Enemies in MMBN4: Difference between revisions

From The Rockman EXE Zone Wiki

No edit summary
Line 1: Line 1:
{{NeedsWork|Emotion contact damage, abilities, attacks, info, get data, locations}}
{{NeedsWork|Abilities, attacks, info, get data, locations}}


This page lists every enemy which can appear in battle in [[Mega Man Battle Network 4]].
This page lists every enemy which can appear in battle in [[Mega Man Battle Network 4]].
Line 8: Line 8:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=mettaur-bn4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=mettaur-bn4 }}
|name_en=Mettaur |name_jp=メットール |name_tl=Metall<ref name="Metall">Derived from "All Helmet"; [https://www.youtube.com/watch?v=qwaTPXS4XtU Interview with TOM-PON]</ref>
|name_en=Mettaur |name_jp=メットール |name_tl=Metall<ref name="Metall">Derived from "All Helmet"; [https://www.youtube.com/watch?v=qwaTPXS4XtU Interview with TOM-PON]</ref>
|hp=40 |contact=10 |element=none
|hp=40 |contact=10 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 19: Line 19:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=mettaurex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=mettaurex }}
|name_en=MettaurEX<ref name="MettaurEX">Mega Man Battle Network 4 Official Strategy Guide; written as '''MettEX''' in-game</ref> |name_jp=メットールEX |name_tl=Metall EX<ref name="Metall"/>
|name_en=MettaurEX<ref name="MettaurEX">Mega Man Battle Network 4 Official Strategy Guide; written as '''MettEX''' in-game</ref> |name_jp=メットールEX |name_tl=Metall EX<ref name="Metall"/>
|hp=70 |contact=40 |element=none
|hp=70 |contact=40 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 30: Line 30:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=mettaur2-bn4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=mettaur2-bn4 }}
|name_en=Mettaur2 |name_jp=メットール2 |name_tl=Metall 2<ref name="Metall"/>
|name_en=Mettaur2 |name_jp=メットール2 |name_tl=Metall 2<ref name="Metall"/>
|hp=100 |contact=80 |element=none
|hp=100 |contact=80 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 41: Line 41:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=mettaur2ex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=mettaur2ex }}
|name_en=Mettaur2EX<ref name="Mettaur2EX">Mega Man Battle Network 4 Official Strategy Guide; written as '''Mett2EX''' in-game</ref> |name_jp=メットール2EX |name_tl=Metall 2 EX<ref name="Metall"/>
|name_en=Mettaur2EX<ref name="Mettaur2EX">Mega Man Battle Network 4 Official Strategy Guide; written as '''Mett2EX''' in-game</ref> |name_jp=メットール2EX |name_tl=Metall 2 EX<ref name="Metall"/>
|hp=140 |contact=120 |element=none
|hp=140 |contact=120 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 52: Line 52:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=mettaur3-bn4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=mettaur3-bn4 }}
|name_en=Mettaur3 |name_jp=メットール3 |name_tl=Metall 3<ref name="Metall"/>
|name_en=Mettaur3 |name_jp=メットール3 |name_tl=Metall 3<ref name="Metall"/>
|hp=180 |contact=160 |element=none
|hp=180 |contact=160 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 63: Line 63:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=mettaur3ex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=mettaur3ex }}
|name_en=Mettaur3EX<ref name="Mettaur3EX">Mega Man Battle Network 4 Official Strategy Guide; written as '''Mett3EX''' in-game</ref> |name_jp=メットール3EX |name_tl=Metall 3 EX
|name_en=Mettaur3EX<ref name="Mettaur3EX">Mega Man Battle Network 4 Official Strategy Guide; written as '''Mett3EX''' in-game</ref> |name_jp=メットール3EX |name_tl=Metall 3 EX
|hp=250 |contact=200 |element=none
|hp=250 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 75: Line 75:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=volgear-bn4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=volgear-bn4 }}
|name_en=VolGear |name_jp=ボルケルギア |name_tl=Borukerugia
|name_en=VolGear |name_jp=ボルケルギア |name_tl=Borukerugia
|hp=80 |contact=20 |element=fire
|hp=80 |contact=20 |emotion=10 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 86: Line 86:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=volgearex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=volgearex }}
|name_en=VolGearEX |name_jp=ボルケルギアEX |name_tl=Borukerugia EX
|name_en=VolGearEX |name_jp=ボルケルギアEX |name_tl=Borukerugia EX
|hp=120 |contact=50 |element=fire
|hp=120 |contact=50 |emotion=10 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 97: Line 97:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=vulgear }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=vulgear }}
|name_en=VulGear |name_jp=ボルザーギア |name_tl=Boruzāgia
|name_en=VulGear |name_jp=ボルザーギア |name_tl=Boruzāgia
|hp=160 |contact=100 |element=fire
|hp=160 |contact=100 |emotion=10 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 108: Line 108:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=vulgearex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=vulgearex }}
|name_en=VulGearEX |name_jp=ボルザーギアEX |name_tl=Boruzāgia EX
|name_en=VulGearEX |name_jp=ボルザーギアEX |name_tl=Boruzāgia EX
|hp=200 |contact=150 |element=fire
|hp=200 |contact=150 |emotion=10 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 119: Line 119:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=valgear }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=valgear }}
|name_en=ValGear |name_jp=ボルドロギア |name_tl=Borudorogia
|name_en=ValGear |name_jp=ボルドロギア |name_tl=Borudorogia
|hp=260 |contact=200 |element=fire
|hp=260 |contact=200 |emotion=10 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 130: Line 130:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=valgearex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=valgearex }}
|name_en=ValGearEX |name_jp=ボルドロギアEX |name_tl=Borudorogia EX
|name_en=ValGearEX |name_jp=ボルドロギアEX |name_tl=Borudorogia EX
|hp=320 |contact=250 |element=fire
|hp=320 |contact=250 |emotion=10 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 142: Line 142:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=billy-bn4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=billy-bn4 }}
|name_en=Billy |name_jp=ビリー |name_tl=Birī
|name_en=Billy |name_jp=ビリー |name_tl=Birī
|hp=50 |contact=15 |element=elec
|hp=50 |contact=15 |emotion=10 |element=elec
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 153: Line 153:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=billyex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=billyex }}
|name_en=BillyEx |name_jp=ビリーEX |name_tl=Birī EX
|name_en=BillyEx |name_jp=ビリーEX |name_tl=Birī EX
|hp=120 |contact=30 |element=elec
|hp=120 |contact=30 |emotion=10 |element=elec
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 164: Line 164:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=silly-bn4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=silly-bn4 }}
|name_en=Silly |name_jp=ビリーズー |name_tl=Birīzū
|name_en=Silly |name_jp=ビリーズー |name_tl=Birīzū
|hp=160 |contact=60 |element=elec
|hp=160 |contact=60 |emotion=10 |element=elec
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 175: Line 175:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=sillyex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=sillyex }}
|name_en=SillyEX |name_jp=ビリーズーEX |name_tl=Birīzū EX
|name_en=SillyEX |name_jp=ビリーズーEX |name_tl=Birīzū EX
|hp=200 |contact=100 |element=elec
|hp=200 |contact=100 |emotion=10 |element=elec
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 186: Line 186:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=killy-bn4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=killy-bn4 }}
|name_en=Killy |name_jp=ビリーニック |name_tl=Birīnikku
|name_en=Killy |name_jp=ビリーニック |name_tl=Birīnikku
|hp=250 |contact=150 |element=elec
|hp=250 |contact=150 |emotion=10 |element=elec
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 197: Line 197:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=killyex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=killyex }}
|name_en=KillyEX |name_jp=ビリーニックEX |name_tl=Birīnikku EX
|name_en=KillyEX |name_jp=ビリーニックEX |name_tl=Birīnikku EX
|hp=300 |contact=200 |element=elec
|hp=300 |contact=200 |emotion=10 |element=elec
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 209: Line 209:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=gaia-bn4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=gaia-bn4 }}
|name_en=Gaia |name_jp=ガイアント |name_tl=Gaianto
|name_en=Gaia |name_jp=ガイアント |name_tl=Gaianto
|hp=100 |contact=20 |element=none
|hp=100 |contact=20 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 220: Line 220:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=gaiaex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=gaiaex }}
|name_en=GaiaEX |name_jp=ガイアントEX |name_tl=Gaianto EX
|name_en=GaiaEX |name_jp=ガイアントEX |name_tl=Gaianto EX
|hp=150 |contact=40 |element=none
|hp=150 |contact=40 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 231: Line 231:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=gaiaplus-bn4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=gaiaplus-bn4 }}
|name_en=Gaia+ |name_jp=ガイアンドラ |name_tl=Gaiandora
|name_en=Gaia+ |name_jp=ガイアンドラ |name_tl=Gaiandora
|hp=200 |contact=70 |element=none
|hp=200 |contact=70 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 242: Line 242:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=gaiaplusex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=gaiaplusex }}
|name_en=Gaia+EX |name_jp=ガイアンドラEX |name_tl=Gaiandora EX
|name_en=Gaia+EX |name_jp=ガイアンドラEX |name_tl=Gaiandora EX
|hp=260 |contact=100 |element=none
|hp=260 |contact=100 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 253: Line 253:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=gaiamega-bn4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=gaiamega-bn4 }}
|name_en=GaiaMega |name_jp=ガイアンバン |name_tl=Gaianban
|name_en=GaiaMega |name_jp=ガイアンバン |name_tl=Gaianban
|hp=320 |contact=150 |element=none
|hp=320 |contact=150 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 264: Line 264:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=gaiamegaex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=gaiamegaex }}
|name_en=GaiaMegaEX |name_jp=ガイアンバンEX |name_tl=Gaianban EX
|name_en=GaiaMegaEX |name_jp=ガイアンバンEX |name_tl=Gaianban EX
|hp=380 |contact=200 |element=none
|hp=380 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 276: Line 276:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=spikey-bn4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=spikey-bn4 }}
|name_en=Spikey |name_jp=ガルー |name_tl=Garū
|name_en=Spikey |name_jp=ガルー |name_tl=Garū
|hp=60 |contact=20 |element=fire
|hp=60 |contact=20 |emotion=10 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 287: Line 287:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=spikeyex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=spikeyex }}
|name_en=SpikeyEX |name_jp=ガルーEX |name_tl=Garū EX
|name_en=SpikeyEX |name_jp=ガルーEX |name_tl=Garū EX
|hp=100 |contact=50 |element=fire
|hp=100 |contact=50 |emotion=10 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 298: Line 298:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=spikey2-bn4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=spikey2-bn4 }}
|name_en=Spikey2 |name_jp=ガルーバー |name_tl=Garūbā
|name_en=Spikey2 |name_jp=ガルーバー |name_tl=Garūbā
|hp=150 |contact=80 |element=fire
|hp=150 |contact=80 |emotion=10 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 309: Line 309:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=spikey2ex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=spikey2ex }}
|name_en=Spikey2EX |name_jp=ガルーバーEX |name_tl=Garūbā EX
|name_en=Spikey2EX |name_jp=ガルーバーEX |name_tl=Garūbā EX
|hp=200 |contact=120 |element=fire
|hp=200 |contact=120 |emotion=10 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 320: Line 320:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=spikey3-bn4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=spikey3-bn4 }}
|name_en=Spikey3 |name_jp=ガルーダン |name_tl=Garūdan
|name_en=Spikey3 |name_jp=ガルーダン |name_tl=Garūdan
|hp=280 |contact=180 |element=fire
|hp=280 |contact=180 |emotion=10 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 331: Line 331:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=spikey3ex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=spikey3ex }}
|name_en=Spikey3EX |name_jp=ガルーダンEX |name_tl=Garūdan EX
|name_en=Spikey3EX |name_jp=ガルーダンEX |name_tl=Garūdan EX
|hp=330 |contact=250 |element=fire
|hp=330 |contact=250 |emotion=10 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 343: Line 343:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=shrimpy-bn4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=shrimpy-bn4 }}
|name_en=Shrimpy |name_jp=エビロン |name_tl=Ebiron
|name_en=Shrimpy |name_jp=エビロン |name_tl=Ebiron
|hp=60 |contact=20 |element=aqua
|hp=60 |contact=20 |emotion=10 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 354: Line 354:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=shrimpyex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=shrimpyex }}
|name_en=ShrimpyEX |name_jp=エビロンEX |name_tl=Ebiron EX
|name_en=ShrimpyEX |name_jp=エビロンEX |name_tl=Ebiron EX
|hp=100 |contact=50 |element=aqua
|hp=100 |contact=50 |emotion=10 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 365: Line 365:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=shrimpy2-bn4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=shrimpy2-bn4 }}
|name_en=Shrimpy2 |name_jp=エビデル |name_tl=Ebideru
|name_en=Shrimpy2 |name_jp=エビデル |name_tl=Ebideru
|hp=140 |contact=80 |element=aqua
|hp=140 |contact=80 |emotion=10 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 376: Line 376:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=shrimpy2ex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=shrimpy2ex }}
|name_en=Shrimpy2EX |name_jp=エビデルEX |name_tl=Ebideru EX
|name_en=Shrimpy2EX |name_jp=エビデルEX |name_tl=Ebideru EX
|hp=180 |contact=120 |element=aqua
|hp=180 |contact=120 |emotion=10 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 387: Line 387:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=shrimpy3-bn4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=shrimpy3-bn4 }}
|name_en=Shrimpy3 |name_jp=エビサイド |name_tl=Ebisaido
|name_en=Shrimpy3 |name_jp=エビサイド |name_tl=Ebisaido
|hp=230 |contact=180 |element=aqua
|hp=230 |contact=180 |emotion=10 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 398: Line 398:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=shrimpy3ex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=shrimpy3ex }}
|name_en=Shrimpy3EX |name_jp=エビサイドEX |name_tl=Ebisaido EX
|name_en=Shrimpy3EX |name_jp=エビサイドEX |name_tl=Ebisaido EX
|hp=280 |contact=250 |element=aqua
|hp=280 |contact=250 |emotion=10 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 410: Line 410:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=boomer-bn4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=boomer-bn4 }}
|name_en=Boomer |name_jp=ラウンダ |name_tl=Raunda
|name_en=Boomer |name_jp=ラウンダ |name_tl=Raunda
|hp=60 |contact=15 |element=none
|hp=60 |contact=15 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 421: Line 421:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=boomerex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=boomerex }}
|name_en=BoomerEX |name_jp=ラウンダEX |name_tl=Raunda EX
|name_en=BoomerEX |name_jp=ラウンダEX |name_tl=Raunda EX
|hp=100 |contact=30 |element=none
|hp=100 |contact=30 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 432: Line 432:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=gloomer-bn4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=gloomer-bn4 }}
|name_en=Gloomer |name_jp=ラウンダラウ |name_tl=Raundarau
|name_en=Gloomer |name_jp=ラウンダラウ |name_tl=Raundarau
|hp=140 |contact=80 |element=none
|hp=140 |contact=80 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 443: Line 443:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=gloomerex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=gloomerex }}
|name_en=GloomerEX |name_jp=ラウンダラウEX |name_tl=Raundarau EX
|name_en=GloomerEX |name_jp=ラウンダラウEX |name_tl=Raundarau EX
|hp=180 |contact=120 |element=none
|hp=180 |contact=120 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 454: Line 454:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=doomer-bn4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=doomer-bn4 }}
|name_en=Doomer |name_jp=ラウンダバー |name_tl=Raundabā
|name_en=Doomer |name_jp=ラウンダバー |name_tl=Raundabā
|hp=220 |contact=180 |element=none
|hp=220 |contact=180 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 465: Line 465:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=doomerex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=doomerex }}
|name_en=DoomerEX |name_jp=ラウンダバーEX |name_tl=Raundabā EX
|name_en=DoomerEX |name_jp=ラウンダバーEX |name_tl=Raundabā EX
|hp=260 |contact=250 |element=none
|hp=260 |contact=250 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 477: Line 477:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=trumpy-bn4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=trumpy-bn4 }}
|name_en=Trumpy |name_jp=ララパッパ |name_tl=Rarapappa
|name_en=Trumpy |name_jp=ララパッパ |name_tl=Rarapappa
|hp=90 |contact=20 |element=none
|hp=90 |contact=20 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 488: Line 488:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=tuby-bn4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=tuby-bn4 }}
|name_en=Tuby |name_jp=ララチューバ |name_tl=Rarachūba
|name_en=Tuby |name_jp=ララチューバ |name_tl=Rarachūba
|hp=120 |contact=50 |element=none
|hp=120 |contact=50 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 499: Line 499:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=tromby-bn4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=tromby-bn4 }}
|name_en=Tromby |name_jp=ララボーン |name_tl=Rarabōn
|name_en=Tromby |name_jp=ララボーン |name_tl=Rarabōn
|hp=150 |contact=80 |element=none
|hp=150 |contact=80 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 510: Line 510:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=muteant }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=muteant }}
|name_en=MuteAnt |name_jp=ララミュート |name_tl=Raramyūto
|name_en=MuteAnt |name_jp=ララミュート |name_tl=Raramyūto
|hp=180 |contact=120 |element=none
|hp=180 |contact=120 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 521: Line 521:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=xylos }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=xylos }}
|name_en=Xylos |name_jp=ララホルン |name_tl=Rarahorun
|name_en=Xylos |name_jp=ララホルン |name_tl=Rarahorun
|hp=220 |contact=160 |element=none
|hp=220 |contact=160 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 532: Line 532:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=trumpyex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=trumpyex }}
|name_en=TrumpyEX<ref name="TrumpyEX">Mega Man Battle Network 4 Official Strategy Guide; written as '''TrumpEX''' in-game</ref> |name_jp=ララパッパEX |name_tl=Rarapappa EX
|name_en=TrumpyEX<ref name="TrumpyEX">Mega Man Battle Network 4 Official Strategy Guide; written as '''TrumpEX''' in-game</ref> |name_jp=ララパッパEX |name_tl=Rarapappa EX
|hp=260 |contact=200 |element=none
|hp=260 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 544: Line 544:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=magtect }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=magtect }}
|name_en=MagTect |name_jp=マグテクト |name_tl=Magutekuto
|name_en=MagTect |name_jp=マグテクト |name_tl=Magutekuto
|hp=90 |contact=20 |element=elec
|hp=90 |contact=20 |emotion=10 |element=elec
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 555: Line 555:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=magtectex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=magtectex }}
|name_en=MagTectEX |name_jp=マグテクトEX |name_tl=Magutekuto EX
|name_en=MagTectEX |name_jp=マグテクトEX |name_tl=Magutekuto EX
|hp=120 |contact=50 |element=elec
|hp=120 |contact=50 |emotion=10 |element=elec
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 566: Line 566:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=magtectplus }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=magtectplus }}
|name_en=MagTec+ |name_jp=マグテクトビー |name_tl=Magutekutobī
|name_en=MagTec+ |name_jp=マグテクトビー |name_tl=Magutekutobī
|hp=160 |contact=80 |element=elec
|hp=160 |contact=80 |emotion=10 |element=elec
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 577: Line 577:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=magtectplusex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=magtectplusex }}
|name_en=MagTec+EX |name_jp=マグテクトビーEX |name_tl=Magutekutobī EX
|name_en=MagTec+EX |name_jp=マグテクトビーEX |name_tl=Magutekutobī EX
|hp=200 |contact=120 |element=elec
|hp=200 |contact=120 |emotion=10 |element=elec
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 588: Line 588:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=magtectx }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=magtectx }}
|name_en=MagTecX |name_jp=マグテクトシー |name_tl=Magutekutoshī
|name_en=MagTecX |name_jp=マグテクトシー |name_tl=Magutekutoshī
|hp=250 |contact=160 |element=elec
|hp=250 |contact=160 |emotion=10 |element=elec
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 599: Line 599:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=magtectxex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=magtectxex }}
|name_en=MagTecXEX |name_jp=マグテクトシーEX |name_tl=Magutekutoshī EX
|name_en=MagTecXEX |name_jp=マグテクトシーEX |name_tl=Magutekutoshī EX
|hp=300 |contact=200 |element=elec
|hp=300 |contact=200 |emotion=10 |element=elec
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 611: Line 611:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=melody }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=melody }}
|name_en=Melody |name_jp=プルメロ |name_tl=Purumero
|name_en=Melody |name_jp=プルメロ |name_tl=Purumero
|hp=80 |contact=15 |element=none
|hp=80 |contact=15 |emotion=30 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 622: Line 622:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=melodyex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=melodyex }}
|name_en=MelodyEX |name_jp=プルメロEX |name_tl=Purumero EX
|name_en=MelodyEX |name_jp=プルメロEX |name_tl=Purumero EX
|hp=110 |contact=30 |element=none
|hp=110 |contact=30 |emotion=30 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 633: Line 633:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=hellody }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=hellody }}
|name_en=Hellody |name_jp=プルタロ |name_tl=Purutaro
|name_en=Hellody |name_jp=プルタロ |name_tl=Purutaro
|hp=140 |contact=60 |element=none
|hp=140 |contact=60 |emotion=30 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 644: Line 644:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=hellodyex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=hellodyex }}
|name_en=HellodyEX |name_jp=プルタロEX |name_tl=Purutaro EX
|name_en=HellodyEX |name_jp=プルタロEX |name_tl=Purutaro EX
|hp=180 |contact=100 |element=none
|hp=180 |contact=100 |emotion=30 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 655: Line 655:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=felony }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=felony }}
|name_en=Felony |name_jp=プルギロ |name_tl=Purugiro
|name_en=Felony |name_jp=プルギロ |name_tl=Purugiro
|hp=220 |contact=150 |element=none
|hp=220 |contact=150 |emotion=30 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 666: Line 666:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=felonyex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=felonyex }}
|name_en=FelonyEX |name_jp=プルギロEX |name_tl=Purugiro EX
|name_en=FelonyEX |name_jp=プルギロEX |name_tl=Purugiro EX
|hp=280 |contact=200 |element=none
|hp=280 |contact=200 |emotion=30 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 678: Line 678:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=dharma }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=dharma }}
|name_en=Dharma |name_jp=ダーマ |name_tl=Dāma
|name_en=Dharma |name_jp=ダーマ |name_tl=Dāma
|hp=90 |contact=15 |element=none
|hp=90 |contact=15 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 689: Line 689:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=dharmaex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=dharmaex }}
|name_en=DharmaEX |name_jp=ダーマEX |name_tl=Dāma EX
|name_en=DharmaEX |name_jp=ダーマEX |name_tl=Dāma EX
|hp=130 |contact=30 |element=none
|hp=130 |contact=30 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 700: Line 700:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=karma }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=karma }}
|name_en=Karma |name_jp=ダーガ |name_tl=Dāga
|name_en=Karma |name_jp=ダーガ |name_tl=Dāga
|hp=170 |contact=60 |element=none
|hp=170 |contact=60 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 711: Line 711:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=karmaex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=karmaex }}
|name_en=KarmaEX |name_jp=ダーガEX |name_tl=Dāga EX
|name_en=KarmaEX |name_jp=ダーガEX |name_tl=Dāga EX
|hp=210 |contact=100 |element=none
|hp=210 |contact=100 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 722: Line 722:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=dogma }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=dogma }}
|name_en=Dogma |name_jp=ダーダラ |name_tl=Dādara
|name_en=Dogma |name_jp=ダーダラ |name_tl=Dādara
|hp=250 |contact=150 |element=none
|hp=250 |contact=150 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 733: Line 733:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=dogmaex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=dogmaex }}
|name_en=DogmaEX |name_jp=ダーダラEX |name_tl=Dādara EX
|name_en=DogmaEX |name_jp=ダーダラEX |name_tl=Dādara EX
|hp=300 |contact=200 |element=none
|hp=300 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 745: Line 745:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=kilby }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=kilby }}
|name_en=Kilby |name_jp=キルブー |name_tl=Kirubū
|name_en=Kilby |name_jp=キルブー |name_tl=Kirubū
|hp=90 |contact=20 |element=wood
|hp=90 |contact=20 |emotion=10 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 756: Line 756:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=kilbyex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=kilbyex }}
|name_en=KilbyEX |name_jp=キルブーEX |name_tl=Kirubū EX
|name_en=KilbyEX |name_jp=キルブーEX |name_tl=Kirubū EX
|hp=130 |contact=40 |element=wood
|hp=130 |contact=40 |emotion=10 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 767: Line 767:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=kilbur }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=kilbur }}
|name_en=Kilbur |name_jp=キルブーテ |name_tl=Kirubūte
|name_en=Kilbur |name_jp=キルブーテ |name_tl=Kirubūte
|hp=170 |contact=70 |element=wood
|hp=170 |contact=70 |emotion=10 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 778: Line 778:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=kilburex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=kilburex }}
|name_en=KilburEX |name_jp=キルブーテEX |name_tl=Kirubūte EX
|name_en=KilburEX |name_jp=キルブーテEX |name_tl=Kirubūte EX
|hp=210 |contact=100 |element=wood
|hp=210 |contact=100 |emotion=10 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 789: Line 789:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=kilbo }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=kilbo }}
|name_en=Kilbo |name_jp=キルブーロ |name_tl=Kirubūro
|name_en=Kilbo |name_jp=キルブーロ |name_tl=Kirubūro
|hp=250 |contact=150 |element=wood
|hp=250 |contact=150 |emotion=10 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 800: Line 800:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=kilboex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=kilboex }}
|name_en=KilboEX |name_jp=キルブーロEX |name_tl=Kirubūro EX
|name_en=KilboEX |name_jp=キルブーロEX |name_tl=Kirubūro EX
|hp=300 |contact=200 |element=wood
|hp=300 |contact=200 |emotion=10 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 812: Line 812:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=weather }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=weather }}
|name_en=Weather |name_jp=ウェザース |name_tl=Wezāsu
|name_en=Weather |name_jp=ウェザース |name_tl=Wezāsu
|hp=80 |contact=30 |element=none
|hp=80 |contact=30 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 823: Line 823:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=whomper }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=whomper }}
|name_en=Whomper |name_jp=ウェザール |name_tl=Wezāru
|name_en=Whomper |name_jp=ウェザール |name_tl=Wezāru
|hp=130 |contact=60 |element=none
|hp=130 |contact=60 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 834: Line 834:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=winger }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=winger }}
|name_en=Winger |name_jp=ウェザーム |name_tl=Wezāmu
|name_en=Winger |name_jp=ウェザーム |name_tl=Wezāmu
|hp=180 |contact=90 |element=none
|hp=180 |contact=90 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 845: Line 845:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=wonder }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=wonder }}
|name_en=Wonder |name_jp=ウェザーネ |name_tl=Wezāne
|name_en=Wonder |name_jp=ウェザーネ |name_tl=Wezāne
|hp=240 |contact=130 |element=none
|hp=240 |contact=130 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 856: Line 856:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=wither }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=wither }}
|name_en=Wither |name_jp=ウェザーブ |name_tl=Wezābu
|name_en=Wither |name_jp=ウェザーブ |name_tl=Wezābu
|hp=300 |contact=180 |element=none
|hp=300 |contact=180 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 867: Line 867:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=weatherex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=weatherex }}
|name_en=WeatherEX<ref name="WeatherEX">Mega Man Battle Network 4 Official Strategy Guide; written as '''WeathEX''' in-game</ref> |name_jp=ウェザースEX |name_tl=Wezāsu EX
|name_en=WeatherEX<ref name="WeatherEX">Mega Man Battle Network 4 Official Strategy Guide; written as '''WeathEX''' in-game</ref> |name_jp=ウェザースEX |name_tl=Wezāsu EX
|hp=380 |contact=250 |element=none
|hp=380 |contact=250 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 879: Line 879:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=spidy }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=spidy }}
|name_en=Spidy |name_jp=クーモス |name_tl=Kūmosu
|name_en=Spidy |name_jp=クーモス |name_tl=Kūmosu
|hp=80 |contact=40 |element=wood
|hp=80 |contact=40 |emotion=10 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 890: Line 890:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=spidyex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=spidyex }}
|name_en=SpidyEX |name_jp=クーモスEX |name_tl=Kūmosu EX
|name_en=SpidyEX |name_jp=クーモスEX |name_tl=Kūmosu EX
|hp=110 |contact=70 |element=wood
|hp=110 |contact=70 |emotion=10 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 901: Line 901:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=webby }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=webby }}
|name_en=Webby |name_jp=クモモート |name_tl=Kumomōto
|name_en=Webby |name_jp=クモモート |name_tl=Kumomōto
|hp=140 |contact=100 |element=wood
|hp=140 |contact=100 |emotion=10 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 912: Line 912:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=webbyex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=webbyex }}
|name_en=WebbyEX |name_jp=クモモートEX |name_tl=Kumomōto EX
|name_en=WebbyEX |name_jp=クモモートEX |name_tl=Kumomōto EX
|hp=180 |contact=130 |element=wood
|hp=180 |contact=130 |emotion=10 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 923: Line 923:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=arachy }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=arachy }}
|name_en=Arachy |name_jp=クモゲイツ |name_tl=Kumogeitsu
|name_en=Arachy |name_jp=クモゲイツ |name_tl=Kumogeitsu
|hp=220 |contact=160 |element=wood
|hp=220 |contact=160 |emotion=10 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 934: Line 934:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=arachyex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=arachyex }}
|name_en=ArachyEX |name_jp=クモゲイツEX |name_tl=Kumogeitsu EX
|name_en=ArachyEX |name_jp=クモゲイツEX |name_tl=Kumogeitsu EX
|hp=260 |contact=200 |element=wood
|hp=260 |contact=200 |emotion=10 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 946: Line 946:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=lark }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=lark }}
|name_en=Lark |name_jp=ゲイラーク |name_tl=Geirāku
|name_en=Lark |name_jp=ゲイラーク |name_tl=Geirāku
|hp=100 |contact=20 |element=aqua
|hp=100 |contact=20 |emotion=10 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 957: Line 957:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=larkex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=larkex }}
|name_en=LarkEX |name_jp=ゲイラークEX |name_tl=Geirāku EX
|name_en=LarkEX |name_jp=ゲイラークEX |name_tl=Geirāku EX
|hp=150 |contact=50 |element=aqua
|hp=150 |contact=50 |emotion=10 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 968: Line 968:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=bark }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=bark }}
|name_en=Bark |name_jp=ゲイラス |name_tl=Geirasu
|name_en=Bark |name_jp=ゲイラス |name_tl=Geirasu
|hp=200 |contact=80 |element=aqua
|hp=200 |contact=80 |emotion=10 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 979: Line 979:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=barkex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=barkex }}
|name_en=BarkEX |name_jp=ゲイラスEX |name_tl=Geirasu EX
|name_en=BarkEX |name_jp=ゲイラスEX |name_tl=Geirasu EX
|hp=250 |contact=120 |element=aqua
|hp=250 |contact=120 |emotion=10 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 990: Line 990:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=tark }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=tark }}
|name_en=Tark |name_jp=ゲイラビル |name_tl=Geirabiru
|name_en=Tark |name_jp=ゲイラビル |name_tl=Geirabiru
|hp=300 |contact=160 |element=aqua
|hp=300 |contact=160 |emotion=10 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,001: Line 1,001:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=tarkex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=tarkex }}
|name_en=TarkEX |name_jp=ゲイラビルEX |name_tl=Geirabiru EX
|name_en=TarkEX |name_jp=ゲイラビルEX |name_tl=Geirabiru EX
|hp=350 |contact=200 |element=aqua
|hp=350 |contact=200 |emotion=10 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,013: Line 1,013:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=cirkill }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=cirkill }}
|name_en=CirKill |name_jp=サーキラー |name_tl=Sākirā
|name_en=CirKill |name_jp=サーキラー |name_tl=Sākirā
|hp=110 |contact=30 |element=none
|hp=110 |contact=30 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,024: Line 1,024:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=cirkillex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=cirkillex }}
|name_en=CirKillEX |name_jp=サーキラーEX |name_tl=Sākirā EX
|name_en=CirKillEX |name_jp=サーキラーEX |name_tl=Sākirā EX
|hp=140 |contact=60 |element=none
|hp=140 |contact=60 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,035: Line 1,035:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=circrush }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=circrush }}
|name_en=CirCrush |name_jp=サーキライル |name_tl=Sākirairu
|name_en=CirCrush |name_jp=サーキライル |name_tl=Sākirairu
|hp=180 |contact=90 |element=none
|hp=180 |contact=90 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,046: Line 1,046:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=circrushex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=circrushex }}
|name_en=CirCrushEX |name_jp=サーキライルEX |name_tl=Sākirairu EX
|name_en=CirCrushEX |name_jp=サーキライルEX |name_tl=Sākirairu EX
|hp=220 |contact=120 |element=none
|hp=220 |contact=120 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,057: Line 1,057:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=cirsmash }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=cirsmash }}
|name_en=CirSmash |name_jp=サーキランド |name_tl=Sākirando
|name_en=CirSmash |name_jp=サーキランド |name_tl=Sākirando
|hp=260 |contact=150 |element=none
|hp=260 |contact=150 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,068: Line 1,068:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=cirsmashex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=cirsmashex }}
|name_en=CirSmashEX |name_jp=サーキランドEX |name_tl=Sākirando EX
|name_en=CirSmashEX |name_jp=サーキランドEX |name_tl=Sākirando EX
|hp=300 |contact=200 |element=none
|hp=300 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,080: Line 1,080:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=moloko }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=moloko }}
|name_en=Moloko |name_jp=マルモコ |name_tl=Marumoko
|name_en=Moloko |name_jp=マルモコ |name_tl=Marumoko
|hp=60 |contact=20 |element=none
|hp=60 |contact=20 |emotion=30 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,091: Line 1,091:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=molokoex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=molokoex }}
|name_en=MolokoEX |name_jp=マルモコEX |name_tl=Marumoko EX
|name_en=MolokoEX |name_jp=マルモコEX |name_tl=Marumoko EX
|hp=100 |contact=40 |element=none
|hp=100 |contact=40 |emotion=30 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,102: Line 1,102:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=milko }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=milko }}
|name_en=Milko |name_jp=ミルモコ |name_tl=Mirumoko
|name_en=Milko |name_jp=ミルモコ |name_tl=Mirumoko
|hp=140 |contact=70 |element=none
|hp=140 |contact=70 |emotion=30 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,113: Line 1,113:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=milkoex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=milkoex }}
|name_en=MilkoEX |name_jp=ミルモコEX |name_tl=Mirumoko EX
|name_en=MilkoEX |name_jp=ミルモコEX |name_tl=Mirumoko EX
|hp=180 |contact=100 |element=none
|hp=180 |contact=100 |emotion=30 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,124: Line 1,124:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=macko }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=macko }}
|name_en=Macko |name_jp=ゲルモコ |name_tl=Gerumoko
|name_en=Macko |name_jp=ゲルモコ |name_tl=Gerumoko
|hp=220 |contact=150 |element=none
|hp=220 |contact=150 |emotion=30 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,135: Line 1,135:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=mackoex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=mackoex }}
|name_en=MackoEX |name_jp=ゲルモコEX |name_tl=Gerumoko EX
|name_en=MackoEX |name_jp=ゲルモコEX |name_tl=Gerumoko EX
|hp=280 |contact=200 |element=none
|hp=280 |contact=200 |emotion=30 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,147: Line 1,147:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=walla }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=walla }}
|name_en=Walla |name_jp=ウォーラ |name_tl=Wōra
|name_en=Walla |name_jp=ウォーラ |name_tl=Wōra
|hp=100 |contact=20 |element=none
|hp=100 |contact=20 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,158: Line 1,158:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=wallaex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=wallaex }}
|name_en=WallaEX |name_jp=ウォーラEX |name_tl=Wōra EX
|name_en=WallaEX |name_jp=ウォーラEX |name_tl=Wōra EX
|hp=130 |contact=50 |element=none
|hp=130 |contact=50 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,169: Line 1,169:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=walland }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=walland }}
|name_en=Walland |name_jp=ウォーラッド |name_tl=Wōraddo
|name_en=Walland |name_jp=ウォーラッド |name_tl=Wōraddo
|hp=160 |contact=80 |element=none
|hp=160 |contact=80 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,180: Line 1,180:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=wallandex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=wallandex }}
|name_en=WallandEX |name_jp=ウォーラッドEX |name_tl=Wōraddo EX
|name_en=WallandEX |name_jp=ウォーラッドEX |name_tl=Wōraddo EX
|hp=190 |contact=120 |element=none
|hp=190 |contact=120 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,191: Line 1,191:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=waldon }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=waldon }}
|name_en=Waldon |name_jp=ウォーゴドン |name_tl=Wōgodon
|name_en=Waldon |name_jp=ウォーゴドン |name_tl=Wōgodon
|hp=220 |contact=160 |element=none
|hp=220 |contact=160 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,202: Line 1,202:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=waldonex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=waldonex }}
|name_en=WaldonEX |name_jp=ウォーゴドンEX |name_tl=Wōgodon EX
|name_en=WaldonEX |name_jp=ウォーゴドンEX |name_tl=Wōgodon EX
|hp=260 |contact=200 |element=none
|hp=260 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,214: Line 1,214:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=elemperor }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=elemperor }}
|name_en=Elemperor<ref name="Elemperor">Mega Man Battle Network 4 Official Strategy Guide; written as '''Elmperor''' in-game</ref> |name_jp=エレンプラ |name_tl=Erenpura
|name_en=Elemperor<ref name="Elemperor">Mega Man Battle Network 4 Official Strategy Guide; written as '''Elmperor''' in-game</ref> |name_jp=エレンプラ |name_tl=Erenpura
|hp=100 |contact=30 |element=none
|hp=100 |contact=30 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,225: Line 1,225:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=elemperor2 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=elemperor2 }}
|name_en=Elemperor2<ref name="Elemperor"/> |name_jp=エレンプラ2 |name_tl=Erenpura 2
|name_en=Elemperor2<ref name="Elemperor"/> |name_jp=エレンプラ2 |name_tl=Erenpura 2
|hp=140 |contact=60 |element=none
|hp=140 |contact=60 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,236: Line 1,236:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=elemperor3 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=elemperor3 }}
|name_en=Elemperor3<ref name="Elemperor"/> |name_jp=エレンプラ3 |name_tl=Erenpura 3
|name_en=Elemperor3<ref name="Elemperor"/> |name_jp=エレンプラ3 |name_tl=Erenpura 3
|hp=180 |contact=90 |element=none
|hp=180 |contact=90 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,247: Line 1,247:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=elemperor4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=elemperor4 }}
|name_en=Elemperor4<ref name="Elemperor"/> |name_jp=エレンプラ4 |name_tl=Erenpura 4
|name_en=Elemperor4<ref name="Elemperor"/> |name_jp=エレンプラ4 |name_tl=Erenpura 4
|hp=220 |contact=120 |element=none
|hp=220 |contact=120 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,258: Line 1,258:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=elemperor5 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=elemperor5 }}
|name_en=Elemperor5<ref name="Elemperor"/> |name_jp=エレンプラ5 |name_tl=Erenpura 5
|name_en=Elemperor5<ref name="Elemperor"/> |name_jp=エレンプラ5 |name_tl=Erenpura 5
|hp=260 |contact=150 |element=none
|hp=260 |contact=150 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,269: Line 1,269:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=elemperorex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=elemperorex }}
|name_en=ElemperorEX<ref name="Elemperor"/> |name_jp=エレンプラEX |name_tl=Erenpura EX
|name_en=ElemperorEX<ref name="Elemperor"/> |name_jp=エレンプラEX |name_tl=Erenpura EX
|hp=300 |contact=200 |element=none
|hp=300 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,281: Line 1,281:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=bomboy }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=bomboy }}
|name_en=BomBoy |name_jp=ボムボーイ |name_tl=Bomubōi
|name_en=BomBoy |name_jp=ボムボーイ |name_tl=Bomubōi
|hp=80 |contact=30 |element=none
|hp=80 |contact=30 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,292: Line 1,292:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=bomboyex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=bomboyex }}
|name_en=BomBoyEX |name_jp=ボムボーイEX |name_tl=Bomubōi EX
|name_en=BomBoyEX |name_jp=ボムボーイEX |name_tl=Bomubōi EX
|hp=130 |contact=60 |element=none
|hp=130 |contact=60 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,303: Line 1,303:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=bomworker }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=bomworker }}
|name_en=BomWorker |name_jp=ボムワーカー |name_tl=Bomuwākā
|name_en=BomWorker |name_jp=ボムワーカー |name_tl=Bomuwākā
|hp=180 |contact=90 |element=none
|hp=180 |contact=90 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,314: Line 1,314:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=bomworkerex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=bomworkerex }}
|name_en=BomWorkerEX |name_jp=ボムワーカーEX |name_tl=Bomuwākā EX
|name_en=BomWorkerEX |name_jp=ボムワーカーEX |name_tl=Bomuwākā EX
|hp=230 |contact=120 |element=none
|hp=230 |contact=120 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,325: Line 1,325:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=bomlaborer }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=bomlaborer }}
|name_en=BomLabor |name_jp=ボムレイバー |name_tl=Bomureibā
|name_en=BomLabor |name_jp=ボムレイバー |name_tl=Bomureibā
|hp=280 |contact=150 |element=none
|hp=280 |contact=150 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,336: Line 1,336:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=bomlaborerex }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=bomlaborerex }}
|name_en=BomLaborEX |name_jp=ボムレイバーEX |name_tl=Bomureibā EX
|name_en=BomLaborEX |name_jp=ボムレイバーEX |name_tl=Bomureibā EX
|hp=320 |contact=200 |element=none
|hp=320 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,348: Line 1,348:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=windbox }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=windbox }}
|name_en=WindBox |name_jp=ウインドボックス |name_tl=Wind Box
|name_en=WindBox |name_jp=ウインドボックス |name_tl=Wind Box
|hp=80 |contact=10 |element=none
|hp=80 |contact=10 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,359: Line 1,359:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=vacuumfan }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=vacuumfan }}
|name_en=VacuumFan |name_jp=バキュームファン |name_tl=Vacuum Fan
|name_en=VacuumFan |name_jp=バキュームファン |name_tl=Vacuum Fan
|hp=80 |contact=10 |element=none
|hp=80 |contact=10 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,370: Line 1,370:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=windbox2 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=windbox2 }}
|name_en=WindBox2 |name_jp=ウインドボックス2 |name_tl=Wind Box 2
|name_en=WindBox2 |name_jp=ウインドボックス2 |name_tl=Wind Box 2
|hp=150 |contact=50 |element=none
|hp=150 |contact=50 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,381: Line 1,381:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=vacuumfan2 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=vacuumfan2 }}
|name_en=VacuumFan2 |name_jp=バキュームファン2 |name_tl=Vacuum Fan 2
|name_en=VacuumFan2 |name_jp=バキュームファン2 |name_tl=Vacuum Fan 2
|hp=150 |contact=50 |element=none
|hp=150 |contact=50 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,392: Line 1,392:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=windbox3 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=windbox3 }}
|name_en=WindBox3 |name_jp=ウインドボックス3 |name_tl=Wind Box 3
|name_en=WindBox3 |name_jp=ウインドボックス3 |name_tl=Wind Box 3
|hp=250 |contact=100 |element=none
|hp=250 |contact=100 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,403: Line 1,403:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=vacuumfan3 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=vacuumfan3 }}
|name_en=VacuumFan3 |name_jp=バキュームファン3 |name_tl=Vacuum Fan 3
|name_en=VacuumFan3 |name_jp=バキュームファン3 |name_tl=Vacuum Fan 3
|hp=250 |contact=100 |element=none
|hp=250 |contact=100 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,415: Line 1,415:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=navishadow }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=navishadow }}
|name_en=NaviShadow |name_jp=ナビシャドー |name_tl=Navi Shadow
|name_en=NaviShadow |name_jp=ナビシャドー |name_tl=Navi Shadow
|hp=200 |contact=100 |element=none
|hp=200 |contact=100 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,426: Line 1,426:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=naviblack }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=naviblack }}
|name_en=NaviBlack |name_jp=ナビブラック |name_tl=Navi Black
|name_en=NaviBlack |name_jp=ナビブラック |name_tl=Navi Black
|hp=250 |contact=100 |element=none
|hp=250 |contact=100 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,439: Line 1,439:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=megamands }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=megamands }}
|name_en=MegaManDS |name_jp=ロックマンDS |name_tl=Rockman DS
|name_en=MegaManDS |name_jp=ロックマンDS |name_tl=Rockman DS
|hp=1~9999 |contact=0 |element=none
|hp=1~9999 |contact=0 |emotion=0 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,451: Line 1,451:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=roll-bn4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=roll-bn4 }}
|name_en=Roll |name_jp=ロール |name_tl=Roll
|name_en=Roll |name_jp=ロール |name_tl=Roll
|hp=700 |contact=30 |element=none
|hp=700 |contact=30 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,462: Line 1,462:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=roll-bn4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=roll-bn4 }}
|name_en=Rollα |name_jp=ロールV2 |name_tl=Roll V2
|name_en=Rollα |name_jp=ロールV2 |name_tl=Roll V2
|hp=1000 |contact=60 |element=none
|hp=1000 |contact=60 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,473: Line 1,473:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=roll-bn4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=roll-bn4 }}
|name_en=Rollβ |name_jp=ロールV3 |name_tl=Roll V3
|name_en=Rollβ |name_jp=ロールV3 |name_tl=Roll V3
|hp=1300 |contact=120 |element=none
|hp=1300 |contact=120 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,484: Line 1,484:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=rollomega }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=rollomega }}
|name_en=RollΩ |name_jp=ロールSP |name_tl=Roll SP
|name_en=RollΩ |name_jp=ロールSP |name_tl=Roll SP
|hp=1500 |contact=200 |element=none
|hp=1500 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,495: Line 1,495:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=rollds }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=rollds }}
|name_en=RollDS |name_jp=ロールDS |name_tl=Roll DS
|name_en=RollDS |name_jp=ロールDS |name_tl=Roll DS
|hp=600~1500 |contact=200 |element=none
|hp=600~1500 |contact=200 |emotion=0 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,507: Line 1,507:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=gutsman-bn4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=gutsman-bn4 }}
|name_en=GutsMan |name_jp=ガッツマン |name_tl=Gutsman
|name_en=GutsMan |name_jp=ガッツマン |name_tl=Gutsman
|hp=500 |contact=20 |element=none
|hp=500 |contact=20 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Contact knocks back all the way and does not cause flashing.
|info=Contact knocks back all the way and does not cause flashing.
Line 1,518: Line 1,518:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=gutsman-bn4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=gutsman-bn4 }}
|name_en=GutsManα |name_jp=ガッツマンV2 |name_tl=Gutsman V2
|name_en=GutsManα |name_jp=ガッツマンV2 |name_tl=Gutsman V2
|hp=900 |contact=80 |element=none
|hp=900 |contact=80 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Contact knocks back all the way and does not cause flashing.
|info=Contact knocks back all the way and does not cause flashing.
Line 1,529: Line 1,529:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=gutsman-bn4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=gutsman-bn4 }}
|name_en=GutsManβ |name_jp=ガッツマンV3 |name_tl=Gutsman V3
|name_en=GutsManβ |name_jp=ガッツマンV3 |name_tl=Gutsman V3
|hp=1300 |contact=160 |element=none
|hp=1300 |contact=160 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Contact knocks back all the way and does not cause flashing.
|info=Contact knocks back all the way and does not cause flashing.
Line 1,540: Line 1,540:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=gutsmanomega }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=gutsmanomega }}
|name_en=GutsManΩ |name_jp=ガッツマンSP |name_tl=Gutsman SP
|name_en=GutsManΩ |name_jp=ガッツマンSP |name_tl=Gutsman SP
|hp=1700 |contact=200 |element=none
|hp=1700 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Contact knocks back all the way and does not cause flashing.
|info=Contact knocks back all the way and does not cause flashing.
Line 1,551: Line 1,551:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=gutsmands }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=gutsmands }}
|name_en=GutsManDS |name_jp=ガッツマンDS |name_tl=Gutsman DS
|name_en=GutsManDS |name_jp=ガッツマンDS |name_tl=Gutsman DS
|hp=600~1500 |contact=160 |element=none
|hp=600~1500 |contact=160 |emotion=0 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,563: Line 1,563:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=windman }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=windman }}
|name_en=WindMan |name_jp=ウインドマン |name_tl=Windman
|name_en=WindMan |name_jp=ウインドマン |name_tl=Windman
|hp=800 |contact=30 |element=none
|hp=800 |contact=30 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,574: Line 1,574:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=windman }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=windman }}
|name_en=WindManα |name_jp=ウインドマンV2 |name_tl=Windman V2
|name_en=WindManα |name_jp=ウインドマンV2 |name_tl=Windman V2
|hp=1200 |contact=60 |element=none
|hp=1200 |contact=60 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,585: Line 1,585:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=windman }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=windman }}
|name_en=WindManβ |name_jp=ウインドマンV3 |name_tl=Windman V3
|name_en=WindManβ |name_jp=ウインドマンV3 |name_tl=Windman V3
|hp=1500 |contact=120 |element=none
|hp=1500 |contact=120 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,596: Line 1,596:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=windmanomega }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=windmanomega }}
|name_en=WindManΩ |name_jp=ウインドマンSP |name_tl=Windman SP
|name_en=WindManΩ |name_jp=ウインドマンSP |name_tl=Windman SP
|hp=1800 |contact=200 |element=none
|hp=1800 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,607: Line 1,607:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=windmands }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=windmands }}
|name_en=WindManDS |name_jp=ウインドマンDS |name_tl=Windman DS
|name_en=WindManDS |name_jp=ウインドマンDS |name_tl=Windman DS
|hp=600~1500 |contact=200 |element=none
|hp=600~1500 |contact=200 |emotion=0 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,619: Line 1,619:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=searchman }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=searchman }}
|name_en=SearchMan |name_jp=サーチマン |name_tl=Searchman
|name_en=SearchMan |name_jp=サーチマン |name_tl=Searchman
|hp=900 |contact=30 |element=none
|hp=900 |contact=30 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,630: Line 1,630:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=searchman }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=searchman }}
|name_en=SearchManα |name_jp=サーチマンV2 |name_tl=Searchman V2
|name_en=SearchManα |name_jp=サーチマンV2 |name_tl=Searchman V2
|hp=1200 |contact=60 |element=none
|hp=1200 |contact=60 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,641: Line 1,641:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=searchman }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=searchman }}
|name_en=SearchManβ |name_jp=サーチマンV3 |name_tl=Searchman V3
|name_en=SearchManβ |name_jp=サーチマンV3 |name_tl=Searchman V3
|hp=1500 |contact=120 |element=none
|hp=1500 |contact=120 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,652: Line 1,652:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=searchmanomega }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=searchmanomega }}
|name_en=SearchManΩ |name_jp=サーチマンSP |name_tl=Searchman SP
|name_en=SearchManΩ |name_jp=サーチマンSP |name_tl=Searchman SP
|hp=1800 |contact=200 |element=none
|hp=1800 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,663: Line 1,663:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=searchmands }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=searchmands }}
|name_en=SearchManDS |name_jp=サーチマンDS |name_tl=Searchman DS
|name_en=SearchManDS |name_jp=サーチマンDS |name_tl=Searchman DS
|hp=800~1700 |contact=200 |element=none
|hp=800~1700 |contact=200 |emotion=0 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,675: Line 1,675:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=fireman-bn4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=fireman-bn4 }}
|name_en=FireMan |name_jp=ファイアマン |name_tl=Fireman
|name_en=FireMan |name_jp=ファイアマン |name_tl=Fireman
|hp=500 |contact=20 |element=fire
|hp=500 |contact=20 |emotion=10 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Contact knocks back all the way and does not cause flashing.
|info=Contact knocks back all the way and does not cause flashing.
Line 1,686: Line 1,686:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=fireman-bn4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=fireman-bn4 }}
|name_en=FireManα |name_jp=ファイアマンV2 |name_tl=Fireman V2
|name_en=FireManα |name_jp=ファイアマンV2 |name_tl=Fireman V2
|hp=1000 |contact=80 |element=fire
|hp=1000 |contact=80 |emotion=10 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Contact knocks back all the way and does not cause flashing.
|info=Contact knocks back all the way and does not cause flashing.
Line 1,697: Line 1,697:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=fireman-bn4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=fireman-bn4 }}
|name_en=FireManβ |name_jp=ファイアマンV3 |name_tl=Fireman V3
|name_en=FireManβ |name_jp=ファイアマンV3 |name_tl=Fireman V3
|hp=1500 |contact=160 |element=fire
|hp=1500 |contact=160 |emotion=10 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Contact knocks back all the way and does not cause flashing.
|info=Contact knocks back all the way and does not cause flashing.
Line 1,708: Line 1,708:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=firemanomega }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=firemanomega }}
|name_en=FireManΩ |name_jp=ファイアマンSP |name_tl=Fireman SP
|name_en=FireManΩ |name_jp=ファイアマンSP |name_tl=Fireman SP
|hp=2000 |contact=200 |element=fire
|hp=2000 |contact=200 |emotion=10 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Contact knocks back all the way and does not cause flashing.
|info=Contact knocks back all the way and does not cause flashing.
Line 1,719: Line 1,719:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=firemands }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=firemands }}
|name_en=FireManDS |name_jp=ファイアマンDS |name_tl=Fireman DS
|name_en=FireManDS |name_jp=ファイアマンDS |name_tl=Fireman DS
|hp=700~1600 |contact=160 |element=fire
|hp=700~1600 |contact=160 |emotion=0 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,731: Line 1,731:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=thunderman-bn4 |object41=thunderman-cloud-bn4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=thunderman-bn4 |object41=thunderman-cloud-bn4 }}
|name_en=ThunderMan |name_jp=サンダーマン |name_tl=Thunderman
|name_en=ThunderMan |name_jp=サンダーマン |name_tl=Thunderman
|hp=800 |contact=30 |element=elec
|hp=800 |contact=30 |emotion=10 |element=elec
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,742: Line 1,742:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=thunderman-bn4 |object41=thunderman-cloud-bn4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=thunderman-bn4 |object41=thunderman-cloud-bn4 }}
|name_en=ThunderManα |name_jp=サンダーマンV2 |name_tl=Thunderman V2
|name_en=ThunderManα |name_jp=サンダーマンV2 |name_tl=Thunderman V2
|hp=1200 |contact=60 |element=elec
|hp=1200 |contact=60 |emotion=10 |element=elec
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,753: Line 1,753:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=thunderman-bn4 |object41=thunderman-cloud-bn4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=thunderman-bn4 |object41=thunderman-cloud-bn4 }}
|name_en=ThunderManβ |name_jp=サンダーマンV3 |name_tl=Thunderman V3
|name_en=ThunderManβ |name_jp=サンダーマンV3 |name_tl=Thunderman V3
|hp=1600 |contact=120 |element=elec
|hp=1600 |contact=120 |emotion=10 |element=elec
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,764: Line 1,764:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=thundermanomega |object41=thunderman-cloud-bn4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=thundermanomega |object41=thunderman-cloud-bn4 }}
|name_en=ThunderManΩ |name_jp=サンダーマンSP |name_tl=Thunderman SP
|name_en=ThunderManΩ |name_jp=サンダーマンSP |name_tl=Thunderman SP
|hp=2000 |contact=200 |element=elec
|hp=2000 |contact=200 |emotion=10 |element=elec
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,775: Line 1,775:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=thundermands |object41=thunderman-cloud-bn4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=thundermands |object41=thunderman-cloud-bn4 }}
|name_en=ThunderManDS |name_jp=サンダーマンDS |name_tl=Thunderman DS
|name_en=ThunderManDS |name_jp=サンダーマンDS |name_tl=Thunderman DS
|hp=600~1500 |contact=200 |element=elec
|hp=600~1500 |contact=200 |emotion=0 |element=elec
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,787: Line 1,787:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=protoman-bn4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=protoman-bn4 }}
|name_en=ProtoMan |name_jp=ブルース |name_tl=Blues
|name_en=ProtoMan |name_jp=ブルース |name_tl=Blues
|hp=1000 |contact=40 |element=none
|hp=1000 |contact=40 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,798: Line 1,798:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=protoman-bn4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=protoman-bn4 }}
|name_en=ProtoManα |name_jp=ブルースV2 |name_tl=Blues V2
|name_en=ProtoManα |name_jp=ブルースV2 |name_tl=Blues V2
|hp=1300 |contact=80 |element=none
|hp=1300 |contact=80 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,809: Line 1,809:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=protoman-bn4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=protoman-bn4 }}
|name_en=ProtoManβ |name_jp=ブルースV3 |name_tl=Blues V3
|name_en=ProtoManβ |name_jp=ブルースV3 |name_tl=Blues V3
|hp=1600 |contact=120 |element=none
|hp=1600 |contact=120 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,820: Line 1,820:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=protomanomega }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=protomanomega }}
|name_en=ProtoManΩ |name_jp=ブルースSP |name_tl=Blues SP
|name_en=ProtoManΩ |name_jp=ブルースSP |name_tl=Blues SP
|hp=1800 |contact=200 |element=none
|hp=1800 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,831: Line 1,831:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=protomands }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=protomands }}
|name_en=ProtoManDS |name_jp=ブルースDS |name_tl=Blues DS
|name_en=ProtoManDS |name_jp=ブルースDS |name_tl=Blues DS
|hp=600~1500 |contact=40 |element=none
|hp=600~1500 |contact=40 |emotion=0 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,843: Line 1,843:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=numberman-bn4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=numberman-bn4 }}
|name_en=NumberMan |name_jp=ナンバーマン |name_tl=Numberman
|name_en=NumberMan |name_jp=ナンバーマン |name_tl=Numberman
|hp=500 |contact=20 |element=none
|hp=500 |contact=20 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Contact knocks back all the way and does not cause flashing.
|info=Contact knocks back all the way and does not cause flashing.
Line 1,854: Line 1,854:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=numberman-bn4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=numberman-bn4 }}
|name_en=NumberManα |name_jp=ナンバーマンV2 |name_tl=Numberman V2
|name_en=NumberManα |name_jp=ナンバーマンV2 |name_tl=Numberman V2
|hp=900 |contact=80 |element=none
|hp=900 |contact=80 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Contact knocks back all the way and does not cause flashing.
|info=Contact knocks back all the way and does not cause flashing.
Line 1,865: Line 1,865:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=numberman-bn4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=numberman-bn4 }}
|name_en=NumberManβ |name_jp=ナンバーマンV3 |name_tl=Numberman V3
|name_en=NumberManβ |name_jp=ナンバーマンV3 |name_tl=Numberman V3
|hp=1300 |contact=160 |element=none
|hp=1300 |contact=160 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Contact knocks back all the way and does not cause flashing.
|info=Contact knocks back all the way and does not cause flashing.
Line 1,876: Line 1,876:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=numbermanomega }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=numbermanomega }}
|name_en=NumberManΩ |name_jp=ナンバーマンSP |name_tl=Numberman SP
|name_en=NumberManΩ |name_jp=ナンバーマンSP |name_tl=Numberman SP
|hp=1600 |contact=200 |element=none
|hp=1600 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Contact knocks back all the way and does not cause flashing.
|info=Contact knocks back all the way and does not cause flashing.
Line 1,887: Line 1,887:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=numbermands }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=numbermands }}
|name_en=NumberManDS |name_jp=ナンバーマンDS |name_tl=Numberman DS
|name_en=NumberManDS |name_jp=ナンバーマンDS |name_tl=Numberman DS
|hp=600~1500 |contact=160 |element=none
|hp=600~1500 |contact=160 |emotion=0 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,899: Line 1,899:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=metalman-bn4 |object42=metalgear-bn4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=metalman-bn4 |object42=metalgear-bn4 }}
|name_en=MetalMan |name_jp=メタルマン |name_tl=Metalman
|name_en=MetalMan |name_jp=メタルマン |name_tl=Metalman
|hp=800 |contact=30 |element=none
|hp=800 |contact=30 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,910: Line 1,910:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=metalman-bn4 |object42=metalgear-bn4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=metalman-bn4 |object42=metalgear-bn4 }}
|name_en=MetalManα |name_jp=メタルマンV2 |name_tl=Metalman V2
|name_en=MetalManα |name_jp=メタルマンV2 |name_tl=Metalman V2
|hp=1200 |contact=60 |element=none
|hp=1200 |contact=60 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,921: Line 1,921:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=metalman-bn4 |object42=metalgear-bn4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=metalman-bn4 |object42=metalgear-bn4 }}
|name_en=MetalManβ |name_jp=メタルマンV3 |name_tl=Metalman V3
|name_en=MetalManβ |name_jp=メタルマンV3 |name_tl=Metalman V3
|hp=1600 |contact=120 |element=none
|hp=1600 |contact=120 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,932: Line 1,932:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=metalmanomega |object42=metalgear-bn4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=metalmanomega |object42=metalgear-bn4 }}
|name_en=MetalManΩ |name_jp=メタルマンSP |name_tl=Metalman SP
|name_en=MetalManΩ |name_jp=メタルマンSP |name_tl=Metalman SP
|hp=2000 |contact=200 |element=none
|hp=2000 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,943: Line 1,943:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=metalmands |object42=metalgear-bn4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=metalmands |object42=metalgear-bn4 }}
|name_en=MetalManDS |name_jp=メタルマンDS |name_tl=Metalman DS
|name_en=MetalManDS |name_jp=メタルマンDS |name_tl=Metalman DS
|hp=600~1500 |contact=200 |element=none
|hp=600~1500 |contact=200 |emotion=0 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,955: Line 1,955:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=junkman }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=junkman }}
|name_en=JunkMan |name_jp=ジャンクマン |name_tl=Junkman
|name_en=JunkMan |name_jp=ジャンクマン |name_tl=Junkman
|hp=800 |contact=40 |element=none
|hp=800 |contact=40 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,966: Line 1,966:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=junkman }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=junkman }}
|name_en=JunkManα |name_jp=ジャンクマンV2 |name_tl=Junkman V2
|name_en=JunkManα |name_jp=ジャンクマンV2 |name_tl=Junkman V2
|hp=1100 |contact=80 |element=none
|hp=1100 |contact=80 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,977: Line 1,977:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=junkman }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=junkman }}
|name_en=JunkManβ |name_jp=ジャンクマンV3 |name_tl=Junkman V3
|name_en=JunkManβ |name_jp=ジャンクマンV3 |name_tl=Junkman V3
|hp=1500 |contact=120 |element=none
|hp=1500 |contact=120 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,988: Line 1,988:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=junkmanomega }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=junkmanomega }}
|name_en=JunkManΩ |name_jp=ジャンクマンSP |name_tl=Junkman SP
|name_en=JunkManΩ |name_jp=ジャンクマンSP |name_tl=Junkman SP
|hp=1800 |contact=200 |element=none
|hp=1800 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 1,999: Line 1,999:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=junkmands }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=junkmands }}
|name_en=JunkManDS |name_jp=ジャンクマンDS |name_tl=Junkman DS
|name_en=JunkManDS |name_jp=ジャンクマンDS |name_tl=Junkman DS
|hp=700~1600 |contact=200 |element=none
|hp=700~1600 |contact=200 |emotion=0 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,011: Line 2,011:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=aquaman }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=aquaman }}
|name_en=AquaMan |name_jp=アクアマン |name_tl=Aquaman
|name_en=AquaMan |name_jp=アクアマン |name_tl=Aquaman
|hp=500 |contact=20 |element=aqua
|hp=500 |contact=20 |emotion=10 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Contact knocks back all the way and does not cause flashing.
|info=Contact knocks back all the way and does not cause flashing.
Line 2,022: Line 2,022:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=aquaman }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=aquaman }}
|name_en=AquaManα |name_jp=アクアマンV2 |name_tl=Aquaman V2
|name_en=AquaManα |name_jp=アクアマンV2 |name_tl=Aquaman V2
|hp=1000 |contact=80 |element=aqua
|hp=1000 |contact=80 |emotion=10 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Contact knocks back all the way and does not cause flashing.
|info=Contact knocks back all the way and does not cause flashing.
Line 2,033: Line 2,033:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=aquaman }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=aquaman }}
|name_en=AquaManβ |name_jp=アクアマンV3 |name_tl=Aquaman V3
|name_en=AquaManβ |name_jp=アクアマンV3 |name_tl=Aquaman V3
|hp=1500 |contact=160 |element=aqua
|hp=1500 |contact=160 |emotion=10 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Contact knocks back all the way and does not cause flashing.
|info=Contact knocks back all the way and does not cause flashing.
Line 2,044: Line 2,044:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=aquamanomega }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=aquamanomega }}
|name_en=AquaManΩ |name_jp=アクアマンSP |name_tl=Aquaman SP
|name_en=AquaManΩ |name_jp=アクアマンSP |name_tl=Aquaman SP
|hp=1800 |contact=200 |element=aqua
|hp=1800 |contact=200 |emotion=10 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Contact knocks back all the way and does not cause flashing.
|info=Contact knocks back all the way and does not cause flashing.
Line 2,055: Line 2,055:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=aquamands }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=aquamands }}
|name_en=AquaManDS |name_jp=アクアマンDS |name_tl=Aquaman DS
|name_en=AquaManDS |name_jp=アクアマンDS |name_tl=Aquaman DS
|hp=600~1500 |contact=160 |element=aqua
|hp=600~1500 |contact=160 |emotion=0 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,067: Line 2,067:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=woodman-bn4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=woodman-bn4 }}
|name_en=WoodMan |name_jp=ウッドマン |name_tl=Woodman
|name_en=WoodMan |name_jp=ウッドマン |name_tl=Woodman
|hp=1000 |contact=30 |element=wood
|hp=1000 |contact=30 |emotion=10 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,078: Line 2,078:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=woodman-bn4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=woodman-bn4 }}
|name_en=WoodManα |name_jp=ウッドマンV2 |name_tl=Woodman V2
|name_en=WoodManα |name_jp=ウッドマンV2 |name_tl=Woodman V2
|hp=1500 |contact=60 |element=wood
|hp=1500 |contact=60 |emotion=10 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,089: Line 2,089:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=woodman-bn4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=woodman-bn4 }}
|name_en=WoodManβ |name_jp=ウッドマンV3 |name_tl=Woodman V3
|name_en=WoodManβ |name_jp=ウッドマンV3 |name_tl=Woodman V3
|hp=2000 |contact=120 |element=wood
|hp=2000 |contact=120 |emotion=10 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,100: Line 2,100:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=woodmanomega }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=woodmanomega }}
|name_en=WoodManΩ |name_jp=ウッドマンSP |name_tl=Woodman SP
|name_en=WoodManΩ |name_jp=ウッドマンSP |name_tl=Woodman SP
|hp=2500 |contact=200 |element=wood
|hp=2500 |contact=200 |emotion=10 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,111: Line 2,111:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=woodmands }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=woodmands }}
|name_en=WoodManDS |name_jp=ウッドマンDS |name_tl=Woodman DS
|name_en=WoodManDS |name_jp=ウッドマンDS |name_tl=Woodman DS
|hp=900~1800 |contact=200 |element=wood
|hp=900~1800 |contact=200 |emotion=0 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,123: Line 2,123:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=topman }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=topman }}
|name_en=TopMan |name_jp=タップマン |name_tl=Topman
|name_en=TopMan |name_jp=タップマン |name_tl=Topman
|hp=600 |contact=20 |element=none
|hp=600 |contact=20 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,134: Line 2,134:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=topman }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=topman }}
|name_en=TopManα |name_jp=タップマンV2 |name_tl=Topman V2
|name_en=TopManα |name_jp=タップマンV2 |name_tl=Topman V2
|hp=900 |contact=60 |element=none
|hp=900 |contact=60 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,145: Line 2,145:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=topman }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=topman }}
|name_en=TopManβ |name_jp=タップマンV3 |name_tl=Topman V3
|name_en=TopManβ |name_jp=タップマンV3 |name_tl=Topman V3
|hp=1200 |contact=100 |element=none
|hp=1200 |contact=100 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,156: Line 2,156:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=topmanomega }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=topmanomega }}
|name_en=TopManΩ |name_jp=タップマンSP |name_tl=Topman SP
|name_en=TopManΩ |name_jp=タップマンSP |name_tl=Topman SP
|hp=1600 |contact=200 |element=none
|hp=1600 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,168: Line 2,168:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=shademan }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=shademan }}
|name_en=ShadeMan |name_jp=シェードマン |name_tl=Shademan
|name_en=ShadeMan |name_jp=シェードマン |name_tl=Shademan
|hp=500 |contact=20 |element=none
|hp=500 |contact=20 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,179: Line 2,179:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=shademan }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=shademan }}
|name_en=ShadeManα |name_jp=シェードマンV2 |name_tl=Shademan V2
|name_en=ShadeManα |name_jp=シェードマンV2 |name_tl=Shademan V2
|hp=800 |contact=60 |element=none
|hp=800 |contact=60 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,190: Line 2,190:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=shademan }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=shademan }}
|name_en=ShadeManβ |name_jp=シェードマンV3 |name_tl=Shademan V3
|name_en=ShadeManβ |name_jp=シェードマンV3 |name_tl=Shademan V3
|hp=1200 |contact=100 |element=none
|hp=1200 |contact=100 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,201: Line 2,201:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=shademanomega }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=shademanomega }}
|name_en=ShadeManΩ |name_jp=シェードマンSP |name_tl=Shademan SP
|name_en=ShadeManΩ |name_jp=シェードマンSP |name_tl=Shademan SP
|hp=1500 |contact=200 |element=none
|hp=1500 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,213: Line 2,213:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=burnerman |object41=burnerman-heatchaser1 |object43=burnerman-heatchaser2 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=burnerman |object41=burnerman-heatchaser1 |object43=burnerman-heatchaser2 }}
|name_en=BurnMan |name_jp=バーナーマン |name_tl=Burnerman
|name_en=BurnMan |name_jp=バーナーマン |name_tl=Burnerman
|hp=700 |contact=40 |element=fire
|hp=700 |contact=40 |emotion=10 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,224: Line 2,224:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=burnerman |object41=burnerman-heatchaser1 |object43=burnerman-heatchaser2 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=burnerman |object41=burnerman-heatchaser1 |object43=burnerman-heatchaser2 }}
|name_en=BurnManα |name_jp=バーナーマンV2 |name_tl=Burnerman V2
|name_en=BurnManα |name_jp=バーナーマンV2 |name_tl=Burnerman V2
|hp=1100 |contact=80 |element=fire
|hp=1100 |contact=80 |emotion=10 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,235: Line 2,235:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=burnerman |object41=burnerman-heatchaser1 |object43=burnerman-heatchaser2 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=burnerman |object41=burnerman-heatchaser1 |object43=burnerman-heatchaser2 }}
|name_en=BurnManβ |name_jp=バーナーマンV3 |name_tl=Burnerman V3
|name_en=BurnManβ |name_jp=バーナーマンV3 |name_tl=Burnerman V3
|hp=1500 |contact=120 |element=fire
|hp=1500 |contact=120 |emotion=10 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,246: Line 2,246:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=burnermanomega |object41=burnermanomega-heatchaser1 |object43=burnermanomega-heatchaser2 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=burnermanomega |object41=burnermanomega-heatchaser1 |object43=burnermanomega-heatchaser2 }}
|name_en=BurnManΩ |name_jp=バーナーマンSP |name_tl=Burnerman SP
|name_en=BurnManΩ |name_jp=バーナーマンSP |name_tl=Burnerman SP
|hp=1900 |contact=200 |element=fire
|hp=1900 |contact=200 |emotion=10 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,258: Line 2,258:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=coldman }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=coldman }}
|name_en=ColdMan |name_jp=コールドマン |name_tl=Coldman
|name_en=ColdMan |name_jp=コールドマン |name_tl=Coldman
|hp=800 |contact=50 |element=aqua
|hp=800 |contact=50 |emotion=10 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,269: Line 2,269:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=coldman }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=coldman }}
|name_en=ColdManα |name_jp=コールドマンV2 |name_tl=Coldman V2
|name_en=ColdManα |name_jp=コールドマンV2 |name_tl=Coldman V2
|hp=1200 |contact=100 |element=aqua
|hp=1200 |contact=100 |emotion=10 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,280: Line 2,280:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=coldman }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=coldman }}
|name_en=ColdManβ |name_jp=コールドマンV3 |name_tl=Coldman V3
|name_en=ColdManβ |name_jp=コールドマンV3 |name_tl=Coldman V3
|hp=1500 |contact=150 |element=aqua
|hp=1500 |contact=150 |emotion=10 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,291: Line 2,291:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=coldmanomega }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=coldmanomega }}
|name_en=ColdManΩ |name_jp=コールドマンSP |name_tl=Coldman SP
|name_en=ColdManΩ |name_jp=コールドマンSP |name_tl=Coldman SP
|hp=1900 |contact=200 |element=aqua
|hp=1900 |contact=200 |emotion=10 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,303: Line 2,303:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=sparkman }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=sparkman }}
|name_en=SparkMan |name_jp=スパークマン |name_tl=Sparkman
|name_en=SparkMan |name_jp=スパークマン |name_tl=Sparkman
|hp=600 |contact=20 |element=elec
|hp=600 |contact=20 |emotion=10 |element=elec
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,314: Line 2,314:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=sparkman }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=sparkman }}
|name_en=SparkManα |name_jp=スパークマンV2 |name_tl=Sparkman V2
|name_en=SparkManα |name_jp=スパークマンV2 |name_tl=Sparkman V2
|hp=1000 |contact=60 |element=elec
|hp=1000 |contact=60 |emotion=10 |element=elec
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,325: Line 2,325:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=sparkman }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=sparkman }}
|name_en=SparkManβ |name_jp=スパークマンV3 |name_tl=Sparkman V3
|name_en=SparkManβ |name_jp=スパークマンV3 |name_tl=Sparkman V3
|hp=1400 |contact=100 |element=elec
|hp=1400 |contact=100 |emotion=10 |element=elec
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,336: Line 2,336:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=sparkmanomega }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=sparkmanomega }}
|name_en=SparkManΩ |name_jp=スパークマンSP |name_tl=Sparkman SP
|name_en=SparkManΩ |name_jp=スパークマンSP |name_tl=Sparkman SP
|hp=1800 |contact=200 |element=elec
|hp=1800 |contact=200 |emotion=10 |element=elec
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,348: Line 2,348:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=normalnavi }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=normalnavi }}
|name_en=NormalNaviα |name_jp=ノーマルナビ |name_tl=Normal Navi
|name_en=NormalNaviα |name_jp=ノーマルナビ |name_tl=Normal Navi
|hp=300 |contact=20 |element=none
|hp=300 |contact=20 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,359: Line 2,359:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=normalnavi }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=normalnavi }}
|name_en=NormalNaviβ |name_jp=ノーマルナビV2<ref name="NormalNaviV2V3">Rockman EXE4 Official Guidebook, Rockman EXE4 Perfect Navigation, Rockman EXE4 Battle Masters Bible; written without a version in-game</ref> |name_tl=Normal Navi V2
|name_en=NormalNaviβ |name_jp=ノーマルナビV2<ref name="NormalNaviV2V3">Rockman EXE4 Official Guidebook, Rockman EXE4 Perfect Navigation, Rockman EXE4 Battle Masters Bible; written without a version in-game</ref> |name_tl=Normal Navi V2
|hp=800 |contact=60 |element=none
|hp=800 |contact=60 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,370: Line 2,370:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=normalnavi }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=normalnavi }}
|name_en=NormalNaviΩ |name_jp=ノーマルナビV3<ref name="NormalNaviV2V3"/> |name_tl=Normal Navi V3
|name_en=NormalNaviΩ |name_jp=ノーマルナビV3<ref name="NormalNaviV2V3"/> |name_tl=Normal Navi V3
|hp=1200 |contact=100 |element=none
|hp=1200 |contact=100 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,381: Line 2,381:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=normalnavi }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=normalnavi }}
|name_en=NormalNavi |name_jp=ノーマルナビ(最弱)<ref name="NormalNaviWeakest">Rockman EXE4 Official Guidebook, Rockman EXE4 Perfect Navigation; written without a version in-game</ref> |name_tl=Normal Navi (Weakest)
|name_en=NormalNavi |name_jp=ノーマルナビ(最弱)<ref name="NormalNaviWeakest">Rockman EXE4 Official Guidebook, Rockman EXE4 Perfect Navigation; written without a version in-game</ref> |name_tl=Normal Navi (Weakest)
|hp=230 |contact=200 |element=none
|hp=230 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,393: Line 2,393:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=heelnavi }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=heelnavi }}
|name_en=HeelNavi<ref name="HeelNavi">Mega Man Battle Network 4 Official Strategy Guide; written as '''HealNavi''' in-game</ref> |name_jp=ヒールナビ(ザコ1)<ref name="HeelNaviZako123">Rockman EXE4 Official Guidebook, Rockman EXE4 Battle Masters Bible</ref> |name_tl=Heel Navi (Small Fry 1)
|name_en=HeelNavi<ref name="HeelNavi">Mega Man Battle Network 4 Official Strategy Guide; written as '''HealNavi''' in-game</ref> |name_jp=ヒールナビ(ザコ1)<ref name="HeelNaviZako123">Rockman EXE4 Official Guidebook, Rockman EXE4 Battle Masters Bible</ref> |name_tl=Heel Navi (Small Fry 1)
|hp=100 |contact=20 |element=none
|hp=100 |contact=20 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,404: Line 2,404:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=heelnavi }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=heelnavi }}
|name_en=HeelNaviα<ref name="HeelNavi"/> |name_jp=ヒールナビ(ザコ2)<ref name="HeelNaviZako123"/> |name_tl=Heel Navi (Small Fry 2)
|name_en=HeelNaviα<ref name="HeelNavi"/> |name_jp=ヒールナビ(ザコ2)<ref name="HeelNaviZako123"/> |name_tl=Heel Navi (Small Fry 2)
|hp=300 |contact=40 |element=none
|hp=300 |contact=40 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,415: Line 2,415:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=heelnavi }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=heelnavi }}
|name_en=HeelNaviβ<ref name="HeelNavi"/> |name_jp=ヒールナビ(ザコ3)<ref name="HeelNaviZako123"/> |name_tl=Heel Navi (Small Fry 3)
|name_en=HeelNaviβ<ref name="HeelNavi"/> |name_jp=ヒールナビ(ザコ3)<ref name="HeelNaviZako123"/> |name_tl=Heel Navi (Small Fry 3)
|hp=500 |contact=80 |element=none
|hp=500 |contact=80 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,426: Line 2,426:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=heelnaviomega }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=heelnaviomega }}
|name_en=HeelNaviΩ<ref name="HeelNavi"/> |name_jp=ヒールナビSP<ref name="HeelNaviSP">Rockman EXE4 Official Guidebook; listed as {{name|jp=ザコ4|tl=Small Fry 4}} in Rockman EXE4 Battle Masters Bible</ref> |name_tl=Heel Navi SP
|name_en=HeelNaviΩ<ref name="HeelNavi"/> |name_jp=ヒールナビSP<ref name="HeelNaviSP">Rockman EXE4 Official Guidebook; listed as {{name|jp=ザコ4|tl=Small Fry 4}} in Rockman EXE4 Battle Masters Bible</ref> |name_tl=Heel Navi SP
|hp=700 |contact=150 |element=none
|hp=700 |contact=150 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,437: Line 2,437:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=heelnavi }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=heelnavi }}
|name_en=HeelNavi<ref name="HeelNavi"/> |name_jp=ヒールナビ |name_tl=Heel Navi
|name_en=HeelNavi<ref name="HeelNavi"/> |name_jp=ヒールナビ |name_tl=Heel Navi
|hp=300 |contact=20 |element=none
|hp=300 |contact=20 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,448: Line 2,448:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=heelnavi }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=heelnavi }}
|name_en=HeelNaviα<ref name="HeelNavi"/> |name_jp=ヒールナビV2<ref name="HeelNaviV2V3">Rockman EXE4 Official Guidebook, Rockman EXE4 Perfect Navigation, Rockman EXE4 Battle Masters Bible; written without a version in-game</ref> |name_tl=Heel Navi V2
|name_en=HeelNaviα<ref name="HeelNavi"/> |name_jp=ヒールナビV2<ref name="HeelNaviV2V3">Rockman EXE4 Official Guidebook, Rockman EXE4 Perfect Navigation, Rockman EXE4 Battle Masters Bible; written without a version in-game</ref> |name_tl=Heel Navi V2
|hp=800 |contact=60 |element=none
|hp=800 |contact=60 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,459: Line 2,459:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=heelnavi }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=heelnavi }}
|name_en=HeelNaviβ<ref name="HeelNavi"/> |name_jp=ヒールナビV3<ref name="HeelNaviV2V3"/> |name_tl=Heel Navi V3
|name_en=HeelNaviβ<ref name="HeelNavi"/> |name_jp=ヒールナビV3<ref name="HeelNaviV2V3"/> |name_tl=Heel Navi V3
|hp=1100 |contact=100 |element=none
|hp=1100 |contact=100 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,471: Line 2,471:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=laserman }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=laserman }}
|name_en=LaserMan |name_jp=レーザーマン |name_tl=Laserman
|name_en=LaserMan |name_jp=レーザーマン |name_tl=Laserman
|hp=1000 |contact=50 |element=none
|hp=1000 |contact=50 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,482: Line 2,482:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=laserman }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=laserman }}
|name_en=LaserManα |name_jp=レーザーマンV2 |name_tl=Laserman V2
|name_en=LaserManα |name_jp=レーザーマンV2 |name_tl=Laserman V2
|hp=1400 |contact=100 |element=none
|hp=1400 |contact=100 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,493: Line 2,493:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=laserman }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=laserman }}
|name_en=LaserManβ |name_jp=レーザーマンV3 |name_tl=Laserman V3
|name_en=LaserManβ |name_jp=レーザーマンV3 |name_tl=Laserman V3
|hp=1800 |contact=150 |element=none
|hp=1800 |contact=150 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,504: Line 2,504:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=lasermanomega }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=lasermanomega }}
|name_en=LaserManΩ |name_jp=レーザーマンSP |name_tl=Laserman SP
|name_en=LaserManΩ |name_jp=レーザーマンSP |name_tl=Laserman SP
|hp=2200 |contact=200 |element=none
|hp=2200 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,516: Line 2,516:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=kendoman }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=kendoman }}
|name_en=KendoMan |name_jp=ケンドーマン |name_tl=Kendoman
|name_en=KendoMan |name_jp=ケンドーマン |name_tl=Kendoman
|hp=800 |contact=40 |element=none
|hp=800 |contact=40 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,527: Line 2,527:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=kendoman }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=kendoman }}
|name_en=KendoManα |name_jp=ケンドーマンV2 |name_tl=Kendoman V2
|name_en=KendoManα |name_jp=ケンドーマンV2 |name_tl=Kendoman V2
|hp=1200 |contact=80 |element=none
|hp=1200 |contact=80 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,538: Line 2,538:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=kendoman }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=kendoman }}
|name_en=KendoManβ |name_jp=ケンドーマンV3 |name_tl=Kendoman V3
|name_en=KendoManβ |name_jp=ケンドーマンV3 |name_tl=Kendoman V3
|hp=1600 |contact=120 |element=none
|hp=1600 |contact=120 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,549: Line 2,549:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=kendomanomega }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=kendomanomega }}
|name_en=KendoManΩ |name_jp=ケンドーマンSP |name_tl=Kendoman SP
|name_en=KendoManΩ |name_jp=ケンドーマンSP |name_tl=Kendoman SP
|hp=2000 |contact=200 |element=none
|hp=2000 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,561: Line 2,561:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object62=videoman |object41=videoman-tape1 |object53=videoman-tape2 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object62=videoman |object41=videoman-tape1 |object53=videoman-tape2 }}
|name_en=VideoMan |name_jp=ビデオマン |name_tl=Videoman
|name_en=VideoMan |name_jp=ビデオマン |name_tl=Videoman
|hp=800 |contact=40 |element=none
|hp=800 |contact=40 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,572: Line 2,572:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object62=videoman |object41=videoman-tape1 |object53=videoman-tape2 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object62=videoman |object41=videoman-tape1 |object53=videoman-tape2 }}
|name_en=VideoManα |name_jp=ビデオマンV2 |name_tl=Videoman V2
|name_en=VideoManα |name_jp=ビデオマンV2 |name_tl=Videoman V2
|hp=1100 |contact=80 |element=none
|hp=1100 |contact=80 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,583: Line 2,583:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object62=videoman |object41=videoman-tape1 |object53=videoman-tape2 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object62=videoman |object41=videoman-tape1 |object53=videoman-tape2 }}
|name_en=VideoManβ |name_jp=ビデオマンV3 |name_tl=Videoman V3
|name_en=VideoManβ |name_jp=ビデオマンV3 |name_tl=Videoman V3
|hp=1400 |contact=120 |element=none
|hp=1400 |contact=120 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,594: Line 2,594:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object62=videomanomega |object41=videoman-tape1 |object53=videoman-tape2 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object62=videomanomega |object41=videoman-tape1 |object53=videoman-tape2 }}
|name_en=VideoManΩ |name_jp=ビデオマンSP |name_tl=Videoman SP
|name_en=VideoManΩ |name_jp=ビデオマンSP |name_tl=Videoman SP
|hp=1700 |contact=200 |element=none
|hp=1700 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,606: Line 2,606:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |col5=missing |col6=missing |object52=duo }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |col5=missing |col6=missing |object52=duo }}
|name_en=Duo |name_jp=デューオ |name_tl=Duo
|name_en=Duo |name_jp=デューオ |name_tl=Duo
|hp=2000 |contact=100 |element=none
|hp=2000 |contact=100 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,617: Line 2,617:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |col5=missing |col6=missing |object52=duo }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |col5=missing |col6=missing |object52=duo }}
|name_en=Duoα |name_jp=デューオV2 |name_tl=Duo V2
|name_en=Duoα |name_jp=デューオV2 |name_tl=Duo V2
|hp=2500 |contact=200 |element=none
|hp=2500 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,628: Line 2,628:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |col5=missing |col6=missing |object52=duo }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |col5=missing |col6=missing |object52=duo }}
|name_en=Duoβ |name_jp=デューオV3 |name_tl=Duo V3
|name_en=Duoβ |name_jp=デューオV3 |name_tl=Duo V3
|hp=3000 |contact=300 |element=none
|hp=3000 |contact=300 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,639: Line 2,639:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |col5=missing |col6=missing |object52=duoomega }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |col5=missing |col6=missing |object52=duoomega }}
|name_en=DuoΩ |name_jp=デューオSP |name_tl=Duo SP
|name_en=DuoΩ |name_jp=デューオSP |name_tl=Duo SP
|hp=3500 |contact=400 |element=none
|hp=3500 |contact=400 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,651: Line 2,651:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=bass-bn4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=bass-bn4 }}
|name_en=Bass |name_jp=フォルテ |name_tl=Forte
|name_en=Bass |name_jp=フォルテ |name_tl=Forte
|hp=2000 |contact=100 |element=none
|hp=2000 |contact=100 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,662: Line 2,662:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=bassomega-bn4 }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=bassomega-bn4 }}
|name_en=BassΩ |name_jp=フォルテSP |name_tl=Forte SP
|name_en=BassΩ |name_jp=フォルテSP |name_tl=Forte SP
|hp=3000 |contact=200 |element=none
|hp=3000 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
Line 2,673: Line 2,673:
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=bassxx }}
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=bassxx }}
|name_en=BassXX |name_jp=フォルテXX |name_tl=Forte XX
|name_en=BassXX |name_jp=フォルテXX |name_tl=Forte XX
|hp=4000 |contact=300 |element=none
|hp=4000 |contact=300 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=

Revision as of 15:09, 29 October 2022

This section is under construction.
The information may not be complete or 100% accurate.
Abilities, attacks, info, get data, locations

This page lists every enemy which can appear in battle in Mega Man Battle Network 4.

Viruses

Mettaur

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object mettaur-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Mettaur (メットール Metall[1])
HP
Contact (HP)
Contact (Emotion)
Element
Ability
40
10
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object mettaurex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MettaurEX[2] (メットールEX Metall EX[1])
HP
Contact (HP)
Contact (Emotion)
Element
Ability
70
40
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object mettaur2-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Mettaur2 (メットール2 Metall 2[1])
HP
Contact (HP)
Contact (Emotion)
Element
Ability
100
80
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object mettaur2ex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Mettaur2EX[3] (メットール2EX Metall 2 EX[1])
HP
Contact (HP)
Contact (Emotion)
Element
Ability
140
120
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object mettaur3-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Mettaur3 (メットール3 Metall 3[1])
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
160
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object mettaur3ex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Mettaur3EX[4] (メットール3EX Metall 3 EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
250
200
10
None


VolGear

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object volgear-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
VolGear (ボルケルギア Borukerugia)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
80
20
10
Fire


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object volgearex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
VolGearEX (ボルケルギアEX Borukerugia EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
120
50
10
Fire


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object vulgear.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
VulGear (ボルザーギア Boruzāgia)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
160
100
10
Fire


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object vulgearex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
VulGearEX (ボルザーギアEX Boruzāgia EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
200
150
10
Fire


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object valgear.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ValGear (ボルドロギア Borudorogia)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
260
200
10
Fire


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object valgearex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ValGearEX (ボルドロギアEX Borudorogia EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
320
250
10
Fire


Billy

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object billy-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Billy (ビリー Birī)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
50
15
10
Elec


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object billyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BillyEx (ビリーEX Birī EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
120
30
10
Elec


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object silly-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Silly (ビリーズー Birīzū)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
160
60
10
Elec


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object sillyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SillyEX (ビリーズーEX Birīzū EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
200
100
10
Elec


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object killy-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Killy (ビリーニック Birīnikku)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
250
150
10
Elec


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object killyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
KillyEX (ビリーニックEX Birīnikku EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
200
10
Elec


Gaia

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gaia-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Gaia (ガイアント Gaianto)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
100
20
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gaiaex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
GaiaEX (ガイアントEX Gaianto EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
150
40
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gaiaplus-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Gaia+ (ガイアンドラ Gaiandora)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
200
70
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gaiaplusex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Gaia+EX (ガイアンドラEX Gaiandora EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
260
100
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gaiamega-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
GaiaMega (ガイアンバン Gaianban)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
320
150
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gaiamegaex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
GaiaMegaEX (ガイアンバンEX Gaianban EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
380
200
10
None


Spikey

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object spikey-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Spikey (ガルー Garū)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
60
20
10
Fire


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object spikeyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SpikeyEX (ガルーEX Garū EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
100
50
10
Fire


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object spikey2-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Spikey2 (ガルーバー Garūbā)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
150
80
10
Fire


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object spikey2ex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Spikey2EX (ガルーバーEX Garūbā EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
200
120
10
Fire


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object spikey3-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Spikey3 (ガルーダン Garūdan)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
280
180
10
Fire


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object spikey3ex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Spikey3EX (ガルーダンEX Garūdan EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
330
250
10
Fire


Shrimpy

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object shrimpy-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy (エビロン Ebiron)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
60
20
10
Aqua


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object shrimpyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ShrimpyEX (エビロンEX Ebiron EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
100
50
10
Aqua


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object shrimpy2-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy2 (エビデル Ebideru)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
140
80
10
Aqua


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object shrimpy2ex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy2EX (エビデルEX Ebideru EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
120
10
Aqua


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object shrimpy3-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy3 (エビサイド Ebisaido)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
230
180
10
Aqua


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object shrimpy3ex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy3EX (エビサイドEX Ebisaido EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
280
250
10
Aqua


Boomer

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object boomer-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Boomer (ラウンダ Raunda)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
60
15
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object boomerex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BoomerEX (ラウンダEX Raunda EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
100
30
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gloomer-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Gloomer (ラウンダラウ Raundarau)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
140
80
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gloomerex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
GloomerEX (ラウンダラウEX Raundarau EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
120
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object doomer-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Doomer (ラウンダバー Raundabā)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
220
180
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object doomerex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
DoomerEX (ラウンダバーEX Raundabā EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
260
250
10
None


Trumpy

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object trumpy-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Trumpy (ララパッパ Rarapappa)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
90
20
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object tuby-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Tuby (ララチューバ Rarachūba)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
120
50
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object tromby-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Tromby (ララボーン Rarabōn)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
150
80
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object muteant.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MuteAnt (ララミュート Raramyūto)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
120
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object xylos.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Xylos (ララホルン Rarahorun)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
220
160
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object trumpyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
TrumpyEX[5] (ララパッパEX Rarapappa EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
260
200
10
None


MagTect

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object magtect.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MagTect (マグテクト Magutekuto)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
90
20
10
Elec


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object magtectex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MagTectEX (マグテクトEX Magutekuto EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
120
50
10
Elec


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object magtectplus.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MagTec+ (マグテクトビー Magutekutobī)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
160
80
10
Elec


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object magtectplusex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MagTec+EX (マグテクトビーEX Magutekutobī EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
200
120
10
Elec


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object magtectx.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MagTecX (マグテクトシー Magutekutoshī)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
250
160
10
Elec


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object magtectxex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MagTecXEX (マグテクトシーEX Magutekutoshī EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
200
10
Elec


Melody

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object melody.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Melody (プルメロ Purumero)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
80
15
30
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object melodyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MelodyEX (プルメロEX Purumero EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
110
30
30
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object hellody.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Hellody (プルタロ Purutaro)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
140
60
30
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object hellodyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
HellodyEX (プルタロEX Purutaro EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
100
30
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object felony.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Felony (プルギロ Purugiro)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
220
150
30
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object felonyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
FelonyEX (プルギロEX Purugiro EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
280
200
30
None


Dharma

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object dharma.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Dharma (ダーマ Dāma)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
90
15
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object dharmaex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
DharmaEX (ダーマEX Dāma EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
130
30
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object karma.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Karma (ダーガ Dāga)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
170
60
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object karmaex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
KarmaEX (ダーガEX Dāga EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
210
100
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object dogma.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Dogma (ダーダラ Dādara)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
250
150
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object dogmaex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
DogmaEX (ダーダラEX Dādara EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
200
10
None


Kilby

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object kilby.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Kilby (キルブー Kirubū)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
90
20
10
Wood


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object kilbyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
KilbyEX (キルブーEX Kirubū EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
130
40
10
Wood


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object kilbur.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Kilbur (キルブーテ Kirubūte)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
170
70
10
Wood


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object kilburex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
KilburEX (キルブーテEX Kirubūte EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
210
100
10
Wood


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object kilbo.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Kilbo (キルブーロ Kirubūro)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
250
150
10
Wood


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object kilboex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
KilboEX (キルブーロEX Kirubūro EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
200
10
Wood


Weather

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object weather.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Weather (ウェザース Wezāsu)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
80
30
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object whomper.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Whomper (ウェザール Wezāru)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
130
60
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object winger.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Winger (ウェザーム Wezāmu)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
90
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object wonder.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Wonder (ウェザーネ Wezāne)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
240
130
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object wither.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Wither (ウェザーブ Wezābu)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
180
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object weatherex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WeatherEX[6] (ウェザースEX Wezāsu EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
380
250
10
None


Spidy

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object spidy.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Spidy (クーモス Kūmosu)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
80
40
10
Wood


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object spidyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SpidyEX (クーモスEX Kūmosu EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
110
70
10
Wood


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object webby.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Webby (クモモート Kumomōto)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
140
100
10
Wood


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object webbyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WebbyEX (クモモートEX Kumomōto EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
130
10
Wood


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object arachy.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Arachy (クモゲイツ Kumogeitsu)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
220
160
10
Wood


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object arachyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ArachyEX (クモゲイツEX Kumogeitsu EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
260
200
10
Wood


Lark

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object lark.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Lark (ゲイラーク Geirāku)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
100
20
10
Aqua


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object larkex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
LarkEX (ゲイラークEX Geirāku EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
150
50
10
Aqua


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object bark.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Bark (ゲイラス Geirasu)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
200
80
10
Aqua


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object barkex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BarkEX (ゲイラスEX Geirasu EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
250
120
10
Aqua


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object tark.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Tark (ゲイラビル Geirabiru)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
160
10
Aqua


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object tarkex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
TarkEX (ゲイラビルEX Geirabiru EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
350
200
10
Aqua


CirKill

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object cirkill.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
CirKill (サーキラー Sākirā)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
110
30
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object cirkillex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
CirKillEX (サーキラーEX Sākirā EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
140
60
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object circrush.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
CirCrush (サーキライル Sākirairu)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
90
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object circrushex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
CirCrushEX (サーキライルEX Sākirairu EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
220
120
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object cirsmash.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
CirSmash (サーキランド Sākirando)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
260
150
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object cirsmashex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
CirSmashEX (サーキランドEX Sākirando EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
200
10
None


Moloko

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object moloko.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Moloko (マルモコ Marumoko)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
60
20
30
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object molokoex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MolokoEX (マルモコEX Marumoko EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
100
40
30
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object milko.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Milko (ミルモコ Mirumoko)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
140
70
30
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object milkoex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MilkoEX (ミルモコEX Mirumoko EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
100
30
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object macko.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Macko (ゲルモコ Gerumoko)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
220
150
30
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object mackoex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MackoEX (ゲルモコEX Gerumoko EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
280
200
30
None


Walla

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object walla.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Walla (ウォーラ Wōra)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
100
20
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object wallaex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WallaEX (ウォーラEX Wōra EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
130
50
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object walland.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Walland (ウォーラッド Wōraddo)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
160
80
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object wallandex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WallandEX (ウォーラッドEX Wōraddo EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
190
120
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object waldon.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Waldon (ウォーゴドン Wōgodon)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
220
160
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object waldonex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WaldonEX (ウォーゴドンEX Wōgodon EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
260
200
10
None


Elemperor

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object elemperor.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Elemperor[7] (エレンプラ Erenpura)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
100
30
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object elemperor2.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Elemperor2[7] (エレンプラ2 Erenpura 2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
140
60
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object elemperor3.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Elemperor3[7] (エレンプラ3 Erenpura 3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
90
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object elemperor4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Elemperor4[7] (エレンプラ4 Erenpura 4)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
220
120
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object elemperor5.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Elemperor5[7] (エレンプラ5 Erenpura 5)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
260
150
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object elemperorex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ElemperorEX[7] (エレンプラEX Erenpura EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
200
10
None


BomBoy

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object bomboy.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BomBoy (ボムボーイ Bomubōi)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
80
30
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object bomboyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BomBoyEX (ボムボーイEX Bomubōi EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
130
60
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object bomworker.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BomWorker (ボムワーカー Bomuwākā)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
90
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object bomworkerex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BomWorkerEX (ボムワーカーEX Bomuwākā EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
230
120
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object bomlaborer.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BomLabor (ボムレイバー Bomureibā)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
280
150
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object bomlaborerex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BomLaborEX (ボムレイバーEX Bomureibā EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
320
200
10
None


WindBox

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object windbox.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WindBox (ウインドボックス Wind Box)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
80
10
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object vacuumfan.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
VacuumFan (バキュームファン Vacuum Fan)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
80
10
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object windbox2.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WindBox2 (ウインドボックス2 Wind Box 2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
150
50
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object vacuumfan2.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
VacuumFan2 (バキュームファン2 Vacuum Fan 2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
150
50
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object windbox3.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WindBox3 (ウインドボックス3 Wind Box 3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
250
100
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object vacuumfan3.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
VacuumFan3 (バキュームファン3 Vacuum Fan 3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
250
100
10
None


NaviShadow

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object navishadow.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NaviShadow (ナビシャドー Navi Shadow)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
200
100
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object naviblack.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NaviBlack (ナビブラック Navi Black)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
250
100
10
None


Bosses

MegaMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object megamands.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MegaManDS (ロックマンDS Rockman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1~9999
0
0
None


Roll

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object roll-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Roll (ロール Roll)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
700
30
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object roll-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Rollα (ロールV2 Roll V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1000
60
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object roll-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Rollβ (ロールV3 Roll V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1300
120
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object rollomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
RollΩ (ロールSP Roll SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1500
200
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object rollds.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
RollDS (ロールDS Roll DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
600~1500
200
0
None


GutsMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gutsman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
GutsMan (ガッツマン Gutsman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
500
20
10
None
Info
Contact knocks back all the way and does not cause flashing.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gutsman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
GutsManα (ガッツマンV2 Gutsman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
900
80
10
None
Info
Contact knocks back all the way and does not cause flashing.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gutsman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
GutsManβ (ガッツマンV3 Gutsman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1300
160
10
None
Info
Contact knocks back all the way and does not cause flashing.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gutsmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
GutsManΩ (ガッツマンSP Gutsman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1700
200
10
None
Info
Contact knocks back all the way and does not cause flashing.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gutsmands.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
GutsManDS (ガッツマンDS Gutsman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
600~1500
160
0
None


WindMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object windman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WindMan (ウインドマン Windman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
800
30
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object windman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WindManα (ウインドマンV2 Windman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1200
60
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object windman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WindManβ (ウインドマンV3 Windman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1500
120
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object windmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WindManΩ (ウインドマンSP Windman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1800
200
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object windmands.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WindManDS (ウインドマンDS Windman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
600~1500
200
0
None


SearchMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object searchman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SearchMan (サーチマン Searchman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
900
30
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object searchman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SearchManα (サーチマンV2 Searchman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1200
60
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object searchman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SearchManβ (サーチマンV3 Searchman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1500
120
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object searchmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SearchManΩ (サーチマンSP Searchman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1800
200
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object searchmands.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SearchManDS (サーチマンDS Searchman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
800~1700
200
0
None


FireMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object fireman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
FireMan (ファイアマン Fireman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
500
20
10
Fire
Info
Contact knocks back all the way and does not cause flashing.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object fireman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
FireManα (ファイアマンV2 Fireman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1000
80
10
Fire
Info
Contact knocks back all the way and does not cause flashing.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object fireman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
FireManβ (ファイアマンV3 Fireman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1500
160
10
Fire
Info
Contact knocks back all the way and does not cause flashing.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object firemanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
FireManΩ (ファイアマンSP Fireman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
2000
200
10
Fire
Info
Contact knocks back all the way and does not cause flashing.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object firemands.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
FireManDS (ファイアマンDS Fireman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
700~1600
160
0
Fire


ThunderMan

Panel r1 b bn4.png
Object thunderman-cloud-bn4.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object thunderman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ThunderMan (サンダーマン Thunderman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
800
30
10
Elec


Panel r1 b bn4.png
Object thunderman-cloud-bn4.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object thunderman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ThunderManα (サンダーマンV2 Thunderman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1200
60
10
Elec


Panel r1 b bn4.png
Object thunderman-cloud-bn4.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object thunderman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ThunderManβ (サンダーマンV3 Thunderman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1600
120
10
Elec


Panel r1 b bn4.png
Object thunderman-cloud-bn4.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object thundermanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ThunderManΩ (サンダーマンSP Thunderman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
2000
200
10
Elec


Panel r1 b bn4.png
Object thunderman-cloud-bn4.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object thundermands.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ThunderManDS (サンダーマンDS Thunderman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
600~1500
200
0
Elec


ProtoMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object protoman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ProtoMan (ブルース Blues)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1000
40
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object protoman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ProtoManα (ブルースV2 Blues V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1300
80
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object protoman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ProtoManβ (ブルースV3 Blues V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1600
120
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object protomanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ProtoManΩ (ブルースSP Blues SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1800
200
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object protomands.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ProtoManDS (ブルースDS Blues DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
600~1500
40
0
None


NumberMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object numberman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NumberMan (ナンバーマン Numberman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
500
20
10
None
Info
Contact knocks back all the way and does not cause flashing.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object numberman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NumberManα (ナンバーマンV2 Numberman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
900
80
10
None
Info
Contact knocks back all the way and does not cause flashing.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object numberman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NumberManβ (ナンバーマンV3 Numberman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1300
160
10
None
Info
Contact knocks back all the way and does not cause flashing.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object numbermanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NumberManΩ (ナンバーマンSP Numberman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1600
200
10
None
Info
Contact knocks back all the way and does not cause flashing.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object numbermands.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NumberManDS (ナンバーマンDS Numberman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
600~1500
160
0
None


MetalMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png
Object metalgear-bn4.png
Panel r2 b bn4.png
Object metalman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MetalMan (メタルマン Metalman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
800
30
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png
Object metalgear-bn4.png
Panel r2 b bn4.png
Object metalman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MetalManα (メタルマンV2 Metalman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1200
60
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png
Object metalgear-bn4.png
Panel r2 b bn4.png
Object metalman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MetalManβ (メタルマンV3 Metalman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1600
120
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png
Object metalgear-bn4.png
Panel r2 b bn4.png
Object metalmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MetalManΩ (メタルマンSP Metalman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
2000
200
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png
Object metalgear-bn4.png
Panel r2 b bn4.png
Object metalmands.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MetalManDS (メタルマンDS Metalman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
600~1500
200
0
None


JunkMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object junkman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
JunkMan (ジャンクマン Junkman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
800
40
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object junkman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
JunkManα (ジャンクマンV2 Junkman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1100
80
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object junkman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
JunkManβ (ジャンクマンV3 Junkman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1500
120
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object junkmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
JunkManΩ (ジャンクマンSP Junkman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1800
200
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object junkmands.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
JunkManDS (ジャンクマンDS Junkman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
700~1600
200
0
None


AquaMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object aquaman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
AquaMan (アクアマン Aquaman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
500
20
10
Aqua
Info
Contact knocks back all the way and does not cause flashing.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object aquaman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
AquaManα (アクアマンV2 Aquaman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1000
80
10
Aqua
Info
Contact knocks back all the way and does not cause flashing.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object aquaman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
AquaManβ (アクアマンV3 Aquaman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1500
160
10
Aqua
Info
Contact knocks back all the way and does not cause flashing.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object aquamanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
AquaManΩ (アクアマンSP Aquaman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1800
200
10
Aqua
Info
Contact knocks back all the way and does not cause flashing.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object aquamands.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
AquaManDS (アクアマンDS Aquaman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
600~1500
160
0
Aqua


WoodMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object woodman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WoodMan (ウッドマン Woodman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1000
30
10
Wood


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object woodman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WoodManα (ウッドマンV2 Woodman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1500
60
10
Wood


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object woodman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WoodManβ (ウッドマンV3 Woodman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
2000
120
10
Wood


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object woodmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WoodManΩ (ウッドマンSP Woodman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
2500
200
10
Wood


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object woodmands.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WoodManDS (ウッドマンDS Woodman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
900~1800
200
0
Wood


TopMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object topman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
TopMan (タップマン Topman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
600
20
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object topman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
TopManα (タップマンV2 Topman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
900
60
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object topman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
TopManβ (タップマンV3 Topman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1200
100
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object topmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
TopManΩ (タップマンSP Topman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1600
200
10
None


ShadeMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object shademan.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ShadeMan (シェードマン Shademan)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
500
20
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object shademan.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ShadeManα (シェードマンV2 Shademan V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
800
60
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object shademan.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ShadeManβ (シェードマンV3 Shademan V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1200
100
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object shademanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ShadeManΩ (シェードマンSP Shademan SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1500
200
10
None


BurnMan

Panel r1 b bn4.png
Object burnerman-heatchaser1.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object burnerman.png
Panel r2 b bn4.png
Panel r3 b bn4.png
Object burnerman-heatchaser2.png
Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BurnMan (バーナーマン Burnerman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
700
40
10
Fire


Panel r1 b bn4.png
Object burnerman-heatchaser1.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object burnerman.png
Panel r2 b bn4.png
Panel r3 b bn4.png
Object burnerman-heatchaser2.png
Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BurnManα (バーナーマンV2 Burnerman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1100
80
10
Fire


Panel r1 b bn4.png
Object burnerman-heatchaser1.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object burnerman.png
Panel r2 b bn4.png
Panel r3 b bn4.png
Object burnerman-heatchaser2.png
Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BurnManβ (バーナーマンV3 Burnerman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1500
120
10
Fire


Panel r1 b bn4.png
Object burnermanomega-heatchaser1.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object burnermanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png
Object burnermanomega-heatchaser2.png
Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BurnManΩ (バーナーマンSP Burnerman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1900
200
10
Fire


ColdMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object coldman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ColdMan (コールドマン Coldman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
800
50
10
Aqua


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object coldman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ColdManα (コールドマンV2 Coldman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1200
100
10
Aqua


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object coldman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ColdManβ (コールドマンV3 Coldman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1500
150
10
Aqua


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object coldmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ColdManΩ (コールドマンSP Coldman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1900
200
10
Aqua


SparkMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object sparkman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SparkMan (スパークマン Sparkman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
600
20
10
Elec


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object sparkman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SparkManα (スパークマンV2 Sparkman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1000
60
10
Elec


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object sparkman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SparkManβ (スパークマンV3 Sparkman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1400
100
10
Elec


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object sparkmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SparkManΩ (スパークマンSP Sparkman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1800
200
10
Elec


NormalNavi

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object normalnavi.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NormalNaviα (ノーマルナビ Normal Navi)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
20
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object normalnavi.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NormalNaviβ (ノーマルナビV2[8] Normal Navi V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
800
60
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object normalnavi.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NormalNaviΩ (ノーマルナビV3[8] Normal Navi V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1200
100
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object normalnavi.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NormalNavi (ノーマルナビ(最弱)[9] Normal Navi (Weakest))
HP
Contact (HP)
Contact (Emotion)
Element
Ability
230
200
10
None


HeelNavi

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object heelnavi.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
HeelNavi[10] (ヒールナビ(ザコ1)[11] Heel Navi (Small Fry 1))
HP
Contact (HP)
Contact (Emotion)
Element
Ability
100
20
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object heelnavi.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
HeelNaviα[10] (ヒールナビ(ザコ2)[11] Heel Navi (Small Fry 2))
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
40
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object heelnavi.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
HeelNaviβ[10] (ヒールナビ(ザコ3)[11] Heel Navi (Small Fry 3))
HP
Contact (HP)
Contact (Emotion)
Element
Ability
500
80
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object heelnaviomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
HeelNaviΩ[10] (ヒールナビSP[12] Heel Navi SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
700
150
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object heelnavi.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
HeelNavi[10] (ヒールナビ Heel Navi)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
20
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object heelnavi.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
HeelNaviα[10] (ヒールナビV2[13] Heel Navi V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
800
60
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object heelnavi.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
HeelNaviβ[10] (ヒールナビV3[13] Heel Navi V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1100
100
10
None


LaserMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object laserman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
LaserMan (レーザーマン Laserman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1000
50
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object laserman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
LaserManα (レーザーマンV2 Laserman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1400
100
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object laserman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
LaserManβ (レーザーマンV3 Laserman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1800
150
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object lasermanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
LaserManΩ (レーザーマンSP Laserman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
2200
200
10
None


KendoMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object kendoman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
KendoMan (ケンドーマン Kendoman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
800
40
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object kendoman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
KendoManα (ケンドーマンV2 Kendoman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1200
80
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object kendoman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
KendoManβ (ケンドーマンV3 Kendoman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1600
120
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object kendomanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
KendoManΩ (ケンドーマンSP Kendoman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
2000
200
10
None


VideoMan

Panel r1 b bn4.png
Object videoman-tape1.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object videoman.png
Panel r3 b bn4.png Panel r3 b bn4.png
Object videoman-tape2.png
Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
VideoMan (ビデオマン Videoman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
800
40
10
None


Panel r1 b bn4.png
Object videoman-tape1.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object videoman.png
Panel r3 b bn4.png Panel r3 b bn4.png
Object videoman-tape2.png
Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
VideoManα (ビデオマンV2 Videoman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1100
80
10
None


Panel r1 b bn4.png
Object videoman-tape1.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object videoman.png
Panel r3 b bn4.png Panel r3 b bn4.png
Object videoman-tape2.png
Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
VideoManβ (ビデオマンV3 Videoman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1400
120
10
None


Panel r1 b bn4.png
Object videoman-tape1.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object videomanomega.png
Panel r3 b bn4.png Panel r3 b bn4.png
Object videoman-tape2.png
Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
VideoManΩ (ビデオマンSP Videoman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1700
200
10
None


Duo

Panel r1 b bn4.png Panel missing.png Panel missing.png
Panel r2 b bn4.png Panel missing.png
Object duo.png
Panel missing.png
Panel r3 b bn4.png Panel missing.png Panel missing.png
Panel bottom b bn4.png Panel bottom missing.png Panel bottom missing.png
Duo (デューオ Duo)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
2000
100
10
None


Panel r1 b bn4.png Panel missing.png Panel missing.png
Panel r2 b bn4.png Panel missing.png
Object duo.png
Panel missing.png
Panel r3 b bn4.png Panel missing.png Panel missing.png
Panel bottom b bn4.png Panel bottom missing.png Panel bottom missing.png
Duoα (デューオV2 Duo V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
2500
200
10
None


Panel r1 b bn4.png Panel missing.png Panel missing.png
Panel r2 b bn4.png Panel missing.png
Object duo.png
Panel missing.png
Panel r3 b bn4.png Panel missing.png Panel missing.png
Panel bottom b bn4.png Panel bottom missing.png Panel bottom missing.png
Duoβ (デューオV3 Duo V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
3000
300
10
None


Panel r1 b bn4.png Panel missing.png Panel missing.png
Panel r2 b bn4.png Panel missing.png
Object duoomega.png
Panel missing.png
Panel r3 b bn4.png Panel missing.png Panel missing.png
Panel bottom b bn4.png Panel bottom missing.png Panel bottom missing.png
DuoΩ (デューオSP Duo SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
3500
400
10
None


Bass

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object bass-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Bass (フォルテ Forte)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
2000
100
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object bassomega-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BassΩ (フォルテSP Forte SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
3000
200
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object bassxx.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BassXX (フォルテXX Forte XX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
4000
300
10
None


References

  1. 1.0 1.1 1.2 1.3 1.4 Derived from "All Helmet"; Interview with TOM-PON
  2. Mega Man Battle Network 4 Official Strategy Guide; written as MettEX in-game
  3. Mega Man Battle Network 4 Official Strategy Guide; written as Mett2EX in-game
  4. Mega Man Battle Network 4 Official Strategy Guide; written as Mett3EX in-game
  5. Mega Man Battle Network 4 Official Strategy Guide; written as TrumpEX in-game
  6. Mega Man Battle Network 4 Official Strategy Guide; written as WeathEX in-game
  7. 7.0 7.1 7.2 7.3 7.4 7.5 Mega Man Battle Network 4 Official Strategy Guide; written as Elmperor in-game
  8. 8.0 8.1 Rockman EXE4 Official Guidebook, Rockman EXE4 Perfect Navigation, Rockman EXE4 Battle Masters Bible; written without a version in-game
  9. Rockman EXE4 Official Guidebook, Rockman EXE4 Perfect Navigation; written without a version in-game
  10. 10.0 10.1 10.2 10.3 10.4 10.5 10.6 Mega Man Battle Network 4 Official Strategy Guide; written as HealNavi in-game
  11. 11.0 11.1 11.2 Rockman EXE4 Official Guidebook, Rockman EXE4 Battle Masters Bible
  12. Rockman EXE4 Official Guidebook; listed as Small Fry 4 (ザコ4) in Rockman EXE4 Battle Masters Bible
  13. 13.0 13.1 Rockman EXE4 Official Guidebook, Rockman EXE4 Perfect Navigation, Rockman EXE4 Battle Masters Bible; written without a version in-game