Enemies in MMBN3: Difference between revisions

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|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=ShockWave |name_jp=ショックウェーブ |name_tl=Shock Wave
{{EnemyInfo/Attack |name_en=ShockWave |name_jp=ショックウェーブ |name_tl=Shock Wave
|attack= |element=
|attack=10 |element=
}}
}}
|getdata=
|getdata=
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|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=SonicWave |name_jp=ソニックウェーブ |name_tl=Sonic Wave
{{EnemyInfo/Attack |name_en=SonicWave |name_jp=ソニックウェーブ |name_tl=Sonic Wave
|attack= |element=
|attack=40 |element=
}}
}}
|getdata=
|getdata=
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|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=DynaWave |name_jp=ダイナウェーブ |name_tl=Dyna Wave
{{EnemyInfo/Attack |name_en=DynaWave |name_jp=ダイナウェーブ |name_tl=Dyna Wave
|attack= |element=
|attack=80 |element=
}}
}}
|getdata=
|getdata=
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|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=BigWave |name_jp=グレートウェーブ |name_tl=Great Wave
{{EnemyInfo/Attack |name_en=BigWave<ref name="BigWave">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=グレートウェーブ |name_tl=Great Wave
|attack= |element=
|attack=150 |element=
|info=Cracks panels it travels over.
}}
}}
|getdata=
|getdata=
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|attacks=
{{EnemyInfo/Attack |name_en=Cannon |name_jp=キャノン |name_tl=Cannon
{{EnemyInfo/Attack |name_en=Cannon |name_jp=キャノン |name_tl=Cannon
|attack= |element=
|attack=10 |element=
}}
}}
|getdata=
|getdata=
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|attacks=
{{EnemyInfo/Attack |name_en=HiCannon<ref name="HiCannon">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=ハイキャノン |name_tl=High Cannon
{{EnemyInfo/Attack |name_en=HiCannon<ref name="HiCannon">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=ハイキャノン |name_tl=High Cannon
|attack= |element=
|attack=50 |element=
}}
}}
|getdata=
|getdata=
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|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=M-Cannon<ref name="M-Cannon">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=メガキャノン |name_tl=Mega Cannon
{{EnemyInfo/Attack |name_en=M-Cannon<ref name="M-Cannon">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=メガキャノン |name_tl=Mega Cannon
|attack= |element=
|attack=100 |element=
}}
}}
|getdata=
|getdata=
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|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Cannon |name_jp=キャノン |name_tl=Cannon
{{EnemyInfo/Attack |name_en=Cannon |name_jp=キャノン |name_tl=Cannon
|attack= |element=
|attack=200 |element=
}}
}}
|getdata=
|getdata=
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|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=DashAttack<ref name="DashAttack">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=突進 |name_tl=Rush
{{EnemyInfo/Attack |name_en=DashAttack<ref name="DashAttack">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=突進 |name_tl=Rush
|attack= |element=
|attack=30 |element=
}}
}}
|getdata=
|getdata=
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|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=DashAttack<ref name="DashAttack"/> |name_jp=突進 |name_tl=Rush
{{EnemyInfo/Attack |name_en=DashAttack<ref name="DashAttack"/> |name_jp=突進 |name_tl=Rush
|attack= |element=
|attack=60 |element=
}}
}}
{{EnemyInfo/Attack |name_en=Flames<ref name="Flames">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=突進 |name_tl=Rush
{{EnemyInfo/Attack |name_en=Flames<ref name="Flames">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=突進 |name_tl=Rush
|attack= |element=
|attack=60 |element= |noflash=y
}}
}}
|getdata=
|getdata=
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|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=DashAttack<ref name="DashAttack"/> |name_jp=突進 |name_tl=Rush
{{EnemyInfo/Attack |name_en=DashAttack<ref name="DashAttack"/> |name_jp=突進 |name_tl=Rush
|attack= |element=
|attack=90 |element=
}}
{{EnemyInfo/Attack |name_en= |name_jp=地面の炎 |name_tl=Flames on ground
|attack= |element=
}}
}}
|getdata=
|getdata=
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|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=DashAttack<ref name="DashAttack"/> |name_jp=突進 |name_tl=Rush
{{EnemyInfo/Attack |name_en=DashAttack<ref name="DashAttack"/> |name_jp=突進 |name_tl=Rush
|attack= |element=
|attack=150 |element=
}}
}}
|getdata=
|getdata=
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|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=LongSword |name_jp=ロングソード |name_tl=Long Sword
{{EnemyInfo/Attack |name_en=LongSword |name_jp=ロングソード |name_tl=Long Sword
|attack= |element=
|attack=30 |element=
}}
}}
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
|attack= |element=
|attack=30 |element=
}}
}}
|getdata=
|getdata=
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|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=LongSword |name_jp=ロングソード |name_tl=Long Sword
{{EnemyInfo/Attack |name_en=LongSword |name_jp=ロングソード |name_tl=Long Sword
|attack= |element=
|attack=60 |element=
}}
}}
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
|attack= |element=
|attack=60 |element=
}}
}}
|getdata=
|getdata=
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|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=LongSword |name_jp=ロングソード |name_tl=Long Sword
{{EnemyInfo/Attack |name_en=LongSword |name_jp=ロングソード |name_tl=Long Sword
|attack= |element=
|attack=100 |element=
}}
}}
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
|attack= |element=
|attack=100 |element=
}}
}}
|getdata=
|getdata=
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|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=LongSword |name_jp=ロングソード |name_tl=Long Sword
{{EnemyInfo/Attack |name_en=LongSword |name_jp=ロングソード |name_tl=Long Sword
|attack= |element=
|attack=200 |element=
}}
}}
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
|attack= |element=
|attack=200 |element=
}}
}}
|getdata=
|getdata=
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|attacks=
{{EnemyInfo/Attack |name_en=Ratton |name_jp=ラットン |name_tl=Ratton
{{EnemyInfo/Attack |name_en=Ratton |name_jp=ラットン |name_tl=Ratton
|attack= |element=
|attack=20 |element=
}}
}}
|getdata=
|getdata=
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|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Ratton |name_jp=ラットン |name_tl=Ratton
{{EnemyInfo/Attack |name_en=Ratton |name_jp=ラットン |name_tl=Ratton
|attack= |element=
|attack=50 |element=
}}
}}
|getdata=
|getdata=
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|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Ratton |name_jp=ラットン |name_tl=Ratton
{{EnemyInfo/Attack |name_en=Ratton |name_jp=ラットン |name_tl=Ratton
|attack= |element=
|attack=80 |element=
}}
}}
|getdata=
|getdata=
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|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Ratton |name_jp=ラットン |name_tl=Ratton
{{EnemyInfo/Attack |name_en=Ratton |name_jp=ラットン |name_tl=Ratton
|attack= |element=
|attack=150 |element=
}}
}}
|getdata=
|getdata=
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|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=CannonBall |name_jp=ホウガン |name_tl=Hougan
{{EnemyInfo/Attack |name_en=CannonBall |name_jp=ホウガン |name_tl=Hougan
|attack= |element=
|attack=60 |element=
|info=Cracks panel.
}}
}}
|getdata=
|getdata=
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|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=IceBall |name_jp=コオリホウガン |name_tl=Koorihougan
{{EnemyInfo/Attack |name_en=IceBall |name_jp=コオリホウガン |name_tl=Koorihougan
|attack= |element=
|attack=100 |element=
|info=Changes panel to ice.
}}
}}
|getdata=
|getdata=
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|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=LavaBall |name_jp=ヨウガンホウガン |name_tl=Youganhougan
{{EnemyInfo/Attack |name_en=LavaBall |name_jp=ヨウガンホウガン |name_tl=Youganhougan
|attack= |element=
|attack=100 |element=
|info=Changes panel to lava.
}}
}}
|getdata=
|getdata=
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|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=CannonBall |name_jp=ホウガン |name_tl=Hougan
{{EnemyInfo/Attack |name_en=CannonBall |name_jp=ホウガン |name_tl=Hougan
|attack= |element=
|attack=200 |element=
|info=Cracks panel.
}}
}}
|getdata=
|getdata=
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|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Wave |name_jp=ツナミ |name_tl=Tsunami
{{EnemyInfo/Attack |name_en=Wave |name_jp=ツナミ |name_tl=Tsunami
|attack= |element=
|attack=50 |element=
}}
}}
|getdata=
|getdata=
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|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=RedWave |name_jp=アカツナミ |name_tl=Red Tsunami
{{EnemyInfo/Attack |name_en=RedWave |name_jp=アカツナミ |name_tl=Red Tsunami
|attack= |element=
|attack=100 |element=
}}
}}
|getdata=
|getdata=
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|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=MudWave |name_jp=ドロツナミ |name_tl=Mud Tsunami
{{EnemyInfo/Attack |name_en=MudWave |name_jp=ドロツナミ |name_tl=Mud Tsunami
|attack= |element=
|attack=150 |element= |noflash=y
}}
}}
|getdata=
|getdata=
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|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Wave |name_jp=ツナミ |name_tl=Tsunami
{{EnemyInfo/Attack |name_en=Wave |name_jp=ツナミ |name_tl=Tsunami
|attack= |element=
|attack=200 |element=
}}
}}
|getdata=
|getdata=
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|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Bubbler |name_jp=バブルショット |name_tl=Bubble Shot
{{EnemyInfo/Attack |name_en=Bubbler |name_jp=バブルショット |name_tl=Bubble Shot
|attack= |element=
|attack=30 |element=
}}
}}
|getdata=
|getdata=
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|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Bubble-V<ref name="Bubble-V">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=バブルブイ |name_tl=Bubble V
{{EnemyInfo/Attack |name_en=Bubble-V<ref name="Bubble-V">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=バブルブイ |name_tl=Bubble V
|attack= |element=
|attack=60 |element=
}}
}}
|getdata=
|getdata=
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|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=BubbleSide |name_jp=バブルサイド |name_tl=Bubble Side
{{EnemyInfo/Attack |name_en=BubbleSide |name_jp=バブルサイド |name_tl=Bubble Side
|attack= |element=
|attack=90 |element=
}}
}}
|getdata=
|getdata=
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|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Bubbler |name_jp=バブルショット |name_tl=Bubble Shot
{{EnemyInfo/Attack |name_en=Bubbler |name_jp=バブルショット |name_tl=Bubble Shot
|attack= |element=
|attack=150 |element=
}}
}}
|getdata=
|getdata=
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|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=HeatShot |name_jp=ヒートショット |name_tl=Heat Shot
{{EnemyInfo/Attack |name_en=HeatShot |name_jp=ヒートショット |name_tl=Heat Shot
|attack= |element=
|attack=30 |element=
}}
}}
|getdata=
|getdata=
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|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Heat-V |name_jp=ヒートブイ |name_tl=Heat V
{{EnemyInfo/Attack |name_en=Heat-V |name_jp=ヒートブイ |name_tl=Heat V
|attack= |element=
|attack=60 |element=
}}
}}
|getdata=
|getdata=
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|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=HeatSide |name_jp=ヒートサイド |name_tl=Heat Side
{{EnemyInfo/Attack |name_en=HeatSide |name_jp=ヒートサイド |name_tl=Heat Side
|attack= |element=
|attack=90 |element=
}}
}}
|getdata=
|getdata=
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|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=HeatShot |name_jp=ヒートショット |name_tl=Heat Shot
{{EnemyInfo/Attack |name_en=HeatShot |name_jp=ヒートショット |name_tl=Heat Shot
|attack= |element=
|attack=150 |element=
}}
}}
|getdata=
|getdata=
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|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=ZapRing |name_jp=ラビリング |name_tl=Rabi Ring
{{EnemyInfo/Attack |name_en=ZapRing |name_jp=ラビリング |name_tl=Rabi Ring
|attack= |element=
|attack=15 |element=
|info=Inflicts Paralyze.
}}
}}
|getdata=
|getdata=
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|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=ZapRing |name_jp=ラビリング |name_tl=Rabi Ring
{{EnemyInfo/Attack |name_en=ZapRing |name_jp=ラビリング |name_tl=Rabi Ring
|attack= |element=
|attack=60 |element=
|info=Inflicts Paralyze.
}}
}}
|getdata=
|getdata=
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|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=ZapRing |name_jp=ラビリング |name_tl=Rabi Ring
{{EnemyInfo/Attack |name_en=ZapRing |name_jp=ラビリング |name_tl=Rabi Ring
|attack= |element=
|attack=90 |element=
|info=Inflicts Paralyze.
}}
}}
|getdata=
|getdata=
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|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=ZapRing |name_jp=ラビリング |name_tl=Rabi Ring
{{EnemyInfo/Attack |name_en=ZapRing |name_jp=ラビリング |name_tl=Rabi Ring
|attack= |element=
|attack=150 |element=
|info=Inflicts Paralyze.
}}
}}
|getdata=
|getdata=
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|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Wind |name_jp=トップウ |name_tl=Toppuu
{{EnemyInfo/Attack |name_en=Wind |name_jp=トップウ |name_tl=Toppuu
|attack= |element=
}}
}}
|getdata=
|getdata=
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|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Fan |name_jp=スイコミ |name_tl=Suikomi
{{EnemyInfo/Attack |name_en=Fan |name_jp=スイコミ |name_tl=Suikomi
|attack= |element=
}}
}}
|getdata=
|getdata=
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|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Wind |name_jp=トップウ |name_tl=Toppuu
{{EnemyInfo/Attack |name_en=Wind |name_jp=トップウ |name_tl=Toppuu
|attack= |element=
}}
}}
|getdata=
|getdata=
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|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Fan |name_jp=スイコミ |name_tl=Suikomi
{{EnemyInfo/Attack |name_en=Fan |name_jp=スイコミ |name_tl=Suikomi
|attack= |element=
}}
}}
|getdata=
|getdata=
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|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=PoisonMask<ref name="PoisonMask">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=マスクを突き出す |name_tl=Stick Out Mask
{{EnemyInfo/Attack |name_en=PoisonMask<ref name="PoisonMask">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=マスクを突き出す |name_tl=Stick Out Mask
|attack= |element=
|attack=50 |element=
|info=Knocks back 1 square.
}}
}}
{{EnemyInfo/Attack |name_en=PoisonGas<ref name="PoisonGas">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=毒ガス |name_tl=Poison Gas
{{EnemyInfo/Attack |name_en=PoisonGas<ref name="PoisonGas">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=毒ガス |name_tl=Poison Gas
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|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=PoisonFace<ref name="PoisonFace">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=マスクを突き出す |name_tl=Stick Out Mask
{{EnemyInfo/Attack |name_en=PoisonFace<ref name="PoisonFace">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=マスクを突き出す |name_tl=Stick Out Mask
|attack= |element=
|attack=80 |element=
|info=Knocks back 1 square.
}}
}}
{{EnemyInfo/Attack |name_en=PoisonGas<ref name="PoisonGas"/> |name_jp=毒ガス |name_tl=Poison Gas
{{EnemyInfo/Attack |name_en=PoisonGas<ref name="PoisonGas"/> |name_jp=毒ガス |name_tl=Poison Gas
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|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=PoisonMask<ref name="PoisonMask"/> |name_jp=マスクを突き出す |name_tl=Stick Out Mask
{{EnemyInfo/Attack |name_en=PoisonMask<ref name="PoisonMask"/> |name_jp=マスクを突き出す |name_tl=Stick Out Mask
|attack= |element=
|attack=120 |element=
|info=Knocks back 1 square.
}}
}}
{{EnemyInfo/Attack |name_en=PoisonGas<ref name="PoisonGas"/> |name_jp=毒ガス |name_tl=Poison Gas
{{EnemyInfo/Attack |name_en=PoisonGas<ref name="PoisonGas"/> |name_jp=毒ガス |name_tl=Poison Gas
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|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=PoisonMask<ref name="PoisonMask"/> |name_jp=マスクを突き出す |name_tl=Stick Out Mask
{{EnemyInfo/Attack |name_en=PoisonMask<ref name="PoisonMask"/> |name_jp=マスクを突き出す |name_tl=Stick Out Mask
|attack= |element=
|attack=200 |element=
|info=Knocks back 1 square.
}}
}}
{{EnemyInfo/Attack |name_en=PoisonGas<ref name="PoisonGas"/> |name_jp=毒ガス |name_tl=Poison Gas
{{EnemyInfo/Attack |name_en=PoisonGas<ref name="PoisonGas"/> |name_jp=毒ガス |name_tl=Poison Gas
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|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Spice |name_jp=バッドスパイス |name_tl=Bad Spice
{{EnemyInfo/Attack |name_en=Spice |name_jp=バッドスパイス |name_tl=Bad Spice
|attack= |element=
|attack=50 |element= |noaback=y |noflash=y
|info=Inflicts Confuse.
}}
}}
|getdata=
|getdata=
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|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Spice |name_jp=バッドスパイス |name_tl=Bad Spice
{{EnemyInfo/Attack |name_en=Spice |name_jp=バッドスパイス |name_tl=Bad Spice
|attack= |element=
|attack=80 |element= |noaback=y |noflash=y
|info=Inflicts Confuse.
}}
}}
|getdata=
|getdata=
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|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Spice |name_jp=バッドスパイス |name_tl=Bad Spice
{{EnemyInfo/Attack |name_en=Spice |name_jp=バッドスパイス |name_tl=Bad Spice
|attack= |element=
|attack=120 |element= |noaback=y |noflash=y
|info=Inflicts Confuse.
}}
}}
|getdata=
|getdata=
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|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Spice |name_jp=バッドスパイス |name_tl=Bad Spice
{{EnemyInfo/Attack |name_en=Spice |name_jp=バッドスパイス |name_tl=Bad Spice
|attack= |element=
|attack=200 |element= |noaback=y |noflash=y
|info=Inflicts Confuse.
}}
}}
|getdata=
|getdata=
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|attacks=
|attacks=
{{EnemyInfo/Attack |name_en= |name_jp=噛み付き |name_tl=Bite
{{EnemyInfo/Attack |name_en= |name_jp=噛み付き |name_tl=Bite
|attack= |element=
|attack=50 |element=
}}
}}
|getdata=
|getdata=
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|attacks=
|attacks=
{{EnemyInfo/Attack |name_en= |name_jp=噛み付き |name_tl=Bite
{{EnemyInfo/Attack |name_en= |name_jp=噛み付き |name_tl=Bite
|attack= |element=
|attack=100 |element=
}}
}}
|getdata=
|getdata=
Line 813: Line 823:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en= |name_jp=噛み付き |name_tl=Bite
{{EnemyInfo/Attack |name_en= |name_jp=噛み付き |name_tl=Bite
|attack= |element=
|attack=150 |element=
}}
}}
|getdata=
|getdata=
Line 827: Line 837:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en= |name_jp=噛み付き |name_tl=Bite
{{EnemyInfo/Attack |name_en= |name_jp=噛み付き |name_tl=Bite
|attack= |element=
|attack=200 |element=
}}
}}
|getdata=
|getdata=
Line 842: Line 852:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Yo-Yo |name_jp=ヨーヨー |name_tl=Yo-yo
{{EnemyInfo/Attack |name_en=Yo-Yo |name_jp=ヨーヨー |name_tl=Yo-yo
|attack= |element=
|attack=20 |element= |noflash=y
}}
}}
|getdata=
|getdata=
Line 856: Line 866:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Yo-Yo |name_jp=ヨーヨー |name_tl=Yo-yo
{{EnemyInfo/Attack |name_en=Yo-Yo |name_jp=ヨーヨー |name_tl=Yo-yo
|attack= |element=
|attack=40 |element= |noflash=y
}}
}}
|getdata=
|getdata=
Line 870: Line 880:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Yo-Yo |name_jp=ヨーヨー |name_tl=Yo-yo
{{EnemyInfo/Attack |name_en=Yo-Yo |name_jp=ヨーヨー |name_tl=Yo-yo
|attack= |element=
|attack=60 |element= |noflash=y
}}
}}
|getdata=
|getdata=
Line 884: Line 894:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Yo-Yo |name_jp=ヨーヨー |name_tl=Yo-yo
{{EnemyInfo/Attack |name_en=Yo-Yo |name_jp=ヨーヨー |name_tl=Yo-yo
|attack= |element=
|attack=80 |element= |noflash=y
}}
}}
|getdata=
|getdata=
Line 899: Line 909:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=DarkWeapon |name_jp=ダークウェポン |name_tl=Dark Weapon
{{EnemyInfo/Attack |name_en=DarkWeapon |name_jp=ダークウェポン |name_tl=Dark Weapon
|attack= |element=
|attack=50 |element=
}}
}}
|getdata=
|getdata=
Line 913: Line 923:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=DarkWeapon |name_jp=ダークウェポン |name_tl=Dark Weapon
{{EnemyInfo/Attack |name_en=DarkWeapon |name_jp=ダークウェポン |name_tl=Dark Weapon
|attack= |element=
|attack=100 |element=
}}
}}
|getdata=
|getdata=
Line 927: Line 937:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=DarkWeapon |name_jp=ダークウェポン |name_tl=Dark Weapon
{{EnemyInfo/Attack |name_en=DarkWeapon |name_jp=ダークウェポン |name_tl=Dark Weapon
|attack= |element=
|attack=150 |element=
}}
}}
|getdata=
|getdata=
Line 941: Line 951:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=DarkWeapon |name_jp=ダークウェポン |name_tl=Dark Weapon
{{EnemyInfo/Attack |name_en=DarkWeapon |name_jp=ダークウェポン |name_tl=Dark Weapon
|attack= |element=
|attack=200 |element=
}}
}}
|getdata=
|getdata=
Line 956: Line 966:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Change panel<ref name="ChangePanel">Not officially named</ref> |name_jp= |name_tl=
{{EnemyInfo/Attack |name_en=Change panel<ref name="ChangePanel">Not officially named</ref> |name_jp= |name_tl=
|attack= |element=
}}
}}
|getdata=
|getdata=
Line 970: Line 979:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Change panel<ref name="ChangePanel"/> |name_jp= |name_tl=
{{EnemyInfo/Attack |name_en=Change panel<ref name="ChangePanel"/> |name_jp= |name_tl=
|attack= |element=
}}
}}
|getdata=
|getdata=
Line 984: Line 992:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Change panel<ref name="ChangePanel"/> |name_jp= |name_tl=
{{EnemyInfo/Attack |name_en=Change panel<ref name="ChangePanel"/> |name_jp= |name_tl=
|attack= |element=
}}
}}
|getdata=
|getdata=
Line 998: Line 1,005:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Change panel<ref name="ChangePanel"/> |name_jp= |name_tl=
{{EnemyInfo/Attack |name_en=Change panel<ref name="ChangePanel"/> |name_jp= |name_tl=
|attack= |element=
}}
}}
|getdata=
|getdata=
Line 1,013: Line 1,019:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=FlameTower<ref name="FlameTower-Scutz">Mega Man Battle Chip Challenge</ref> |name_jp=フレイムタワー<ref name="FlymeTower">Battle Network Rockman EXE3 Perfect Navigation; misspelled as {{name|jp=フライムタワー|tl=Flyme Tower}} in Battle Network Rockman EXE3 Official Guidebook</ref> |name_tl=Flame Tower
{{EnemyInfo/Attack |name_en=FlameTower<ref name="FlameTower-Scutz">Mega Man Battle Chip Challenge</ref> |name_jp=フレイムタワー<ref name="FlymeTower">Battle Network Rockman EXE3 Perfect Navigation; misspelled as {{name|jp=フライムタワー|tl=Flyme Tower}} in Battle Network Rockman EXE3 Official Guidebook</ref> |name_tl=Flame Tower
|attack= |element=
|attack=200 |element=
}}
}}
|getdata=
|getdata=
Line 1,027: Line 1,033:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=IceCube |name_jp=アイスキューブ |name_tl=Ice Cube
{{EnemyInfo/Attack |name_en=IceCube |name_jp=アイスキューブ |name_tl=Ice Cube
|attack= |element=
|attack=200 |element=
}}
}}
|getdata=
|getdata=
Line 1,041: Line 1,047:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Thunder<ref name="Thunder">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=落雷 |name_tl=Lightning Strike
{{EnemyInfo/Attack |name_en=Thunder<ref name="Thunder">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=落雷 |name_tl=Lightning Strike
|attack= |element=
|attack=200 |element=
}}
}}
|getdata=
|getdata=
Line 1,055: Line 1,061:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Rope |name_jp=グリーンロープ |name_tl=Green Rope
{{EnemyInfo/Attack |name_en=Rope |name_jp=グリーンロープ |name_tl=Green Rope
|attack= |element=
|attack=200 |element=
|info=Inflicts Vines.
}}
}}
|getdata=
|getdata=
Line 1,069: Line 1,076:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Laser |name_jp=レーザー |name_tl=Laser
{{EnemyInfo/Attack |name_en=Laser |name_jp=レーザー |name_tl=Laser
|attack= |element=
|attack=200 |element=
}}
}}
|getdata=
|getdata=
Line 1,083: Line 1,090:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Laser |name_jp=レーザー |name_tl=Laser
{{EnemyInfo/Attack |name_en=Laser |name_jp=レーザー |name_tl=Laser
|attack= |element=
|attack=300 |element=
}}
}}
|getdata=
|getdata=
Line 1,098: Line 1,105:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Bomb |name_jp=ボム |name_tl=Bomb
{{EnemyInfo/Attack |name_en=Bomb |name_jp=ボム |name_tl=Bomb
|attack= |element=
|attack=20 |element=
}}
}}
|getdata=
|getdata=
Line 1,112: Line 1,119:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Bomb |name_jp=ボム |name_tl=Bomb
{{EnemyInfo/Attack |name_en=Bomb |name_jp=ボム |name_tl=Bomb
|attack= |element=
|attack=50 |times=2 |element=
}}
}}
|getdata=
|getdata=
Line 1,126: Line 1,133:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Bomb |name_jp=ボム |name_tl=Bomb
{{EnemyInfo/Attack |name_en=Bomb |name_jp=ボム |name_tl=Bomb
|attack= |element=
|attack=80 |times=3 |element=
}}
}}
|getdata=
|getdata=
Line 1,140: Line 1,147:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Bomb |name_jp=ボム |name_tl=Bomb
{{EnemyInfo/Attack |name_en=Bomb |name_jp=ボム |name_tl=Bomb
|attack= |element=
|attack=140 |times=3 |element=
}}
}}
|getdata=
|getdata=
Line 1,155: Line 1,162:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Meteor |name_jp=メテオ |name_tl=Meteor
{{EnemyInfo/Attack |name_en=Meteor |name_jp=メテオ |name_tl=Meteor
|attack= |element=
|attack=40 |element=
}}
}}
|getdata=
|getdata=
Line 1,169: Line 1,176:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Meteor |name_jp=メテオ |name_tl=Meteor
{{EnemyInfo/Attack |name_en=Meteor |name_jp=メテオ |name_tl=Meteor
|attack= |element=
|attack=80 |element=
}}
}}
|getdata=
|getdata=
Line 1,183: Line 1,190:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Meteor |name_jp=メテオ |name_tl=Meteor
{{EnemyInfo/Attack |name_en=Meteor |name_jp=メテオ |name_tl=Meteor
|attack= |element=
|attack=120 |element=
}}
}}
|getdata=
|getdata=
Line 1,197: Line 1,204:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Meteor |name_jp=メテオ |name_tl=Meteor
{{EnemyInfo/Attack |name_en=Meteor |name_jp=メテオ |name_tl=Meteor
|attack= |element=
|attack=200 |element=
}}
}}
|getdata=
|getdata=
Line 1,212: Line 1,219:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Fan |name_jp=スイコミ |name_tl=Suikomi
{{EnemyInfo/Attack |name_en=Fan |name_jp=スイコミ |name_tl=Suikomi
|attack= |element=
}}
}}
{{EnemyInfo/Attack |name_en=HockStorm<ref name="HockStorm">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=ハークストーム |name_tl=Hāku Storm
{{EnemyInfo/Attack |name_en=HockStorm<ref name="HockStorm">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=ハークストーム |name_tl=Hāku Storm
|attack= |element=
|attack=30 |times=3 |element= |noflash=y
}}
}}
|getdata=
|getdata=
Line 1,229: Line 1,235:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Fan |name_jp=スイコミ |name_tl=Suikomi
{{EnemyInfo/Attack |name_en=Fan |name_jp=スイコミ |name_tl=Suikomi
|attack= |element=
}}
}}
{{EnemyInfo/Attack |name_en=HockStorm<ref name="HockStorm"/> |name_jp=ハークストーム |name_tl=Hāku Storm
{{EnemyInfo/Attack |name_en=HockStorm<ref name="HockStorm"/> |name_jp=ハークストーム |name_tl=Hāku Storm
|attack= |element=
|attack=60 |times=3 |element= |noflash=y
}}
}}
|getdata=
|getdata=
Line 1,246: Line 1,251:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Fan |name_jp=スイコミ |name_tl=Suikomi
{{EnemyInfo/Attack |name_en=Fan |name_jp=スイコミ |name_tl=Suikomi
|attack= |element=
}}
}}
{{EnemyInfo/Attack |name_en=HockStorm<ref name="HockStorm"/> |name_jp=ハークストーム |name_tl=Hāku Storm
{{EnemyInfo/Attack |name_en=HockStorm<ref name="HockStorm"/> |name_jp=ハークストーム |name_tl=Hāku Storm
|attack= |element=
|attack=90 |times=3 |element= |noflash=y
}}
}}
|getdata=
|getdata=
Line 1,263: Line 1,267:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Fan |name_jp=スイコミ |name_tl=Suikomi
{{EnemyInfo/Attack |name_en=Fan |name_jp=スイコミ |name_tl=Suikomi
|attack= |element=
}}
}}
{{EnemyInfo/Attack |name_en=HockStorm<ref name="HockStorm"/> |name_jp=ハークストーム |name_tl=Hāku Storm
{{EnemyInfo/Attack |name_en=HockStorm<ref name="HockStorm"/> |name_jp=ハークストーム |name_tl=Hāku Storm
|attack= |element=
|attack=120 |times=3 |element= |noflash=y
}}
}}
|getdata=
|getdata=
Line 1,281: Line 1,284:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=KillerBeam |name_jp=キラーズビーム |name_tl=Killer's Beam
{{EnemyInfo/Attack |name_en=KillerBeam |name_jp=キラーズビーム |name_tl=Killer's Beam
|attack= |element=
|attack=50 |element=
|info=Inflicts Paralyze.
}}
}}
|getdata=
|getdata=
Line 1,295: Line 1,299:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=KillerBeam |name_jp=キラーズビーム |name_tl=Killer's Beam
{{EnemyInfo/Attack |name_en=KillerBeam |name_jp=キラーズビーム |name_tl=Killer's Beam
|attack= |element=
|attack=100 |element=
|info=Inflicts Paralyze.
}}
}}
|getdata=
|getdata=
Line 1,309: Line 1,314:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=KillerBeam |name_jp=キラーズビーム |name_tl=Killer's Beam
{{EnemyInfo/Attack |name_en=KillerBeam |name_jp=キラーズビーム |name_tl=Killer's Beam
|attack= |element=
|attack=150 |element=
|info=Inflicts Paralyze.
}}
}}
|getdata=
|getdata=
Line 1,323: Line 1,329:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=KillerBeam |name_jp=キラーズビーム |name_tl=Killer's Beam
{{EnemyInfo/Attack |name_en=KillerBeam |name_jp=キラーズビーム |name_tl=Killer's Beam
|attack= |element=
|attack=200 |element=
|info=Inflicts Paralyze.
}}
}}
|getdata=
|getdata=
Line 1,334: Line 1,341:
|hp=60 |contact=40 |element=none
|hp=60 |contact=40 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Hides underground when not attacking.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=MomoAttack |name_jp=モモアタック |name_tl=Momo Attack
{{EnemyInfo/Attack |name_en=MomoAttack |name_jp=モモアタック |name_tl=Momo Attack
|attack= |element=
|attack=40 |element=
}}
}}
|getdata=
|getdata=
Line 1,348: Line 1,355:
|hp=130 |contact=80 |element=none
|hp=130 |contact=80 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Hides underground when not attacking.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=MomoAttack |name_jp=モモアタック |name_tl=Momo Attack
{{EnemyInfo/Attack |name_en=MomoAttack |name_jp=モモアタック |name_tl=Momo Attack
|attack= |element=
|attack=80 |element=
}}
}}
|getdata=
|getdata=
Line 1,362: Line 1,369:
|hp=180 |contact=120 |element=none
|hp=180 |contact=120 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Hides underground when not attacking.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=MomoAttack |name_jp=モモアタック |name_tl=Momo Attack
{{EnemyInfo/Attack |name_en=MomoAttack |name_jp=モモアタック |name_tl=Momo Attack
|attack= |element=
|attack=120 |element=
}}
}}
|getdata=
|getdata=
Line 1,376: Line 1,383:
|hp=250 |contact=200 |element=none
|hp=250 |contact=200 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Hides underground when not attacking.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=MomoAttack |name_jp=モモアタック |name_tl=Momo Attack
{{EnemyInfo/Attack |name_en=MomoAttack |name_jp=モモアタック |name_tl=Momo Attack
|attack= |element=
|attack=200 |element=
}}
}}
|getdata=
|getdata=
Line 1,395: Line 1,402:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=HighMagnum |name_jp=ハイマグナム |name_tl=High Magnum
{{EnemyInfo/Attack |name_en=HighMagnum |name_jp=ハイマグナム |name_tl=High Magnum
|attack= |element=
|attack=50 |element=
|info=Breaks panels.
}}
}}
|getdata=
|getdata=
Line 1,409: Line 1,417:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=HighMagnum |name_jp=ハイマグナム |name_tl=High Magnum
{{EnemyInfo/Attack |name_en=HighMagnum |name_jp=ハイマグナム |name_tl=High Magnum
|attack= |element=
|attack=100 |element=
|info=Breaks panels.
}}
}}
|getdata=
|getdata=
Line 1,423: Line 1,432:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=HighMagnum |name_jp=ハイマグナム |name_tl=High Magnum
{{EnemyInfo/Attack |name_en=HighMagnum |name_jp=ハイマグナム |name_tl=High Magnum
|attack= |element=
|attack=150 |element=
|info=Breaks panels.
}}
}}
|getdata=
|getdata=
Line 1,437: Line 1,447:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=HighMagnum |name_jp=ハイマグナム |name_tl=High Magnum
{{EnemyInfo/Attack |name_en=HighMagnum |name_jp=ハイマグナム |name_tl=High Magnum
|attack= |element=
|attack=200 |element=
|info=Breaks panels.
}}
}}
|getdata=
|getdata=
Line 1,452: Line 1,463:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Wind |name_jp=ワインド |name_tl=Wind
{{EnemyInfo/Attack |name_en=Wind |name_jp=ワインド |name_tl=Wind
|attack= |element=
|attack=30 |element=
}}
}}
|getdata=
|getdata=
Line 1,466: Line 1,477:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Wind |name_jp=ワインド |name_tl=Wind
{{EnemyInfo/Attack |name_en=Wind |name_jp=ワインド |name_tl=Wind
|attack= |element=
|attack=60 |element=
}}
}}
|getdata=
|getdata=
Line 1,480: Line 1,491:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Wind |name_jp=ワインド |name_tl=Wind
{{EnemyInfo/Attack |name_en=Wind |name_jp=ワインド |name_tl=Wind
|attack= |element=
|attack=90 |element=
}}
}}
|getdata=
|getdata=
Line 1,494: Line 1,505:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Wind |name_jp=ワインド |name_tl=Wind
{{EnemyInfo/Attack |name_en=Wind |name_jp=ワインド |name_tl=Wind
|attack= |element=
|attack=150 |element=
}}
}}
|getdata=
|getdata=
Line 1,505: Line 1,516:
|hp=80 |contact=30 |element=aqua
|hp=80 |contact=30 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Guards when on ice panel.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=IceWave |name_jp=アイスウェーブ |name_tl=Ice Wave
{{EnemyInfo/Attack |name_en=IceWave |name_jp=アイスウェーブ |name_tl=Ice Wave
|attack= |element=
|attack=30 |element=
|info=Ice crystal has 1 HP and guard.
}}
}}
|getdata=
|getdata=
Line 1,519: Line 1,531:
|hp=100 |contact=60 |element=aqua
|hp=100 |contact=60 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Guards when on ice panel.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=IceWave |name_jp=アイスウェーブ |name_tl=Ice Wave
{{EnemyInfo/Attack |name_en=IceWave |name_jp=アイスウェーブ |name_tl=Ice Wave
|attack= |element=
|attack=60 |element=
|info=Ice crystal has 1 HP and guard.
}}
}}
|getdata=
|getdata=
Line 1,533: Line 1,546:
|hp=130 |contact=90 |element=aqua
|hp=130 |contact=90 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Guards when on ice panel.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=IceWave |name_jp=アイスウェーブ |name_tl=Ice Wave
{{EnemyInfo/Attack |name_en=IceWave |name_jp=アイスウェーブ |name_tl=Ice Wave
|attack= |element=
|attack=90 |element=
|info=Ice crystal has 1 HP and guard.
}}
}}
|getdata=
|getdata=
Line 1,547: Line 1,561:
|hp=260 |contact=150 |element=aqua
|hp=260 |contact=150 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Guards when on ice panel.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=IceWave |name_jp=アイスウェーブ |name_tl=Ice Wave
{{EnemyInfo/Attack |name_en=IceWave |name_jp=アイスウェーブ |name_tl=Ice Wave
|attack= |element=
|attack=150 |element=
|info=Ice crystal has 1 HP and guard.
}}
}}
|getdata=
|getdata=
Line 1,566: Line 1,581:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Rope |name_jp=グリーンロープ |name_tl=Green Rope
{{EnemyInfo/Attack |name_en=Rope |name_jp=グリーンロープ |name_tl=Green Rope
|attack= |element=
|attack=60 |element=
|info=Inflicts Vines.
}}
}}
|getdata=
|getdata=
Line 1,580: Line 1,596:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Rope |name_jp=グリーンロープ |name_tl=Green Rope
{{EnemyInfo/Attack |name_en=Rope |name_jp=グリーンロープ |name_tl=Green Rope
|attack= |element=
|attack=100 |element=
|info=Inflicts Vines.
}}
}}
|getdata=
|getdata=
Line 1,594: Line 1,611:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Rope |name_jp=グリーンロープ |name_tl=Green Rope
{{EnemyInfo/Attack |name_en=Rope |name_jp=グリーンロープ |name_tl=Green Rope
|attack= |element=
|attack=120 |element=
|info=Inflicts Vines.
}}
}}
|getdata=
|getdata=
Line 1,608: Line 1,626:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Rope |name_jp=グリーンロープ |name_tl=Green Rope
{{EnemyInfo/Attack |name_en=Rope |name_jp=グリーンロープ |name_tl=Green Rope
|attack= |element=
|attack=200 |element=
|info=Inflicts Vines.
}}
}}
|getdata=
|getdata=
Line 1,623: Line 1,642:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en= |name_jp=タイアタリ |name_tl=Body Hit
{{EnemyInfo/Attack |name_en= |name_jp=タイアタリ |name_tl=Body Hit
|attack= |element=
|attack=30 |element=
}}
}}
|getdata=
|getdata=
Line 1,637: Line 1,656:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en= |name_jp=タイアタリ |name_tl=Body Hit
{{EnemyInfo/Attack |name_en= |name_jp=タイアタリ |name_tl=Body Hit
|attack= |element=
|attack=60 |element=
}}
}}
|getdata=
|getdata=
Line 1,651: Line 1,670:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en= |name_jp=タイアタリ |name_tl=Body Hit
{{EnemyInfo/Attack |name_en= |name_jp=タイアタリ |name_tl=Body Hit
|attack= |element=
|attack=90 |element=
}}
}}
|getdata=
|getdata=
Line 1,665: Line 1,684:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en= |name_jp=タイアタリ |name_tl=Body Hit
{{EnemyInfo/Attack |name_en= |name_jp=タイアタリ |name_tl=Body Hit
|attack= |element=
|attack=150 |element=
}}
}}
|getdata=
|getdata=
Line 1,680: Line 1,699:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=BeeArrow |name_jp=ビーアロー |name_tl=Bee Arrow
{{EnemyInfo/Attack |name_en=BeeArrow |name_jp=ビーアロー |name_tl=Bee Arrow
|attack= |element=
|attack=30 |element=
}}
}}
|getdata=
|getdata=
Line 1,694: Line 1,713:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=BeeArrow |name_jp=ビーアロー |name_tl=Bee Arrow
{{EnemyInfo/Attack |name_en=BeeArrow |name_jp=ビーアロー |name_tl=Bee Arrow
|attack= |element=
|attack=60 |element=
}}
}}
|getdata=
|getdata=
Line 1,708: Line 1,727:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=BeeArrow |name_jp=ビーアロー |name_tl=Bee Arrow
{{EnemyInfo/Attack |name_en=BeeArrow |name_jp=ビーアロー |name_tl=Bee Arrow
|attack= |element=
|attack=90 |element=
}}
}}
|getdata=
|getdata=
Line 1,722: Line 1,741:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=BeeArrow |name_jp=ビーアロー |name_tl=Bee Arrow
{{EnemyInfo/Attack |name_en=BeeArrow |name_jp=ビーアロー |name_tl=Bee Arrow
|attack= |element=
|attack=150 |element=
}}
}}
|getdata=
|getdata=
Line 1,737: Line 1,756:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Needle |name_jp=ニードル |name_tl=Needle
{{EnemyInfo/Attack |name_en=Needle |name_jp=ニードル |name_tl=Needle
|attack= |element=
|attack=30 |element=
}}
}}
|getdata=
|getdata=
Line 1,751: Line 1,770:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Needle |name_jp=ニードル |name_tl=Needle
{{EnemyInfo/Attack |name_en=Needle |name_jp=ニードル |name_tl=Needle
|attack= |element=
|attack=60 |element=
}}
}}
|getdata=
|getdata=
Line 1,765: Line 1,784:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Needle |name_jp=ニードル |name_tl=Needle
{{EnemyInfo/Attack |name_en=Needle |name_jp=ニードル |name_tl=Needle
|attack= |element=
|attack=100 |element=
}}
}}
|getdata=
|getdata=
Line 1,779: Line 1,798:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Needle |name_jp=ニードル |name_tl=Needle
{{EnemyInfo/Attack |name_en=Needle |name_jp=ニードル |name_tl=Needle
|attack= |element=
|attack=200 |element=
}}
}}
|getdata=
|getdata=
Line 1,794: Line 1,813:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Fanfare |name_jp=オウエンカ |name_tl=Ouenka
{{EnemyInfo/Attack |name_en=Fanfare |name_jp=オウエンカ |name_tl=Ouenka
|attack= |element=
|info=Makes allies invincible.
}}
}}
|getdata=
|getdata=
Line 1,808: Line 1,827:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Discord |name_jp=ディスコード |name_tl=Discord
{{EnemyInfo/Attack |name_en=Discord |name_jp=ディスコード |name_tl=Discord
|attack= |element=
|info=Inflicts Confuse.
}}
}}
|getdata=
|getdata=
Line 1,822: Line 1,841:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Timpani |name_jp=ティンパニ |name_tl=Timpani
{{EnemyInfo/Attack |name_en=Timpani |name_jp=ティンパニ |name_tl=Timpani
|attack= |element=
|info=Repeatedly inflicts Immobilize Lv. 2 (1 second).
}}
}}
|getdata=
|getdata=
Line 1,836: Line 1,855:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Fanfare |name_jp=オウエンカ |name_tl=Ouenka
{{EnemyInfo/Attack |name_en=Fanfare |name_jp=オウエンカ |name_tl=Ouenka
|attack= |element=
|info=Makes alles invincible.
}}
}}
|getdata=
|getdata=
Line 1,851: Line 1,870:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Appetite |name_jp=アピタイト |name_tl=Appetite
{{EnemyInfo/Attack |name_en=Appetite |name_jp=アピタイト |name_tl=Appetite
|attack= |element=
|attack=50 |element=
|info=Inflicts Paralyze. Drains up to ~40 HP while paralyzed.
}}
}}
|getdata=
|getdata=
Line 1,865: Line 1,885:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Appetite |name_jp=アピタイト |name_tl=Appetite
{{EnemyInfo/Attack |name_en=Appetite |name_jp=アピタイト |name_tl=Appetite
|attack= |element=
|attack=70 |element=
|info=Inflicts Paralyze. Drains up to ~130 HP while paralyzed.
}}
}}
|getdata=
|getdata=
Line 1,879: Line 1,900:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Appetite |name_jp=アピタイト |name_tl=Appetite
{{EnemyInfo/Attack |name_en=Appetite |name_jp=アピタイト |name_tl=Appetite
|attack= |element=
|attack=90 |element=
|info=Inflicts Paralyze. Drains up to ~180 HP while paralyzed.
}}
}}
|getdata=
|getdata=
Line 1,893: Line 1,915:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Appetite |name_jp=アピタイト |name_tl=Appetite
{{EnemyInfo/Attack |name_en=Appetite |name_jp=アピタイト |name_tl=Appetite
|attack= |element=
|attack=150 |element=
|info=Inflicts Paralyze. Drains up to ~180 HP while paralyzed.
}}
}}
|getdata=
|getdata=
Line 1,908: Line 1,931:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=ShockWave |name_jp=ショックウェーブ |name_tl=Shock Wave
{{EnemyInfo/Attack |name_en=ShockWave |name_jp=ショックウェーブ |name_tl=Shock Wave
|attack= |element=
|attack=15 |element=
}}
}}
|getdata=
|getdata=
Line 1,922: Line 1,945:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=ShockWave |name_jp=ショックウェーブ |name_tl=Shock Wave
{{EnemyInfo/Attack |name_en=ShockWave |name_jp=ショックウェーブ |name_tl=Shock Wave
|attack= |element=
|attack=40 |element=
}}
}}
|getdata=
|getdata=
Line 1,936: Line 1,959:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=ShockWave |name_jp=ショックウェーブ |name_tl=Shock Wave
{{EnemyInfo/Attack |name_en=ShockWave |name_jp=ショックウェーブ |name_tl=Shock Wave
|attack= |element=
|attack=80 |element=
}}
}}
|getdata=
|getdata=
Line 1,950: Line 1,973:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=ShockWave |name_jp=ショックウェーブ |name_tl=Shock Wave
{{EnemyInfo/Attack |name_en=ShockWave |name_jp=ショックウェーブ |name_tl=Shock Wave
|attack= |element=
|attack=150 |element=
|info=Cracks panels it travels over.
}}
}}
|getdata=
|getdata=
Line 1,965: Line 1,989:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=NoBeam |name_jp=NOビーム |name_tl=NO Beam
{{EnemyInfo/Attack |name_en=NoBeam |name_jp=NOビーム |name_tl=NO Beam
|attack= |element=
|attack=50 |element=
|info=Inflicts Paralyze.
}}
}}
|getdata=
|getdata=
Line 1,979: Line 2,004:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=NoBeam |name_jp=NOビーム |name_tl=NO Beam
{{EnemyInfo/Attack |name_en=NoBeam |name_jp=NOビーム |name_tl=NO Beam
|attack= |element=
|attack=80 |element=
|info=Inflicts Paralyze.
}}
}}
|getdata=
|getdata=
Line 1,993: Line 2,019:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=NoBeam |name_jp=NOビーム |name_tl=NO Beam
{{EnemyInfo/Attack |name_en=NoBeam |name_jp=NOビーム |name_tl=NO Beam
|attack= |element=
|attack=120 |element=
|info=Inflicts Paralyze.
}}
}}
|getdata=
|getdata=
Line 2,007: Line 2,034:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=NoBeam |name_jp=NOビーム |name_tl=NO Beam
{{EnemyInfo/Attack |name_en=NoBeam |name_jp=NOビーム |name_tl=NO Beam
|attack= |element=
|attack=200 |element=
|info=Inflicts Paralyze.
}}
}}
|getdata=
|getdata=
Line 2,022: Line 2,050:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Plasma |name_jp=プラズマボール |name_tl=Plasma Ball
{{EnemyInfo/Attack |name_en=Plasma |name_jp=プラズマボール |name_tl=Plasma Ball
|attack= |element=
|attack=20 |element=
}}
}}
|getdata=
|getdata=
Line 2,036: Line 2,064:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Plasma |name_jp=プラズマボール |name_tl=Plasma Ball
{{EnemyInfo/Attack |name_en=Plasma |name_jp=プラズマボール |name_tl=Plasma Ball
|attack= |element=
|attack=50 |element=
}}
}}
|getdata=
|getdata=
Line 2,050: Line 2,078:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Plasma |name_jp=プラズマボール |name_tl=Plasma Ball
{{EnemyInfo/Attack |name_en=Plasma |name_jp=プラズマボール |name_tl=Plasma Ball
|attack= |element=
|attack=80 |element=
}}
}}
|getdata=
|getdata=
Line 2,064: Line 2,092:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Plasma |name_jp=プラズマボール |name_tl=Plasma Ball
{{EnemyInfo/Attack |name_en=Plasma |name_jp=プラズマボール |name_tl=Plasma Ball
|attack= |element=
|attack=160 |element=
}}
}}
|getdata=
|getdata=
Line 2,079: Line 2,107:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Pyroclast & Ring of Fire<ref name="PyroclastRingOfFire">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=火山弾&その残り火 |name_tl=Volcanic Bomb & its Embers
{{EnemyInfo/Attack |name_en=Pyroclast & Ring of Fire<ref name="PyroclastRingOfFire">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=火山弾&その残り火 |name_tl=Volcanic Bomb & its Embers
|attack= |element=
|attack=40 |element= |noflash=y
}}
}}
|getdata=
|getdata=
Line 2,093: Line 2,121:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Pyroclast & Ring of Fire<ref name="PyroclastRingOfFire"/> |name_jp=火山弾&その残り火 |name_tl=Volcanic Bomb & its Embers
{{EnemyInfo/Attack |name_en=Pyroclast & Ring of Fire<ref name="PyroclastRingOfFire"/> |name_jp=火山弾&その残り火 |name_tl=Volcanic Bomb & its Embers
|attack= |element=
|attack=80 |element= |noflash=y
}}
}}
|getdata=
|getdata=
Line 2,107: Line 2,135:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Pyroclast & Ring of Fire<ref name="PyroclastRingOfFire"/> |name_jp=火山弾&その残り火 |name_tl=Volcanic Bomb & its Embers
{{EnemyInfo/Attack |name_en=Pyroclast & Ring of Fire<ref name="PyroclastRingOfFire"/> |name_jp=火山弾&その残り火 |name_tl=Volcanic Bomb & its Embers
|attack= |element=
|attack=120 |element= |noflash=y
}}
}}
|getdata=
|getdata=
Line 2,121: Line 2,149:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Pyroclast & Ring of Fire<ref name="PyroclastRingOfFire"/> |name_jp=火山弾&その残り火 |name_tl=Volcanic Bomb & its Embers
{{EnemyInfo/Attack |name_en=Pyroclast & Ring of Fire<ref name="PyroclastRingOfFire"/> |name_jp=火山弾&その残り火 |name_tl=Volcanic Bomb & its Embers
|attack= |element=
|attack=200 |element= |noflash=y
}}
}}
|getdata=
|getdata=
Line 2,136: Line 2,164:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Pole's Fire<ref name="PolesFire">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=ポールズファイア |name_tl=Pōru's Fire
{{EnemyInfo/Attack |name_en=Pole's Fire<ref name="PolesFire">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=ポールズファイア |name_tl=Pōru's Fire
|attack= |element=
|attack=50 |element=
}}
}}
|getdata=
|getdata=
Line 2,150: Line 2,178:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Pole's Fire<ref name="PolesFire"/> |name_jp=ポールズファイア |name_tl=Pōru's Fire
{{EnemyInfo/Attack |name_en=Pole's Fire<ref name="PolesFire"/> |name_jp=ポールズファイア |name_tl=Pōru's Fire
|attack= |element=
|attack=100 |element=
}}
}}
|getdata=
|getdata=
Line 2,164: Line 2,192:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Pole's Fire<ref name="PolesFire"/> |name_jp=ポールズファイア |name_tl=Pōru's Fire
{{EnemyInfo/Attack |name_en=Pole's Fire<ref name="PolesFire"/> |name_jp=ポールズファイア |name_tl=Pōru's Fire
|attack= |element=
|attack=150 |element=
}}
}}
|getdata=
|getdata=
Line 2,178: Line 2,206:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Pole's Fire<ref name="PolesFire"/> |name_jp=ポールズファイア |name_tl=Pōru's Fire
{{EnemyInfo/Attack |name_en=Pole's Fire<ref name="PolesFire"/> |name_jp=ポールズファイア |name_tl=Pōru's Fire
|attack= |element=
|attack=200 |element=
}}
}}
|getdata=
|getdata=
Line 2,193: Line 2,221:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=EyePower |name_jp=アイパワー |name_tl=Eye Power
{{EnemyInfo/Attack |name_en=EyePower |name_jp=アイパワー |name_tl=Eye Power
|attack= |element=
|attack=40 |element=
}}
}}
|getdata=
|getdata=
Line 2,207: Line 2,235:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=EyePower |name_jp=アイパワー |name_tl=Eye Power
{{EnemyInfo/Attack |name_en=EyePower |name_jp=アイパワー |name_tl=Eye Power
|attack= |element=
|attack=70 |element=
}}
}}
|getdata=
|getdata=
Line 2,221: Line 2,249:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=EyePower |name_jp=アイパワー |name_tl=Eye Power
{{EnemyInfo/Attack |name_en=EyePower |name_jp=アイパワー |name_tl=Eye Power
|attack= |element=
|attack=100 |element=
}}
}}
|getdata=
|getdata=
Line 2,235: Line 2,263:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=EyePower |name_jp=アイパワー |name_tl=Eye Power
{{EnemyInfo/Attack |name_en=EyePower |name_jp=アイパワー |name_tl=Eye Power
|attack= |element=
|attack=200 |element=
}}
}}
|getdata=
|getdata=
Line 2,250: Line 2,278:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Boomer |name_jp=ブーメラン |name_tl=Boomerang
{{EnemyInfo/Attack |name_en=Boomer |name_jp=ブーメラン |name_tl=Boomerang
|attack= |element=
|attack=30 |element=3
}}
}}
|getdata=
|getdata=
Line 2,264: Line 2,292:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Boomer |name_jp=ブーメラン |name_tl=Boomerang
{{EnemyInfo/Attack |name_en=Boomer |name_jp=ブーメラン |name_tl=Boomerang
|attack= |element=
|attack=60 |element= |noflash=y
}}
}}
|getdata=
|getdata=
Line 2,278: Line 2,306:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Boomer |name_jp=ブーメラン |name_tl=Boomerang
{{EnemyInfo/Attack |name_en=Boomer |name_jp=ブーメラン |name_tl=Boomerang
|attack= |element=
|attack=90 |element= |noflash=y
}}
}}
|getdata=
|getdata=
Line 2,292: Line 2,320:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Boomer |name_jp=ブーメラン |name_tl=Boomerang
{{EnemyInfo/Attack |name_en=Boomer |name_jp=ブーメラン |name_tl=Boomerang
|attack= |element=
|attack=150 |element= |noflash=y
}}
}}
|getdata=
|getdata=
Line 2,307: Line 2,335:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Error&Delete |name_jp=エラー&デリート |name_tl=Error & Delete
{{EnemyInfo/Attack |name_en=Error&Delete |name_jp=エラー&デリート |name_tl=Error & Delete
|attack= |element=
|attack=1000 |element=
}}
}}
|getdata=
|getdata=
Line 2,321: Line 2,349:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Error&Delete |name_jp=エラー&デリート |name_tl=Error & Delete
{{EnemyInfo/Attack |name_en=Error&Delete |name_jp=エラー&デリート |name_tl=Error & Delete
|attack= |element=
|attack=1000 |element=
}}
}}
|getdata=
|getdata=
Line 2,335: Line 2,363:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Error&Delete |name_jp=エラー&デリート |name_tl=Error & Delete
{{EnemyInfo/Attack |name_en=Error&Delete |name_jp=エラー&デリート |name_tl=Error & Delete
|attack= |element=
|attack=1000 |element=
}}
}}
|getdata=
|getdata=
Line 2,351: Line 2,379:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=NeonLite<ref name="NeonLite">Mega Man Battle Chip Challenge</ref> |name_jp=ネオンライト |name_tl=Neon Light
{{EnemyInfo/Attack |name_en=NeonLite<ref name="NeonLite">Mega Man Battle Chip Challenge</ref> |name_jp=ネオンライト |name_tl=Neon Light
|attack= |element=
|attack=10 |element=
}}
}}
{{EnemyInfo/Attack |name_en=SparkArm |name_jp=スパークアーム |name_tl=Spark Arm
{{EnemyInfo/Attack |name_en=SparkArm |name_jp=スパークアーム |name_tl=Spark Arm
|attack= |element=
|attack=15 |element=
}}
}}
{{EnemyInfo/Attack |name_en=Flashlight<ref name="Flashlight">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=フラッシュライト |name_tl=Flash Light
{{EnemyInfo/Attack |name_en=Flashlight<ref name="Flashlight">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=フラッシュライト |name_tl=Flashlight
|attack= |element=
|info=Flashlights have 5 HP. Inflicts Paralyze. Used when HP &lt 50 %.
}}
}}
|getdata=
|getdata=
Line 2,371: Line 2,399:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=NeonLite<ref name="NeonLite"/> |name_jp=ネオンライト |name_tl=Neon Light
{{EnemyInfo/Attack |name_en=NeonLite<ref name="NeonLite"/> |name_jp=ネオンライト |name_tl=Neon Light
|attack= |element=
|attack=30 |element=
}}
}}
{{EnemyInfo/Attack |name_en=SparkArm |name_jp=スパークアーム |name_tl=Spark Arm
{{EnemyInfo/Attack |name_en=SparkArm |name_jp=スパークアーム |name_tl=Spark Arm
|attack= |element=
|attack=45 |element=
}}
}}
{{EnemyInfo/Attack |name_en=Flashlight<ref name="Flashlight"/> |name_jp=フラッシュライト |name_tl=Flash Light
{{EnemyInfo/Attack |name_en=Flashlight<ref name="Flashlight"/> |name_jp=フラッシュライト |name_tl=Flashlight
|attack= |element=
|info=Flashlights have 20 HP. Inflicts Paralyze.
}}
}}
|getdata=
|getdata=
Line 2,391: Line 2,419:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=NeonLite<ref name="NeonLite"/> |name_jp=ネオンライト |name_tl=Neon Light
{{EnemyInfo/Attack |name_en=NeonLite<ref name="NeonLite"/> |name_jp=ネオンライト |name_tl=Neon Light
|attack= |element=
|attack=60 |element=
}}
}}
{{EnemyInfo/Attack |name_en=SparkArm |name_jp=スパークアーム |name_tl=Spark Arm
{{EnemyInfo/Attack |name_en=SparkArm |name_jp=スパークアーム |name_tl=Spark Arm
|attack= |element=
|attack=90 |element=
}}
}}
{{EnemyInfo/Attack |name_en=Flashlight<ref name="Flashlight"/> |name_jp=フラッシュライト |name_tl=Flash Light
{{EnemyInfo/Attack |name_en=Flashlight<ref name="Flashlight"/> |name_jp=フラッシュライト |name_tl=Flashlight
|attack= |element=
|info=Flashlights have 40 HP. Inflicts Paralyze.
}}
}}
|getdata=
|getdata=
Line 2,411: Line 2,439:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=NeonLite<ref name="NeonLite"/> |name_jp=ネオンライト |name_tl=Neon Light
{{EnemyInfo/Attack |name_en=NeonLite<ref name="NeonLite"/> |name_jp=ネオンライト |name_tl=Neon Light
|attack= |element=
|attack=100 |element=
}}
}}
{{EnemyInfo/Attack |name_en=SparkArm |name_jp=スパークアーム |name_tl=Spark Arm
{{EnemyInfo/Attack |name_en=SparkArm |name_jp=スパークアーム |name_tl=Spark Arm
|attack= |element=
|attack=150 |element=
}}
}}
{{EnemyInfo/Attack |name_en=Flashlight<ref name="Flashlight"/> |name_jp=フラッシュライト |name_tl=Flash Light
{{EnemyInfo/Attack |name_en=Flashlight<ref name="Flashlight"/> |name_jp=フラッシュライト |name_tl=Flashlight
|attack= |element=
|info=Flashlights have 100 HP. Inflicts Paralyze.
}}
}}
|getdata=
|getdata=
Line 2,432: Line 2,460:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=BeastRay |name_jp=ビーストレイ |name_tl=Beast Ray
{{EnemyInfo/Attack |name_en=BeastRay |name_jp=ビーストレイ |name_tl=Beast Ray
|attack= |element=
|attack=20 |element=
}}
}}
{{EnemyInfo/Attack |name_en=JumpingClaw |name_jp=ジャンピングクロー |name_tl=Jumping Claw
{{EnemyInfo/Attack |name_en=JumpingClaw |name_jp=ジャンピングクロー |name_tl=Jumping Claw
|attack= |element=
|attack=20 |element=
}}
}}
{{EnemyInfo/Attack |name_en=WildRush |name_jp=ワイルドラッシュ |name_tl=Wild Rush
{{EnemyInfo/Attack |name_en=WildRush |name_jp=ワイルドラッシュ |name_tl=Wild Rush
|attack= |element=
|attack=20 |element=
|info=Used when HP &lt; 50 %.
}}
}}
|getdata=
|getdata=
Line 2,452: Line 2,481:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=BeastRay |name_jp=ビーストレイ |name_tl=Beast Ray
{{EnemyInfo/Attack |name_en=BeastRay |name_jp=ビーストレイ |name_tl=Beast Ray
|attack= |element=
|attack=40 |element=
}}
}}
{{EnemyInfo/Attack |name_en=JumpingClaw |name_jp=ジャンピングクロー |name_tl=Jumping Claw
{{EnemyInfo/Attack |name_en=JumpingClaw |name_jp=ジャンピングクロー |name_tl=Jumping Claw
|attack= |element=
|attack=40 |element=
}}
}}
{{EnemyInfo/Attack |name_en=WildRush |name_jp=ワイルドラッシュ |name_tl=Wild Rush
{{EnemyInfo/Attack |name_en=WildRush |name_jp=ワイルドラッシュ |name_tl=Wild Rush
|attack= |element=
|attack=40 |element=
|info=Used when HP &lt; 50 %.
}}
}}
|getdata=
|getdata=
Line 2,472: Line 2,502:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=BeastRay |name_jp=ビーストレイ |name_tl=Beast Ray
{{EnemyInfo/Attack |name_en=BeastRay |name_jp=ビーストレイ |name_tl=Beast Ray
|attack= |element=
|attack=60 |element=
}}
}}
{{EnemyInfo/Attack |name_en=JumpingClaw |name_jp=ジャンピングクロー |name_tl=Jumping Claw
{{EnemyInfo/Attack |name_en=JumpingClaw |name_jp=ジャンピングクロー |name_tl=Jumping Claw
|attack= |element=
|attack=60 |element=
}}
}}
{{EnemyInfo/Attack |name_en=WildRush |name_jp=ワイルドラッシュ |name_tl=Wild Rush
{{EnemyInfo/Attack |name_en=WildRush |name_jp=ワイルドラッシュ |name_tl=Wild Rush
|attack= |element=
|attack=60 |element=
|info=Used when HP &lt; 50 %.
}}
}}
|getdata=
|getdata=
Line 2,492: Line 2,523:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=BeastRay |name_jp=ビーストレイ |name_tl=Beast Ray
{{EnemyInfo/Attack |name_en=BeastRay |name_jp=ビーストレイ |name_tl=Beast Ray
|attack= |element=
|attack=120 |element=
}}
}}
{{EnemyInfo/Attack |name_en=JumpingClaw |name_jp=ジャンピングクロー |name_tl=Jumping Claw
{{EnemyInfo/Attack |name_en=JumpingClaw |name_jp=ジャンピングクロー |name_tl=Jumping Claw
|attack= |element=
|attack=120 |element=
}}
}}
{{EnemyInfo/Attack |name_en=WildRush |name_jp=ワイルドラッシュ |name_tl=Wild Rush
{{EnemyInfo/Attack |name_en=WildRush |name_jp=ワイルドラッシュ |name_tl=Wild Rush
|attack= |element=
|attack=120 |element=
|info=Used when HP &lt; 50 %.
}}
}}
|getdata=
|getdata=
Line 2,509: Line 2,541:
|hp=500 |contact=40 |element=aqua
|hp=500 |contact=40 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Has FloatShoes while swimming.
|info=Starts swimming when HP &lt; 25 %. Has FloatShoes while swimming.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=BubbleParade |name_jp=バブルパレード |name_tl=Bubble Parade
{{EnemyInfo/Attack |name_en=BubbleParade |name_jp=バブルパレード |name_tl=Bubble Parade
|attack= |element=
|attack=30 |element=
|info=Bubbles have 1 HP.
}}
}}
{{EnemyInfo/Attack |name_en=FishMissile<ref name="FishMissile">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=さかなミサイル |name_tl=Fish Missile
{{EnemyInfo/Attack |name_en=FishMissile<ref name="FishMissile">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=さかなミサイル |name_tl=Fish Missile
|attack= |element=
|attack=30 |element=
}}
}}
{{EnemyInfo/Attack |name_en=Mine<ref name="Mine">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=機雷 |name_tl=Mine
{{EnemyInfo/Attack |name_en=Mine<ref name="Mine">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=機雷 |name_tl=Mine
|attack= |element=
|attack=30 |element=
|info=Mine has 40 HP. Used when HP &lt; 37.5 %.
}}
}}
{{EnemyInfo/Attack |name_en=FiddlerCrab<ref name="FiddlerCrab">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=シオマネキ |name_tl=Fiddler Crab
{{EnemyInfo/Attack |name_en=FiddlerCrab<ref name="FiddlerCrab">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=シオマネキ |name_tl=Fiddler Crab
|attack= |element=
|attack=30 |element=
|info=Crab has 10 HP. Used when HP &ge; 25 %.
}}
}}
{{EnemyInfo/Attack |name_en=AquaShot |name_jp=アクアシュート |name_tl=Aqua Shoot
{{EnemyInfo/Attack |name_en=AquaShot |name_jp=アクアシュート |name_tl=Aqua Shoot
|attack= |element=
|attack=50 |element=
|info=Used when HP &lt; 25 %.
}}
}}
|getdata=
|getdata=
Line 2,535: Line 2,571:
|hp=800 |contact=80 |element=aqua
|hp=800 |contact=80 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Has FloatShoes while swimming.
|info=Starts swimming when HP &lt; 25 %. Has FloatShoes while swimming.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=BubbleParade |name_jp=バブルパレード |name_tl=Bubble Parade
{{EnemyInfo/Attack |name_en=BubbleParade |name_jp=バブルパレード |name_tl=Bubble Parade
|attack= |element=
|attack=80 |element=
|info=Bubbles have 1 HP.
}}
}}
{{EnemyInfo/Attack |name_en=FishMissile<ref name="FishMissile"/> |name_jp=さかなミサイル |name_tl=Fish Missile
{{EnemyInfo/Attack |name_en=FishMissile<ref name="FishMissile"/> |name_jp=さかなミサイル |name_tl=Fish Missile
|attack= |element=
|attack=80 |element=
}}
}}
{{EnemyInfo/Attack |name_en=Mine<ref name="Mine"/> |name_jp=機雷 |name_tl=Mine
{{EnemyInfo/Attack |name_en=Mine<ref name="Mine"/> |name_jp=機雷 |name_tl=Mine
|attack= |element=
|attack=80 |element=
|info=Mine has 40 HP.
}}
}}
{{EnemyInfo/Attack |name_en=FiddlerCrab<ref name="FiddlerCrab"/> |name_jp=シオマネキ |name_tl=Fiddler Crab
{{EnemyInfo/Attack |name_en=FiddlerCrab<ref name="FiddlerCrab"/> |name_jp=シオマネキ |name_tl=Fiddler Crab
|attack= |element=
|attack=80 |element=
|info=Crab has 20 HP. Used when HP &ge; 25 %.
}}
}}
{{EnemyInfo/Attack |name_en=AquaShot |name_jp=アクアシュート |name_tl=Aqua Shoot
{{EnemyInfo/Attack |name_en=AquaShot |name_jp=アクアシュート |name_tl=Aqua Shoot
|attack= |element=
|attack=100 |element=
|info=Used when HP &lt; 25 %.
}}
}}
|getdata=
|getdata=
Line 2,561: Line 2,601:
|hp=1200 |contact=120 |element=aqua
|hp=1200 |contact=120 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Has FloatShoes while swimming.
|info=Starts swimming when HP &lt; 25 %. Has FloatShoes while swimming.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=BubbleParade |name_jp=バブルパレード |name_tl=Bubble Parade
{{EnemyInfo/Attack |name_en=BubbleParade |name_jp=バブルパレード |name_tl=Bubble Parade
|attack= |element=
|attack=120 |element=
|info=Bubbles have 1 HP.
}}
}}
{{EnemyInfo/Attack |name_en=FishMissile<ref name="FishMissile"/> |name_jp=さかなミサイル |name_tl=Fish Missile
{{EnemyInfo/Attack |name_en=FishMissile<ref name="FishMissile"/> |name_jp=さかなミサイル |name_tl=Fish Missile
|attack= |element=
|attack=120 |element=
}}
}}
{{EnemyInfo/Attack |name_en=Mine<ref name="Mine"/> |name_jp=機雷 |name_tl=Mine
{{EnemyInfo/Attack |name_en=Mine<ref name="Mine"/> |name_jp=機雷 |name_tl=Mine
|attack= |element=
|attack=120 |element=
|info=Mine has 80 HP.
}}
}}
{{EnemyInfo/Attack |name_en=FiddlerCrab<ref name="FiddlerCrab"/> |name_jp=シオマネキ |name_tl=Fiddler Crab
{{EnemyInfo/Attack |name_en=FiddlerCrab<ref name="FiddlerCrab"/> |name_jp=シオマネキ |name_tl=Fiddler Crab
|attack= |element=
|attack=120 |element=
|info=Crab has 30 HP. Used when HP &ge; 25 %.
}}
}}
{{EnemyInfo/Attack |name_en=AquaShot |name_jp=アクアシュート |name_tl=Aqua Shoot
{{EnemyInfo/Attack |name_en=AquaShot |name_jp=アクアシュート |name_tl=Aqua Shoot
|attack= |element=
|attack=150 |element=
|info=Used when HP &lt; 25 %.
}}
}}
|getdata=
|getdata=
Line 2,587: Line 2,631:
|hp=1800 |contact=200 |element=aqua
|hp=1800 |contact=200 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Has FloatShoes while swimming.
|info=Starts swimming when HP &lt; 25 %. Has FloatShoes while swimming.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=BubbleParade |name_jp=バブルパレード |name_tl=Bubble Parade
{{EnemyInfo/Attack |name_en=BubbleParade |name_jp=バブルパレード |name_tl=Bubble Parade
|attack= |element=
|attack=200 |element=
|info=Bubbles have 1 HP.
}}
}}
{{EnemyInfo/Attack |name_en=FishMissile<ref name="FishMissile"/> |name_jp=さかなミサイル |name_tl=Fish Missile
{{EnemyInfo/Attack |name_en=FishMissile<ref name="FishMissile"/> |name_jp=さかなミサイル |name_tl=Fish Missile
|attack= |element=
|attack=200 |element=
}}
}}
{{EnemyInfo/Attack |name_en=Mine<ref name="Mine"/> |name_jp=機雷 |name_tl=Mine
{{EnemyInfo/Attack |name_en=Mine<ref name="Mine"/> |name_jp=機雷 |name_tl=Mine
|attack= |element=
|attack=200 |element=
|info=Mine has 120 HP.
}}
}}
{{EnemyInfo/Attack |name_en=FiddlerCrab<ref name="FiddlerCrab"/> |name_jp=シオマネキ |name_tl=Fiddler Crab
{{EnemyInfo/Attack |name_en=FiddlerCrab<ref name="FiddlerCrab"/> |name_jp=シオマネキ |name_tl=Fiddler Crab
|attack= |element=
|attack=200 |element=
|info=Crab has 40 HP. Use when HP &ge; 25 %.
}}
}}
{{EnemyInfo/Attack |name_en=AquaShot |name_jp=アクアシュート |name_tl=Aqua Shoot
{{EnemyInfo/Attack |name_en=AquaShot |name_jp=アクアシュート |name_tl=Aqua Shoot
|attack= |element=
|attack=300 |element=
|info=Used when HP &lt; 25 %.
}}
}}
|getdata=
|getdata=
Line 2,614: Line 2,662:
|hp=800 |contact=20 |element=none
|hp=800 |contact=20 |element=none
|airshoes= |shadowshoes=y |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes=y |floatshoes= |statusguard= |superarmor=
|info=
|info=Summons 2 hands (40 HP) and 2 pillars (50 HP). If hit by an Aqua attack, stops moving for 4 seconds (this is not extended by further Aqua attacks).
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Pitfall<ref name="Pitfall">Mega Man Battle Network 4</ref> |name_jp=アリジゴク |name_tl=Arijigoku
{{EnemyInfo/Attack |name_en=Pitfall<ref name="Pitfall">Arijigoku (panel type) localized as Pitfall in Mega Man Battle Network 4</ref> |name_jp=アリジゴク |name_tl=Arijigoku
|attack= |element=
|attack=40 |element=
}}
}}
{{EnemyInfo/Attack |name_en=LionHead |name_jp=ライオンヘッド |name_tl=Lion Head
{{EnemyInfo/Attack |name_en=LionHead |name_jp=ライオンヘッド |name_tl=Lion Head
|attack= |element=
|attack=40 |element=
}}
}}
{{EnemyInfo/Attack |name_en=HeavySand |name_jp=ヘビーサンド |name_tl=Heavy Sand
{{EnemyInfo/Attack |name_en=HeavySand |name_jp=ヘビーサンド |name_tl=Heavy Sand
|attack= |element=
|attack=60 |element=
|info=Used when HP &lt; 50 %.
}}
}}
|getdata=
|getdata=
Line 2,634: Line 2,683:
|hp=1200 |contact=40 |element=none
|hp=1200 |contact=40 |element=none
|airshoes= |shadowshoes=y |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes=y |floatshoes= |statusguard= |superarmor=
|info=
|info=Summons 2 hands (60 HP) and 2 pillars (80 HP). If hit by an Aqua attack, stops moving for 4 seconds (this is not extended by further Aqua attacks).
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Pitfall<ref name="Pitfall"/> |name_jp=アリジゴク |name_tl=Arijigoku
{{EnemyInfo/Attack |name_en=Pitfall<ref name="Pitfall"/> |name_jp=アリジゴク |name_tl=Arijigoku
|attack= |element=
|attack=80 |element=
}}
}}
{{EnemyInfo/Attack |name_en=LionHead |name_jp=ライオンヘッド |name_tl=Lion Head
{{EnemyInfo/Attack |name_en=LionHead |name_jp=ライオンヘッド |name_tl=Lion Head
|attack= |element=
|attack=80 |element=
}}
}}
{{EnemyInfo/Attack |name_en=HeavySand |name_jp=ヘビーサンド |name_tl=Heavy Sand
{{EnemyInfo/Attack |name_en=HeavySand |name_jp=ヘビーサンド |name_tl=Heavy Sand
|attack= |element=
|attack=120 |element=
|info=Used when HP &lt; 50 %.
}}
}}
|getdata=
|getdata=
Line 2,654: Line 2,704:
|hp=1600 |contact=80 |element=none
|hp=1600 |contact=80 |element=none
|airshoes= |shadowshoes=y |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes=y |floatshoes= |statusguard= |superarmor=
|info=
|info=Summons 2 hands (80 HP) and 2 pillars (120 HP). If hit by an Aqua attack, stops moving for 4 seconds (this is not extended by further Aqua attacks).
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Pitfall<ref name="Pitfall"/> |name_jp=アリジゴク |name_tl=Arijigoku
{{EnemyInfo/Attack |name_en=Pitfall<ref name="Pitfall"/> |name_jp=アリジゴク |name_tl=Arijigoku
|attack= |element=
|attack=120 |element=
}}
}}
{{EnemyInfo/Attack |name_en=LionHead |name_jp=ライオンヘッド |name_tl=Lion Head
{{EnemyInfo/Attack |name_en=LionHead |name_jp=ライオンヘッド |name_tl=Lion Head
|attack= |element=
|attack=120 |element=
}}
}}
{{EnemyInfo/Attack |name_en=HeavySand |name_jp=ヘビーサンド |name_tl=Heavy Sand
{{EnemyInfo/Attack |name_en=HeavySand |name_jp=ヘビーサンド |name_tl=Heavy Sand
|attack= |element=
|attack=180 |element=
}}
}}
|getdata=
|getdata=
Line 2,674: Line 2,724:
|hp=2000 |contact=120 |element=none
|hp=2000 |contact=120 |element=none
|airshoes= |shadowshoes=y |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes=y |floatshoes= |statusguard= |superarmor=
|info=
|info=Summons 2 hands (100 HP) and 2 pillars (200 HP). If hit by an Aqua attack, stops moving for 4 seconds (this is not extended by further Aqua attacks).
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Pitfall<ref name="Pitfall"/> |name_jp=アリジゴク |name_tl=Arijigoku
{{EnemyInfo/Attack |name_en=Pitfall<ref name="Pitfall"/> |name_jp=アリジゴク |name_tl=Arijigoku
|attack= |element=
|attack=200 |element=
}}
}}
{{EnemyInfo/Attack |name_en=LionHead |name_jp=ライオンヘッド |name_tl=Lion Head
{{EnemyInfo/Attack |name_en=LionHead |name_jp=ライオンヘッド |name_tl=Lion Head
|attack= |element=
|attack=200 |element=
}}
}}
{{EnemyInfo/Attack |name_en=HeavySand |name_jp=ヘビーサンド |name_tl=Heavy Sand
{{EnemyInfo/Attack |name_en=HeavySand |name_jp=ヘビーサンド |name_tl=Heavy Sand
|attack= |element=
|attack=300 |element=
|info=Used when HP &lt; 50 %.
}}
}}
|getdata=
|getdata=
Line 2,699: Line 2,750:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=RoseNeedle |name_jp=ローズニードル |name_tl=Rose Needle
{{EnemyInfo/Attack |name_en=RoseNeedle |name_jp=ローズニードル |name_tl=Rose Needle
|attack= |element=
|attack=50 |element=
}}
}}
{{EnemyInfo/Attack |name_en=PlantWeed |name_jp=プラントウィード |name_tl=Plant Weed
{{EnemyInfo/Attack |name_en=PlantWeed |name_jp=プラントウィード |name_tl=Plant Weed
|attack= |element=
|attack=40 |element=
|info=Weed has 40 HP. Inflicts Vines. Used when HP &ge; 50 %.
}}
}}
{{EnemyInfo/Attack |name_en=YellowFlower |name_jp=イエローフラワー |name_tl=Yellow Flower
{{EnemyInfo/Attack |name_en=YellowFlower |name_jp=イエローフラワー |name_tl=Yellow Flower
|attack= |element=
|attack=0 |element=
|info=Flower has 80 HP. Inflicts Paralyze. Used when HP &lt; 50 %.
}}
}}
{{EnemyInfo/Attack |name_en=RedFlower |name_jp=レッドフラワー |name_tl=Red Flower
{{EnemyInfo/Attack |name_en=RedFlower |name_jp=レッドフラワー |name_tl=Red Flower
|attack= |element=
|attack=0 |element=
|info=Flower has 80 HP. Inflicts Confuse. Used when HP &lt; 50 %.
}}
}}
|getdata=
|getdata=
Line 2,722: Line 2,776:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=RoseNeedle |name_jp=ローズニードル |name_tl=Rose Needle
{{EnemyInfo/Attack |name_en=RoseNeedle |name_jp=ローズニードル |name_tl=Rose Needle
|attack= |element=
|attack=80 |element=
}}
}}
{{EnemyInfo/Attack |name_en=PlantWeed |name_jp=プラントウィード |name_tl=Plant Weed
{{EnemyInfo/Attack |name_en=PlantWeed |name_jp=プラントウィード |name_tl=Plant Weed
|attack= |element=
|attack=40 |element=
|info=Weed has 60 HP. Inflicts Vines. Used when HP &ge; 50 %.
}}
}}
{{EnemyInfo/Attack |name_en=YellowFlower |name_jp=イエローフラワー |name_tl=Yellow Flower
{{EnemyInfo/Attack |name_en=YellowFlower |name_jp=イエローフラワー |name_tl=Yellow Flower
|attack= |element=
|attack=0 |element=
|info=Flower has 100 HP. Inflicts Paralyze. Used when HP &lt; 50 %.
}}
}}
{{EnemyInfo/Attack |name_en=RedFlower |name_jp=レッドフラワー |name_tl=Red Flower
{{EnemyInfo/Attack |name_en=RedFlower |name_jp=レッドフラワー |name_tl=Red Flower
|attack= |element=
|attack=0 |element=
|info=Flower has 100 HP. Inflicts Confuse. Used when HP &lt; 50 %.
}}
}}
|getdata=
|getdata=
Line 2,745: Line 2,802:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=RoseNeedle |name_jp=ローズニードル |name_tl=Rose Needle
{{EnemyInfo/Attack |name_en=RoseNeedle |name_jp=ローズニードル |name_tl=Rose Needle
|attack= |element=
|attack=120 |element=
}}
}}
{{EnemyInfo/Attack |name_en=PlantWeed |name_jp=プラントウィード |name_tl=Plant Weed
{{EnemyInfo/Attack |name_en=PlantWeed |name_jp=プラントウィード |name_tl=Plant Weed
|attack= |element=
|attack=40 |element=
|info=Weed has 80 HP. Inflicts Vines. Used when HP &ge; 50 %.
}}
}}
{{EnemyInfo/Attack |name_en=YellowFlower |name_jp=イエローフラワー |name_tl=Yellow Flower
{{EnemyInfo/Attack |name_en=YellowFlower |name_jp=イエローフラワー |name_tl=Yellow Flower
|attack= |element=
|attack=0 |element=
|info=Flower has 120 HP. Inflicts Paralyze. Used when HP &lt; 50 %.
}}
}}
{{EnemyInfo/Attack |name_en=RedFlower |name_jp=レッドフラワー |name_tl=Red Flower
{{EnemyInfo/Attack |name_en=RedFlower |name_jp=レッドフラワー |name_tl=Red Flower
|attack= |element=
|attack=0 |element=
|info=Flower has 120 HP. Inflicts Confuse. Used when HP &lt; 50 %.
}}
}}
|getdata=
|getdata=
Line 2,768: Line 2,828:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=RoseNeedle |name_jp=ローズニードル |name_tl=Rose Needle
{{EnemyInfo/Attack |name_en=RoseNeedle |name_jp=ローズニードル |name_tl=Rose Needle
|attack= |element=
|attack=200 |element=
}}
}}
{{EnemyInfo/Attack |name_en=PlantWeed |name_jp=プラントウィード |name_tl=Plant Weed
{{EnemyInfo/Attack |name_en=PlantWeed |name_jp=プラントウィード |name_tl=Plant Weed
|attack= |element=
|attack=40 |element=
|info=Weed has 100 HP. Inflicts Vines. Used when HP &ge; 50 %.
}}
}}
{{EnemyInfo/Attack |name_en=YellowFlower |name_jp=イエローフラワー |name_tl=Yellow Flower
{{EnemyInfo/Attack |name_en=YellowFlower |name_jp=イエローフラワー |name_tl=Yellow Flower
|attack= |element=
|attack=0 |element=
|info=Flower has 140 HP. Inflicts Paralyze. Used when HP &lt; 50 %.
}}
}}
{{EnemyInfo/Attack |name_en=RedFlower |name_jp=レッドフラワー |name_tl=Red Flower
{{EnemyInfo/Attack |name_en=RedFlower |name_jp=レッドフラワー |name_tl=Red Flower
|attack= |element=
|attack=0 |element=
|info=Flower has 140 HP. Inflicts Confuse. Used when HP &lt; 50 %.
}}
}}
|getdata=
|getdata=
Line 2,788: Line 2,851:
|hp=1000 |contact=60 |element=fire
|hp=1000 |contact=60 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Spawns 2 candles (8 HP). Invincible when at least 1 candle burns green. Heals 1 HP every 10 frames when at least 1 candle burns red. Speeds up when HP &lt; 50 %.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=ChaosFlame |name_jp=カオスフレイム |name_tl=Chaos Flame
{{EnemyInfo/Attack |name_en=ChaosFlame |name_jp=カオスフレイム |name_tl=Chaos Flame
|attack= |element=
|attack=60 |element=
|info=Used when at least 1 candle burns orange.
}}
}}
{{EnemyInfo/Attack |name_en=FireBreath<ref name="FireBreath">Mega Man Battle Chip Challenge; translated as <strong>Fire Blaze</strong> in Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=ファイアブレス |name_tl=Fire Breath
{{EnemyInfo/Attack |name_en=FireBreath<ref name="FireBreath">Written as <strong>Fire Blaze</strong> in Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=ファイアブレス |name_tl=Fire Breath
|attack= |element=
|attack=60 |element=
|info=When HP &ge; 50 %, hits row ahead. When HP &lt; 50 %, has {{chance|1/2}} chance to instead fan out into triangle shape for 3 columns.
}}
}}
|getdata=
|getdata=
Line 2,805: Line 2,870:
|hp=1400 |contact=100 |element=fire
|hp=1400 |contact=100 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Spawns 2 candles (12 HP). Invincible when at least 1 candle burns green. Heals 1 HP every 10 frames when at least 1 candle burns red. Speeds up when HP &lt; 50 %.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=ChaosFlame |name_jp=カオスフレイム |name_tl=Chaos Flame
{{EnemyInfo/Attack |name_en=ChaosFlame |name_jp=カオスフレイム |name_tl=Chaos Flame
|attack= |element=
|attack=80 |element=
|info=Used when at least 1 candle burns orange.
}}
}}
{{EnemyInfo/Attack |name_en=FireBreath<ref name="FireBreath"/> |name_jp=ファイアブレス |name_tl=Fire Breath
{{EnemyInfo/Attack |name_en=FireBreath<ref name="FireBreath"/> |name_jp=ファイアブレス |name_tl=Fire Breath
|attack= |element=
|attack=80 |element=
|info=When HP &ge; 50 %, hits row ahead. When HP &lt; 50 %, has {{chance|1/2}} chance to instead fan out into triangle shape for 3 columns.
}}
}}
|getdata=
|getdata=
Line 2,822: Line 2,889:
|hp=1800 |contact=150 |element=fire
|hp=1800 |contact=150 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Spawns 2 candles (16 HP). Invincible when at least 1 candle burns green. Heals 1 HP every 10 frames when at least 1 candle burns red. Speeds up when HP &lt; 50 %.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=ChaosFlame |name_jp=カオスフレイム |name_tl=Chaos Flame
{{EnemyInfo/Attack |name_en=ChaosFlame |name_jp=カオスフレイム |name_tl=Chaos Flame
|attack= |element=
|attack=150 |element=
|info=Used when at least 1 candle burns orange.
}}
}}
{{EnemyInfo/Attack |name_en=FireBreath<ref name="FireBreath"/> |name_jp=ファイアブレス |name_tl=Fire Breath
{{EnemyInfo/Attack |name_en=FireBreath<ref name="FireBreath"/> |name_jp=ファイアブレス |name_tl=Fire Breath
|attack= |element=
|attack=150 |element=
|info=When HP &ge; 50 %, hits row ahead. When HP &lt; 50 %, has {{chance|1/2}} chance to instead fan out into triangle shape for 3 columns.
}}
}}
|getdata=
|getdata=
Line 2,839: Line 2,908:
|hp=2400 |contact=200 |element=fire
|hp=2400 |contact=200 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Spawns 2 candles (20 HP). Invincible when at least 1 candle burns green. Heals 1 HP every 10 frames when at least 1 candle burns red. Speeds up when HP &lt; 50 %.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=ChaosFlame |name_jp=カオスフレイム |name_tl=Chaos Flame
{{EnemyInfo/Attack |name_en=ChaosFlame |name_jp=カオスフレイム |name_tl=Chaos Flame
|attack= |element=
|attack=200 |element=
|info=Used when at least 1 candle burns orange.
}}
}}
{{EnemyInfo/Attack |name_en=FireBreath<ref name="FireBreath"/> |name_jp=ファイアブレス |name_tl=Fire Breath
{{EnemyInfo/Attack |name_en=FireBreath<ref name="FireBreath"/> |name_jp=ファイアブレス |name_tl=Fire Breath
|attack= |element=
|attack=200 |element=
|info=When HP &ge; 50 %, hits row ahead. When HP &lt; 50 %, has {{chance|1/2}} chance to instead fan out into triangle shape for 3 columns.
}}
}}
|getdata=
|getdata=
Line 2,861: Line 2,932:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=DrillDrive |name_jp=ドリルドライブ |name_tl=Drill Drive
{{EnemyInfo/Attack |name_en=DrillDrive |name_jp=ドリルドライブ |name_tl=Drill Drive
|attack= |element=
|attack=80 |element=
|info=Drills have 10 HP and guard.
}}
}}
{{EnemyInfo/Attack |name_en=PanelCrusher<ref name="PanelCrusher">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=パネルクラッシャー |name_tl=Panel Crusher
{{EnemyInfo/Attack |name_en=PanelCrusher<ref name="PanelCrusher">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=パネルクラッシャー |name_tl=Panel Crusher
|attack= |element=
|attack=80 |element=
|info=Breaks panels.
}}
}}
{{EnemyInfo/Attack |name_en=Rubble<ref name="Rubble">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=ガレキ |name_tl=Rubble
{{EnemyInfo/Attack |name_en=Rubble<ref name="Rubble">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=ガレキ |name_tl=Rubble
|attack= |element=
|attack=60 |element=
}}
}}
{{EnemyInfo/Attack |name_en=TripleHole |name_jp=トリプルホール |name_tl=Triple Hole
{{EnemyInfo/Attack |name_en=TripleHole |name_jp=トリプルホール |name_tl=Triple Hole
|attack= |element=
|attack=80 |element=
|info=Drills have 10 HP and guard.
}}
}}
|getdata=
|getdata=
Line 2,884: Line 2,958:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=DrillDrive |name_jp=ドリルドライブ |name_tl=Drill Drive
{{EnemyInfo/Attack |name_en=DrillDrive |name_jp=ドリルドライブ |name_tl=Drill Drive
|attack= |element=
|attack=120 |element=
|info=Drills have 10 HP and guard.
}}
}}
{{EnemyInfo/Attack |name_en=PanelCrusher<ref name="PanelCrusher"/> |name_jp=パネルクラッシャー |name_tl=Panel Crusher
{{EnemyInfo/Attack |name_en=PanelCrusher<ref name="PanelCrusher"/> |name_jp=パネルクラッシャー |name_tl=Panel Crusher
|attack= |element=
|attack=120 |element=
|info=Breaks panels.
}}
}}
{{EnemyInfo/Attack |name_en=Rubble<ref name="Rubble"/> |name_jp=ガレキ |name_tl=Rubble
{{EnemyInfo/Attack |name_en=Rubble<ref name="Rubble"/> |name_jp=ガレキ |name_tl=Rubble
|attack= |element=
|attack=100 |element=
}}
}}
{{EnemyInfo/Attack |name_en=TripleHole |name_jp=トリプルホール |name_tl=Triple Hole
{{EnemyInfo/Attack |name_en=TripleHole |name_jp=トリプルホール |name_tl=Triple Hole
|attack= |element=
|attack=120 |element=
|info=Drills have 10 HP and guard.
}}
}}
|getdata=
|getdata=
Line 2,907: Line 2,984:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=DrillDrive |name_jp=ドリルドライブ |name_tl=Drill Drive
{{EnemyInfo/Attack |name_en=DrillDrive |name_jp=ドリルドライブ |name_tl=Drill Drive
|attack= |element=
|attack=160 |element=
|info=Drills have 10 HP and guard.
}}
}}
{{EnemyInfo/Attack |name_en=PanelCrusher<ref name="PanelCrusher"/> |name_jp=パネルクラッシャー |name_tl=Panel Crusher
{{EnemyInfo/Attack |name_en=PanelCrusher<ref name="PanelCrusher"/> |name_jp=パネルクラッシャー |name_tl=Panel Crusher
|attack= |element=
|attack=160 |element=
|info=Breaks panels.
}}
}}
{{EnemyInfo/Attack |name_en=Rubble<ref name="Rubble"/> |name_jp=ガレキ |name_tl=Rubble
{{EnemyInfo/Attack |name_en=Rubble<ref name="Rubble"/> |name_jp=ガレキ |name_tl=Rubble
|attack= |element=
|attack=140 |element=
}}
}}
{{EnemyInfo/Attack |name_en=TripleHole |name_jp=トリプルホール |name_tl=Triple Hole
{{EnemyInfo/Attack |name_en=TripleHole |name_jp=トリプルホール |name_tl=Triple Hole
|attack= |element=
|attack=160 |element=
|info=Drills have 10 HP and guard.
}}
}}
|getdata=
|getdata=
Line 2,930: Line 3,010:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=DrillDrive |name_jp=ドリルドライブ |name_tl=Drill Drive
{{EnemyInfo/Attack |name_en=DrillDrive |name_jp=ドリルドライブ |name_tl=Drill Drive
|attack= |element=
|attack=200 |element=
|info=Drills have 10 HP and guard.
}}
}}
{{EnemyInfo/Attack |name_en=PanelCrusher<ref name="PanelCrusher"/> |name_jp=パネルクラッシャー |name_tl=Panel Crusher
{{EnemyInfo/Attack |name_en=PanelCrusher<ref name="PanelCrusher"/> |name_jp=パネルクラッシャー |name_tl=Panel Crusher
|attack= |element=
|attack=200 |element=
|info=Breaks panels.
}}
}}
{{EnemyInfo/Attack |name_en=Rubble<ref name="Rubble"/> |name_jp=ガレキ |name_tl=Rubble
{{EnemyInfo/Attack |name_en=Rubble<ref name="Rubble"/> |name_jp=ガレキ |name_tl=Rubble
|attack= |element=
|attack=180 |element=
}}
}}
{{EnemyInfo/Attack |name_en=TripleHole |name_jp=トリプルホール |name_tl=Triple Hole
{{EnemyInfo/Attack |name_en=TripleHole |name_jp=トリプルホール |name_tl=Triple Hole
|attack= |element=
|attack=200 |element=
|info=Drills have 10 HP and guard.
}}
}}
|getdata=
|getdata=
Line 2,950: Line 3,033:
|hp=2000 |contact=100 |element=none
|hp=2000 |contact=100 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y
|info=
|info=Core is protected by 2 layers of 20 HP barrier. First layer recovers 5 HP every 1 second. Second layer recovers 5 HP every 2 seconds. If core is exposed, barrier recovers 5 HP after 3 seconds.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=DevilHand |name_jp=デビルハンド |name_tl=Devil Hand
{{EnemyInfo/Attack |name_en=DevilHand |name_jp=デビルハンド |name_tl=Devil Hand
|attack= |element=
|attack=50 |element=
|info=Hands are indestructible.
}}
}}
{{EnemyInfo/Attack |name_en=ReverseVulcan |name_jp=リバースバルカン |name_tl=Reverse Vulcan
{{EnemyInfo/Attack |name_en=ReverseVulcan |name_jp=リバースバルカン |name_tl=Reverse Vulcan
|attack= |element=
|attack=20 |times=12 |element= |noaback=y |noflash=y
|info=Used when HP &ge; 50 %.
}}
}}
{{EnemyInfo/Attack |name_en=RedEyesDelete |name_jp=レッドアイズデリート |name_tl=Red Eyes Delete
{{EnemyInfo/Attack |name_en=RedEyesDelete |name_jp=レッドアイズデリート |name_tl=Red Eyes Delete
|attack= |element=
|attack=80 |element=
|info=Cracks panels.
}}
}}
{{EnemyInfo/Attack |name_en=AlphaArmΣ |name_jp=プロトアームΣ |name_tl=Proto Arm Σ
{{EnemyInfo/Attack |name_en=AlphaArmΣ |name_jp=プロトアームΣ |name_tl=Proto Arm Σ
|attack= |element=
|attack=60 |element=
|info=Used when HP &lt; 50 %.
}}
}}
{{EnemyInfo/Attack |name_en=AlphaArmΩ |name_jp=プロトアームΩ |name_tl=Proto Arm Ω
{{EnemyInfo/Attack |name_en=AlphaArmΩ |name_jp=プロトアームΩ |name_tl=Proto Arm Ω
|attack= |element=
|attack=100 |element=
|info=Rocket has 500 HP. Used when HP &lt; 50 %.
}}
}}
|getdata=
|getdata=
Line 2,976: Line 3,064:
|hp=3000 |contact=300 |element=none
|hp=3000 |contact=300 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y
|info=
|info=Core is protected by 2 layers of 20 HP barrier. First layer recovers 5 HP every 1 second. Second layer recovers 5 HP every 2 seconds. If core is exposed, barrier recovers 5 HP after 3 seconds.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=DevilHand |name_jp=デビルハンド |name_tl=Devil Hand
{{EnemyInfo/Attack |name_en=DevilHand |name_jp=デビルハンド |name_tl=Devil Hand
|attack= |element=
|attack=100 |element=
|info=Hands are indestructible.
}}
}}
{{EnemyInfo/Attack |name_en=GodHand |name_jp=ゴッドハンド |name_tl=God Hand
{{EnemyInfo/Attack |name_en=GodHand |name_jp=ゴッドハンド |name_tl=God Hand
|attack= |element=
|attack=100 |element=
|info=Hands are indestructible. Vertical hand steals panels. Horizontal hand changes player panels to swamp, cracks player panels or changes player panels to ice (cycles in order each time the attack is used).
}}
}}
{{EnemyInfo/Attack |name_en=ReverseVulcan |name_jp=リバースバルカン |name_tl=Reverse Vulcan
{{EnemyInfo/Attack |name_en=ReverseVulcan |name_jp=リバースバルカン |name_tl=Reverse Vulcan
|attack= |element=
|attack=50 |times=12 |element= |noaback=y |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=RedEyesDelete |name_jp=レッドアイズデリート |name_tl=Red Eyes Delete
{{EnemyInfo/Attack |name_en=RedEyesDelete |name_jp=レッドアイズデリート |name_tl=Red Eyes Delete
|attack= |element=
|attack=200 |element=
|info=Cracks panels.
}}
}}
{{EnemyInfo/Attack |name_en=AlphaArmΣ |name_jp=プロトアームΣ |name_tl=Proto Arm Σ
{{EnemyInfo/Attack |name_en=AlphaArmΣ |name_jp=プロトアームΣ |name_tl=Proto Arm Σ
|attack= |element=
|attack=200 |element=
|info=Used when HP &lt; 50 %.
}}
}}
{{EnemyInfo/Attack |name_en=AlphaArmΩ |name_jp=プロトアームΩ |name_tl=Proto Arm Ω
{{EnemyInfo/Attack |name_en=AlphaArmΩ |name_jp=プロトアームΩ |name_tl=Proto Arm Ω
|attack= |element=
|attack=300 |element=
|info=Rocket has 500 HP. Used when HP &lt; 50 %.
}}
}}
|getdata=
|getdata=
Line 3,006: Line 3,099:
|hp=300 |contact=20 |element=none
|hp=300 |contact=20 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Becomes more aggressive when HP &lt; 50 %.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=ShockWave |name_jp=ショックウェーブ |name_tl=Shock Wave
{{EnemyInfo/Attack |name_en=ShockWave |name_jp=ショックウェーブ |name_tl=Shock Wave
|attack= |element=
|attack=20 |element=
}}
}}
{{EnemyInfo/Attack |name_en=GutsHammer |name_jp=ガッツハンマー |name_tl=Guts Hammer
{{EnemyInfo/Attack |name_en=GutsHammer |name_jp=ガッツハンマー |name_tl=Guts Hammer
|attack= |element=
|attack=20 |element=
|info=Cracks player panels in row ahead.
}}
}}
{{EnemyInfo/Attack |name_en=GutPunch |name_jp=ガッツパンチ |name_tl=Guts Punch
{{EnemyInfo/Attack |name_en=GutPunch |name_jp=ガッツパンチ |name_tl=Guts Punch
|attack= |element=
|attack=30 |element=
|info=Knocks back 1 square.
}}
}}
|getdata=
|getdata=
Line 3,026: Line 3,121:
|hp=700 |contact=40 |element=none
|hp=700 |contact=40 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Becomes more aggressive when HP &lt; 50 %.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=ShockWave |name_jp=ショックウェーブ |name_tl=Shock Wave
{{EnemyInfo/Attack |name_en=ShockWave |name_jp=ショックウェーブ |name_tl=Shock Wave
|attack= |element=
|attack=40 |element=
}}
}}
{{EnemyInfo/Attack |name_en=GutsHammer |name_jp=ガッツハンマー |name_tl=Guts Hammer
{{EnemyInfo/Attack |name_en=GutsHammer |name_jp=ガッツハンマー |name_tl=Guts Hammer
|attack= |element=
|attack=40 |element=
|info=Cracks all player panels.
}}
}}
{{EnemyInfo/Attack |name_en=GutPunch |name_jp=ガッツパンチ |name_tl=Guts Punch
{{EnemyInfo/Attack |name_en=GutPunch |name_jp=ガッツパンチ |name_tl=Guts Punch
|attack= |element=
|attack=60 |element=
|info=Knocks bak 1 square.
}}
}}
|getdata=
|getdata=
Line 3,046: Line 3,143:
|hp=900 |contact=100 |element=none
|hp=900 |contact=100 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y
|info=
|info=Becomes more aggressive when HP &lt; 50 %.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=ShockWave |name_jp=ショックウェーブ |name_tl=Shock Wave
{{EnemyInfo/Attack |name_en=ShockWave |name_jp=ショックウェーブ |name_tl=Shock Wave
|attack= |element=
|attack=100 |element=
}}
}}
{{EnemyInfo/Attack |name_en=GutsHammer |name_jp=ガッツハンマー |name_tl=Guts Hammer
{{EnemyInfo/Attack |name_en=GutsHammer |name_jp=ガッツハンマー |name_tl=Guts Hammer
|attack= |element=
|attack=100 |element=
|info=Cracks all player panels.
}}
}}
{{EnemyInfo/Attack |name_en=Rocket GutPunch |name_jp=ロケットガッツパンチ |name_tl=Rocket Guts Punch
{{EnemyInfo/Attack |name_en=Rocket GutPunch |name_jp=ロケットガッツパンチ |name_tl=Rocket Guts Punch
|attack= |element=
|attack=150 |element= |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=Z-Punch |name_jp=ゼータパンチ |name_tl=Zeta Punch
{{EnemyInfo/Attack |name_en=Z-Punch |name_jp=ゼータパンチ |name_tl=Zeta Punch
|attack= |element=
|attack=150 |times=17 |element=
|info=Invincible while attacking. Used when HP &lt; 50 %. Can be used 1 time.
}}
}}
|getdata=
|getdata=
Line 3,069: Line 3,168:
|hp=2000 |contact=200 |element=none
|hp=2000 |contact=200 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y
|info=
|info=Becomes more aggressive when HP &lt; 50 %.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=ShockWave |name_jp=ショックウェーブ |name_tl=Shock Wave
{{EnemyInfo/Attack |name_en=ShockWave |name_jp=ショックウェーブ |name_tl=Shock Wave
|attack= |element=
|attack=200 |element=
}}
}}
{{EnemyInfo/Attack |name_en=GutsHammer |name_jp=ガッツハンマー |name_tl=Guts Hammer
{{EnemyInfo/Attack |name_en=GutsHammer |name_jp=ガッツハンマー |name_tl=Guts Hammer
|attack= |element=
|attack=200 |element=
|info=Cracks all player panels.
}}
}}
{{EnemyInfo/Attack |name_en=Rocket GutPunch |name_jp=ロケットガッツパンチ |name_tl=Rocket Guts Punch
{{EnemyInfo/Attack |name_en=Rocket GutPunch |name_jp=ロケットガッツパンチ |name_tl=Rocket Guts Punch
|attack= |element=
|attack=300 |element= |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=Z-Punch |name_jp=ゼータパンチ |name_tl=Zeta Punch
{{EnemyInfo/Attack |name_en=Z-Punch |name_jp=ゼータパンチ |name_tl=Zeta Punch
|attack= |element=
|attack=300 |times=17 |element=
|info=Invincible while attacking. Used when HP &lt; 50 %. Can be used 1 time.
}}
}}
|getdata=
|getdata=
Line 3,093: Line 3,194:
|hp=1000 |contact=100 |element=none
|hp=1000 |contact=100 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Becomes more aggressive when HP &lt; 50 %.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=SurpriseSword |name_jp=サプライズソード |name_tl=Surprise Sword
{{EnemyInfo/Attack |name_en=SurpriseSword |name_jp=サプライズソード |name_tl=Surprise Sword
|attack= |element=
|attack=100 |element=
}}
}}
{{EnemyInfo/Attack |name_en=SonicBoom |name_jp=ソニックブーム |name_tl=Sonic Boom
{{EnemyInfo/Attack |name_en=SonicBoom |name_jp=ソニックブーム |name_tl=Sonic Boom
|attack= |element=
|attack=100 |element=
}}
}}
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
|attack= |element=
|attack=100 |element=
}}
}}
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
|attack= |element=
|attack=100 |element=
}}
}}
|getdata=
|getdata=
Line 3,116: Line 3,217:
|hp=1300 |contact=150 |element=none
|hp=1300 |contact=150 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Becomes more aggressive when HP &lt; 50 %.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=SurpriseSword |name_jp=サプライズソード |name_tl=Surprise Sword
{{EnemyInfo/Attack |name_en=SurpriseSword |name_jp=サプライズソード |name_tl=Surprise Sword
|attack= |element=
|attack=150 |element=
}}
}}
{{EnemyInfo/Attack |name_en=SonicBoom |name_jp=ソニックブーム |name_tl=Sonic Boom
{{EnemyInfo/Attack |name_en=SonicBoom |name_jp=ソニックブーム |name_tl=Sonic Boom
|attack= |element=
|attack=150 |element=
}}
}}
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
|attack= |element=
|attack=150 |element=
}}
}}
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
|attack= |element=
|attack=150 |element=
}}
}}
{{EnemyInfo/Attack |name_en=DeltaRayEdge<ref name="DeltaRayEdge">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=デルタレイエッジ |name_tl=Delta Ray Edge
{{EnemyInfo/Attack |name_en=DeltaRayEdge<ref name="DeltaRayEdge">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=デルタレイエッジ |name_tl=Delta Ray Edge
|attack= |element=
|attack=150 |times=3 |element=
|info=1st hit inflicts Paralyze. 2nd hit does not cause flashing. Can be used 1 time.
}}
}}
|getdata=
|getdata=
Line 3,142: Line 3,244:
|hp=1600 |contact=200 |element=none
|hp=1600 |contact=200 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Becomes more aggressive when HP &lt; 50 %.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=SurpriseSword |name_jp=サプライズソード |name_tl=Surprise Sword
{{EnemyInfo/Attack |name_en=SurpriseSword |name_jp=サプライズソード |name_tl=Surprise Sword
|attack= |element=
|attack=200 |element=
}}
}}
{{EnemyInfo/Attack |name_en=SonicBoom |name_jp=ソニックブーム |name_tl=Sonic Boom
{{EnemyInfo/Attack |name_en=SonicBoom |name_jp=ソニックブーム |name_tl=Sonic Boom
|attack= |element=
|attack=200 |element=
}}
}}
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
|attack= |element=
|attack=200 |element=
}}
}}
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
|attack= |element=
|attack=200 |element=
}}
}}
{{EnemyInfo/Attack |name_en=DeltaRayEdge<ref name="DeltaRayEdge"/> |name_jp=デルタレイエッジ |name_tl=Delta Ray Edge
{{EnemyInfo/Attack |name_en=DeltaRayEdge<ref name="DeltaRayEdge"/> |name_jp=デルタレイエッジ |name_tl=Delta Ray Edge
|attack= |element=
|attack=200 |times=3 |element=
|info=1st hit inflicts Paralyze. 2nd hit does not cause flashing. Can be used 1 time.
}}
}}
|getdata=
|getdata=
Line 3,168: Line 3,271:
|hp=2000 |contact=300 |element=none
|hp=2000 |contact=300 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Becomes more aggressive when HP &lt; 50 %.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=SurpriseSword |name_jp=サプライズソード |name_tl=Surprise Sword
{{EnemyInfo/Attack |name_en=SurpriseSword |name_jp=サプライズソード |name_tl=Surprise Sword
|attack= |element=
|attack=300 |element=
}}
}}
{{EnemyInfo/Attack |name_en=SonicBoom |name_jp=ソニックブーム |name_tl=Sonic Boom
{{EnemyInfo/Attack |name_en=SonicBoom |name_jp=ソニックブーム |name_tl=Sonic Boom
|attack= |element=
|attack=300 |element=
}}
}}
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
|attack= |element=
|attack=300 |element=
}}
}}
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
|attack= |element=
|attack=300 |element=
}}
}}
{{EnemyInfo/Attack |name_en=DeltaRayEdge<ref name="DeltaRayEdge"/> |name_jp=デルタレイエッジ |name_tl=Delta Ray Edge
{{EnemyInfo/Attack |name_en=DeltaRayEdge<ref name="DeltaRayEdge"/> |name_jp=デルタレイエッジ |name_tl=Delta Ray Edge
|attack= |element=
|attack=300 |times=3 |element=
|info=1st hit inflicts Paralyze. 2nd hit does not cause flashing. Can be used 1 time.
}}
}}
|getdata=
|getdata=
Line 3,198: Line 3,302:
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=MetalGear |name_jp=メタルギア<ref name="MetalGear">Mega Man Battle Network 4</ref> |name_tl=Metal Gear
|attack=20 |element=
|info=Gears have 50 HP and shield.
}}
{{EnemyInfo/Attack |name_en=MetalWheel |name_jp=メタルホイール |name_tl=Metal Wheel
{{EnemyInfo/Attack |name_en=MetalWheel |name_jp=メタルホイール |name_tl=Metal Wheel
|attack= |element=
|attack=20 |element=
}}
}}
{{EnemyInfo/Attack |name_en=MetalMissile |name_jp=メタルミサイル |name_tl=Metal Missile
{{EnemyInfo/Attack |name_en=MetalMissile |name_jp=メタルミサイル |name_tl=Metal Missile
|attack= |element=
|attack=20 |times=3 |element=
}}
}}
|getdata=
|getdata=
Line 3,215: Line 3,323:
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=MetalGear |name_jp=メタルギア<ref name="MetalGear"/> |name_tl=Metal Gear
|attack=20 |element=
|info=Gears have 50 HP and shield.
}}
{{EnemyInfo/Attack |name_en=MetalWheel |name_jp=メタルホイール |name_tl=Metal Wheel
{{EnemyInfo/Attack |name_en=MetalWheel |name_jp=メタルホイール |name_tl=Metal Wheel
|attack= |element=
|attack=40 |element=
}}
}}
{{EnemyInfo/Attack |name_en=MetalMissile |name_jp=メタルミサイル |name_tl=Metal Missile
{{EnemyInfo/Attack |name_en=MetalMissile |name_jp=メタルミサイル |name_tl=Metal Missile
|attack= |element=
|attack=40 |times=5 |element=
}}
}}
{{EnemyInfo/Attack |name_en=MetalFist |name_jp=メタルフィスト |name_tl=Metal Fist
{{EnemyInfo/Attack |name_en=MetalFist |name_jp=メタルフィスト |name_tl=Metal Fist
|attack= |element=
|attack=80 |element=
|info=Breaks panel.
}}
}}
|getdata=
|getdata=
Line 3,235: Line 3,348:
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=MetalGear |name_jp=メタルギア<ref name="MetalGear"/> |name_tl=Metal Gear
|attack=20 |element=
|info=Gears have 50 HP and shield.
}}
{{EnemyInfo/Attack |name_en=MetalWheel |name_jp=メタルホイール |name_tl=Metal Wheel
{{EnemyInfo/Attack |name_en=MetalWheel |name_jp=メタルホイール |name_tl=Metal Wheel
|attack= |element=
|attack=80 |element=
}}
}}
{{EnemyInfo/Attack |name_en=MetalMissile |name_jp=メタルミサイル |name_tl=Metal Missile
{{EnemyInfo/Attack |name_en=MetalMissile |name_jp=メタルミサイル |name_tl=Metal Missile
|attack= |element=
|attack=80 |times=5 |element=
}}
}}
{{EnemyInfo/Attack |name_en=MetalFist |name_jp=メタルフィスト |name_tl=Metal Fist
{{EnemyInfo/Attack |name_en=MetalFist |name_jp=メタルフィスト |name_tl=Metal Fist
|attack= |element=
|attack=160 |element=
|info=Breaks panel.
}}
}}
|getdata=
|getdata=
Line 3,255: Line 3,373:
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=MetalGear |name_jp=メタルギア<ref name="MetalGear"/> |name_tl=Metal Gear
|attack=20 |element=
|info=Gears have 50 HP and shield.
}}
{{EnemyInfo/Attack |name_en=MetalWheel |name_jp=メタルホイール |name_tl=Metal Wheel
{{EnemyInfo/Attack |name_en=MetalWheel |name_jp=メタルホイール |name_tl=Metal Wheel
|attack= |element=
|attack=120 |element=
}}
}}
{{EnemyInfo/Attack |name_en=MetalMissile |name_jp=メタルミサイル |name_tl=Metal Missile
{{EnemyInfo/Attack |name_en=MetalMissile |name_jp=メタルミサイル |name_tl=Metal Missile
|attack= |element=
|attack=120 |times=5 |element=
}}
}}
{{EnemyInfo/Attack |name_en=MetalFist |name_jp=メタルフィスト |name_tl=Metal Fist
{{EnemyInfo/Attack |name_en=MetalFist |name_jp=メタルフィスト |name_tl=Metal Fist
|attack= |element=
|attack=240 |element=
|info=Breaks panel.
}}
}}
|getdata=
|getdata=
Line 3,277: Line 3,400:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Double-Go-Round<ref name="DoubleGoRound">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=ダブルゴーラウンド |name_tl=Double Go Round
{{EnemyInfo/Attack |name_en=Double-Go-Round<ref name="DoubleGoRound">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=ダブルゴーラウンド |name_tl=Double Go Round
|attack= |element=
|attack=30 |element=
|info=Shoulders have 50 HP and guard.
}}
{{EnemyInfo/Attack |name_en=PunkChain |name_jp=パンクチェーン<ref name="PunkChain">Battle Network Rockman EXE3 Ultimate Navigation SP; listed as Double Go Round in Battle Network Rockman EXE3 Perfect Navigation (Revised Edition)</ref> |name_tl=Punk Chain
|attack=20 |times=2 |element=
|info=1st hit does not cause flashing.
}}
}}
{{EnemyInfo/Attack |name_en=Shield&Chain |name_jp=シールド&チェーン |name_tl=Shield & Chain
{{EnemyInfo/Attack |name_en=Shield&Chain |name_jp=シールド&チェーン |name_tl=Shield & Chain
|attack= |element=
|attack=30 |element=
|info=Guards while attacking.
}}
}}
{{EnemyInfo/Attack |name_en=MadRoller |name_jp=マッドローラー |name_tl=Mad Roller
{{EnemyInfo/Attack |name_en=MadRoller |name_jp=マッドローラー |name_tl=Mad Roller
|attack= |element=
|attack=30 |element=
|info=Guards while attacking.
}}
}}
|getdata=
|getdata=
Line 3,297: Line 3,427:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Double-Go-Round<ref name="DoubleGoRound"/> |name_jp=ダブルゴーラウンド |name_tl=Double Go Round
{{EnemyInfo/Attack |name_en=Double-Go-Round<ref name="DoubleGoRound"/> |name_jp=ダブルゴーラウンド |name_tl=Double Go Round
|attack= |element=
|attack=60 |element=
|info=Shoulders have 50 HP and guard.
}}
{{EnemyInfo/Attack |name_en=PunkChain |name_jp=パンクチェーン<ref name="PunkChain"/> |name_tl=Punk Chain
|attack=40 |times=2 |element=
|info=1st hit does not cause flashing.
}}
}}
{{EnemyInfo/Attack |name_en=Shield&Chain |name_jp=シールド&チェーン |name_tl=Shield & Chain
{{EnemyInfo/Attack |name_en=Shield&Chain |name_jp=シールド&チェーン |name_tl=Shield & Chain
|attack= |element=
|attack=60 |element=
|info=Guards while attacking.
}}
}}
{{EnemyInfo/Attack |name_en=MadRoller |name_jp=マッドローラー |name_tl=Mad Roller
{{EnemyInfo/Attack |name_en=MadRoller |name_jp=マッドローラー |name_tl=Mad Roller
|attack= |element=
|attack=60 |element=
|info=Guards while attacking.
}}
}}
|getdata=
|getdata=
Line 3,317: Line 3,454:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Double-Go-Round<ref name="DoubleGoRound"/> |name_jp=ダブルゴーラウンド |name_tl=Double Go Round
{{EnemyInfo/Attack |name_en=Double-Go-Round<ref name="DoubleGoRound"/> |name_jp=ダブルゴーラウンド |name_tl=Double Go Round
|attack= |element=
|attack=100 |element=
|info=Shoulders have 50 HP and guard.
}}
{{EnemyInfo/Attack |name_en=PunkChain |name_jp=パンクチェーン<ref name="PunkChain"/> |name_tl=Punk Chain
|attack=80 |times=2 |element=
|info=1st hit does not cause flashing.
}}
}}
{{EnemyInfo/Attack |name_en=Shield&Chain |name_jp=シールド&チェーン |name_tl=Shield & Chain
{{EnemyInfo/Attack |name_en=Shield&Chain |name_jp=シールド&チェーン |name_tl=Shield & Chain
|attack= |element=
|attack=100 |element=
|info=Guards while attacking.
}}
}}
{{EnemyInfo/Attack |name_en=MadRoller |name_jp=マッドローラー |name_tl=Mad Roller
{{EnemyInfo/Attack |name_en=MadRoller |name_jp=マッドローラー |name_tl=Mad Roller
|attack= |element=
|attack=100 |element=
|info=Guards while attacking.
}}
}}
|getdata=
|getdata=
Line 3,338: Line 3,482:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Pawn |name_jp=ボーン |name_tl=Pawn
{{EnemyInfo/Attack |name_en=Pawn |name_jp=ボーン |name_tl=Pawn
|attack= |element=
|attack=30 |element=
|info=Pawn has 5 HP and guard. Respawns after 6 seconds if destroyed.
}}
}}
{{EnemyInfo/Attack |name_en=Knight |name_jp=ナイト |name_tl=Knight
{{EnemyInfo/Attack |name_en=Knight |name_jp=ナイト |name_tl=Knight
|attack= |element=
|attack=50 |element=
|info=Knight has 100 HP and guard. Respawns after 6 seconds if destroyed.
}}
{{EnemyInfo/Attack |name_en=Plan-B (1) |name_jp=サクセンヘンコウ |name_tl=Change Strategy
|info=Used when player is in the back row. Uses AreaGrab and summons 2 Pawns and 1 Knight. Can be used 1 time.
}}
}}
{{EnemyInfo/Attack |name_en=Plan-B |name_jp=サクセンヘンコウ |name_tl=Change Strategy
{{EnemyInfo/Attack |name_en=Plan-B (2) |name_jp=サクセンヘンコウ |name_tl=Change Strategy
|attack= |element=
|info=Used when a Pawn is knocked back. Summons 1 Pawn and 2 Knights. Can be used 1 time.
}}
}}
{{EnemyInfo/Attack |name_en=Checkmate |name_jp=チェックメイト |name_tl=Checkmate
{{EnemyInfo/Attack |name_en=Checkmate |name_jp=チェックメイト |name_tl=Checkmate
|attack= |element=
|attack=50 |element=
|info=Used when player HP &le; 50. Can be used 1 time.
}}
}}
|getdata=
|getdata=
Line 3,361: Line 3,511:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Pawn |name_jp=ボーン |name_tl=Pawn
{{EnemyInfo/Attack |name_en=Pawn |name_jp=ボーン |name_tl=Pawn
|attack= |element=
|attack=60 |element=
|info=Pawn has 5 HP and guard. Respawns after 6 seconds if destroyed.
}}
}}
{{EnemyInfo/Attack |name_en=Knight |name_jp=ナイト |name_tl=Knight
{{EnemyInfo/Attack |name_en=Knight |name_jp=ナイト |name_tl=Knight
|attack= |element=
|attack=100 |element=
|info=Knight has 100 HP and guard. Respawns after 6 seconds if destroyed.
}}
{{EnemyInfo/Attack |name_en=Plan-B (1) |name_jp=サクセンヘンコウ |name_tl=Change Strategy
|info=Used when player is in the back row. Uses AreaGrab and summons 2 Pawns and 1 Knight. Can be used 1 time.
}}
}}
{{EnemyInfo/Attack |name_en=Plan-B |name_jp=サクセンヘンコウ |name_tl=Change Strategy
{{EnemyInfo/Attack |name_en=Plan-B (2) |name_jp=サクセンヘンコウ |name_tl=Change Strategy
|attack= |element=
|info=Used when a Pawn is knocked back. Summons 1 Pawn and 2 Knights. Can be used 1 time.
}}
}}
{{EnemyInfo/Attack |name_en=Checkmate |name_jp=チェックメイト |name_tl=Checkmate
{{EnemyInfo/Attack |name_en=Checkmate |name_jp=チェックメイト |name_tl=Checkmate
|attack= |element=
|attack=100 |element=
|info=Used when player HP &le; 100. Can be used 1 time.
}}
}}
|getdata=
|getdata=
Line 3,384: Line 3,540:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Pawn |name_jp=ボーン |name_tl=Pawn
{{EnemyInfo/Attack |name_en=Pawn |name_jp=ボーン |name_tl=Pawn
|attack= |element=
|attack=100 |element=
|info=Pawn has 5 HP and guard. Respawns after 6 seconds if destroyed.
}}
}}
{{EnemyInfo/Attack |name_en=Knight |name_jp=ナイト |name_tl=Knight
{{EnemyInfo/Attack |name_en=Knight |name_jp=ナイト |name_tl=Knight
|attack= |element=
|attack=150 |element=
|info=Knight has 100 HP and guard. Respawns after 6 seconds if destroyed.
}}
{{EnemyInfo/Attack |name_en=Plan-B (1) |name_jp=サクセンヘンコウ |name_tl=Change Strategy
|info=Used when player is in the back row. Uses AreaGrab and summons 2 Pawns and 1 Knight. Can be used 1 time.
}}
}}
{{EnemyInfo/Attack |name_en=Plan-B |name_jp=サクセンヘンコウ |name_tl=Change Strategy
{{EnemyInfo/Attack |name_en=Plan-B (2) |name_jp=サクセンヘンコウ |name_tl=Change Strategy
|attack= |element=
|info=Used when a Pawn is knocked back. Summons 1 Pawn and 2 Knights. Can be used 1 time.
}}
}}
{{EnemyInfo/Attack |name_en=Checkmate |name_jp=チェックメイト |name_tl=Checkmate
{{EnemyInfo/Attack |name_en=Checkmate |name_jp=チェックメイト |name_tl=Checkmate
|attack= |element=
|attack=150 |element=
|info=Used when player HP &le; 150. Can be used 1 time.
}}
}}
|getdata=
|getdata=
Line 3,407: Line 3,569:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Pawn |name_jp=ボーン |name_tl=Pawn
{{EnemyInfo/Attack |name_en=Pawn |name_jp=ボーン |name_tl=Pawn
|attack= |element=
|attack=200 |element=
|info=Pawn has 5 HP and guard. Respawns after 6 seconds if destroyed.
}}
}}
{{EnemyInfo/Attack |name_en=Knight |name_jp=ナイト |name_tl=Knight
{{EnemyInfo/Attack |name_en=Knight |name_jp=ナイト |name_tl=Knight
|attack= |element=
|attack=300 |element=
|info=Knight has 100 HP and guard. Respawns after 6 seconds if destroyed.
}}
{{EnemyInfo/Attack |name_en=Plan-B (1) |name_jp=サクセンヘンコウ |name_tl=Change Strategy
|info=Used when player is in the back row. Uses AreaGrab and summons 2 Pawns and 1 Knight. Can be used 1 time.
}}
}}
{{EnemyInfo/Attack |name_en=Plan-B |name_jp=サクセンヘンコウ |name_tl=Change Strategy
{{EnemyInfo/Attack |name_en=Plan-B (2) |name_jp=サクセンヘンコウ |name_tl=Change Strategy
|attack= |element=
|info=Used when a Pawn is knocked back. Summons 1 Pawn and 2 Knights. Can be used 1 time.
}}
}}
{{EnemyInfo/Attack |name_en=Checkmate |name_jp=チェックメイト |name_tl=Checkmate
{{EnemyInfo/Attack |name_en=Checkmate |name_jp=チェックメイト |name_tl=Checkmate
|attack= |element=
|attack=300 |element=
|info=Used when player HP &le; 300. Can be used 1 time.
}}
}}
|getdata=
|getdata=
Line 3,431: Line 3,599:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=MistTackle<ref name="MistTackle">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=マジンタックル |name_tl=Majin Tackle
{{EnemyInfo/Attack |name_en=MistTackle<ref name="MistTackle">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=マジンタックル |name_tl=Majin Tackle
|attack= |element=
|attack=40 |element=
|info=Knocks back 1 square.
}}
}}
{{EnemyInfo/Attack |name_en=PoisonMist |name_jp=ミスティポイズン |name_tl=Misty Poison
{{EnemyInfo/Attack |name_en=PoisonMist |name_jp=ミスティポイズン |name_tl=Misty Poison
|attack= |element=
|attack=40 |element=
|info=Drains 1 HP every 5 frames. Used when HP &ge; 25 %.
}}
}}
{{EnemyInfo/Attack |name_en=SoulGang |name_jp=ソウルゲンガー |name_tl=Soul Gänger
{{EnemyInfo/Attack |name_en=SoulGang |name_jp=ソウルゲンガー |name_tl=Soul Gänger
|attack= |element=
|attack=20 |element=
|info=Inflicts Immobilize Lv. 2 (1 second). Used when HP &lt; 25 %.
}}
}}
|getdata=
|getdata=
Line 3,451: Line 3,622:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=MistTackle<ref name="MistTackle"/> |name_jp=マジンタックル |name_tl=Majin Tackle
{{EnemyInfo/Attack |name_en=MistTackle<ref name="MistTackle"/> |name_jp=マジンタックル |name_tl=Majin Tackle
|attack= |element=
|attack=80 |element=
|info=Knocks back 1 square.
}}
}}
{{EnemyInfo/Attack |name_en=PoisonMist |name_jp=ミスティポイズン |name_tl=Misty Poison
{{EnemyInfo/Attack |name_en=PoisonMist |name_jp=ミスティポイズン |name_tl=Misty Poison
|attack= |element=
|attack=80 |element=
|info=Drains 1 HP every 4 frames. Used when HP &ge; 25 %.
}}
}}
{{EnemyInfo/Attack |name_en=SoulGang |name_jp=ソウルゲンガー |name_tl=Soul Gänger
{{EnemyInfo/Attack |name_en=SoulGang |name_jp=ソウルゲンガー |name_tl=Soul Gänger
|attack= |element=
|attack=40 |element=
|info=Inflicts Immobilize Lv. 2 (1 second). Used when HP &lt; 25 %.
}}
}}
|getdata=
|getdata=
Line 3,471: Line 3,645:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=MistTackle<ref name="MistTackle"/> |name_jp=マジンタックル |name_tl=Majin Tackle
{{EnemyInfo/Attack |name_en=MistTackle<ref name="MistTackle"/> |name_jp=マジンタックル |name_tl=Majin Tackle
|attack= |element=
|attack=120 |element=
|info=Knocks back 1 square.
}}
}}
{{EnemyInfo/Attack |name_en=PoisonMist |name_jp=ミスティポイズン |name_tl=Misty Poison
{{EnemyInfo/Attack |name_en=PoisonMist |name_jp=ミスティポイズン |name_tl=Misty Poison
|attack= |element=
|attack=120 |element=
|info=Drains 1 HP every 3 frames. Used when HP &ge; 25 %.
}}
}}
{{EnemyInfo/Attack |name_en=SoulGang |name_jp=ソウルゲンガー |name_tl=Soul Gänger
{{EnemyInfo/Attack |name_en=SoulGang |name_jp=ソウルゲンガー |name_tl=Soul Gänger
|attack= |element=
|attack=80 |element=
|info=Inflicts Immobilize Lv. 2 (1 second). Used when HP &lt; 25 %.
}}
}}
|getdata=
|getdata=
Line 3,491: Line 3,668:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=MistTackle<ref name="MistTackle"/> |name_jp=マジンタックル |name_tl=Majin Tackle
{{EnemyInfo/Attack |name_en=MistTackle<ref name="MistTackle"/> |name_jp=マジンタックル |name_tl=Majin Tackle
|attack= |element=
|attack=200 |element=
|info=Knocks back 1 square.
}}
}}
{{EnemyInfo/Attack |name_en=PoisonMist |name_jp=ミスティポイズン |name_tl=Misty Poison
{{EnemyInfo/Attack |name_en=PoisonMist |name_jp=ミスティポイズン |name_tl=Misty Poison
|attack= |element=
|attack=200 |element=
|info=Drains 1 HP every 2 frames. Used when HP &ge; 25 %.
}}
}}
{{EnemyInfo/Attack |name_en=SoulGang |name_jp=ソウルゲンガー |name_tl=Soul Gänger
{{EnemyInfo/Attack |name_en=SoulGang |name_jp=ソウルゲンガー |name_tl=Soul Gänger
|attack= |element=
|attack=150 |element=
|info=Inflicts Immobilize Lv. 2 (1 second). Used when HP &lt; 25 %.
}}
}}
|getdata=
|getdata=
Line 3,512: Line 3,692:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=GatlingPin |name_jp=ガトリングピン |name_tl=Gatling Pin
{{EnemyInfo/Attack |name_en=GatlingPin |name_jp=ガトリングピン |name_tl=Gatling Pin
|attack= |element=
|attack=40 |times=15 |element=
|info=Pins have 6 HP.
}}
}}
{{EnemyInfo/Attack |name_en=TowerBowl |name_jp=タワーボウル |name_tl=Tower Bowl
{{EnemyInfo/Attack |name_en=TowerBowl |name_jp=タワーボウル |name_tl=Tower Bowl
|attack= |element=
|attack=40 |element=
|info=Pins have 40 HP.
}}
}}
{{EnemyInfo/Attack |name_en=BowlingBomber |name_jp=ボウリングボマー |name_tl=Bowling Bomber
{{EnemyInfo/Attack |name_en=BowlingBomber |name_jp=ボウリングボマー |name_tl=Bowling Bomber
|attack= |element=
|attack=40 |element=
}}
}}
|getdata=
|getdata=
Line 3,532: Line 3,714:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=GatlingPin |name_jp=ガトリングピン |name_tl=Gatling Pin
{{EnemyInfo/Attack |name_en=GatlingPin |name_jp=ガトリングピン |name_tl=Gatling Pin
|attack= |element=
|attack=80 |times=19 |element=
|info=Pins have 6 HP. Every 6th or 7th pin is golden and has 50 HP instead.
}}
}}
{{EnemyInfo/Attack |name_en=TowerBowl |name_jp=タワーボウル |name_tl=Tower Bowl
{{EnemyInfo/Attack |name_en=TowerBowl |name_jp=タワーボウル |name_tl=Tower Bowl
|attack= |element=
|attack=80 |element=
|info=Pins have 40 HP.
}}
}}
{{EnemyInfo/Attack |name_en=BowlingBomber |name_jp=ボウリングボマー |name_tl=Bowling Bomber
{{EnemyInfo/Attack |name_en=BowlingBomber |name_jp=ボウリングボマー |name_tl=Bowling Bomber
|attack= |element=
|attack=80 |element=
}}
}}
|getdata=
|getdata=
Line 3,552: Line 3,736:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=GatlingPin |name_jp=ガトリングピン |name_tl=Gatling Pin
{{EnemyInfo/Attack |name_en=GatlingPin |name_jp=ガトリングピン |name_tl=Gatling Pin
|attack= |element=
|attack=120 |times=22 |element=
|info=Pins have 6 HP. Every 6th or 7th pin is golden and has 50 HP instead.
}}
}}
{{EnemyInfo/Attack |name_en=TowerBowl |name_jp=タワーボウル |name_tl=Tower Bowl
{{EnemyInfo/Attack |name_en=TowerBowl |name_jp=タワーボウル |name_tl=Tower Bowl
|attack= |element=
|attack=120 |element=
|info=Pins have 40 HP.
}}
}}
{{EnemyInfo/Attack |name_en=BowlingBomber |name_jp=ボウリングボマー |name_tl=Bowling Bomber
{{EnemyInfo/Attack |name_en=BowlingBomber |name_jp=ボウリングボマー |name_tl=Bowling Bomber
|attack= |element=
|attack=120 |element=
}}
}}
|getdata=
|getdata=
Line 3,572: Line 3,758:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=GatlingPin |name_jp=ガトリングピン |name_tl=Gatling Pin
{{EnemyInfo/Attack |name_en=GatlingPin |name_jp=ガトリングピン |name_tl=Gatling Pin
|attack= |element=
|attack=200 |element=
|info=Pins have 6 HP. Every 6th or 7th pin is golden and has 50 HP instead.
}}
}}
{{EnemyInfo/Attack |name_en=TowerBowl |name_jp=タワーボウル |name_tl=Tower Bowl
{{EnemyInfo/Attack |name_en=TowerBowl |name_jp=タワーボウル |name_tl=Tower Bowl
|attack= |element=
|attack=200 |element=
|info=Pins have 40 HP.
}}
}}
{{EnemyInfo/Attack |name_en=BowlingBomber |name_jp=ボウリングボマー |name_tl=Bowling Bomber
{{EnemyInfo/Attack |name_en=BowlingBomber |name_jp=ボウリングボマー |name_tl=Bowling Bomber
|attack= |element=
|attack=200 |element=
}}
}}
|getdata=
|getdata=
Line 3,593: Line 3,781:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=FlameTower<ref name="FlameTower-DarkMan">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=フレイムタワー |name_tl=Flame Tower
{{EnemyInfo/Attack |name_en=FlameTower<ref name="FlameTower-DarkMan">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=フレイムタワー |name_tl=Flame Tower
|attack= |element=
|attack=100 |element=
}}
}}
{{EnemyInfo/Attack |name_en=KillerBeam |name_jp=キラーズビーム |name_tl=Killer's Beam
{{EnemyInfo/Attack |name_en=KillerBeam |name_jp=キラーズビーム |name_tl=Killer's Beam
|attack= |element=
|attack=100 |element=
|info=Inflicts Paralyze.
}}
}}
{{EnemyInfo/Attack |name_en=IceWave |name_jp=アイスウェーブ |name_tl=Ice Wave
{{EnemyInfo/Attack |name_en=IceWave |name_jp=アイスウェーブ |name_tl=Ice Wave
|attack= |element=
|attack=100 |element=
|info=Ice crystal has 1 HP and guard.
}}
}}
{{EnemyInfo/Attack |name_en=BlackWing |name_jp=ブラックウイング |name_tl=Black Wing
{{EnemyInfo/Attack |name_en=BlackWing |name_jp=ブラックウイング |name_tl=Black Wing
|attack= |element=
|attack=50 |element=
|info=Bats have 1 HP.
}}
}}
{{EnemyInfo/Attack |name_en=DarkShadow |name_jp=ダークシャドー |name_tl=Dark Shadow
{{EnemyInfo/Attack |name_en=DarkShadow |name_jp=ダークシャドー |name_tl=Dark Shadow
|attack= |element=
|attack=100 |element=
}}
}}
|getdata=
|getdata=
Line 3,619: Line 3,810:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=FlameTower<ref name="FlameTower-DarkMan"/> |name_jp=フレイムタワー |name_tl=Flame Tower
{{EnemyInfo/Attack |name_en=FlameTower<ref name="FlameTower-DarkMan"/> |name_jp=フレイムタワー |name_tl=Flame Tower
|attack= |element=
|attack=150 |element=
}}
}}
{{EnemyInfo/Attack |name_en=KillerBeam |name_jp=キラーズビーム |name_tl=Killer's Beam
{{EnemyInfo/Attack |name_en=KillerBeam |name_jp=キラーズビーム |name_tl=Killer's Beam
|attack= |element=
|attack=150 |element=
|info=Inflicts Paralyze.
}}
}}
{{EnemyInfo/Attack |name_en=IceWave |name_jp=アイスウェーブ |name_tl=Ice Wave
{{EnemyInfo/Attack |name_en=IceWave |name_jp=アイスウェーブ |name_tl=Ice Wave
|attack= |element=
|attack=150 |element=
|info=Ice crystal has 1 HP and guard.
}}
}}
{{EnemyInfo/Attack |name_en=BlackWing |name_jp=ブラックウイング |name_tl=Black Wing
{{EnemyInfo/Attack |name_en=BlackWing |name_jp=ブラックウイング |name_tl=Black Wing
|attack= |element=
|attack=75 |element=
|info=Bats have 1 HP.
}}
}}
{{EnemyInfo/Attack |name_en=DarkShadow |name_jp=ダークシャドー |name_tl=Dark Shadow
{{EnemyInfo/Attack |name_en=DarkShadow |name_jp=ダークシャドー |name_tl=Dark Shadow
|attack= |element=
|attack=150 |element=
}}
}}
|getdata=
|getdata=
Line 3,645: Line 3,839:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=FlameTower<ref name="FlameTower-DarkMan"/> |name_jp=フレイムタワー |name_tl=Flame Tower
{{EnemyInfo/Attack |name_en=FlameTower<ref name="FlameTower-DarkMan"/> |name_jp=フレイムタワー |name_tl=Flame Tower
|attack= |element=
|attack=200 |element=
}}
}}
{{EnemyInfo/Attack |name_en=KillerBeam |name_jp=キラーズビーム |name_tl=Killer's Beam
{{EnemyInfo/Attack |name_en=KillerBeam |name_jp=キラーズビーム |name_tl=Killer's Beam
|attack= |element=
|attack=200 |element=
|info=Inflicts Paralyze.
}}
}}
{{EnemyInfo/Attack |name_en=IceWave |name_jp=アイスウェーブ |name_tl=Ice Wave
{{EnemyInfo/Attack |name_en=IceWave |name_jp=アイスウェーブ |name_tl=Ice Wave
|attack= |element=
|attack=200 |element=
|info=Ice crystal has 1 HP and guard.
}}
}}
{{EnemyInfo/Attack |name_en=BlackWing |name_jp=ブラックウイング |name_tl=Black Wing
{{EnemyInfo/Attack |name_en=BlackWing |name_jp=ブラックウイング |name_tl=Black Wing
|attack= |element=
|attack=100 |element=
|info=Bats have 1 HP.
}}
}}
{{EnemyInfo/Attack |name_en=DarkShadow |name_jp=ダークシャドー |name_tl=Dark Shadow
{{EnemyInfo/Attack |name_en=DarkShadow |name_jp=ダークシャドー |name_tl=Dark Shadow
|attack= |element=
|attack=200 |element=
}}
}}
|getdata=
|getdata=
Line 3,671: Line 3,868:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=FlameTower<ref name="FlameTower-DarkMan"/> |name_jp=フレイムタワー |name_tl=Flame Tower
{{EnemyInfo/Attack |name_en=FlameTower<ref name="FlameTower-DarkMan"/> |name_jp=フレイムタワー |name_tl=Flame Tower
|attack= |element=
|attack=300 |element=
}}
}}
{{EnemyInfo/Attack |name_en=KillerBeam |name_jp=キラーズビーム |name_tl=Killer's Beam
{{EnemyInfo/Attack |name_en=KillerBeam |name_jp=キラーズビーム |name_tl=Killer's Beam
|attack= |element=
|attack=300 |element=
|info=Inflicts Paralyze.
}}
}}
{{EnemyInfo/Attack |name_en=IceWave |name_jp=アイスウェーブ |name_tl=Ice Wave
{{EnemyInfo/Attack |name_en=IceWave |name_jp=アイスウェーブ |name_tl=Ice Wave
|attack= |element=
|attack=300 |element=
|info=Ice crystal has 1 HP and guard.
}}
}}
{{EnemyInfo/Attack |name_en=BlackWing |name_jp=ブラックウイング |name_tl=Black Wing
{{EnemyInfo/Attack |name_en=BlackWing |name_jp=ブラックウイング |name_tl=Black Wing
|attack= |element=
|attack=150 |element=
|info=Bats have 1 HP.
}}
}}
{{EnemyInfo/Attack |name_en=DarkShadow |name_jp=ダークシャドー |name_tl=Dark Shadow
{{EnemyInfo/Attack |name_en=DarkShadow |name_jp=ダークシャドー |name_tl=Dark Shadow
|attack= |element=
|attack=300 |element=
}}
}}
|getdata=
|getdata=
Line 3,698: Line 3,898:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=SpinningReflect |name_jp=スピニングリフレクト |name_tl=Spinning Reflect
{{EnemyInfo/Attack |name_en=SpinningReflect |name_jp=スピニングリフレクト |name_tl=Spinning Reflect
|attack= |element=
|attack=150 |element=
|info=Guards while attacking.
}}
}}
{{EnemyInfo/Attack |name_en=StraightSpear |name_jp=ストレートスピア |name_tl=Straight Spear
{{EnemyInfo/Attack |name_en=StraightSpear |name_jp=ストレートスピア |name_tl=Straight Spear
|attack= |element=
|attack=150 |element=
}}
}}
{{EnemyInfo/Attack |name_en=ThousandSpear |name_jp=サウザンドスピア |name_tl=Thousand Spear
{{EnemyInfo/Attack |name_en=ThousandSpear |name_jp=サウザンドスピア |name_tl=Thousand Spear
|attack= |element=
|attack=100 |times=3 |element= |noflash=y
}}
{{EnemyInfo/Attack |name_en= |name_jp=アシガル |name_tl=Ashigaru
|attack= |element=
}}
}}
{{EnemyInfo/Attack |name_en=Backup |name_jp=アシガルゾウエン |name_tl=Ashigaru Reinforcements
{{EnemyInfo/Attack |name_en=Backup |name_jp=アシガルゾウエン |name_tl=Ashigaru Reinforcements
|attack= |element=
|attack=100 |element=
|info=Ashigaru have 3 HP and steal player panels.
}}
}}
|getdata=
|getdata=
Line 3,724: Line 3,923:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=SpinningReflect |name_jp=スピニングリフレクト |name_tl=Spinning Reflect
{{EnemyInfo/Attack |name_en=SpinningReflect |name_jp=スピニングリフレクト |name_tl=Spinning Reflect
|attack= |element=
|attack=200 |element=
|info=Guards while attacking.
}}
}}
{{EnemyInfo/Attack |name_en=StraightSpear |name_jp=ストレートスピア |name_tl=Straight Spear
{{EnemyInfo/Attack |name_en=StraightSpear |name_jp=ストレートスピア |name_tl=Straight Spear
|attack= |element=
|attack=200 |element=
}}
}}
{{EnemyInfo/Attack |name_en=ThousandSpear |name_jp=サウザンドスピア |name_tl=Thousand Spear
{{EnemyInfo/Attack |name_en=ThousandSpear |name_jp=サウザンドスピア |name_tl=Thousand Spear
|attack= |element=
|attack=150 |times=3 |element= |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en= |name_jp=アシガル |name_tl=Ashigaru
{{EnemyInfo/Attack |name_en=Backup |name_jp=アシガルゾウエン |name_tl=Ashigaru Reinforcements
|attack= |element=
|attack=150 |element=
}}
|info=Ashigaru have 4 HP and steal player panels.
{{EnemyInfo/Attack |name_en=Backup |name_jp=アシガルゾウエン |name_tl=Ashigaru Reinforcements
|attack= |element=
}}
}}
|getdata=
|getdata=
Line 3,750: Line 3,948:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=SpinningReflect |name_jp=スピニングリフレクト |name_tl=Spinning Reflect
{{EnemyInfo/Attack |name_en=SpinningReflect |name_jp=スピニングリフレクト |name_tl=Spinning Reflect
|attack= |element=
|attack=250 |element=
|info=Guards while attacking.
}}
}}
{{EnemyInfo/Attack |name_en=StraightSpear |name_jp=ストレートスピア |name_tl=Straight Spear
{{EnemyInfo/Attack |name_en=StraightSpear |name_jp=ストレートスピア |name_tl=Straight Spear
|attack= |element=
|attack=250 |element=
}}
}}
{{EnemyInfo/Attack |name_en=ThousandSpear |name_jp=サウザンドスピア |name_tl=Thousand Spear
{{EnemyInfo/Attack |name_en=ThousandSpear |name_jp=サウザンドスピア |name_tl=Thousand Spear
|attack= |element=
|attack=200 |times=3 |element= |noflash=y
}}
{{EnemyInfo/Attack |name_en= |name_jp=アシガル |name_tl=Ashigaru
|attack= |element=
}}
}}
{{EnemyInfo/Attack |name_en=Backup |name_jp=アシガルゾウエン |name_tl=Ashigaru Reinforcements
{{EnemyInfo/Attack |name_en=Backup |name_jp=アシガルゾウエン |name_tl=Ashigaru Reinforcements
|attack= |element=
|attack=200 |element=
|info=Ashigaru have 5 HP and steal player panels.
}}
}}
|getdata=
|getdata=
Line 3,776: Line 3,973:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=SpinningReflect |name_jp=スピニングリフレクト |name_tl=Spinning Reflect
{{EnemyInfo/Attack |name_en=SpinningReflect |name_jp=スピニングリフレクト |name_tl=Spinning Reflect
|attack= |element=
|attack=300 |element=
|info=Guards while attacking.
}}
}}
{{EnemyInfo/Attack |name_en=StraightSpear |name_jp=ストレートスピア |name_tl=Straight Spear
{{EnemyInfo/Attack |name_en=StraightSpear |name_jp=ストレートスピア |name_tl=Straight Spear
|attack= |element=
|attack=300 |element=
}}
}}
{{EnemyInfo/Attack |name_en=ThousandSpear |name_jp=サウザンドスピア |name_tl=Thousand Spear
{{EnemyInfo/Attack |name_en=ThousandSpear |name_jp=サウザンドスピア |name_tl=Thousand Spear
|attack= |element=
|attack=200 |times=3 |element= |noflash=y
}}
{{EnemyInfo/Attack |name_en= |name_jp=アシガル |name_tl=Ashigaru
|attack= |element=
}}
}}
{{EnemyInfo/Attack |name_en=Backup |name_jp=アシガルゾウエン |name_tl=Ashigaru Reinforcements
{{EnemyInfo/Attack |name_en=Backup |name_jp=アシガルゾウエン |name_tl=Ashigaru Reinforcements
|attack= |element=
|attack=200 |element=
|info=Ashigaru have 5 HP and steal player panels.
}}
}}
|getdata=
|getdata=
Line 3,799: Line 3,995:
|hp=2000 |contact=0 |element=none
|hp=2000 |contact=0 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Completely invulnerable when there is a free square above or below. Becomes vulnerable while using HolyShock.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=SonicBoom |name_jp=ソニックブーム |name_tl=Sonic Boom
{{EnemyInfo/Attack |name_en=SonicBoom |name_jp=ソニックブーム |name_tl=Sonic Boom
|attack= |element=
|attack=100 |element=
}}
}}
{{EnemyInfo/Attack |name_en=SaintLight |name_jp=セイントライト |name_tl=Saint Light
{{EnemyInfo/Attack |name_en=SaintLight |name_jp=セイントライト |name_tl=Saint Light
|attack= |element=
|attack=100 |element=
}}
{{EnemyInfo/Attack |name_en=HolyShock (shield) |name_jp=ホーリーショック |name_tl=Holy Shock
|attack=200 |element=
|info=Shield is indestructible. Knocks back 1 square on contact. Summons wind on player area.
}}
}}
{{EnemyInfo/Attack |name_en=HolyShock |name_jp=ホーリーショック |name_tl=Holy Shock
{{EnemyInfo/Attack |name_en=HolyShock (shots) |name_jp=ホーリーショック |name_tl=Holy Shock
|attack= |element=
|attack=100 |element=
|info=Shots have {{chance|1/4}}% chance to crack panel.
}}
}}
|getdata=
|getdata=
Line 3,819: Line 4,020:
|hp=2600 |contact=0 |element=none
|hp=2600 |contact=0 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Completely invulnerable when there is a free square above or below. Becomes vulnerable while using HolyShock.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=SonicBoom |name_jp=ソニックブーム |name_tl=Sonic Boom
{{EnemyInfo/Attack |name_en=SonicBoom |name_jp=ソニックブーム |name_tl=Sonic Boom
|attack= |element=
|attack=150 |element=
}}
}}
{{EnemyInfo/Attack |name_en=SaintLight |name_jp=セイントライト |name_tl=Saint Light
{{EnemyInfo/Attack |name_en=SaintLight |name_jp=セイントライト |name_tl=Saint Light
|attack= |element=
|attack=150 |element=
|info=Knocks back 1 square. Summons wind on player area.
}}
{{EnemyInfo/Attack |name_en=HolyShock (shield) |name_jp=ホーリーショック |name_tl=Holy Shock
|attack=300 |element=
|info=Shield is indestructible. Knocks back 1 square on contact. Summons wind on player area.
}}
}}
{{EnemyInfo/Attack |name_en=HolyShock |name_jp=ホーリーショック |name_tl=Holy Shock
{{EnemyInfo/Attack |name_en=HolyShock (shots) |name_jp=ホーリーショック |name_tl=Holy Shock
|attack= |element=
|attack=150 |element=
|info=Shots have {{chance|1/4}}% chance to crack panel.
}}
}}
|getdata=
|getdata=
Line 3,840: Line 4,047:
|hp=1000 |contact=200 |element=none
|hp=1000 |contact=200 |element=none
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=Invincible version.
|info=Invincible version fought during story. Aura cannot be removed even with NorthWind.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=AirBurst |name_jp=エアバースト |name_tl=Air Burst
{{EnemyInfo/Attack |name_en=AirBurst |name_jp=エアバースト |name_tl=Air Burst
|attack= |element=
|attack=200 |element=
}}
}}
{{EnemyInfo/Attack |name_en=Explosion |name_jp=エクスプロージョン |name_tl=Explosion
{{EnemyInfo/Attack |name_en=Explosion |name_jp=エクスプロージョン |name_tl=Explosion
|attack= |element=
|attack=200 |element=
}}
}}
|getdata=
|getdata=
Line 3,857: Line 4,064:
|hp=1000 |contact=100 |element=none
|hp=1000 |contact=100 |element=none
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=Has a 100 HP Aura.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=AirBurst |name_jp=エアバースト |name_tl=Air Burst
{{EnemyInfo/Attack |name_en=AirBurst |name_jp=エアバースト |name_tl=Air Burst
|attack= |element=
|attack=100 |element=
}}
}}
{{EnemyInfo/Attack |name_en=Explosion |name_jp=エクスプロージョン |name_tl=Explosion
{{EnemyInfo/Attack |name_en=Explosion |name_jp=エクスプロージョン |name_tl=Explosion
|attack= |element=
|attack=100 |element=
}}
}}
{{EnemyInfo/Attack |name_en=EarthBreak |name_jp=アースブレイカー |name_tl=Earth Breaker
{{EnemyInfo/Attack |name_en=EarthBreak |name_jp=アースブレイカー |name_tl=Earth Breaker
|attack= |element=
|attack=100 |element=
|info=Breaks panels. Used when HP &lt; 50 %.
}}
}}
|getdata=
|getdata=
Line 3,877: Line 4,085:
|hp=2000 |contact=300 |element=none
|hp=2000 |contact=300 |element=none
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=Has a 200 HP Aura.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=AirBurst |name_jp=エアバースト |name_tl=Air Burst
{{EnemyInfo/Attack |name_en=AirBurst |name_jp=エアバースト |name_tl=Air Burst
|attack= |element=
|attack=300 |element=
}}
}}
{{EnemyInfo/Attack |name_en=Explosion |name_jp=エクスプロージョン |name_tl=Explosion
{{EnemyInfo/Attack |name_en=Explosion |name_jp=エクスプロージョン |name_tl=Explosion
|attack= |element=
|attack=300 |element=
}}
}}
{{EnemyInfo/Attack |name_en=EarthBreak |name_jp=アースブレイカー |name_tl=Earth Breaker
{{EnemyInfo/Attack |name_en=EarthBreak |name_jp=アースブレイカー |name_tl=Earth Breaker
|attack= |element=
|attack=450 |element=
|info=Breaks panels. Used when HP &lt; 50 %.
}}
}}
{{EnemyInfo/Attack |name_en=ShootingClaw |name_jp=シューティングクロー |name_tl=Shooting Claw
{{EnemyInfo/Attack |name_en=ShootingClaw |name_jp=シューティングクロー |name_tl=Shooting Claw
|attack= |element=
|attack=300 |element=
|info=Cracks panels.
}}
}}
{{EnemyInfo/Attack |name_en=GospelCannon |name_jp=ゴスペルキャノン |name_tl=Gospel Cannon
{{EnemyInfo/Attack |name_en=GospelCannon |name_jp=ゴスペルキャノン |name_tl=Gospel Cannon
|attack= |element=
|attack=300 |element=
}}
}}
{{EnemyInfo/Attack |name_en=VanishingWorld |name_jp=バニシングワールド |name_tl=Vanishing World
{{EnemyInfo/Attack |name_en=VanishingWorld<ref name="VanishingWorld">MegaMan NT Warrior manga and Rockman X DiVE; translated as Banishing World in Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=バニシングワールド |name_tl=Vanishing World
|attack= |element=
|attack=500 |element=
|info=Breaks panels. Used when HP &lt; 25 %. Can be used 1 time.
}}
}}
|getdata=
|getdata=
Line 3,906: Line 4,117:
|hp=3000 |contact=300 |element=none
|hp=3000 |contact=300 |element=none
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=Has a 200 HP Aura.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=AirBurst |name_jp=エアバースト |name_tl=Air Burst
|attack= |element=
}}
{{EnemyInfo/Attack |name_en=Explosion |name_jp=エクスプロージョン |name_tl=Explosion
{{EnemyInfo/Attack |name_en=Explosion |name_jp=エクスプロージョン |name_tl=Explosion
|attack= |element=
|attack=300 |element=
}}
}}
{{EnemyInfo/Attack |name_en=EarthBreak |name_jp=アースブレイカー |name_tl=Earth Breaker
{{EnemyInfo/Attack |name_en=EarthBreak |name_jp=アースブレイカー |name_tl=Earth Breaker
|attack= |element=
|attack=450 |element=
|info=Breaks panels. Used when HP &lt; 50 %.
}}
}}
{{EnemyInfo/Attack |name_en=ShootingClaw |name_jp=シューティングクロー |name_tl=Shooting Claw
{{EnemyInfo/Attack |name_en=ShootingClaw |name_jp=シューティングクロー |name_tl=Shooting Claw
|attack= |element=
|attack=300 |element=
|info=Cracks panels.
}}
}}
{{EnemyInfo/Attack |name_en=GospelCannon |name_jp=ゴスペルキャノン |name_tl=Gospel Cannon
{{EnemyInfo/Attack |name_en=GospelCannon |name_jp=ゴスペルキャノン |name_tl=Gospel Cannon
|attack= |element=
|attack=300 |element=
}}
}}
{{EnemyInfo/Attack |name_en=VanishingWorld |name_jp=バニシングワールド |name_tl=Vanishing World
{{EnemyInfo/Attack |name_en=VanishingWorld<ref name="VanishingWorld"/> |name_jp=バニシングワールド |name_tl=Vanishing World
|attack= |element=
|attack=500 |element=
|info=Breaks panels. Used when HP &lt; 25 %. Can be used 1 time.
}}
}}
|getdata=
|getdata=

Revision as of 20:47, 22 October 2022

This page lists every enemy which can appear in battle in Mega Man Battle Network 3.

In this game, FloatShoes protects against the effects of cracked, ice and lava panels. However, it does not protect against swamp panels.

Viruses

Mettaur

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object mettaur-bn2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Mettaur (メットール Metall[1])
HP
Contact
Element
Ability
40
10
None
Attacks
Name
Attack
Element
Property
ShockWave
(ショックウェーブ Shock Wave)
10


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object mettaur2-bn2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Mettaur2 (メットール2 Metall 2[1])
HP
Contact
Element
Ability
60
40
None
Attacks
Name
Attack
Element
Property
SonicWave
(ソニックウェーブ Sonic Wave)
40


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object mettaur3-bn2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Mettaur3 (メットール3 Metall 3[1])
HP
Contact
Element
Ability
120
80
None
Attacks
Name
Attack
Element
Property
DynaWave
(ダイナウェーブ Dyna Wave)
80


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object mettauromega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
MettaurΩ (メットールSP Metall SP[1])
HP
Contact
Element
Ability
160
150
None
Attacks
Name
Attack
Element
Property
BigWave[2]
(グレートウェーブ Great Wave)
150
Cracks panels it travels over.


Canodumb

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object canodumb-bn2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Canodumb (キャノーダム Kyanōdamu)
HP
Contact
Element
Ability
60
10
None
Attacks
Name
Attack
Element
Property
Cannon
(キャノン Cannon)
10


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object canodumb2-bn2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Canodumb2 (キャノーダム2 Kyanōdamu 2)
HP
Contact
Element
Ability
90
50
None
Attacks
Name
Attack
Element
Property
HiCannon[3]
(ハイキャノン High Cannon)
50


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object canodumb3-bn2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Canodumb3 (キャノーダム3 Kyanōdamu 3)
HP
Contact
Element
Ability
130
100
None
Attacks
Name
Attack
Element
Property
M-Cannon[4]
(メガキャノン Mega Cannon)
100


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object canodumbomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
CanodumbΩ (キャノーダムSP Kyanōdamu SP)
HP
Contact
Element
Ability
180
200
None
Attacks
Name
Attack
Element
Property
Cannon
(キャノン Cannon)
200


Fishy

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object fishy-bn2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Fishy (キオルシン Kiorushin)
HP
Contact
Element
Ability
90
30
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
DashAttack[5]
(突進 Rush)
30


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object fishy2-bn2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Fishy2 (バドラフト Badorafuto)
HP
Contact
Element
Ability
150
60
Fire
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
DashAttack[5]
(突進 Rush)
60
Name
Attack
Element
Property
Flames[6]
(突進 Rush)
60
No Flashing


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object fishy3.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Fishy3 (ヘルコンドル Herukondoru)
HP
Contact
Element
Ability
240
90
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
DashAttack[5]
(突進 Rush)
90


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object fishyomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
FishyΩ (キオルシンSP Kiorushin SP)
HP
Contact
Element
Ability
300
150
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
DashAttack[5]
(突進 Rush)
150


Swordy

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object swordy-bn2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Swordy (スウォーディン Suwōdin)
HP
Contact
Element
Ability
90
30
None
Float Shoes
Attacks
Name
Attack
Element
Property
LongSword
(ロングソード Long Sword)
30
Name
Attack
Element
Property
WideSword
(ワイドソード Wide Sword)
30


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object swordy2-bn2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Swordy2 (スウォードラ Suwōdora)
HP
Contact
Element
Ability
140
60
Fire
Float Shoes
Attacks
Name
Attack
Element
Property
LongSword
(ロングソード Long Sword)
60
Name
Attack
Element
Property
WideSword
(ワイドソード Wide Sword)
60


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object swordy3-bn2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Swordy3 (スウォータル Suwōtaru)
HP
Contact
Element
Ability
220
100
Aqua
Float Shoes
Attacks
Name
Attack
Element
Property
LongSword
(ロングソード Long Sword)
100
Name
Attack
Element
Property
WideSword
(ワイドソード Wide Sword)
100


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object swordyomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
SwordyΩ (スウォーディンSP Suwōdin SP)
HP
Contact
Element
Ability
320
200
None
Float Shoes
Attacks
Name
Attack
Element
Property
LongSword
(ロングソード Long Sword)
200
Name
Attack
Element
Property
WideSword
(ワイドソード Wide Sword)
200


Ratty

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object ratty-bn2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Ratty (チュートン Chūton)
HP
Contact
Element
Ability
40
20
None
Attacks
Name
Attack
Element
Property
Ratton
(ラットン Ratton)
20


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object ratty2-bn2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Ratty2 (チュートン2 Chūton 2)
HP
Contact
Element
Ability
100
50
None
Attacks
Name
Attack
Element
Property
Ratton
(ラットン Ratton)
50


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object ratty3-bn2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Ratty3 (チュートン3 Chūton 3)
HP
Contact
Element
Ability
160
80
None
Attacks
Name
Attack
Element
Property
Ratton
(ラットン Ratton)
80


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object rattyomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
RattyΩ (チュートンSP Chūton SP)
HP
Contact
Element
Ability
230
150
None
Attacks
Name
Attack
Element
Property
Ratton
(ラットン Ratton)
150


HardHead

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object hardhead.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
HardHead (ハルドボルズ Harudoboruzu)
HP
Contact
Element
Ability
80
60
None
Attacks
Name
Attack
Element
Property
CannonBall
(ホウガン Hougan)
60
Cracks panel.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object hardhead3.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
ColdHead (コルドボルズ Korudoboruzu)
HP
Contact
Element
Ability
120
100
Aqua
Attacks
Name
Attack
Element
Property
IceBall
(コオリホウガン Koorihougan)
100
Changes panel to ice.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object hardhead2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
HotHead (マグラボルズ Maguraboruzu)
HP
Contact
Element
Ability
200
100
Fire
Attacks
Name
Attack
Element
Property
LavaBall
(ヨウガンホウガン Youganhougan)
100
Changes panel to lava.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object hardheadomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
HardHeadΩ (ハルドボルズSP Harudoboruzu SP)
HP
Contact
Element
Ability
300
200
None
Attacks
Name
Attack
Element
Property
CannonBall
(ホウガン Hougan)
200
Cracks panel.


Jelly

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object jelly-bn3.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Jelly (ジェリー Jerī)
HP
Contact
Element
Ability
170
50
Aqua
Float Shoes
Attacks
Name
Attack
Element
Property
Wave
(ツナミ Tsunami)
50


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object heatjelly-bn3.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
HeatJelly (ジェリーヒート Jerī Heat)
HP
Contact
Element
Ability
220
100
Fire
Float Shoes
Attacks
Name
Attack
Element
Property
RedWave
(アカツナミ Red Tsunami)
100


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object earthjelly-bn3.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
EarthJelly (ジェリーアース Jerī Earth)
HP
Contact
Element
Ability
270
150
Wood
Float Shoes
Attacks
Name
Attack
Element
Property
MudWave
(ドロツナミ Mud Tsunami)
150
No Flashing


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object jellyomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
JellyΩ (ジェリーSP Jerī SP)
HP
Contact
Element
Ability
370
200
Aqua
Float Shoes
Attacks
Name
Attack
Element
Property
Wave
(ツナミ Tsunami)
200


Shrimpy

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object shrimpy.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Shrimpy (エビロン Ebiron)
HP
Contact
Element
Ability
100
30
Aqua
Float Shoes
Attacks
Name
Attack
Element
Property
Bubbler
(バブルショット Bubble Shot)
30


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object shrimpy2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Shrimpy2 (エビデル Ebideru)
HP
Contact
Element
Ability
130
60
Aqua
Float Shoes
Attacks
Name
Attack
Element
Property
Bubble-V[7]
(バブルブイ Bubble V)
60


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object shrimpy3.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Shrimpy3 (エビサイド Ebisaido)
HP
Contact
Element
Ability
160
90
Aqua
Float Shoes
Attacks
Name
Attack
Element
Property
BubbleSide
(バブルサイド Bubble Side)
90


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object shrimpyomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
ShrimpyΩ (エビロンSP Ebiron SP)
HP
Contact
Element
Ability
200
150
Aqua
Float Shoes
Attacks
Name
Attack
Element
Property
Bubbler
(バブルショット Bubble Shot)
150


Spikey

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object spikey.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Spikey (ガルー Garū)
HP
Contact
Element
Ability
90
30
Fire
Attacks
Name
Attack
Element
Property
HeatShot
(ヒートショット Heat Shot)
30


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object spikey2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Spikey2 (ガルーバー Garūbā)
HP
Contact
Element
Ability
140
60
Fire
Attacks
Name
Attack
Element
Property
Heat-V
(ヒートブイ Heat V)
60


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object spikey3-bn3.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Spikey3 (ガルーダン Garūdan)
HP
Contact
Element
Ability
190
90
Fire
Attacks
Name
Attack
Element
Property
HeatSide
(ヒートサイド Heat Side)
90


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object spikeyomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
SpikeyΩ (ガルーSP Garū SP)
HP
Contact
Element
Ability
260
150
Fire
Attacks
Name
Attack
Element
Property
HeatShot
(ヒートショット Heat Shot)
150


Bunny

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object bunny.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Bunny (ラビリー Rabirī)
HP
Contact
Element
Ability
40
15
Elec
Attacks
Name
Attack
Element
Property
ZapRing
(ラビリング Rabi Ring)
15
Inflicts Paralyze.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object tuffbunny.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
TuffBunny (ハイラビリー High Rabirī)
HP
Contact
Element
Ability
100
60
Elec
Attacks
Name
Attack
Element
Property
ZapRing
(ラビリング Rabi Ring)
60
Inflicts Paralyze.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object megabunny.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
MegaBunny (メガラビリー Mega Rabirī)
HP
Contact
Element
Ability
160
90
Elec
Attacks
Name
Attack
Element
Property
ZapRing
(ラビリング Rabi Ring)
90
Inflicts Paralyze.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object bunnyomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
BunnyΩ (ラビリーSP Rabirī SP)
HP
Contact
Element
Ability
220
150
Elec
Attacks
Name
Attack
Element
Property
ZapRing
(ラビリング Rabi Ring)
150
Inflicts Paralyze.


WindBox

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object windbox-bn3.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
WindBox (ウインドボックス Wind Box)
HP
Contact
Element
Ability
100
10
None
Attacks
Name
Info
Wind
(トップウ Toppuu)


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object vacuumfan-bn3.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
VacuumFan (バキュームファン Vacuum Fan)
HP
Contact
Element
Ability
100
10
None
Attacks
Name
Info
Fan
(スイコミ Suikomi)


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object stormbox-bn3.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
StormBox (ストームボックス Storm Box)
HP
Contact
Element
Ability
300
10
None
Attacks
Name
Info
Wind
(トップウ Toppuu)


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object windomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
WindΩ (ウインドSP Wind SP)
HP
Contact
Element
Ability
500
10
None
Attacks
Name
Info
Fan
(スイコミ Suikomi)


Puffball

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object puffball.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Puffball (バジリコ Bajiriko)
HP
Contact
Element
Ability
120
50
Wood
Attacks
Name
Attack
Element
Property
PoisonMask[8]
(マスクを突き出す Stick Out Mask)
50
Knocks back 1 square.
Name
Info
PoisonGas[9]
(毒ガス Poison Gas)


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object poofball.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Poofball (アボリコ Aboriko)
HP
Contact
Element
Ability
220
80
Wood
Attacks
Name
Attack
Element
Property
PoisonFace[10]
(マスクを突き出す Stick Out Mask)
80
Knocks back 1 square.
Name
Info
PoisonGas[9]
(毒ガス Poison Gas)


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object goofball.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Goofball (ナタリコ Natariko)
HP
Contact
Element
Ability
280
120
Wood
Attacks
Name
Attack
Element
Property
PoisonMask[8]
(マスクを突き出す Stick Out Mask)
120
Knocks back 1 square.
Name
Info
PoisonGas[9]
(毒ガス Poison Gas)


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object puffballomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
PuffballΩ (バジリコSP Bajiriko SP)
HP
Contact
Element
Ability
400
200
Wood
Attacks
Name
Attack
Element
Property
PoisonMask[8]
(マスクを突き出す Stick Out Mask)
200
Knocks back 1 square.
Name
Info
PoisonGas[9]
(毒ガス Poison Gas)


Mushy

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3-grass.png
Object mushy.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Mushy (チャマッシュ Chamasshu)
HP
Contact
Element
Ability
50
50
Wood
Float Shoes
Attacks
Name
Attack
Element
Property
Spice
(バッドスパイス Bad Spice)
50
No Flashing, No Aback
Inflicts Confuse.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3-grass.png
Object mashy.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Mashy (キマッシュ Kimasshu)
HP
Contact
Element
Ability
100
80
Wood
Float Shoes
Attacks
Name
Attack
Element
Property
Spice
(バッドスパイス Bad Spice)
80
No Flashing, No Aback
Inflicts Confuse.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3-grass.png
Object moshy.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Moshy (クロマッシュ Kuromasshu)
HP
Contact
Element
Ability
160
120
Wood
Float Shoes
Attacks
Name
Attack
Element
Property
Spice
(バッドスパイス Bad Spice)
120
No Flashing, No Aback
Inflicts Confuse.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3-grass.png
Object mushyomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
MushyΩ (チャマッシュSP Chamasshu SP)
HP
Contact
Element
Ability
200
200
Wood
Float Shoes
Attacks
Name
Attack
Element
Property
Spice
(バッドスパイス Bad Spice)
200
No Flashing, No Aback
Inflicts Confuse.


Dominerd

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object dominerd.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Dominerd (カーズ カーズ)
HP
Contact
Element
Ability
100
50
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Bite
(噛み付き)
50


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object dominerd2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Dominerd2 (カーズナ Kāzuna)
HP
Contact
Element
Ability
170
100
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Bite
(噛み付き)
100


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object dominerd3.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Dominerd3 (カーズド Kāzudo)
HP
Contact
Element
Ability
220
150
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Bite
(噛み付き)
150


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object dominerdomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
DominerdΩ (カーズSP カーズ)
HP
Contact
Element
Ability
300
200
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Bite
(噛み付き)
200


Yort

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object yort-bn3.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Yort (ヨーヨット Yōyotto)
HP
Contact
Element
Ability
120
20
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Yo-Yo
(ヨーヨー Yo-yo)
20
No Flashing


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object yurt-bn3.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Yurt (ヨーシップ Yōshippu)
HP
Contact
Element
Ability
160
40
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Yo-Yo
(ヨーヨー Yo-yo)
40
No Flashing


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object yart-bn3.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Yart (ヨーランド Yōrando)
HP
Contact
Element
Ability
210
60
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Yo-Yo
(ヨーヨー Yo-yo)
60
No Flashing


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object yortomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
YortΩ (ヨーヨットSP Yōyotto SP)
HP
Contact
Element
Ability
420
80
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Yo-Yo
(ヨーヨー Yo-yo)
80
No Flashing


Shadow

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object shadow-bn3.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Shadow (ダークシャドー Dark Shadow)
HP
Contact
Element
Ability
130
50
None
Attacks
Name
Attack
Element
Property
DarkWeapon
(ダークウェポン Dark Weapon)
50


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object reddevil-bn3.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
RedDevil (レッドデビル Red Devil)
HP
Contact
Element
Ability
170
100
None
Attacks
Name
Attack
Element
Property
DarkWeapon
(ダークウェポン Dark Weapon)
100


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object bluedemon-bn3.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
BlueDemon (ブルーデーモン Blue Demon)
HP
Contact
Element
Ability
210
150
None
Attacks
Name
Attack
Element
Property
DarkWeapon
(ダークウェポン Dark Weapon)
150


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object shadowomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
ShadowΩ (ダークシャドーSP Dark Shadow SP)
HP
Contact
Element
Ability
250
200
None
Attacks
Name
Attack
Element
Property
DarkWeapon
(ダークウェポン Dark Weapon)
200


BrushMan

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object brushman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
BrushMan (フデロー Fuderō)
HP
Contact
Element
Ability
120
50
None
Float Shoes
Attacks
Name
Info
Change panel[11]


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object brushman2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
BrushMan2 (フデロー2 Fuderō 2)
HP
Contact
Element
Ability
170
100
None
Float Shoes
Attacks
Name
Info
Change panel[11]


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object brushman3.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
BrushMan3 (フデロー3 Fuderō 3)
HP
Contact
Element
Ability
220
150
None
Float Shoes
Attacks
Name
Info
Change panel[11]


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object brushmanomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
BrushManΩ (フデローSP Fuderō SP)
HP
Contact
Element
Ability
300
200
None
Float Shoes
Attacks
Name
Info
Change panel[11]


Scuttle

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object scutz-bn3.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Scutz (ドリームメラル Dream Meraru)
HP
Contact
Element
Ability
300
200
Fire
Attacks
Name
Attack
Element
Property
FlameTower[12]
(フレイムタワー[13] Flame Tower)
200


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object scuttle-bn3.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Scuttle (ドリームラピア Dream Rapia)
HP
Contact
Element
Ability
300
200
Aqua
Attacks
Name
Attack
Element
Property
IceCube
(アイスキューブ Ice Cube)
200


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object scuttler-bn3.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Scuttler (ドリームボルト Dream Bolt)
HP
Contact
Element
Ability
300
200
Elec
Attacks
Name
Attack
Element
Property
Thunder[14]
(落雷 Lightning Strike)
200


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object scuttzer-bn3.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Scuttzer (ドリームモス Dream Moss)
HP
Contact
Element
Ability
300
200
Wood
Attacks
Name
Attack
Element
Property
Rope
(グリーンロープ Green Rope)
200
Inflicts Vines.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object scuttlest-bn3.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Scuttlest (ドリームビット Dream Bit)
HP
Contact
Element
Ability
200
200
None
Attacks
Name
Attack
Element
Property
Laser
(レーザー Laser)
200


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object scuttleomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
ScuttleΩ (ドリームビットSP Dream Bit SP)
HP
Contact
Element
Ability
400
300
None
Attacks
Name
Attack
Element
Property
Laser
(レーザー Laser)
300


Beetle

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object beetle.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Beetle (ボンビートル Bonbītoru)
HP
Contact
Element
Ability
90
20
None
Attacks
Name
Attack
Element
Property
Bomb
(ボム Bomb)
20


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object deetle.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Deetle (ドンビートル Donbītoru)
HP
Contact
Element
Ability
130
50
None
Attacks
Name
Attack
Element
Property
Bomb
(ボム Bomb)
50 × 2


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object geetle.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Geetle (ゴンビートル Gonbītoru)
HP
Contact
Element
Ability
170
80
None
Attacks
Name
Attack
Element
Property
Bomb
(ボム Bomb)
80 × 3


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object beetleomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
BeetleΩ (ボンビートルSP Bonbītoru SP)
HP
Contact
Element
Ability
220
140
None
Attacks
Name
Attack
Element
Property
Bomb
(ボム Bomb)
140 × 3


Metrid

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object metrid.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Metrid (メテマージ Metemāji)
HP
Contact
Element
Ability
150
40
Fire
Attacks
Name
Attack
Element
Property
Meteor
(メテオ Meteor)
40


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object metrod.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Metrod (メテロード Meterōdo)
HP
Contact
Element
Ability
200
80
Fire
Attacks
Name
Attack
Element
Property
Meteor
(メテオ Meteor)
80


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object metrodo.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Metrodo (メテフレア Metefurea)
HP
Contact
Element
Ability
250
120
Fire
Attacks
Name
Attack
Element
Property
Meteor
(メテオ Meteor)
120


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object metrodomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
MetrodΩ (メテマージSP Metemāji SP)
HP
Contact
Element
Ability
300
200
Fire
Attacks
Name
Attack
Element
Property
Meteor
(メテオ Meteor)
200


SnowBlow

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object snowblow.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
SnowBlow (スーンハーク Sūnhāku)
HP
Contact
Element
Ability
100
30
None
Attacks
Name
Info
Fan
(スイコミ Suikomi)
Name
Attack
Element
Property
HockStorm[15]
(ハークストーム Hāku Storm)
30 × 3
No Flashing


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object lowblow.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
LowBlow (ビューハーク Byūhāku)
HP
Contact
Element
Ability
140
60
None
Attacks
Name
Info
Fan
(スイコミ Suikomi)
Name
Attack
Element
Property
HockStorm[15]
(ハークストーム Hāku Storm)
60 × 3
No Flashing


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object moblow.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
MoBlow (ゴーハーク Gōhāku)
HP
Contact
Element
Ability
180
90
None
Attacks
Name
Info
Fan
(スイコミ Suikomi)
Name
Attack
Element
Property
HockStorm[15]
(ハークストーム Hāku Storm)
90 × 3
No Flashing


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object snowblowomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
SnowBlowΩ (スーンハークSP Sūnhāku SP)
HP
Contact
Element
Ability
300
120
None
Attacks
Name
Info
Fan
(スイコミ Suikomi)
Name
Attack
Element
Property
HockStorm[15]
(ハークストーム Hāku Storm)
120 × 3
No Flashing


KillerEye

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object killereye.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
KillerEye (キラーズアイ Killer's Eye)
HP
Contact
Element
Ability
140
50
Elec
Float Shoes
Attacks
Name
Attack
Element
Property
KillerBeam
(キラーズビーム Killer's Beam)
50
Inflicts Paralyze.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object demoneye.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
DemonEye (デモンズアイ Demon's Eye)
HP
Contact
Element
Ability
190
100
Elec
Float Shoes
Attacks
Name
Attack
Element
Property
KillerBeam
(キラーズビーム Killer's Beam)
100
Inflicts Paralyze.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object jokereye.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
JokerEye (ジョーカーズアイ Joker's Eye)
HP
Contact
Element
Ability
240
150
Elec
Float Shoes
Attacks
Name
Attack
Element
Property
KillerBeam
(キラーズビーム Killer's Beam)
150
Inflicts Paralyze.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object killereyeomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
KillerEyeΩ (キラーズアイSP Killer's Eye SP)
HP
Contact
Element
Ability
300
200
Elec
Float Shoes
Attacks
Name
Attack
Element
Property
KillerBeam
(キラーズビーム Killer's Beam)
200
Inflicts Paralyze.


Momogra

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object momogra.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Momogra (モモグラン Momoguran)
HP
Contact
Element
Ability
60
40
None
Info
Hides underground when not attacking.
Attacks
Name
Attack
Element
Property
MomoAttack
(モモアタック Momo Attack)
40


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object momogro.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Momogro (モモグロー Momogurō)
HP
Contact
Element
Ability
130
80
None
Info
Hides underground when not attacking.
Attacks
Name
Attack
Element
Property
MomoAttack
(モモアタック Momo Attack)
80


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object momogre.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Momogre (モモグレオ Momogureo)
HP
Contact
Element
Ability
180
120
None
Info
Hides underground when not attacking.
Attacks
Name
Attack
Element
Property
MomoAttack
(モモアタック Momo Attack)
120


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object momograomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
MomograΩ (モモグランSP Momoguran SP)
HP
Contact
Element
Ability
250
200
None
Info
Hides underground when not attacking.
Attacks
Name
Attack
Element
Property
MomoAttack
(モモアタック Momo Attack)
200


Basher

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object basher.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Basher (ドゴーン Dogōn)
HP
Contact
Element
Ability
150
50
Fire
Attacks
Name
Attack
Element
Property
HighMagnum
(ハイマグナム High Magnum)
50
Breaks panels.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object smasher.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Smasher (ドギュラ Dogyura)
HP
Contact
Element
Ability
200
100
Fire
Attacks
Name
Attack
Element
Property
HighMagnum
(ハイマグナム High Magnum)
100
Breaks panels.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object trasher.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Trasher (ドガビーン Dogabīn)
HP
Contact
Element
Ability
250
150
Fire
Attacks
Name
Attack
Element
Property
HighMagnum
(ハイマグナム High Magnum)
150
Breaks panels.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object basheromega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
BasherΩ (ドゴーンSP Dogōn SP)
HP
Contact
Element
Ability
300
200
Fire
Attacks
Name
Attack
Element
Property
HighMagnum
(ハイマグナム High Magnum)
200
Breaks panels.


Heavy

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object heavy.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Heavy (ヘビーアレイ Hebīarei)
HP
Contact
Element
Ability
100
30
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Wind
(ワインド Wind)
30


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object heavier.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Heavier (ヘビーアレイズ Hebīareizu)
HP
Contact
Element
Ability
150
60
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Wind
(ワインド Wind)
60


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object heaviest.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Heaviest (ヘビーアレイド Hebīareido)
HP
Contact
Element
Ability
200
90
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Wind
(ワインド Wind)
90


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object heavyomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
HeavyΩ (ヘビーアレイSP Hebīarei SP)
HP
Contact
Element
Ability
300
150
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Wind
(ワインド Wind)
150


Pengi

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object pengi.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Pengi (コリペン Koripen)
HP
Contact
Element
Ability
80
30
Aqua
Info
Guards when on ice panel.
Attacks
Name
Attack
Element
Property
IceWave
(アイスウェーブ Ice Wave)
30
Ice crystal has 1 HP and guard.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object penga.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Penga (コリペンタン Koripentan)
HP
Contact
Element
Ability
100
60
Aqua
Info
Guards when on ice panel.
Attacks
Name
Attack
Element
Property
IceWave
(アイスウェーブ Ice Wave)
60
Ice crystal has 1 HP and guard.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object pengon.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Pengon (コリペンタロー Koripentarō)
HP
Contact
Element
Ability
130
90
Aqua
Info
Guards when on ice panel.
Attacks
Name
Attack
Element
Property
IceWave
(アイスウェーブ Ice Wave)
90
Ice crystal has 1 HP and guard.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object pengiomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
PengiΩ (コリペンSP Koripen SP)
HP
Contact
Element
Ability
260
150
Aqua
Info
Guards when on ice panel.
Attacks
Name
Attack
Element
Property
IceWave
(アイスウェーブ Ice Wave)
150
Ice crystal has 1 HP and guard.


Viney

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object viney.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Viney (アゾマータ Azomāta)
HP
Contact
Element
Ability
120
60
Wood
Attacks
Name
Attack
Element
Property
Rope
(グリーンロープ Green Rope)
60
Inflicts Vines.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object viner.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Viner (アゾマートル Azomātoru)
HP
Contact
Element
Ability
160
100
Wood
Attacks
Name
Attack
Element
Property
Rope
(グリーンロープ Green Rope)
100
Inflicts Vines.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object vinert.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Vinert (アゾマディガ Azomadiga)
HP
Contact
Element
Ability
200
120
Wood
Attacks
Name
Attack
Element
Property
Rope
(グリーンロープ Green Rope)
120
Inflicts Vines.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object vineyomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
VineyΩ (アゾマータSP Azomāta SP)
HP
Contact
Element
Ability
300
200
Wood
Attacks
Name
Attack
Element
Property
Rope
(グリーンロープ Green Rope)
200
Inflicts Vines.


Slimer

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object slimer.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Slimer (ジェライム Jeraimu)
HP
Contact
Element
Ability
90
30
Aqua
Attacks
Name
Attack
Element
Property
Body Hit
(タイアタリ)
30


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object slimey.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Slimey (ヌライム Nuraimu)
HP
Contact
Element
Ability
150
60
Aqua
Attacks
Name
Attack
Element
Property
Body Hit
(タイアタリ)
60


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object slimest.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Slimest (ネバリーム Nebarīmu)
HP
Contact
Element
Ability
220
90
Aqua
Attacks
Name
Attack
Element
Property
Body Hit
(タイアタリ)
90


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object slimeromega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
SlimerΩ (ジェライムSP Jeraimu SP)
HP
Contact
Element
Ability
300
150
Aqua
Attacks
Name
Attack
Element
Property
Body Hit
(タイアタリ)
150


Elebee

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object elebee.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Elebee (スパークビー Supākubī)
HP
Contact
Element
Ability
90
30
Elec
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
BeeArrow
(ビーアロー Bee Arrow)
30


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object elewasp.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Elewasp (スパークイグル Supākuiguru)
HP
Contact
Element
Ability
130
60
Elec
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
BeeArrow
(ビーアロー Bee Arrow)
60


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object elehornet.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Elehornet (スパークレイ Supākurei)
HP
Contact
Element
Ability
170
90
Elec
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
BeeArrow
(ビーアロー Bee Arrow)
90


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object elebeeomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
ElebeeΩ (スパークビーSP Supākubī SP)
HP
Contact
Element
Ability
230
150
Elec
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
BeeArrow
(ビーアロー Bee Arrow)
150


Needler

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object needler.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Needler (ニドキャスター Nidokyasutā)
HP
Contact
Element
Ability
90
30
None
Attacks
Name
Attack
Element
Property
Needle
(ニードル Needle)
30


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object nailer.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Nailer (ニドキャリアー Nidokyariā)
HP
Contact
Element
Ability
140
60
None
Attacks
Name
Attack
Element
Property
Needle
(ニードル Needle)
60


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object spiker.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Spiker (ニドローラー Nidorōrā)
HP
Contact
Element
Ability
200
100
None
Attacks
Name
Attack
Element
Property
Needle
(ニードル Needle)
100


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object needleromega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
NeedlerΩ (ニドキャスターSP Nidokyasutā SP)
HP
Contact
Element
Ability
400
200
None
Attacks
Name
Attack
Element
Property
Needle
(ニードル Needle)
200


Trumpy

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object trumpy.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Trumpy (ララパッパ Rarapappa)
HP
Contact
Element
Ability
90
0
None
Attacks
Name
Info
Fanfare
(オウエンカ Ouenka)
Makes allies invincible.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object tuby.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Tuby (ララチューバ Rarachūba)
HP
Contact
Element
Ability
150
0
None
Attacks
Name
Info
Discord
(ディスコード Discord)
Inflicts Confuse.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object tromby.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Tromby (ララボーン Rarabōn)
HP
Contact
Element
Ability
200
0
None
Attacks
Name
Info
Timpani
(ティンパニ Timpani)
Repeatedly inflicts Immobilize Lv. 2 (1 second).


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object trumpyomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
TrumpyΩ (ララパッパSP Rarapappa SP)
HP
Contact
Element
Ability
300
0
None
Attacks
Name
Info
Fanfare
(オウエンカ Ouenka)
Makes alles invincible.


AlphaBug

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object alphabugred.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
???? (???? ????)
HP
Contact
Element
Ability
100
50
None
Attacks
Name
Attack
Element
Property
Appetite
(アピタイト Appetite)
50
Inflicts Paralyze. Drains up to ~40 HP while paralyzed.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object alphabugblue.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
???? (???? ????)
HP
Contact
Element
Ability
140
70
None
Attacks
Name
Attack
Element
Property
Appetite
(アピタイト Appetite)
70
Inflicts Paralyze. Drains up to ~130 HP while paralyzed.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object alphabugyellow.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
AlphaBug (プロトバグ Proto Bug)
HP
Contact
Element
Ability
180
90
None
Attacks
Name
Attack
Element
Property
Appetite
(アピタイト Appetite)
90
Inflicts Paralyze. Drains up to ~180 HP while paralyzed.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object alphabugomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
AlphaBugΩ (プロトバグSP Proto Bug SP)
HP
Contact
Element
Ability
300
150
None
Attacks
Name
Attack
Element
Property
Appetite
(アピタイト Appetite)
150
Inflicts Paralyze. Drains up to ~180 HP while paralyzed.


Quaker

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object quaker.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Quaker (クエイカー Kueikā)
HP
Contact
Element
Ability
80
15
None
Attacks
Name
Attack
Element
Property
ShockWave
(ショックウェーブ Shock Wave)
15


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object shaker.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Shaker (クエイクドム Kueikudomu)
HP
Contact
Element
Ability
140
40
None
Attacks
Name
Attack
Element
Property
ShockWave
(ショックウェーブ Shock Wave)
40


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object breaker.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Breaker (クエイクダバ Kueikudaba)
HP
Contact
Element
Ability
240
80
None
Attacks
Name
Attack
Element
Property
ShockWave
(ショックウェーブ Shock Wave)
80


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object quakeromega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
QuakerΩ (クエイカーSP Kueikā SP)
HP
Contact
Element
Ability
360
150
None
Attacks
Name
Attack
Element
Property
ShockWave
(ショックウェーブ Shock Wave)
150
Cracks panels it travels over.


N.O

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object no.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
N.O (N.O N.O)
HP
Contact
Element
Ability
120
50
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
NoBeam
(NOビーム NO Beam)
50
Inflicts Paralyze.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object no2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
N.O-2 (N.O-2 N.O-2)
HP
Contact
Element
Ability
160
80
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
NoBeam
(NOビーム NO Beam)
80
Inflicts Paralyze.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object no3.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
N.O-3 (N.O-3 N.O-3)
HP
Contact
Element
Ability
200
120
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
NoBeam
(NOビーム NO Beam)
120
Inflicts Paralyze.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object noomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
N.O-Ω (N.O-SP N.O-SP)
HP
Contact
Element
Ability
300
200
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
NoBeam
(NOビーム NO Beam)
200
Inflicts Paralyze.


Eleball

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object eleball.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Eleball (パラボール Parabōru)
HP
Contact
Element
Ability
80
20
Elec
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Plasma
(プラズマボール Plasma Ball)
20


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object elesphere.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Elesphere (パラライカ Pararaika)
HP
Contact
Element
Ability
150
50
Elec
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Plasma
(プラズマボール Plasma Ball)
50


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object eleglobe.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Eleglobe (パラクロッサー Parakurossā)
HP
Contact
Element
Ability
200
80
Elec
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Plasma
(プラズマボール Plasma Ball)
80


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object eleballomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
EleballΩ (パラボールSP Parabōru SP)
HP
Contact
Element
Ability
220
160
Elec
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Plasma
(プラズマボール Plasma Ball)
160


Volcano

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object volcano.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Volcano (ボルカノ Borukano)
HP
Contact
Element
Ability
130
40
Fire
Attacks
Name
Attack
Element
Property
Pyroclast & Ring of Fire[16]
(火山弾&その残り火 Volcanic Bomb & its Embers)
40
No Flashing


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object volcaner.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Volcaner (ボルカノドン Borukanodon)
HP
Contact
Element
Ability
180
80
Fire
Attacks
Name
Attack
Element
Property
Pyroclast & Ring of Fire[16]
(火山弾&その残り火 Volcanic Bomb & its Embers)
80
No Flashing


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object volcanest.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Volcanest (ボルカノギレン Borukanogiren)
HP
Contact
Element
Ability
230
120
Fire
Attacks
Name
Attack
Element
Property
Pyroclast & Ring of Fire[16]
(火山弾&その残り火 Volcanic Bomb & its Embers)
120
No Flashing


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object volcanoomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
VolcanoΩ (ボルカノSP Borukano SP)
HP
Contact
Element
Ability
330
200
Fire
Attacks
Name
Attack
Element
Property
Pyroclast & Ring of Fire[16]
(火山弾&その残り火 Volcanic Bomb & its Embers)
200
No Flashing


Totem

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object totem.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Totem (トトポール Totopōru)
HP
Contact
Element
Ability
100
50
Fire
Attacks
Name
Attack
Element
Property
Pole's Fire[17]
(ポールズファイア Pōru's Fire)
50


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object totam.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Totam (トリンポール Torinpōru)
HP
Contact
Element
Ability
160
100
Fire
Attacks
Name
Attack
Element
Property
Pole's Fire[17]
(ポールズファイア Pōru's Fire)
100


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object totun.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Totun (トンガポール Tongapōru)
HP
Contact
Element
Ability
250
150
Fire
Attacks
Name
Attack
Element
Property
Pole's Fire[17]
(ポールズファイア Pōru's Fire)
150


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object totemomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
TotemΩ (トトポールSP Totopōru SP)
HP
Contact
Element
Ability
300
200
Fire
Attacks
Name
Attack
Element
Property
Pole's Fire[17]
(ポールズファイア Pōru's Fire)
200


Twins

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object twins-a.png
Panel r2 b bn3.png
Object twins-b.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Twins (ツインズ Tsuinzu)
HP
Contact
Element
Ability
100
40
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
EyePower
(アイパワー Eye Power)
40


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object twinner-a.png
Panel r2 b bn3.png
Object twinner-b.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Twinner (ツインザー Tsuinzā)
HP
Contact
Element
Ability
150
70
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
EyePower
(アイパワー Eye Power)
70


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object twinnest-a.png
Panel r2 b bn3.png
Object twinnest-b.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Twinnest (ツインゼット Tsuinzetto)
HP
Contact
Element
Ability
200
100
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
EyePower
(アイパワー Eye Power)
100


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object twinsomega-a.png
Panel r2 b bn3.png
Object twinsomega-b.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
TwinsΩ (ツインズSP Tsuinzu SP)
HP
Contact
Element
Ability
300
200
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
EyePower
(アイパワー Eye Power)
200


Boomer

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object boomer.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Boomer (ラウンダ Raunda)
HP
Contact
Element
Ability
70
30
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Boomer
(ブーメラン Boomerang)
30
3


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object gloomer.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Gloomer (ラウンダラウ Raundarau)
HP
Contact
Element
Ability
140
60
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Boomer
(ブーメラン Boomerang)
60
No Flashing


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object doomer.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Doomer (ラウンダバー Raundabā)
HP
Contact
Element
Ability
180
90
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Boomer
(ブーメラン Boomerang)
90
No Flashing


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object boomeromega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
BoomerΩ (ラウンダSP Raunda SP)
HP
Contact
Element
Ability
320
150
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Boomer
(ブーメラン Boomerang)
150
No Flashing


Number

Panel r1 b bn3.png
Object number1.png
Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object number2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Object number3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Number (ナンバーズ Numbers)
HP
Contact
Element
Ability
250
1000
None
Attacks
Name
Attack
Element
Property
Error&Delete
(エラー&デリート Error & Delete)
1000


Panel r1 b bn3.png
Object numberm1.png
Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object numberm2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Object numberm3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Number-M (メガナンバーズ Mega Numbers)
HP
Contact
Element
Ability
400
1000
None
Attacks
Name
Attack
Element
Property
Error&Delete
(エラー&デリート Error & Delete)
1000


Panel r1 b bn3.png
Object numberg1.png
Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object numberg2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Object numberg3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Number-G (ギガナンバーズ Giga Numbers)
HP
Contact
Element
Ability
650
1000
None
Attacks
Name
Attack
Element
Property
Error&Delete
(エラー&デリート Error & Delete)
1000


Bosses

FlashMan

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object flashman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
FlashMan (フラッシュマン Flashman)
HP
Contact
Element
Ability
300
10
Elec
Attacks
Name
Attack
Element
Property
NeonLite[18]
(ネオンライト Neon Light)
10
Name
Attack
Element
Property
SparkArm
(スパークアーム Spark Arm)
15
Name
Info
Flashlight[19]
(フラッシュライト Flashlight)
Flashlights have 5 HP. Inflicts Paralyze. Used when HP &lt 50 %.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object flashman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
FlashManα (フラッシュマンV2 Flashman V2)
HP
Contact
Element
Ability
500
10
Elec
Attacks
Name
Attack
Element
Property
NeonLite[18]
(ネオンライト Neon Light)
30
Name
Attack
Element
Property
SparkArm
(スパークアーム Spark Arm)
45
Name
Info
Flashlight[19]
(フラッシュライト Flashlight)
Flashlights have 20 HP. Inflicts Paralyze.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object flashman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
FlashManβ (フラッシュマンV3 Flashman V3)
HP
Contact
Element
Ability
700
10
Elec
Attacks
Name
Attack
Element
Property
NeonLite[18]
(ネオンライト Neon Light)
60
Name
Attack
Element
Property
SparkArm
(スパークアーム Spark Arm)
90
Name
Info
Flashlight[19]
(フラッシュライト Flashlight)
Flashlights have 40 HP. Inflicts Paralyze.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object flashman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
FlashManΩ (フラッシュマンSP Flashman SP)
HP
Contact
Element
Ability
1500
10
Elec
Attacks
Name
Attack
Element
Property
NeonLite[18]
(ネオンライト Neon Light)
100
Name
Attack
Element
Property
SparkArm
(スパークアーム Spark Arm)
150
Name
Info
Flashlight[19]
(フラッシュライト Flashlight)
Flashlights have 100 HP. Inflicts Paralyze.


BeastMan

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object beastman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
BeastMan (ビーストマン Beastman)
HP
Contact
Element
Ability
500
20
None
Attacks
Name
Attack
Element
Property
BeastRay
(ビーストレイ Beast Ray)
20
Name
Attack
Element
Property
JumpingClaw
(ジャンピングクロー Jumping Claw)
20
Name
Attack
Element
Property
WildRush
(ワイルドラッシュ Wild Rush)
20
Used when HP < 50 %.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object beastman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
BeastManα (ビーストマンV2 Beastman V2)
HP
Contact
Element
Ability
700
40
None
Attacks
Name
Attack
Element
Property
BeastRay
(ビーストレイ Beast Ray)
40
Name
Attack
Element
Property
JumpingClaw
(ジャンピングクロー Jumping Claw)
40
Name
Attack
Element
Property
WildRush
(ワイルドラッシュ Wild Rush)
40
Used when HP < 50 %.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object beastman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
BeastManβ (ビーストマンV3 Beastman V3)
HP
Contact
Element
Ability
900
60
None
Attacks
Name
Attack
Element
Property
BeastRay
(ビーストレイ Beast Ray)
60
Name
Attack
Element
Property
JumpingClaw
(ジャンピングクロー Jumping Claw)
60
Name
Attack
Element
Property
WildRush
(ワイルドラッシュ Wild Rush)
60
Used when HP < 50 %.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object beastman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
BeastManΩ (ビーストマンSP Beastman SP)
HP
Contact
Element
Ability
1600
120
None
Attacks
Name
Attack
Element
Property
BeastRay
(ビーストレイ Beast Ray)
120
Name
Attack
Element
Property
JumpingClaw
(ジャンピングクロー Jumping Claw)
120
Name
Attack
Element
Property
WildRush
(ワイルドラッシュ Wild Rush)
120
Used when HP < 50 %.


BubbleMan

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object bubbleman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
BubbleMan (バブルマン Bubbleman)
HP
Contact
Element
Ability
500
40
Aqua
Info
Starts swimming when HP < 25 %. Has FloatShoes while swimming.
Attacks
Name
Attack
Element
Property
BubbleParade
(バブルパレード Bubble Parade)
30
Bubbles have 1 HP.
Name
Attack
Element
Property
FishMissile[20]
(さかなミサイル Fish Missile)
30
Name
Attack
Element
Property
Mine[21]
(機雷 Mine)
30
Mine has 40 HP. Used when HP < 37.5 %.
Name
Attack
Element
Property
FiddlerCrab[22]
(シオマネキ Fiddler Crab)
30
Crab has 10 HP. Used when HP ≥ 25 %.
Name
Attack
Element
Property
AquaShot
(アクアシュート Aqua Shoot)
50
Used when HP < 25 %.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object bubbleman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
BubbleManα (バブルマンV2 Bubbleman V2)
HP
Contact
Element
Ability
800
80
Aqua
Info
Starts swimming when HP < 25 %. Has FloatShoes while swimming.
Attacks
Name
Attack
Element
Property
BubbleParade
(バブルパレード Bubble Parade)
80
Bubbles have 1 HP.
Name
Attack
Element
Property
FishMissile[20]
(さかなミサイル Fish Missile)
80
Name
Attack
Element
Property
Mine[21]
(機雷 Mine)
80
Mine has 40 HP.
Name
Attack
Element
Property
FiddlerCrab[22]
(シオマネキ Fiddler Crab)
80
Crab has 20 HP. Used when HP ≥ 25 %.
Name
Attack
Element
Property
AquaShot
(アクアシュート Aqua Shoot)
100
Used when HP < 25 %.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object bubbleman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
BubbleManβ (バブルマンV3 Bubbleman V3)
HP
Contact
Element
Ability
1200
120
Aqua
Info
Starts swimming when HP < 25 %. Has FloatShoes while swimming.
Attacks
Name
Attack
Element
Property
BubbleParade
(バブルパレード Bubble Parade)
120
Bubbles have 1 HP.
Name
Attack
Element
Property
FishMissile[20]
(さかなミサイル Fish Missile)
120
Name
Attack
Element
Property
Mine[21]
(機雷 Mine)
120
Mine has 80 HP.
Name
Attack
Element
Property
FiddlerCrab[22]
(シオマネキ Fiddler Crab)
120
Crab has 30 HP. Used when HP ≥ 25 %.
Name
Attack
Element
Property
AquaShot
(アクアシュート Aqua Shoot)
150
Used when HP < 25 %.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object bubbleman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
BubbleManΩ (バブルマンSP Bubbleman SP)
HP
Contact
Element
Ability
1800
200
Aqua
Info
Starts swimming when HP < 25 %. Has FloatShoes while swimming.
Attacks
Name
Attack
Element
Property
BubbleParade
(バブルパレード Bubble Parade)
200
Bubbles have 1 HP.
Name
Attack
Element
Property
FishMissile[20]
(さかなミサイル Fish Missile)
200
Name
Attack
Element
Property
Mine[21]
(機雷 Mine)
200
Mine has 120 HP.
Name
Attack
Element
Property
FiddlerCrab[22]
(シオマネキ Fiddler Crab)
200
Crab has 40 HP. Use when HP ≥ 25 %.
Name
Attack
Element
Property
AquaShot
(アクアシュート Aqua Shoot)
300
Used when HP < 25 %.


DesertMan

Panel r1 b bn3-sand.png
Object desertman-hand1.png
Panel r1 b bn3-sand.png Panel r1 b bn3-sand.png
Object desertman-tower.png
Panel r2 b bn3-sand.png Panel r2 b bn3-sand.png Panel r2 b bn3-sand.png
Object desertman.png
Panel r3 b bn3-sand.png
Object desertman-hand2.png
Panel r3 b bn3-sand.png Panel r3 b bn3-sand.png
Object desertman-tower.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
DesertMan (デザートマン Desertman)
HP
Contact
Element
Ability
800
20
None
Shadow Shoes
Info
Summons 2 hands (40 HP) and 2 pillars (50 HP). If hit by an Aqua attack, stops moving for 4 seconds (this is not extended by further Aqua attacks).
Attacks
Name
Attack
Element
Property
Pitfall[23]
(アリジゴク Arijigoku)
40
Name
Attack
Element
Property
LionHead
(ライオンヘッド Lion Head)
40
Name
Attack
Element
Property
HeavySand
(ヘビーサンド Heavy Sand)
60
Used when HP < 50 %.


Panel r1 b bn3-sand.png
Object desertman-hand1.png
Panel r1 b bn3-sand.png Panel r1 b bn3-sand.png
Object desertman-tower.png
Panel r2 b bn3-sand.png Panel r2 b bn3-sand.png Panel r2 b bn3-sand.png
Object desertman.png
Panel r3 b bn3-sand.png
Object desertman-hand2.png
Panel r3 b bn3-sand.png Panel r3 b bn3-sand.png
Object desertman-tower.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
DesertManα (デザートマンV2 Desertman V2)
HP
Contact
Element
Ability
1200
40
None
Shadow Shoes
Info
Summons 2 hands (60 HP) and 2 pillars (80 HP). If hit by an Aqua attack, stops moving for 4 seconds (this is not extended by further Aqua attacks).
Attacks
Name
Attack
Element
Property
Pitfall[23]
(アリジゴク Arijigoku)
80
Name
Attack
Element
Property
LionHead
(ライオンヘッド Lion Head)
80
Name
Attack
Element
Property
HeavySand
(ヘビーサンド Heavy Sand)
120
Used when HP < 50 %.


Panel r1 b bn3-sand.png
Object desertman-hand1.png
Panel r1 b bn3-sand.png Panel r1 b bn3-sand.png
Object desertman-tower.png
Panel r2 b bn3-sand.png Panel r2 b bn3-sand.png Panel r2 b bn3-sand.png
Object desertman.png
Panel r3 b bn3-sand.png
Object desertman-hand2.png
Panel r3 b bn3-sand.png Panel r3 b bn3-sand.png
Object desertman-tower.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
DesertManβ (デザートマンV3 Desertman V3)
HP
Contact
Element
Ability
1600
80
None
Shadow Shoes
Info
Summons 2 hands (80 HP) and 2 pillars (120 HP). If hit by an Aqua attack, stops moving for 4 seconds (this is not extended by further Aqua attacks).
Attacks
Name
Attack
Element
Property
Pitfall[23]
(アリジゴク Arijigoku)
120
Name
Attack
Element
Property
LionHead
(ライオンヘッド Lion Head)
120
Name
Attack
Element
Property
HeavySand
(ヘビーサンド Heavy Sand)
180


Panel r1 b bn3-sand.png
Object desertman-hand1.png
Panel r1 b bn3-sand.png Panel r1 b bn3-sand.png
Object desertman-tower.png
Panel r2 b bn3-sand.png Panel r2 b bn3-sand.png Panel r2 b bn3-sand.png
Object desertman.png
Panel r3 b bn3-sand.png
Object desertman-hand2.png
Panel r3 b bn3-sand.png Panel r3 b bn3-sand.png
Object desertman-tower.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
DesertManΩ (デザートマンSP Desertman SP)
HP
Contact
Element
Ability
2000
120
None
Shadow Shoes
Info
Summons 2 hands (100 HP) and 2 pillars (200 HP). If hit by an Aqua attack, stops moving for 4 seconds (this is not extended by further Aqua attacks).
Attacks
Name
Attack
Element
Property
Pitfall[23]
(アリジゴク Arijigoku)
200
Name
Attack
Element
Property
LionHead
(ライオンヘッド Lion Head)
200
Name
Attack
Element
Property
HeavySand
(ヘビーサンド Heavy Sand)
300
Used when HP < 50 %.


PlantMan

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object plantman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
PlantMan (プラントマン Plantman)
HP
Contact
Element
Ability
1000
30
Wood
Attacks
Name
Attack
Element
Property
RoseNeedle
(ローズニードル Rose Needle)
50
Name
Attack
Element
Property
PlantWeed
(プラントウィード Plant Weed)
40
Weed has 40 HP. Inflicts Vines. Used when HP ≥ 50 %.
Name
Attack
Element
Property
YellowFlower
(イエローフラワー Yellow Flower)
Flower has 80 HP. Inflicts Paralyze. Used when HP < 50 %.
Name
Attack
Element
Property
RedFlower
(レッドフラワー Red Flower)
Flower has 80 HP. Inflicts Confuse. Used when HP < 50 %.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object plantman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
PlantManα (プラントマンV2 Plantman V2)
HP
Contact
Element
Ability
1300
30
Wood
Attacks
Name
Attack
Element
Property
RoseNeedle
(ローズニードル Rose Needle)
80
Name
Attack
Element
Property
PlantWeed
(プラントウィード Plant Weed)
40
Weed has 60 HP. Inflicts Vines. Used when HP ≥ 50 %.
Name
Attack
Element
Property
YellowFlower
(イエローフラワー Yellow Flower)
Flower has 100 HP. Inflicts Paralyze. Used when HP < 50 %.
Name
Attack
Element
Property
RedFlower
(レッドフラワー Red Flower)
Flower has 100 HP. Inflicts Confuse. Used when HP < 50 %.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object plantman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
PlantManβ (プラントマンV3 Plantman V3)
HP
Contact
Element
Ability
1700
30
Wood
Attacks
Name
Attack
Element
Property
RoseNeedle
(ローズニードル Rose Needle)
120
Name
Attack
Element
Property
PlantWeed
(プラントウィード Plant Weed)
40
Weed has 80 HP. Inflicts Vines. Used when HP ≥ 50 %.
Name
Attack
Element
Property
YellowFlower
(イエローフラワー Yellow Flower)
Flower has 120 HP. Inflicts Paralyze. Used when HP < 50 %.
Name
Attack
Element
Property
RedFlower
(レッドフラワー Red Flower)
Flower has 120 HP. Inflicts Confuse. Used when HP < 50 %.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object plantman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
PlantManΩ (プラントマンSP Plantman SP)
HP
Contact
Element
Ability
2100
30
Wood
Attacks
Name
Attack
Element
Property
RoseNeedle
(ローズニードル Rose Needle)
200
Name
Attack
Element
Property
PlantWeed
(プラントウィード Plant Weed)
40
Weed has 100 HP. Inflicts Vines. Used when HP ≥ 50 %.
Name
Attack
Element
Property
YellowFlower
(イエローフラワー Yellow Flower)
Flower has 140 HP. Inflicts Paralyze. Used when HP < 50 %.
Name
Attack
Element
Property
RedFlower
(レッドフラワー Red Flower)
Flower has 140 HP. Inflicts Confuse. Used when HP < 50 %.


FlameMan

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Object flameman-candle.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object flameman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Object flameman-candle.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
FlameMan (フレイムマン Flameman)
HP
Contact
Element
Ability
1000
60
Fire
Info
Spawns 2 candles (8 HP). Invincible when at least 1 candle burns green. Heals 1 HP every 10 frames when at least 1 candle burns red. Speeds up when HP < 50 %.
Attacks
Name
Attack
Element
Property
ChaosFlame
(カオスフレイム Chaos Flame)
60
Used when at least 1 candle burns orange.
Name
Attack
Element
Property
FireBreath[24]
(ファイアブレス Fire Breath)
60
When HP ≥ 50 %, hits row ahead. When HP < 50 %, has 50% chance to instead fan out into triangle shape for 3 columns.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Object flameman-candle.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object flameman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Object flameman-candle.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
FlameManα (フレイムマンV2 Flameman V2)
HP
Contact
Element
Ability
1400
100
Fire
Info
Spawns 2 candles (12 HP). Invincible when at least 1 candle burns green. Heals 1 HP every 10 frames when at least 1 candle burns red. Speeds up when HP < 50 %.
Attacks
Name
Attack
Element
Property
ChaosFlame
(カオスフレイム Chaos Flame)
80
Used when at least 1 candle burns orange.
Name
Attack
Element
Property
FireBreath[24]
(ファイアブレス Fire Breath)
80
When HP ≥ 50 %, hits row ahead. When HP < 50 %, has 50% chance to instead fan out into triangle shape for 3 columns.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Object flameman-candle.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object flameman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Object flameman-candle.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
FlameManβ (フレイムマンV3 Flameman V3)
HP
Contact
Element
Ability
1800
150
Fire
Info
Spawns 2 candles (16 HP). Invincible when at least 1 candle burns green. Heals 1 HP every 10 frames when at least 1 candle burns red. Speeds up when HP < 50 %.
Attacks
Name
Attack
Element
Property
ChaosFlame
(カオスフレイム Chaos Flame)
150
Used when at least 1 candle burns orange.
Name
Attack
Element
Property
FireBreath[24]
(ファイアブレス Fire Breath)
150
When HP ≥ 50 %, hits row ahead. When HP < 50 %, has 50% chance to instead fan out into triangle shape for 3 columns.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Object flameman-candle.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object flameman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Object flameman-candle.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
FlameManΩ (フレイムマンSP Flameman SP)
HP
Contact
Element
Ability
2400
200
Fire
Info
Spawns 2 candles (20 HP). Invincible when at least 1 candle burns green. Heals 1 HP every 10 frames when at least 1 candle burns red. Speeds up when HP < 50 %.
Attacks
Name
Attack
Element
Property
ChaosFlame
(カオスフレイム Chaos Flame)
200
Used when at least 1 candle burns orange.
Name
Attack
Element
Property
FireBreath[24]
(ファイアブレス Fire Breath)
200
When HP ≥ 50 %, hits row ahead. When HP < 50 %, has 50% chance to instead fan out into triangle shape for 3 columns.


DrillMan

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object drillman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
DrillMan (ドリルマン Drillman)
HP
Contact
Element
Ability
600
80
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
DrillDrive
(ドリルドライブ Drill Drive)
80
Drills have 10 HP and guard.
Name
Attack
Element
Property
PanelCrusher[25]
(パネルクラッシャー Panel Crusher)
80
Breaks panels.
Name
Attack
Element
Property
Rubble[26]
(ガレキ Rubble)
60
Name
Attack
Element
Property
TripleHole
(トリプルホール Triple Hole)
80
Drills have 10 HP and guard.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object drillman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
DrillManα (ドリルマンV2 Drillman V2)
HP
Contact
Element
Ability
900
120
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
DrillDrive
(ドリルドライブ Drill Drive)
120
Drills have 10 HP and guard.
Name
Attack
Element
Property
PanelCrusher[25]
(パネルクラッシャー Panel Crusher)
120
Breaks panels.
Name
Attack
Element
Property
Rubble[26]
(ガレキ Rubble)
100
Name
Attack
Element
Property
TripleHole
(トリプルホール Triple Hole)
120
Drills have 10 HP and guard.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object drillman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
DrillManβ (ドリルマンV3 Drillman V3)
HP
Contact
Element
Ability
1200
160
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
DrillDrive
(ドリルドライブ Drill Drive)
160
Drills have 10 HP and guard.
Name
Attack
Element
Property
PanelCrusher[25]
(パネルクラッシャー Panel Crusher)
160
Breaks panels.
Name
Attack
Element
Property
Rubble[26]
(ガレキ Rubble)
140
Name
Attack
Element
Property
TripleHole
(トリプルホール Triple Hole)
160
Drills have 10 HP and guard.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object drillman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
DrillManΩ (ドリルマンSP Drillman SP)
HP
Contact
Element
Ability
1800
200
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
DrillDrive
(ドリルドライブ Drill Drive)
200
Drills have 10 HP and guard.
Name
Attack
Element
Property
PanelCrusher[25]
(パネルクラッシャー Panel Crusher)
200
Breaks panels.
Name
Attack
Element
Property
Rubble[26]
(ガレキ Rubble)
180
Name
Attack
Element
Property
TripleHole
(トリプルホール Triple Hole)
200
Drills have 10 HP and guard.


Alpha

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object alpha.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Alpha (プロト Proto)
HP
Contact
Element
Ability
2000
100
None
Super Armor
Info
Core is protected by 2 layers of 20 HP barrier. First layer recovers 5 HP every 1 second. Second layer recovers 5 HP every 2 seconds. If core is exposed, barrier recovers 5 HP after 3 seconds.
Attacks
Name
Attack
Element
Property
DevilHand
(デビルハンド Devil Hand)
50
Hands are indestructible.
Name
Attack
Element
Property
ReverseVulcan
(リバースバルカン Reverse Vulcan)
20 × 12
No Flashing, No Aback
Used when HP ≥ 50 %.
Name
Attack
Element
Property
RedEyesDelete
(レッドアイズデリート Red Eyes Delete)
80
Cracks panels.
Name
Attack
Element
Property
AlphaArmΣ
(プロトアームΣ Proto Arm Σ)
60
Used when HP < 50 %.
Name
Attack
Element
Property
AlphaArmΩ
(プロトアームΩ Proto Arm Ω)
100
Rocket has 500 HP. Used when HP < 50 %.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object alpha.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
AlphaΩ (プロトSP Proto SP)
HP
Contact
Element
Ability
3000
300
None
Super Armor
Info
Core is protected by 2 layers of 20 HP barrier. First layer recovers 5 HP every 1 second. Second layer recovers 5 HP every 2 seconds. If core is exposed, barrier recovers 5 HP after 3 seconds.
Attacks
Name
Attack
Element
Property
DevilHand
(デビルハンド Devil Hand)
100
Hands are indestructible.
Name
Attack
Element
Property
GodHand
(ゴッドハンド God Hand)
100
Hands are indestructible. Vertical hand steals panels. Horizontal hand changes player panels to swamp, cracks player panels or changes player panels to ice (cycles in order each time the attack is used).
Name
Attack
Element
Property
ReverseVulcan
(リバースバルカン Reverse Vulcan)
50 × 12
No Flashing, No Aback
Name
Attack
Element
Property
RedEyesDelete
(レッドアイズデリート Red Eyes Delete)
200
Cracks panels.
Name
Attack
Element
Property
AlphaArmΣ
(プロトアームΣ Proto Arm Σ)
200
Used when HP < 50 %.
Name
Attack
Element
Property
AlphaArmΩ
(プロトアームΩ Proto Arm Ω)
300
Rocket has 500 HP. Used when HP < 50 %.


GutsMan

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object gutsman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
GutsMan (ガッツマン Gutsman)
HP
Contact
Element
Ability
300
20
None
Info
Becomes more aggressive when HP < 50 %.
Attacks
Name
Attack
Element
Property
ShockWave
(ショックウェーブ Shock Wave)
20
Name
Attack
Element
Property
GutsHammer
(ガッツハンマー Guts Hammer)
20
Cracks player panels in row ahead.
Name
Attack
Element
Property
GutPunch
(ガッツパンチ Guts Punch)
30
Knocks back 1 square.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object gutsman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
GutsManα (ガッツマンV2 Gutsman V2)
HP
Contact
Element
Ability
700
40
None
Info
Becomes more aggressive when HP < 50 %.
Attacks
Name
Attack
Element
Property
ShockWave
(ショックウェーブ Shock Wave)
40
Name
Attack
Element
Property
GutsHammer
(ガッツハンマー Guts Hammer)
40
Cracks all player panels.
Name
Attack
Element
Property
GutPunch
(ガッツパンチ Guts Punch)
60
Knocks bak 1 square.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object gutsman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
GutsManβ (ガッツマンV3 Gutsman V3)
HP
Contact
Element
Ability
900
100
None
Super Armor
Info
Becomes more aggressive when HP < 50 %.
Attacks
Name
Attack
Element
Property
ShockWave
(ショックウェーブ Shock Wave)
100
Name
Attack
Element
Property
GutsHammer
(ガッツハンマー Guts Hammer)
100
Cracks all player panels.
Name
Attack
Element
Property
Rocket GutPunch
(ロケットガッツパンチ Rocket Guts Punch)
150
No Flashing
Name
Attack
Element
Property
Z-Punch
(ゼータパンチ Zeta Punch)
150 × 17
Invincible while attacking. Used when HP < 50 %. Can be used 1 time.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object gutsman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
GutsManΩ (ガッツマンSP Gutsman SP)
HP
Contact
Element
Ability
2000
200
None
Super Armor
Info
Becomes more aggressive when HP < 50 %.
Attacks
Name
Attack
Element
Property
ShockWave
(ショックウェーブ Shock Wave)
200
Name
Attack
Element
Property
GutsHammer
(ガッツハンマー Guts Hammer)
200
Cracks all player panels.
Name
Attack
Element
Property
Rocket GutPunch
(ロケットガッツパンチ Rocket Guts Punch)
300
No Flashing
Name
Attack
Element
Property
Z-Punch
(ゼータパンチ Zeta Punch)
300 × 17
Invincible while attacking. Used when HP < 50 %. Can be used 1 time.


ProtoMan

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object protoman-bn2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
ProtoMan (ブルース Blues)
HP
Contact
Element
Ability
1000
100
None
Info
Becomes more aggressive when HP < 50 %.
Attacks
Name
Attack
Element
Property
SurpriseSword
(サプライズソード Surprise Sword)
100
Name
Attack
Element
Property
SonicBoom
(ソニックブーム Sonic Boom)
100
Name
Attack
Element
Property
WideSword
(ワイドソード Wide Sword)
100
Name
Attack
Element
Property
FighterSword
(ファイターソード Fighter Sword)
100


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object protoman-bn2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
ProtoManα (ブルースV2 Blues V2)
HP
Contact
Element
Ability
1300
150
None
Info
Becomes more aggressive when HP < 50 %.
Attacks
Name
Attack
Element
Property
SurpriseSword
(サプライズソード Surprise Sword)
150
Name
Attack
Element
Property
SonicBoom
(ソニックブーム Sonic Boom)
150
Name
Attack
Element
Property
WideSword
(ワイドソード Wide Sword)
150
Name
Attack
Element
Property
FighterSword
(ファイターソード Fighter Sword)
150
Name
Attack
Element
Property
DeltaRayEdge[27]
(デルタレイエッジ Delta Ray Edge)
150 × 3
1st hit inflicts Paralyze. 2nd hit does not cause flashing. Can be used 1 time.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object protoman-bn2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
ProtoManβ (ブルースV3 Blues V3)
HP
Contact
Element
Ability
1600
200
None
Info
Becomes more aggressive when HP < 50 %.
Attacks
Name
Attack
Element
Property
SurpriseSword
(サプライズソード Surprise Sword)
200
Name
Attack
Element
Property
SonicBoom
(ソニックブーム Sonic Boom)
200
Name
Attack
Element
Property
WideSword
(ワイドソード Wide Sword)
200
Name
Attack
Element
Property
FighterSword
(ファイターソード Fighter Sword)
200
Name
Attack
Element
Property
DeltaRayEdge[27]
(デルタレイエッジ Delta Ray Edge)
200 × 3
1st hit inflicts Paralyze. 2nd hit does not cause flashing. Can be used 1 time.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object protoman-bn2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
ProtoManΩ (ブルースSP Blues SP)
HP
Contact
Element
Ability
2000
300
None
Info
Becomes more aggressive when HP < 50 %.
Attacks
Name
Attack
Element
Property
SurpriseSword
(サプライズソード Surprise Sword)
300
Name
Attack
Element
Property
SonicBoom
(ソニックブーム Sonic Boom)
300
Name
Attack
Element
Property
WideSword
(ワイドソード Wide Sword)
300
Name
Attack
Element
Property
FighterSword
(ファイターソード Fighter Sword)
300
Name
Attack
Element
Property
DeltaRayEdge[27]
(デルタレイエッジ Delta Ray Edge)
300 × 3
1st hit inflicts Paralyze. 2nd hit does not cause flashing. Can be used 1 time.


MetalMan

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object metalman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
MetalMan (メタルマン Metalman)
HP
Contact
Element
Ability
500
20
None
Float Shoes, Super Armor
Attacks
Name
Attack
Element
Property
MetalGear
(メタルギア[28] Metal Gear)
20
Gears have 50 HP and shield.
Name
Attack
Element
Property
MetalWheel
(メタルホイール Metal Wheel)
20
Name
Attack
Element
Property
MetalMissile
(メタルミサイル Metal Missile)
20 × 3


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object metalman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
MetalManα (メタルマンV2 Metalman V2)
HP
Contact
Element
Ability
800
40
None
Float Shoes, Super Armor
Attacks
Name
Attack
Element
Property
MetalGear
(メタルギア[28] Metal Gear)
20
Gears have 50 HP and shield.
Name
Attack
Element
Property
MetalWheel
(メタルホイール Metal Wheel)
40
Name
Attack
Element
Property
MetalMissile
(メタルミサイル Metal Missile)
40 × 5
Name
Attack
Element
Property
MetalFist
(メタルフィスト Metal Fist)
80
Breaks panel.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object metalman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
MetalManβ (メタルマンV3 Metalman V3)
HP
Contact
Element
Ability
1200
80
None
Float Shoes, Super Armor
Attacks
Name
Attack
Element
Property
MetalGear
(メタルギア[28] Metal Gear)
20
Gears have 50 HP and shield.
Name
Attack
Element
Property
MetalWheel
(メタルホイール Metal Wheel)
80
Name
Attack
Element
Property
MetalMissile
(メタルミサイル Metal Missile)
80 × 5
Name
Attack
Element
Property
MetalFist
(メタルフィスト Metal Fist)
160
Breaks panel.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object metalman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
MetalManΩ (メタルマンSP Metalman SP)
HP
Contact
Element
Ability
1700
120
None
Float Shoes, Super Armor
Attacks
Name
Attack
Element
Property
MetalGear
(メタルギア[28] Metal Gear)
20
Gears have 50 HP and shield.
Name
Attack
Element
Property
MetalWheel
(メタルホイール Metal Wheel)
120
Name
Attack
Element
Property
MetalMissile
(メタルミサイル Metal Missile)
120 × 5
Name
Attack
Element
Property
MetalFist
(メタルフィスト Metal Fist)
240
Breaks panel.


Punk

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object punk.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Punk (パンク Punk)
HP
Contact
Element
Ability
800
30
None
Attacks
Name
Attack
Element
Property
Double-Go-Round[29]
(ダブルゴーラウンド Double Go Round)
30
Shoulders have 50 HP and guard.
Name
Attack
Element
Property
PunkChain
(パンクチェーン[30] Punk Chain)
20 × 2
1st hit does not cause flashing.
Name
Attack
Element
Property
Shield&Chain
(シールド&チェーン Shield & Chain)
30
Guards while attacking.
Name
Attack
Element
Property
MadRoller
(マッドローラー Mad Roller)
30
Guards while attacking.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object punk.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Punkα (パンクV2 Punk V2)
HP
Contact
Element
Ability
1000
60
None
Attacks
Name
Attack
Element
Property
Double-Go-Round[29]
(ダブルゴーラウンド Double Go Round)
60
Shoulders have 50 HP and guard.
Name
Attack
Element
Property
PunkChain
(パンクチェーン[30] Punk Chain)
40 × 2
1st hit does not cause flashing.
Name
Attack
Element
Property
Shield&Chain
(シールド&チェーン Shield & Chain)
60
Guards while attacking.
Name
Attack
Element
Property
MadRoller
(マッドローラー Mad Roller)
60
Guards while attacking.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object punk.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Punkβ (パンクV3 Punk V3)
HP
Contact
Element
Ability
1600
100
None
Attacks
Name
Attack
Element
Property
Double-Go-Round[29]
(ダブルゴーラウンド Double Go Round)
100
Shoulders have 50 HP and guard.
Name
Attack
Element
Property
PunkChain
(パンクチェーン[30] Punk Chain)
80 × 2
1st hit does not cause flashing.
Name
Attack
Element
Property
Shield&Chain
(シールド&チェーン Shield & Chain)
100
Guards while attacking.
Name
Attack
Element
Property
MadRoller
(マッドローラー Mad Roller)
100
Guards while attacking.


KingMan

Panel r1 b bn3.png
Object pawn.png
Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object knight.png
Panel r2 b bn3.png
Object kingman.png
Panel r3 b bn3.png
Object pawn.png
Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
KingMan (キングマン Kingman)
HP
Contact
Element
Ability
800
50
None
Super Armor
Attacks
Name
Attack
Element
Property
Pawn
(ボーン Pawn)
30
Pawn has 5 HP and guard. Respawns after 6 seconds if destroyed.
Name
Attack
Element
Property
Knight
(ナイト Knight)
50
Knight has 100 HP and guard. Respawns after 6 seconds if destroyed.
Name
Info
Plan-B (1)
(サクセンヘンコウ Change Strategy)
Used when player is in the back row. Uses AreaGrab and summons 2 Pawns and 1 Knight. Can be used 1 time.
Name
Info
Plan-B (2)
(サクセンヘンコウ Change Strategy)
Used when a Pawn is knocked back. Summons 1 Pawn and 2 Knights. Can be used 1 time.
Name
Attack
Element
Property
Checkmate
(チェックメイト Checkmate)
50
Used when player HP ≤ 50. Can be used 1 time.


Panel r1 b bn3.png
Object pawn.png
Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object knight.png
Panel r2 b bn3.png
Object kingman.png
Panel r3 b bn3.png
Object pawn.png
Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
KingManα (キングマンV2 Kingman V2)
HP
Contact
Element
Ability
1000
100
None
Super Armor
Attacks
Name
Attack
Element
Property
Pawn
(ボーン Pawn)
60
Pawn has 5 HP and guard. Respawns after 6 seconds if destroyed.
Name
Attack
Element
Property
Knight
(ナイト Knight)
100
Knight has 100 HP and guard. Respawns after 6 seconds if destroyed.
Name
Info
Plan-B (1)
(サクセンヘンコウ Change Strategy)
Used when player is in the back row. Uses AreaGrab and summons 2 Pawns and 1 Knight. Can be used 1 time.
Name
Info
Plan-B (2)
(サクセンヘンコウ Change Strategy)
Used when a Pawn is knocked back. Summons 1 Pawn and 2 Knights. Can be used 1 time.
Name
Attack
Element
Property
Checkmate
(チェックメイト Checkmate)
100
Used when player HP ≤ 100. Can be used 1 time.


Panel r1 b bn3.png
Object pawn.png
Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object knight.png
Panel r2 b bn3.png
Object kingman.png
Panel r3 b bn3.png
Object pawn.png
Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
KingManβ (キングマンV3 Kingman V3)
HP
Contact
Element
Ability
1500
150
None
Super Armor
Attacks
Name
Attack
Element
Property
Pawn
(ボーン Pawn)
100
Pawn has 5 HP and guard. Respawns after 6 seconds if destroyed.
Name
Attack
Element
Property
Knight
(ナイト Knight)
150
Knight has 100 HP and guard. Respawns after 6 seconds if destroyed.
Name
Info
Plan-B (1)
(サクセンヘンコウ Change Strategy)
Used when player is in the back row. Uses AreaGrab and summons 2 Pawns and 1 Knight. Can be used 1 time.
Name
Info
Plan-B (2)
(サクセンヘンコウ Change Strategy)
Used when a Pawn is knocked back. Summons 1 Pawn and 2 Knights. Can be used 1 time.
Name
Attack
Element
Property
Checkmate
(チェックメイト Checkmate)
150
Used when player HP ≤ 150. Can be used 1 time.


Panel r1 b bn3.png
Object pawn.png
Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object knight.png
Panel r2 b bn3.png
Object kingman.png
Panel r3 b bn3.png
Object pawn.png
Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
KingManΩ (キングマンSP Kingman SP)
HP
Contact
Element
Ability
2000
300
None
Super Armor
Attacks
Name
Attack
Element
Property
Pawn
(ボーン Pawn)
200
Pawn has 5 HP and guard. Respawns after 6 seconds if destroyed.
Name
Attack
Element
Property
Knight
(ナイト Knight)
300
Knight has 100 HP and guard. Respawns after 6 seconds if destroyed.
Name
Info
Plan-B (1)
(サクセンヘンコウ Change Strategy)
Used when player is in the back row. Uses AreaGrab and summons 2 Pawns and 1 Knight. Can be used 1 time.
Name
Info
Plan-B (2)
(サクセンヘンコウ Change Strategy)
Used when a Pawn is knocked back. Summons 1 Pawn and 2 Knights. Can be used 1 time.
Name
Attack
Element
Property
Checkmate
(チェックメイト Checkmate)
300
Used when player HP ≤ 300. Can be used 1 time.


MistMan

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png Panel r2 b bn3.png
Object mistman.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
MistMan (ミストマン Mistman)
HP
Contact
Element
Ability
1000
40
None
Attacks
Name
Attack
Element
Property
MistTackle[31]
(マジンタックル Majin Tackle)
40
Knocks back 1 square.
Name
Attack
Element
Property
PoisonMist
(ミスティポイズン Misty Poison)
40
Drains 1 HP every 5 frames. Used when HP ≥ 25 %.
Name
Attack
Element
Property
SoulGang
(ソウルゲンガー Soul Gänger)
20
Inflicts Immobilize Lv. 2 (1 second). Used when HP < 25 %.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png Panel r2 b bn3.png
Object mistman.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
MistManα (ミストマンV2 Mistman V2)
HP
Contact
Element
Ability
1300
80
None
Attacks
Name
Attack
Element
Property
MistTackle[31]
(マジンタックル Majin Tackle)
80
Knocks back 1 square.
Name
Attack
Element
Property
PoisonMist
(ミスティポイズン Misty Poison)
80
Drains 1 HP every 4 frames. Used when HP ≥ 25 %.
Name
Attack
Element
Property
SoulGang
(ソウルゲンガー Soul Gänger)
40
Inflicts Immobilize Lv. 2 (1 second). Used when HP < 25 %.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png Panel r2 b bn3.png
Object mistman.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
MistManβ (ミストマンV3 Mistman V3)
HP
Contact
Element
Ability
1600
120
None
Attacks
Name
Attack
Element
Property
MistTackle[31]
(マジンタックル Majin Tackle)
120
Knocks back 1 square.
Name
Attack
Element
Property
PoisonMist
(ミスティポイズン Misty Poison)
120
Drains 1 HP every 3 frames. Used when HP ≥ 25 %.
Name
Attack
Element
Property
SoulGang
(ソウルゲンガー Soul Gänger)
80
Inflicts Immobilize Lv. 2 (1 second). Used when HP < 25 %.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png Panel r2 b bn3.png
Object mistman.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
MistManΩ (ミストマンSP Mistman SP)
HP
Contact
Element
Ability
2000
200
None
Attacks
Name
Attack
Element
Property
MistTackle[31]
(マジンタックル Majin Tackle)
200
Knocks back 1 square.
Name
Attack
Element
Property
PoisonMist
(ミスティポイズン Misty Poison)
200
Drains 1 HP every 2 frames. Used when HP ≥ 25 %.
Name
Attack
Element
Property
SoulGang
(ソウルゲンガー Soul Gänger)
150
Inflicts Immobilize Lv. 2 (1 second). Used when HP < 25 %.


BowlMan

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object bowlman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
BowlMan (ボウルマン Bowlman)
HP
Contact
Element
Ability
1000
40
None
Attacks
Name
Attack
Element
Property
GatlingPin
(ガトリングピン Gatling Pin)
40 × 15
Pins have 6 HP.
Name
Attack
Element
Property
TowerBowl
(タワーボウル Tower Bowl)
40
Pins have 40 HP.
Name
Attack
Element
Property
BowlingBomber
(ボウリングボマー Bowling Bomber)
40


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object bowlman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
BowlManα (ボウルマンV2 Bowlman V2)
HP
Contact
Element
Ability
1300
80
None
Attacks
Name
Attack
Element
Property
GatlingPin
(ガトリングピン Gatling Pin)
80 × 19
Pins have 6 HP. Every 6th or 7th pin is golden and has 50 HP instead.
Name
Attack
Element
Property
TowerBowl
(タワーボウル Tower Bowl)
80
Pins have 40 HP.
Name
Attack
Element
Property
BowlingBomber
(ボウリングボマー Bowling Bomber)
80


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object bowlman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
BowlManβ (ボウルマンV3 Bowlman V3)
HP
Contact
Element
Ability
1600
120
None
Attacks
Name
Attack
Element
Property
GatlingPin
(ガトリングピン Gatling Pin)
120 × 22
Pins have 6 HP. Every 6th or 7th pin is golden and has 50 HP instead.
Name
Attack
Element
Property
TowerBowl
(タワーボウル Tower Bowl)
120
Pins have 40 HP.
Name
Attack
Element
Property
BowlingBomber
(ボウリングボマー Bowling Bomber)
120


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object bowlman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
BowlManΩ (ボウルマンSP Bowlman SP)
HP
Contact
Element
Ability
2000
200
None
Attacks
Name
Attack
Element
Property
GatlingPin
(ガトリングピン Gatling Pin)
200
Pins have 6 HP. Every 6th or 7th pin is golden and has 50 HP instead.
Name
Attack
Element
Property
TowerBowl
(タワーボウル Tower Bowl)
200
Pins have 40 HP.
Name
Attack
Element
Property
BowlingBomber
(ボウリングボマー Bowling Bomber)
200


DarkMan

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object darkman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
DarkMan (ダークマン Darkman)
HP
Contact
Element
Ability
1400
100
None
Super Armor
Attacks
Name
Attack
Element
Property
FlameTower[32]
(フレイムタワー Flame Tower)
100
Name
Attack
Element
Property
KillerBeam
(キラーズビーム Killer's Beam)
100
Inflicts Paralyze.
Name
Attack
Element
Property
IceWave
(アイスウェーブ Ice Wave)
100
Ice crystal has 1 HP and guard.
Name
Attack
Element
Property
BlackWing
(ブラックウイング Black Wing)
50
Bats have 1 HP.
Name
Attack
Element
Property
DarkShadow
(ダークシャドー Dark Shadow)
100


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object darkman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
DarkManα (ダークマンV2 Darkman V2)
HP
Contact
Element
Ability
1600
150
None
Super Armor
Attacks
Name
Attack
Element
Property
FlameTower[32]
(フレイムタワー Flame Tower)
150
Name
Attack
Element
Property
KillerBeam
(キラーズビーム Killer's Beam)
150
Inflicts Paralyze.
Name
Attack
Element
Property
IceWave
(アイスウェーブ Ice Wave)
150
Ice crystal has 1 HP and guard.
Name
Attack
Element
Property
BlackWing
(ブラックウイング Black Wing)
75
Bats have 1 HP.
Name
Attack
Element
Property
DarkShadow
(ダークシャドー Dark Shadow)
150


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object darkman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
DarkManβ (ダークマンV3 Darkman V3)
HP
Contact
Element
Ability
1800
200
None
Super Armor
Attacks
Name
Attack
Element
Property
FlameTower[32]
(フレイムタワー Flame Tower)
200
Name
Attack
Element
Property
KillerBeam
(キラーズビーム Killer's Beam)
200
Inflicts Paralyze.
Name
Attack
Element
Property
IceWave
(アイスウェーブ Ice Wave)
200
Ice crystal has 1 HP and guard.
Name
Attack
Element
Property
BlackWing
(ブラックウイング Black Wing)
100
Bats have 1 HP.
Name
Attack
Element
Property
DarkShadow
(ダークシャドー Dark Shadow)
200


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object darkman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
DarkManΩ (ダークマンSP Darkman SP)
HP
Contact
Element
Ability
2000
300
None
Super Armor
Attacks
Name
Attack
Element
Property
FlameTower[32]
(フレイムタワー Flame Tower)
300
Name
Attack
Element
Property
KillerBeam
(キラーズビーム Killer's Beam)
300
Inflicts Paralyze.
Name
Attack
Element
Property
IceWave
(アイスウェーブ Ice Wave)
300
Ice crystal has 1 HP and guard.
Name
Attack
Element
Property
BlackWing
(ブラックウイング Black Wing)
150
Bats have 1 HP.
Name
Attack
Element
Property
DarkShadow
(ダークシャドー Dark Shadow)
300


JapanMan

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object japanman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
JapanMan (ヤマトマン Yamatoman)
HP
Contact
Element
Ability
1600
150
None
Attacks
Name
Attack
Element
Property
SpinningReflect
(スピニングリフレクト Spinning Reflect)
150
Guards while attacking.
Name
Attack
Element
Property
StraightSpear
(ストレートスピア Straight Spear)
150
Name
Attack
Element
Property
ThousandSpear
(サウザンドスピア Thousand Spear)
100 × 3
No Flashing
Name
Attack
Element
Property
Backup
(アシガルゾウエン Ashigaru Reinforcements)
100
Ashigaru have 3 HP and steal player panels.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object japanman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
JapanManα (ヤマトマンV2 Yamatoman V2)
HP
Contact
Element
Ability
1800
200
None
Attacks
Name
Attack
Element
Property
SpinningReflect
(スピニングリフレクト Spinning Reflect)
200
Guards while attacking.
Name
Attack
Element
Property
StraightSpear
(ストレートスピア Straight Spear)
200
Name
Attack
Element
Property
ThousandSpear
(サウザンドスピア Thousand Spear)
150 × 3
No Flashing
Name
Attack
Element
Property
Backup
(アシガルゾウエン Ashigaru Reinforcements)
150
Ashigaru have 4 HP and steal player panels.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object japanman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
JapanManβ (ヤマトマンV3 Yamatoman V3)
HP
Contact
Element
Ability
2000
250
None
Attacks
Name
Attack
Element
Property
SpinningReflect
(スピニングリフレクト Spinning Reflect)
250
Guards while attacking.
Name
Attack
Element
Property
StraightSpear
(ストレートスピア Straight Spear)
250
Name
Attack
Element
Property
ThousandSpear
(サウザンドスピア Thousand Spear)
200 × 3
No Flashing
Name
Attack
Element
Property
Backup
(アシガルゾウエン Ashigaru Reinforcements)
200
Ashigaru have 5 HP and steal player panels.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object japanman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
JapanManΩ (ヤマトマンSP Yamatoman SP)
HP
Contact
Element
Ability
2200
300
None
Attacks
Name
Attack
Element
Property
SpinningReflect
(スピニングリフレクト Spinning Reflect)
300
Guards while attacking.
Name
Attack
Element
Property
StraightSpear
(ストレートスピア Straight Spear)
300
Name
Attack
Element
Property
ThousandSpear
(サウザンドスピア Thousand Spear)
200 × 3
No Flashing
Name
Attack
Element
Property
Backup
(アシガルゾウエン Ashigaru Reinforcements)
200
Ashigaru have 5 HP and steal player panels.


Serenade

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object serenade.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Serenade (セレナード Serenade)
HP
Contact
Element
Ability
2000
0
None
Info
Completely invulnerable when there is a free square above or below. Becomes vulnerable while using HolyShock.
Attacks
Name
Attack
Element
Property
SonicBoom
(ソニックブーム Sonic Boom)
100
Name
Attack
Element
Property
SaintLight
(セイントライト Saint Light)
100
Name
Attack
Element
Property
HolyShock (shield)
(ホーリーショック Holy Shock)
200
Shield is indestructible. Knocks back 1 square on contact. Summons wind on player area.
Name
Attack
Element
Property
HolyShock (shots)
(ホーリーショック Holy Shock)
100
Shots have 25%% chance to crack panel.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object serenade.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
SerenadeΩ (セレナードSP Serenade SP)
HP
Contact
Element
Ability
2600
0
None
Info
Completely invulnerable when there is a free square above or below. Becomes vulnerable while using HolyShock.
Attacks
Name
Attack
Element
Property
SonicBoom
(ソニックブーム Sonic Boom)
150
Name
Attack
Element
Property
SaintLight
(セイントライト Saint Light)
150
Knocks back 1 square. Summons wind on player area.
Name
Attack
Element
Property
HolyShock (shield)
(ホーリーショック Holy Shock)
300
Shield is indestructible. Knocks back 1 square on contact. Summons wind on player area.
Name
Attack
Element
Property
HolyShock (shots)
(ホーリーショック Holy Shock)
150
Shots have 25%% chance to crack panel.


Bass

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object bassinvincible.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Bass (フォルテ Forte)
HP
Contact
Element
Ability
1000
200
None
Float Shoes
Info
Invincible version fought during story. Aura cannot be removed even with NorthWind.
Attacks
Name
Attack
Element
Property
AirBurst
(エアバースト Air Burst)
200
Name
Attack
Element
Property
Explosion
(エクスプロージョン Explosion)
200


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object bass-bn3.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Bass (フォルテ Forte)
HP
Contact
Element
Ability
1000
100
None
Float Shoes
Info
Has a 100 HP Aura.
Attacks
Name
Attack
Element
Property
AirBurst
(エアバースト Air Burst)
100
Name
Attack
Element
Property
Explosion
(エクスプロージョン Explosion)
100
Name
Attack
Element
Property
EarthBreak
(アースブレイカー Earth Breaker)
100
Breaks panels. Used when HP < 50 %.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object bassgs.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
BassGS (フォルテGS Forte GS)
HP
Contact
Element
Ability
2000
300
None
Float Shoes
Info
Has a 200 HP Aura.
Attacks
Name
Attack
Element
Property
AirBurst
(エアバースト Air Burst)
300
Name
Attack
Element
Property
Explosion
(エクスプロージョン Explosion)
300
Name
Attack
Element
Property
EarthBreak
(アースブレイカー Earth Breaker)
450
Breaks panels. Used when HP < 50 %.
Name
Attack
Element
Property
ShootingClaw
(シューティングクロー Shooting Claw)
300
Cracks panels.
Name
Attack
Element
Property
GospelCannon
(ゴスペルキャノン Gospel Cannon)
300
Name
Attack
Element
Property
VanishingWorld[33]
(バニシングワールド Vanishing World)
500
Breaks panels. Used when HP < 25 %. Can be used 1 time.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object bassgs.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
BassΩ (フォルテSP Forte SP)
HP
Contact
Element
Ability
3000
300
None
Float Shoes
Info
Has a 200 HP Aura.
Attacks
Name
Attack
Element
Property
Explosion
(エクスプロージョン Explosion)
300
Name
Attack
Element
Property
EarthBreak
(アースブレイカー Earth Breaker)
450
Breaks panels. Used when HP < 50 %.
Name
Attack
Element
Property
ShootingClaw
(シューティングクロー Shooting Claw)
300
Cracks panels.
Name
Attack
Element
Property
GospelCannon
(ゴスペルキャノン Gospel Cannon)
300
Name
Attack
Element
Property
VanishingWorld[33]
(バニシングワールド Vanishing World)
500
Breaks panels. Used when HP < 25 %. Can be used 1 time.


References

  1. 1.0 1.1 1.2 1.3 Derived from "All Helmet"; Interview with TOM-PON
  2. Mega Man Battle Network 3 Official Strategy Guide
  3. Mega Man Battle Network 3 Official Strategy Guide
  4. Mega Man Battle Network 3 Official Strategy Guide
  5. 5.0 5.1 5.2 5.3 Mega Man Battle Network 3 Official Strategy Guide
  6. Mega Man Battle Network 3 Official Strategy Guide
  7. Mega Man Battle Network 3 Official Strategy Guide
  8. 8.0 8.1 8.2 Mega Man Battle Network 3 Official Strategy Guide
  9. 9.0 9.1 9.2 9.3 Mega Man Battle Network 3 Official Strategy Guide
  10. Mega Man Battle Network 3 Official Strategy Guide
  11. 11.0 11.1 11.2 11.3 Not officially named
  12. Mega Man Battle Chip Challenge
  13. Battle Network Rockman EXE3 Perfect Navigation; misspelled as Flyme Tower (フライムタワー) in Battle Network Rockman EXE3 Official Guidebook
  14. Mega Man Battle Network 3 Official Strategy Guide
  15. 15.0 15.1 15.2 15.3 Mega Man Battle Network 3 Official Strategy Guide
  16. 16.0 16.1 16.2 16.3 Mega Man Battle Network 3 Official Strategy Guide
  17. 17.0 17.1 17.2 17.3 Mega Man Battle Network 3 Official Strategy Guide
  18. 18.0 18.1 18.2 18.3 Mega Man Battle Chip Challenge
  19. 19.0 19.1 19.2 19.3 Mega Man Battle Network 3 Official Strategy Guide
  20. 20.0 20.1 20.2 20.3 Mega Man Battle Network 3 Official Strategy Guide
  21. 21.0 21.1 21.2 21.3 Mega Man Battle Network 3 Official Strategy Guide
  22. 22.0 22.1 22.2 22.3 Mega Man Battle Network 3 Official Strategy Guide
  23. 23.0 23.1 23.2 23.3 Arijigoku (panel type) localized as Pitfall in Mega Man Battle Network 4
  24. 24.0 24.1 24.2 24.3 Written as Fire Blaze in Mega Man Battle Network 3 Official Strategy Guide
  25. 25.0 25.1 25.2 25.3 Mega Man Battle Network 3 Official Strategy Guide
  26. 26.0 26.1 26.2 26.3 Mega Man Battle Network 3 Official Strategy Guide
  27. 27.0 27.1 27.2 Mega Man Battle Network 3 Official Strategy Guide
  28. 28.0 28.1 28.2 28.3 Mega Man Battle Network 4
  29. 29.0 29.1 29.2 Mega Man Battle Network 3 Official Strategy Guide
  30. 30.0 30.1 30.2 Battle Network Rockman EXE3 Ultimate Navigation SP; listed as Double Go Round in Battle Network Rockman EXE3 Perfect Navigation (Revised Edition)
  31. 31.0 31.1 31.2 31.3 Mega Man Battle Network 3 Official Strategy Guide
  32. 32.0 32.1 32.2 32.3 Mega Man Battle Network 3 Official Strategy Guide
  33. 33.0 33.1 MegaMan NT Warrior manga and Rockman X DiVE; translated as Banishing World in Mega Man Battle Network 3 Official Strategy Guide