Enemies in MMBN4: Difference between revisions

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{{NeedsWork|Emotion contact damage, abilities, attacks, info, get data, locations}}
{{NeedsWork|Attacks, info, get data, locations}}


This page lists every enemy which can appear in battle in [[Mega Man Battle Network 4]].
This page lists every enemy which can appear in battle in [[Mega Man Battle Network 4]].
In this game, FloatShoes protects against the effects of cracked, swamp, ice, lava and pitfall panels. It does not prevent Good MegaMan from erasing DarkHole panels, or prevent Evil MegaMan from erasing Holy panels.
DS Navis are affected by the following abilities from the player:
* SuperArmor
* FirstBarrier
* FloatShoes (except WoodManDS)
* UnderShirt
* Attack+ (only MegaManDS)
* Speed+ (only MegaManDS)
* HP+ (only MegaManDS)
* Battle HP Bug
* Buster Bug (only MegaManDS)
* Panel Bug (only MegaManDS)
* Player Bug (only Level 1)
* Buster MiniBomb (only MegaManDS)
* BlindBuster (only MegaManDS)
* GrassBuster (only MegaManDS)
* Buster Attack10 (only MegaManDS)
* CrackBuster (only MegaManDS)
* PoisonBuster (only MegaManDS)
* Buster Guard1 (only MegaManDS)
* Buster CrakOut (only MegaManDS)
* Buster Attack15 (only MegaManDS)
* IceBuster (only MegaManDS)
* Buster Reflect (only MegaManDS)
* Buster Flower (only MegaManDS)
* Buster WaterGun (only MegaManDS)
* FirstBarrier100
* FirstBarrier200
* AllGuard
* FirstLifeAura
* PanelChange: Metal (only MegaManDS)
* PanelChange: Crack (only MegaManDS)
* PanelChange: Hole (only MegaManDS)
* PanelChange: Holy (only MegaManDS)
* Charge GutsMG (only MegaManDS)
* Charge Cannon (only MegaManDS)
* Charge MiniBomb (only MegaManDS)
* Charge HeatShot (only MegaManDS)
* Charge Bubbler (only MegaManDS)
* Charge Thunder1 (only MegaManDS)
* Charge Sword (only MegaManDS)
* Charge Spreader (only MegaManDS)
* Charge CopyDmg (only MegaManDS)
* Charge WideSht1 (only MegaManDS)
* Charge Blizzard (only MegaManDS)
* Charge HeatBrth (only MegaManDS)
* Charge ElecShok (only MegaManDS)
* Charge WoodPwdr (only MegaManDS)
* Charge PnlRetrn (only MegaManDS)
* Charge WideSwrd (only MegaManDS)
* Charge Hole (only MegaManDS)
* Charge WideSht2 (only MegaManDS)
* Charge ZapRing (only MegaManDS)
* Charge SandRing (only MegaManDS)
* Charge EnergBom (only MegaManDS)
* Charge Thunder2 (only MegaManDS)
* Charge Repair (only MegaManDS)
* Charge TripCrak (only MegaManDS)
* Charge LongSwrd (only MegaManDS)
* Charge FullCust (only MegaManDS)
* Charge WideSht3 (only MegaManDS)
* Charge Thunder3 (only MegaManDS)
* Charge WindRack (only MegaManDS)
* Charge MegEnBom (only MegaManDS)
* Charge Ball (only MegaManDS)
* Charge BugBomb (only MegaManDS)
* Charge WideBlde (only MegaManDS)
* Charge LongBlde (only MegaManDS)


==Viruses==
==Viruses==
Line 76: Line 147:
|name_en=VolGear |name_jp=ボルケルギア |name_tl=Borukerugia
|name_en=VolGear |name_jp=ボルケルギア |name_tl=Borukerugia
|hp=80 |contact=20 |emotion=10 |element=fire
|hp=80 |contact=20 |emotion=10 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 87: Line 158:
|name_en=VolGearEX |name_jp=ボルケルギアEX |name_tl=Borukerugia EX
|name_en=VolGearEX |name_jp=ボルケルギアEX |name_tl=Borukerugia EX
|hp=120 |contact=50 |emotion=10 |element=fire
|hp=120 |contact=50 |emotion=10 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 98: Line 169:
|name_en=VulGear |name_jp=ボルザーギア |name_tl=Boruzāgia
|name_en=VulGear |name_jp=ボルザーギア |name_tl=Boruzāgia
|hp=160 |contact=100 |emotion=10 |element=fire
|hp=160 |contact=100 |emotion=10 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 109: Line 180:
|name_en=VulGearEX |name_jp=ボルザーギアEX |name_tl=Boruzāgia EX
|name_en=VulGearEX |name_jp=ボルザーギアEX |name_tl=Boruzāgia EX
|hp=200 |contact=150 |emotion=10 |element=fire
|hp=200 |contact=150 |emotion=10 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 120: Line 191:
|name_en=ValGear |name_jp=ボルドロギア |name_tl=Borudorogia
|name_en=ValGear |name_jp=ボルドロギア |name_tl=Borudorogia
|hp=260 |contact=200 |emotion=10 |element=fire
|hp=260 |contact=200 |emotion=10 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 131: Line 202:
|name_en=ValGearEX |name_jp=ボルドロギアEX |name_tl=Borudorogia EX
|name_en=ValGearEX |name_jp=ボルドロギアEX |name_tl=Borudorogia EX
|hp=320 |contact=250 |emotion=10 |element=fire
|hp=320 |contact=250 |emotion=10 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 344: Line 415:
|name_en=Shrimpy |name_jp=エビロン |name_tl=Ebiron
|name_en=Shrimpy |name_jp=エビロン |name_tl=Ebiron
|hp=60 |contact=20 |emotion=10 |element=aqua
|hp=60 |contact=20 |emotion=10 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 355: Line 426:
|name_en=ShrimpyEX |name_jp=エビロンEX |name_tl=Ebiron EX
|name_en=ShrimpyEX |name_jp=エビロンEX |name_tl=Ebiron EX
|hp=100 |contact=50 |emotion=10 |element=aqua
|hp=100 |contact=50 |emotion=10 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 366: Line 437:
|name_en=Shrimpy2 |name_jp=エビデル |name_tl=Ebideru
|name_en=Shrimpy2 |name_jp=エビデル |name_tl=Ebideru
|hp=140 |contact=80 |emotion=10 |element=aqua
|hp=140 |contact=80 |emotion=10 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 377: Line 448:
|name_en=Shrimpy2EX |name_jp=エビデルEX |name_tl=Ebideru EX
|name_en=Shrimpy2EX |name_jp=エビデルEX |name_tl=Ebideru EX
|hp=180 |contact=120 |emotion=10 |element=aqua
|hp=180 |contact=120 |emotion=10 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 388: Line 459:
|name_en=Shrimpy3 |name_jp=エビサイド |name_tl=Ebisaido
|name_en=Shrimpy3 |name_jp=エビサイド |name_tl=Ebisaido
|hp=230 |contact=180 |emotion=10 |element=aqua
|hp=230 |contact=180 |emotion=10 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 399: Line 470:
|name_en=Shrimpy3EX |name_jp=エビサイドEX |name_tl=Ebisaido EX
|name_en=Shrimpy3EX |name_jp=エビサイドEX |name_tl=Ebisaido EX
|hp=280 |contact=250 |emotion=10 |element=aqua
|hp=280 |contact=250 |emotion=10 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 411: Line 482:
|name_en=Boomer |name_jp=ラウンダ |name_tl=Raunda
|name_en=Boomer |name_jp=ラウンダ |name_tl=Raunda
|hp=60 |contact=15 |emotion=10 |element=none
|hp=60 |contact=15 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 422: Line 493:
|name_en=BoomerEX |name_jp=ラウンダEX |name_tl=Raunda EX
|name_en=BoomerEX |name_jp=ラウンダEX |name_tl=Raunda EX
|hp=100 |contact=30 |emotion=10 |element=none
|hp=100 |contact=30 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 433: Line 504:
|name_en=Gloomer |name_jp=ラウンダラウ |name_tl=Raundarau
|name_en=Gloomer |name_jp=ラウンダラウ |name_tl=Raundarau
|hp=140 |contact=80 |emotion=10 |element=none
|hp=140 |contact=80 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 444: Line 515:
|name_en=GloomerEX |name_jp=ラウンダラウEX |name_tl=Raundarau EX
|name_en=GloomerEX |name_jp=ラウンダラウEX |name_tl=Raundarau EX
|hp=180 |contact=120 |emotion=10 |element=none
|hp=180 |contact=120 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 455: Line 526:
|name_en=Doomer |name_jp=ラウンダバー |name_tl=Raundabā
|name_en=Doomer |name_jp=ラウンダバー |name_tl=Raundabā
|hp=220 |contact=180 |emotion=10 |element=none
|hp=220 |contact=180 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 466: Line 537:
|name_en=DoomerEX |name_jp=ラウンダバーEX |name_tl=Raundabā EX
|name_en=DoomerEX |name_jp=ラウンダバーEX |name_tl=Raundabā EX
|hp=260 |contact=250 |emotion=10 |element=none
|hp=260 |contact=250 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 545: Line 616:
|name_en=MagTect |name_jp=マグテクト |name_tl=Magutekuto
|name_en=MagTect |name_jp=マグテクト |name_tl=Magutekuto
|hp=90 |contact=20 |emotion=10 |element=elec
|hp=90 |contact=20 |emotion=10 |element=elec
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 556: Line 627:
|name_en=MagTectEX |name_jp=マグテクトEX |name_tl=Magutekuto EX
|name_en=MagTectEX |name_jp=マグテクトEX |name_tl=Magutekuto EX
|hp=120 |contact=50 |emotion=10 |element=elec
|hp=120 |contact=50 |emotion=10 |element=elec
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 567: Line 638:
|name_en=MagTec+ |name_jp=マグテクトビー |name_tl=Magutekutobī
|name_en=MagTec+ |name_jp=マグテクトビー |name_tl=Magutekutobī
|hp=160 |contact=80 |emotion=10 |element=elec
|hp=160 |contact=80 |emotion=10 |element=elec
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 578: Line 649:
|name_en=MagTec+EX |name_jp=マグテクトビーEX |name_tl=Magutekutobī EX
|name_en=MagTec+EX |name_jp=マグテクトビーEX |name_tl=Magutekutobī EX
|hp=200 |contact=120 |emotion=10 |element=elec
|hp=200 |contact=120 |emotion=10 |element=elec
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 589: Line 660:
|name_en=MagTecX |name_jp=マグテクトシー |name_tl=Magutekutoshī
|name_en=MagTecX |name_jp=マグテクトシー |name_tl=Magutekutoshī
|hp=250 |contact=160 |emotion=10 |element=elec
|hp=250 |contact=160 |emotion=10 |element=elec
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 600: Line 671:
|name_en=MagTecXEX |name_jp=マグテクトシーEX |name_tl=Magutekutoshī EX
|name_en=MagTecXEX |name_jp=マグテクトシーEX |name_tl=Magutekutoshī EX
|hp=300 |contact=200 |emotion=10 |element=elec
|hp=300 |contact=200 |emotion=10 |element=elec
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 747: Line 818:
|hp=90 |contact=20 |emotion=10 |element=wood
|hp=90 |contact=20 |emotion=10 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Can attack over holes.
|locations=
|locations=
|attacks=
|attacks=
Line 758: Line 829:
|hp=130 |contact=40 |emotion=10 |element=wood
|hp=130 |contact=40 |emotion=10 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Can attack over holes.
|locations=
|locations=
|attacks=
|attacks=
Line 769: Line 840:
|hp=170 |contact=70 |emotion=10 |element=wood
|hp=170 |contact=70 |emotion=10 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Can attack over holes.
|locations=
|locations=
|attacks=
|attacks=
Line 780: Line 851:
|hp=210 |contact=100 |emotion=10 |element=wood
|hp=210 |contact=100 |emotion=10 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Can attack over holes.
|locations=
|locations=
|attacks=
|attacks=
Line 791: Line 862:
|hp=250 |contact=150 |emotion=10 |element=wood
|hp=250 |contact=150 |emotion=10 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Can attack over holes.
|locations=
|locations=
|attacks=
|attacks=
Line 802: Line 873:
|hp=300 |contact=200 |emotion=10 |element=wood
|hp=300 |contact=200 |emotion=10 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Can attack over holes.
|locations=
|locations=
|attacks=
|attacks=
Line 813: Line 884:
|name_en=Weather |name_jp=ウェザース |name_tl=Wezāsu
|name_en=Weather |name_jp=ウェザース |name_tl=Wezāsu
|hp=80 |contact=30 |emotion=10 |element=none
|hp=80 |contact=30 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 824: Line 895:
|name_en=Whomper |name_jp=ウェザール |name_tl=Wezāru
|name_en=Whomper |name_jp=ウェザール |name_tl=Wezāru
|hp=130 |contact=60 |emotion=10 |element=none
|hp=130 |contact=60 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 835: Line 906:
|name_en=Winger |name_jp=ウェザーム |name_tl=Wezāmu
|name_en=Winger |name_jp=ウェザーム |name_tl=Wezāmu
|hp=180 |contact=90 |emotion=10 |element=none
|hp=180 |contact=90 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 846: Line 917:
|name_en=Wonder |name_jp=ウェザーネ |name_tl=Wezāne
|name_en=Wonder |name_jp=ウェザーネ |name_tl=Wezāne
|hp=240 |contact=130 |emotion=10 |element=none
|hp=240 |contact=130 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 857: Line 928:
|name_en=Wither |name_jp=ウェザーブ |name_tl=Wezābu
|name_en=Wither |name_jp=ウェザーブ |name_tl=Wezābu
|hp=300 |contact=180 |emotion=10 |element=none
|hp=300 |contact=180 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 868: Line 939:
|name_en=WeatherEX<ref name="WeatherEX">Mega Man Battle Network 4 Official Strategy Guide; written as '''WeathEX''' in-game</ref> |name_jp=ウェザースEX |name_tl=Wezāsu EX
|name_en=WeatherEX<ref name="WeatherEX">Mega Man Battle Network 4 Official Strategy Guide; written as '''WeathEX''' in-game</ref> |name_jp=ウェザースEX |name_tl=Wezāsu EX
|hp=380 |contact=250 |emotion=10 |element=none
|hp=380 |contact=250 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 880: Line 951:
|name_en=Spidy |name_jp=クーモス |name_tl=Kūmosu
|name_en=Spidy |name_jp=クーモス |name_tl=Kūmosu
|hp=80 |contact=40 |emotion=10 |element=wood
|hp=80 |contact=40 |emotion=10 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 891: Line 962:
|name_en=SpidyEX |name_jp=クーモスEX |name_tl=Kūmosu EX
|name_en=SpidyEX |name_jp=クーモスEX |name_tl=Kūmosu EX
|hp=110 |contact=70 |emotion=10 |element=wood
|hp=110 |contact=70 |emotion=10 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 902: Line 973:
|name_en=Webby |name_jp=クモモート |name_tl=Kumomōto
|name_en=Webby |name_jp=クモモート |name_tl=Kumomōto
|hp=140 |contact=100 |emotion=10 |element=wood
|hp=140 |contact=100 |emotion=10 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 913: Line 984:
|name_en=WebbyEX |name_jp=クモモートEX |name_tl=Kumomōto EX
|name_en=WebbyEX |name_jp=クモモートEX |name_tl=Kumomōto EX
|hp=180 |contact=130 |emotion=10 |element=wood
|hp=180 |contact=130 |emotion=10 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 924: Line 995:
|name_en=Arachy |name_jp=クモゲイツ |name_tl=Kumogeitsu
|name_en=Arachy |name_jp=クモゲイツ |name_tl=Kumogeitsu
|hp=220 |contact=160 |emotion=10 |element=wood
|hp=220 |contact=160 |emotion=10 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 935: Line 1,006:
|name_en=ArachyEX |name_jp=クモゲイツEX |name_tl=Kumogeitsu EX
|name_en=ArachyEX |name_jp=クモゲイツEX |name_tl=Kumogeitsu EX
|hp=260 |contact=200 |emotion=10 |element=wood
|hp=260 |contact=200 |emotion=10 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 947: Line 1,018:
|name_en=Lark |name_jp=ゲイラーク |name_tl=Geirāku
|name_en=Lark |name_jp=ゲイラーク |name_tl=Geirāku
|hp=100 |contact=20 |emotion=10 |element=aqua
|hp=100 |contact=20 |emotion=10 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 958: Line 1,029:
|name_en=LarkEX |name_jp=ゲイラークEX |name_tl=Geirāku EX
|name_en=LarkEX |name_jp=ゲイラークEX |name_tl=Geirāku EX
|hp=150 |contact=50 |emotion=10 |element=aqua
|hp=150 |contact=50 |emotion=10 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 969: Line 1,040:
|name_en=Bark |name_jp=ゲイラス |name_tl=Geirasu
|name_en=Bark |name_jp=ゲイラス |name_tl=Geirasu
|hp=200 |contact=80 |emotion=10 |element=aqua
|hp=200 |contact=80 |emotion=10 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 980: Line 1,051:
|name_en=BarkEX |name_jp=ゲイラスEX |name_tl=Geirasu EX
|name_en=BarkEX |name_jp=ゲイラスEX |name_tl=Geirasu EX
|hp=250 |contact=120 |emotion=10 |element=aqua
|hp=250 |contact=120 |emotion=10 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 991: Line 1,062:
|name_en=Tark |name_jp=ゲイラビル |name_tl=Geirabiru
|name_en=Tark |name_jp=ゲイラビル |name_tl=Geirabiru
|hp=300 |contact=160 |emotion=10 |element=aqua
|hp=300 |contact=160 |emotion=10 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 1,002: Line 1,073:
|name_en=TarkEX |name_jp=ゲイラビルEX |name_tl=Geirabiru EX
|name_en=TarkEX |name_jp=ゲイラビルEX |name_tl=Geirabiru EX
|hp=350 |contact=200 |emotion=10 |element=aqua
|hp=350 |contact=200 |emotion=10 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 1,215: Line 1,286:
|name_en=Elemperor<ref name="Elemperor">Mega Man Battle Network 4 Official Strategy Guide; written as '''Elmperor''' in-game</ref> |name_jp=エレンプラ |name_tl=Erenpura
|name_en=Elemperor<ref name="Elemperor">Mega Man Battle Network 4 Official Strategy Guide; written as '''Elmperor''' in-game</ref> |name_jp=エレンプラ |name_tl=Erenpura
|hp=100 |contact=30 |emotion=10 |element=none
|hp=100 |contact=30 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 1,226: Line 1,297:
|name_en=Elemperor2<ref name="Elemperor"/> |name_jp=エレンプラ2 |name_tl=Erenpura 2
|name_en=Elemperor2<ref name="Elemperor"/> |name_jp=エレンプラ2 |name_tl=Erenpura 2
|hp=140 |contact=60 |emotion=10 |element=none
|hp=140 |contact=60 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 1,237: Line 1,308:
|name_en=Elemperor3<ref name="Elemperor"/> |name_jp=エレンプラ3 |name_tl=Erenpura 3
|name_en=Elemperor3<ref name="Elemperor"/> |name_jp=エレンプラ3 |name_tl=Erenpura 3
|hp=180 |contact=90 |emotion=10 |element=none
|hp=180 |contact=90 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 1,248: Line 1,319:
|name_en=Elemperor4<ref name="Elemperor"/> |name_jp=エレンプラ4 |name_tl=Erenpura 4
|name_en=Elemperor4<ref name="Elemperor"/> |name_jp=エレンプラ4 |name_tl=Erenpura 4
|hp=220 |contact=120 |emotion=10 |element=none
|hp=220 |contact=120 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 1,259: Line 1,330:
|name_en=Elemperor5<ref name="Elemperor"/> |name_jp=エレンプラ5 |name_tl=Erenpura 5
|name_en=Elemperor5<ref name="Elemperor"/> |name_jp=エレンプラ5 |name_tl=Erenpura 5
|hp=260 |contact=150 |emotion=10 |element=none
|hp=260 |contact=150 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 1,270: Line 1,341:
|name_en=ElemperorEX<ref name="Elemperor"/> |name_jp=エレンプラEX |name_tl=Erenpura EX
|name_en=ElemperorEX<ref name="Elemperor"/> |name_jp=エレンプラEX |name_tl=Erenpura EX
|hp=300 |contact=200 |emotion=10 |element=none
|hp=300 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 1,452: Line 1,523:
|name_en=Roll |name_jp=ロール |name_tl=Roll
|name_en=Roll |name_jp=ロール |name_tl=Roll
|hp=700 |contact=30 |emotion=10 |element=none
|hp=700 |contact=30 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 1,463: Line 1,534:
|name_en=Rollα |name_jp=ロールV2 |name_tl=Roll V2
|name_en=Rollα |name_jp=ロールV2 |name_tl=Roll V2
|hp=1000 |contact=60 |emotion=10 |element=none
|hp=1000 |contact=60 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 1,474: Line 1,545:
|name_en=Rollβ |name_jp=ロールV3 |name_tl=Roll V3
|name_en=Rollβ |name_jp=ロールV3 |name_tl=Roll V3
|hp=1300 |contact=120 |emotion=10 |element=none
|hp=1300 |contact=120 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 1,485: Line 1,556:
|name_en=RollΩ |name_jp=ロールSP |name_tl=Roll SP
|name_en=RollΩ |name_jp=ロールSP |name_tl=Roll SP
|hp=1500 |contact=200 |emotion=10 |element=none
|hp=1500 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 1,564: Line 1,635:
|name_en=WindMan |name_jp=ウインドマン |name_tl=Windman
|name_en=WindMan |name_jp=ウインドマン |name_tl=Windman
|hp=800 |contact=30 |emotion=10 |element=none
|hp=800 |contact=30 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 1,575: Line 1,646:
|name_en=WindManα |name_jp=ウインドマンV2 |name_tl=Windman V2
|name_en=WindManα |name_jp=ウインドマンV2 |name_tl=Windman V2
|hp=1200 |contact=60 |emotion=10 |element=none
|hp=1200 |contact=60 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 1,586: Line 1,657:
|name_en=WindManβ |name_jp=ウインドマンV3 |name_tl=Windman V3
|name_en=WindManβ |name_jp=ウインドマンV3 |name_tl=Windman V3
|hp=1500 |contact=120 |emotion=10 |element=none
|hp=1500 |contact=120 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 1,597: Line 1,668:
|name_en=WindManΩ |name_jp=ウインドマンSP |name_tl=Windman SP
|name_en=WindManΩ |name_jp=ウインドマンSP |name_tl=Windman SP
|hp=1800 |contact=200 |emotion=10 |element=none
|hp=1800 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 1,608: Line 1,679:
|name_en=WindManDS |name_jp=ウインドマンDS |name_tl=Windman DS
|name_en=WindManDS |name_jp=ウインドマンDS |name_tl=Windman DS
|hp=600~1500 |contact=200 |emotion=0 |element=none
|hp=600~1500 |contact=200 |emotion=0 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes=y |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 1,900: Line 1,971:
|name_en=MetalMan |name_jp=メタルマン |name_tl=Metalman
|name_en=MetalMan |name_jp=メタルマン |name_tl=Metalman
|hp=800 |contact=30 |emotion=10 |element=none
|hp=800 |contact=30 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=y
|info=
|info=
|locations=
|locations=
Line 1,911: Line 1,982:
|name_en=MetalManα |name_jp=メタルマンV2 |name_tl=Metalman V2
|name_en=MetalManα |name_jp=メタルマンV2 |name_tl=Metalman V2
|hp=1200 |contact=60 |emotion=10 |element=none
|hp=1200 |contact=60 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=y
|info=
|info=
|locations=
|locations=
Line 1,922: Line 1,993:
|name_en=MetalManβ |name_jp=メタルマンV3 |name_tl=Metalman V3
|name_en=MetalManβ |name_jp=メタルマンV3 |name_tl=Metalman V3
|hp=1600 |contact=120 |emotion=10 |element=none
|hp=1600 |contact=120 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=y
|info=
|info=
|locations=
|locations=
Line 1,933: Line 2,004:
|name_en=MetalManΩ |name_jp=メタルマンSP |name_tl=Metalman SP
|name_en=MetalManΩ |name_jp=メタルマンSP |name_tl=Metalman SP
|hp=2000 |contact=200 |emotion=10 |element=none
|hp=2000 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=y
|info=
|info=
|locations=
|locations=
Line 1,944: Line 2,015:
|name_en=MetalManDS |name_jp=メタルマンDS |name_tl=Metalman DS
|name_en=MetalManDS |name_jp=メタルマンDS |name_tl=Metalman DS
|hp=600~1500 |contact=200 |emotion=0 |element=none
|hp=600~1500 |contact=200 |emotion=0 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=y
|info=
|info=Gains FloatShoes after he moves once.
|locations=
|locations=
|attacks=
|attacks=
Line 2,113: Line 2,184:
|hp=900~1800 |contact=200 |emotion=0 |element=wood
|hp=900~1800 |contact=200 |emotion=0 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Loses FloatShoes after he moves once.
|locations=
|locations=
|attacks=
|attacks=
Line 2,169: Line 2,240:
|name_en=ShadeMan |name_jp=シェードマン |name_tl=Shademan
|name_en=ShadeMan |name_jp=シェードマン |name_tl=Shademan
|hp=500 |contact=20 |emotion=10 |element=none
|hp=500 |contact=20 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 2,180: Line 2,251:
|name_en=ShadeManα |name_jp=シェードマンV2 |name_tl=Shademan V2
|name_en=ShadeManα |name_jp=シェードマンV2 |name_tl=Shademan V2
|hp=800 |contact=60 |emotion=10 |element=none
|hp=800 |contact=60 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 2,191: Line 2,262:
|name_en=ShadeManβ |name_jp=シェードマンV3 |name_tl=Shademan V3
|name_en=ShadeManβ |name_jp=シェードマンV3 |name_tl=Shademan V3
|hp=1200 |contact=100 |emotion=10 |element=none
|hp=1200 |contact=100 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 2,202: Line 2,273:
|name_en=ShadeManΩ |name_jp=シェードマンSP |name_tl=Shademan SP
|name_en=ShadeManΩ |name_jp=シェードマンSP |name_tl=Shademan SP
|hp=1500 |contact=200 |emotion=10 |element=none
|hp=1500 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 2,468: Line 2,539:


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=heelnavi }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=heelnaviomega }}
|name_en=HeelNaviΩ<ref name="HeelNavi"/> |name_jp=ヒールナビSP |name_tl=Heel Navi SP
|name_en=HeelNaviΩ<ref name="HeelNavi"/> |name_jp=ヒールナビSP |name_tl=Heel Navi SP
|hp=1400 |contact=200 |emotion=10 |element=none
|hp=1400 |contact=200 |emotion=10 |element=none
Line 2,483: Line 2,554:
|name_en=LaserMan |name_jp=レーザーマン |name_tl=Laserman
|name_en=LaserMan |name_jp=レーザーマン |name_tl=Laserman
|hp=1000 |contact=50 |emotion=10 |element=none
|hp=1000 |contact=50 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y
|info=
|info=
|locations=
|locations=
Line 2,494: Line 2,565:
|name_en=LaserManα |name_jp=レーザーマンV2 |name_tl=Laserman V2
|name_en=LaserManα |name_jp=レーザーマンV2 |name_tl=Laserman V2
|hp=1400 |contact=100 |emotion=10 |element=none
|hp=1400 |contact=100 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y
|info=
|info=
|locations=
|locations=
Line 2,505: Line 2,576:
|name_en=LaserManβ |name_jp=レーザーマンV3 |name_tl=Laserman V3
|name_en=LaserManβ |name_jp=レーザーマンV3 |name_tl=Laserman V3
|hp=1800 |contact=150 |emotion=10 |element=none
|hp=1800 |contact=150 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y
|info=
|info=
|locations=
|locations=
Line 2,516: Line 2,587:
|name_en=LaserManΩ |name_jp=レーザーマンSP |name_tl=Laserman SP
|name_en=LaserManΩ |name_jp=レーザーマンSP |name_tl=Laserman SP
|hp=2200 |contact=200 |emotion=10 |element=none
|hp=2200 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y
|info=
|info=
|locations=
|locations=
Line 2,573: Line 2,644:
|name_en=VideoMan |name_jp=ビデオマン |name_tl=Videoman
|name_en=VideoMan |name_jp=ビデオマン |name_tl=Videoman
|hp=800 |contact=40 |emotion=10 |element=none
|hp=800 |contact=40 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 2,584: Line 2,655:
|name_en=VideoManα |name_jp=ビデオマンV2 |name_tl=Videoman V2
|name_en=VideoManα |name_jp=ビデオマンV2 |name_tl=Videoman V2
|hp=1100 |contact=80 |emotion=10 |element=none
|hp=1100 |contact=80 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 2,595: Line 2,666:
|name_en=VideoManβ |name_jp=ビデオマンV3 |name_tl=Videoman V3
|name_en=VideoManβ |name_jp=ビデオマンV3 |name_tl=Videoman V3
|hp=1400 |contact=120 |emotion=10 |element=none
|hp=1400 |contact=120 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 2,606: Line 2,677:
|name_en=VideoManΩ |name_jp=ビデオマンSP |name_tl=Videoman SP
|name_en=VideoManΩ |name_jp=ビデオマンSP |name_tl=Videoman SP
|hp=1700 |contact=200 |emotion=10 |element=none
|hp=1700 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 2,618: Line 2,689:
|name_en=Duo |name_jp=デューオ |name_tl=Duo
|name_en=Duo |name_jp=デューオ |name_tl=Duo
|hp=2000 |contact=100 |emotion=10 |element=none
|hp=2000 |contact=100 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=y
|info=
|info=Not affected by Confuse and Blind.
|locations=
|locations=
|attacks=
|attacks=
Line 2,629: Line 2,700:
|name_en=Duoα |name_jp=デューオV2 |name_tl=Duo V2
|name_en=Duoα |name_jp=デューオV2 |name_tl=Duo V2
|hp=2500 |contact=200 |emotion=10 |element=none
|hp=2500 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=y
|info=
|info=Not affected by Confuse and Blind.
|locations=
|locations=
|attacks=
|attacks=
Line 2,640: Line 2,711:
|name_en=Duoβ |name_jp=デューオV3 |name_tl=Duo V3
|name_en=Duoβ |name_jp=デューオV3 |name_tl=Duo V3
|hp=3000 |contact=300 |emotion=10 |element=none
|hp=3000 |contact=300 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=y
|info=
|info=Not affected by Confuse and Blind.
|locations=
|locations=
|attacks=
|attacks=
Line 2,651: Line 2,722:
|name_en=DuoΩ |name_jp=デューオSP |name_tl=Duo SP
|name_en=DuoΩ |name_jp=デューオSP |name_tl=Duo SP
|hp=3500 |contact=400 |emotion=10 |element=none
|hp=3500 |contact=400 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=y
|info=
|info=Not affected by Confuse and Blind.
|locations=
|locations=
|attacks=
|attacks=
Line 2,663: Line 2,734:
|name_en=Bass |name_jp=フォルテ |name_tl=Forte
|name_en=Bass |name_jp=フォルテ |name_tl=Forte
|hp=2000 |contact=100 |emotion=10 |element=none
|hp=2000 |contact=100 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 2,674: Line 2,745:
|name_en=BassΩ |name_jp=フォルテSP |name_tl=Forte SP
|name_en=BassΩ |name_jp=フォルテSP |name_tl=Forte SP
|hp=3000 |contact=200 |emotion=10 |element=none
|hp=3000 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
Line 2,685: Line 2,756:
|name_en=BassXX |name_jp=フォルテXX |name_tl=Forte XX
|name_en=BassXX |name_jp=フォルテXX |name_tl=Forte XX
|hp=4000 |contact=300 |emotion=10 |element=none
|hp=4000 |contact=300 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=

Revision as of 16:17, 5 November 2022

This section is under construction.
The information may not be complete or 100% accurate.
Attacks, info, get data, locations

This page lists every enemy which can appear in battle in Mega Man Battle Network 4.

In this game, FloatShoes protects against the effects of cracked, swamp, ice, lava and pitfall panels. It does not prevent Good MegaMan from erasing DarkHole panels, or prevent Evil MegaMan from erasing Holy panels.

DS Navis are affected by the following abilities from the player:

  • SuperArmor
  • FirstBarrier
  • FloatShoes (except WoodManDS)
  • UnderShirt
  • Attack+ (only MegaManDS)
  • Speed+ (only MegaManDS)
  • HP+ (only MegaManDS)
  • Battle HP Bug
  • Buster Bug (only MegaManDS)
  • Panel Bug (only MegaManDS)
  • Player Bug (only Level 1)
  • Buster MiniBomb (only MegaManDS)
  • BlindBuster (only MegaManDS)
  • GrassBuster (only MegaManDS)
  • Buster Attack10 (only MegaManDS)
  • CrackBuster (only MegaManDS)
  • PoisonBuster (only MegaManDS)
  • Buster Guard1 (only MegaManDS)
  • Buster CrakOut (only MegaManDS)
  • Buster Attack15 (only MegaManDS)
  • IceBuster (only MegaManDS)
  • Buster Reflect (only MegaManDS)
  • Buster Flower (only MegaManDS)
  • Buster WaterGun (only MegaManDS)
  • FirstBarrier100
  • FirstBarrier200
  • AllGuard
  • FirstLifeAura
  • PanelChange: Metal (only MegaManDS)
  • PanelChange: Crack (only MegaManDS)
  • PanelChange: Hole (only MegaManDS)
  • PanelChange: Holy (only MegaManDS)
  • Charge GutsMG (only MegaManDS)
  • Charge Cannon (only MegaManDS)
  • Charge MiniBomb (only MegaManDS)
  • Charge HeatShot (only MegaManDS)
  • Charge Bubbler (only MegaManDS)
  • Charge Thunder1 (only MegaManDS)
  • Charge Sword (only MegaManDS)
  • Charge Spreader (only MegaManDS)
  • Charge CopyDmg (only MegaManDS)
  • Charge WideSht1 (only MegaManDS)
  • Charge Blizzard (only MegaManDS)
  • Charge HeatBrth (only MegaManDS)
  • Charge ElecShok (only MegaManDS)
  • Charge WoodPwdr (only MegaManDS)
  • Charge PnlRetrn (only MegaManDS)
  • Charge WideSwrd (only MegaManDS)
  • Charge Hole (only MegaManDS)
  • Charge WideSht2 (only MegaManDS)
  • Charge ZapRing (only MegaManDS)
  • Charge SandRing (only MegaManDS)
  • Charge EnergBom (only MegaManDS)
  • Charge Thunder2 (only MegaManDS)
  • Charge Repair (only MegaManDS)
  • Charge TripCrak (only MegaManDS)
  • Charge LongSwrd (only MegaManDS)
  • Charge FullCust (only MegaManDS)
  • Charge WideSht3 (only MegaManDS)
  • Charge Thunder3 (only MegaManDS)
  • Charge WindRack (only MegaManDS)
  • Charge MegEnBom (only MegaManDS)
  • Charge Ball (only MegaManDS)
  • Charge BugBomb (only MegaManDS)
  • Charge WideBlde (only MegaManDS)
  • Charge LongBlde (only MegaManDS)

Viruses

Mettaur

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object mettaur-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Mettaur (メットール Metall[1])
HP
Contact (HP)
Contact (Emotion)
Element
Ability
40
10
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object mettaurex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MettaurEX[2] (メットールEX Metall EX[1])
HP
Contact (HP)
Contact (Emotion)
Element
Ability
70
40
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object mettaur2-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Mettaur2 (メットール2 Metall 2[1])
HP
Contact (HP)
Contact (Emotion)
Element
Ability
100
80
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object mettaur2ex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Mettaur2EX[3] (メットール2EX Metall 2 EX[1])
HP
Contact (HP)
Contact (Emotion)
Element
Ability
140
120
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object mettaur3-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Mettaur3 (メットール3 Metall 3[1])
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
160
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object mettaur3ex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Mettaur3EX[4] (メットール3EX Metall 3 EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
250
200
10
None


VolGear

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object volgear-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
VolGear (ボルケルギア Borukerugia)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
80
20
10
Fire
Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object volgearex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
VolGearEX (ボルケルギアEX Borukerugia EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
120
50
10
Fire
Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object vulgear.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
VulGear (ボルザーギア Boruzāgia)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
160
100
10
Fire
Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object vulgearex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
VulGearEX (ボルザーギアEX Boruzāgia EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
200
150
10
Fire
Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object valgear.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ValGear (ボルドロギア Borudorogia)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
260
200
10
Fire
Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object valgearex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ValGearEX (ボルドロギアEX Borudorogia EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
320
250
10
Fire
Float Shoes


Billy

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object billy-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Billy (ビリー Birī)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
50
15
10
Elec


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object billyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BillyEx (ビリーEX Birī EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
120
30
10
Elec


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object silly-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Silly (ビリーズー Birīzū)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
160
60
10
Elec


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object sillyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SillyEX (ビリーズーEX Birīzū EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
200
100
10
Elec


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object killy-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Killy (ビリーニック Birīnikku)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
250
150
10
Elec


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object killyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
KillyEX (ビリーニックEX Birīnikku EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
200
10
Elec


Gaia

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gaia-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Gaia (ガイアント Gaianto)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
100
20
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gaiaex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
GaiaEX (ガイアントEX Gaianto EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
150
40
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gaiaplus-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Gaia+ (ガイアンドラ Gaiandora)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
200
70
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gaiaplusex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Gaia+EX (ガイアンドラEX Gaiandora EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
260
100
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gaiamega-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
GaiaMega (ガイアンバン Gaianban)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
320
150
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gaiamegaex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
GaiaMegaEX (ガイアンバンEX Gaianban EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
380
200
10
None


Spikey

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object spikey-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Spikey (ガルー Garū)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
60
20
10
Fire


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object spikeyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SpikeyEX (ガルーEX Garū EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
100
50
10
Fire


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object spikey2-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Spikey2 (ガルーバー Garūbā)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
150
80
10
Fire


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object spikey2ex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Spikey2EX (ガルーバーEX Garūbā EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
200
120
10
Fire


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object spikey3-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Spikey3 (ガルーダン Garūdan)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
280
180
10
Fire


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object spikey3ex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Spikey3EX (ガルーダンEX Garūdan EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
330
250
10
Fire


Shrimpy

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object shrimpy-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy (エビロン Ebiron)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
60
20
10
Aqua
Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object shrimpyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ShrimpyEX (エビロンEX Ebiron EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
100
50
10
Aqua
Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object shrimpy2-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy2 (エビデル Ebideru)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
140
80
10
Aqua
Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object shrimpy2ex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy2EX (エビデルEX Ebideru EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
120
10
Aqua
Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object shrimpy3-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy3 (エビサイド Ebisaido)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
230
180
10
Aqua
Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object shrimpy3ex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy3EX (エビサイドEX Ebisaido EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
280
250
10
Aqua
Float Shoes


Boomer

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object boomer-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Boomer (ラウンダ Raunda)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
60
15
10
None
Air Shoes, Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object boomerex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BoomerEX (ラウンダEX Raunda EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
100
30
10
None
Air Shoes, Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gloomer-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Gloomer (ラウンダラウ Raundarau)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
140
80
10
None
Air Shoes, Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gloomerex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
GloomerEX (ラウンダラウEX Raundarau EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
120
10
None
Air Shoes, Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object doomer-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Doomer (ラウンダバー Raundabā)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
220
180
10
None
Air Shoes, Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object doomerex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
DoomerEX (ラウンダバーEX Raundabā EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
260
250
10
None
Air Shoes, Float Shoes


Trumpy

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object trumpy-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Trumpy (ララパッパ Rarapappa)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
90
20
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object tuby-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Tuby (ララチューバ Rarachūba)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
120
50
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object tromby-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Tromby (ララボーン Rarabōn)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
150
80
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object muteant.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MuteAnt (ララミュート Raramyūto)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
120
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object xylos.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Xylos (ララホルン Rarahorun)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
220
160
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object trumpyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
TrumpyEX[5] (ララパッパEX Rarapappa EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
260
200
10
None


MagTect

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object magtect.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MagTect (マグテクト Magutekuto)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
90
20
10
Elec
Air Shoes, Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object magtectex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MagTectEX (マグテクトEX Magutekuto EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
120
50
10
Elec
Air Shoes, Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object magtectplus.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MagTec+ (マグテクトビー Magutekutobī)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
160
80
10
Elec
Air Shoes, Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object magtectplusex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MagTec+EX (マグテクトビーEX Magutekutobī EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
200
120
10
Elec
Air Shoes, Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object magtectx.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MagTecX (マグテクトシー Magutekutoshī)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
250
160
10
Elec
Air Shoes, Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object magtectxex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MagTecXEX (マグテクトシーEX Magutekutoshī EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
200
10
Elec
Air Shoes, Float Shoes


Melody

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object melody.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Melody (プルメロ Purumero)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
80
15
30
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object melodyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MelodyEX (プルメロEX Purumero EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
110
30
30
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object hellody.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Hellody (プルタロ Purutaro)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
140
60
30
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object hellodyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
HellodyEX (プルタロEX Purutaro EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
100
30
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object felony.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Felony (プルギロ Purugiro)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
220
150
30
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object felonyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
FelonyEX (プルギロEX Purugiro EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
280
200
30
None


Dharma

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object dharma.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Dharma (ダーマ Dāma)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
90
15
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object dharmaex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
DharmaEX (ダーマEX Dāma EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
130
30
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object karma.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Karma (ダーガ Dāga)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
170
60
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object karmaex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
KarmaEX (ダーガEX Dāga EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
210
100
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object dogma.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Dogma (ダーダラ Dādara)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
250
150
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object dogmaex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
DogmaEX (ダーダラEX Dādara EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
200
10
None


Kilby

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object kilby.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Kilby (キルブー Kirubū)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
90
20
10
Wood
Info
Can attack over holes.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object kilbyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
KilbyEX (キルブーEX Kirubū EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
130
40
10
Wood
Info
Can attack over holes.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object kilbur.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Kilbur (キルブーテ Kirubūte)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
170
70
10
Wood
Info
Can attack over holes.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object kilburex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
KilburEX (キルブーテEX Kirubūte EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
210
100
10
Wood
Info
Can attack over holes.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object kilbo.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Kilbo (キルブーロ Kirubūro)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
250
150
10
Wood
Info
Can attack over holes.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object kilboex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
KilboEX (キルブーロEX Kirubūro EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
200
10
Wood
Info
Can attack over holes.


Weather

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object weather.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Weather (ウェザース Wezāsu)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
80
30
10
None
Air Shoes, Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object whomper.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Whomper (ウェザール Wezāru)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
130
60
10
None
Air Shoes, Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object winger.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Winger (ウェザーム Wezāmu)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
90
10
None
Air Shoes, Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object wonder.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Wonder (ウェザーネ Wezāne)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
240
130
10
None
Air Shoes, Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object wither.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Wither (ウェザーブ Wezābu)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
180
10
None
Air Shoes, Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object weatherex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WeatherEX[6] (ウェザースEX Wezāsu EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
380
250
10
None
Air Shoes, Float Shoes


Spidy

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object spidy.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Spidy (クーモス Kūmosu)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
80
40
10
Wood
Air Shoes, Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object spidyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SpidyEX (クーモスEX Kūmosu EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
110
70
10
Wood
Air Shoes, Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object webby.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Webby (クモモート Kumomōto)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
140
100
10
Wood
Air Shoes, Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object webbyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WebbyEX (クモモートEX Kumomōto EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
130
10
Wood
Air Shoes, Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object arachy.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Arachy (クモゲイツ Kumogeitsu)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
220
160
10
Wood
Air Shoes, Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object arachyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ArachyEX (クモゲイツEX Kumogeitsu EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
260
200
10
Wood
Air Shoes, Float Shoes


Lark

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object lark.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Lark (ゲイラーク Geirāku)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
100
20
10
Aqua
Air Shoes, Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object larkex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
LarkEX (ゲイラークEX Geirāku EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
150
50
10
Aqua
Air Shoes, Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object bark.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Bark (ゲイラス Geirasu)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
200
80
10
Aqua
Air Shoes, Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object barkex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BarkEX (ゲイラスEX Geirasu EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
250
120
10
Aqua
Air Shoes, Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object tark.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Tark (ゲイラビル Geirabiru)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
160
10
Aqua
Air Shoes, Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object tarkex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
TarkEX (ゲイラビルEX Geirabiru EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
350
200
10
Aqua
Air Shoes, Float Shoes


CirKill

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object cirkill.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
CirKill (サーキラー Sākirā)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
110
30
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object cirkillex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
CirKillEX (サーキラーEX Sākirā EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
140
60
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object circrush.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
CirCrush (サーキライル Sākirairu)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
90
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object circrushex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
CirCrushEX (サーキライルEX Sākirairu EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
220
120
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object cirsmash.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
CirSmash (サーキランド Sākirando)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
260
150
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object cirsmashex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
CirSmashEX (サーキランドEX Sākirando EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
200
10
None


Moloko

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object moloko.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Moloko (マルモコ Marumoko)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
60
20
30
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object molokoex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MolokoEX (マルモコEX Marumoko EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
100
40
30
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object milko.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Milko (ミルモコ Mirumoko)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
140
70
30
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object milkoex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MilkoEX (ミルモコEX Mirumoko EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
100
30
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object macko.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Macko (ゲルモコ Gerumoko)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
220
150
30
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object mackoex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MackoEX (ゲルモコEX Gerumoko EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
280
200
30
None


Walla

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object walla.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Walla (ウォーラ Wōra)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
100
20
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object wallaex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WallaEX (ウォーラEX Wōra EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
130
50
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object walland.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Walland (ウォーラッド Wōraddo)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
160
80
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object wallandex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WallandEX (ウォーラッドEX Wōraddo EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
190
120
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object waldon.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Waldon (ウォーゴドン Wōgodon)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
220
160
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object waldonex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WaldonEX (ウォーゴドンEX Wōgodon EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
260
200
10
None


Elemperor

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object elemperor.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Elemperor[7] (エレンプラ Erenpura)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
100
30
10
None
Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object elemperor2.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Elemperor2[7] (エレンプラ2 Erenpura 2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
140
60
10
None
Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object elemperor3.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Elemperor3[7] (エレンプラ3 Erenpura 3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
90
10
None
Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object elemperor4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Elemperor4[7] (エレンプラ4 Erenpura 4)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
220
120
10
None
Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object elemperor5.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Elemperor5[7] (エレンプラ5 Erenpura 5)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
260
150
10
None
Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object elemperorex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ElemperorEX[7] (エレンプラEX Erenpura EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
200
10
None
Float Shoes


BomBoy

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object bomboy.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BomBoy (ボムボーイ Bomubōi)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
80
30
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object bomboyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BomBoyEX (ボムボーイEX Bomubōi EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
130
60
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object bomworker.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BomWorker (ボムワーカー Bomuwākā)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
90
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object bomworkerex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BomWorkerEX (ボムワーカーEX Bomuwākā EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
230
120
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object bomlaborer.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BomLabor (ボムレイバー Bomureibā)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
280
150
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object bomlaborerex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BomLaborEX (ボムレイバーEX Bomureibā EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
320
200
10
None


WindBox

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object windbox.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WindBox (ウインドボックス Wind Box)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
80
10
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object vacuumfan.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
VacuumFan (バキュームファン Vacuum Fan)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
80
10
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object windbox2.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WindBox2 (ウインドボックス2 Wind Box 2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
150
50
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object vacuumfan2.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
VacuumFan2 (バキュームファン2 Vacuum Fan 2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
150
50
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object windbox3.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WindBox3 (ウインドボックス3 Wind Box 3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
250
100
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object vacuumfan3.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
VacuumFan3 (バキュームファン3 Vacuum Fan 3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
250
100
10
None


NaviShadow

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object navishadow.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NaviShadow (ナビシャドー Navi Shadow)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
200
100
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object naviblack.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NaviBlack (ナビブラック Navi Black)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
250
100
10
None


Bosses

MegaMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object megamands.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MegaManDS (ロックマンDS Rockman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1~9999
0
0
None


Roll

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object roll-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Roll (ロール Roll)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
700
30
10
None
Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object roll-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Rollα (ロールV2 Roll V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1000
60
10
None
Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object roll-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Rollβ (ロールV3 Roll V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1300
120
10
None
Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object rollomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
RollΩ (ロールSP Roll SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1500
200
10
None
Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object rollds.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
RollDS (ロールDS Roll DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
600~1500
200
0
None


GutsMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gutsman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
GutsMan (ガッツマン Gutsman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
500
20
10
None
Info
Contact knocks back all the way and does not cause flashing.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gutsman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
GutsManα (ガッツマンV2 Gutsman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
900
80
10
None
Info
Contact knocks back all the way and does not cause flashing.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gutsman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
GutsManβ (ガッツマンV3 Gutsman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1300
160
10
None
Info
Contact knocks back all the way and does not cause flashing.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gutsmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
GutsManΩ (ガッツマンSP Gutsman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1700
200
10
None
Info
Contact knocks back all the way and does not cause flashing.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gutsmands.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
GutsManDS (ガッツマンDS Gutsman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
600~1500
160
0
None


WindMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object windman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WindMan (ウインドマン Windman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
800
30
10
None
Air Shoes, Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object windman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WindManα (ウインドマンV2 Windman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1200
60
10
None
Air Shoes, Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object windman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WindManβ (ウインドマンV3 Windman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1500
120
10
None
Air Shoes, Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object windmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WindManΩ (ウインドマンSP Windman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1800
200
10
None
Air Shoes, Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object windmands.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WindManDS (ウインドマンDS Windman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
600~1500
200
0
None
Air Shoes


SearchMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object searchman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SearchMan (サーチマン Searchman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
900
30
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object searchman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SearchManα (サーチマンV2 Searchman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1200
60
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object searchman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SearchManβ (サーチマンV3 Searchman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1500
120
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object searchmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SearchManΩ (サーチマンSP Searchman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1800
200
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object searchmands.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SearchManDS (サーチマンDS Searchman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
800~1700
200
0
None


FireMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object fireman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
FireMan (ファイアマン Fireman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
500
20
10
Fire
Info
Contact knocks back all the way and does not cause flashing.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object fireman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
FireManα (ファイアマンV2 Fireman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1000
80
10
Fire
Info
Contact knocks back all the way and does not cause flashing.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object fireman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
FireManβ (ファイアマンV3 Fireman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1500
160
10
Fire
Info
Contact knocks back all the way and does not cause flashing.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object firemanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
FireManΩ (ファイアマンSP Fireman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
2000
200
10
Fire
Info
Contact knocks back all the way and does not cause flashing.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object firemands.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
FireManDS (ファイアマンDS Fireman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
700~1600
160
0
Fire


ThunderMan

Panel r1 b bn4.png
Object thunderman-cloud-bn4.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object thunderman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ThunderMan (サンダーマン Thunderman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
800
30
10
Elec


Panel r1 b bn4.png
Object thunderman-cloud-bn4.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object thunderman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ThunderManα (サンダーマンV2 Thunderman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1200
60
10
Elec


Panel r1 b bn4.png
Object thunderman-cloud-bn4.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object thunderman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ThunderManβ (サンダーマンV3 Thunderman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1600
120
10
Elec


Panel r1 b bn4.png
Object thunderman-cloud-bn4.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object thundermanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ThunderManΩ (サンダーマンSP Thunderman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
2000
200
10
Elec


Panel r1 b bn4.png
Object thunderman-cloud-bn4.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object thundermands.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ThunderManDS (サンダーマンDS Thunderman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
600~1500
200
0
Elec


ProtoMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object protoman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ProtoMan (ブルース Blues)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1000
40
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object protoman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ProtoManα (ブルースV2 Blues V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1300
80
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object protoman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ProtoManβ (ブルースV3 Blues V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1600
120
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object protomanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ProtoManΩ (ブルースSP Blues SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1800
200
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object protomands.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ProtoManDS (ブルースDS Blues DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
600~1500
40
0
None


NumberMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object numberman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NumberMan (ナンバーマン Numberman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
500
20
10
None
Info
Contact knocks back all the way and does not cause flashing.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object numberman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NumberManα (ナンバーマンV2 Numberman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
900
80
10
None
Info
Contact knocks back all the way and does not cause flashing.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object numberman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NumberManβ (ナンバーマンV3 Numberman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1300
160
10
None
Info
Contact knocks back all the way and does not cause flashing.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object numbermanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NumberManΩ (ナンバーマンSP Numberman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1600
200
10
None
Info
Contact knocks back all the way and does not cause flashing.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object numbermands.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NumberManDS (ナンバーマンDS Numberman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
600~1500
160
0
None


MetalMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png
Object metalgear-bn4.png
Panel r2 b bn4.png
Object metalman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MetalMan (メタルマン Metalman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
800
30
10
None
Air Shoes, Float Shoes, Super Armor


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png
Object metalgear-bn4.png
Panel r2 b bn4.png
Object metalman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MetalManα (メタルマンV2 Metalman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1200
60
10
None
Air Shoes, Float Shoes, Super Armor


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png
Object metalgear-bn4.png
Panel r2 b bn4.png
Object metalman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MetalManβ (メタルマンV3 Metalman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1600
120
10
None
Air Shoes, Float Shoes, Super Armor


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png
Object metalgear-bn4.png
Panel r2 b bn4.png
Object metalmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MetalManΩ (メタルマンSP Metalman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
2000
200
10
None
Air Shoes, Float Shoes, Super Armor


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png
Object metalgear-bn4.png
Panel r2 b bn4.png
Object metalmands.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MetalManDS (メタルマンDS Metalman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
600~1500
200
0
None
Air Shoes, Float Shoes, Super Armor
Info
Gains FloatShoes after he moves once.


JunkMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object junkman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
JunkMan (ジャンクマン Junkman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
800
40
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object junkman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
JunkManα (ジャンクマンV2 Junkman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1100
80
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object junkman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
JunkManβ (ジャンクマンV3 Junkman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1500
120
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object junkmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
JunkManΩ (ジャンクマンSP Junkman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1800
200
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object junkmands.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
JunkManDS (ジャンクマンDS Junkman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
700~1600
200
0
None


AquaMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object aquaman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
AquaMan (アクアマン Aquaman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
500
20
10
Aqua
Info
Contact knocks back all the way and does not cause flashing.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object aquaman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
AquaManα (アクアマンV2 Aquaman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1000
80
10
Aqua
Info
Contact knocks back all the way and does not cause flashing.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object aquaman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
AquaManβ (アクアマンV3 Aquaman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1500
160
10
Aqua
Info
Contact knocks back all the way and does not cause flashing.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object aquamanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
AquaManΩ (アクアマンSP Aquaman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1800
200
10
Aqua
Info
Contact knocks back all the way and does not cause flashing.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object aquamands.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
AquaManDS (アクアマンDS Aquaman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
600~1500
160
0
Aqua


WoodMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object woodman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WoodMan (ウッドマン Woodman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1000
30
10
Wood


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object woodman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WoodManα (ウッドマンV2 Woodman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1500
60
10
Wood


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object woodman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WoodManβ (ウッドマンV3 Woodman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
2000
120
10
Wood


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object woodmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WoodManΩ (ウッドマンSP Woodman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
2500
200
10
Wood


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object woodmands.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WoodManDS (ウッドマンDS Woodman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
900~1800
200
0
Wood
Info
Loses FloatShoes after he moves once.


TopMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object topman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
TopMan (タップマン Topman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
600
20
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object topman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
TopManα (タップマンV2 Topman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
900
60
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object topman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
TopManβ (タップマンV3 Topman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1200
100
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object topmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
TopManΩ (タップマンSP Topman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1600
200
10
None


ShadeMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object shademan.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ShadeMan (シェードマン Shademan)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
500
20
10
None
Air Shoes, Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object shademan.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ShadeManα (シェードマンV2 Shademan V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
800
60
10
None
Air Shoes, Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object shademan.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ShadeManβ (シェードマンV3 Shademan V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1200
100
10
None
Air Shoes, Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object shademanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ShadeManΩ (シェードマンSP Shademan SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1500
200
10
None
Air Shoes, Float Shoes


BurnMan

Panel r1 b bn4.png
Object burnerman-heatchaser1.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object burnerman.png
Panel r2 b bn4.png
Panel r3 b bn4.png
Object burnerman-heatchaser2.png
Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BurnMan (バーナーマン Burnerman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
700
40
10
Fire


Panel r1 b bn4.png
Object burnerman-heatchaser1.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object burnerman.png
Panel r2 b bn4.png
Panel r3 b bn4.png
Object burnerman-heatchaser2.png
Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BurnManα (バーナーマンV2 Burnerman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1100
80
10
Fire


Panel r1 b bn4.png
Object burnerman-heatchaser1.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object burnerman.png
Panel r2 b bn4.png
Panel r3 b bn4.png
Object burnerman-heatchaser2.png
Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BurnManβ (バーナーマンV3 Burnerman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1500
120
10
Fire


Panel r1 b bn4.png
Object burnermanomega-heatchaser1.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object burnermanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png
Object burnermanomega-heatchaser2.png
Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BurnManΩ (バーナーマンSP Burnerman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1900
200
10
Fire


ColdMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object coldman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ColdMan (コールドマン Coldman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
800
50
10
Aqua


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object coldman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ColdManα (コールドマンV2 Coldman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1200
100
10
Aqua


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object coldman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ColdManβ (コールドマンV3 Coldman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1500
150
10
Aqua


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object coldmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ColdManΩ (コールドマンSP Coldman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1900
200
10
Aqua


SparkMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object sparkman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SparkMan (スパークマン Sparkman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
600
20
10
Elec


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object sparkman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SparkManα (スパークマンV2 Sparkman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1000
60
10
Elec


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object sparkman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SparkManβ (スパークマンV3 Sparkman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1400
100
10
Elec


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object sparkmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SparkManΩ (スパークマンSP Sparkman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1800
200
10
Elec


NormalNavi

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object normalnavi.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NormalNaviα (ノーマルナビ Normal Navi)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
20
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object normalnavi.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NormalNaviβ (ノーマルナビV2[8] Normal Navi V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
800
60
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object normalnavi.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NormalNaviΩ (ノーマルナビV3[8] Normal Navi V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1200
100
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object normalnavi.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NormalNavi (ノーマルナビ(最弱)[9] Normal Navi (Weakest))
HP
Contact (HP)
Contact (Emotion)
Element
Ability
230
200
10
None


HeelNavi

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object heelnavi.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
HeelNavi[10] (ヒールナビ(ザコ1)[11] Heel Navi (Small Fry 1))
HP
Contact (HP)
Contact (Emotion)
Element
Ability
100
20
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object heelnavi.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
HeelNaviα[10] (ヒールナビ(ザコ2)[11] Heel Navi (Small Fry 2))
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
40
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object heelnavi.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
HeelNaviβ[10] (ヒールナビ(ザコ3)[11] Heel Navi (Small Fry 3))
HP
Contact (HP)
Contact (Emotion)
Element
Ability
500
80
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object heelnaviomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
HeelNaviΩ[10] (ヒールナビSP(ザコ4)[12] Heel Navi SP (Small Fry 4))
HP
Contact (HP)
Contact (Emotion)
Element
Ability
700
150
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object heelnavi.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
HeelNavi[10] (ヒールナビ Heel Navi)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
20
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object heelnavi.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
HeelNaviα[10] (ヒールナビV2[13] Heel Navi V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
800
60
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object heelnavi.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
HeelNaviβ[10] (ヒールナビV3[13] Heel Navi V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1100
100
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object heelnaviomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
HeelNaviΩ[10] (ヒールナビSP Heel Navi SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1400
200
10
None


LaserMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object laserman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
LaserMan (レーザーマン Laserman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1000
50
10
None
Super Armor


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object laserman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
LaserManα (レーザーマンV2 Laserman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1400
100
10
None
Super Armor


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object laserman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
LaserManβ (レーザーマンV3 Laserman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1800
150
10
None
Super Armor


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object lasermanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
LaserManΩ (レーザーマンSP Laserman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
2200
200
10
None
Super Armor


KendoMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object kendoman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
KendoMan (ケンドーマン Kendoman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
800
40
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object kendoman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
KendoManα (ケンドーマンV2 Kendoman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1200
80
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object kendoman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
KendoManβ (ケンドーマンV3 Kendoman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1600
120
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object kendomanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
KendoManΩ (ケンドーマンSP Kendoman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
2000
200
10
None


VideoMan

Panel r1 b bn4.png
Object videoman-tape1.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object videoman.png
Panel r3 b bn4.png Panel r3 b bn4.png
Object videoman-tape2.png
Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
VideoMan (ビデオマン Videoman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
800
40
10
None
Float Shoes


Panel r1 b bn4.png
Object videoman-tape1.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object videoman.png
Panel r3 b bn4.png Panel r3 b bn4.png
Object videoman-tape2.png
Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
VideoManα (ビデオマンV2 Videoman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1100
80
10
None
Float Shoes


Panel r1 b bn4.png
Object videoman-tape1.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object videoman.png
Panel r3 b bn4.png Panel r3 b bn4.png
Object videoman-tape2.png
Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
VideoManβ (ビデオマンV3 Videoman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1400
120
10
None
Float Shoes


Panel r1 b bn4.png
Object videoman-tape1.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object videomanomega.png
Panel r3 b bn4.png Panel r3 b bn4.png
Object videoman-tape2.png
Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
VideoManΩ (ビデオマンSP Videoman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1700
200
10
None
Float Shoes


Duo

Panel r1 b bn4.png Panel missing.png Panel missing.png
Panel r2 b bn4.png Panel missing.png
Object duo.png
Panel missing.png
Panel r3 b bn4.png Panel missing.png Panel missing.png
Panel bottom b bn4.png Panel bottom missing.png Panel bottom missing.png
Duo (デューオ Duo)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
2000
100
10
None
Air Shoes, Float Shoes, Super Armor
Info
Not affected by Confuse and Blind.


Panel r1 b bn4.png Panel missing.png Panel missing.png
Panel r2 b bn4.png Panel missing.png
Object duo.png
Panel missing.png
Panel r3 b bn4.png Panel missing.png Panel missing.png
Panel bottom b bn4.png Panel bottom missing.png Panel bottom missing.png
Duoα (デューオV2 Duo V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
2500
200
10
None
Air Shoes, Float Shoes, Super Armor
Info
Not affected by Confuse and Blind.


Panel r1 b bn4.png Panel missing.png Panel missing.png
Panel r2 b bn4.png Panel missing.png
Object duo.png
Panel missing.png
Panel r3 b bn4.png Panel missing.png Panel missing.png
Panel bottom b bn4.png Panel bottom missing.png Panel bottom missing.png
Duoβ (デューオV3 Duo V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
3000
300
10
None
Air Shoes, Float Shoes, Super Armor
Info
Not affected by Confuse and Blind.


Panel r1 b bn4.png Panel missing.png Panel missing.png
Panel r2 b bn4.png Panel missing.png
Object duoomega.png
Panel missing.png
Panel r3 b bn4.png Panel missing.png Panel missing.png
Panel bottom b bn4.png Panel bottom missing.png Panel bottom missing.png
DuoΩ (デューオSP Duo SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
3500
400
10
None
Air Shoes, Float Shoes, Super Armor
Info
Not affected by Confuse and Blind.


Bass

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object bass-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Bass (フォルテ Forte)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
2000
100
10
None
Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object bassomega-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BassΩ (フォルテSP Forte SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
3000
200
10
None
Float Shoes


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object bassxx.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BassXX (フォルテXX Forte XX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
4000
300
10
None
Float Shoes


References

  1. 1.0 1.1 1.2 1.3 1.4 Derived from "All Helmet"; Interview with TOM-PON
  2. Mega Man Battle Network 4 Official Strategy Guide; written as MettEX in-game
  3. Mega Man Battle Network 4 Official Strategy Guide; written as Mett2EX in-game
  4. Mega Man Battle Network 4 Official Strategy Guide; written as Mett3EX in-game
  5. Mega Man Battle Network 4 Official Strategy Guide; written as TrumpEX in-game
  6. Mega Man Battle Network 4 Official Strategy Guide; written as WeathEX in-game
  7. 7.0 7.1 7.2 7.3 7.4 7.5 Mega Man Battle Network 4 Official Strategy Guide; written as Elmperor in-game
  8. 8.0 8.1 Rockman EXE4 Official Guidebook, Rockman EXE4 Perfect Navigation, Rockman EXE4 Battle Masters Bible; written without a version in-game
  9. Rockman EXE4 Official Guidebook, Rockman EXE4 Perfect Navigation; written without a version in-game
  10. 10.0 10.1 10.2 10.3 10.4 10.5 10.6 10.7 Mega Man Battle Network 4 Official Strategy Guide; written as HealNavi in-game
  11. 11.0 11.1 11.2 Rockman EXE4 Official Guidebook, Rockman EXE4 Battle Masters Bible
  12. Rockman EXE4 Battle Masters Bible
  13. 13.0 13.1 Rockman EXE4 Official Guidebook, Rockman EXE4 Perfect Navigation, Rockman EXE4 Battle Masters Bible; written without a version in-game