 HP.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object bomworker.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BomWorker (ボムワーカー Bomuwākā)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
90
10
None
Attacks
Name
Attack
Element
Property
Boy's Bomb[23]
(ボーイズボム Boy's Bomb)
90
Bomb has 100 HP.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object bomworkerex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BomWorkerEX (ボムワーカーEX Bomuwākā EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
230
120
10
None
Attacks
Name
Attack
Element
Property
Boy's Bomb[23]
(ボーイズボム Boy's Bomb)
120
Bomb has 100 HP.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object bomlaborer.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BomLabor (ボムレイバー Bomureibā)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
280
150
10
None
Attacks
Name
Attack
Element
Property
Boy's Bomb[23]
(ボーイズボム Boy's Bomb)
160
Bomb has 100 HP.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object bomlaborerex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BomLaborEX (ボムレイバーEX Bomureibā EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
320
200
10
None
Attacks
Name
Attack
Element
Property
Boy's Bomb[23]
(ボーイズボム Boy's Bomb)
200
Bomb has 100 HP.


WindBox

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object windbox.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WindBox (ウインドボックス Wind Box)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
80
10
10
None
Attacks
Name
Info
Wind[24]
(トップウ Toppuu)


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object vacuumfan.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
VacuumFan (バキュームファン Vacuum Fan)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
80
10
10
None
Attacks
Name
Info
Fan[25]
(スイコミ Suikomi)


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object windbox2.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WindBox2 (ウインドボックス2 Wind Box 2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
150
50
10
None
Attacks
Name
Info
Wind[24]
(トップウ Toppuu)


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object vacuumfan2.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
VacuumFan2 (バキュームファン2 Vacuum Fan 2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
150
50
10
None
Attacks
Name
Info
Fan[25]
(スイコミ Suikomi)


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object windbox3.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WindBox3 (ウインドボックス3 Wind Box 3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
250
100
10
None
Attacks
Name
Info
Wind[24]
(トップウ Toppuu)


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object vacuumfan3.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
VacuumFan3 (バキュームファン3 Vacuum Fan 3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
250
100
10
None
Attacks
Name
Info
Fan[25]
(スイコミ Suikomi)


NaviShadow

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object navishadow.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NaviShadow (ナビシャドー Navi Shadow)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
200
100
10
None
Attacks
Name
Attack
Element
Property
Cannon
(キャノン Cannon)
100
Name
Attack
Element
Property
Sword
(ソード Sword)
100


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object naviblack.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NaviBlack (ナビブラック Navi Black)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
250
100
10
None
Attacks
Name
Attack
Element
Property
FighterSword
(ファイターソード Fighter Sword)
100
Name
Attack
Element
Property
CannonBall
(ホウガン Hougan)
100
Breaks panel.


Bosses

MegaMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object megamands.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MegaManDS (ロックマンDS Rockman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1~9999
0
0
None
Attacks
Name
Attack
Element
Property
MegaBuster
(ロックバスター Rock Buster)
1~15
Attack power = MegaMan's Buster Attack.
Name
Attack
Element
Property
ChargeShot
(チャージショット Charge Shot)
10~150
Attack power = MegaMan's Buster Attack × 10. Replaced by Custom ChargeShot when Charge ModCard is active.


Roll

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object roll-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Roll (ロール Roll)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
700
30
10
None
Float Shoes
Attacks
Name
Attack
Element
Property
RollWhip
(ロールウィップ Roll Whip)
10 × 3
1st and 2nd hit do not cause flashing.
Name
Attack
Element
Property
RollArrow
(ロールウィップ Roll Arrow)
30
Deletes all held chips.
Name
Info
VirusCharm[26]
Used when there are less than 2 virus allies. Summons virus: Mettaur.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object roll-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Rollα (ロールV2 Roll V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1000
60
10
None
Float Shoes
Attacks
Name
Attack
Element
Property
RollWhip
(ロールウィップ Roll Whip)
20 × 3
1st and 2nd hit do not cause flashing.
Name
Attack
Element
Property
RollArrow
(ロールウィップ Roll Arrow)
60
Deletes all held chips.
Name
Info
VirusCharm[26]
Used when there are less than 2 virus allies. Summons virus in order: MettEX, BillyEX, repeat.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object roll-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Rollβ (ロールV3 Roll V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1300
120
10
None
Float Shoes
Attacks
Name
Attack
Element
Property
RollWhip
(ロールウィップ Roll Whip)
40 × 3
1st and 2nd hit do not cause flashing.
Name
Attack
Element
Property
RollArrow
(ロールウィップ Roll Arrow)
120
Deletes all held chips.
Name
Info
VirusCharm[26]
Used when there are less than 2 virus allies. Summons virus in order: Mettaur2, Silly, Hellody, repeat.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object rollomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
RollΩ (ロールSP Roll SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1500
200
10
None
Float Shoes
Attacks
Name
Attack
Element
Property
RollWhip
(ロールウィップ Roll Whip)
70 × 3
1st and 2nd hit do not cause flashing.
Name
Attack
Element
Property
RollArrow
(ロールウィップ Roll Arrow)
200
Deletes all held chips.
Name
Info
VirusCharm[26]
Used when there are less than 2 virus allies. Summons virus in order: Mett2EX, SillyEX, repeat.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object rollds.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
RollDS (ロールDS Roll DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
600~1500
200
0
None
Attacks
Name
Attack
Element
Property
RollWhip
(ロールウィップ Roll Whip)
10~40 × 3
1st and 2nd hit do not cause flashing. DSLV 1~3: Attack power = 10. DSLV 4~6: Attack power = 20. DSLV 7~10: Attack power = 40.
Name
Attack
Element
Property
RollArrow
(ロールウィップ Roll Arrow)
30~120
Deletes all held chips. DSLV 1~3: Attack power = 30. DSLV 4~6: Attack power = 60. DSLV 7~10: Attack power = 120.


GutsMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gutsman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
GutsMan (ガッツマン Gutsman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
500
20
10
None
Info
Contact knocks back all the way and does not cause flashing. Becomes more aggressive when HP < 50 %.
Attacks
Name
Attack
Element
Property
GutsQuake[27]
(ガッツクエイク直撃 Guts Quake Direct Hit)
20
No Flashing
Cracks 1 random panel on other side.
Name
Attack
Element
Property
Rubble
(ガレキ)
20
Name
Attack
Element
Property
GutsMG[28]
(ガッツマシンガン Guts Machine Gun)
5 × 5
No Flashing
Name
Attack
Element
Property
GutPunch[29]
(ガッツパンチ Guts Punch)
30
No Flashing
Knocks back 1 square.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gutsman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
GutsManα (ガッツマンV2 Gutsman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
900
80
10
None
Info
Contact knocks back all the way and does not cause flashing. Becomes more aggressive when HP < 50 %.
Attacks
Name
Attack
Element
Property
GutsQuake[27]
(ガッツクエイク直撃 Guts Quake Direct Hit)
80
No Flashing
Cracks 2 random panels on other side.
Name
Attack
Element
Property
Rubble
(ガレキ)
80
Name
Attack
Element
Property
GutsMG[28]
(ガッツマシンガン Guts Machine Gun)
15 × 5
No Flashing
Name
Attack
Element
Property
GutPunch[29]
(ガッツパンチ Guts Punch)
120
No Flashing
Flies down row. Knocks back 1 square.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gutsman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
GutsManβ (ガッツマンV3 Gutsman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1300
160
10
None
Info
Contact knocks back all the way and does not cause flashing. Becomes more aggressive when HP < 50 %.
Attacks
Name
Attack
Element
Property
GutsQuake[27]
(ガッツクエイク直撃 Guts Quake Direct Hit)
160
No Flashing
Cracks 3 random panels on other side.
Name
Attack
Element
Property
Rubble
(ガレキ)
160
Name
Attack
Element
Property
GutsMG[28]
(ガッツマシンガン Guts Machine Gun)
30 × 5
No Flashing
Name
Attack
Element
Property
GutPunch[29]
(ガッツパンチ Guts Punch)
240
No Flashing
Flies down row. Knocks back 1 square.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gutsmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
GutsManΩ (ガッツマンSP Gutsman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1700
200
10
None
Info
Contact knocks back all the way and does not cause flashing. Becomes more aggressive when HP < 50 %.
Attacks
Name
Attack
Element
Property
GutsQuake[27]
(ガッツクエイク直撃 Guts Quake Direct Hit)
200
No Flashing
Cracks 3 random panels on other side.
Name
Attack
Element
Property
Rubble
(ガレキ)
200
Name
Attack
Element
Property
GutsMG[28]
(ガッツマシンガン Guts Machine Gun)
50 × 5
No Flashing
Name
Attack
Element
Property
GutPunch[29]
(ガッツパンチ Guts Punch)
300
No Flashing
Flies down row. Knocks back 1 square.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gutsmands.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
GutsManDS (ガッツマンDS Gutsman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
600~1500
160
0
None
Attacks
Name
Attack
Element
Property
GutsQuake[27]
(ガッツクエイク直撃 Guts Quake Direct Hit)
10~200
No Flashing
Attack power = DSLV × 20. During story battle: attack power = DSLV × 10. Cracks random panels on other side. DSLV 1~3: 1 panel. DSLV 4~6: 2 panels. DSLV 7~10: 3 panels.
Name
Attack
Element
Property
Rubble
(ガレキ)
10~200
Attack power = DSLV × 20. During story battle: attack power = DSLV × 10.
Name
Attack
Element
Property
GutsMG[28]
(ガッツマシンガン Guts Machine Gun)
5~50 × 5
No Flashing
Attack power = DSLV × 5.
Name
Attack
Element
Property
GutPunch[29]
(ガッツパンチ Guts Punch)
10~200
No Flashing
Attack power = DSLV × 20. During story battle: attack power = DSLV × 10. Knocks back 1 square. DSLV 4~10: Flies down row.


WindMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object windman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WindMan (ウインドマン Windman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
800
30
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
BirdCrash[30]
(バードクラッシュ Bird Crash)
40
No Flashing, No Aback
Birds have 10 HP.
Name
Attack
Element
Property
PropellerBomb
(プロペラボム Propeller Bomb)
40
Bomb has 40 HP.
Name
Attack
Element
Property
RoundTornado
(ラウンドトルネード Round Tornado)
40


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object windman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WindManα (ウインドマンV2 Windman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1200
60
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
BirdCrash[30]
(バードクラッシュ Bird Crash)
80
No Flashing, No Aback
Birds have 10 HP.
Name
Attack
Element
Property
PropellerBomb
(プロペラボム Propeller Bomb)
80
Bomb has 40 HP.
Name
Attack
Element
Property
RoundTornado
(ラウンドトルネード Round Tornado)
80


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object windman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WindManβ (ウインドマンV3 Windman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1500
120
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
BirdCrash[30]
(バードクラッシュ Bird Crash)
120
No Flashing, No Aback
Birds have 10 HP.
Name
Attack
Element
Property
PropellerBomb
(プロペラボム Propeller Bomb)
120
Bomb has 40 HP.
Name
Attack
Element
Property
RoundTornado
(ラウンドトルネード Round Tornado)
120


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object windmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WindManΩ (ウインドマンSP Windman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1800
200
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
BirdCrash[30]
(バードクラッシュ Bird Crash)
200
No Flashing, No Aback
Birds have 10 HP.
Name
Attack
Element
Property
PropellerBomb
(プロペラボム Propeller Bomb)
200
Bomb has 40 HP.
Name
Attack
Element
Property
RoundTornado
(ラウンドトルネード Round Tornado)
200


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object windmands.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WindManDS (ウインドマンDS Windman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
600~1500
200
0
None
Air Shoes
Attacks
Name
Attack
Element
Property
BirdCrash[30]
(バードクラッシュ Bird Crash)
20~200
No Flashing, No Aback
Attack power = DSLV × 20. Birds have 10 HP.
Name
Attack
Element
Property
PropellerBomb
(プロペラボム Propeller Bomb)
20~200
Attack power = DSLV × 20. Bomb has 40 HP.
Name
Attack
Element
Property
RoundTornado
(ラウンドトルネード Round Tornado)
20~200
Attack power = DSLV × 20.


SearchMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object searchman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SearchMan (サーチマン Searchman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
900
30
10
None
Attacks
Name
Attack
Element
Property
SearchGrenade
(サーチグレネード Search Grenade)
30
Throws 2 grenades. Grenades have 20 HP.
Name
Attack
Element
Property
ScopeGun
(スコープガン Scope Gun)
10 × 3
Name
Attack
Element
Property
Satellite Ray
(サテライトレイ Satellite Ray)
30
Cracks panel.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object searchman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SearchManα (サーチマンV2 Searchman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1200
60
10
None
Attacks
Name
Attack
Element
Property
SearchGrenade
(サーチグレネード Search Grenade)
60
Throws 3 grenades. Grenades have 20 HP.
Name
Attack
Element
Property
ScopeGun
(スコープガン Scope Gun)
20 × 3
Name
Attack
Element
Property
Satellite Ray
(サテライトレイ Satellite Ray)
60
Cracks panel.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object searchman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SearchManβ (サーチマンV3 Searchman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1500
120
10
None
Attacks
Name
Attack
Element
Property
SearchGrenade
(サーチグレネード Search Grenade)
120
Throws 3 grenades. Grenades have 20 HP.
Name
Attack
Element
Property
ScopeGun
(スコープガン Scope Gun)
40 × 3
Name
Attack
Element
Property
Satellite Ray
(サテライトレイ Satellite Ray)
120
Cracks panel.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object searchmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SearchManΩ (サーチマンSP Searchman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1800
200
10
None
Attacks
Name
Attack
Element
Property
SearchGrenade
(サーチグレネード Search Grenade)
200
Throws 3 grenades. Grenades have 20 HP.
Name
Attack
Element
Property
ScopeGun
(スコープガン Scope Gun)
60 × 3
Name
Attack
Element
Property
Satellite Ray
(サテライトレイ Satellite Ray)
200
Cracks panel.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object searchmands.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SearchManDS (サーチマンDS Searchman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
800~1700
200
0
None
Attacks
Name
Attack
Element
Property
SearchGrenade
(サーチグレネード Search Grenade)
20~200
Attack power = DSLV × 20. Grenades have 20 HP. DSLV 1~3: throws 2 grenades. DSLV 4~10: throws 3 grenades.
Name
Attack
Element
Property
ScopeGun
(スコープガン Scope Gun)
5~50 × 3
Attack power = DSLV × 5.
Name
Attack
Element
Property
Satellite Ray
(サテライトレイ Satellite Ray)
20~200
Attack power = DSLV × 20. Cracks panel.


FireMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object fireman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
FireMan (ファイアマン Fireman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
500
20
10
Fire
Info
Contact knocks back all the way and does not cause flashing.
Attacks
Name
Attack
Element
Property
FireArm
(ファイアアーム Fire Arm)
20
Name
Attack
Element
Property
FlameTower
(フレイムタワー Flame Tower)
20
Used when HP ≤ 50 %.
Name
Attack
Element
Property
FireBomb[31] (direct hit)
(ファイアボム直撃 Fire Bomb Direct Hit)
10
No Flashing
Name
Attack
Element
Property
FireBomb[31] (flame-rings[32])
(ファイアボム残り火 Fire Bomb Embers)
10


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object fireman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
FireManα (ファイアマンV2 Fireman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1000
80
10
Fire
Info
Contact knocks back all the way and does not cause flashing.
Attacks
Name
Attack
Element
Property
FireArm
(ファイアアーム Fire Arm)
80
Name
Attack
Element
Property
FlameTower
(フレイムタワー Flame Tower)
80
Used when HP ≤ 50 %.
Name
Attack
Element
Property
FireBomb[31] (direct hit)
(ファイアボム直撃 Fire Bomb Direct Hit)
40
No Flashing
Name
Attack
Element
Property
FireBomb[31] (flame-rings[32])
(ファイアボム残り火 Fire Bomb Embers)
40
Name
Attack
Element
Property
FireCircle[33]
(フレイムサークル Flame Circle)
100
Used when HP ≤ 50 %.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object fireman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
FireManβ (ファイアマンV3 Fireman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1500
160
10
Fire
Info
Contact knocks back all the way and does not cause flashing.
Attacks
Name
Attack
Element
Property
FireArm
(ファイアアーム Fire Arm)
160
Name
Attack
Element
Property
FlameTower
(フレイムタワー Flame Tower)
160
Used when HP ≤ 50 %.
Name
Attack
Element
Property
FireBomb[31] (direct hit)
(ファイアボム直撃 Fire Bomb Direct Hit)
80
No Flashing
Name
Attack
Element
Property
FireBomb[31] (flame-rings[32])
(ファイアボム残り火 Fire Bomb Embers)
80
Name
Attack
Element
Property
FireCircle[33]
(フレイムサークル Flame Circle)
200
Used when HP ≤ 50 %.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object firemanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
FireManΩ (ファイアマンSP Fireman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
2000
200
10
Fire
Info
Contact knocks back all the way and does not cause flashing.
Attacks
Name
Attack
Element
Property
FireArm
(ファイアアーム Fire Arm)
200
Name
Attack
Element
Property
FlameTower
(フレイムタワー Flame Tower)
200
Used when HP ≤ 50 %.
Name
Attack
Element
Property
FireBomb[31] (direct hit)
(ファイアボム直撃 Fire Bomb Direct Hit)
100
No Flashing
Name
Attack
Element
Property
FireBomb[31] (flame-rings[32])
(ファイアボム残り火 Fire Bomb Embers)
100
Name
Attack
Element
Property
FireCircle[33]
(フレイムサークル Flame Circle)
240
Used when HP ≤ 50 %.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object firemands.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
FireManDS (ファイアマンDS Fireman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
700~1600
160
0
Fire
Attacks
Name
Attack
Element
Property
FireArm
(ファイアアーム Fire Arm)
20~200
Attack power = DSLV × 20.
Name
Attack
Element
Property
FlameTower
(フレイムタワー Flame Tower)
20~200
Attack power = DSLV × 20.
Name
Attack
Element
Property
FireBomb[31] (direct hit)
(ファイアボム直撃 Fire Bomb Direct Hit)
10~100
No Flashing
Attack power = DSLV × 10.
Name
Attack
Element
Property
FireBomb[31] (flame-rings[32])
(ファイアボム残り火 Fire Bomb Embers)
10~100
Attack power = DSLV × 10.
Name
Attack
Element
Property
FireCircle[33]
(フレイムサークル Flame Circle)
30~240[34]
Attack power = DSLV × 30.[34] Used when HP ≤ 50 %.


ThunderMan

Panel r1 b bn4.png
Object thunderman-cloud-bn4.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object thunderman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ThunderMan (サンダーマン Thunderman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
800
30
10
Elec
Attacks
Name
Attack
Element
Property
Stormcloud[35] (direct hit)
(雷雲直撃 Thundercloud Direct Hit)
20
Name
Attack
Element
Property
Stormcloud Thunder[36]
(雷雲サンダー Thundercloud Thunder)
20
Inflicts Paralyze LV. 1 (1.5 seconds).
Name
Attack
Element
Property
ElecBeam
(エレキビーム Elec Beam)
50
Name
Attack
Element
Property
ThunderBolt[37]
(サンダーボルト Thunder Bolt)
50


Panel r1 b bn4.png
Object thunderman-cloud-bn4.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object thunderman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ThunderManα (サンダーマンV2 Thunderman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1200
60
10
Elec
Attacks
Name
Attack
Element
Property
Stormcloud[35] (direct hit)
(雷雲直撃 Thundercloud Direct Hit)
40
Name
Attack
Element
Property
Stormcloud Thunder[36]
(雷雲サンダー Thundercloud Thunder)
40
Inflicts Paralyze LV. 1 (1.5 seconds).
Name
Attack
Element
Property
ElecBeam
(エレキビーム Elec Beam)
100
Name
Attack
Element
Property
ThunderBolt[37]
(サンダーボルト Thunder Bolt)
100


Panel r1 b bn4.png
Object thunderman-cloud-bn4.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object thunderman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ThunderManβ (サンダーマンV3 Thunderman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1600
120
10
Elec
Attacks
Name
Attack
Element
Property
Stormcloud[35] (direct hit)
(雷雲直撃 Thundercloud Direct Hit)
60
Name
Attack
Element
Property
Stormcloud Thunder[36]
(雷雲サンダー Thundercloud Thunder)
60
Inflicts Paralyze LV. 1 (1.5 seconds).
Name
Attack
Element
Property
ElecBeam
(エレキビーム Elec Beam)
150
Name
Attack
Element
Property
ThunderBolt[37]
(サンダーボルト Thunder Bolt)
150


Panel r1 b bn4.png
Object thunderman-cloud-bn4.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object thundermanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ThunderManΩ (サンダーマンSP Thunderman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
2000
200
10
Elec
Attacks
Name
Attack
Element
Property
Stormcloud[35] (direct hit)
(雷雲直撃 Thundercloud Direct Hit)
80
Name
Attack
Element
Property
Stormcloud Thunder[36]
(雷雲サンダー Thundercloud Thunder)
80
Inflicts Paralyze LV. 1 (1.5 seconds).
Name
Attack
Element
Property
ElecBeam
(エレキビーム Elec Beam)
200
Name
Attack
Element
Property
ThunderBolt[37]
(サンダーボルト Thunder Bolt)
200


Panel r1 b bn4.png
Object thunderman-cloud-bn4.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object thundermands.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ThunderManDS (サンダーマンDS Thunderman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
600~1500
200
0
Elec
Attacks
Name
Attack
Element
Property
Stormcloud[35] (direct hit)
(雷雲直撃 Thundercloud Direct Hit)
8~80
Attack power = DSLV × 8.
Name
Attack
Element
Property
Stormcloud Thunder[36]
(雷雲サンダー Thundercloud Thunder)
8~80
Attack power = DSLV × 8. Inflicts Paralyze LV. 1 (1.5 seconds).
Name
Attack
Element
Property
ElecBeam
(エレキビーム Elec Beam)
20~200
Attack power = DSLV × 20.
Name
Attack
Element
Property
ThunderBolt[37]
(サンダーボルト Thunder Bolt)
20~200
Attack power = DSLV × 20.


ProtoMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object protoman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ProtoMan (ブルース Blues)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1000
40
10
None
Attacks
Name
Attack
Element
Property
WideSword
(ワイドソード Wide Sword)
40
Name
Attack
Element
Property
FighterSword
(ファイターソード Fighter Sword)
40
Name
Attack
Element
Property
BladeCross[38]
(ブラッディクロス Bloody Cross)
80
Used when HP ≤ 50 % and player's karma < 500. Inflicts HP bug: drains 1 HP every 10 frames.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object protoman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ProtoManα (ブルースV2 Blues V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1300
80
10
None
Attacks
Name
Attack
Element
Property
WideSword
(ワイドソード Wide Sword)
80
Name
Attack
Element
Property
FighterSword
(ファイターソード Fighter Sword)
80
Name
Attack
Element
Property
SlashBehind[39]
(ビハインドスラッシュ Behind Slash)
80
Used when hit by an attack that causes Aback, during a 9 frame window just before or after using WideSword or FighterSword.
Name
Attack
Element
Property
BladeCross[38]
(ブラッディクロス Bloody Cross)
160
Used when HP ≤ 50 % and player's karma < 500. Inflicts HP bug: drains 1 HP every 6 frames.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object protoman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ProtoManβ (ブルースV3 Blues V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1600
120
10
None
Attacks
Name
Attack
Element
Property
WideSword
(ワイドソード Wide Sword)
120
Name
Attack
Element
Property
FighterSword
(ファイターソード Fighter Sword)
120
Name
Attack
Element
Property
SlashBehind[39]
(ビハインドスラッシュ Behind Slash)
120
Used when hit by an attack that causes Aback, during a 9 frame window just before or after using WideSword or FighterSword.
Name
Attack
Element
Property
DeltaRayEdge[40]
(デルタレイエッジ Delta Ray Edge)
200 × 3
No Flashing
Used when HP ≤ 50 % and player's karma ≥ 500.
Name
Attack
Element
Property
BladeCross[38]
(ブラッディクロス Bloody Cross)
200
Used when HP ≤ 50 % and player's karma < 500. Inflicts HP bug: drains 1 HP every 3 frames.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object protomanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ProtoManΩ (ブルースSP Blues SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1800
200
10
None
Attacks
Name
Attack
Element
Property
WideSword
(ワイドソード Wide Sword)
200
Name
Attack
Element
Property
FighterSword
(ファイターソード Fighter Sword)
200
Name
Attack
Element
Property
SlashBehind[39]
(ビハインドスラッシュ Behind Slash)
200
Used when hit by an attack that causes Aback, during a 9 frame window just before or after using WideSword or FighterSword.
Name
Attack
Element
Property
DeltaRayEdge[40]
(デルタレイエッジ Delta Ray Edge)
300 × 3
No Flashing
Used when HP ≤ 50 % and player's karma ≥ 500.
Name
Attack
Element
Property
BladeCross[38]
(ブラッディクロス Bloody Cross)
300
Used when HP ≤ 50 % and player's karma < 500. Inflicts HP bug: drains 1 HP every 10 frames.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object protomands.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ProtoManDS (ブルースDS Blues DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
600~1500
40
0
None
Attacks
Name
Attack
Element
Property
WideSword
(ワイドソード Wide Sword)
20~200
Attack power = DSLV × 20.
Name
Attack
Element
Property
FighterSword
(ファイターソード Fighter Sword)
20~200
Attack power = DSLV × 20. Used when HP > 50 %.
Name
Attack
Element
Property
SlashBehind[39]
(ビハインドスラッシュ Behind Slash)
80~200
Attack power = DSLV × 20. Used when DSLV 4~10 and hit by an attack that causes Aback, during a 9 frame window just before or after using WideSword or FighterSword.
Name
Attack
Element
Property
DeltaRayEdge[40]
(デルタレイエッジ Delta Ray Edge)
210~300 × 3
No Flashing
Attack power = DSLV × 30. Used when DSLV 7~10, HP ≤ 50 % and player's karma ≥ 500.
Name
Attack
Element
Property
BladeCross[38]
(ブラッディクロス Bloody Cross)
30~300
Attack power = DSLV × 30. Used when HP ≤ 50 % and player's karma < 500. Inflicts HP bug: drains 1 HP every 10 frames.


NumberMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object numberman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NumberMan (ナンバーマン Numberman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
500
20
10
None
Info
Contact knocks back all the way and does not cause flashing.
Attacks
Name
Attack
Element
Property
NumberBall
(ナンバーボール Number Ball)
20
NumberBalls have 4~8 HP, 12~30 HP and 40~60 HP.
Name
Attack
Element
Property
NumberRuler
(ナンバールーラー Number Ruler)
20
No Flashing
Name
Attack
Element
Property
DieBomb[41] (direct hit)
(サイコロボム直撃 Saikoro Bomb Direct Hit)
10
Used when HP ≤ 50 %. Die has 40 HP.
Name
Attack
Element
Property
DieBomb[41] (explosion)
(サイコロボム爆風 Saikoro Bomb Bakufuu)
10~60
Attack power = 10 × die roll. Used when HP ≤ 50 %.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object numberman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NumberManα (ナンバーマンV2 Numberman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
900
80
10
None
Info
Contact knocks back all the way and does not cause flashing.
Attacks
Name
Attack
Element
Property
NumberBall
(ナンバーボール Number Ball)
80
NumberBalls have 8~16 HP, 20~40 HP and 50~80 HP.
Name
Attack
Element
Property
NumberRuler
(ナンバールーラー Number Ruler)
80
No Flashing
Name
Attack
Element
Property
DieBomb[41] (direct hit)
(サイコロボム直撃 Saikoro Bomb Direct Hit)
30
Used when HP ≤ 50 %. Die has 40 HP.
Name
Attack
Element
Property
DieBomb[41] (explosion)
(サイコロボム爆風 Saikoro Bomb Bakufuu)
30~180
Attack power = 30 × die roll. Used when HP ≤ 50 %.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object numberman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NumberManβ (ナンバーマンV3 Numberman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1300
160
10
None
Info
Contact knocks back all the way and does not cause flashing.
Attacks
Name
Attack
Element
Property
NumberBall
(ナンバーボール Number Ball)
120
NumberBalls have 12~20 HP, 30~50 HP and 60~90 HP.
Name
Attack
Element
Property
NumberRuler
(ナンバールーラー Number Ruler)
120
No Flashing
Name
Attack
Element
Property
DieBomb[41] (direct hit)
(サイコロボム直撃 Saikoro Bomb Direct Hit)
50
Used when HP ≤ 50 %. Die has 40 HP.
Name
Attack
Element
Property
DieBomb[41] (explosion)
(サイコロボム爆風 Saikoro Bomb Bakufuu)
50~300
Attack power = 50 × die roll. Used when HP ≤ 50 %.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object numbermanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NumberManΩ (ナンバーマンSP Numberman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1600
200
10
None
Info
Contact knocks back all the way and does not cause flashing.
Attacks
Name
Attack
Element
Property
NumberBall
(ナンバーボール Number Ball)
200
NumberBalls have 12~20 HP, 30~50 HP and 60~90 HP.
Name
Attack
Element
Property
NumberRuler
(ナンバールーラー Number Ruler)
200
No Flashing
Name
Attack
Element
Property
DieBomb[41] (direct hit)
(サイコロボム直撃 Saikoro Bomb Direct Hit)
60
Used when HP ≤ 50 %. Die has 40 HP.
Name
Attack
Element
Property
DieBomb[41] (explosion)
(サイコロボム爆風 Saikoro Bomb Bakufuu)
60~360
Attack power = 60 × die roll. Used when HP ≤ 50 %.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object numbermands.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NumberManDS (ナンバーマンDS Numberman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
600~1500
160
0
None
Attacks
Name
Attack
Element
Property
NumberBall
(ナンバーボール Number Ball)
20~200
Attack power = DSLV × 20. DSLV 1~3: NumberBalls have 4~8 HP, 12~30 HP and 40~60 HP. DSLV 4~6: NumberBalls have 8~16 HP, 20~40 HP and 50~80 HP. DSLV 7~10: NumberBalls have 12~20 HP, 30~50 HP and 60~90 HP.
Name
Attack
Element
Property
NumberRuler
(ナンバールーラー Number Ruler)
20~200
No Flashing
Attack power = DSLV × 20.
Name
Attack
Element
Property
DieBomb[41] (direct hit)
(サイコロボム直撃 Saikoro Bomb Direct Hit)
5~50
Attack power = DSLV × 5. Used when HP ≤ 50 %. Die has 40 HP.
Name
Attack
Element
Property
DieBomb[41] (explosion)
(サイコロボム爆風 Saikoro Bomb Bakufuu)
5~300
Attack power = DSLV × 5 × die roll. Used when HP ≤ 50 %.


MetalMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png
Object metalgear-bn4.png
Panel r2 b bn4.png
Object metalman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MetalMan (メタルマン Metalman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
800
30
10
None
Air Shoes, Float Shoes, Super Armor
Attacks
Name
Attack
Element
Property
MetalGear
(メタルギア Metal Gear)
30
Gear has 1 HP and Guard.
Name
Attack
Element
Property
MetalBlade
(メタルブレード Metal Blade)
30
Name
Attack
Element
Property
MetalMissile
(メタルミサイル Metal Missile)
30
Name
Info
GearChange
(ギアチェンジ Gear Change)
Summons 2 new MetalGears.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png
Object metalgear-bn4.png
Panel r2 b bn4.png
Object metalman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MetalManα (メタルマンV2 Metalman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1200
60
10
None
Air Shoes, Float Shoes, Super Armor
Attacks
Name
Attack
Element
Property
MetalGear
(メタルギア Metal Gear)
60
Gear has 1 HP and Guard.
Name
Attack
Element
Property
MetalBlade
(メタルブレード Metal Blade)
60
Name
Attack
Element
Property
MetalMissile
(メタルミサイル Metal Missile)
60
Name
Attack
Element
Property
MetalFist
(メタルフィスト Metal Fist)
100
Used when HP ≤ 50 %. Breaks panel when it misses.
Name
Info
GearChange
(ギアチェンジ Gear Change)
Summons 2 new MetalGears.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png
Object metalgear-bn4.png
Panel r2 b bn4.png
Object metalman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MetalManβ (メタルマンV3 Metalman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1600
120
10
None
Air Shoes, Float Shoes, Super Armor
Attacks
Name
Attack
Element
Property
MetalGear
(メタルギア Metal Gear)
120
Gear has 1 HP and Guard.
Name
Attack
Element
Property
MetalBlade
(メタルブレード Metal Blade)
120
Name
Attack
Element
Property
MetalMissile
(メタルミサイル Metal Missile)
120
Name
Attack
Element
Property
MetalFist
(メタルフィスト Metal Fist)
200
Used when HP ≤ 50 %. Breaks panel when it misses.
Name
Info
GearChange
(ギアチェンジ Gear Change)
Summons 2 new MetalGears.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png
Object metalgear-bn4.png
Panel r2 b bn4.png
Object metalmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MetalManΩ (メタルマンSP Metalman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
2000
200
10
None
Air Shoes, Float Shoes, Super Armor
Attacks
Name
Attack
Element
Property
MetalGear
(メタルギア Metal Gear)
200
Gear has 1 HP and Guard.
Name
Attack
Element
Property
MetalBlade
(メタルブレード Metal Blade)
200
Name
Attack
Element
Property
MetalMissile
(メタルミサイル Metal Missile)
200
Name
Attack
Element
Property
MetalFist
(メタルフィスト Metal Fist)
300
Used when HP ≤ 50 %. Breaks panel when it misses.
Name
Info
GearChange
(ギアチェンジ Gear Change)
Summons 2 new MetalGears.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png
Object metalgear-bn4.png
Panel r2 b bn4.png
Object metalmands.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MetalManDS (メタルマンDS Metalman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
600~1500
200
0
None
Air Shoes, Float Shoes, Super Armor
Info
Gains FloatShoes after he moves once.
Attacks
Name
Attack
Element
Property
MetalGear
(メタルギア Metal Gear)
20~200
Attack power = DSLV × 20. Gear has 1 HP and Guard.
Name
Attack
Element
Property
MetalBlade
(メタルブレード Metal Blade)
20~200
Attack power = DSLV × 20.
Name
Attack
Element
Property
MetalMissile
(メタルミサイル Metal Missile)
20~200
Attack power = DSLV × 20.
Name
Attack
Element
Property
MetalFist
(メタルフィスト Metal Fist)
120~300
Attack power = DSLV × 30. Used when DSLV 4~10 and HP ≤ 50 %. Breaks panel when it misses.
Name
Info
GearChange
(ギアチェンジ Gear Change)
Summons 2 new MetalGears.


JunkMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object junkman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
JunkMan (ジャンクマン Junkman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
800
40
10
None
Attacks
Name
Attack
Element
Property
JunkCube
(ジャンクキューブ Junk Cube)
40
Cubes slow down after taking 1 HP damage. After that, they have 10 HP and Guard.
Name
Attack
Element
Property
BoltMissile
(ボルトミサイル Bolt Missile)
40
Name
Attack
Element
Property
JunkPress
(ジャンクプレス Junk Press)
60
Used when HP ≤ 50 %.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object junkman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
JunkManα (ジャンクマンV2 Junkman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1100
80
10
None
Attacks
Name
Attack
Element
Property
JunkCube
(ジャンクキューブ Junk Cube)
80
Cubes slow down after taking 1 HP damage. After that, they have 10 HP and Guard.
Name
Attack
Element
Property
BoltMissile
(ボルトミサイル Bolt Missile)
80
Name
Attack
Element
Property
JunkPress
(ジャンクプレス Junk Press)
120
Used when HP ≤ 50 %.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object junkman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
JunkManβ (ジャンクマンV3 Junkman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1500
120
10
None
Attacks
Name
Attack
Element
Property
JunkCube
(ジャンクキューブ Junk Cube)
120
Cubes slow down after taking 1 HP damage. After that, they have 10 HP and Guard.
Name
Attack
Element
Property
BoltMissile
(ボルトミサイル Bolt Missile)
120
Name
Attack
Element
Property
JunkPress
(ジャンクプレス Junk Press)
180
Used when HP ≤ 50 %.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object junkmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
JunkManΩ (ジャンクマンSP Junkman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1800
200
10
None
Attacks
Name
Attack
Element
Property
JunkCube
(ジャンクキューブ Junk Cube)
200
Cubes slow down after taking 1 HP damage. After that, they have 10 HP and Guard.
Name
Attack
Element
Property
BoltMissile
(ボルトミサイル Bolt Missile)
200
Name
Attack
Element
Property
JunkPress
(ジャンクプレス Junk Press)
300
Used when HP ≤ 50 %.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object junkmands.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
JunkManDS (ジャンクマンDS Junkman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
700~1600
200
0
None
Attacks
Name
Attack
Element
Property
JunkCube
(ジャンクキューブ Junk Cube)
20~200
Attack power = DSLV × 20. Cubes slow down after taking 1 HP damage. After that, they have 10 HP and Guard.
Name
Attack
Element
Property
BoltMissile
(ボルトミサイル Bolt Missile)
20~200
Attack power = DSLV × 20.
Name
Attack
Element
Property
JunkPress
(ジャンクプレス Junk Press)
30~300
Attack power = DSLV × 30. Used when HP ≤ 50 %.


AquaMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object aquaman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
AquaMan (アクアマン Aquaman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
500
20
10
Aqua
Info
Contact knocks back all the way and does not cause flashing.
Attacks
Name
Attack
Element
Property
AquaBomb[42]
(アクアホース Aqua Hose)
20
Name
Attack
Element
Property
Aqua-CannonBall[43]
(アクアホウガン Aqua Hougan)
20
Cracks panel.
Name
Attack
Element
Property
WaterGun[44]
(スイドウカン Water Pipe)
20
Water guns have 50 HP and Guard.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object aquaman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
AquaManα (アクアマンV2 Aquaman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1000
80
10
Aqua
Info
Contact knocks back all the way and does not cause flashing.
Attacks
Name
Attack
Element
Property
AquaBomb[42]
(アクアホース Aqua Hose)
80
Name
Attack
Element
Property
Aqua-CannonBall[43]
(アクアホウガン Aqua Hougan)
80
Cracks 1 panel. Spreads in + shape when it misses.
Name
Attack
Element
Property
WaterGun[44]
(スイドウカン Water Pipe)
80
Water guns have 50 HP and Guard.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object aquaman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
AquaManβ (アクアマンV3 Aquaman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1500
160
10
Aqua
Info
Contact knocks back all the way and does not cause flashing.
Attacks
Name
Attack
Element
Property
AquaBomb[42]
(アクアホース Aqua Hose)
160
Name
Attack
Element
Property
Aqua-CannonBall[43]
(アクアホウガン Aqua Hougan)
160
Cracks 1 panel. Spreads in 3 by 3 shape when it misses.
Name
Attack
Element
Property
WaterGun[44]
(スイドウカン Water Pipe)
160
Water guns have 50 HP and Guard.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object aquamanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
AquaManΩ (アクアマンSP Aquaman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1800
200
10
Aqua
Info
Contact knocks back all the way and does not cause flashing.
Attacks
Name
Attack
Element
Property
AquaBomb[42]
(アクアホース Aqua Hose)
200
Name
Attack
Element
Property
Aqua-CannonBall[43]
(アクアホウガン Aqua Hougan)
200
Cracks 1 panel. Spreads in 3 by 3 shape when it misses.
Name
Attack
Element
Property
WaterGun[44]
(スイドウカン Water Pipe)
200
Water guns have 50 HP and Guard.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object aquamands.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
AquaManDS (アクアマンDS Aquaman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
600~1500
160
0
Aqua
Attacks
Name
Attack
Element
Property
AquaBomb[42]
(アクアホース Aqua Hose)
10~200
Attack power = DSLV × 20. During story battle: attack power = DSLV × 10.
Name
Attack
Element
Property
Aqua-CannonBall[43]
(アクアホウガン Aqua Hougan)
10~200
Attack power = DSLV × 20. During story battle: attack power = DSLV × 10. Cracks 1 panel. DSLV 4~6: Spreads in + shape when it misses. DSLV 7~10: Spreads in 3 by 3 shape when it misses.
Name
Attack
Element
Property
WaterGun[44]
(スイドウカン Water Pipe)
10~200
Attack power = DSLV × 20. During story battle: attack power = DSLV × 10. Water guns have 50 HP and Guard.


WoodMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object woodman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WoodMan (ウッドマン Woodman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1000
30
10
Wood
Attacks
Name
Attack
Element
Property
TrafficLog
(トラフィックログ Traffic Log)
30
Logs have 50 HP.
Name
Attack
Element
Property
SeedShooter[45]
(タネデッポウ Seed Gun)
10 × 3
No Flashing
Name
Attack
Element
Property
DeathForest
(デスフォレスト Death Forest)
30


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object woodman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WoodManα (ウッドマンV2 Woodman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1500
60
10
Wood
Attacks
Name
Attack
Element
Property
TrafficLog
(トラフィックログ Traffic Log)
60
Logs have 50 HP.
Name
Attack
Element
Property
SeedShooter[45]
(タネデッポウ Seed Gun)
20 × 3
No Flashing
Name
Attack
Element
Property
DeathForest
(デスフォレスト Death Forest)
60


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object woodman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WoodManβ (ウッドマンV3 Woodman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
2000
120
10
Wood
Attacks
Name
Attack
Element
Property
TrafficLog
(トラフィックログ Traffic Log)
120
Logs have 50 HP.
Name
Attack
Element
Property
SeedShooter[45]
(タネデッポウ Seed Gun)
40 × 3
No Flashing
Name
Attack
Element
Property
DeathForest
(デスフォレスト Death Forest)
120


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object woodmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WoodManΩ (ウッドマンSP Woodman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
2500
200
10
Wood
Attacks
Name
Attack
Element
Property
TrafficLog
(トラフィックログ Traffic Log)
200
Logs have 50 HP.
Name
Attack
Element
Property
SeedShooter[45]
(タネデッポウ Seed Gun)
60 × 3
No Flashing
Name
Attack
Element
Property
DeathForest
(デスフォレスト Death Forest)
200


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object woodmands.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WoodManDS (ウッドマンDS Woodman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
900~1800
200
0
Wood
Info
Loses FloatShoes after he moves once.
Attacks
Name
Attack
Element
Property
TrafficLog
(トラフィックログ Traffic Log)
20~200
Attack power = DSLV × 20. Logs have 50 HP.
Name
Attack
Element
Property
SeedShooter[45]
(タネデッポウ Seed Gun)
10~100 × 3
No Flashing
Attack power = DSLV × 10.
Name
Attack
Element
Property
DeathForest
(デスフォレスト Death Forest)
20~200
Attack power = DSLV × 20.


TopMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object topman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
TopMan (タップマン Topman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
600
20
10
None
Attacks
Name
Attack
Element
Property
TopSpin
(タップスピン Top Spin)
20
Name
Attack
Element
Property
LittleSpinner
(リトルスピナー Little Spinner)
20
Summons 2 spinners. Spinners have 10 HP and Guard.
Name
Attack
Element
Property
GrindingTop[46]
(グリグリタップ Guriguri Top)
30
Used when HP > 50 %.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object topman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
TopManα (タップマンV2 Topman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
900
60
10
None
Attacks
Name
Attack
Element
Property
TopSpin
(タップスピン Top Spin)
60
Name
Attack
Element
Property
LittleSpinner
(リトルスピナー Little Spinner)
60
Summons 3 spinners. Spinners have 10 HP and Guard.
Name
Attack
Element
Property
GrindingTop[46]
(グリグリタップ Guriguri Top)
90
Used when HP > 50 %.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object topman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
TopManβ (タップマンV3 Topman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1200
100
10
None
Attacks
Name
Attack
Element
Property
TopSpin
(タップスピン Top Spin)
100
Name
Attack
Element
Property
LittleSpinner
(リトルスピナー Little Spinner)
100
Summons 3 spinners. Spinners have 10 HP and Guard.
Name
Attack
Element
Property
GrindingTop[46]
(グリグリタップ Guriguri Top)
150
Used when HP > 50 %.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object topmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
TopManΩ (タップマンSP Topman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1600
200
10
None
Attacks
Name
Attack
Element
Property
TopSpin
(タップスピン Top Spin)
200
Name
Attack
Element
Property
LittleSpinner
(リトルスピナー Little Spinner)
200
Summons 3 spinners. Spinners have 10 HP and Guard.
Name
Attack
Element
Property
GrindingTop[46]
(グリグリタップ Guriguri Top)
300
Used when HP > 50 %.


ShadeMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object shademan.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ShadeMan (シェードマン Shademan)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
500
20
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
CrushNoise[47]
(クラッシュノイズ Crush Noise)
20
No Flashing, No Aback
Inflicts Paralyze LV. 1 (1.5 seconds).
Name
Attack
Element
Property
RedWing
(レッドウイング Red Wing)
20
Bats have 2~4 HP.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object shademan.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ShadeManα (シェードマンV2 Shademan V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
800
60
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
CrushNoise[47]
(クラッシュノイズ Crush Noise)
60
No Flashing, No Aback
Inflicts Paralyze LV. 1 (1.5 seconds) or Confuse LV. 1 (8 seconds).
Name
Attack
Element
Property
RedWing
(レッドウイング Red Wing)
60
Bats have 6~8 HP.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object shademan.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ShadeManβ (シェードマンV3 Shademan V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1200
100
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
CrushNoise[47]
(クラッシュノイズ Crush Noise)
100
No Flashing, No Aback
Inflicts Paralyze LV. 2 (2 seconds) or Confuse LV. 2 (12 seconds).
Name
Attack
Element
Property
RedWing
(レッドウイング Red Wing)
100
Bats have 9~12 HP.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object shademanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ShadeManΩ (シェードマンSP Shademan SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1500
200
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
CrushNoise[47]
(クラッシュノイズ Crush Noise)
200
No Flashing, No Aback
Inflicts Paralyze LV. 3 (2.5 seconds) or Confuse LV. 3 (16 seconds).
Name
Attack
Element
Property
RedWing
(レッドウイング Red Wing)
200
Bats have 16~20 HP.
Name
Attack
Element
Property
ShadeHand
(シェードハンド Shade Hand)
200
Used when HP ≤ 50 %. Used each time player moves left or right 4 times.


BurnMan

Panel r1 b bn4.png
Object burnerman-heatchaser1.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object burnerman.png
Panel r2 b bn4.png
Panel r3 b bn4.png
Object burnerman-heatchaser2.png
Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BurnMan (バーナーマン Burnerman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
700
40
10
Fire
Attacks
Name
Attack
Element
Property
HeatChaser (body)
(ヒートチェイサー本体 Heat Chaser Body)
40
HeatChaser has 100 HP and Guard.
Name
Attack
Element
Property
HeatChaser (flame)
(ヒートチェイサーの炎 Heat Chaser Flame)
40
Name
Attack
Element
Property
StrikeBurner
(ストライクバーナー Strike Burner)
40
Name
Attack
Element
Property
BurningJet
(バーニングジェット Burning Jet)
60


Panel r1 b bn4.png
Object burnerman-heatchaser1.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object burnerman.png
Panel r2 b bn4.png
Panel r3 b bn4.png
Object burnerman-heatchaser2.png
Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BurnManα (バーナーマンV2 Burnerman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1100
80
10
Fire
Attacks
Name
Attack
Element
Property
HeatChaser (body)
(ヒートチェイサー本体 Heat Chaser Body)
80
HeatChaser has 100 HP and Guard.
Name
Attack
Element
Property
HeatChaser (flame)
(ヒートチェイサーの炎 Heat Chaser Flame)
80
Name
Attack
Element
Property
StrikeBurner
(ストライクバーナー Strike Burner)
80
Name
Attack
Element
Property
BurningJet
(バーニングジェット Burning Jet)
120


Panel r1 b bn4.png
Object burnerman-heatchaser1.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object burnerman.png
Panel r2 b bn4.png
Panel r3 b bn4.png
Object burnerman-heatchaser2.png
Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BurnManβ (バーナーマンV3 Burnerman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1500
120
10
Fire
Attacks
Name
Attack
Element
Property
HeatChaser (body)
(ヒートチェイサー本体 Heat Chaser Body)
120
HeatChaser has 100 HP and Guard.
Name
Attack
Element
Property
HeatChaser (flame)
(ヒートチェイサーの炎 Heat Chaser Flame)
120
Name
Attack
Element
Property
StrikeBurner
(ストライクバーナー Strike Burner)
120
Name
Attack
Element
Property
BurningJet
(バーニングジェット Burning Jet)
180


Panel r1 b bn4.png
Object burnermanomega-heatchaser1.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object burnermanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png
Object burnermanomega-heatchaser2.png
Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BurnManΩ (バーナーマンSP Burnerman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1900
200
10
Fire
Attacks
Name
Attack
Element
Property
HeatChaser (body)
(ヒートチェイサー本体 Heat Chaser Body)
200
HeatChaser has 100 HP and Guard.
Name
Attack
Element
Property
HeatChaser (flame)
(ヒートチェイサーの炎 Heat Chaser Flame)
200
Name
Attack
Element
Property
StrikeBurner
(ストライクバーナー Strike Burner)
200
Name
Attack
Element
Property
BurningJet
(バーニングジェット Burning Jet)
300


ColdMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object coldman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ColdMan (コールドマン Coldman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
800
50
10
Aqua
Attacks
Name
Attack
Element
Property
IceShot[48]
(アイスシュート Ice Shoot)
50
IceCubes have 100 HP.
Name
Attack
Element
Property
WhiteBreath
(ホワイトブレス White Breath)
30
Breaths have 6 HP.
Name
Attack
Element
Property
IcebergPress
(アイスバーグプレス Iceberg Press)
50
Cracks panel.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object coldman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ColdManα (コールドマンV2 Coldman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1200
100
10
Aqua
Attacks
Name
Attack
Element
Property
IceShot[48]
(アイスシュート Ice Shoot)
100
IceCubes have 100 HP.
Name
Attack
Element
Property
WhiteBreath
(ホワイトブレス White Breath)
80
Breaths have 8 HP.
Name
Attack
Element
Property
IcebergPress
(アイスバーグプレス Iceberg Press)
100
Cracks panel.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object coldman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ColdManβ (コールドマンV3 Coldman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1500
150
10
Aqua
Attacks
Name
Attack
Element
Property
IceShot[48]
(アイスシュート Ice Shoot)
150
IceCubes have 100 HP.
Name
Attack
Element
Property
WhiteBreath
(ホワイトブレス White Breath)
100
Breaths have 10 HP.
Name
Attack
Element
Property
IcebergPress
(アイスバーグプレス Iceberg Press)
150
Cracks panel.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object coldmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ColdManΩ (コールドマンSP Coldman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1900
200
10
Aqua
Attacks
Name
Attack
Element
Property
IceShot[48]
(アイスシュート Ice Shoot)
200
IceCubes have 100 HP.
Name
Attack
Element
Property
WhiteBreath
(ホワイトブレス White Breath)
150
Breaths have 10 HP.
Name
Attack
Element
Property
IcebergPress
(アイスバーグプレス Iceberg Press)
200
Cracks panel.


SparkMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object sparkman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SparkMan (スパークマン Sparkman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
600
20
10
Elec
Attacks
Name
Attack
Element
Property
SparkBall (direct hit)
(スパークボール直撃 Spark Ball Direct Hit)
20
Ball has 20 HP.
Name
Attack
Element
Property
SparkBall (discharge)
(スパークボール放電 Spark Ball Discharge)
20
Name
Attack
Element
Property
SparkWave
(スパークウェーブ Spark Wave)
20
Name
Attack
Element
Property
Shadowmaker[49]
(メイクシャドー Make Shadow)
20
Used when HP ≤ 50 % and player not in back row. Slashes with Sword.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object sparkman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SparkManα (スパークマンV2 Sparkman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1000
60
10
Elec
Attacks
Name
Attack
Element
Property
SparkBall (direct hit)
(スパークボール直撃 Spark Ball Direct Hit)
60
Ball has 20 HP.
Name
Attack
Element
Property
SparkBall (discharge)
(スパークボール放電 Spark Ball Discharge)
60
Name
Attack
Element
Property
SparkWave
(スパークウェーブ Spark Wave)
60
Name
Attack
Element
Property
Shadowmaker[49]
(メイクシャドー Make Shadow)
60
Used when HP ≤ 50 % and player not in back row. Slashes with WideSword.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object sparkman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SparkManβ (スパークマンV3 Sparkman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1400
100
10
Elec
Attacks
Name
Attack
Element
Property
SparkBall (direct hit)
(スパークボール直撃 Spark Ball Direct Hit)
100
Ball has 20 HP.
Name
Attack
Element
Property
SparkBall (discharge)
(スパークボール放電 Spark Ball Discharge)
100
Name
Attack
Element
Property
SparkWave
(スパークウェーブ Spark Wave)
100
Name
Attack
Element
Property
Shadowmaker[49]
(メイクシャドー Make Shadow)
100
Used when HP ≤ 50 % and player not in back row. Slashes with LongSword.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object sparkmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SparkManΩ (スパークマンSP Sparkman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1800
200
10
Elec
Attacks
Name
Attack
Element
Property
SparkBall (direct hit)
(スパークボール直撃 Spark Ball Direct Hit)
200
Ball has 20 HP.
Name
Attack
Element
Property
SparkBall (discharge)
(スパークボール放電 Spark Ball Discharge)
200
Name
Attack
Element
Property
SparkWave
(スパークウェーブ Spark Wave)
200
Name
Attack
Element
Property
Shadowmaker[49]
(メイクシャドー Make Shadow)
200
Used when HP ≤ 50 % and player not in back row. Slashes with LongSword, then WideSword.


NormalNavi

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object normalnavi.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NormalNaviα (ノーマルナビ Normal Navi)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
20
10
None
Attacks
Name
Attack
Element
Property
Cannon
(キャノン Cannon)
20
Name
Attack
Element
Property
Sword
(ソード Sword)
30
Slashes with Sword.
Name
Attack
Element
Property
Bomb
(ボム Bomb)
20
Spreads in | shape.
Name
Info
Wind
(トップウ Toppuu)
Name
Info
Fan
(スイコミ Suikomi)
Name
Info
Fanfare
(オウエンカ Ouenka)


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object normalnavi.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NormalNaviβ (ノーマルナビV2[50] Normal Navi V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
800
60
10
None
Attacks
Name
Attack
Element
Property
Cannon
(キャノン Cannon)
60
Name
Attack
Element
Property
Sword
(ソード Sword)
90
Slashes with WideSword.
Name
Attack
Element
Property
Bomb
(ボム Bomb)
60
Spreads in + shape.
Name
Info
Fanfare
(オウエンカ Ouenka)
Name
Info
Wind
(トップウ Toppuu)
Name
Info
Discord
(ディスコード Discord)


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object normalnavi.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NormalNaviΩ (ノーマルナビV3[50] Normal Navi V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1200
100
10
None
Attacks
Name
Attack
Element
Property
Cannon
(キャノン Cannon)
100
Name
Attack
Element
Property
Sword
(ソード Sword)
150
Slashes with WideSword.
Name
Attack
Element
Property
Bomb
(ボム Bomb)
100
Spreads in 3 by 3 shape.
Name
Info
Silence
(サイレンス Silence)
Name
Info
Wind
(トップウ Toppuu)
Name
Info
Fanfare
(オウエンカ Ouenka)


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object normalnavi.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NormalNavi (ノーマルナビ(最弱)[51] Normal Navi (Weakest))
HP
Contact (HP)
Contact (Emotion)
Element
Ability
230
200
10
None
Attacks
Name
Attack
Element
Property
Cannon
(キャノン Cannon)
10
Name
Attack
Element
Property
Sword
(ソード Sword)
20
Slashes with Sword.
Name
Attack
Element
Property
Bomb
(ボム Bomb)
10
Spreads in | shape.


HeelNavi

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object heelnavi.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
HeelNavi[52] (ヒールナビ(ザコ1)[53] Heel Navi (Small Fry 1))
HP
Contact (HP)
Contact (Emotion)
Element
Ability
100
20
10
None
Attacks
Name
Attack
Element
Property
LongSword[54]
(ロングソード Long Sword)
30
Name
Attack
Element
Property
LilBomb[55]
(スモールボム Small Bomb)
20


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object heelnavi.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
HeelNaviα[52] (ヒールナビ(ザコ2)[53] Heel Navi (Small Fry 2))
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
40
10
None
Attacks
Name
Attack
Element
Property
LongSword[54]
(ロングソード Long Sword)
50
Name
Attack
Element
Property
LilBomb[55]
(スモールボム Small Bomb)
50


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object heelnavi.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
HeelNaviβ[52] (ヒールナビ(ザコ3)[53] Heel Navi (Small Fry 3))
HP
Contact (HP)
Contact (Emotion)
Element
Ability
500
80
10
None
Attacks
Name
Attack
Element
Property
LongSword[54]
(ロングソード Long Sword)
100
Name
Attack
Element
Property
LilBomb[55]
(スモールボム Small Bomb)
100


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object heelnaviomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
HeelNaviΩ[52] (ヒールナビSP(ザコ4)[56] Heel Navi SP (Small Fry 4))
HP
Contact (HP)
Contact (Emotion)
Element
Ability
700
150
10
None
Attacks
Name
Attack
Element
Property
LongSword[54]
(ロングソード Long Sword)
150
Name
Attack
Element
Property
LilBomb[55]
(スモールボム Small Bomb)
150


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object heelnavi.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
HeelNavi[52] (ヒールナビ Heel Navi)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
20
10
None
Attacks
Name
Attack
Element
Property
FighterSword
(ファイターソード Fighter Sword)
20
Name
Attack
Element
Property
CannonBall
(ホウガン Hougan)
20
Breaks panel.
Name
Info
Summon virus[57]
Used when there is less than 1 virus ally. Summons virus in order: VolGear, Gaia, Boomer, repeat.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object heelnavi.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
HeelNaviα[52] (ヒールナビV2[58] Heel Navi V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
800
60
10
None
Info
Rallies when there are 2 virus allies. This has no effect.
Attacks
Name
Attack
Element
Property
FighterSword
(ファイターソード Fighter Sword)
60
Name
Attack
Element
Property
CannonBall
(ホウガン Hougan)
60
Breaks panel.
Name
Info
Summon virus[57]
Used when there are less than 2 virus allies. Summons virus in order: VolGear, Gaia, Boomer, repeat.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object heelnavi.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
HeelNaviβ[52] (ヒールナビV3[58] Heel Navi V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1100
100
10
None
Info
Rallies when there are 2 virus allies. This has no effect.
Attacks
Name
Attack
Element
Property
FighterSword
(ファイターソード Fighter Sword)
100
Name
Attack
Element
Property
CannonBall
(ホウガン Hougan)
100
Breaks panel.
Name
Info
Summon virus[57]
Used when there are less than 2 virus allies. Summons virus in order: VolGearEX, GaiaEX, BoomerEX, repeat.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object heelnaviomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
HeelNaviΩ[52] (ヒールナビSP Heel Navi SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1400
200
10
None
Info
Rallies when there are 2 virus allies. This has no effect.
Attacks
Name
Attack
Element
Property
FighterSword
(ファイターソード Fighter Sword)
150
Name
Attack
Element
Property
CannonBall
(ホウガン Hougan)
150
Breaks panel.
Name
Info
Summon virus[57]
Used when there are less than 2 virus allies. Summons virus in order: VulGear, Gaia+, Gloomer, repeat.


LaserMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object laserman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
LaserMan (レーザーマン Laserman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1000
50
10
None
Super Armor
Info
When a DarkHole is on the field, recovers 1 HP every 10 frames.
Attacks
Name
Attack
Element
Property
CrossLaser
(クロスレーザー Cross Laser)
50
Changes 1 non-hole panel to cracked. Spreads in + shape.
Name
Attack
Element
Property
StarBreakLaser
(スターブレイクレーザー Star Break Laser)
50
Name
Attack
Element
Property
PowerDownLaser
(パワーダウンレーザー Power Down Laser)
50
Used when HP ≤ 75 %. Uninstalls abilities: AirShoes, FloatShoes, UnderShirt, SuperArmor, Custom+. Removes all B+Left abilities (NaviCust, ModCards and Souls) and custom Charge Shot (ModCards only). Resets Buster stats to 1/1/1.
Name
Attack
Element
Property
DarkLaser
(ダークレーザー Dark Laser)
50
Used when HP ≤ 50 %. Changes 1 panel to DarkHole.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object laserman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
LaserManα (レーザーマンV2 Laserman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1400
100
10
None
Super Armor
Info
When a DarkHole is on the field, recovers 1 HP every 8 frames.
Attacks
Name
Attack
Element
Property
CrossLaser
(クロスレーザー Cross Laser)
100
Changes 1 non-hole panel to cracked. Spreads in + shape.
Name
Attack
Element
Property
StarBreakLaser
(スターブレイクレーザー Star Break Laser)
100
Name
Attack
Element
Property
PowerDownLaser
(パワーダウンレーザー Power Down Laser)
100
Used when HP ≤ 75 %. Uninstalls abilities: AirShoes, FloatShoes, UnderShirt, SuperArmor, Custom+. Removes all B+Left abilities (NaviCust, ModCards and Souls) and custom Charge Shot (ModCards only). Resets Buster stats to 1/1/1.
Name
Attack
Element
Property
DarkLaser
(ダークレーザー Dark Laser)
100
Used when HP ≤ 50 %. Changes 1 panel to DarkHole.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object laserman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
LaserManβ (レーザーマンV3 Laserman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1800
150
10
None
Super Armor
Info
When a DarkHole is on the field, recovers 1 HP every 6 frames.
Attacks
Name
Attack
Element
Property
CrossLaser
(クロスレーザー Cross Laser)
150
Changes 1 non-hole panel to cracked. Spreads in + shape.
Name
Attack
Element
Property
StarBreakLaser
(スターブレイクレーザー Star Break Laser)
150
Name
Attack
Element
Property
PowerDownLaser
(パワーダウンレーザー Power Down Laser)
150
Used when HP ≤ 75 %. Uninstalls abilities: AirShoes, FloatShoes, UnderShirt, SuperArmor, Custom+. Removes all B+Left abilities (NaviCust, ModCards and Souls) and custom Charge Shot (ModCards only). Resets Buster stats to 1/1/1.
Name
Attack
Element
Property
DarkLaser
(ダークレーザー Dark Laser)
150
Used when HP ≤ 50 %. Changes 1 panel to DarkHole.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object lasermanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
LaserManΩ (レーザーマンSP Laserman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
2200
200
10
None
Super Armor
Info
When a DarkHole is on the field, recovers 1 HP every 4 frames.
Attacks
Name
Attack
Element
Property
CrossLaser
(クロスレーザー Cross Laser)
200
Changes 1 non-hole panel to cracked. Spreads in + shape.
Name
Attack
Element
Property
StarBreakLaser
(スターブレイクレーザー Star Break Laser)
200
Name
Attack
Element
Property
PowerDownLaser
(パワーダウンレーザー Power Down Laser)
200
Used when HP ≤ 75 %. Uninstalls abilities: AirShoes, FloatShoes, UnderShirt, SuperArmor, Custom+. Removes all B+Left abilities (NaviCust, ModCards and Souls) and custom Charge Shot (ModCards only). Resets Buster stats to 1/1/1.
Name
Attack
Element
Property
DarkLaser
(ダークレーザー Dark Laser)
200
Used when HP ≤ 50 %. Changes 1 panel to DarkHole.


KendoMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object kendoman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
KendoMan (ケンドーマン Kendoman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
800
40
10
None
Attacks
Name
Attack
Element
Property
Men
(メン[59] Men)
40
Name
Attack
Element
Property
Koteh[60]
(コテ[61] Kote)
20
No Flashing
Used when player attempts to use an attack in the same row as KendoMan.
Name
Attack
Element
Property
Dou
(ドウ[62] Dou)
40
Name
Attack
Element
Property
Training
(カカリゲイコ[63] Kakari Geiko)
20
No Flashing
Clones have 20 HP.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object kendoman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
KendoManα (ケンドーマンV2 Kendoman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1200
80
10
None
Attacks
Name
Attack
Element
Property
Men
(メン[59] Men)
80
Name
Attack
Element
Property
Koteh[60]
(コテ[61] Kote)
40
No Flashing
Used when player attempts to use an attack in the same row as KendoMan.
Name
Attack
Element
Property
Dou
(ドウ[62] Dou)
80
Name
Attack
Element
Property
Training
(カカリゲイコ[63] Kakari Geiko)
30
No Flashing
Clones have 20 HP.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object kendoman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
KendoManβ (ケンドーマンV3 Kendoman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1600
120
10
None
Attacks
Name
Attack
Element
Property
Men
(メン[59] Men)
120
Name
Attack
Element
Property
Koteh[60]
(コテ[61] Kote)
60
No Flashing
Used when player attempts to use an attack in the same row as KendoMan.
Name
Attack
Element
Property
Dou
(ドウ[62] Dou)
120
Name
Attack
Element
Property
Training
(カカリゲイコ[63] Kakari Geiko)
40
No Flashing
Clones have 20 HP.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object kendomanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
KendoManΩ (ケンドーマンSP Kendoman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
2000
200
10
None
Attacks
Name
Attack
Element
Property
Men
(メン[59] Men)
200
Name
Attack
Element
Property
Koteh[60]
(コテ[61] Kote)
100
No Flashing
Used when player attempts to use an attack in the same row as KendoMan.
Name
Attack
Element
Property
Dou
(ドウ[62] Dou)
200
Name
Attack
Element
Property
Training
(カカリゲイコ[63] Kakari Geiko)
50
No Flashing
Clones have 20 HP.


VideoMan

Panel r1 b bn4.png
Object videoman-tape1.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object videoman.png
Panel r3 b bn4.png Panel r3 b bn4.png
Object videoman-tape2.png
Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
VideoMan (ビデオマン Videoman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
800
40
10
None
Float Shoes
Attacks
Name
Attack
Element
Property
WindCutter
(ワインドカッター Wind Cutter)
20 × 3
No Flashing
Name
Attack
Element
Property
StockFootage[64] - WideSword
(ロクガサイセイ ワイドソード Recording Playback Wide Sword)
80
Used when player is 0~1 panels away from front panel.
Name
Attack
Element
Property
StockFootage[64] - Tornado
(ロクガサイセイ トルネード Recording Playback Tornado)
20 × 3
Used when player is 2 panels away from front panel.
Name
Attack
Element
Property
StockFootage[64] - EnergyBomb
(ロクガサイセイ エナジーボム Recording Playback Energy Bomb)
20 × 3
Used when player is 3~4 panels away from front panel.
Name
Info
TapeLine
(テープライン Tape Line)
TapeLines have 1 HP and knock back 1 square on contact.
Name
Info
Fast-Forward[65]
(ハヤオクリ Fast-forward)
Name
Info
Rewind
(マキモドシ Rewind)
Recovers 1 HP every 12 frames.


Panel r1 b bn4.png
Object videoman-tape1.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object videoman.png
Panel r3 b bn4.png Panel r3 b bn4.png
Object videoman-tape2.png
Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
VideoManα (ビデオマンV2 Videoman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1100
80
10
None
Float Shoes
Attacks
Name
Attack
Element
Property
WindCutter
(ワインドカッター Wind Cutter)
30 × 3
No Flashing
Name
Attack
Element
Property
StockFootage[64] - WideSword
(ロクガサイセイ ワイドソード Recording Playback Wide Sword)
120
Used when player is 0~1 panels away from front panel.
Name
Attack
Element
Property
StockFootage[64] - Tornado
(ロクガサイセイ トルネード Recording Playback Tornado)
25 × 3
Used when player is 2 panels away from front panel.
Name
Attack
Element
Property
StockFootage[64] - EnergyBomb
(ロクガサイセイ エナジーボム Recording Playback Energy Bomb)
30 × 3
Used when player is 3~4 panels away from front panel.
Name
Info
TapeLine
(テープライン Tape Line)
TapeLines have 1 HP and knock back 1 square on contact.
Name
Info
Fast-Forward[65]
(ハヤオクリ Fast-forward)
Name
Info
Rewind
(マキモドシ Rewind)
Recovers 1 HP every 10 frames.


Panel r1 b bn4.png
Object videoman-tape1.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object videoman.png
Panel r3 b bn4.png Panel r3 b bn4.png
Object videoman-tape2.png
Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
VideoManβ (ビデオマンV3 Videoman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1400
120
10
None
Float Shoes
Attacks
Name
Attack
Element
Property
WindCutter
(ワインドカッター Wind Cutter)
40 × 3
No Flashing
Name
Attack
Element
Property
StockFootage[64] - WideSword
(ロクガサイセイ ワイドソード Recording Playback Wide Sword)
160
Used when player is 0~1 panels away from front panel.
Name
Attack
Element
Property
StockFootage[64] - Tornado
(ロクガサイセイ トルネード Recording Playback Tornado)
30 × 3
Used when player is 2 panels away from front panel.
Name
Attack
Element
Property
StockFootage[64] - EnergyBomb
(ロクガサイセイ エナジーボム Recording Playback Energy Bomb)
40 × 3
Used when player is 3~4 panels away from front panel.
Name
Info
TapeLine
(テープライン Tape Line)
TapeLines have 1 HP and knock back 1 square on contact.
Name
Info
Fast-Forward[65]
(ハヤオクリ Fast-forward)
Name
Info
Rewind
(マキモドシ Rewind)
Recovers 1 HP every 8 frames.


Panel r1 b bn4.png
Object videoman-tape1.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object videomanomega.png
Panel r3 b bn4.png Panel r3 b bn4.png
Object videoman-tape2.png
Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
VideoManΩ (ビデオマンSP Videoman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1700
200
10
None
Float Shoes
Attacks
Name
Attack
Element
Property
WindCutter
(ワインドカッター Wind Cutter)
50 × 3
No Flashing
Name
Attack
Element
Property
StockFootage[64] - WideSword
(ロクガサイセイ ワイドソード Recording Playback Wide Sword)
200
Used when player is 0~1 panels away from front panel.
Name
Attack
Element
Property
StockFootage[64] - Tornado
(ロクガサイセイ トルネード Recording Playback Tornado)
35 × 3
Used when player is 2 panels away from front panel.
Name
Attack
Element
Property
StockFootage[64] - EnergyBomb
(ロクガサイセイ エナジーボム Recording Playback Energy Bomb)
50 × 3
Used when player is 3~4 panels away from front panel.
Name
Info
TapeLine
(テープライン Tape Line)
TapeLines have 1 HP and knock back 1 square on contact.
Name
Info
Fast-Forward[65]
(ハヤオクリ Fast-forward)
Name
Info
Rewind
(マキモドシ Rewind)
Recovers 1 HP every 6 frames.


Duo

Panel r1 b bn4.png Panel missing.png Panel missing.png
Panel r2 b bn4.png Panel missing.png
Object duo.png
Panel missing.png
Panel r3 b bn4.png Panel missing.png Panel missing.png
Panel bottom b bn4.png Panel bottom missing.png Panel bottom missing.png
Duo (デューオ Duo)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
2000
100
10
None
Air Shoes, Float Shoes, Super Armor
Info
Not affected by Immobilize, Confuse and Blind.
Attacks
Name
Attack
Element
Property
DuoMissile
(デューオミサイル Duo Missile)
50
Missiles have 40 HP.
Name
Attack
Element
Property
DuoYura[66]
(デューオユラ Duo Yura)
50
Shakey has 40 HP.
Name
Attack
Element
Property
DestroyLaser
(デストロイレーザー Destroy Laser)
100
Name
Attack
Element
Property
JusticeFist
(ジャスティスフィスト Justice Fist)
100
Name
Attack
Element
Property
MeteoKnuckle[67]
(メテオナックル Meteo Knuckle)
100
Knuckles have 50% chance to change non-hole panel to cracked.
Name
Attack
Element
Property
GiantHook[68]
(ジャイアントフック Giant Hook)
100
Name
Attack
Element
Property
AngerImpact
(アンガーインパクト Anger Impact)
100
Used when HP ≤ 50 %. Changes non-hole panels to cracked in 2 by 3 range.


Panel r1 b bn4.png Panel missing.png Panel missing.png
Panel r2 b bn4.png Panel missing.png
Object duo.png
Panel missing.png
Panel r3 b bn4.png Panel missing.png Panel missing.png
Panel bottom b bn4.png Panel bottom missing.png Panel bottom missing.png
Duoα (デューオV2 Duo V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
2500
200
10
None
Air Shoes, Float Shoes, Super Armor
Info
Not affected by Confuse and Blind.
Attacks
Name
Attack
Element
Property
DuoMissile
(デューオミサイル Duo Missile)
100
Missiles have 40 HP.
Name
Attack
Element
Property
DuoYura[66]
(デューオユラ Duo Yura)
100
Shakey has 40 HP.
Name
Attack
Element
Property
DestroyLaser
(デストロイレーザー Destroy Laser)
200
Name
Attack
Element
Property
JusticeFist
(ジャスティスフィスト Justice Fist)
200
Name
Attack
Element
Property
MeteoKnuckle[67]
(メテオナックル Meteo Knuckle)
200
Knuckles have 50% chance to change non-hole panel to cracked.
Name
Attack
Element
Property
GiantHook[68]
(ジャイアントフック Giant Hook)
200
Name
Attack
Element
Property
AngerImpact
(アンガーインパクト Anger Impact)
200
Used when HP ≤ 50 %. Changes non-hole panels to cracked in 2 by 3 range.


Panel r1 b bn4.png Panel missing.png Panel missing.png
Panel r2 b bn4.png Panel missing.png
Object duo.png
Panel missing.png
Panel r3 b bn4.png Panel missing.png Panel missing.png
Panel bottom b bn4.png Panel bottom missing.png Panel bottom missing.png
Duoβ (デューオV3 Duo V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
3000
300
10
None
Air Shoes, Float Shoes, Super Armor
Info
Not affected by Confuse and Blind.
Attacks
Name
Attack
Element
Property
DuoMissile
(デューオミサイル Duo Missile)
150
Missiles have 40 HP.
Name
Attack
Element
Property
DuoYura[66]
(デューオユラ Duo Yura)
150
Shakey has 40 HP.
Name
Attack
Element
Property
DestroyLaser
(デストロイレーザー Destroy Laser)
300
Name
Attack
Element
Property
JusticeFist
(ジャスティスフィスト Justice Fist)
300
Name
Attack
Element
Property
MeteoKnuckle[67]
(メテオナックル Meteo Knuckle)
300
Knuckles have 50% chance to change non-hole panel to cracked.
Name
Attack
Element
Property
GiantHook[68]
(ジャイアントフック Giant Hook)
300
Name
Attack
Element
Property
AngerImpact
(アンガーインパクト Anger Impact)
300
Used when HP ≤ 50 %. Changes non-hole panels to cracked in 2 by 3 range.


Panel r1 b bn4.png Panel missing.png Panel missing.png
Panel r2 b bn4.png Panel missing.png
Object duoomega.png
Panel missing.png
Panel r3 b bn4.png Panel missing.png Panel missing.png
Panel bottom b bn4.png Panel bottom missing.png Panel bottom missing.png
DuoΩ (デューオSP Duo SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
3500
400
10
None
Air Shoes, Float Shoes, Super Armor
Info
Not affected by Confuse and Blind.
Attacks
Name
Attack
Element
Property
DuoMissile
(デューオミサイル Duo Missile)
200
Missiles have 40 HP.
Name
Attack
Element
Property
DuoYura[66]
(デューオユラ Duo Yura)
200
Shakey has 40 HP.
Name
Attack
Element
Property
DestroyLaser
(デストロイレーザー Destroy Laser)
400
Name
Attack
Element
Property
JusticeFist
(ジャスティスフィスト Justice Fist)
400
Name
Attack
Element
Property
MeteoKnuckle[67]
(メテオナックル Meteo Knuckle)
400
Knuckles have 50% chance to change non-hole panel to cracked.
Name
Attack
Element
Property
GiantHook[68]
(ジャイアントフック Giant Hook)
400
Name
Attack
Element
Property
AngerImpact
(アンガーインパクト Anger Impact)
400
Used when HP ≤ 50 %. Changes non-hole panels to cracked in 2 by 3 range.


Bass

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object bass-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Bass (フォルテ Forte)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
2000
100
10
None
Float Shoes
Attacks
Name
Attack
Element
Property
ShootingBuster
(シューティングバスター Shooting Buster)
100
Name
Attack
Element
Property
DarkArmBlade
(ダークアームブレード Dark Arm Blade)
100
Name
Attack
Element
Property
HelzRolling[69]
(ヘルズローリング Hells Rolling)
200
Name
Attack
Element
Property
DarknessOverload
(ダークネスオーバーロード Darkness Overload)
300
Changes non-hole panels to cracked.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object bassomega-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BassΩ (フォルテSP Forte SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
3000
200
10
None
Float Shoes
Attacks
Name
Attack
Element
Property
ShootingBuster
(シューティングバスター Shooting Buster)
200
Name
Attack
Element
Property
DarkArmBlade
(ダークアームブレード Dark Arm Blade)
200
Name
Attack
Element
Property
HelzRolling[69]
(ヘルズローリング Hells Rolling)
400
Name
Attack
Element
Property
DarknessOverload
(ダークネスオーバーロード Darkness Overload)
600
Changes non-hole panels to cracked.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object bassxx.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BassXX (フォルテXX Forte XX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
4000
300
10
None
Float Shoes
Info
Has a 300 HP BlackBarrier (ブラックバリア Black Barrier)[70].
Attacks
Name
Attack
Element
Property
ShootingBuster
(シューティングバスター Shooting Buster)
300
Name
Attack
Element
Property
DarkArmBlade
(ダークアームブレード Dark Arm Blade)
300
Name
Attack
Element
Property
HelzRolling[69]
(ヘルズローリング Hells Rolling)
600
Name
Attack
Element
Property
DarknessOverload
(ダークネスオーバーロード Darkness Overload)
900
Changes non-hole panels to cracked.


References

  1. 1.0 1.1 1.2 1.3 1.4 Derived from "All Helmet"; Interview with TOM-PON
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Mega Man Battle Network 4 Official Strategy Guide
  3. Mega Man Battle Network 4 Official Strategy Guide; written as MettEX in-game
  4. Mega Man Battle Network 4 Official Strategy Guide; written as Mett2EX in-game
  5. Mega Man Battle Network 4 Official Strategy Guide; written as Mett3EX in-game
  6. 6.0 6.1 6.2 Listed as Flame Tower in Mega Man Battle Network 4 Official Strategy Guide
  7. 7.0 7.1 7.2 7.3 7.4 7.5 Listed as Thunder Ball in Mega Man Battle Network 4 Official Strategy Guide
  8. 8.0 8.1 8.2 8.3 8.4 8.5 Mega Man Battle Network 4 Official Strategy Guide
  9. 9.0 9.1 9.2 9.3 9.4 9.5 Mega Man Battle Network 4 Official Strategy Guide
  10. Mega Man Battle Network 4 Official Strategy Guide
  11. Mega Man Battle Network 4 Official Strategy Guide; written as TrumpEX in-game
  12. 12.0 12.1 12.2 12.3 12.4 12.5 Listed as Magshock in Mega Man Battle Network 4 Official Strategy Guide
  13. 13.0 13.1 13.2 13.3 13.4 13.5 Mega Man Battle Network 4 Official Strategy Guide
  14. 14.0 14.1 14.2 14.3 14.4 14.5 Listed as SideLance in Mega Man Battle Network 4 Official Strategy Guide
  15. 15.0 15.1 15.2 15.3 15.4 Listed as Teruteru Breath Aqua in Mega Man Battle Network 4 Official Strategy Guide
  16. 16.0 16.1 16.2 16.3 16.4 Listed as Teruteru Breath Wood in Mega Man Battle Network 4 Official Strategy Guide
  17. 17.0 17.1 17.2 Listed as Teruteru Breath Fire in Mega Man Battle Network 4 Official Strategy Guide
  18. 18.0 18.1 18.2 18.3 Listed as Teruteru Breath Elec in Mega Man Battle Network 4 Official Strategy Guide
  19. Mega Man Battle Network 4 Official Strategy Guide; written as WeathEX in-game
  20. 20.0 20.1 20.2 20.3 20.4 20.5 Mega Man Battle Network 4 Official Strategy Guide
  21. 21.0 21.1 21.2 21.3 21.4 21.5 Mega Man Battle Network 4 Official Strategy Guide
  22. 22.0 22.1 22.2 22.3 22.4 22.5 Mega Man Battle Network 4 Official Strategy Guide; written as Elmperor in-game
  23. 23.0 23.1 23.2 23.3 23.4 23.5 Mega Man Battle Network 4 Official Strategy Guide
  24. 24.0 24.1 24.2 Listed as WindGust in Mega Man Battle Network 4 Official Strategy Guide
  25. 25.0 25.1 25.2 Listed as Vacuum in Mega Man Battle Network 4 Official Strategy Guide
  26. 26.0 26.1 26.2 26.3 Mega Man Battle Network 4 Official Strategy Guide
  27. 27.0 27.1 27.2 27.3 27.4 Mega Man Battle Network 4 Official Strategy Guide
  28. 28.0 28.1 28.2 28.3 28.4 Also listed as GutMG in Mega Man Battle Network 4; listed as Guts-MachineGun in Mega Man Battle Network 4 Official Strategy Guide
  29. 29.0 29.1 29.2 29.3 29.4 Listed as GutsPunch in Mega Man Battle Network 4 Official Strategy Guide
  30. 30.0 30.1 30.2 30.3 30.4 Mega Man Battle Network 4 Official Strategy Guide
  31. 31.0 31.1 31.2 31.3 31.4 31.5 31.6 31.7 31.8 31.9 Mega Man Battle Network 4 Official Strategy Guide
  32. 32.0 32.1 32.2 32.3 32.4 Mega Man Battle Network 4 Official Strategy Guide
  33. 33.0 33.1 33.2 33.3 Mega Man Battle Network 4 Official Strategy Guide
  34. 34.0 34.1 Due to a glitch, the game only stores the low 8 bits of the attack power. This results in an attack power of 14 (should be 270) for DSLV 9, and an attack power of 44 (should be 300) for DSLV 10. DSLV 1~8 are not affected.
  35. 35.0 35.1 35.2 35.3 35.4 Mega Man Battle Network 4 Official Strategy Guide
  36. 36.0 36.1 36.2 36.3 36.4 Mega Man Battle Network 4 Official Strategy Guide
  37. 37.0 37.1 37.2 37.3 37.4 Mega Man Battle Network 4 Official Strategy Guide
  38. 38.0 38.1 38.2 38.3 38.4 Mega Man Battle Network 4 Official Strategy Guide
  39. 39.0 39.1 39.2 39.3 Mega Man Battle Network 4 Official Strategy Guide
  40. 40.0 40.1 40.2 Mega Man Battle Network 4 Official Strategy Guide
  41. 41.0 41.1 41.2 41.3 41.4 41.5 41.6 41.7 41.8 41.9 Listed as DiceBomb in Mega Man Battle Network 4 Official Strategy Guide
  42. 42.0 42.1 42.2 42.3 42.4 Mega Man Battle Network 4 Official Strategy Guide
  43. 43.0 43.1 43.2 43.3 43.4 Mega Man Battle Network 4 Official Strategy Guide
  44. 44.0 44.1 44.2 44.3 44.4 Mega Man Battle Network 4 Official Strategy Guide
  45. 45.0 45.1 45.2 45.3 45.4 Mega Man Battle Network 4 Official Strategy Guide
  46. 46.0 46.1 46.2 46.3 Mega Man Battle Network 4 Official Strategy Guide
  47. 47.0 47.1 47.2 47.3 Listed as Noise Crush in Mega Man Battle Network 4 Official Strategy Guide
  48. 48.0 48.1 48.2 48.3 Mega Man Battle Network 4 Official Strategy Guide
  49. 49.0 49.1 49.2 49.3 Mega Man Battle Network 4 Official Strategy Guide
  50. 50.0 50.1 Rockman EXE4 Official Guidebook, Rockman EXE4 Perfect Navigation, Rockman EXE4 Battle Masters Bible; written without a version in-game
  51. Rockman EXE4 Official Guidebook, Rockman EXE4 Perfect Navigation; written without a version in-game
  52. 52.0 52.1 52.2 52.3 52.4 52.5 52.6 52.7 Mega Man Battle Network 4 Official Strategy Guide; written as HealNavi in-game
  53. 53.0 53.1 53.2 Rockman EXE4 Official Guidebook, Rockman EXE4 Battle Masters Bible
  54. 54.0 54.1 54.2 54.3 Listed as Fighter Sword in Mega Man Battle Network 4 Official Strategy Guide
  55. 55.0 55.1 55.2 55.3 Listed as MiniBomb in Mega Man Battle Network 4 Official Strategy Guide
  56. Rockman EXE4 Battle Masters Bible
  57. 57.0 57.1 57.2 57.3 Not officially named
  58. 58.0 58.1 Rockman EXE4 Official Guidebook, Rockman EXE4 Perfect Navigation, Rockman EXE4 Battle Masters Bible; written without a version in-game
  59. 59.0 59.1 59.2 59.3 Listed as Hiden Ken Men (ヒデンケン・メン) in Rockman EXE4 Official Guidebook
  60. 60.0 60.1 60.2 60.3 Mega Man Battle Network 4 Official Strategy Guide
  61. 61.0 61.1 61.2 61.3 Listed as Hiden Ken Kote (ヒデンケン・コテ) in Rockman EXE4 Official Guidebook
  62. 62.0 62.1 62.2 62.3 Listed as Hiden Ken Dou (ヒデンケン・ドウ) in Rockman EXE4 Official Guidebook
  63. 63.0 63.1 63.2 63.3 Listed as Deadly Kakari Geiko (ヒッサツ・カカリゲイコ) in Rockman EXE4 Official Guidebook
  64. 64.00 64.01 64.02 64.03 64.04 64.05 64.06 64.07 64.08 64.09 64.10 64.11 Mega Man Battle Network 4 Official Strategy Guide
  65. 65.0 65.1 65.2 65.3 Mega Man Battle Network 4 Official Strategy Guide
  66. 66.0 66.1 66.2 66.3 Mega Man Battle Network 4 Official Strategy Guide
  67. 67.0 67.1 67.2 67.3 Mega Man Battle Network 4 Official Strategy Guide
  68. 68.0 68.1 68.2 68.3 Mega Man Battle Network 4 Official Strategy Guide
  69. 69.0 69.1 69.2 Mega Man Battle Network 5; listed as Hells Rolling in Mega Man Battle Network 4 Official Strategy Guide
  70. Rockman EXE4 Ultimate Navigation DS