Enemies in MMBN2: Difference between revisions

From The Rockman EXE Zone Wiki

No edit summary
Line 1: Line 1:
This page lists every enemy which can appear in battle in [[Mega Man Battle Network 2]].
{{NeedsWork|Attacks properties, get data, locations}}


In this game, FloatShoes protects against the effects of swamp, lava and ice panels. However, it does not protect against magnet panels.
This page lists every enemy which can appear in battle in [[Mega Man Battle Network 5]].
 
In this game, FloatShoes protects against the effects of cracked, swamp, magnet, ice, lava and water panels. It does not prevent Evil MegaMan from erasing Holy panels.


Get Data is dependent on the player's remaining HP % when they finish the battle:
Get Data is dependent on the player's remaining HP % when they finish the battle:
{| class="wikitable"
{| class="wikitable"
! Name !! HP range !! Example for 1000 HP
! Name !! HP range !! Example for 1000 HP
|-
|-
| High || HP ≥ 75 % || 750 – 1000
| High || HP ≥ 37.5 % || 375 – 1000
|-
| Mid || 25 % ≤ HP < 75 % || 250 – 749
|-
| Low || HP < 25 % || 1 – 249
|}
 
==Jealousy Targets==
There are multiple enemies that can carry BattleChips, which then can be dealt damage from the Jealousy chip.
 
{| class="wikitable"
!Enemy!!BattleChip
|-
|Spooky1 || Recov50 x1
|-
|Spooky2 || Recov80 x2
|-
|Spooky3 || Recov150 x1
|-
|Moshy || GrassStg x2
|-
|Swordy2 || AreaGrab x2
|-
|Swordy3 || AreaGrab x2
|-
|Popper3 || Recov200 x1
|-
|Puffball || AreaGrab x3
|-
|Poofball|| AreaGrab x3
|-
|-
|Goofball || AreaGrab x3
| Low || HP < 37.5 % || 1 – 374
|-
|Dominerd2 || Geddon1 x1
|-
|Dominerd3 || Geddon1 x1
|}
|}


Line 48: Line 18:
===Mettaur===
===Mettaur===
{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=mettaur-bn2 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=mettaur-bn4 }}
|name_en=Mettaur |name_jp=メットール |name_tl=Metall<ref name="Metall">Derived from "All Helmet"; [https://www.youtube.com/watch?v=qwaTPXS4XtU Interview with TOM-PON]</ref>
|name_en=Mettaur |name_jp=メットール |name_tl=Metall<ref name="Metall">Derived from "All Helmet"; [https://www.youtube.com/watch?v=qwaTPXS4XtU Interview with TOM-PON]</ref>
|hp=40 |contact=10 |element=none
|hp=40 |contact=10 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=[[Blackboard Comp (MMBN2)|Blackboard Comp]] (56.6%), [[Den Area 1]] (55.1%), [[Den Area 2]] (45.8%), [[Gas Comp 1]] (43.9%), [[Telephone Comp (MMBN2)|Telephone Comp]] (33.3%), [[Doghouse Comp (MMBN2)|Doghouse Comp]] (33.1%), [[Gas Comp 2]] (29.0%), [[Bomb Comp 1]] (28.8%), [[Den Area 3]] (27.1%), [[Bear Comp]] (27.1%), [[Gas Stove Comp]] (27.0%), [[Monitor Comp (MMBN2)|Monitor Comp]] (25.0%), [[Yai's PC]] (22.8%), [[Bomb Comp 2]] (17.7%), [[Bomb Comp 4]] (17.2%), [[Bomb Comp 3]] (17.1%), [[Guardian Comp]] (12.5%), [[Control Panel Comp]] (10.6%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Shockwave |name_jp=ショックウェーブ |name_tl=Shock Wave
{{EnemyInfo/Attack |name_en=Shockwave<ref name="Shockwave">Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=ショックウェーブ |name_tl=Shock Wave
|attack=10 |element=none
|attack=10 |emotion=10 |element=none
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Mid |chip=Shockwav |code=H |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |chip=Shockwav |code=J |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid |chip=Shockwav |code=J |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Low |chip=Shockwav |code=L |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |chip=Shockwav |code=R |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Low |chip=Shockwav |code=U |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |chip=Guard |code=* |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=200 |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=150 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=100 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=80 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Mid & Low |zenny=80 |lv1= 4-5: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=60 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=Mid |zenny=60 |lv1= 1-3: 50% |lv2= 4: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=max |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Low |recov=40 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=30 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Mid & Low |recov=20 |lv1= 4-5: 25% }}
{{EnemyInfo/GetData |hp=Mid |recov=10 |lv1= 1-3: 50% |lv2= 4: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=10 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=mettaur2-bn2 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=mettaurex }}
|name_en=Mettaur2 |name_jp=メットール2 |name_tl=Metall 2<ref name="Metall"/>
|name_en=MettaurEX |name_jp=メットールEX |name_tl=Metall EX<ref name="Metall"/>
|hp=80 |contact=10 |element=none
|hp=70 |contact=40 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=[[Refrigerator Comp (MMBN2)|Refrigerator Comp]] (46.2%), [[Bear Comp]] (35.8%), [[Netopia 2]] (29.0%), [[Yumland 1]] (28.9%), [[Netopia 1]] (28.8%), [[Yumland 2]] (26.3%), [[Monitor Comp (MMBN2)|Monitor Comp]] (24.8%), [[Koto Area]] (20.8%), [[Mother Comp 1]] (20.7%), [[Bronze Statue Comp]] (18.8%), [[Netopia 3]] (15.6%), [[Mother Comp 2]] (10.8%), [[Guardian Comp]] (6.2%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Sonicwave |name_jp=ソニックウェーブ |name_tl=Sonic Wave
{{EnemyInfo/Attack |name_en=Shockwave<ref name="Shockwave"/> |name_jp=ショックウェーブ |name_tl=Shock Wave
|attack=40 |element=none
|attack=40 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=Guard |name_jp=メットガード |name_tl=Met Guard
|attack=0 |element=none
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=High |chip=Sonicwav |code=E |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |chip=Sonicwav |code=I |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid |chip=Sonicwav |code=M |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid & Low |chip=Sonicwav |code=S |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=Sonicwav |code=W |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |chip=Guard |code=* |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=200 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=150 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=130 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Mid & Low |zenny=130 |lv1= 4-5: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=110 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=Mid |zenny=110 |lv1= 1-3: 50% |lv2= 4: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=max |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Low |recov=60 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Mid |recov=40 |lv1= 4-5: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=40 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=30 |lv1= 4-5: 25% }}
{{EnemyInfo/GetData |hp=Mid |recov=20 |lv1= 1-3: 50% |lv2= 4: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=20 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=mettaur3-bn2 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=mettaur2-bn4 }}
|name_en=Mettaur3 |name_jp=メットール3 |name_tl=Metall 3<ref name="Metall"/>
|name_en=Mettaur2 |name_jp=メットール2 |name_tl=Metall 2<ref name="Metall"/>
|hp=100 |contact=10 |element=none
|hp=100 |contact=80 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=[[Air Comp 1]] (35.0%), [[Autolock Comp]] (25.4%), [[Air Comp 3]] (21.9%), [[Undernet 3 (MMBN2)|Undernet 3]] (16.7%), [[Air Comp 2]] (7.8%), [[WWW Area 1]] (5.2%), [[Air Comp 4]] (3.9%), [[Netopia 1]] (3.9%), [[Air Comp 5]] (3.7%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Dynawave |name_jp=ダイナウェーブ |name_tl=Dyna Wave
{{EnemyInfo/Attack |name_en=Shockwave<ref name="Shockwave"/> |name_jp=ショックウェーブ |name_tl=Shock Wave
|attack=80 |element=none
|attack=80 |emotion=30 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=Guard |name_jp=メットガード |name_tl=Met Guard
{{EnemyInfo/Attack |name_en=BattleChip
|attack=0 |element=none
|info=Invisibl ({{chance|3/16}}), Blinder ({{chance|1/16}})
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Low |chip=Dynawave |code=G |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |chip=Dynawave |code=N |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |chip=Dynawave |code=Q |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid |chip=Dynawave |code=T |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Low |chip=Dynawave |code=V |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=500 |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=400 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=350 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Mid |zenny=350 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=330 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Mid |zenny=330 |lv1= 4-5: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=310 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=Mid |zenny=310 |lv1= 1-3: 50% |lv2= 4: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=max |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Low |recov=150 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Mid |recov=100 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=100 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Mid |recov=80 |lv1= 4-5: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=80 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Mid |recov=60 |lv1= 1-3: 50% |lv2= 4: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=60 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


===Canodumb===
{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=canodumb-bn2 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=mettaur2ex }}
|name_en=Canodumb |name_jp=キャノーダム |name_tl=Kyanōdamu
|name_en=Mettaur2EX |name_jp=メットール2EX |name_tl=Metall 2 EX<ref name="Metall"/>
|hp=50 |contact=10 |element=none
|hp=150 |contact=120 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=[[Dex's PC]] (58.1%), [[Blackboard Comp (MMBN2)|Blackboard Comp]] (43.4%), [[Gas Comp 1]] (33.1%), [[Den Area 1]] (32.8%), [[Portable Game Comp]] (30.9%), [[Den Area 2]] (28.8%), [[Gas Comp 2]] (25.0%), [[Control Panel Comp]] (16.7%), [[Doghouse Comp (MMBN2)|Doghouse Comp]] (16.7%), [[Den Area 3]] (8.3%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Cannon |name_jp=キャノン |name_tl=Cannon
{{EnemyInfo/Attack |name_en=Shockwave<ref name="Shockwave"/> |name_jp=ショックウェーブ |name_tl=Shock Wave
|attack=10 |element=none
|attack=120 |emotion=40 |element=none
}}
{{EnemyInfo/Attack |name_en=BattleChip
|info=Recov150 ({{chance|2/16}}), Blinder ({{chance|2/16}})
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=High |chip=Cannon |code=A |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Mid |chip=Cannon |code=B |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |chip=Cannon |code=C |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Low |chip=Cannon |code=D |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Mid |chip=Cannon |code=E |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Low |chip=Cannon |code=E |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=200 |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=150 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=100 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=80 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=60 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=canodumb2-bn2 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=mettaur3-bn4 }}
|name_en=Canodumb2 |name_jp=キャノーダム2 |name_tl=Kyanōdamu 2
|name_en=Mettaur3 |name_jp=メットール3 |name_tl=Metall 3<ref name="Metall"/>
|hp=90 |contact=50 |element=none
|hp=200 |contact=160 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=[[Goddess Comp (MMBN2)|Goddess Comp]] (39.6%), [[Television Comp]] (33.3%), [[Air Comp 1]] (29.4%), [[Air Comp 4]] (15.4%), [[Air Comp 5]] (9.4%), [[Air Comp 3]] (7.8%), [[Dex's PC]] (4.0%), [[Air Comp 2]] (3.9%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=HighCannon |name_jp=ハイキャノン |name_tl=High Cannon
{{EnemyInfo/Attack |name_en=Shockwave<ref name="Shockwave"/> |name_jp=ショックウェーブ |name_tl=Shock Wave
|attack=50 |element=none
|attack=160 |emotion=50 |element=none
|info=Cracks panels.
}}
{{EnemyInfo/Attack |name_en=BattleChip
|info=Recov150 ({{chance|2/16}}), Invisibl ({{chance|2/16}}), Blinder ({{chance|2/16}})
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Any |chip=HiCannon |code=C |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |chip=HiCannon |code=D |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=HiCannon |code=E |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=HiCannon |code=F |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |chip=HiCannon |code=G |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=350 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=330 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=310 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=canodumb3-bn2 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=mettaur3ex }}
|name_en=Canodumb3 |name_jp=キャノーダム3 |name_tl=Kyanōdamu 3
|name_en=Mettaur3EX |name_jp=メットール3EX |name_tl=Metall 3 EX<ref name="Metall"/>
|hp=150 |contact=100 |element=none
|hp=300 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=[[Autolock Comp]] (20.6%), [[Gospel Server 1]] (17.2%), [[Apartment Comp 1]] (12.8%), [[Apartment Comp 3]] (9.9%), [[Apartment Comp 4]] (8.6%), [[WWW Area 2]] (3.9%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=MegaCannon |name_jp=メガキャノン |name_tl=Mega Cannon
{{EnemyInfo/Attack |name_en=Shockwave<ref name="Shockwave"/> |name_jp=ショックウェーブ |name_tl=Shock Wave
|attack=100 |element=none
|attack=200 |emotion=60 |element=none
|info=Changes panels to poison.
}}
{{EnemyInfo/Attack |name_en=BattleChip
|info=Invisibl ({{chance|2/16}}), Blinder ({{chance|2/16}}), Snctuary ({{chance|2/16}})
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Any |chip=M-Cannon |code=E |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=M-Cannon |code=F |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |chip=M-Cannon |code=G |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=M-Cannon |code=H |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |chip=M-Cannon |code=I |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=450 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=430 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=410 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


===Beetank===
===Powie===
{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=beetank }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=powie-bn5 }}
|name_en=Beetank |name_jp=カブタンク |name_tl=Kabutanku
|name_en=Powie |name_jp=ポワルド |name_tl=Powarudo
|hp=80 |contact=15 |element=none
|hp=60 |contact=20 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=[[Dex's PC]] (37.9%), [[Gas Comp 2]] (33.5%), [[Control Panel Comp]] (29.2%), [[Guardian Comp]] (25.0%), [[Gas Comp 1]] (22.9%), [[Gas Stove Comp]] (22.9%), [[Koto Area]] (16.9%), [[Telephone Comp (MMBN2)|Telephone Comp]] (16.9%), [[Bronze Statue Comp]] (16.7%), [[Flight Board Comp]] (12.5%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=LilBomb |name_jp=スモールボム |name_tl=Small Bomb
{{EnemyInfo/Attack |name_en=Quake<ref name="Powie-Quake">Listed as '''Earthquake''' in Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=アースクエイク |name_tl=Earthquake
|attack=15 |element=none
|attack=20 |emotion=10 |element=none
|info=Cracks panel.
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Mid |chip=LilBomb |code=F |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Low |chip=LilBomb |code=J |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |chip=LilBomb |code=O |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Low |chip=LilBomb |code=Q |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |chip=LilBomb |code=T |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Mid & Low |chip=LilBomb |code=T |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High |chip=MiniBomb |code=E |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=150 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=100 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=80 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Mid & Low |zenny=80 |lv1= 4-5: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=60 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=Mid |zenny=60 |lv1= 1-3: 50% |lv2= 4: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=max |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Low |recov=40 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=30 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Mid & Low |recov=20 |lv1= 4-5: 25% }}
{{EnemyInfo/GetData |hp=Mid |recov=10 |lv1= 1-3: 50% |lv2= 4: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=10 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=beetank2 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=powieex }}
|name_en=Beetank2 |name_jp=カブタンク2 |name_tl=Kabutanku 2
|name_en=PowieEX |name_jp=ポワルドEX |name_tl=Powarudo EX
|hp=120 |contact=40 |element=none
|hp=100 |contact=40 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=[[Netopia 2]] (24.5%), [[Castle Comp 2]] (21.1%), [[Flight Board Comp]] (18.6%), [[Netopia 3]] (13.3%), [[Castle Comp 5]] (12.5%), [[Bronze Statue Comp]] (12.1%), [[Television Comp]] (10.6%), [[Castle Comp 4]] (7.9%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=CrossBomb |name_jp=クロスボム |name_tl=Cross Bomb
{{EnemyInfo/Attack |name_en=Quake<ref name="Powie-Quake"/> |name_jp=アースクエイク |name_tl=Earthquake
|attack=40 |element=none
|attack=40 |emotion=10 |element=none
|info=Spreads in {{!}} shape. Cracks single panel.
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Low |chip=CrosBomb |code=D |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |chip=CrosBomb |code=J |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High |chip=CrosBomb |code=O |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Mid |chip=CrosBomb |code=Q |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Low |chip=CrosBomb |code=T |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=400 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=280 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=260 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=beetank3 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=powie2-bn5 }}
|name_en=Beetank3 |name_jp=カブタンク3 |name_tl=Kabutanku 3
|name_en=Powie2 |name_jp=ポワルド2 |name_tl=Powarudo 2
|hp=160 |contact=80 |element=none
|hp=140 |contact=70 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=[[Undernet 4 (MMBN2)|Undernet 4]] (23.0%), [[WWW Area 1]] (10.4%), [[WWW Area 2]] (3.9%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=BigBomb |name_jp=ビッグボム |name_tl=Big Bomb
{{EnemyInfo/Attack |name_en=Quake<ref name="Powie-Quake"/> |name_jp=アースクエイク |name_tl=Earthquake
|attack=80 |element=none
|attack=70 |emotion=10 |element=none
|info=Spreads in + shape. Cracks single panel.
}}
{{EnemyInfo/Attack |name_en=BattleChip
|info=Geddon1 ({{chance|2/16}})
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=High & Mid |chip=BigBomb |code=O |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Low |chip=BigBomb |code=T |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=High |chip=BigBomb |code=V |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Mid & Low |chip=BigBomb |code=Y |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=600 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=480 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=460 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


===Fishy===
{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=fishy-bn2 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=powie2ex }}
|name_en=Fishy |name_jp=キオルシン |name_tl=Kiorushin
|name_en=Powie2EX |name_jp=ポワルド2EX |name_tl=Powarudo 2 EX
|hp=80 |contact=50 |element=none
|hp=190 |contact=110 |emotion=10 |element=none
|airshoes=y |shadowshoes= |floatshoes=y |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=[[Portable Game Comp]] (56.6%), [[Doghouse Comp (MMBN2)|Doghouse Comp]] (50.2%), [[Coffee Machine Comp]] (49.6%), [[Broken Toy Comp]] (39.3%), [[Bear Comp]] (37.1%), [[Bronze Statue Comp]] (33.3%), [[Flight Board Comp]] (19.1%), [[Control Panel Comp]] (12.5%), [[Guardian Comp]] (12.5%), [[Telephone Comp (MMBN2)|Telephone Comp]] (12.1%), [[Gas Stove Comp]] (8.3%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en= |name_jp=突進 |name_tl=Rush
{{EnemyInfo/Attack |name_en=Quake<ref name="Powie-Quake"/> |name_jp=アースクエイク |name_tl=Earthquake
|attack=50 |element=none
|attack=110 |emotion=10 |element=none
|info=Spreads in + shape. Cracks single panel.
}}
{{EnemyInfo/Attack |name_en=BattleChip
|info=Geddon1 ({{chance|2/16}})
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=High |chip=DashAtk |code=B |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High |chip=DashAtk |code=D |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |chip=DashAtk |code=G |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High |chip=DashAtk |code=J |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Low |chip=DashAtk |code=L |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |chip=DashAtk |code=* |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |zenny=100 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=80 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=High |zenny=60 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=Low |recov=max |lv1= 1-6: 100% |lv2= 7: 75% |lv3= 8-S: 50% }}
{{EnemyInfo/GetData |hp=Mid |recov=100 |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid |recov=70 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Mid |recov=50 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Mid |recov=40 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Mid |recov=30 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=fishy2-bn2 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=powie3-bn5 }}
|name_en=Fishy2 |name_jp=バドラフト |name_tl=Badorafuto
|name_en=Powie3 |name_jp=ポワルド3 |name_tl=Powarudo 3
|hp=150 |contact=100 |element=fire
|hp=240 |contact=150 |emotion=10 |element=none
|airshoes=y |shadowshoes= |floatshoes=y |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=[[Undernet 4 (MMBN2)|Undernet 4]] (20.3%), [[Undernet 5 (MMBN2)|Undernet 5]] (10.2%), [[Flight Board Comp]] (6.2%), [[WWW Area 1]] (3.9%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en= |name_jp=突進 |name_tl=Rush
{{EnemyInfo/Attack |name_en=Quake<ref name="Powie-Quake"/> |name_jp=アースクエイク |name_tl=Earthquake
|attack=100 |element=fire
|attack=150 |emotion=10 |element=none
|info=Spreads in + shape. Cracks single panel.
}}
}}
{{EnemyInfo/Attack |name_en= |name_jp=地面の炎 |name_tl=Flames on ground
{{EnemyInfo/Attack |name_en=BattleChip
|attack=100 |element=fire
|info=Geddon1 ({{chance|2/16}})
|noflash=y
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=High |chip=Burner |code=A |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |chip=Burner |code=B |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |chip=Burner |code=F |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |chip=Burner |code=L |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Low |chip=Burner |code=S |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |zenny=450 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=High |zenny=430 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=High |zenny=410 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=Low |recov=max |lv1= 1-6: 100% |lv2= 7: 75% |lv3= 8-S: 50% }}
{{EnemyInfo/GetData |hp=Mid |recov=160 |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid |recov=140 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Mid |recov=120 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Mid |recov=100 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Mid |recov=80 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=fishy3 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=powie3ex }}
|name_en=Fishy3 |name_jp=ヘルコンドル |name_tl=Herukondoru
|name_en=Powie3EX |name_jp=ポワルド3EX |name_tl=Powarudo 3 EX
|hp=300 |contact=100 |element=none
|hp=290 |contact=190 |emotion=10 |element=none
|airshoes=y |shadowshoes= |floatshoes=y |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en= |name_jp=突進 |name_tl=Rush
{{EnemyInfo/Attack |name_en=Quake<ref name="Powie-Quake"/> |name_jp=アースクエイク |name_tl=Earthquake
|attack=100 |element=none
|attack=190 |emotion=10 |element=none
|info=Spreads in + shape. Cracks single panel.
}}
{{EnemyInfo/Attack |name_en=BattleChip
|info=Geddon1 ({{chance|2/16}})
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-S: 100% }}
}}
}}


===Cloudy===
===Bugtank===
{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=cloudy-bn2 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=bugtank-bn5 }}
|name_en=Cloudy |name_jp=クモンペ |name_tl=Kumonpe
|name_en=Bugtank |name_jp=カブタンク |name_tl=Kabutanku
|hp=80 |contact=30 |element=aqua
|hp=80 |contact=15 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=[[Netopia 1]] (23.6%), [[Netopia 3]] (16.6%), [[Refrigerator Comp (MMBN2)|Refrigerator Comp]] (16.5%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=LilCloud |name_jp=クラウド |name_tl=Cloud
{{EnemyInfo/Attack |name_en=Bomb |name_jp=ボム |name_tl=Bomb
|attack=30 |element=aqua
|attack=30 |emotion=10 |element=none
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Mid |chip=LilCloud |code=C |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Low |chip=LilCloud |code=G |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=LilCloud |code=I |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |chip=LilCloud |code=K |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High |chip=LilCloud |code=N |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=500 |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=400 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=300 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=280 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Low |zenny=280 |lv1= 4-5: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=260 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=Low |zenny=260 |lv1= 1-3: 50% |lv2= 4: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=160 |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Low |recov=140 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=120 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=100 |lv1= 4-5: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=80 |lv1= 1-3: 50% |lv2= 4: 25% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=cloudy2-bn2 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=bugtankex }}
|name_en=Cloudy2 |name_jp=クモンペ2 |name_tl=Kumonpe 2
|name_en=BugtankEX |name_jp=カブタンクEX |name_tl=Kabutanku EX
|hp=140 |contact=80 |element=aqua
|hp=110 |contact=30 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=[[Undernet 1 (MMBN2)|Undernet 1]] (10.4%), [[Undernet 3 (MMBN2)|Undernet 3]] (8.6%), [[Undernet 2 (MMBN2)|Undernet 2]] (3.9%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=MediumCloud |name_jp=モアクラウド |name_tl=More Cloud
{{EnemyInfo/Attack |name_en=Bomb |name_jp=ボム |name_tl=Bomb
|attack=80 |element=aqua
|attack=50 |emotion=10 |element=none
}}
{{EnemyInfo/Attack |name_en=BattleChip
|info=AreaGrab ({{chance|2/16}})
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Mid |chip=MedCloud |code=D |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Low |chip=MedCloud |code=H |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=MedCloud |code=J |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |chip=MedCloud |code=L |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High |chip=MedCloud |code=O |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=600 |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=500 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=400 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=380 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Low |zenny=380 |lv1= 4-5: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=360 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=Low |zenny=360 |lv1= 1-3: 50% |lv2= 4: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=max |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Low |recov=160 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=140 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=120 |lv1= 4-5: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=100 |lv1= 1-3: 50% |lv2= 4: 25% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=cloudy3-bn2 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=bugtank2-bn5 }}
|name_en=Cloudy3 |name_jp=クモンペ3 |name_tl=Kumonpe 3
|name_en=Bugtank2 |name_jp=カブタンク2 |name_tl=Kabutanku 2
|hp=220 |contact=130 |element=aqua
|hp=140 |contact=60 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=[[Undernet 5 (MMBN2)|Undernet 5]] (11.7%), [[Undernet 6 (MMBN2)|Undernet 6]] (7.8%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=BigCloud |name_jp=モストクラウド |name_tl=Most Cloud
{{EnemyInfo/Attack |name_en=ParaBomb<ref name="ParaBomb">Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=パラライズボム |name_tl=Paralyze Bomb
|attack=130 |element=aqua
|attack=100 |emotion=10 |element=none
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
{{EnemyInfo/Attack |name_en=BattleChip
|info=AreaGrab ({{chance|2/16}})
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=High |chip=BigCloud |code=Q |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Low |chip=BigCloud |code=R |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Mid |chip=BigCloud |code=T |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid |chip=BigCloud |code=U |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Low |chip=BigCloud |code=W |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=650 |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=550 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=450 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=430 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=410 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=Low |recov=max |lv1= 1-6: 100% |lv2= 7: 75% |lv3= 8-S: 50% }}
}}
}}


===Spooky===
{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=spooky-bn2 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=bugtank2ex }}
|name_en=Spooky |name_jp=ゴースラー |name_tl=Gōsurā
|name_en=Bugtank2EX |name_jp=カブタンク2EX |name_tl=Kabutanku 2 EX
|hp=50 |contact=30 |element=none
|hp=190 |contact=100 |emotion=10 |element=none
|airshoes=y |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=[[Yai's PC]] (54.2%), [[Yumland 1]] (28.5%), [[Yumland 2]] (26.0%), [[Guardian Comp]] (22.8%), [[Portable Game Comp]] (12.5%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en= |name_jp=舌攻撃 |name_tl=Tongue Attack
{{EnemyInfo/Attack |name_en=ParaBomb<ref name="ParaBomb"/> |name_jp=パラライズボム |name_tl=Paralyze Bomb
|attack=30 |element=none
|attack=150 |emotion=10 |element=none
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
}}
{{EnemyInfo/Attack |name_en=Recover50 |name_jp=リカバリー50 |name_tl=Recovery 50
{{EnemyInfo/Attack |name_en=BattleChip
|info=Used when itself or any ally HP has lost &gt; 40 HP. Can be used 1 time.
|info=Recov80 ({{chance|2/16}}), Recov120 ({{chance|2/16}})
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Mid |chip=Invis1 |code=A |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Mid |chip=Invis1 |code=F |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Low |chip=Invis1 |code=L |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High |chip=Invis1 |code=R |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |chip=Invis1 |code=U |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |chip=Invis1 |code=* |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |chip=Recov50 |code=N |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |chip=Recov30 |code=H |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=150 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=130 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Mid & Low |zenny=130 |lv1= 4-5: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=110 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=Mid |zenny=110 |lv1= 1-3: 50% |lv2= 4: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=max |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid |recov=80 |lv1= 1-4: 50% |lv2= 5: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=80 |lv1= 1-3: 100% |lv2= 4: 75% |lv3= 5-8: 50% |lv4= 9: 46.875% |lv5= 10: 25% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=spooky2-bn2 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=bugtank3-bn5 }}
|name_en=Spooky2 |name_jp=ゴースラー2 |name_tl=Gōsurā 2
|name_en=Bugtank3 |name_jp=カブタンク3 |name_tl=Kabutanku 3
|hp=80 |contact=80 |element=none
|hp=240 |contact=150 |emotion=10 |element=none
|airshoes=y |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=[[Mother Comp 5]] (17.1%), [[Mother Comp 3]] (14.8%), [[Mother Comp 4]] (10.0%), [[Mother Comp 2]] (9.2%), [[Castle Comp 3]] (4.7%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en= |name_jp=舌攻撃 |name_tl=Tongue Attack
{{EnemyInfo/Attack |name_en=ResetBomb |name_jp=リセットボム |name_tl=Reset Bomb
|attack=80 |element=none
|attack=200 |emotion=10 |element=none
|info=Uninstalls abilities: SuperArmor, FloatShoes, AirShoes, UnderShirt. Removes B+Left abilities from NaviCust and Patch Cards.
}}
}}
{{EnemyInfo/Attack |name_en=Recover80 |name_jp=リカバリー80 |name_tl=Recovery 80
{{EnemyInfo/Attack |name_en=BattleChip
|info=Used when itself or any ally HP has lost &gt; 60 HP. Can be used 2 times.
|info=Recov80 ({{chance|2/16}}), Recov120 ({{chance|2/16}})
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Mid |chip=Invis2 |code=B |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |chip=Invis2 |code=H |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Low |chip=Invis2 |code=M |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Mid |chip=Invis2 |code=Q |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High |chip=Invis2 |code=V |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |chip=Invis2 |code=* |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |chip=Recov80 |code=F |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |chip=Recov50 |code=G |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=200 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=180 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Mid |zenny=180 |lv1= 4-5: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=160 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=Mid |zenny=160 |lv1= 1-3: 50% |lv2= 4: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=max |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 75% |lv4= 8-S: 50% }}
{{EnemyInfo/GetData |hp=Mid |recov=100 |lv1= 1-4: 50% |lv2= 5: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=100 |lv1= 1-4: 100% |lv2= 5: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=spooky3-bn2 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=bugtank3ex }}
|name_en=Spooky3 |name_jp=ゴースラー3 |name_tl=Gōsurā 3
|name_en=Bugtank3EX |name_jp=カブタンク3EX |name_tl=Kabutanku 3 EX
|hp=120 |contact=140 |element=none
|hp=290 |contact=200 |emotion=10 |element=none
|airshoes=y |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=[[Castle Comp 1]] (26.6%), [[Undernet 2 (MMBN2)|Undernet 2]] (11.7%), [[Undernet 3 (MMBN2)|Undernet 3]] (10.3%), [[Undernet 5 (MMBN2)|Undernet 5]] (9.1%), [[WWW Area 1]] (7.8%), [[Castle Comp 3]] (7.6%), [[Castle Comp 2]] (4.9%), [[Castle Comp 5]] (3.9%), [[Undernet 1 (MMBN2)|Undernet 1]] (3.9%), [[Castle Comp 4]] (3.3%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en= |name_jp=舌攻撃 |name_tl=Tongue Attack
{{EnemyInfo/Attack |name_en=ResetBomb |name_jp=リセットボム |name_tl=Reset Bomb
|attack=140 |element=none
|attack=250 |emotion=10 |element=none
|info=Uninstalls abilities: SuperArmor, FloatShoes, AirShoes, UnderShirt. Removes B+Left abilities from NaviCust and Patch Cards.
}}
}}
{{EnemyInfo/Attack |name_en=Recover150 |name_jp=リカバリー150 |name_tl=Recovery 150
{{EnemyInfo/Attack |name_en=BattleChip
|info=Used when itself or any ally HP has lost &gt; 100 HP. Can be used 1 time.
|info=Recov120 ({{chance|2/16}})
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Low |chip=Invis3 |code=C |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Mid |chip=Invis3 |code=G |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid |chip=Invis3 |code=K |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High |chip=Invis3 |code=P |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |chip=Invis3 |code=W |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |chip=Invis3 |code=* |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |chip=Recov120 |code=S |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |chip=Recov80 |code=O |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=250 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=230 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Mid |zenny=230 |lv1= 4-5: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=210 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=Mid |zenny=210 |lv1= 1-3: 50% |lv2= 4: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=max |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 75% |lv4= 8-S: 50% }}
{{EnemyInfo/GetData |hp=Mid |recov=100 |lv1= 1-4: 50% |lv2= 5: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=100 |lv1= 1-4: 100% |lv2= 5: 50% }}
}}
}}


===Handy===
===Handi===
{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=handy-bn2 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=handi-bn5 }}
|name_en=Handy |name_jp=ハンディース |name_tl=Handīsu
|name_en=Handi |name_jp=ハンディース |name_tl=Handīsu
|hp=80 |contact=50 |element=none
|hp=80 |contact=50 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes=y |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=Cannot attack over holes.
|locations=[[Bomb Comp 1]] (38.5%), [[Bomb Comp 3]] (36.1%), [[Bomb Comp 2]] (30.1%), [[Bomb Comp 4]] (17.5%), [[Yumland 1]] (11.7%), [[Yumland 2]] (7.8%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=TimeBomb1 |name_jp=カウントボム1 |name_tl=Count Bomb 1
{{EnemyInfo/Attack |name_en=TimeBomb |name_jp=カウントボム |name_tl=Count Bomb
|attack=50 |element=none
|attack=50 |emotion=10 |element=none
|info=TimeBomb has 10 HP.
|info=TimeBomb has 3 HP.
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Any |chip=TimeBom1 |code=C |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Low |chip=TimeBom1 |code=G |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid |chip=TimeBom1 |code=K |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |chip=TimeBom1 |code=M |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=TimeBom1 |code=Z |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=200 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=150 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=High |zenny=130 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=High |zenny=110 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=Mid & Low |zenny=110 |lv1= 1-4: 100% |lv2= 5: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=handy2-bn2 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=handiex }}
|name_en=Handy2 |name_jp=ハンディース2 |name_tl=Handīsu 2
|name_en=HandiEX |name_jp=ハンディースEX |name_tl=Handīsu EX
|hp=120 |contact=80 |element=none
|hp=100 |contact=70 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes=y |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=Cannot attack over holes.
|locations=[[Air Comp 2]] (28.3%), [[Goddess Comp (MMBN2)|Goddess Comp]] (19.1%), [[Air Comp 1]] (11.5%), [[Air Comp 5]] (11.5%), [[Air Comp 4]] (7.8%), [[Air Comp 3]] (6.2%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=TimeBomb2 |name_jp=カウントボム2 |name_tl=Count Bomb 2
{{EnemyInfo/Attack |name_en=TimeBomb<ref name="TimeBombUnexplodedOrdnance">Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=カウントボム&不発弾 |name_tl=Count Bomb &{{CanBreak}}Unexploded Ordnance
|attack=80 |element=none
|attack=70 |emotion=10 |element=none
|info=TimeBomb has 20 HP.
|info=TimeBomb has 3 HP. Unexploded Ordnance has 1 HP.
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=High |chip=TimeBom2 |code=F |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Low |chip=TimeBom2 |code=F |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Mid |chip=TimeBom2 |code=G |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Low |chip=TimeBom2 |code=K |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid & Low |chip=TimeBom2 |code=O |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |chip=TimeBom2 |code=Z |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=450 |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Low |zenny=450 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=350 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=330 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=310 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=handy3-bn2 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=hando-bn5 }}
|name_en=Handy3 |name_jp=ハンディース3 |name_tl=Handīsu 3
|name_en=Hando |name_jp=ハンディード |name_tl=Handīdo
|hp=200 |contact=200 |element=none
|hp=120 |contact=90 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes=y |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=Cannot attack over holes.
|locations=[[Apartment Comp 4]] (21.3%), [[Apartment Comp 1]] (19.5%), [[Gospel Server 1]] (17.2%), [[Apartment Comp 3]] (11.7%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=TimeBomb3 |name_jp=カウントボム3 |name_tl=Count Bomb 3
{{EnemyInfo/Attack |name_en=TimeBomb<ref name="TimeBombUnexplodedOrdnance"/> |name_jp=カウントボム&不発弾 |name_tl=Count Bomb &{{CanBreak}}Unexploded Ordnance
|attack=200 |element=none
|attack=90 |emotion=10 |element=none
|info=TimeBomb has 30 HP.
|info=TimeBomb has 5 HP. Unexploded Ordnance has 1 HP.
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=High |chip=TimeBom3 |code=E |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Low |chip=TimeBom3 |code=G |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid |chip=TimeBom3 |code=K |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid |chip=TimeBom3 |code=P |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Low |chip=TimeBom3 |code=Z |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=550 |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=450 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=430 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=High |zenny=410 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=Low |zenny=430 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Mid & Low |zenny=410 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


===Bunny===
{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=bunny }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=handoex }}
|name_en=Bunny |name_jp=ラビリー |name_tl=Rabirī
|name_en=HandoEX |name_jp=ハンディードEX |name_tl=Handīdo EX
|hp=40 |contact=15 |element=elec
|hp=150 |contact=120 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=Cannot attack over holes.
|locations=[[Den Area 3]] (27.1%), [[Control Panel Comp]] (26.9%), [[Den Area 2]] (25.4%), [[Guardian Comp]] (21.0%), [[Yumland 1]] (18.4%), [[Yumland 2]] (14.5%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=ZapRing1 |name_jp=ラビリング1 |name_tl=Rabi Ring 1
{{EnemyInfo/Attack |name_en=TimeBomb<ref name="TimeBombUnexplodedOrdnance"/> |name_jp=カウントボム&不発弾 |name_tl=Count Bomb &{{CanBreak}}Unexploded Ordnance
|attack=15 |element=elec
|attack=120 |emotion=10 |element=none
|info=Inflicts Paralyze (1.5s).
|info=TimeBomb has 5 HP. Unexploded Ordnance has 1 HP.
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Any |chip=ZapRing1 |code=A |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |chip=ZapRing1 |code=M |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Low |chip=ZapRing1 |code=M |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Low |chip=ZapRing1 |code=P |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High |chip=ZapRing1 |code=Q |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Mid |chip=ZapRing1 |code=W |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=200 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=100 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=80 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Mid & Low |zenny=80 |lv1= 4-5: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=60 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=Mid |zenny=60 |lv1= 1-3: 50% |lv2= 4: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=max |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Low |recov=40 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=30 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Mid & Low |recov=20 |lv1= 4-5: 25% }}
{{EnemyInfo/GetData |hp=Mid |recov=10 |lv1= 1-3: 50% |lv2= 4: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=10 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=tuffbunny }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=handum-bn5 }}
|name_en=TuffBunny |name_jp=ハイラビリー |name_tl=High Rabirī
|name_en=Handum |name_jp=ハンディナム |name_tl=Handinamu
|hp=80 |contact=60 |element=elec
|hp=180 |contact=160 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=Cannot attack over holes.
|locations=[[Netopia 1]] (37.8%), [[Flight Board Comp]] (31.1%), [[Netopia 2]] (22.7%), [[Goddess Comp (MMBN2)|Goddess Comp]] (20.6%), [[Netopia 3]] (14.3%), [[Raoul's Radio]] (14.3%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=ZapRing2 |name_jp=ラビリング2 |name_tl=Rabi Ring 2
{{EnemyInfo/Attack |name_en=TimeBomb<ref name="TimeBombUnexplodedOrdnance"/> |name_jp=カウントボム&不発弾 |name_tl=Count Bomb &{{CanBreak}}Unexploded Ordnance
|attack=60 |element=elec
|attack=160 |emotion=10 |element=none
|info=Inflicts Paralyze (1.5s).
|info=TimeBomb has 10 HP. Unexploded Ordnance has 1 HP.
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=High & Mid |chip=ZapRing2 |code=B |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Low |chip=ZapRing2 |code=B |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Low |chip=ZapRing2 |code=G |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Mid |chip=ZapRing2 |code=N |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High |chip=ZapRing2 |code=R |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |chip=ZapRing2 |code=S |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=300 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=200 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=180 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Mid & Low |zenny=180 |lv1= 4-5: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=160 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=Mid |zenny=160 |lv1= 1-3: 50% |lv2= 4: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=max |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Low |recov=100 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=90 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Mid & Low |recov=70 |lv1= 4-5: 25% }}
{{EnemyInfo/GetData |hp=Mid |recov=50 |lv1= 1-3: 50% |lv2= 4: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=50 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=megabunny }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=handumex }}
|name_en=MegaBunny |name_jp=メガラビリー |name_tl=Mega Rabirī
|name_en=HandumEX |name_jp=ハンディナムEX |name_tl=Handinamu EX
|hp=120 |contact=90 |element=elec
|hp=220 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=Cannot attack over holes.
|locations=[[Vending Machine Comp (MMBN2)|Vending Machine Comp]] (31.4%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=ZapRing3 |name_jp=ラビリング3 |name_tl=Rabi Ring 3
{{EnemyInfo/Attack |name_en=TimeBomb<ref name="TimeBombUnexplodedOrdnance"/> |name_jp=カウントボム&不発弾 |name_tl=Count Bomb &{{CanBreak}}Unexploded Ordnance
|attack=90 |element=elec
|attack=200 |emotion=10 |element=none
|info=Inflicts Paralyze (1.5s).
|info=TimeBomb has 10 HP. Unexploded Ordnance has 1 HP.
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Mid & Low |chip=ZapRing3 |code=C |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=ZapRing3 |code=E |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High |chip=ZapRing3 |code=O |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Mid & Low |chip=ZapRing3 |code=T |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High |chip=ZapRing3 |code=Z |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=High |zenny=400 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=300 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=280 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Mid |zenny=280 |lv1= 4-5: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=260 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=Mid |zenny=260 |lv1= 1-3: 50% |lv2= 4: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=max |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid |recov=160 |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid & Low |recov=140 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Mid & Low |recov=120 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Mid |recov=100 |lv1= 4-5: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=100 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Mid |recov=80 |lv1= 1-3: 50% |lv2= 4: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=80 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


===MettFire===
===Dominerd===
{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=metfire }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=dominerd-bn5 }}
|name_en=MettFire |name_jp=メテファイア |name_tl=Mete Fire
|name_en=Dominerd |name_jp=カーズ |name_tl=Kāzu
|hp=100 |contact=20 |element=fire
|hp=160 |contact=60 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=Can attack over holes.
|locations=[[Bomb Comp 4]] (29.3%), [[Mother Comp 3]] (8.9%), [[Mother Comp 4]] (7.0%), [[Mother Comp 5]] (6.5%), [[Bronze Statue Comp]] (6.2%), [[Mother Comp 2]] (3.9%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Meteor |name_jp=メテオ |name_tl=Meteo
{{EnemyInfo/Attack |name_en=Charge<ref name="Dominerd-Charge">Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=噛み付き |name_tl=Bite
|attack=30 |element=fire
|attack=60 |emotion=10 |element=none
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Any |chip=Meteor9 |code=C |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=Meteor9 |code=S |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=150 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Low |zenny=150 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=130 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Low |zenny=130 |lv1= 4-5: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=110 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=Low |zenny=110 |lv1= 1-3: 50% |lv2= 4: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=max |lv1= 1-6: 50% |lv2= 7: 25% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=fullfire }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=dominerdex }}
|name_en=FullFire |name_jp=フルファイア |name_tl=Full Fire
|name_en=DominerdEX |name_jp=カーズEX |name_tl=Kāzu EX
|hp=150 |contact=20 |element=fire
|hp=190 |contact=100 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=Can attack over holes.
|locations=[[Vending Machine Comp (MMBN2)|Vending Machine Comp]] (23.0%), [[Castle Comp 5]] (17.4%), [[Castle Comp 3]] (14.1%), [[Castle Comp 4]] (12.5%), [[Gift Shop Comp]] (4.0%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Meteor |name_jp=メテオ |name_tl=Meteo
{{EnemyInfo/Attack |name_en=Charge<ref name="Dominerd-Charge"/> |name_jp=噛み付き |name_tl=Bite
|attack=80 |element=fire
|attack=100 |emotion=10 |element=none
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Mid & Low |chip=Meteor12 |code=A |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |chip=Meteor12 |code=C |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Low |chip=Meteor12 |code=F |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Mid |chip=Meteor12 |code=J |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High |chip=Meteor12 |code=W |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=500 |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=400 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=300 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Low |zenny=300 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=280 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Low |zenny=280 |lv1= 4-5: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=260 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=Low |zenny=260 |lv1= 1-3: 50% |lv2= 4: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=max |lv1= 1-S: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=deathfire }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=dominerd2-bn5 }}
|name_en=DeathFire |name_jp=デスファイア |name_tl=Death Fire
|name_en=Dominerd2 |name_jp=カーズナ |name_tl=Kāzuna
|hp=200 |contact=20 |element=fire
|hp=220 |contact=140 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=Can attack over holes.
|locations=[[Undernet 3 (MMBN2)|Undernet 3]] (31.6%), [[Undernet 6 (MMBN2)|Undernet 6]] (23.4%), [[Undernet 1 (MMBN2)|Undernet 1]] (12.5%), [[Undernet 2 (MMBN2)|Undernet 2]] (11.7%), [[WWW Area 2]] (7.0%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Meteor |name_jp=メテオ |name_tl=Meteo
{{EnemyInfo/Attack |name_en=Charge<ref name="Dominerd-Charge"/> |name_jp=噛み付き |name_tl=Bite
|attack=120 |element=fire
|attack=140 |emotion=10 |element=none
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Mid |chip=Meteor15 |code=D |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High |chip=Meteor15 |code=H |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Mid & Low |chip=Meteor15 |code=G |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Low |chip=Meteor15 |code=R |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High |chip=Meteor15 |code=Z |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=600 |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=500 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=400 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Low |zenny=400 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=380 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Low |zenny=380 |lv1= 4-5: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=360 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=Low |zenny=360 |lv1= 1-3: 50% |lv2= 4: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=max |lv1= 1-S: 50% }}
}}
}}


===Puffy===
{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=puffy-bn2 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=dominerd2ex }}
|name_en=Puffy |name_jp=プクール |name_tl=Pukūru
|name_en=Dominerd2EX |name_jp=カーズナEX |name_tl=Kāzuna EX
|hp=100 |contact=50 |element=aqua
|hp=250 |contact=180 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=Can attack over holes.
|locations=[[Undernet 7 (MMBN2)|Undernet 7]] (14.3%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=BubbleSpread |name_jp=バブルスプレッド |name_tl=Bubble Spread
{{EnemyInfo/Attack |name_en=Charge<ref name="Dominerd-Charge"/> |name_jp=噛み付き |name_tl=Bite
|attack=50 |element=aqua
|attack=180 |emotion=10 |element=none
|info=Bubble has 30 HP.
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Mid |chip=BubSprd |code=E |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |chip=BubSprd |code=F |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=BubSprd |code=I |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Low |chip=BubSprd |code=L |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=BubSprd |code=M |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=650 |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=550 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=450 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=430 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=410 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=Low |recov=max |lv1= 1-4: 100% |lv2= 5: 75% |lv3= 6-S: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=buffy-bn2 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=dominerd3-bn5 }}
|name_en=Buffy |name_jp=プクールボウ |name_tl=Pukūrubou
|name_en=Dominerd3 |name_jp=カーズド |name_tl=Kāzudo
|hp=200 |contact=100 |element=fire
|hp=290 |contact=220 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=Can attack over holes.
|locations=[[Undernet 5 (MMBN2)|Undernet 5]] (18.8%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=HeatSpread |name_jp=ヒートスプレッド |name_tl=Heat Spread
{{EnemyInfo/Attack |name_en=Charge<ref name="Dominerd-Charge"/> |name_jp=噛み付き |name_tl=Bite
|attack=100 |element=fire
|attack=220 |emotion=10 |element=none
|info=Bubble has 30 HP.
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Mid |chip=HeatSprd |code=E |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Low |chip=HeatSprd |code=F |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=HeatSprd |code=I |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High |chip=HeatSprd |code=L |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=HeatSprd |code=M |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=650 |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=550 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=450 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=430 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=410 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=Low |recov=max |lv1= 1-4: 100% |lv2= 5: 75% |lv3= 6-S: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=poofy }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=dominerd3ex }}
|name_en=Poofy |name_jp=プクールバブ |name_tl=Pukūrubabu
|name_en=Dominerd3EX |name_jp=カーズドEX |name_tl=Kāzudo EX
|hp=300 |contact=100 |element=aqua
|hp=340 |contact=260 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=Can attack over holes.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=BubbleSpread |name_jp=バブルスプレッド |name_tl=Bubble Spread
{{EnemyInfo/Attack |name_en=Charge<ref name="Dominerd-Charge"/> |name_jp=噛み付き |name_tl=Bite
|attack=100 |element=aqua
|attack=260 |emotion=10 |element=none
|info=Bubble has 30 HP.
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-S: 100% }}
}}
}}


===HardHead===
===MetFire===
{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=hardhead }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=metfire-bn5 }}
|name_en=HardHead |name_jp=ハルドボルズ |name_tl=Harudoboruzu
|name_en=MetFire |name_jp=メテファイア |name_tl=Mete Fire
|hp=60 |contact=50 |element=none
|hp=100 |contact=20 |emotion=10 |element=fire
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=[[Monitor Comp (MMBN2)|Monitor Comp]] (50.2%), [[UnderKoto]] (20.8%), [[Koto Area]] (18.2%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=CannonBall |name_jp=ホウガン |name_tl=Hougan
{{EnemyInfo/Attack |name_en=Meteo<ref name="Meteo">Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=メテオ |name_tl=Meteo
|attack=50 |element=none |break=y
|attack=30 |emotion=10 |element=fire
|info=Breaks panel.
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=High |chip=CannBall |code=O |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid |chip=CannBall |code=P |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |chip=CannBall |code=Q |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid |chip=CannBall |code=R |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Low |chip=CannBall |code=S |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=250 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=200 |lv1= 5: 25% |lv2= 6-8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=150 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=130 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=110 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=hardhead2 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=metfireex }}
|name_en=HardHead2 |name_jp=ハルドボルズ2 |name_tl=Harudoboruzu 2
|name_en=MetFireEX |name_jp=メテファイアEX |name_tl=Mete Fire EX
|hp=100 |contact=80 |element=none
|hp=140 |contact=50 |emotion=10 |element=fire
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=CannonBall |name_jp=ホウガン |name_tl=Hougan
{{EnemyInfo/Attack |name_en=Meteo<ref name="Meteo"/> |name_jp=メテオ |name_tl=Meteo
|attack=80 |element=none |break=y
|attack=50 |emotion=10 |element=fire
|info=Breaks panel.
}}
{{EnemyInfo/Attack |name_en=BattleChip
|info=RockCube ({{chance|3/16}})
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-S: 100% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=hardhead3 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=fullfire-bn5 }}
|name_en=HardHead3 |name_jp=ハルドボルズ3 |name_tl=Harudoboruzu 3
|name_en=FullFire |name_jp=フルファイア |name_tl=Full Fire
|hp=160 |contact=150 |element=none
|hp=180 |contact=80 |emotion=10 |element=fire
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=[[Apartment Comp 3]] (1.4%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=CannonBall |name_jp=ホウガン |name_tl=Hougan
{{EnemyInfo/Attack |name_en=Meteo<ref name="Meteo"/> |name_jp=メテオ |name_tl=Meteo
|attack=150 |element=none |break=y
|attack=70 |emotion=10 |element=fire
|info=Breaks panel.
}}
{{EnemyInfo/Attack |name_en=BattleChip
|info=RockCube ({{chance|1/16}})
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-S: 100% }}
}}
}}


===CanDevil===
{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=candevil |object62=candevil-candle-bn2 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=fullfireex }}
|name_en=CanDevil |name_jp=キャンデービル |name_tl=Kyandēbiru
|name_en=FullFireEX |name_jp=フルファイアEX |name_tl=Full Fire EX
|hp=130 |contact=60 |element=fire
|hp=220 |contact=120 |emotion=10 |element=fire
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=[[Millions' Bag]] (43.9%), [[Castle Comp 1]] (30.5%), [[Castle Comp 2]] (25.4%), [[Castle Comp 5]] (7.8%), [[Castle Comp 3]] (3.9%), [[Castle Comp 4]] (3.9%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en= |name_jp=火の玉 |name_tl=Fireball
{{EnemyInfo/Attack |name_en=Meteo<ref name="Meteo"/> |name_jp=メテオ |name_tl=Meteo
|attack=60 |element=fire
|attack=100 |emotion=10 |element=fire
}}
}}
{{EnemyInfo/Attack |name_en=Candle1 |name_jp=リモローソク1 |name_tl=Rimorōsoku 1
{{EnemyInfo/Attack |name_en=BattleChip
|info=Candle has 50 HP, non-elemental. Recovers 1 HP every 4 frames.
|info=AreaGrab ({{chance|1/16}})
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=High & Low |chip=Candle1 |code=C |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |chip=Candle1 |code=F |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid |chip=Candle1 |code=I |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid |chip=Candle1 |code=M |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Low |chip=Candle1 |code=V |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |zenny=400 |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=High |zenny=300 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=High |zenny=280 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=High |zenny=260 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=Mid & Low |recov=150 |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Mid & Low |recov=100 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Mid & Low |recov=80 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Mid & Low |recov=60 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=candevil2 |object62=candevil2-candle-bn2 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=deathfire-bn5 }}
|name_en=CanDevil2 |name_jp=キャンデービル2 |name_tl=Kyandēbiru 2
|name_en=DeathFire |name_jp=デスファイア |name_tl=Death Fire
|hp=160 |contact=100 |element=fire
|hp=260 |contact=160 |emotion=10 |element=fire
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=[[Undernet 6 (MMBN2)|Undernet 6]] (27.3%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en= |name_jp=火の玉 |name_tl=Fireball
{{EnemyInfo/Attack |name_en=Meteo<ref name="Meteo"/> |name_jp=メテオ |name_tl=Meteo
|attack=100 |element=fire
|attack=120 |emotion=10 |element=fire
}}
}}
{{EnemyInfo/Attack |name_en=Candle2 |name_jp=リモローソク2 |name_tl=Rimorōsoku 2
{{EnemyInfo/Attack |name_en=BattleChip
|info=Candle has 100 HP, non-elemental. Recovers 1 HP every 8 frames.
|info=AreaGrab ({{chance|1/16}}), RockCube ({{chance|2/16}})
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Mid & Low |chip=Candle2 |code=A |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Low |chip=Candle2 |code=G |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |chip=Candle2 |code=J |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid |chip=Candle2 |code=L |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |chip=Candle2 |code=T |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |zenny=550 |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=High |zenny=450 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=High |zenny=430 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=High |zenny=410 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=Low |recov=300 |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Low |recov=200 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Mid |recov=180 |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Low |recov=150 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Mid |recov=120 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Mid |recov=100 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Low |recov=100 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=Mid |recov=80 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=candevil3 |object62=candevil3-candle-bn2 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=deathfireex }}
|name_en=CanDevil3 |name_jp=キャンデービル3 |name_tl=Kyandēbiru 3
|name_en=DeathFireEX |name_jp=デスファイアEX |name_tl=Death Fire EX
|hp=300 |contact=160 |element=fire
|hp=300 |contact=200 |emotion=10 |element=fire
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=[[WWW Area 2]] (15.6%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en= |name_jp=火の玉 |name_tl=Fireball
{{EnemyInfo/Attack |name_en=Meteo<ref name="Meteo"/> |name_jp=メテオ |name_tl=Meteo
|attack=160 |element=fire
|attack=150 |emotion=10 |element=fire
}}
}}
{{EnemyInfo/Attack |name_en=Candle3 |name_jp=リモローソク3 |name_tl=Rimorōsoku 3
{{EnemyInfo/Attack |name_en=BattleChip
|info=Candle has 300 HP, non-elemental. Recovers 1 HP every 12 frames.
|info=AreaGrab ({{chance|2/16}}), RockCube ({{chance|1/16}})
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Mid |chip=Candle3 |code=B |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Low |chip=Candle3 |code=E |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid |chip=Candle3 |code=H |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Low |chip=Candle3 |code=N |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |chip=Candle3 |code=W |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=600 |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=480 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=460 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


===Mushy===
===Shakey===
{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |panel52=grass |object52=mushy }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=shakey-bn5 }}
|name_en=Mushy |name_jp=チャマッシュ |name_tl=Chamasshu
|name_en=Shakey |name_jp=ユラ |name_tl=Yura
|hp=90 |contact=20 |element=wood
|hp=100 |contact=40 |emotion=10 |element=elec
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=Can only step on grass panels. Cannot act if there are no grass panels on its side.
|info=
|locations=[[Millions' Bag]] (31.2%), [[Mother Comp 3]] (30.9%), [[Mother Comp 4]] (17.7%), [[Mother Comp 5]] (7.8%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Spice1 |name_jp=バッドスパイス1 |name_tl=Bad Spice 1
{{EnemyInfo/Attack |name_en=Orbit |name_jp=オービット |name_tl=Orbit
|attack=20 |element=wood
|attack=40 |emotion=10 |element=elec
|noflash=y
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=High & Low |chip=Spice1 |code=A |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid |chip=Spice1 |code=C |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Low |chip=Spice1 |code=G |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Mid |chip=Spice1 |code=Q |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High |chip=Spice1 |code=T |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=350 |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=250 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=230 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=210 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |panel52=grass |object52=mashy }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=shakeyex }}
|name_en=Mashy |name_jp=キマッシュ |name_tl=Kimasshu
|name_en=ShakeyEX |name_jp=ユラEX |name_tl=Yura EX
|hp=140 |contact=40 |element=wood
|hp=130 |contact=60 |emotion=10 |element=elec
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=Can only step on grass panels. Cannot act if there are no grass panels on its side.
|info=
|locations=[[Gift Shop Comp]] (21.1%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Spice2 |name_jp=バッドスパイス2 |name_tl=Bad Spice 2
{{EnemyInfo/Attack |name_en=Orbit |name_jp=オービット |name_tl=Orbit
|attack=40 |element=wood
|attack=60 |emotion=10 |element=elec
|noflash=y
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=High |chip=Spice2 |code=B |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Mid |chip=Spice2 |code=E |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Low |chip=Spice2 |code=H |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid |chip=Spice2 |code=J |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Low |chip=Spice2 |code=N |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=400 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=280 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=260 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |panel52=grass |object52=moshy }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=shaker-bn5 }}
|name_en=Moshy |name_jp=クロマッシュ |name_tl=Kuromasshu
|name_en=Shaker |name_jp=ユラユラ |name_tl=Yurayura
|hp=200 |contact=80 |element=wood
|hp=170 |contact=80 |emotion=10 |element=elec
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=Can only step on grass panels. Cannot act if there are no grass panels on its side.
|info=
|locations=[[Gift Shop Comp]] (25.0%), [[WWW Area 3]] (11.7%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Spice3 |name_jp=バッドスパイス3 |name_tl=Bad Spice 3
{{EnemyInfo/Attack |name_en=Orbit |name_jp=オービット |name_tl=Orbit
|attack=80 |element=wood
|attack=80 |emotion=10 |element=elec
|noflash=y
}}
{{EnemyInfo/Attack |name_en=GrassStage |name_jp=クサムラステージ |name_tl=Kusamura Stage
|info=Used when there are less than 4 grass panels and at least 1 grass panel on its side. Can be used 2 times.
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Mid |chip=Spice3 |code=D |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Low |chip=Spice3 |code=K |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High |chip=Spice3 |code=M |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |chip=Spice3 |code=P |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Mid & Low |chip=Spice3 |code=Q |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=650 |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=550 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=450 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=430 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=410 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


===Swordy===
{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=swordy-bn2 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=shakerex }}
|name_en=Swordy |name_jp=スウォーディン |name_tl=Suwōdin
|name_en=ShakerEX |name_jp=ユラユラEX |name_tl=Yurayura EX
|hp=90 |contact=40 |element=none
|hp=210 |contact=120 |emotion=10 |element=elec
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=[[Koto Area]] (26.4%), [[Yai's PC]] (23.0%), [[Telephone Comp (MMBN2)|Telephone Comp]] (18.8%), [[Castle Comp 4]] (8.6%), [[Mother Comp 1]] (7.3%), [[Castle Comp 3]] (4.7%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=LongSword |name_jp=ロングソード |name_tl=Long Sword
{{EnemyInfo/Attack |name_en=Orbit |name_jp=オービット |name_tl=Orbit
|attack=40 |element=none |sword=y
|attack=120 |emotion=10 |element=elec
}}
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
|attack=40 |element=none |sword=y
}}
{{EnemyInfo/Attack |name_en=AreaGrab |name_jp=エリアスチール |name_tl=Area Steal
|attack=10 |element=none
|info=Can be used 2 times.
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Any |chip=LongSwrd |code=A |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=High |chip=LongSwrd |code=I |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |chip=LongSwrd |code=L |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Mid |chip=LongSwrd |code=O |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Low |chip=LongSwrd |code=Y |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=250 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=200 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=180 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=160 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=swordy2-bn2 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=shakky-bn5 }}
|name_en=Swordy2 |name_jp=スウォードラ |name_tl=Suwōdora
|name_en=Shakky |name_jp=ユラリオン |name_tl=Yurarion
|hp=140 |contact=50 |element=fire
|hp=250 |contact=160 |emotion=10 |element=elec
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=[[Mother Comp 1]] (18.6%), [[Koto Area]] (11.7%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=LongSword |name_jp=ロングソード |name_tl=Long Sword
{{EnemyInfo/Attack |name_en=Orbit |name_jp=オービット |name_tl=Orbit
|attack=50 |element=fire |sword=y
|attack=160 |emotion=10 |element=elec
}}
{{EnemyInfo/Attack |name_en=FireSword |name_jp=フレイムソード |name_tl=Flame Sword
|attack=50 |element=fire |sword=y
}}
{{EnemyInfo/Attack |name_en=AreaGrab |name_jp=エリアスチール |name_tl=Area Steal
|attack=10 |element=none
|info=Can be used 2 times.
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Any |chip=FireSwrd |code=F |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Mid |chip=FireSwrd |code=H |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=High |chip=FireSwrd |code=N |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Low |chip=FireSwrd |code=R |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=250 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=230 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=210 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=swordy3-bn2 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=shakkyex }}
|name_en=Swordy3 |name_jp=スウォータル |name_tl=Suwōtaru
|name_en=ShakkyEX |name_jp=ユラリオンEX |name_tl=Yurarion EX
|hp=200 |contact=100 |element=aqua
|hp=300 |contact=200 |emotion=10 |element=elec
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=[[Castle Comp 5]] (26.0%), [[Mother Comp 1]] (24.5%), [[Castle Comp 3]] (15.6%), [[Castle Comp 4]] (15.0%), [[WWW Area 1]] (5.2%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=LongSword |name_jp=ロングソード |name_tl=Long Sword
{{EnemyInfo/Attack |name_en=Orbit |name_jp=オービット |name_tl=Orbit
|attack=100 |element=aqua |sword=y
|attack=200 |emotion=10 |element=elec
}}
{{EnemyInfo/Attack |name_en=AquaSword |name_jp=アクアソード |name_tl=Aqua Sword
|attack=100 |element=aqua |sword=y
}}
{{EnemyInfo/Attack |name_en=AreaGrab |name_jp=エリアスチール |name_tl=Area Steal
|attack=10 |element=none
|info=Can be used 2 times.
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=High & Low |chip=AquaSwrd |code=A |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Mid |chip=AquaSwrd |code=H |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |chip=AquaSwrd |code=N |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Low |chip=AquaSwrd |code=R |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid |chip=AquaSwrd |code=W |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=350 |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 5: 25% |lv2= 6-8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=250 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=230 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=210 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


===Flappy===
===Trumpy===
{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=flappy-bn2 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=trumpy-bn4 }}
|name_en=Flappy |name_jp=ポワルド |name_tl=Powarudo
|name_en=Trumpy |name_jp=ララパッパ |name_tl=Rarapappa
|hp=100 |contact=20 |element=none
|hp=90 |contact=20 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=[[Den Area 3]] (37.5%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Quake1 |name_jp=ースクェイクア1 |name_tl=Earthquake 1
{{EnemyInfo/Attack |name_en=Fanfare |name_jp=オウエンカ |name_tl=Ouenka
|attack=20 |element=none
|info=Makes allies invincible while attacking.
|info=Cracks panel that Flappy lands on.
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=High |chip=Quake1 |code=A |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Low |chip=Quake1 |code=A |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Low |chip=Quake1 |code=M |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Mid |chip=Quake1 |code=P |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Mid |chip=Quake1 |code=Q |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=High |chip=Quake1 |code=W |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=100 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=80 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=60 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=flappy2-bn2 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=tuby-bn4 }}
|name_en=Flappy2 |name_jp=ポワルド2 |name_tl=Powarudo 2
|name_en=Tuby |name_jp=ララチューバ |name_tl=Rarachūba
|hp=180 |contact=40 |element=none
|hp=120 |contact=50 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=[[Refrigerator Comp (MMBN2)|Refrigerator Comp]] (37.2%), [[Air Comp 5]] (15.6%), [[Air Comp 2]] (13.3%), [[Air Comp 4]] (10.7%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Quake2 |name_jp=ースクェイクア2 |name_tl=Earthquake 2
{{EnemyInfo/Attack |name_en=Discord |name_jp=ディスコード |name_tl=Discord
|attack=40 |element=none
|info=Inflicts Confuse while attacking.
|info=Cracks panel that Flappy2 lands on.
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=High & Low |chip=Quake2 |code=B |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Mid |chip=Quake2 |code=G |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Low |chip=Quake2 |code=N |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High |chip=Quake2 |code=Q |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Mid |chip=Quake2 |code=W |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=450 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=350 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=330 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=310 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=flappy3-bn2 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=tromby-bn4 }}
|name_en=Flappy3 |name_jp=ポワルド3 |name_tl=Powarudo 3
|name_en=Tromby |name_jp=ララボーン |name_tl=Rarabōn
|hp=240 |contact=100 |element=none
|hp=150 |contact=80 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=[[Undernet 1 (MMBN2)|Undernet 1]] (20.3%), [[Undernet 2 (MMBN2)|Undernet 2]] (19.5%), [[Undernet 3 (MMBN2)|Undernet 3]] (3.9%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Quake3 |name_jp=ースクェイクア3 |name_tl=Earthquake 3
{{EnemyInfo/Attack |name_en=Timpani |name_jp=ティンパニー |name_tl=Timpani
|attack=100 |element=none
|info=Inflicts Immobilize while attacking.
|info=Cracks panel that Flappy3 lands on.
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Any |chip=Quake3 |code=Q |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=Quake3 |code=W |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=600 |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=480 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=460 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


===Ratty===
{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=ratty-bn2 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=muteant }}
|name_en=Ratty |name_jp=チュートン |name_tl=Chūton
|name_en=MuteAnt |name_jp=ララミュート |name_tl=Raramyūto
|hp=60 |contact=50 |element=none
|hp=180 |contact=120 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Speed up when HP &le; 50 % and when HP &le; 25 %.
|info=
|locations=[[Air Comp 4]] (40.5%), [[Netopia 3]] (40.2%), [[Netopia 2]] (23.8%), [[Vending Machine Comp (MMBN2)|Vending Machine Comp]] (20.6%), [[Air Comp 5]] (19.1%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Ratton1 |name_jp=ラットン1 |name_tl=Ratton 1
{{EnemyInfo/Attack |name_en=Silence |name_jp=サイレンス |name_tl=Silence
|attack=50 |element=none
|info=Inflicts Blind while attacking.
|info=Ratton has 20 HP.
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=High & Mid |chip=Ratton1 |code=H |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |chip=Ratton1 |code=I |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |chip=Ratton1 |code=J |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |chip=Ratton1 |code=K |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |chip=Ratton1 |code=L |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |zenny=300 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=280 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Mid & Low |zenny=280 |lv1= 4-5: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=260 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=Mid & Low |zenny=260 |lv1= 1-3: 50% |lv2= 4: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=160 |lv1= 1-S: 50% }}
{{EnemyInfo/GetData |hp=Mid |recov=80 |lv1= 1-6: 50% |lv2= 7: 25% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=ratty2-bn2 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=xylos }}
|name_en=Ratty2 |name_jp=チュートン2 |name_tl=Chūton 2
|name_en=Xylos |name_jp=ララホルン |name_tl=Rarahorun
|hp=100 |contact=80 |element=none
|hp=220 |contact=160 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Speed up when HP &le; 50 % and when HP &le; 25 %.
|info=
|locations=[[Apartment Comp 1]] (33.9%), [[Apartment Comp 3]] (28.6%), [[Autolock Comp]] (27.1%), [[Apartment Comp 2]] (22.5%), [[Apartment Comp 4]] (16.9%), [[Gospel Server 1]] (15.6%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Ratton2 |name_jp=ラットン2 |name_tl=Ratton 2
{{EnemyInfo/Attack |name_en=Horn |name_jp=ホルン |name_tl=Horn
|attack=80 |element=none
|info=Recovers all allies' HPs to max.
|info=Ratton has 30 HP.
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=High & Mid |chip=Ratton2 |code=J |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |chip=Ratton2 |code=K |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |chip=Ratton2 |code=L |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |chip=Ratton2 |code=M |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |chip=Ratton2 |code=N |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |zenny=450 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=430 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Mid & Low |zenny=430 |lv1= 4-5: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=410 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=Mid & Low |zenny=410 |lv1= 1-3: 50% |lv2= 4: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=200 |lv1= 1-S: 50% }}
{{EnemyInfo/GetData |hp=Mid |recov=120 |lv1= 1-6: 50% |lv2= 7: 25% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=ratty3-bn2 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=trumpyex }}
|name_en=Ratty3 |name_jp=チュートン3 |name_tl=Chūton 3
|name_en=Trumpy{{SP}} |name_jp=ララパッパSP |name_tl=Rarapappa SP
|hp=160 |contact=120 |element=none
|hp=260 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Speed up when HP &le; 50 % and when HP &le; 25 %.
|info=
|locations=[[WWW Area 2]] (18.2%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Ratton3 |name_jp=ラットン3 |name_tl=Ratton 3
{{EnemyInfo/Attack |name_en=Fanfare |name_jp=オウエンカ |name_tl=Ouenka
|attack=120 |element=none
|info=Makes allies invincible while attacking.
|info=Ratton has 40 HP.
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=High & Mid |chip=Ratton3 |code=L |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |chip=Ratton3 |code=M |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |chip=Ratton3 |code=N |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |chip=Ratton3 |code=O |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |chip=Ratton3 |code=P |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |zenny=500 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=480 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Mid & Low |zenny=480 |lv1= 4-5: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=460 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=Mid & Low |zenny=460 |lv1= 1-3: 50% |lv2= 4: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=200 |lv1= 1-S: 50% }}
{{EnemyInfo/GetData |hp=Mid |recov=150 |lv1= 1-6: 50% |lv2= 7: 25% }}
}}
}}


===Twisty===
===NinJoy===
{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=twisty |object42=remobit }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=ninjoy-bn5 }}
|name_en=Twisty |name_jp=パララ |name_tl=Parara
|name_en=NinJoy |name_jp=ゲニン |name_tl=Genin
|hp=80 |contact=30 |element=elec
|hp=100 |contact=30 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=[[Raoul's Radio]] (24.9%), [[Air Comp 1]] (11.5%), [[Air Comp 2]] (10.4%), [[Air Comp 4]] (6.8%), [[Air Comp 3]] (4.9%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Remobit1 |name_jp=リモコゴロー1 |name_tl=Rimokogorō 1
{{EnemyInfo/Attack |name_en=MoonBlade |name_jp=エンゲツクナイ |name_tl=Engetsu Kunai
|attack=30 |element=elec
|attack=30 |emotion=10 |element=none
|info=Breaks panel.
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Mid & Low |chip=Remobit1 |code=E |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=High |chip=Remobit1 |code=G |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Mid |chip=Remobit1 |code=J |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High |chip=Remobit1 |code=K |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Low |chip=Remobit1 |code=N |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=450 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=350 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=330 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=310 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=twisty2 |object42=remobit2 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=ninjoyex }}
|name_en=Twisty2 |name_jp=パララ2 |name_tl=Parara 2
|name_en=NinJoyEX |name_jp=ゲニンEX |name_tl=Genin EX
|hp=100 |contact=50 |element=elec
|hp=140 |contact=60 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=[[UnderKoto]] (15.1%), [[Undernet 4 (MMBN2)|Undernet 4]] (9.4%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Remobit2 |name_jp=リモコゴロー2 |name_tl=Rimokogorō 2
{{EnemyInfo/Attack |name_en=MoonBlade |name_jp=エンゲツクナイ |name_tl=Engetsu Kunai
|attack=50 |element=elec
|attack=60 |emotion=10 |element=none
|info=Breaks panel.
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Mid |chip=Remobit2 |code=B |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Mid |chip=Remobit2 |code=F |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Low |chip=Remobit2 |code=I |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High & Low |chip=Remobit2 |code=R |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=High |chip=Remobit2 |code=U |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=550 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=450 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=430 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=410 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=twisty3 |object42=remobit3 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=ninky-bn5 }}
|name_en=Twisty3 |name_jp=パララ3 |name_tl=Parara 3
|name_en=Ninky |name_jp=チューニン |name_tl=Chūnin
|hp=300 |contact=70 |element=elec
|hp=180 |contact=90 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=[[Autolock Comp]] (8.2%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Remobit3 |name_jp=リモコゴロー3 |name_tl=Rimokogorō 3
{{EnemyInfo/Attack |name_en=MoonBlade |name_jp=エンゲツクナイ |name_tl=Engetsu Kunai
|attack=70 |element=elec
|attack=90 |emotion=10 |element=none
|info=Breaks panel.
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Low |chip=Remobit3 |code=A |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=High |chip=Remobit3 |code=L |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Mid & Low |chip=Remobit3 |code=M |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High |chip=Remobit3 |code=T |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Mid |chip=Remobit3 |code=Y |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=600 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=480 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=460 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


===Popper===
{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=popper }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=ninkyex }}
|name_en=Popper |name_jp=ミノゴロモン |name_tl=Minogoromon
|name_en=NinkyEX |name_jp=チューニンEX |name_tl=Chūnin EX
|hp=300 |contact=80 |element=wood
|hp=220 |contact=120 |emotion=10 |element=none
|airshoes= |shadowshoes=y |floatshoes=y |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=WoodTower |name_jp=ウッディタワー |name_tl=Woody Tower
{{EnemyInfo/Attack |name_en=MoonBlade |name_jp=エンゲツクナイ |name_tl=Engetsu Kunai
|attack=80 |element=wood
|attack=120 |emotion=10 |element=none
|noflash=y
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-S: 100% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=popper2 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=ninjoe-bn5 }}
|name_en=Popper2 |name_jp=ミノゴロモン2 |name_tl=Minogoromon 2
|name_en=NinJoe |name_jp=ジョーニン |name_tl=Jōnin
|hp=150 |contact=80 |element=wood
|hp=270 |contact=160 |emotion=10 |element=none
|airshoes= |shadowshoes=y |floatshoes=y |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=[[Undernet 5 (MMBN2)|Undernet 5]] (3.1%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=WoodTower |name_jp=ウッディタワー |name_tl=Woody Tower
{{EnemyInfo/Attack |name_en=MoonBlade |name_jp=エンゲツクナイ |name_tl=Engetsu Kunai
|attack=80 |element=wood
|attack=160 |emotion=10 |element=none
|noflash=y
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Low |chip=LeafShld |code=A |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |chip=LeafShld |code=D |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |chip=LeafShld |code=R |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Low |chip=LeafShld |code=S |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid |chip=LeafShld |code=W |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=550 |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=450 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=430 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=410 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=popper3 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=ninjoeex }}
|name_en=Popper3 |name_jp=ミノゴロモン3 |name_tl=Minogoromon 3
|name_en=NinJoeEX |name_jp=ジョーニンEX |name_tl=Jōnin EX
|hp=200 |contact=80 |element=wood
|hp=330 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes=y |floatshoes=y |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=[[WWW Area 2]] (2.1%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=WoodTower |name_jp=ウッディタワー |name_tl=Woody Tower
{{EnemyInfo/Attack |name_en=MoonBlade |name_jp=エンゲツクナイ |name_tl=Engetsu Kunai
|attack=80 |element=wood
|attack=200 |emotion=10 |element=none
|noflash=y
}}
{{EnemyInfo/Attack |name_en=Recover200 |name_jp=リカバリー200 |name_tl=Recovery 200
|info=Used when HP &le; 50 %. Can be used 1 time.
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Any |chip=DropDown |code=S |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=600 |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=480 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=460 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


===Spikey===
===WindBox===
{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=spikey }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=windbox-bn4 }}
|name_en=Spikey |name_jp=ガルー |name_tl=Garū
|name_en=WindBox |name_jp=ウインドボックス |name_tl=Wind Box
|hp=90 |contact=20 |element=fire
|hp=60 |contact=10 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=[[Bomb Comp 3]] (37.8%), [[Bomb Comp 1]] (32.7%), [[Bomb Comp 2]] (32.0%), [[Broken Toy Comp]] (29.4%), [[Bomb Comp 4]] (28.7%), [[Gift Shop Comp]] (4.2%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=HeatShot |name_jp=ヒートショット |name_tl=Heat Shot
{{EnemyInfo/Attack |name_en=Wind |name_jp=トップウ |name_tl=Toppuu
|attack=20 |element=fire
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=High & Mid |chip=HeatShot |code=B |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=High & Mid |chip=HeatShot |code=G |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Mid |chip=HeatShot |code=H |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High |chip=HeatShot |code=P |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=150 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=130 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Mid |zenny=130 |lv1= 4-5: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=110 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=Mid |zenny=110 |lv1= 1-3: 50% |lv2= 4: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=80 |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Low |recov=60 |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Mid |recov=40 |lv1= 4-5: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=40 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Low |recov=30 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Mid |recov=20 |lv1= 1-3: 50% |lv2= 4: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=20 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=spikey2 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=vacuumfan-bn4 }}
|name_en=Spikey2 |name_jp=ガルーバー |name_tl=Garūbā
|name_en=VacuumFan |name_jp=バキュームファン |name_tl=Vacuum Fan
|hp=120 |contact=60 |element=fire
|hp=60 |contact=10 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=[[Broken Toy Comp]] (31.2%), [[Vending Machine Comp (MMBN2)|Vending Machine Comp]] (25.0%), [[Gift Shop Comp]] (24.7%), [[Mother Comp 2]] (18.8%), [[Mother Comp 1]] (14.3%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Heat-V |name_jp=ヒートブイ |name_tl=Heat V
{{EnemyInfo/Attack |name_en=Fan |name_jp=スイコミ |name_tl=Suikomi
|attack=60 |element=fire
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Mid |chip=Heat-V |code=C |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |chip=Heat-V |code=D |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High |chip=Heat-V |code=J |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |chip=Heat-V |code=N |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |chip=Heat-V |code=S |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=300 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=250 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=230 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Mid |zenny=230 |lv1= 4-5: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=210 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=Mid |zenny=210 |lv1= 1-3: 50% |lv2= 4: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=150 |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Low |recov=120 |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Low |recov=90 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Mid |recov=70 |lv1= 4-5: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=70 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Mid |recov=50 |lv1= 1-3: 50% |lv2= 4: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=50 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=spikey3 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=windbox2 }}
|name_en=Spikey3 |name_jp=ガルードラ |name_tl=Garūdora
|name_en=WindBox2 |name_jp=ウインドボックス2 |name_tl=Wind Box 2
|hp=200 |contact=120 |element=fire
|hp=110 |contact=50 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=[[Apartment Comp 2]] (26.7%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=HeatCross |name_jp=ヒートクロス |name_tl=Heat Cross
{{EnemyInfo/Attack |name_en=Wind |name_jp=トップウ |name_tl=Toppuu
|attack=120 |element=fire
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Mid |chip=HeatCros |code=K |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High |chip=HeatCros |code=O |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High |chip=HeatCros |code=P |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid |chip=HeatCros |code=T |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |chip=HeatCros |code=V |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=550 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=450 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Mid |zenny=450 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=430 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Mid |zenny=430 |lv1= 4-5: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=410 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=Mid |zenny=410 |lv1= 1-3: 50% |lv2= 4: 25% }}
{{EnemyInfo/GetData |hp=Mid |recov=300 |lv1= 1-6: 50% |lv2= 7: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=300 |lv1= 1-S: 100% }}
}}
}}


===Flamey===
{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=flamey }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=vacuumfan2 }}
|name_en=Flamey |name_jp=フレイボー |name_tl=Fureibō
|name_en=VacuumFan2 |name_jp=バキュームファン2 |name_tl=Vacuum Fan 2
|hp=90 |contact=20 |element=fire
|hp=110 |contact=50 |emotion=10 |element=none
|airshoes=y |shadowshoes= |floatshoes=y |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=[[Gas Stove Comp]] (41.7%), [[Bomb Comp 2]] (20.1%), [[Bomb Comp 3]] (9.1%), [[Bomb Comp 4]] (7.3%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en= |name_jp=突撃 |name_tl=Charge
{{EnemyInfo/Attack |name_en=Fan |name_jp=スイコミ |name_tl=Suikomi
|attack=20 |element=fire
|info=Breaks panels and objects.
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Low |chip=LineOut |code=F |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid |chip=LineOut |code=H |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid & Low |chip=LineOut |code=J |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |chip=LineOut |code=Q |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |chip=LineOut |code=T |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=200 |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=150 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=130 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=110 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=flamey2 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=windbox3 }}
|name_en=Flamey2 |name_jp=フレイボー2 |name_tl=Fureibō 2
|name_en=WindBox3 |name_jp=ウインドボックス3 |name_tl=Wind Box 3
|hp=130 |contact=40 |element=fire
|hp=210 |contact=100 |emotion=10 |element=none
|airshoes=y |shadowshoes= |floatshoes=y |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en= |name_jp=突撃 |name_tl=Charge
{{EnemyInfo/Attack |name_en=Wind |name_jp=トップウ |name_tl=Toppuu
|attack=40 |element=fire
|info=Breaks panels and objects.
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-S: 100% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=flamey3 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=vacuumfan3 }}
|name_en=Flamey3 |name_jp=フレイボー3 |name_tl=Fureibō 3
|name_en=VacuumFan3 |name_jp=バキュームファン3<ref>In the Japanese version of 5GBA, this enemy is named {{name|jp=ウインドボックス3|tl=Wind Box 3}}. This was corrected in the Japanese version of 5DS.</ref>|name_tl=Vacuum Fan 3
|hp=160 |contact=60 |element=fire
|hp=210 |contact=100 |emotion=10 |element=none
|airshoes=y |shadowshoes= |floatshoes=y |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en= |name_jp=突撃 |name_tl=Charge
{{EnemyInfo/Attack |name_en=Fan |name_jp=スイコミ |name_tl=Suikomi
|attack=60 |element=fire
|info=Breaks panels and objects.
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-S: 100% }}
}}
}}


===Shrimpy===
===Lark===
{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=shrimpy }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=lark-bn5 }}
|name_en=Shrimpy |name_jp=エビロン |name_tl=Ebiron
|name_en=Lark |name_jp=ゲイラーク |name_tl=Geirāku
|hp=100 |contact=50 |element=aqua
|hp=100 |contact=20 |emotion=10 |element=aqua
|airshoes=y |shadowshoes= |floatshoes=y |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=[[Wide Monitor Comp]] (73.0%), [[Coffee Machine Comp]] (50.4%), [[Piano Comp (MMBN2)|Piano Comp]] (50.0%), [[Ribitta's Van]] (50.0%), [[Mother Comp 2]] (22.4%), [[Mother Comp 3]] (17.7%), [[Mother Comp 4]] (14.5%), [[Mother Comp 5]] (3.9%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Bubbler |name_jp=バブルショット |name_tl=Bubble Shot
{{EnemyInfo/Attack |name_en=WideShot |name_jp=ワイドショット |name_tl=Wide Shot
|attack=50 |element=aqua
|attack=20 |emotion=20 |element=aqua
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=High & Mid |chip=Bubbler |code=B |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Low |chip=Bubbler |code=G |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid |chip=Bubbler |code=H |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |chip=Bubbler |code=P |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=Bubbler |code=R |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=250 |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=High |zenny=150 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=130 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=High |zenny=110 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=Low |recov=max |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid & Low |recov=50 |lv1= 1-4: 100% |lv2= 5: 75% |lv3= 6: 50% |lv4= 7: 75% |lv5= 8: 100% |lv6= 9: 93.75% |lv7= 10: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=shrimpy2 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=larkex-bn5 }}
|name_en=Shrimpy2 |name_jp=エビデル |name_tl=Ebideru
|name_en=LarkEX |name_jp=ゲイラークEX |name_tl=Geirāku EX
|hp=130 |contact=100 |element=aqua
|hp=150 |contact=50 |emotion=10 |element=aqua
|airshoes=y |shadowshoes= |floatshoes=y |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=[[Castle Comp 2]] (36.1%), [[Castle Comp 1]] (25.8%), [[Wide Monitor Comp]] (22.7%), [[Castle Comp 3]] (9.9%), [[Castle Comp 4]] (7.4%), [[Castle Comp 5]] (4.7%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Bub-V |name_jp=バブルブイ |name_tl=Bubble V
{{EnemyInfo/Attack |name_en=WideShot |name_jp=ワイドショット |name_tl=Wide Shot
|attack=100 |element=aqua
|attack=50 |emotion=20 |element=aqua
}}
{{EnemyInfo/Attack |name_en=BattleChip
|info=Blinder ({{chance|2/16}})
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=High |chip=Bub-V |code=C |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Low |chip=Bub-V |code=C |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High |chip=Bub-V |code=D |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid |chip=Bub-V |code=J |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High |chip=Bub-V |code=N |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Mid |chip=Bub-V |code=N |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid & Low |chip=Bub-V |code=S |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |zenny=400 |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=High |zenny=300 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=280 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=High |zenny=260 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=Low |recov=max |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid & Low |recov=100 |lv1= 1-4: 100% |lv2= 5: 75% |lv3= 6: 50% |lv4= 7: 75% |lv5= 8: 100% |lv6= 9: 93.75% |lv7= 10: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=shrimpy3 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=bark-bn5 }}
|name_en=Shrimpy3 |name_jp=エビクロス |name_tl=Ebikurosu
|name_en=Bark |name_jp=ゲイラス |name_tl=Geirasu
|hp=160 |contact=150 |element=aqua
|hp=200 |contact=80 |emotion=10 |element=aqua
|airshoes=y |shadowshoes= |floatshoes=y |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=[[Undernet 1 (MMBN2)|Undernet 1]] (29.2%), [[Undernet 2 (MMBN2)|Undernet 2]] (15.6%), [[Undernet 3 (MMBN2)|Undernet 3]] (7.8%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=BubCross |name_jp=バブルクロス |name_tl=Bubble Cross
{{EnemyInfo/Attack |name_en=WideShot |name_jp=ワイドショット |name_tl=Wide Shot
|attack=150 |element=aqua
|attack=80 |emotion=20 |element=aqua
}}
{{EnemyInfo/Attack |name_en=BattleChip
|info=MetaGel ({{chance|2/16}})
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=High |chip=BubCross |code=K |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Low |chip=BubCross |code=O |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |chip=BubCross |code=P |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid |chip=BubCross |code=T |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |chip=BubCross |code=V |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |zenny=500 |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=High |zenny=400 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=380 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=High |zenny=360 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=Low |recov=max |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid & Low |recov=150 |lv1= 1-4: 100% |lv2= 5: 75% |lv3= 6: 50% |lv4= 7: 75% |lv5= 8: 100% |lv6= 9: 93.75% |lv7= 10: 50% }}
}}
}}


===Puffball===
{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=puffball }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=barkex-bn5 }}
|name_en=Puffball |name_jp=バジリコ |name_tl=Bajiriko
|name_en=BarkEX |name_jp=ゲイラスEX |name_tl=Geirasu EX
|hp=160 |contact=20 |element=wood
|hp=250 |contact=120 |emotion=10 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=Guards when not attacking.
|info=
|locations=[[Mother Comp 5]] (28.6%), [[Mother Comp 4]] (17.2%), [[Gift Shop Comp]] (12.5%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en= |name_jp=マスクをつき出す |name_tl=Stick Out Mask
{{EnemyInfo/Attack |name_en=WideShot |name_jp=ワイドショット |name_tl=Wide Shot
|attack=20 |element=none |poison=y
|attack=120 |emotion=20 |element=aqua
|info=Knocks back 1 square. Drains 1 HP every 10 frames. Mask has 1 HP and Guard.
}}
}}
{{EnemyInfo/Attack |name_en=AreaGrab |name_jp=エリアスチール |name_tl=Area Steal
{{EnemyInfo/Attack |name_en=BattleChip
|attack=10 |element=none
|info=Geddon1 ({{chance|2/16}}), AntiElec ({{chance|2/16}})
|info=Can be used 3 times.
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Any |chip=PoisMask |code=S |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Mid & Low |chip=PoisMask |code=U |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High |chip=PoisMask |code=W |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=350 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=250 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=230 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=210 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=poofball }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=tark-bn5 }}
|name_en=Poofball |name_jp=アボリコ |name_tl=Aboriko
|name_en=Tark |name_jp=ゲイラビル |name_tl=Geirabiru
|hp=220 |contact=50 |element=wood
|hp=300 |contact=160 |emotion=10 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=Guards when not attacking.
|info=
|locations=[[Apartment Comp 2]] (15.6%), [[WWW Area 2]] (12.0%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en= |name_jp=マスクをつき出す |name_tl=Stick Out Mask
{{EnemyInfo/Attack |name_en=WideShot |name_jp=ワイドショット |name_tl=Wide Shot
|attack=50 |element=none |poison=y
|attack=160 |emotion=20 |element=aqua
|info=Knocks back 1 square. Drains 1 HP every 5 frames. Mask has 1 HP and Guard.
}}
}}
{{EnemyInfo/Attack |name_en=AreaGrab |name_jp=エリアスチール |name_tl=Area Steal
{{EnemyInfo/Attack |name_en=BattleChip
|attack=10 |element=none
|info=Geddon1 ({{chance|2/16}}), MetaGel ({{chance|2/16}})
|info=Can be used 3 times.
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=High & Mid |chip=PoisFace |code=U |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Low |chip=PoisMask |code=U |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |chip=PoisFace |code=W |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Low |chip=PoisMask |code=W |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=650 |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=550 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=450 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=430 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=410 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=Low |zenny=350 |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Low |zenny=300 |lv1= 5: 25% |lv2= 6-8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Low |zenny=250 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Low |zenny=230 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Low |zenny=210 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=goofball }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=tarkex-bn5 }}
|name_en=Goofball |name_jp=ナタリコ |name_tl=Natariko
|name_en=TarkEX |name_jp=ゲイラビルEX |name_tl=Geirabiru EX
|hp=300 |contact=100 |element=wood
|hp=350 |contact=200 |emotion=10 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=Guards when not attacking.
|info=
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en= |name_jp=マスクをつき出す |name_tl=Stick Out Mask
{{EnemyInfo/Attack |name_en=WideShot |name_jp=ワイドショット |name_tl=Wide Shot
|attack=100 |element=none |poison=y
|attack=200 |emotion=20 |element=aqua
|info=Knocks back 1 square. Drains 1 HP every 2 frames. Mask has 1 HP and Guard.
}}
}}
{{EnemyInfo/Attack |name_en=AreaGrab |name_jp=エリアスチール |name_tl=Area Steal
{{EnemyInfo/Attack |name_en=BattleChip
|attack=10 |element=none
|info=Blinder ({{chance|1/16}}), Geddon1 ({{chance|1/16}}), AntiElec ({{chance|1/16}}), MetaGel ({{chance|1/16}})
|info=Can be used 3 times.
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-S: 100% }}
}}
}}


===Sparky===
===BomBoy===
{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=sparky }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=bomboy }}
|name_en=Sparky |name_jp=ユラ |name_tl=Yura
|name_en=BomBoy |name_jp=ボムボーイ |name_tl=Bomubōi
|hp=100 |contact=40 |element=elec
|hp=80 |contact=30 |emotion=10 |element=none
|airshoes=y |shadowshoes= |floatshoes=y |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=[[Raoul's Radio]] (27.3%), [[Yumland 2]] (19.5%), [[Mother Comp 2]] (19.4%), [[Goddess Comp (MMBN2)|Goddess Comp]] (16.7%), [[Flight Board Comp]] (12.5%), [[Yumland 1]] (12.5%), [[Mother Comp 5]] (11.7%), [[Mother Comp 4]] (8.6%), [[Mother Comp 3]] (4.7%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en= |name_jp=突進 |name_tl=Rush
{{EnemyInfo/Attack |name_en=BoyBomb<ref name="BoyBomb">Listed as '''Boy's Bomb''' in Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=ボーイズボム |name_tl=Boy's Bomb
|attack=40 |element=elec
|attack=30 |emotion=30 |element=none
|info=Bomb has 50 HP.
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Any |chip=Satelit1 |code=G |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 53.125% |lv4= 10: 75% |lv5= S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=200 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=180 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=160 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=sparkler }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=bomboyex }}
|name_en=Sparkler |name_jp=ユラユラ |name_tl=Yurayura
|name_en=BomBoyEX |name_jp=ボムボーイEX |name_tl=Bomubōi EX
|hp=120 |contact=80 |element=elec
|hp=130 |contact=60 |emotion=10 |element=none
|airshoes=y |shadowshoes= |floatshoes=y |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=[[Television Comp]] (31.1%), [[Bronze Statue Comp]] (12.9%), [[Air Comp 1]] (12.5%), [[Air Comp 3]] (11.7%), [[Air Comp 5]] (9.4%), [[Air Comp 2]] (7.8%), [[Air Comp 4]] (7.8%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en= |name_jp=突進 |name_tl=Rush
{{EnemyInfo/Attack |name_en=BoyBomb<ref name="BoyBomb"/> |name_jp=ボーイズボム |name_tl=Boy's Bomb
|attack=80 |element=elec
|attack=60 |emotion=30 |element=none
|info=Bomb has 50 HP.
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Any |chip=Satelit2 |code=P |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=Satelit2 |code=R |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=550 |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=450 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=350 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=330 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=310 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=sparknoid }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=bomworker }}
|name_en=Sparknoid |name_jp=ユラリオン |name_tl=Yurarion
|name_en=BomBy |name_jp=ボムワーカー |name_tl=Bomuwākā
|hp=150 |contact=120 |element=elec
|hp=180 |contact=90 |emotion=10 |element=none
|airshoes=y |shadowshoes= |floatshoes=y |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=[[Apartment Comp 4]] (25.3%), [[Autolock Comp]] (18.8%), [[Gospel Server 1]] (15.2%), [[WWW Area 1]] (3.9%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en= |name_jp=突進 |name_tl=Rush
{{EnemyInfo/Attack |name_en=BoyBomb<ref name="BoyBomb"/> |name_jp=ボーイズボム |name_tl=Boy's Bomb
|attack=120 |element=elec
|attack=90 |emotion=30 |element=none
|info=Bomb has 50 HP.
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Any |chip=Satelit3 |code=L |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |chip=Satelit3 |code=S |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=650 |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=550 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=450 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=430 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=LHM |zenny=410 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


===Octon===
{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=octon }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=bomworkerex }}
|name_en=Octon |name_jp=タコバル |name_tl=Takobaru
|name_en=BomByEX |name_jp=ボムワーカーEX |name_tl=Bomuwākā EX
|hp=120 |contact=50 |element=aqua
|hp=230 |contact=120 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=[[Wide Monitor Comp]] (4.3%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=AquaBalloon |name_jp=アクアバルーン |name_tl=Aqua Balloon
{{EnemyInfo/Attack |name_en=BoyBomb<ref name="BoyBomb"/> |name_jp=ボーイズボム |name_tl=Boy's Bomb
|attack=50 |element=aqua
|attack=120 |emotion=30 |element=none
|info=Bomb has 50 HP.
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=High |chip=AquaBall |code=A |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid |chip=AquaBall |code=B |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Low |chip=AquaBall |code=Q |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Low |chip=AquaBall |code=T |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid |chip=AquaBall |code=W |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=250 |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=200 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=180 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=160 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=Low |recov=max |lv1= 1-8: 100% |lv2= 9: 93.75% |lv3= 10: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=octor }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=bomlaborer }}
|name_en=Octor |name_jp=タコバリン |name_tl=Takobarin
|name_en=BomBer |name_jp=ボムレイバー |name_tl=Bomureibā
|hp=200 |contact=100 |element=elec
|hp=280 |contact=150 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=[[Goddess Comp (MMBN2)|Goddess Comp]] (4.0%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=ElecBalloon |name_jp=エレキバルーン |name_tl=Elec Balloon
{{EnemyInfo/Attack |name_en=BoyBomb<ref name="BoyBomb"/> |name_jp=ボーイズボム |name_tl=Boy's Bomb
|attack=100 |element=elec
|attack=160 |emotion=30 |element=none
|info=Bomb has 50 HP.
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=High |chip=ElecBall |code=E |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |chip=ElecBall |code=H |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid & Low |chip=ElecBall |code=J |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid |chip=ElecBall |code=K |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Low |chip=ElecBall |code=V |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=400 |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=MH |zenny=300 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=280 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=260 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=Low |recov=max |lv1= 1-8: 100% |lv2= 9: 93.75% |lv3= 10: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=octovian }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=bomlaborerex }}
|name_en=Octovian |name_jp=タコバレー |name_tl=Takobarē
|name_en=BomBerEX |name_jp=ボムレイバーEX |name_tl=Bomureibā EX
|hp=320 |contact=150 |element=fire
|hp=320 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=[[Undernet 7 (MMBN2)|Undernet 7]] (3.1%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=HeatBalloon |name_jp=ヒートバルーン |name_tl=Heat Balloon
{{EnemyInfo/Attack |name_en=BoyBomb<ref name="BoyBomb"/> |name_jp=ボーイズボム |name_tl=Boy's Bomb
|attack=150 |element=fire
|attack=200 |emotion=30 |element=none
|info=Bomb has 50 HP.
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Low |chip=HeatBall |code=C |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid & Low |chip=HeatBall |code=F |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |chip=HeatBall |code=R |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid |chip=HeatBall |code=S |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |chip=HeatBall |code=U |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=550 |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=450 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=430 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=410 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=Low |recov=max |lv1= 1-8: 100% |lv2= 9: 93.75% |lv3= 10: 50% }}
}}
}}


===Yort===
===Zomon===
{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=yort }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=zomon }}
|name_en=Yort |name_jp=ヨーヨット |name_tl=Yōyotto
|name_en=Zomon |name_jp=ザエモン |name_tl=Zaemon
|hp=120 |contact=20 |element=none
|hp=130 |contact=30 |emotion=10 |element=none
|airshoes=y |shadowshoes= |floatshoes=y |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=[[Apartment Comp 1]] (33.8%), [[Gospel Server 1]] (17.2%), [[Apartment Comp 4]] (7.8%), [[Apartment Comp 3]] (6.5%), [[Apartment Comp 2]] (4.7%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Yo-Yo1 |name_jp=ヨーヨー1 |name_tl=Yo-yo 1
{{EnemyInfo/Attack |name_en=Swordplay<ref name="Swordplay">Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=居合抜き |name_tl=Iainuki
|attack=20 |element=none |sword=y
|attack=30 |emotion=10 |times=2 |element=none |noflash=y
|noflash=y
}}
{{EnemyInfo/Attack |name_en=BattleChip
|info=AreaGrab ({{chance|16/16}})
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Low |chip=Yo-Yo1 |code=C |lv1= 7: 50% |lv2= 8-S: 100% }}
{{EnemyInfo/GetData |hp=High & Mid |chip=Yo-Yo1 |code=E |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |chip=Yo-Yo1 |code=R |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |chip=Yo-Yo1 |code=T |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |chip=Yo-Yo1 |code=V |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=450 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=430 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=410 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=yurt }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=zomonex }}
|name_en=Yurt |name_jp=ヨーシップ |name_tl=Yōshippu
|name_en=ZomonEX |name_jp=ザエモンEX |name_tl=Zaemon EX
|hp=180 |contact=40 |element=none
|hp=170 |contact=60 |emotion=10 |element=none
|airshoes=y |shadowshoes= |floatshoes=y |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=[[Undernet 6 (MMBN2)|Undernet 6]] (23.6%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Yo-Yo2 |name_jp=ヨーヨー2 |name_tl=Yo-yo 2
{{EnemyInfo/Attack |name_en=Swordplay<ref name="Swordplay"/> |name_jp=居合抜き |name_tl=Iainuki
|attack=40 |element=none |sword=y
|attack=60 |emotion=10 |times=2 |element=none |noflash=y
|noflash=y
}}
{{EnemyInfo/Attack |name_en=BattleChip
|info=AreaGrab ({{chance|16/16}})
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=High & Mid |chip=Yo-Yo2 |code=A |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Low |chip=Yo-Yo2 |code=G |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid |chip=Yo-Yo2 |code=J |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High |chip=Yo-Yo2 |code=K |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Low |chip=Yo-Yo2 |code=N |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=650 |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=550 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=450 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=430 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=410 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=yart }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=zemon }}
|name_en=Yart |name_jp=ヨーランド |name_tl=Yōrando
|name_en=Zemon |name_jp=ズイモン |name_tl=Zuimon
|hp=240 |contact=80 |element=none
|hp=220 |contact=90 |emotion=10 |element=none
|airshoes=y |shadowshoes= |floatshoes=y |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=[[WWW Area 3]] (13.3%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Yo-Yo3 |name_jp=ヨーヨー3 |name_tl=Yo-yo 3
{{EnemyInfo/Attack |name_en=Swordplay<ref name="Swordplay"/> |name_jp=居合抜き |name_tl=Iainuki
|attack=80 |element=none |sword=y
|attack=90 |emotion=10 |times=2 |element=none |noflash=y
|noflash=y
}}
{{EnemyInfo/Attack |name_en=BattleChip
|info=AreaGrab ({{chance|16/16}})
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Low |chip=Yo-Yo3 |code=D |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |chip=Yo-Yo3 |code=I |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid |chip=Yo-Yo3 |code=M |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Low |chip=Yo-Yo3 |code=S |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |chip=Yo-Yo3 |code=Y |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=600 |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=480 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=460 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


===Shellgeek===
{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=shellgeek }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=zemonex }}
|name_en=Shellgeek |name_jp=シェルキー |name_tl=Sherukī
|name_en=ZemonEX |name_jp=ズイモンEX |name_tl=Zuimon EX
|hp=100 |contact=30 |element=aqua
|hp=260 |contact=120 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=[[Piano Comp (MMBN2)|Piano Comp]] (50.0%), [[Ribitta's Van]] (50.0%), [[Mother Comp 4]] (15.2%), [[Mother Comp 5]] (5.1%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Needle |name_jp=ニードル |name_tl=Needle
{{EnemyInfo/Attack |name_en=Swordplay<ref name="Swordplay"/> |name_jp=居合抜き |name_tl=Iainuki
|attack=30 |times=2 |element=none
|attack=120 |emotion=10 |times=2 |element=none |noflash=y
|noflash=y
}}
|info=Only last Needle causes Aback.
{{EnemyInfo/Attack |name_en=BattleChip
|info=AreaGrab ({{chance|16/16}})
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=High & Mid |chip=DoubNdl |code=A |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Low |chip=DoubNdl |code=C |lv1= 5: 25% |lv2= 6-8: 50% |lv3= 9: 53.125% |lv4= 10: 75% |lv5= S: 100% }}
{{EnemyInfo/GetData |hp=High & Mid |chip=DoubNdl |code=F |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |chip=DoubNdl |code=I |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |chip=DoubNdl |code=J |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=350 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=250 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=230 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=210 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=Low |recov=max |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=90 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=70 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Low |recov=50 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=shellnerd }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=zymon }}
|name_en=Shellnerd |name_jp=シェルニー |name_tl=Sherunī
|name_en=Zymon |name_jp=ゼルモン |name_tl=Zerumon
|hp=140 |contact=50 |element=aqua
|hp=320 |contact=160 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=[[Millions' Bag]] (24.8%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Needle |name_jp=ニードル |name_tl=Needle
{{EnemyInfo/Attack |name_en=Swordplay<ref name="Swordplay"/> |name_jp=居合抜き |name_tl=Iainuki
|attack=50 |times=2 |element=none
|attack=160 |emotion=10 |times=2 |element=none |noflash=y
|noflash=y
}}
|info=Only last Needle causes Aback.
{{EnemyInfo/Attack |name_en=BattleChip
|info=AreaGrab ({{chance|16/16}})
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Low |chip=TripNdl |code=C |lv1= 5: 25% |lv2= 6-8: 50% |lv3= 9: 53.125% |lv4= 10: 75% |lv5= S: 100% }}
{{EnemyInfo/GetData |hp=High & Mid |chip=TripNdl |code=I |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |chip=TripNdl |code=M |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |chip=TripNdl |code=T |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |chip=TripNdl |code=V |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=400 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=300 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=280 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=260 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=Low |recov=max |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=100 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=80 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Low |recov=60 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=shellman }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=zymonex }}
|name_en=Shellman |name_jp=シェルジー |name_tl=Sherujī
|name_en=ZymonEX |name_jp=ゼルモンEX |name_tl=Zerumon EX
|hp=180 |contact=100 |element=aqua
|hp=360 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=[[Gift Shop Comp]] (8.5%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Needle |name_jp=ニードル |name_tl=Needle
{{EnemyInfo/Attack |name_en=Swordplay<ref name="Swordplay"/> |name_jp=居合抜き |name_tl=Iainuki
|attack=100 |times=2 |element=none
|attack=200 |emotion=10 |times=2 |element=none |noflash=y
|noflash=y
}}
|info=Only last Needle causes Aback.
{{EnemyInfo/Attack |name_en=BattleChip
|info=AreaGrab ({{chance|16/16}})
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=High & Mid |chip=QuadNdl |code=H |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |chip=QuadNdl |code=I |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |chip=QuadNdl |code=P |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |chip=QuadNdl |code=U |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Low |chip=TripNdl |code=C |lv1= 5: 25% |lv2= 6-8: 50% |lv3= 9: 53.125% |lv4= 10: 75% |lv5= S: 100% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=400 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=300 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=280 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=260 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=Low |recov=max |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=150 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=120 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Low |recov=90 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


===KillPlant===
===CanGard===
{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=killplant }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=canguard }}
|name_en=KillPlant |name_jp=キルプラント |name_tl=Kill Plant
|name_en=CanGard |name_jp=キャノガード |name_tl=Kyanogādo
|hp=100 |contact=60 |element=wood
|hp=60 |contact=10 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=[[Mother Comp 3]] (23.0%), [[Mother Comp 5]] (19.3%), [[Mother Comp 2]] (15.5%), [[Mother Comp 4]] (9.7%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=TreeBomb1 |name_jp=フォレストボム1 |name_tl=Forest Bomb 1
{{EnemyInfo/Attack |name_en=Cannon |name_jp=キャノン |name_tl=Cannon
|attack=60 |element=wood |noflash=y
|attack=10 |emotion=10 |element=none
|info=&times;2 attack and speeds up when seed is hit by Aqua attack.
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=High & Low |chip=TreeBom1 |code=B |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid |chip=TreeBom1 |code=G |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Low |chip=TreeBom1 |code=G |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |chip=TreeBom1 |code=H |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Mid |chip=TreeBom1 |code=P |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High & Low |chip=TreeBom1 |code=R |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=400 |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=300 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=250 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=230 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Mid |zenny=230 |lv1= 4-5: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=210 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=Mid |zenny=210 |lv1= 1-3: 50% |lv2= 4: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=max |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Low |recov=120 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Mid & Low |recov=90 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Mid |recov=70 |lv1= 4-5: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=70 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Mid |recov=50 |lv1= 1-3: 50% |lv2= 4: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=50 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=killweed }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=canguardex }}
|name_en=KillWeed |name_jp=キルウィード |name_tl=Kill Weed
|name_en=CanGardEX |name_jp=キャノガードEX |name_tl=Kyanogādo EX
|hp=160 |contact=100 |element=wood
|hp=120 |contact=30 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=[[UnderKoto]] (23.6%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=TreeBomb2 |name_jp=フォレストボム2 |name_tl=Forest Bomb 2
{{EnemyInfo/Attack |name_en=Cannon |name_jp=キャノン |name_tl=Cannon
|attack=100 |element=wood |noflash=y
|attack=40 |emotion=10 |element=none
|info=&times;2 attack and speeds up when seed is hit by Aqua attack.
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Low |chip=TreeBom2 |code=C |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Low |chip=TreeBom2 |code=D |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |chip=TreeBom2 |code=J |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |chip=TreeBom2 |code=N |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |chip=TreeBom2 |code=S |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=600 |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=500 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=400 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=380 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Mid |zenny=380 |lv1= 4-5: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=360 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=Mid |zenny=360 |lv1= 1-3: 50% |lv2= 4: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=max |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Low |recov=160 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Mid & Low |recov=140 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Mid |recov=120 |lv1= 4-5: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=120 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Mid |recov=100 |lv1= 1-3: 50% |lv2= 4: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=100 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=killfleur }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=canraid }}
|name_en=KillFleur |name_jp=キルフラワー |name_tl=Kill Flower
|name_en=CanRaid |name_jp=キャノレード |name_tl=Kyanorēdo
|hp=220 |contact=160 |element=wood
|hp=150 |contact=60 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=[[Undernet 5 (MMBN2)|Undernet 5]] (20.8%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=TreeBomb3 |name_jp=フォレストボム3 |name_tl=Forest Bomb 3
{{EnemyInfo/Attack |name_en=Cannon |name_jp=キャノン |name_tl=Cannon
|attack=160 |element=wood |noflash=y
|attack=70 |emotion=10 |element=none
|info=&times;2 attack and speeds up when seed is hit by Aqua attack.
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=High & Mid |chip=TreeBom3 |code=K |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |chip=TreeBom3 |code=O |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |chip=TreeBom3 |code=P |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Low |chip=TreeBom3 |code=T |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Low |chip=TreeBom3 |code=V |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=700 |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=600 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=500 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=480 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Mid |zenny=480 |lv1= 4-5: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=460 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=Mid |zenny=460 |lv1= 1-3: 50% |lv2= 4: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=max |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Low |recov=300 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Mid & Low |recov=200 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Mid |recov=180 |lv1= 4-5: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=180 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Mid |recov=160 |lv1= 1-3: 50% |lv2= 4: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=160 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


===Dominerd===
{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=dominerd }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=canraidex }}
|name_en=Dominerd |name_jp=カーズ |name_tl=Kāzu
|name_en=CanRaidEX |name_jp=キャノレードEX |name_tl=Kyanorēdo EX
|hp=100 |contact=100 |element=none
|hp=180 |contact=100 |emotion=10 |element=none
|airshoes=y |shadowshoes= |floatshoes=y |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=[[Television Comp]] (25.0%), [[Castle Comp 1]] (17.2%), [[Castle Comp 3]] (15.6%), [[Castle Comp 2]] (12.5%), [[Castle Comp 4]] (11.7%), [[Castle Comp 5]] (7.4%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en= |name_jp=かみつき |name_tl=Bite
{{EnemyInfo/Attack |name_en=Cannon |name_jp=キャノン |name_tl=Cannon
|attack=100 |element=none
|attack=100 |emotion=10 |element=none
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Any |chip=CrsShld1 |code=O |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |chip=CrsShld1 |code=P |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |chip=CrsShld1 |code=S |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=400 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=280 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=260 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=dominerd2 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=canlada }}
|name_en=Dominerd2 |name_jp=カーズナ |name_tl=Kāzuna
|name_en=Canlada |name_jp=キャノランダ |name_tl=Kyanoranda
|hp=130 |contact=150 |element=none
|hp=230 |contact=150 |emotion=10 |element=none
|airshoes=y |shadowshoes= |floatshoes=y |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=[[UnderKoto]] (35.3%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en= |name_jp=かみつき |name_tl=Bite
{{EnemyInfo/Attack |name_en=Cannon |name_jp=キャノン |name_tl=Cannon
|attack=150 |element=none
|attack=150 |emotion=10 |element=none
}}
{{EnemyInfo/Attack |name_en=Geddon1 |name_jp=デスマッチ1 |name_tl=Deathmatch 1
|info=Can be used 1 time.
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Any |chip=CrsShld2 |code=A |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=CrsShld2 |code=O |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=CrsShld2 |code=P |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=400 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=380 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=360 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=dominerd3 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=canladaex }}
|name_en=Dominerd3 |name_jp=カーズド |name_tl=Kāzudo
|name_en=CanladaEX |name_jp=キャノランダEX |name_tl=Kyanoranda EX
|hp=200 |contact=200 |element=none
|hp=280 |contact=200 |emotion=10 |element=none
|airshoes=y |shadowshoes= |floatshoes=y |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=[[Undernet 7 (MMBN2)|Undernet 7]] (25.3%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en= |name_jp=かみつき |name_tl=Bite
{{EnemyInfo/Attack |name_en=Cannon |name_jp=キャノン |name_tl=Cannon
|attack=200 |element=none
|attack=200 |emotion=10 |element=none
}}
{{EnemyInfo/Attack |name_en=Geddon1 |name_jp=デスマッチ1 |name_tl=Deathmatch 1
|info=Can be used 1 time.
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Low |chip=CrsShld3 |code=A |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |chip=CrsShld3 |code=O |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=CrsShld3 |code=P |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=600 |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Low |zenny=600 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=480 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=460 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


===Null===
===Catack===
{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=null }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=catack }}
|name_en=Null |name_jp=ヌール |name_tl=Nūru
|name_en=Catack |name_jp=キャタック |name_tl=Kyatakku
|hp=100 |contact=40 |element=aqua
|hp=120 |contact=20 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Recovers 1 HP every 12 frames.
|info=
|locations=[[Undernet 2 (MMBN2)|Undernet 2]] (31.6%), [[Undernet 1 (MMBN2)|Undernet 1]] (23.6%), [[Undernet 3 (MMBN2)|Undernet 3]] (21.1%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en= |name_jp=つきとばし |name_tl=Push
{{EnemyInfo/Attack |name_en=TankCannon<ref name="TankCan">Listed as '''TankCan''' in Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=センシャホウ |name_tl=Tank Gun
|attack=40 |element=aqua
|attack=50 |emotion=10 |element=none
|noflash=y
|info=Knocks back all the way.
|info=Knocks back 1 square.
}}
{{EnemyInfo/Attack |name_en=Whirlpool |name_jp=ウズシオ |name_tl=Uzushio
|attack=200 |element=none
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=High |chip=Whirlpl |code=A |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Low |chip=Whirlpl |code=C |lv1= 7: 25% |lv2= 8-S: 50% }}
{{EnemyInfo/GetData |hp=Mid |chip=Whirlpl |code=E |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |chip=Whirlpl |code=G |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Mid |chip=Whirlpl |code=I |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=600 |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=400 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=380 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=360 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=void }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=catackex }}
|name_en=Void |name_jp=ヌメリー |name_tl=Numerī
|name_en=CatackEX |name_jp=キャタックEX |name_tl=Kyatakku EX
|hp=160 |contact=60 |element=aqua
|hp=150 |contact=50 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Recovers 1 HP every 8 frames.
|info=
|locations=[[Undernet 7 (MMBN2)|Undernet 7]] (14.5%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en= |name_jp=つきとばし |name_tl=Push
{{EnemyInfo/Attack |name_en=TankCannon<ref name="TankCan"/> |name_jp=センシャホウ |name_tl=Tank Gun
|attack=60 |element=aqua
|attack=70 |emotion=10 |element=none
|noflash=y
|info=Knocks back all the way.
|info=Knocks back 1 square.
}}
{{EnemyInfo/Attack |name_en=Whirlpool |name_jp=ウズシオ |name_tl=Uzushio
|attack=200 |element=none
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Low |chip=Blckhole |code=B |lv1= 7: 25% |lv2= 8-S: 50% }}
{{EnemyInfo/GetData |hp=Mid |chip=Blckhole |code=D |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |chip=Blckhole |code=F |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid |chip=Blckhole |code=H |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High |chip=Blckhole |code=J |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=650 |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=550 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=450 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=430 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=410 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=nullvoid }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=cateen }}
|name_en=Null&Void |name_jp=ヌメルタ |name_tl=Numeruta
|name_en=Cateen |name_jp=キャターリン |name_tl=Kyatārin
|hp=220 |contact=80 |element=aqua
|hp=180 |contact=80 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Recovers 1 HP every 3 frames.
|info=
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en= |name_jp=つきとばし |name_tl=Push
{{EnemyInfo/Attack |name_en=TankCannon<ref name="TankCan"/> |name_jp=センシャホウ |name_tl=Tank Gun
|attack=80 |element=aqua
|attack=90 |emotion=10 |element=none
|noflash=y
|info=Knocks back all the way.
|info=Knocks back 1 square.
}}
{{EnemyInfo/Attack |name_en=Whirlpool |name_jp=ウズシオ |name_tl=Uzushio
|attack=200 |element=none
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-S: 100% }}
}}
}}


===Magneaker===
{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=magneaker }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=cateenex }}
|name_en=Magneaker |name_jp=マグニッカー |name_tl=Magunikkā
|name_en=CateenEX |name_jp=キャターリンEX |name_tl=Kyatārin EX
|hp=160 |contact=80 |element=elec
|hp=220 |contact=120 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=[[Air Comp 2]] (28.5%), [[Air Comp 3]] (19.3%), [[Air Comp 5]] (15.6%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=MagnetBomb |name_jp=マグネットボム |name_tl=Magnet Bomb
{{EnemyInfo/Attack |name_en=TankCannon<ref name="TankCan"/> |name_jp=センシャホウ |name_tl=Tank Gun
|attack=0 |element=elec
|attack=120 |emotion=10 |element=none
|info=Inflicts Immobilize (5s).
|info=Knocks back all the way.
}}
{{EnemyInfo/Attack |name_en= |name_jp=突進 |name_tl=Rush
|attack=80 |element=elec
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Any |chip=MagBomb1 |code=F |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |chip=MagBomb1 |code=G |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |chip=MagBomb1 |code=* |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |zenny=550 |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |zenny=450 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=350 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=330 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=High |zenny=310 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=Low |recov=200 |lv1= 1-4: 100% |lv2= 5: 75% |lv3= 6-S: 50% }}
{{EnemyInfo/GetData |hp=Mid |recov=100 |lv1= 1-4: 100% |lv2= 5: 75% |lv3= 6-S: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=magmacker }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=catapult }}
|name_en=Magmacker |name_jp=マグニルド |name_tl=Magunirudo
|name_en=Catpult |name_jp=キャタパルド |name_tl=Kyataparudo
|hp=200 |contact=100 |element=elec
|hp=260 |contact=160 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=[[Undernet 6 (MMBN2)|Undernet 6]] (11.9%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=MagnetBomb |name_jp=マグネットボム |name_tl=Magnet Bomb
{{EnemyInfo/Attack |name_en=TankCannon<ref name="TankCan"/> |name_jp=センシャホウ |name_tl=Tank Gun
|attack=0 |element=elec
|attack=160 |emotion=10 |element=none
|info=Inflicts Immobilize (5s).
|info=Knocks back all the way.
}}
{{EnemyInfo/Attack |name_en= |name_jp=突進 |name_tl=Rush
|attack=100 |element=elec
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Any |chip=MagBomb2 |code=D |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |chip=MagBomb2 |code=R |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |chip=MagBomb2 |code=* |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |zenny=650 |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |zenny=550 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=450 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=430 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=High |zenny=410 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=Low |recov=300 |lv1= 1-4: 100% |lv2= 5: 75% |lv3= 6-S: 50% }}
{{EnemyInfo/GetData |hp=Mid |recov=200 |lv1= 1-4: 100% |lv2= 5: 75% |lv3= 6-S: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=magnoid }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=catapultex }}
|name_en=Magnoid |name_jp=マグタイガー |name_tl=Magutaigā
|name_en=CatpultEX |name_jp=キャタパルドEX |name_tl=Kyataparudo EX=
|hp=240 |contact=140 |element=elec
|hp=300 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=
|locations=[[WWW Area 2]] (8.3%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=MagnetBomb |name_jp=マグネットボム |name_tl=Magnet Bomb
{{EnemyInfo/Attack |name_en=TankCannon<ref name="TankCan"/> |name_jp=センシャホウ |name_tl=Tank Gun
|attack=0 |element=elec
|attack=200 |emotion=10 |element=none
|info=Inflicts Immobilize (5s).
|info=Knocks back all the way.
}}
{{EnemyInfo/Attack |name_en= |name_jp=突進 |name_tl=Rush
|attack=140 |element=elec
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Any |chip=MagBomb3 |code=H |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |chip=MagBomb3 |code=Q |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |chip=MagBomb3 |code=S |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |zenny=700 |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |zenny=600 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=580 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=High |zenny=560 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=High |zenny=500 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Low |recov=max |lv1= 1-4: 100% |lv2= 5: 75% |lv3= 6-S: 50% }}
{{EnemyInfo/GetData |hp=Mid |recov=200 |lv1= 1-4: 100% |lv2= 5: 75% |lv3= 6-S: 50% }}
}}
}}


===Shadow===
===Drixol===
{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=shadow }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=drixol }}
|name_en=Shadow |name_jp=ダークシャドー |name_tl=Dark Shadow
|name_en=Drixol |name_jp=ドリクロール |name_tl=Dorikurōru
|hp=80 |contact=90 |element=none
|hp=90 |contact=30 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Only affected by Sword attacks.
|info=Gains FloatShoes and AirShoes while attacking.
|locations=[[Castle Comp 4]] (29.7%), [[Castle Comp 3]] (23.8%), [[Castle Comp 5]] (20.3%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=DarkWeapon |name_jp=ダークウェポン |name_tl=Dark Weapon
{{EnemyInfo/Attack |name_en=DigRoll |name_jp=ディグロール |name_tl=Dig Roll
|attack=90 |element=none
|attack=30 |emotion=10 |element=none
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Mid & Low |chip=Shadow1 |code=B |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid & Low |chip=Shadow1 |code=G |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |chip=Shadow1 |code=H |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |chip=Shadow1 |code=L |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=Shadow1 |code=R |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=400 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=280 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=260 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=reddevil }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=drixolex }}
|name_en=RedDevil |name_jp=レッドデビル |name_tl=Red Devil
|name_en=DrixolEX |name_jp=ドリクロールEX |name_tl=Dorikurōru EX
|hp=160 |contact=140 |element=none
|hp=130 |contact=60 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Only affected by Sword attacks.
|info=Gains FloatShoes and AirShoes while attacking.
|locations=[[Apartment Comp 3]] (30.1%), [[Apartment Comp 4]] (8.4%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=DarkWeapon |name_jp=ダークウェポン |name_tl=Dark Weapon
{{EnemyInfo/Attack |name_en=DigRoll |name_jp=ディグロール |name_tl=Dig Roll
|attack=140 |element=none
|attack=60 |emotion=10 |element=none
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Any |chip=Shadow2 |code=D |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |chip=Shadow2 |code=E |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid & Low |chip=Shadow2 |code=J |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |chip=Shadow2 |code=M |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Mid & Low |chip=Shadow2 |code=T |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=550 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=450 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=430 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=410 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=bluedemon }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=drixor }}
|name_en=BlueDemon |name_jp=ブルーデーモン |name_tl=Blue Demon
|name_en=Drixor |name_jp=ドリクロスタ |name_tl=Dorikurosuta
|hp=200 |contact=190 |element=none
|hp=170 |contact=90 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Only affected by Sword attacks.
|info=Gains FloatShoes and AirShoes while attacking.
|locations=[[WWW Area 1]] (10.4%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=DarkWeapon |name_jp=ダークウェポン |name_tl=Dark Weapon
{{EnemyInfo/Attack |name_en=DigRoll |name_jp=ディグロール |name_tl=Dig Roll
|attack=190 |element=none
|attack=90 |emotion=10 |element=none
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Any |chip=Shadow3 |code=C |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |chip=Shadow3 |code=F |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid & Low |chip=Shadow3 |code=K |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |chip=Shadow3 |code=N |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Mid & Low |chip=Shadow3 |code=V |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=600 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=480 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=460 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


===WindBox===
{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=windbox }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=drixorex }}
|name_en=WindBox |name_jp=ウインドボックス |name_tl=Wind Box
|name_en=DrixorEX |name_jp=ドリクロスタEX |name_tl=Dorikurosuta EX
|hp=60 |contact=30 |element=none
|hp=210 |contact=120 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Gains FloatShoes and AirShoes while attacking.
|locations=[[Telephone Comp (MMBN2)|Telephone Comp]] (18.9%), [[Raoul's Radio]] (16.9%), [[Gas Comp 2]] (12.5%), [[UnderKoto]] (5.2%), [[Control Panel Comp]] (4.2%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Wind |name_jp=トップウ |name_tl=Toppuu
{{EnemyInfo/Attack |name_en=DigRoll |name_jp=ディグロール |name_tl=Dig Roll
|attack=120 |emotion=10 |element=none
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=High & Mid |chip=Wind |code=G |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High & Low |chip=Wind |code=J |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid |chip=Wind |code=O |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Low |chip=Wind |code=Q |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |chip=Wind |code=T |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=200 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=100 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=80 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=60 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=vacuumfan }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=drixa }}
|name_en=VacuumFan |name_jp=バキュームファン |name_tl=Vacuum Fan
|name_en=Drixa |name_jp=ドリクロリガ |name_tl=Dorikuroriga
|hp=90 |contact=60 |element=none
|hp=260 |contact=160 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Gains FloatShoes and AirShoes while attacking.
|locations=[[Raoul's Radio]] (16.7%), [[Mother Comp 1]] (14.6%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Fan |name_jp=スイコミ |name_tl=Suikomi
{{EnemyInfo/Attack |name_en=DigRoll |name_jp=ディグロール |name_tl=Dig Roll
|attack=160 |emotion=10 |element=none
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=High & Low |chip=Fan |code=A |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |chip=Fan |code=G |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Mid |chip=Fan |code=L |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid & Low |chip=Fan |code=N |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |chip=Fan |code=Y |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=400 |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=200 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=180 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=160 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=stormbox }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=drixaex }}
|name_en=StormBox |name_jp=ストームボックス |name_tl=Storm Box
|name_en=DrixaEX |name_jp=ドリクロリガEX |name_tl=Dorikuroriga EX
|hp=200 |contact=90 |element=none
|hp=300 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Gains FloatShoes and AirShoes while attacking.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Wind |name_jp=トップウ |name_tl=Toppuu
{{EnemyInfo/Attack |name_en=DigRoll |name_jp=ディグロール |name_tl=Dig Roll
}}
|attack=200 |emotion=10 |element=none
{{EnemyInfo/Attack |name_en=Fan |name_jp=スイコミ |name_tl=Suikomi
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-S: 100% }}
}}
}}


===RedUFO===
===Batty===
{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=redufo }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=batty }}
|name_en=RedUFO |name_jp=UFOサニー |name_tl=UFO Sanī
|name_en=Batty |name_jp=パルスバット |name_tl=Pulse Bat
|hp=80 |contact=40 |element=elec
|hp=80 |contact=20 |emotion=10 |element=none
|airshoes=y |shadowshoes= |floatshoes=y |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=[[Air Comp 3]] (28.1%), [[Air Comp 5]] (15.6%), [[Air Comp 4]] (7.0%), [[Undernet 7 (MMBN2)|Undernet 7]] (6.5%), [[WWW Area 3]] (2.1%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en= |name_jp=突撃 |name_tl=Charge
{{EnemyInfo/Attack |name_en=Pulsar<ref name="Pulsar">Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=バッドチューン |name_tl=Bad Tune
|attack=40 |element=elec
|attack=20 |emotion=10 |element=none |noflash=y
|info=Destroys all held chips, even if shielded.
}}
{{EnemyInfo/Attack |name_en=UFORing |name_jp=UFOリング |name_tl=UFO Ring
|attack=40 |element=elec
|info=Inflicts Paralyze (1.5s).
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Any |chip=Catcher |code=N |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 53.125% |lv4= 10: 75% |lv5= S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=450 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=350 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=330 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=310 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=blueufo }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=battyex }}
|name_en=BlueUFO |name_jp=UFOトニー |name_tl=UFO Tonī
|name_en=BattyEX |name_jp=パルスバットEX |name_tl=Pulse Bat EX
|hp=100 |contact=60 |element=elec
|hp=110 |contact=50 |emotion=10 |element=none
|airshoes=y |shadowshoes= |floatshoes=y |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en= |name_jp=突撃 |name_tl=Charge
{{EnemyInfo/Attack |name_en=Pulsar<ref name="Pulsar"/> |name_jp=バッドチューン |name_tl=Bad Tune
|attack=60 |element=elec
|attack=50 |emotion=10 |element=none |noflash=y
|info=Destroys all held chips, even if shielded.
|info=Inflicts Paralyze LV. 1 (1.5 seconds) ({{chance|1/2}}) or Confuse LV. 1 (8 seconds) ({{chance|1/2}}).
}}
{{EnemyInfo/Attack |name_en=UFORing |name_jp=UFOリング |name_tl=UFO Ring
|attack=60 |element=elec
|info=Inflicts Paralyze (1.5s).
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-S: 100% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=greenufo }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=fatty }}
|name_en=GreenUFO |name_jp=UFOジェニー |name_tl=UFO Jenī
|name_en=Fatty |name_jp=パルスデビル |name_tl=Pulse Devil
|hp=150 |contact=80 |element=elec
|hp=140 |contact=80 |emotion=10 |element=none
|airshoes=y |shadowshoes= |floatshoes=y |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en= |name_jp=突撃 |name_tl=Charge
{{EnemyInfo/Attack |name_en=Pulsar<ref name="Pulsar"/> |name_jp=バッドチューン |name_tl=Bad Tune
|attack=80 |element=elec
|attack=80 |emotion=10 |element=none |noflash=y
|info=Destroys all held chips, even if shielded.
|info=Inflicts Paralyze LV. 1 (1.5 seconds) ({{chance|1/2}}) or Confuse LV. 1 (8 seconds) ({{chance|1/2}}).
}}
{{EnemyInfo/Attack |name_en=UFORing |name_jp=UFOリング |name_tl=UFO Ring
|attack=80 |element=elec
|info=Inflicts Paralyze (1.5s).
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-S: 100% }}
}}
}}


===Snapper===
{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=snapper }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=fattyex }}
|name_en=Snapper |name_jp=ゲニン |name_tl=Genin
|name_en=FattyEX |name_jp=パルスデビルEX |name_tl=Pulse Devil EX
|hp=120 |contact=40 |element=wood
|hp=170 |contact=120 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=[[Apartment Comp 2]] (30.5%), [[Gospel Server 1]] (17.6%), [[Apartment Comp 4]] (11.7%), [[Apartment Comp 3]] (10.4%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Kunai1 |name_jp=リョウテクナイ1 |name_tl=Ryoutekunai 1
{{EnemyInfo/Attack |name_en=Pulsar<ref name="Pulsar"/> |name_jp=バッドチューン |name_tl=Bad Tune
|attack=40 |times=3 |element=none |sword=y
|attack=120 |emotion=10 |element=none |noflash=y
|info=Only the last hit causes flashing.
|info=Inflicts Paralyze LV. 1 (1.5 seconds) ({{chance|1/2}}) or Confuse LV. 1 (8 seconds) ({{chance|1/2}}).
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Any |chip=Kunai1 |code=E |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid & Low |chip=Kunai1 |code=I |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid & Low |chip=Kunai1 |code=L |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High |chip=Kunai1 |code=P |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High |chip=Kunai1 |code=S |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=550 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=450 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=430 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=410 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=snapper2 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=gnarly }}
|name_en=Snapper2 |name_jp=チューニン |name_tl=Chūnin
|name_en=Gnarly |name_jp=パルスガーラ |name_tl=Pulse Gāra
|hp=180 |contact=60 |element=wood
|hp=200 |contact=160 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=[[Undernet 5 (MMBN2)|Undernet 5]] (20.5%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Kunai2 |name_jp=リョウテクナイ2 |name_tl=Ryoutekunai 2
{{EnemyInfo/Attack |name_en=Pulsar<ref name="Pulsar"/> |name_jp=バッドチューン |name_tl=Bad Tune
|attack=60 |times=3 |element=none |sword=y
|attack=160 |emotion=10 |element=none |noflash=y
|info=Only the last hit causes flashing.
|info=Inflicts Paralyze LV. 1 (1.5 seconds) ({{chance|1/2}}) or Confuse LV. 1 (8 seconds) ({{chance|1/2}}).
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Any |chip=Kunai2 |code=D |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |chip=Kunai2 |code=F |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid & Low |chip=Kunai2 |code=J |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Mid & Low |chip=Kunai2 |code=Q |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |chip=Kunai2 |code=R |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=550 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=450 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=430 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=410 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=snapper3 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=gnarlyex }}
|name_en=Snapper3 |name_jp=ジョーニン |name_tl=Jōnin
|name_en=GnarlyEX |name_jp=パルスガーラEX |name_tl=Pulse Gāra EX
|hp=250 |contact=80 |element=wood
|hp=240 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=[[WWW Area 3]] (15.6%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Kunai3 |name_jp=リョウテクナイ3 |name_tl=Ryoutekunai 3
{{EnemyInfo/Attack |name_en=Pulsar<ref name="Pulsar"/> |name_jp=バッドチューン |name_tl=Bad Tune
|attack=80 |times=3 |element=none |sword=y
|attack=200 |emotion=10 |element=none |noflash=y
|info=Only the last hit causes flashing.
|info=Inflicts Paralyze LV. 1 (1.5 seconds) ({{chance|1/2}}) or Confuse LV. 1 (8 seconds) ({{chance|1/2}}).
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Any |chip=Kunai3 |code=C |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |chip=Kunai3 |code=G |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |chip=Kunai3 |code=H |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Mid & Low |chip=Kunai3 |code=K |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid & Low |chip=Kunai3 |code=N |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=600 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=480 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=460 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


===BrushMan===
===Skarab===
{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=brushman }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=skarab }}
|name_en=BrushMan |name_jp=フデロー |name_tl=Fuderō
|name_en=Skarab |name_jp=スカラビア |name_tl=Sukarabia
|hp=100 |contact=60 |element=none
|hp=120 |contact=40 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes=y |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Knocked down when hit by 10+ damage. Invulnerable while knocked down.
|locations=[[Undernet 4 (MMBN2)|Undernet 4]] (13.7%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Change panel<ref name="ChangePanel">Not officially named</ref> |name_jp= |name_tl=
{{EnemyInfo/Attack |name_en=Skully<ref name="Skully">Listed as '''Skull Chain''' in Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=スカルチェーン |name_tl=Skull Chain
|info=Own side: changes any panel except hole / holy, to holy. Player side: changes any panel except hole / poison / lava, to poison ({{chance|3/8}}) / lava ({{chance|3/8}}) / magnet ({{chance|1/8}}) / ice ({{chance|1/8}}).
|attack=40 |emotion=10 |element=none
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Low |chip=HolyPanl |code=C |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid |chip=HolyPanl |code=E |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |chip=HolyPanl |code=L |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=HolyPanl |code=R |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=650 |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=550 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=450 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=430 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=410 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=brushman2 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=skarabex }}
|name_en=BrushMan2 |name_jp=フデロー2 |name_tl=Fuderō 2
|name_en=SkarabEX |name_jp=スカラビアEX |name_tl=Sukarabia EX
|hp=100 |contact=80 |element=none
|hp=160 |contact=70 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes=y |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Knocked down when hit by 10+ damage. Invulnerable while knocked down.
|locations=[[WWW Area 1]] (11.7%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Change panel<ref name="ChangePanel"/> |name_jp= |name_tl=
{{EnemyInfo/Attack |name_en=Skully<ref name="Skully"/> |name_jp=スカルチェーン |name_tl=Skull Chain
|info=Own side: changes any panel except hole / holy, to holy. Player side: changes any panel except hole / poison / lava, to poison ({{chance|3/8}}) / lava ({{chance|3/8}}) / magnet ({{chance|1/8}}) / ice ({{chance|1/8}}).
|attack=70 |emotion=10 |element=none
}}
{{EnemyInfo/Attack |name_en=BattleChip
|info=Blinder ({{chance|2/16}})
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-S: 100% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=brushman3 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=skarry }}
|name_en=BrushMan3 |name_jp=フデロー3 |name_tl=Fuderō 3
|name_en=Skarry |name_jp=スカラグル |name_tl=Sukaraguru
|hp=200 |contact=100 |element=none
|hp=200 |contact=90 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes=y |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Knocked down when hit by 10+ damage. Invulnerable while knocked down.
|locations=[[WWW Area 3]] (4.2%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Change panel<ref name="ChangePanel"/> |name_jp= |name_tl=
{{EnemyInfo/Attack |name_en=Skully<ref name="Skully"/> |name_jp=スカルチェーン |name_tl=Skull Chain
|info=Own side: changes any panel except hole / holy, to holy. Player side: changes any panel except hole / poison / lava, to poison ({{chance|3/8}}) / lava ({{chance|3/8}}) / magnet ({{chance|1/8}}) / ice ({{chance|1/8}}).
|attack=90 |emotion=10 |element=none
}}
{{EnemyInfo/Attack |name_en=BattleChip
|info=Blinder ({{chance|1/16}}), AreaGrab ({{chance|1/16}})
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-S: 100% }}
}}
}}


===Lavagon===
{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |panel52=none |object52=lavagon }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=skarryex }}
|name_en=Lavagon |name_jp=マグマドラゴン |name_tl=Magma Dragon
|name_en=SkarryEX |name_jp=スカラグルEX |name_tl=Sukaraguru EX
|hp=300 |contact=100 |element=fire
|hp=240 |contact=120 |emotion=10 |element=none
|airshoes=y |shadowshoes= |floatshoes=y |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Knocked down when hit by 10+ damage. Invulnerable while knocked down.
|locations=[[Apartment Comp 3]] (1.4%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=DragonFire |name_jp=ドラゴンファイア |name_tl=Dragon Fire
{{EnemyInfo/Attack |name_en=Skully<ref name="Skully"/> |name_jp=スカルチェーン |name_tl=Skull Chain
|attack=100 |element=fire
|attack=120 |emotion=10 |element=none
}}
{{EnemyInfo/Attack |name_en=BattleChip
|info=AreaGrab ({{chance|2/16}})
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Any |chip=LavaDrag |code=F |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=LavaDrag |code=G |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=LavaDrag |code=R |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |chip=LavaDrag |code=Y |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-6: 100% |lv2= 7: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |panel52=none |object52=bluegon }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=skelly }}
|name_en=Bluegon |name_jp=ブルードラゴン |name_tl=Blue Dragon
|name_en=Skelly |name_jp=スカラスケラ |name_tl=Sukarasukera
|hp=200 |contact=100 |element=aqua
|hp=300 |contact=160 |emotion=10 |element=none
|airshoes=y |shadowshoes= |floatshoes=y |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Knocked down when hit by 10+ damage. Invulnerable while knocked down.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=DragonBlizzard |name_jp=ドラゴンブリザード |name_tl=Dragon Blizzard
{{EnemyInfo/Attack |name_en=Skully<ref name="Skully"/> |name_jp=スカルチェーン |name_tl=Skull Chain
|attack=100 |element=aqua
|attack=160 |emotion=10 |element=none
|info=Changes panel to ice.
}}
{{EnemyInfo/Attack |name_en=BattleChip
|info=AreaGrab ({{chance|2/16}})
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-S: 100% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |panel52=none |object52=yellowgon }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=skellyex }}
|name_en=Yellowgon |name_jp=イエロードラゴン |name_tl=Yellow Dragon
|name_en=SkellyEX |name_jp=スカラスケラEX |name_tl=Sukarasukera EX
|hp=200 |contact=100 |element=elec
|hp=340 |contact=200 |emotion=10 |element=none
|airshoes=y |shadowshoes= |floatshoes=y |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Knocked down when hit by 10+ damage. Invulnerable while knocked down.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=DragonThunder |name_jp=ドラゴンサンダー |name_tl=Dragon Thunder
{{EnemyInfo/Attack |name_en=Skully<ref name="Skully"/> |name_jp=スカルチェーン |name_tl=Skull Chain
|attack=100 |element=elec
|attack=200 |emotion=10 |element=none
|info=Inflicts Numb (3s).
}}
{{EnemyInfo/Attack |name_en=BattleChip
|info=AreaGrab ({{chance|2/16}})
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-S: 100% }}
}}
}}


===Megalian===
===Champy===
{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=megaliana-bn2 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=champy }}
|name_en=MegalianA |name_jp=メガリアA |name_tl=Megaria A
|name_en=Champy |name_jp=チャンプル |name_tl=Chanpuru
|hp=100 |contact=100 |element=none
|hp=60 |contact=20 |emotion=10 |element=fire
|airshoes= |shadowshoes= |floatshoes=y |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=[[Undernet 4 (MMBN2)|Undernet 4]] (16.8%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=FaceAttack |name_jp=フェイスアタック |name_tl=Face Attack
{{EnemyInfo/Attack |name_en=FireHit<ref name="FireHit">Listed as '''Fire Punch''' in Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=ファイアパンチ |name_tl=Fire Punch
|attack=100 |element=none
|attack=20 |emotion=20 |element=fire
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Any |chip=AquaAura |code=A |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 53.125% |lv4= 10: 75% |lv5= S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=550 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=450 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=430 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=410 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=megalianh-bn2 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=champyex }}
|name_en=MegalianH |name_jp=メガリアH |name_tl=Megaria H
|name_en=ChampyEX |name_jp=チャンプルEX |name_tl=Chanpuru EX
|hp=150 |contact=150 |element=none
|hp=100 |contact=30 |emotion=10 |element=fire
|airshoes= |shadowshoes= |floatshoes=y |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=[[Undernet 4 (MMBN2)|Undernet 4]] (16.8%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=FaceAttack |name_jp=フェイスアタック |name_tl=Face Attack
{{EnemyInfo/Attack |name_en=FireHit<ref name="DoubleFirePunch">Listed as '''Double Fire Punch''' in Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=ファイアパンチ |name_tl=Fire Punch
|attack=150 |element=none
|attack=30 |emotion=20 |times=2 |element=fire
}}
{{EnemyInfo/Attack |name_en=BattleChip
|info=Recov30 ({{chance|2/16}})
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Any |chip=FireAura |code=R |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 53.125% |lv4= 10: 75% |lv5= S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=550 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=450 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=430 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=410 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=megalianw-bn2 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=chumpy }}
|name_en=MegalianW |name_jp=メガリアW |name_tl=Megaria W
|name_en=Chumpy |name_jp=チャンパー |name_tl=Chanpā
|hp=200 |contact=200 |element=none
|hp=140 |contact=50 |emotion=10 |element=fire
|airshoes= |shadowshoes= |floatshoes=y |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=[[Undernet 7 (MMBN2)|Undernet 7]] (17.2%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=FaceAttack |name_jp=フェイスアタック |name_tl=Face Attack
{{EnemyInfo/Attack |name_en=FireHit<ref name="DoubleFirePunch"/> |name_jp=ファイアパンチ |name_tl=Fire Punch
|attack=200 |element=none
|attack=50 |emotion=20 |times=2 |element=fire
}}
{{EnemyInfo/Attack |name_en=BattleChip
|info=Invisibl ({{chance|2/16}})
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Any |chip=WoodAura |code=S |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 53.125% |lv4= 10: 75% |lv5= S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=550 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=450 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=430 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=410 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=megaliane }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=chumpyex }}
|name_en=MegalianE |name_jp=メガリアE |name_tl=Megaria E
|name_en=ChumpyEX |name_jp=チャンパーEX |name_tl=Chanpā EX
|hp=250 |contact=250 |element=none
|hp=180 |contact=70 |emotion=10 |element=fire
|airshoes= |shadowshoes= |floatshoes=y |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=[[Undernet 7 (MMBN2)|Undernet 7]] (13.3%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=FaceAttack |name_jp=フェイスアタック |name_tl=Face Attack
{{EnemyInfo/Attack |name_en=FireHit<ref name="DoubleFirePunch"/> |name_jp=ファイアパンチ |name_tl=Fire Punch
|attack=250 |element=none
|attack=70 |emotion=20 |times=2 |element=fire
}}
{{EnemyInfo/Attack |name_en=BattleChip
|info=Invisibl ({{chance|2/16}})
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Any |chip=ElecAura |code=L |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 53.125% |lv4= 10: 75% |lv5= S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=550 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=450 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=430 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=410 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
}}


===Mole===
{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=mole-bn2 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=chimpy }}
|name_en=Mole |name_jp=ラッシュ |name_tl=Rush
|name_en=Chimpy |name_jp=チャンプラナ |name_tl=Chanpurana
|hp=10 |contact=1 |element=none
|hp=230 |contact=100 |emotion=10 |element=fire
|airshoes= |shadowshoes=y |floatshoes= |statusguard=y |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=Unaffected by poison.
|info=
|locations=[[Undernet 6 (MMBN2)|Undernet 6]] (5.9%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Escape |name_jp=エスケープ  |name_tl=Escape
{{EnemyInfo/Attack |name_en=FireHit<ref name="DoubleFirePunch"/> |name_jp=ファイアパンチ |name_tl=Fire Punch
|attack=100 |emotion=20 |times=2 |element=fire
}}
{{EnemyInfo/Attack |name_en=BattleChip
|info=Invisibl ({{chance|2/16}}), Geddon1 ({{chance|2/16}})
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Any |chip=PopUp |code=D |lv1= 1-S: 50% }}
{{EnemyInfo/GetData |hp=High |chip=PopUp |code=I |lv1= 1-S: 50% }}
{{EnemyInfo/GetData |hp=Mid |chip=PopUp |code=T |lv1= 1-S: 50% }}
{{EnemyInfo/GetData |hp=Low |chip=PopUp |code=W |lv1= 1-S: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=mole2 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=chimpyex }}
|name_en=Mole2 |name_jp=ホンキノラッシュ |name_tl=Serious Rush
|name_en=ChimpyEX |name_jp=チャンプラナEX |name_tl=Chanpurana EX
|hp=800 |contact=1 |element=none
|hp=280 |contact=130 |emotion=10 |element=fire
|airshoes= |shadowshoes=y |floatshoes= |statusguard=y |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=Unaffected by poison.
|info=
|locations=[[WWW Area 3]] (6.2%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Escape |name_jp=エスケープ  |name_tl=Escape
{{EnemyInfo/Attack |name_en=FireHit<ref name="DoubleFirePunch"/> |name_jp=ファイアパンチ |name_tl=Fire Punch
|attack=130 |emotion=20 |times=2 |element=fire
}}
{{EnemyInfo/Attack |name_en=BattleChip
|info=AntiWatr ({{chance|2/16}})
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Low |chip=VarSwrd |code=L |lv1= 4: 25% |lv2= 5-6: 50% |lv3= 7: 25% |lv4= 9: 3.125% |lv5= 10: 25% |lv6= S: 50% }}
{{EnemyInfo/GetData |hp=High |chip=VarSwrd |code=N |lv1= 4: 25% |lv2= 5-6: 50% |lv3= 7: 25% |lv4= 9: 3.125% |lv5= 10: 25% |lv6= S: 50% }}
{{EnemyInfo/GetData |hp=Mid |chip=VarSwrd |code=T |lv1= 4: 25% |lv2= 5-6: 50% |lv3= 7: 25% |lv4= 9: 3.125% |lv5= 10: 25% |lv6= S: 50% }}
{{EnemyInfo/GetData |hp=Low |chip=Meteor18 |code=B |lv1= 1-3: 50% |lv2= 4-5: 25% |lv3= 6-8: 50% |lv4= 9: 46.875% |lv5= 10: 25% }}
{{EnemyInfo/GetData |hp=Mid |chip=Meteor18 |code=G |lv1= 1-3: 50% |lv2= 4-5: 25% |lv3= 6-8: 50% |lv4= 9: 46.875% |lv5= 10: 25% }}
{{EnemyInfo/GetData |hp=High |chip=Meteor18 |code=K |lv1= 1-3: 50% |lv2= 4-5: 25% |lv3= 6-8: 50% |lv4= 9: 46.875% |lv5= 10: 25% }}
{{EnemyInfo/GetData |hp=High |chip=AirShoes |code=A |lv1= 1-4: 50% |lv2= 5: 25% |lv3= 7: 25% |lv4= 8-S: 50% }}
{{EnemyInfo/GetData |hp=Mid |chip=AirShoes |code=J |lv1= 1-4: 50% |lv2= 5: 25% |lv3= 7: 25% |lv4= 8-S: 50% }}
{{EnemyInfo/GetData |hp=Low |chip=AirShoes |code=Z |lv1= 1-4: 50% |lv2= 5: 25% |lv3= 7: 25% |lv4= 8-S: 50% }}
}}
}}


===Protecto===
===Draggin===
{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=protecto }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=draggin }}
|name_en=Protecto |name_jp=プロテクト |name_tl=Purotekuto
|name_en=Draggin |name_jp=ドラグリン |name_tl=Doragurin
|hp=200 |contact=200 |element=none
|hp=120 |contact=30 |emotion=10 |element=fire
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en= |name_jp=爆発 |name_tl=Explosion
{{EnemyInfo/Attack |name_en=FireCircle<ref name="FireCircle">Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=フレアサークル |name_tl=Flare Circle
|attack=200 |element=none
|attack=30 |emotion=10 |element=fire
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Any |zenny=3000 |lv1= 1-S: 100% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=protecto2 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=dragginex }}
|name_en=Protecto2 |name_jp=メガプロテクト |name_tl=Mega Purotekuto
|name_en=DragginEX |name_jp=ドラグリンEX |name_tl=Doragurin EX
|hp=350 |contact=300 |element=none
|hp=160 |contact=60 |emotion=10 |element=fire
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en= |name_jp=爆発 |name_tl=Explosion
{{EnemyInfo/Attack |name_en=FireCircle<ref name="FireCircle"/> |name_jp=フレアサークル |name_tl=Flare Circle
|attack=300 |element=none
|attack=60 |emotion=10 |element=fire
}}
{{EnemyInfo/Attack |name_en=BattleChip
|info=Recov50 ({{chance|2/16}})
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Any |zenny=4000 |lv1= 1-S: 100% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=protecto3 }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=draglet }}
|name_en=Protecto3 |name_jp=ギガプロテクト |name_tl=Giga Purotekuto
|name_en=Draglet |name_jp=ドラグレタ |name_tl=Doragureta
|hp=620 |contact=500 |element=none
|hp=200 |contact=100 |emotion=10 |element=fire
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en= |name_jp=爆発 |name_tl=Explosion
{{EnemyInfo/Attack |name_en=FireCircle<ref name="FireCircle"/> |name_jp=フレアサークル |name_tl=Flare Circle
|attack=500 |element=none
|attack=100 |emotion=10 |element=fire
}}
{{EnemyInfo/Attack |name_en=BattleChip
|info=Recov50 ({{chance|2/16}})
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Any |zenny=5000 |lv1= 1-S: 100% }}
}}
}}


===Scutz===
{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=scutz }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=dragletex }}
|name_en=Scutz |name_jp=ドリームメラル |name_tl=Dream Meraru
|name_en=DragletEX |name_jp=ドラグレタEX |name_tl=Doragureta EX
|hp=200 |contact=60 |element=fire
|hp=260 |contact=140 |emotion=10 |element=fire
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=[[WWW Area 3]] (7.3%), [[WWW Area 1]] (4.1%), [[WWW Area 2]] (2.2%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=FireBomb |name_jp=ファイアボム |name_tl=Fire Bomb
{{EnemyInfo/Attack |name_en=FireCircle<ref name="FireCircle"/> |name_jp=フレアサークル |name_tl=Flare Circle
|attack=60<ref name="Scutz-FireBomb">If this attack connects on solid ground, the FireBomb and flames on the ground will hit simultaneously for a total of 120 attack power.</ref> |element=fire
|attack=140 |emotion=10 |element=fire
|info=Cracks panel. Leaves flames on ground if it misses.
}}
}}
{{EnemyInfo/Attack |name_en= |name_jp=地面の炎 |name_tl=Flames on ground
{{EnemyInfo/Attack |name_en=BattleChip
|attack=60 |element=fire
|info=AntiWatr ({{chance|1/16}})
|noflash=y
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=High & Low |chip=LifeAur1 |code=B |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Low |chip=LifeAur1 |code=G |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid |chip=LifeAur1 |code=I |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid |chip=LifeAur1 |code=O |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=550 |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=500 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=480 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=460 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=Low |recov=max |lv1= 1-8: 100% |lv2= 9: 93.75% |lv3= 10: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=scuttle }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=draggy }}
|name_en=Scuttle |name_jp=ドリームラピア |name_tl=Dream Rapia
|name_en=Draggy |name_jp=ドラグリット |name_tl=Doraguritto
|hp=200 |contact=100 |element=aqua
|hp=300 |contact=180 |emotion=10 |element=fire
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=[[WWW Area 1]] (8.0%), [[WWW Area 2]] (6.0%), [[WWW Area 3]] (3.3%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=IceCube |name_jp=アイスキューブ |name_tl=Ice Cube
{{EnemyInfo/Attack |name_en=FireCircle<ref name="FireCircle"/> |name_jp=フレアサークル |name_tl=Flare Circle
|attack=100 |element=none |break=y
|attack=180 |emotion=10 |element=fire
|info=IceCube has 60 HP and comes to a stop next to another Cube.
}}
{{EnemyInfo/Attack |name_en=BattleChip
|info=AntiWatr ({{chance|2/16}})
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=High & Low |chip=LifeAur1 |code=B |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Low |chip=LifeAur1 |code=G |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid |chip=LifeAur1 |code=I |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid |chip=LifeAur1 |code=O |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=550 |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=500 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=480 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=460 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=Low |recov=max |lv1= 1-8: 100% |lv2= 9: 93.75% |lv3= 10: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=scuttler }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=draggyex }}
|name_en=Scuttler |name_jp=ドリームボルト |name_tl=Dream Bolt
|name_en=DraggyEX |name_jp=ドラグリットEX |name_tl=Doraguritto EX
|hp=200 |contact=160 |element=elec
|hp=340 |contact=220 |emotion=10 |element=fire
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=[[WWW Area 1]] (11.7%), [[WWW Area 3]] (6.2%), [[WWW Area 2]] (3.9%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Thunder |name_jp=サンダーボール |name_tl=Thunder Ball
{{EnemyInfo/Attack |name_en=FireCircle<ref name="FireCircle"/> |name_jp=フレアサークル |name_tl=Flare Circle
|attack=160 |element=elec
|attack=220 |emotion=10 |element=fire
|noflash=y |noaback=y
}}
|info=Inflicts Numb (3s).
{{EnemyInfo/Attack |name_en=BattleChip
|info=AntiWatr ({{chance|2/16}})
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=High & Low |chip=LifeAur1 |code=B |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Low |chip=LifeAur1 |code=G |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid |chip=LifeAur1 |code=I |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid |chip=LifeAur1 |code=O |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=550 |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=500 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=480 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=460 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=Low |recov=max |lv1= 1-8: 100% |lv2= 9: 93.75% |lv3= 10: 50% }}
}}
}}


===Whirly===
{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=scuttzer }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=whirly }}
|name_en=Scuttzer |name_jp=ドリームモス |name_tl=Dream Moss
|name_en=Whirly |name_jp=ウズリム |name_tl=Uzurimu
|hp=200 |contact=160 |element=wood
|hp=90 |contact=20 |emotion=10 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=[[WWW Area 1]] (11.7%), [[WWW Area 2]] (10.9%), [[WWW Area 3]] (3.1%)
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=AquaWhirl<ref name="AquaWhirl">Listed as '''AqWhirll''' in Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=アクアワール |name_tl=Aqua Whirl
|attack=20 |emotion=10 |element=aqua
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=whirlyex }}
|name_en=WhirlyEX |name_jp=ウズリムEX |name_tl=Uzurimu EX
|hp=110 |contact=50 |emotion=10 |element=aqua
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=AquaWhirl<ref name="AquaWhirl"/> |name_jp=アクアワール |name_tl=Aqua Whirl
|attack=50 |emotion=10 |element=aqua
}}
{{EnemyInfo/Attack |name_en=BattleChip
|info=MetaGel ({{chance|2/16}})
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=swirly }}
|name_en=Swirly |name_jp=ウズルズ |name_tl=Uzuruzu
|hp=140 |contact=80 |emotion=10 |element=aqua
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=WoodTower |name_jp=ウッディタワー |name_tl=Woody Tower
{{EnemyInfo/Attack |name_en=AquaWhirl<ref name="AquaWhirl"/> |name_jp=アクアワール |name_tl=Aqua Whirl
|attack=160 |element=wood
|attack=80 |emotion=10 |element=aqua
|noflash=y
}}
{{EnemyInfo/Attack |name_en=BattleChip
|info=MetaGel ({{chance|2/16}})
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=High & Low |chip=LifeAur1 |code=B |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Low |chip=LifeAur1 |code=G |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid |chip=LifeAur1 |code=I |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid |chip=LifeAur1 |code=O |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=550 |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=500 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=480 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=460 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=Low |recov=max |lv1= 1-8: 100% |lv2= 9: 93.75% |lv3= 10: 50% }}
}}
}}


{{EnemyInfo
{{EnemyInfo
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=scuttlest }}
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=swirlyex }}
|name_en=Scuttlest |name_jp=ドリームビット |name_tl=Dream Bit
|name_en=SwirlyEX |name_jp=ウズルズEX |name_tl=Uzuruzu EX
|hp=300 |contact=160 |element=none
|hp=170 |contact=140 |emotion=10 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=
|locations=[[WWW Area 3]] (14.8%)
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=LifeLaser |name_jp=ドリームレーザー |name_tl=Dream Laser
{{EnemyInfo/Attack |name_en=AquaWhirl<ref name="AquaWhirl"/> |name_jp=アクアワール |name_tl=Aqua Whirl
|attack=160 |element=none
|attack=140 |emotion=10 |element=aqua
}}
{{EnemyInfo/Attack |name_en=BattleChip
|info=MetaGel ({{chance|2/16}})
}}
}}
|getdata=
|getdata=
{{EnemyInfo/GetData |hp=Mid |chip=LifeAur2 |code=D |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid |chip=LifeAur2 |code=F |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |chip=LifeAur2 |code=J |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Low |chip=LifeAur2 |code=N |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Low |chip=LifeAur2 |code=R |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=550 |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=500 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=480 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=High & Mid |zenny=460 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=Low |recov=max |lv1= 1-8: 100% |lv2= 9: 93.75% |lv3= 10: 50% }}
}}
}}


==Trivia==
{{EnemyInfo
*The Japanese guidebook erroneously lists some data that doesn't match in the actual game:
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=spiraly }}
**Spooky2 is listed with Recov80 x1.
|name_en=Spiraly |name_jp=ウズマネキ |name_tl=Uzumaneki
**Spooky3 is listed with Recov50 x1.
|hp=200 |contact=200 |emotion=10 |element=aqua
**Magneaker's Rush is listed as Non-elemental.
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
**RedUFO's Charge is listed as Non-elemental.
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=AquaWhirl<ref name="AquaWhirl"/> |name_jp=アクアワール |name_tl=Aqua Whirl
|attack=200 |emotion=10 |element=aqua
}}
{{EnemyInfo/Attack |name_en=BattleChip
|info=MetaGel ({{chance|2/16}})
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=spiralyex }}
|name_en=SpiralyEX |name_jp=ウズマネキEX |name_tl=Uzumaneki EX
|hp=230 |contact=250 |emotion=10 |element=aqua
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=AquaWhirl<ref name="AquaWhirl"/> |name_jp=アクアワール |name_tl=Aqua Whirl
|attack=250 |emotion=10 |element=aqua
}}
{{EnemyInfo/Attack |name_en=BattleChip
|info=MetaGel ({{chance|2/16}})
}}
|getdata=
}}
 
===Marina===
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=marina }}
|name_en=Marina |name_jp=マリーナ |name_tl=Marīna
|hp=120 |contact=30 |emotion=10 |element=aqua
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=Hides underground when on water panel.
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=Bubblin' Missile<ref name="BubblinMissile">Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=バブリンミサイル |name_tl=Bubbling Missile
|attack=30 |emotion=10 |element=aqua
|info=Bubble has 1 HP.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=marinaex }}
|name_en=MarinaEX |name_jp=マリーナEX |name_tl=Marīna EX
|hp=160 |contact=50 |emotion=10 |element=aqua
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=Hides underground when on water panel.
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=Bubblin' Missile<ref name="BubblinMissile"/> |name_jp=バブリンミサイル |name_tl=Bubbling Missile
|attack=50 |emotion=10 |element=aqua
|info=Bubble has 1 HP.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=mariner }}
|name_en=Mariner |name_jp=マリートル |name_tl=Marītoru
|hp=200 |contact=80 |emotion=10 |element=aqua
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=Hides underground when on water panel.
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=Bubblin' Missile<ref name="BubblinMissile"/> |name_jp=バブリンミサイル |name_tl=Bubbling Missile
|attack=80 |emotion=10 |element=aqua
|info=Bubble has 1 HP.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=marinerex }}
|name_en=MarinerEX |name_jp=マリートルEX |name_tl=Marītoru EX
|hp=240 |contact=120 |emotion=10 |element=aqua
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=Hides underground when on water panel.
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=Bubblin' Missile<ref name="BubblinMissile"/> |name_jp=バブリンミサイル |name_tl=Bubbling Missile
|attack=120 |emotion=10 |element=aqua
|info=Bubble has 1 HP.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=marinee }}
|name_en=Marinee |name_jp=マリーネス |name_tl=Marīnesu
|hp=280 |contact=160 |emotion=10 |element=aqua
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=Hides underground when on water panel.
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=Bubblin' Missile<ref name="BubblinMissile"/> |name_jp=バブリンミサイル |name_tl=Bubbling Missile
|attack=160 |emotion=10 |element=aqua
|info=Bubble has 1 HP.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=marineeex }}
|name_en=MarineeEX |name_jp=マリーネスEX |name_tl=Marīnesu EX
|hp=320 |contact=200 |emotion=10 |element=aqua
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=Hides underground when on water panel.
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=Bubblin' Missile<ref name="BubblinMissile"/> |name_jp=バブリンミサイル |name_tl=Bubbling Missile
|attack=200 |emotion=10 |element=aqua
|info=Bubble has 1 HP.
}}
|getdata=
}}
 
===Flashy===
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=flashy }}
|name_en=Flashy |name_jp=ピカラー |name_tl=Pikarā
|hp=130 |contact=30 |emotion=10 |element=elec
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=Overflash |name_jp=オーバーフラッシュ |name_tl=Overflash
|attack=30 |emotion=10 |element=elec
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=flashyex }}
|name_en=FlashyEX |name_jp=ピカラーEX |name_tl=Pikarā EX
|hp=160 |contact=60 |emotion=10 |element=elec
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=Overflash |name_jp=オーバーフラッシュ |name_tl=Overflash
|attack=60 |emotion=10 |element=elec
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=flashor }}
|name_en=Flashor |name_jp=ピカラッタ |name_tl=Pikaratta
|hp=190 |contact=90 |emotion=10 |element=elec
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=Overflash |name_jp=オーバーフラッシュ |name_tl=Overflash
|attack=90 |emotion=10 |element=elec
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=flashorex }}
|name_en=FlashorEX |name_jp=ピカラッタEX |name_tl=Pikaratta EX
|hp=230 |contact=120 |emotion=10 |element=elec
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=Overflash |name_jp=オーバーフラッシュ |name_tl=Overflash
|attack=120 |emotion=10 |element=elec
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=flashlit }}
|name_en=Flashlit |name_jp=ピカラーザ |name_tl=Pikarāza
|hp=280 |contact=160 |emotion=10 |element=elec
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=Overflash |name_jp=オーバーフラッシュ |name_tl=Overflash
|attack=160 |emotion=10 |element=elec
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=flashlitex }}
|name_en=FlashlitEX |name_jp=ピカラーザEX |name_tl=Pikarāza
|hp=320 |contact=200 |emotion=10 |element=elec
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=Overflash |name_jp=オーバーフラッシュ |name_tl=Overflash
|attack=200 |emotion=10 |element=elec
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
|getdata=
}}
 
===Eleogre===
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=eleogre }}
|name_en=Eleogre |name_jp=エレオーガ |name_tl=Ereōga
|hp=130 |contact=20 |emotion=10 |element=elec
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=ElecReel |name_jp=エレキリール |name_tl=Elec Reel
|attack=30 |emotion=10 |element=elec
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=eleogreex }}
|name_en=EleogreEX |name_jp=エレオーガEX |name_tl=Ereōga EX
|hp=170 |contact=40 |emotion=10 |element=elec
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=ElecReel |name_jp=エレキリール |name_tl=Elec Reel
|attack=60 |emotion=10 |element=elec
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=elehorn }}
|name_en=Elehorn |name_jp=エレホーン |name_tl=Erehōn
|hp=210 |contact=60 |emotion=10 |element=elec
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=ElecReel |name_jp=エレキリール |name_tl=Elec Reel
|attack=100 |emotion=10 |element=elec
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=elehornex }}
|name_en=ElehornEX |name_jp=エレホーンEX |name_tl=Erehōn EX
|hp=250 |contact=80 |emotion=10 |element=elec
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=ElecReel |name_jp=エレキリール |name_tl=Elec Reel
|attack=140 |emotion=10 |element=elec
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=elegaia }}
|name_en=Elegaia |name_jp=エレガイア |name_tl=Eregaia
|hp=300 |contact=100 |emotion=10 |element=elec
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=ElecReel |name_jp=エレキリール |name_tl=Elec Reel
|attack=190 |emotion=10 |element=elec
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=elegaiaex }}
|name_en=ElegaiaEX |name_jp=エレガイアEX |name_tl=Eregaia EX
|hp=350 |contact=120 |emotion=10 |element=elec
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=ElecReel |name_jp=エレキリール |name_tl=Elec Reel
|attack=230 |emotion=10 |element=elec
}}
|getdata=
}}
 
===Cactikil===
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=cactikil }}
|name_en=Cactikil |name_jp=サボテコロン |name_tl=Sabotekoron
|hp=70 |contact=20 |emotion=10 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Contact damage doubled on first contact and after attacking.
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=CactusBall<ref name="CactusBall">Listed as '''SpikeBall''' in Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=サボテンボール |name_tl=Saboten Ball
|attack=20 |emotion=10 |element=wood
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=cactikilex }}
|name_en=CactikilEX |name_jp=サボテコロンEX |name_tl=Sabotekoron EX
|hp=110 |contact=40 |emotion=10 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Contact damage doubled on first contact and after attacking.
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=CactusBall<ref name="CactusBall"/> |name_jp=サボテンボール |name_tl=Saboten Ball
|attack=40 |emotion=10 |element=wood
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=cactroll }}
|name_en=Cactroll |name_jp=サボテマル |name_tl=Sabotemaru
|hp=150 |contact=70 |emotion=10 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Contact damage doubled on first contact and after attacking.
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=CactusBall<ref name="CactusBall"/> |name_jp=サボテンボール |name_tl=Saboten Ball
|attack=70 |emotion=10 |element=wood
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=cactrollex }}
|name_en=CactrollEX |name_jp=サボテマルEX |name_tl=Sabotemaru EX
|hp=190 |contact=100 |emotion=10 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Contact damage doubled on first contact and after attacking.
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=CactusBall<ref name="CactusBall"/> |name_jp=サボテンボール |name_tl=Saboten Ball
|attack=100 |emotion=10 |element=wood
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=cacter }}
|name_en=Cacter |name_jp=サボテグラス |name_tl=Sabotegurasu
|hp=230 |contact=150 |emotion=10 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Contact damage doubled on first contact and after attacking.
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=CactusBall<ref name="CactusBall"/> |name_jp=サボテンボール |name_tl=Saboten Ball
|attack=150 |emotion=10 |element=wood
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=cacterex }}
|name_en=CacterEX |name_jp=サボテグラスEX |name_tl=Sabotegurasu EX
|hp=270 |contact=200 |emotion=10 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Contact damage doubled on first contact and after attacking.
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=CactusBall<ref name="CactusBall"/> |name_jp=サボテンボール |name_tl=Saboten Ball
|attack=200 |emotion=10 |element=wood
}}
|getdata=
}}
 
===WuNote===
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=wunote }}
|name_en=WuNote |name_jp=ウドノート |name_tl=Udonōto
|hp=130 |contact=20 |emotion=10 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=WoodNose<ref name="WoodNose">Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=ウッディノーズ |name_tl=Woody Nose
|attack=20 |emotion=10 |element=wood
|info=Bushes have 1 HP.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=wunoteex }}
|name_en=WuNoteEX |name_jp=ウドノートEX |name_tl=Udonōto EX
|hp=160 |contact=50 |emotion=10 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=WoodNose<ref name="WoodNose"/> |name_jp=ウッディノーズ |name_tl=Woody Nose
|attack=50 |emotion=10 |element=wood
|info=Bushes have 1 HP.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=wulong }}
|name_en=WuLong |name_jp=ウドロンド |name_tl=Udorondo
|hp=190 |contact=80 |emotion=10 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=WoodNose<ref name="WoodNose"/> |name_jp=ウッディノーズ |name_tl=Woody Nose
|attack=80 |emotion=10 |element=wood
|info=Bushes have 1 HP.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=wulongex }}
|name_en=WuLongEX |name_jp=ウドロンドEX |name_tl=Udorondo EX
|hp=220 |contact=120 |emotion=10 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=WoodNose<ref name="WoodNose"/> |name_jp=ウッディノーズ |name_tl=Woody Nose
|attack=120 |emotion=10 |element=wood
|info=Bushes have 1 HP.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=wumax }}
|name_en=WuMax |name_jp=ウドマックス |name_tl=Udomakkusu
|hp=270 |contact=160 |emotion=10 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=WoodNose<ref name="WoodNose"/> |name_jp=ウッディノーズ |name_tl=Woody Nose
|attack=160 |emotion=10 |element=wood
|info=Bushes have 1 HP.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=wumaxex }}
|name_en=WuMaxEX |name_jp=ウドマックスEX |name_tl=Udomakkusu EX
|hp=330 |contact=200 |emotion=10 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=WoodNose<ref name="WoodNose"/> |name_jp=ウッディノーズ |name_tl=Woody Nose
|attack=200 |emotion=10 |element=wood
|info=Bushes have 1 HP.
}}
|getdata=
}}
 
===Appley===
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=appley }}
|name_en=Appley |name_jp=アップルサム |name_tl=Apple Sam
|hp=150 |contact=30 |emotion=10 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Immune to non-Fire Elemental damage and poison while inside the apple. When deleted, recovers an ally's HP to max.
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=SeedKiss<ref name="SeedKiss">Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=キッズシード |name_tl=Kids Seed
|attack=30 |emotion=10 |element=wood
|info=Changes panel to grass when it misses.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=appleyex }}
|name_en=AppleyEX |name_jp=アップルサムEX |name_tl=Apple Sam EX
|hp=180 |contact=60 |emotion=10 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Immune to non-Fire Elemental damage and poison while inside the apple. When deleted, recovers an ally's HP to max.
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=SeedKiss<ref name="SeedKiss"/> |name_jp=キッズシード |name_tl=Kids Seed
|attack=60 |emotion=10 |element=wood
|info=Changes panel to grass when it misses.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=applez }}
|name_en=Applez |name_jp=アップルトム |name_tl=Apple Tom
|hp=210 |contact=90 |emotion=10 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Immune to non-Fire Elemental damage and poison while inside the apple. When deleted, recovers an ally's HP to max.
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=SeedKiss<ref name="SeedKiss"/> |name_jp=キッズシード |name_tl=Kids Seed
|attack=90 |emotion=10 |element=wood
|info=Changes panel to grass when it misses.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=applezex }}
|name_en=ApplezEX |name_jp=アップルトムEX |name_tl=Apple Tom EX
|hp=250 |contact=120 |emotion=10 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Immune to non-Fire Elemental damage and poison while inside the apple. When deleted, recovers an ally's HP to max.
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=SeedKiss<ref name="SeedKiss"/> |name_jp=キッズシード |name_tl=Kids Seed
|attack=120 |emotion=10 |element=wood
|info=Changes panel to grass when it misses.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=appull }}
|name_en=Appull |name_jp=アップルジム |name_tl=Apple Jim
|hp=290 |contact=160 |emotion=10 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Immune to non-Fire Elemental damage and poison while inside the apple. When deleted, recovers an ally's HP to max.
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=SeedKiss<ref name="SeedKiss"/> |name_jp=キッズシード |name_tl=Kids Seed
|attack=160 |emotion=10 |element=wood
|info=Changes panel to grass when it misses.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=appullex }}
|name_en=AppullEX |name_jp=アップルジムEX |name_tl=Apple Jim EX
|hp=330 |contact=200 |emotion=10 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Immune to non-Fire Elemental damage and poison while inside the apple. When deleted, recovers an ally's HP to max.
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=SeedKiss<ref name="SeedKiss"/> |name_jp=キッズシード |name_tl=Kids Seed
|attack=200 |emotion=10 |element=wood
|info=Changes panel to grass when it misses.
}}
|getdata=
}}
 
===BigBrute===
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=bigbrute }}
|name_en=BigBrute |name_jp=ガルビースト |name_tl=Garubīsuto
|hp=120 |contact=30 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=Crossfire<ref name="Crossfire">Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=クロスファイア |name_tl=Cross Fire
|attack=30 |emotion=10 |element=fire
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=bigbrute2 }}
|name_en=BigBrute2 |name_jp=ガルビースト2 |name_tl=Garubīsuto 2
|hp=180 |contact=60 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=Crossfire<ref name="Crossfire"/> |name_jp=クロスファイア |name_tl=Cross Fire
|attack=60 |emotion=10 |element=fire
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=bigbrute3 }}
|name_en=BigBrute3 |name_jp=ガルビースト3 |name_tl=Garubīsuto 3
|hp=220 |contact=90 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=Crossfire<ref name="Crossfire"/> |name_jp=クロスファイア |name_tl=Cross Fire
|attack=90 |emotion=10 |element=fire
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=bigbrute4 }}
|name_en=BigBrute4 |name_jp=ガルビースト4 |name_tl=Garubīsuto 4
|hp=250 |contact=120 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=Crossfire<ref name="Crossfire"/> |name_jp=クロスファイア |name_tl=Cross Fire
|attack=130 |emotion=10 |element=fire
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=bigbrute5 }}
|name_en=BigBrute5 |name_jp=ガルビースト5 |name_tl=Garubīsuto 5
|hp=300 |contact=160 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=Crossfire<ref name="Crossfire"/> |name_jp=クロスファイア |name_tl=Cross Fire
|attack=170 |emotion=10 |element=fire
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=bigbrute6 }}
|name_en=BigBrute6 |name_jp=ガルビースト6 |name_tl=Garubīsuto 6
|hp=360 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=Crossfire<ref name="Crossfire"/> |name_jp=クロスファイア |name_tl=Cross Fire
|attack=200 |emotion=10 |element=fire
}}
|getdata=
}}
 
===TinHawk===
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=tinhawk }}
|name_en=TinHawk |name_jp=ロイホーク |name_tl=Roihōku
|hp=100 |contact=30 |emotion=10 |element=none
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=DeathCapture |name_jp=デスキャプチャー |name_tl=Death Capture
|attack=30 |emotion=10 |element=none
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=tinhawk2 }}
|name_en=TinHawk2 |name_jp=ロイホーク2 |name_tl=Roihōku 2
|hp=150 |contact=50 |emotion=10 |element=none
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=DeathCapture |name_jp=デスキャプチャー |name_tl=Death Capture
|attack=50 |emotion=10 |element=none
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=tinhawk3 }}
|name_en=TinHawk3 |name_jp=ロイホーク3 |name_tl=Roihōku 3
|hp=180 |contact=70 |emotion=10 |element=none
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=DeathCapture |name_jp=デスキャプチャー |name_tl=Death Capture
|attack=70 |emotion=10 |element=none
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=tinhawk4 }}
|name_en=TinHawk4 |name_jp=ロイホーク4 |name_tl=Roihōku 4
|hp=200 |contact=90 |emotion=10 |element=none
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=DeathCapture |name_jp=デスキャプチャー |name_tl=Death Capture
|attack=90 |emotion=10 |element=none
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=tinhawk5 }}
|name_en=TinHawk5 |name_jp=ロイホーク5 |name_tl=Roihōku 5
|hp=250 |contact=120 |emotion=10 |element=none
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=DeathCapture |name_jp=デスキャプチャー |name_tl=Death Capture
|attack=120 |emotion=10 |element=none
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=tinhawk6 }}
|name_en=TinHawk6 |name_jp=ロイホーク6 |name_tl=Roihōku 6
|hp=300 |contact=150 |emotion=10 |element=none
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=DeathCapture |name_jp=デスキャプチャー |name_tl=Death Capture
|attack=150 |emotion=10 |element=none
}}
|getdata=
}}
 
===Bladia===
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=bladia }}
|name_en=Bladia |name_jp=ブラッディア |name_tl=Buraddia
|hp=200 |contact=30 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=DarkSlash |name_jp=ダークスラッシュ |name_tl=Dark Slash
|attack=50 |emotion=10 |element=none
|info=Changes non-hole panels to cracked.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=bladia2 }}
|name_en=Bladia2 |name_jp=ブラッディア2 |name_tl=Buraddia 2
|hp=230 |contact=60 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=DarkSlash |name_jp=ダークスラッシュ |name_tl=Dark Slash
|attack=80 |emotion=10 |element=none
|info=Changes non-hole panels to cracked.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=bladia3 }}
|name_en=Bladia3 |name_jp=ブラッディア3 |name_tl=Buraddia 3
|hp=230 |contact=90 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=DarkSlash |name_jp=ダークスラッシュ |name_tl=Dark Slash
|attack=120 |emotion=10 |element=none
|info=Changes non-hole panels to cracked.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=bladia4 }}
|name_en=Bladia4 |name_jp=ブラッディア4 |name_tl=Buraddia 4
|hp=300 |contact=120 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=DarkSlash |name_jp=ダークスラッシュ |name_tl=Dark Slash
|attack=160 |emotion=10 |element=none
|info=Changes non-hole panels to cracked.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=bladia5 }}
|name_en=Bladia5 |name_jp=ブラッディア5 |name_tl=Buraddia 5
|hp=340 |contact=160 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=DarkSlash |name_jp=ダークスラッシュ |name_tl=Dark Slash
|attack=200 |emotion=10 |element=none
|info=Changes non-hole panels to cracked.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=bladia6 }}
|name_en=Bladia6 |name_jp=ブラッディア6 |name_tl=Buraddia 6
|hp=400 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=DarkSlash |name_jp=ダークスラッシュ |name_tl=Dark Slash
|attack=250 |emotion=10 |element=none
|info=Changes non-hole panels to cracked.
}}
|getdata=
}}
 
==Bosses==
===ProtoMan===
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=protoman-bn5 }}
|name_en=ProtoMan |name_jp=ブルース |name_tl=Blues
|hp=300 |contact=20 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
|attack=20 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
|attack=20 |emotion=20 |element=none
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=darkprotoman }}
|name_en=DarkProtoMan |name_jp=ダークブルース |name_tl=Dark Blues
|hp=100 |contact=60 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
|attack=120 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
|attack=120 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=ShadowSlash |name_jp=シャドースラッシュ |name_tl=Shadow Slash
|attack=80 |emotion=20 |element=none
|info=Used when shielding an attack while player is in the same row ({{chance|4/16}}).
}}
{{EnemyInfo/Attack |name_en=DarkEdge |name_jp=ダークエッジ |name_tl=Dark Edge
|attack=120 |emotion=30 |times=2 |element=none
|info=Used when HP &le; 50 %. Deletes all held chips. First hit inflicts Immobilize LV. 2 (2 seconds).
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=protoman-bn5 }}
|name_en=ProtoManβ |name_jp=ブルース{{V3}} |name_tl=Blues V3
|hp=1600 |contact=100 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
|attack=140 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
|attack=140 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=SurpriseSword |name_jp=サプライズソード |name_tl=Surprise Sword
|attack=140 |emotion=20 |element=none
|info=Used when shielding an attack while player is in the same row ({{chance|10/16}}).
}}
{{EnemyInfo/Attack |name_en=DeltaRayEdge |name_jp=デルタレイエッジ |name_tl=Delta Ray Edge
|attack=70 |emotion=30 |times=3 |element=none |noflash=y
|info=Used when HP &le; 50 %.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=protoman-bn5 }}
|name_en=ProtoManΩ |name_jp=ブルース{{SP}} |name_tl=Blues SP
|hp=1800 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
|attack=200 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
|attack=200 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=SurpriseSword |name_jp=サプライズソード |name_tl=Surprise Sword
|attack=200 |emotion=20 |element=none
|info=Used when shielding an attack while player is in the same row ({{chance|16/16}}).
}}
{{EnemyInfo/Attack |name_en=DeltaRayEdge |name_jp=デルタレイエッジ |name_tl=Delta Ray Edge
|attack=100 |emotion=30 |times=3 |element=none |noflash=y
|info=Used when HP &le; 50 %.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=protomands }}
|name_en=ProtoManDS |name_jp=ブルース{{DS}} |name_tl=Blues DS
|hp=600~1500 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
|attack=20~200 |emotion=20 |element=none
|info=Attack power = DSLV &times; 20.
}}
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
|attack=20~200 |emotion=20 |element=none
|info=Attack power = DSLV &times; 20.
}}
{{EnemyInfo/Attack |name_en=SurpriseSword |name_jp=サプライズソード |name_tl=Surprise Sword
|attack=20~200 |emotion=20 |element=none
|info=Attack power = DSLV &times; 20. Used when shielding an attack while player is in the same row (DSLV 1~3: {{chance|0/16}}, DSLV 4~6: {{chance|4/16}}, DSLV 7~10: {{chance|10/16}}).
}}
{{EnemyInfo/Attack |name_en=DeltaRayEdge |name_jp=デルタレイエッジ |name_tl=Delta Ray Edge
|attack=10~100 |emotion=30 |times=3 |element=none |noflash=y
|info=Attack power = DSLV &times; 10. Used when HP &le; 50 %.
}}
|getdata=
}}
 
===GyroMan===
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=gyroman }}
|name_en=GyroMan |name_jp=ジャイロマン |name_tl=Gyroman
|hp=600 |contact=30 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=GyroCutter |name_jp=ジャイロカッター |name_tl=Gyro Cutter
|attack=30 |emotion=20 |element=none
|info=Cutter is indestructible.
}}
{{EnemyInfo/Attack |name_en=TornadoArm |name_jp=トルネードアーム |name_tl=Tornado Arm
|attack=10 |emotion=20 |times=1~3 |element=none |noflash=y
}}
{{EnemyInfo/Attack |name_en=Airforce<ref name="Airforce">Listed as '''GyroForce''' in Mega Man Battle Network 5 Operation Battle and listed as '''Gyro Air Force''' in Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=ジャイロエアフォース |name_tl=Gyro Air Force
|attack=60 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=GyroCounter |name_jp=ジャイロカウンター |name_tl=Gyro Counter
|attack=5 |emotion=20 |times=3 |element=none |noflash=y
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=gyroman }}
|name_en=GyroManα |name_jp=ジャイロマン{{V2}} |name_tl=Gyroman V2
|hp=800 |contact=30 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=GyroCutter |name_jp=ジャイロカッター |name_tl=Gyro Cutter
|attack=60 |emotion=20 |element=none
|info=Cutter is indestructible.
}}
{{EnemyInfo/Attack |name_en=TornadoArm |name_jp=トルネードアーム |name_tl=Tornado Arm
|attack=20 |emotion=20 |times=1~3 |element=none |noflash=y
}}
{{EnemyInfo/Attack |name_en=Airforce<ref name="Airforce"/> |name_jp=ジャイロエアフォース |name_tl=Gyro Air Force
|attack=80 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=GyroCounter |name_jp=ジャイロカウンター |name_tl=Gyro Counter
|attack=10 |emotion=20 |times=3 |element=none |noflash=y
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=gyroman }}
|name_en=GyroManβ |name_jp=ジャイロマン{{V3}} |name_tl=Gyroman V3
|hp=1400 |contact=30 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=GyroCutter |name_jp=ジャイロカッター |name_tl=Gyro Cutter
|attack=120 |emotion=20 |element=none
|info=Cutter is indestructible.
}}
{{EnemyInfo/Attack |name_en=TornadoArm |name_jp=トルネードアーム |name_tl=Tornado Arm
|attack=40 |emotion=20 |times=1~3 |element=none |noflash=y
}}
{{EnemyInfo/Attack |name_en=Airforce<ref name="Airforce"/> |name_jp=ジャイロエアフォース |name_tl=Gyro Air Force
|attack=200 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=GyroCounter |name_jp=ジャイロカウンター |name_tl=Gyro Counter
|attack=30 |emotion=20 |times=3 |element=none |noflash=y
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=gyroman }}
|name_en=GyroManΩ |name_jp=ジャイロマン{{SP}} |name_tl=Gyroman SP
|hp=1800 |contact=30 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=GyroCutter |name_jp=ジャイロカッター |name_tl=Gyro Cutter
|attack=200 |emotion=20 |element=none
|info=Cutter is indestructible.
}}
{{EnemyInfo/Attack |name_en=TornadoArm |name_jp=トルネードアーム |name_tl=Tornado Arm
|attack=60 |emotion=20 |times=1~3 |element=none |noflash=y
}}
{{EnemyInfo/Attack |name_en=Airforce<ref name="Airforce"/> |name_jp=ジャイロエアフォース |name_tl=Gyro Air Force
|attack=300 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=GyroCounter |name_jp=ジャイロカウンター |name_tl=Gyro Counter
|attack=50 |emotion=20 |times=3 |element=none |noflash=y
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=gyromands }}
|name_en=GyroManDS |name_jp=ジャイロマン{{DS}} |name_tl=Gyroman DS
|hp=700~1600 |contact=30 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=GyroCutter |name_jp=ジャイロカッター |name_tl=Gyro Cutter
|attack=20~200 |emotion=20 |element=none
|info=Attack power = DSLV &times; 20. Cutter is indestructible.
}}
{{EnemyInfo/Attack |name_en=TornadoArm |name_jp=トルネードアーム |name_tl=Tornado Arm
|attack=5~50 |emotion=20 |times=1~3 |element=none |noflash=y
|info=Attack power = DSLV &times; 5.
}}
{{EnemyInfo/Attack |name_en=Airforce<ref name="Airforce"/> |name_jp=ジャイロエアフォース |name_tl=Gyro Air Force
|attack=30~300 |emotion=20 |element=none
|info=Attack power = DSLV &times; 30.
}}
{{EnemyInfo/Attack |name_en=GyroCounter |name_jp=ジャイロカウンター |name_tl=Gyro Counter
|attack=5~50 |emotion=20 |times=3 |element=none |noflash=y
|info=Attack power = DSLV &times; 5.
}}
|getdata=
}}
 
===SearchMan===
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=searchman-bn5 }}
|name_en=SearchMan |name_jp=サーチマン |name_tl=Searchman
|hp=800 |contact=30 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=SearchGrenade |name_jp=サーチグレネード |name_tl=Search Grenade
|attack=40 |emotion=30 |element=none
|info=Grenade has 20 HP.
}}
{{EnemyInfo/Attack |name_en=SnipeGun<ref name="SnipeGun">Listed as '''Scope Gun''' in Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=スコープガン |name_tl=Scope Gun
|attack=10 |emotion=10 |times=3 |element=none |noflash=y
}}
{{EnemyInfo/Attack |name_en=Satellity<ref name="Satellity">Listed as '''Satellite Ray''' in Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=サテライトレイ |name_tl=Satellite Ray
|attack=40 |emotion=40 |element=none
|info=Cracks panel.
}}
{{EnemyInfo/Attack |name_en= |name_jp=コウガクメイサイ |name_tl=Optical Camouflage
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=searchman-bn5 }}
|name_en=SearchManα |name_jp=サーチマン{{V2}} |name_tl=Searchman V2
|hp=1000 |contact=60 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=SearchGrenade |name_jp=サーチグレネード |name_tl=Search Grenade
|attack=60 |emotion=30 |element=none
|info=Grenade has 20 HP.
}}
{{EnemyInfo/Attack |name_en=SnipeGun<ref name="SnipeGun"/> |name_jp=スコープガン |name_tl=Scope Gun
|attack=20 |emotion=10 |times=3 |element=none |noflash=y
}}
{{EnemyInfo/Attack |name_en=Satellity<ref name="Satellity"/> |name_jp=サテライトレイ |name_tl=Satellite Ray
|attack=60 |emotion=40 |element=none
|info=Cracks panel.
}}
{{EnemyInfo/Attack |name_en= |name_jp=コウガクメイサイ |name_tl=Optical Camouflage
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=searchman-bn5 }}
|name_en=SearchManβ |name_jp=サーチマン{{V3}} |name_tl=Searchman V3
|hp=1700 |contact=120 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=SearchGrenade |name_jp=サーチグレネード |name_tl=Search Grenade
|attack=120 |emotion=30 |element=none
|info=Grenade has 20 HP.
}}
{{EnemyInfo/Attack |name_en=SnipeGun<ref name="SnipeGun"/> |name_jp=スコープガン |name_tl=Scope Gun
|attack=40 |emotion=10 |times=3 |element=none |noflash=y
}}
{{EnemyInfo/Attack |name_en=Satellity<ref name="Satellity"/> |name_jp=サテライトレイ |name_tl=Satellite Ray
|attack=120 |emotion=40 |element=none
|info=Cracks panel.
}}
{{EnemyInfo/Attack |name_en= |name_jp=コウガクメイサイ |name_tl=Optical Camouflage
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=searchman-bn5 }}
|name_en=SearchManΩ |name_jp=サーチマン{{SP}} |name_tl=Searchman SP
|hp=2000 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=SearchGrenade |name_jp=サーチグレネード |name_tl=Search Grenade
|attack=200 |emotion=30 |element=none
|info=Grenade has 20 HP.
}}
{{EnemyInfo/Attack |name_en=SnipeGun<ref name="SnipeGun"/> |name_jp=スコープガン |name_tl=Scope Gun
|attack=60 |emotion=10 |times=3 |element=none |noflash=y
}}
{{EnemyInfo/Attack |name_en=Satellity<ref name="Satellity"/> |name_jp=サテライトレイ |name_tl=Satellite Ray
|attack=200 |emotion=40 |element=none
|info=Cracks panel.
}}
{{EnemyInfo/Attack |name_en= |name_jp=コウガクメイサイ |name_tl=Optical Camouflage
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=searchmands-bn5 }}
|name_en=SearchManDS |name_jp=サーチマン{{DS}} |name_tl=Searchman DS
|hp=800~1700 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=SearchGrenade |name_jp=サーチグレネード |name_tl=Search Grenade
|attack=20~200 |emotion=30 |element=none
|info=Attack power = DSLV &times; 20. Grenade has 20 HP.
}}
{{EnemyInfo/Attack |name_en=SnipeGun<ref name="SnipeGun"/> |name_jp=スコープガン |name_tl=Scope Gun
|attack=5~50 |emotion=10 |times=3 |element=none |noflash=y
|info=Attack power = DSLV &times; 5.
}}
{{EnemyInfo/Attack |name_en=Satellity<ref name="Satellity"/> |name_jp=サテライトレイ |name_tl=Satellite Ray
|attack=20~200 |emotion=40 |element=none
|info=Attack power = DSLV &times; 20. Cracks panel.
}}
{{EnemyInfo/Attack |name_en= |name_jp=コウガクメイサイ |name_tl=Optical Camouflage
}}
|getdata=
}}
 
===NapalmMan===
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=napalmman-exe45 }}
|name_en=NapalmMan |name_jp=ナパームマン |name_tl=Napalmman
|hp=800 |contact=30 |emotion=10 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=FireBomb |name_jp=ファイアボム |name_tl=Fire Bomb
|attack=40 |emotion=20 |element=fire
|info=Spreads in + shape when it misses.
}}
{{EnemyInfo/Attack |name_en=Napalm |name_jp=ナパームボム |name_tl=Napalm Bomb
|attack=60 |emotion=20 |element=fire
|info=Spreads in 3 by 3 shape when it misses.
}}
{{EnemyInfo/Attack |name_en=VulcanArm |name_jp=バルカンアーム |name_tl=Vulcan Arm
|attack=10 |emotion=20 |times=3 |element=none |noflash=y
|info=Vulcans have 50 HP and Guard. When destroyed, stops spawning in that row.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=napalmman-exe45 }}
|name_en=NapalmManα |name_jp=ナパームマン{{V2}} |name_tl=Napalmman V2
|hp=1000 |contact=60 |emotion=10 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=FireBomb |name_jp=ファイアボム |name_tl=Fire Bomb
|attack=70 |emotion=20 |element=fire
|info=Spreads in + shape when it misses.
}}
{{EnemyInfo/Attack |name_en=Napalm |name_jp=ナパームボム |name_tl=Napalm Bomb
|attack=80 |emotion=20 |element=fire
|info=Spreads in 3 by 3 shape when it misses.
}}
{{EnemyInfo/Attack |name_en=VulcanArm |name_jp=バルカンアーム |name_tl=Vulcan Arm
|attack=20 |emotion=20 |times=3 |element=none |noflash=y
|info=Vulcans have 50 HP and Guard. When destroyed, stops spawning in that row.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=napalmman-exe45 }}
|name_en=NapalmManβ |name_jp=ナパームマン{{V3}} |name_tl=Napalmman V3
|hp=1600 |contact=100 |emotion=10 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=FireBomb |name_jp=ファイアボム |name_tl=Fire Bomb
|attack=80 |emotion=20 |element=fire
|info=Cracks panel. Spreads in + shape when it misses.
}}
{{EnemyInfo/Attack |name_en=Napalm |name_jp=ナパームボム |name_tl=Napalm Bomb
|attack=240 |emotion=20 |element=fire
|info=Spreads in 3 by 3 shape when it misses.
}}
{{EnemyInfo/Attack |name_en=VulcanArm |name_jp=バルカンアーム |name_tl=Vulcan Arm
|attack=30 |emotion=20 |times=3 |element=none |noflash=y
|info=Vulcans have 50 HP and Guard. When destroyed, stops spawning in that row.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=napalmman-exe45 }}
|name_en=NapalmManΩ |name_jp=ナパームマン{{SP}} |name_tl=Napalmman SP
|hp=2000 |contact=200 |emotion=10 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=FireBomb |name_jp=ファイアボム |name_tl=Fire Bomb
|attack=240 |emotion=20 |element=fire
|info=Cracks panel. Spreads in + shape when it misses.
}}
{{EnemyInfo/Attack |name_en=Napalm |name_jp=ナパームボム |name_tl=Napalm Bomb
|attack=300 |emotion=20 |element=fire
|info=Spreads in 3 by 3 shape when it misses.
}}
{{EnemyInfo/Attack |name_en=VulcanArm |name_jp=バルカンアーム |name_tl=Vulcan Arm
|attack=50 |emotion=20 |times=3 |element=none |noflash=y
|info=Vulcans have 50 HP and Guard. When destroyed, stops spawning in that row.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=napalmmands }}
|name_en=NapalmManDS |name_jp=ナパームマン{{DS}} |name_tl=Napalmman DS
|hp=800~1700 |contact=200 |emotion=10 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=FireBomb |name_jp=ファイアボム |name_tl=Fire Bomb
|attack=25~250 |emotion=20 |element=fire
|info=Attack power = DSLV &times; 25. DSLV 7~10: Cracks panel. Spreads in + shape when it misses.
}}
{{EnemyInfo/Attack |name_en=Napalm |name_jp=ナパームボム |name_tl=Napalm Bomb
|attack=30~300 |emotion=20 |element=fire
|info=Attack power = DSLV &times; 30. Spreads in 3 by 3 shape when it misses.
}}
{{EnemyInfo/Attack |name_en=VulcanArm |name_jp=バルカンアーム |name_tl=Vulcan Arm
|attack=5~50 |emotion=20 |times=3 |element=none |noflash=y
|info=Attack power = DSLV &times; 5. Vulcans have 50 HP and Guard. When destroyed, stops spawning in that row.
}}
|getdata=
}}
 
===MagnetMan===
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=magnetman-bn5 }}
|name_en=MagnetMan |name_jp=マグネットマン |name_tl=Magnetman
|hp=500 |contact=30 |emotion=10 |element=elec
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=y
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=MagnetField |name_jp=マグネットフィールド |name_tl=Magnet Field
|attack=0 |emotion=0 |element=elec
|info=Inflicts Immobilize while active.
}}
{{EnemyInfo/Attack |name_en=MagBall |name_jp=マグボール |name_tl=Mag Ball
|attack=20 |emotion=20 |element=elec
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
{{EnemyInfo/Attack |name_en=MagMissile |name_jp=マグミサイル |name_tl=Mag Missile
|attack=20 |emotion=20 |element=elec
|info=MagMissile has 5 HP.
}}
{{EnemyInfo/Attack |name_en=NSTackle |name_jp=NSタックル |name_tl=NS Tackle
|attack=40 |emotion=20 |element=elec
|info=Used when HP &lt; 50 %.
}}
{{EnemyInfo/Attack |name_en=MagPanel |name_jp=マグネットパネル |name_tl=Magnet Panel
|info=Used when there are less than 4 magnet panels and the target panels are not holes.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=magnetman-bn5 }}
|name_en=MagnetManα |name_jp=マグネットマン{{V2}} |name_tl=Magnetman V2
|hp=800 |contact=80 |emotion=10 |element=elec
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=y
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=MagnetField |name_jp=マグネットフィールド |name_tl=Magnet Field
|attack=0 |emotion=0 |element=elec
|info=Inflicts Immobilize while active.
}}
{{EnemyInfo/Attack |name_en=MagBall |name_jp=マグボール |name_tl=Mag Ball
|attack=60 |emotion=20 |element=elec
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
{{EnemyInfo/Attack |name_en=MagMissile |name_jp=マグミサイル |name_tl=Mag Missile
|attack=60 |emotion=20 |element=elec
|info=Launches 2 MagMissiles. MagMissiles have 12 HP.
}}
{{EnemyInfo/Attack |name_en=NSTackle |name_jp=NSタックル |name_tl=NS Tackle
|attack=80 |emotion=20 |element=elec
|info=Used when HP &lt; 50 %.
}}
{{EnemyInfo/Attack |name_en=MagPanel |name_jp=マグネットパネル |name_tl=Magnet Panel
|info=Used when there are less than 4 magnet panels and the target panels are not holes.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=magnetman-bn5 }}
|name_en=MagnetManβ |name_jp=マグネットマン{{V3}} |name_tl=Magnetman V3
|hp=1800 |contact=100 |emotion=10 |element=elec
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=y
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=MagnetField |name_jp=マグネットフィールド |name_tl=Magnet Field
|attack=0 |emotion=0 |element=elec
|info=Inflicts Immobilize while active.
}}
{{EnemyInfo/Attack |name_en=MagBall |name_jp=マグボール |name_tl=Mag Ball
|attack=120 |emotion=20 |element=elec
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
{{EnemyInfo/Attack |name_en=MagMissile |name_jp=マグミサイル |name_tl=Mag Missile
|attack=120 |emotion=20 |element=elec
|info=Launches 2 MagMissiles. MagMissiles have 16 HP.
}}
{{EnemyInfo/Attack |name_en=NSTackle |name_jp=NSタックル |name_tl=NS Tackle
|attack=200 |emotion=20 |element=elec
|info=Used when HP &lt; 50 %.
}}
{{EnemyInfo/Attack |name_en=MagPanel |name_jp=マグネットパネル |name_tl=Magnet Panel
|info=Used when there are less than 4 magnet panels and the target panels are not holes.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=magnetman-bn5 }}
|name_en=MagnetManΩ |name_jp=マグネットマン{{SP}} |name_tl=Magnetman SP
|hp=2000 |contact=200 |emotion=10 |element=elec
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=y
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=MagnetField |name_jp=マグネットフィールド |name_tl=Magnet Field
|attack=0 |emotion=0 |element=elec
|info=Inflicts Immobilize while active.
}}
{{EnemyInfo/Attack |name_en=MagBall |name_jp=マグボール |name_tl=Mag Ball
|attack=200 |emotion=20 |element=elec
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
{{EnemyInfo/Attack |name_en=MagMissile |name_jp=マグミサイル |name_tl=Mag Missile
|attack=200 |emotion=20 |element=elec
|info=Launches 2 MagMissiles. MagMissiles have 20 HP.
}}
{{EnemyInfo/Attack |name_en=NSTackle |name_jp=NSタックル |name_tl=NS Tackle
|attack=300 |emotion=20 |element=elec
|info=Used when HP &lt; 50 %.
}}
{{EnemyInfo/Attack |name_en=MagPanel |name_jp=マグネットパネル |name_tl=Magnet Panel
|info=Used when there are less than 4 magnet panels and the target panels are not holes.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=magnetmands }}
|name_en=MagnetManDS |name_jp=マグネットマン{{DS}} |name_tl=Magnetman DS
|hp=900~1800 |contact=200 |emotion=10 |element=elec
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=y
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=MagnetField |name_jp=マグネットフィールド |name_tl=Magnet Field
|attack=0 |emotion=0 |element=elec
|info=Inflicts Immobilize while active.
}}
{{EnemyInfo/Attack |name_en=MagBall |name_jp=マグボール |name_tl=Mag Ball
|attack=20~200 |emotion=20 |element=elec
|info=Attack power = DSLV &times; 20. Inflicts Paralyze LV. 1 (1.5 seconds).
}}
{{EnemyInfo/Attack |name_en=MagMissile |name_jp=マグミサイル |name_tl=Mag Missile
|attack=20~200 |emotion=20 |element=elec
|info=Attack power = DSLV &times; 20. DSLV 4~10: Launches 2 MagMissiles. DSLV 1~3: MagMissile has 5 HP. DSLV 4~6: MagMissiles have 12 HP. DSLV 7~10: MagMissiles have 16 HP.
}}
{{EnemyInfo/Attack |name_en=NSTackle |name_jp=NSタックル |name_tl=NS Tackle
|attack=30~300 |emotion=20 |element=elec
|info=Attack power = DSLV &times; 30. Used when HP &lt; 50 %.
}}
{{EnemyInfo/Attack |name_en=MagPanel |name_jp=マグネットパネル |name_tl=Magnet Panel
|info=Used when there are less than 4 magnet panels and the target panels are not holes.
}}
|getdata=
}}
 
===Meddy===
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=meddy }}
|name_en=Meddy |name_jp=メディ |name_tl=Meddy<ref name="MeddyRomanization">Romanized as Meddy in the game and in Rockman EXE5/Rockman EXE5DS Twin Leaders Official Perfect Guide; also romanized as '''Medi''' in Rockman EXE5 Team of Blues Perfect Navigation; also romanized as '''Medy''' in Rockman EXE5 Postcard Book and Rockman EXE no Subete</ref>
|hp=900 |contact=30 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=ChemicalFlash |name_jp=ケミカルフラッシュ |name_tl=Chemical Flash
|attack=60 |emotion=20 |element=none
|info=Chemicals have 20 HP.
}}
{{EnemyInfo/Attack |name_en=HealBall |name_jp=ヒーリングボール |name_tl=Healing Ball
|attack=40 |emotion=20 |element=none |poison=y
|info=Used when HP &lt; 50 %. Recovers 40 HP.
}}
{{EnemyInfo/Attack |name_en=MeddyCapsule |name_jp=メディカプセル |name_tl=Meddy Capsule
|attack=20 |emotion=20 |element=none
|info=Capsules have 20 HP. RedCapsule ({{chance|1/3}}) deals &times;2 damage. YellowCapsule ({{chance|1/3}}) inflicts Confuse LV. 1 (8 seconds). PurpleCapsule ({{chance|1/3}}) inflicts Blind LV. 1 (8 seconds).
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=meddy }}
|name_en=Meddyα |name_jp=メディ{{V2}} |name_tl=Meddy V2<ref name="MeddyRomanization"/>
|hp=1100 |contact=60 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=ChemicalFlash |name_jp=ケミカルフラッシュ |name_tl=Chemical Flash
|attack=80 |emotion=20 |element=none
|info=Chemicals have 25 HP.
}}
{{EnemyInfo/Attack |name_en=HealBall |name_jp=ヒーリングボール |name_tl=Healing Ball
|attack=60 |emotion=20 |element=none |poison=y
|info=Used when HP &lt; 50 %. Recovers 60 HP.
}}
{{EnemyInfo/Attack |name_en=MeddyCapsule |name_jp=メディカプセル |name_tl=Meddy Capsule
|attack=30 |emotion=20 |element=none
|info=Capsules have 20 HP. RedCapsule ({{chance|1/3}}) deals &times;2 damage. YellowCapsule ({{chance|1/3}}) inflicts Confuse LV. 1 (8 seconds). PurpleCapsule ({{chance|1/3}}) inflicts Blind LV. 1 (8 seconds).
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=meddy }}
|name_en=Meddyβ |name_jp=メディ{{V3}} |name_tl=Meddy V3<ref name="MeddyRomanization"/>
|hp=1500 |contact=120 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=ChemicalFlash |name_jp=ケミカルフラッシュ |name_tl=Chemical Flash
|attack=180 |emotion=20 |element=none
|info=Chemicals have 35 HP.
}}
{{EnemyInfo/Attack |name_en=HealBall |name_jp=ヒーリングボール |name_tl=Healing Ball
|attack=80 |emotion=20 |element=none |poison=y
|info=Used when HP &lt; 50 %.
}}
{{EnemyInfo/Attack |name_en=MeddyCapsule |name_jp=メディカプセル |name_tl=Meddy Capsule
|attack=60 |emotion=20 |element=none
|info=Capsules have 20 HP. RedCapsule ({{chance|1/5}}) deals &times;2 damage. YellowCapsule ({{chance|1/5}}) inflicts Confuse LV. 1 (8 seconds). PurpleCapsule ({{chance|1/5}}) inflicts Blind LV. 1 (8 seconds). BlackCapsule ({{chance|1/5}}) inflicts Immobilize LV. 1 (1 second). WhiteCapsule ({{chance|1/5}}) inflicts Paralyze LV. 1 (1.5 seconds).
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=meddy }}
|name_en=MeddyΩ |name_jp=メディ{{SP}} |name_tl=Meddy SP<ref name="MeddyRomanization"/>
|hp=1800 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=ChemicalFlash |name_jp=ケミカルフラッシュ |name_tl=Chemical Flash
|attack=240 |emotion=20 |element=none
|info=Chemicals have 40 HP.
}}
{{EnemyInfo/Attack |name_en=HealBall |name_jp=ヒーリングボール |name_tl=Healing Ball
|attack=100 |emotion=20 |element=none |poison=y
|info=Used when HP &lt; 50 %. Recovers 100 HP.
}}
{{EnemyInfo/Attack |name_en=MeddyCapsule |name_jp=メディカプセル |name_tl=Meddy Capsule
|attack=100 |emotion=20 |element=none
|info=Capsules have 20 HP. RedCapsule ({{chance|1/5}}) deals &times;2 damage. YellowCapsule ({{chance|1/5}}) inflicts Confuse LV. 1 (8 seconds). PurpleCapsule ({{chance|1/5}}) inflicts Blind LV. 1 (8 seconds). BlackCapsule ({{chance|1/5}}) inflicts Immobilize LV. 1 (1 second). WhiteCapsule ({{chance|1/5}}) inflicts Paralyze LV. 1 (1.5 seconds).
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=meddyds }}
|name_en=MeddyDS |name_jp=メディ{{DS}} |name_tl=Meddy DS<ref name="MeddyRomanization"/>
|hp=800~1700 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=ChemicalFlash |name_jp=ケミカルフラッシュ |name_tl=Chemical Flash
|attack=25~250 |emotion=20 |element=none
|info=Attack power = DSLV &times; 25. DSLV 1~3: Chemicals have 20 HP. DSLV 4~6: Chemicals have 25 HP. DSLV 7~10: Chemicals have 35 HP.
}}
{{EnemyInfo/Attack |name_en=HealBall |name_jp=ヒーリングボール |name_tl=Healing Ball
|attack=40~80 |emotion=20 |element=none |poison=y
|info=Used when HP &lt; 50 %. DSLV 1~3: Attack power = 40, recovers 40 HP. DSLV 4~6: Attack power = 60, recovers 60 HP. DSLV 7~10: Attack power = 80, recovers 80 HP.
}}
{{EnemyInfo/Attack |name_en=MeddyCapsule |name_jp=メディカプセル |name_tl=Meddy Capsule
|attack=10~100 |emotion=20 |element=none
|info=Attack power = DSLV &times; 10. Capsules have 20 HP. RedCapsule (DSLV 1~6: {{chance|1/3}}, DSLV 7~10: {{chance|1/5}}) has &times;2 attack power. YellowCapsule (DSLV 1~6: {{chance|1/3}}, DSLV 7~10: {{chance|1/5}}) inflicts Confuse LV. 1 (8 seconds). PurpleCapsule (DSLV 1~6: {{chance|1/3}}, DSLV 7~10: {{chance|1/5}}) inflicts Blind LV. 1 (8 seconds). DSLV 7~10: BlackCapsule ({{chance|1/5}}) inflicts Immobilize LV. 1 (1 second). DSLV 7~10: WhiteCapsule ({{chance|1/5}}) inflicts Paralyze LV. 1 (1.5 seconds).
}}
|getdata=
}}
 
===Colonel===
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=colonel }}
|name_en=Colonel |name_jp=カーネル |name_tl=Colonel
|hp=400 |contact=30 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=ScreenDivide |name_jp=スクリーンディバイド |name_tl=Screen Divide
|attack=20 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=ColonelCannon |name_jp=カーネルキャノン |name_tl=Colonel Cannon
|attack=20 |emotion=20 |element=none
|info=Knocks back all the way. Spreads on back column if it misses.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=darkcolonel }}
|name_en=DarkColonel |name_jp=ダークカーネル |name_tl=Dark Colonel
|hp=1200 |contact=50 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Changes BlackBomb or Summon-type obstacles on the player's panels to ColonelArmy.
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=ScreenDivide |name_jp=スクリーンディバイド |name_tl=Screen Divide
|attack=120 |emotion=20 |element=none
|info=Slashes 2 times.
}}
{{EnemyInfo/Attack |name_en=ColonelCannon |name_jp=カーネルキャノン |name_tl=Colonel Cannon
|attack=160 |emotion=20 |element=none
|info=Knocks back all the way. Spreads on back column if it misses.
}}
{{EnemyInfo/Attack |name_en=BlindRainShower |name_jp=ブラインド・{{CanBreak}}レインシャワー |name_tl=Blind Rain Shower
|attack=50 |emotion=20 |times=4 |element=none |noflash=y
|info=Used when HP &le; 50 %. Inflicts Immobilize LV. 2 (2 seconds).
}}
{{EnemyInfo/Attack |name_en=RockCube<ref name="ColonelRockCube">Not officially named</ref> |name_jp=ストーンキューブ<ref name="ColonelRockCube"/> |name_tl=Stone Cube
|attack=60 |emotion=20 |element=none
|info=Used when there is less than 1 obstacle on the player's panels. RockCube has 200 HP.
}}
{{EnemyInfo/Attack |name_en=ColonelArmy (Rifle)<ref name="ColonelArmyRifle">Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=カーネルアーミー (銃) |name_tl=Colonel Army (Gun)
|attack=30 |emotion=20 |times=3 |element=none |noflash=y
|info=Used when the player is to the left of a compatible object. Soldier has 1 HP.
}}
{{EnemyInfo/Attack |name_en=ColonelArmy (Sword) |name_jp=カーネルアーミー (剣) |name_tl=Colonel Army (Sword)
|attack=90 |emotion=20 |element=none
|info=Used when the player is within 2 panels to the right of a compatible object. Soldier has 1 HP.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=colonel }}
|name_en=Colonelβ |name_jp=カーネル{{V3}} |name_tl=Colonel V3
|hp=1800 |contact=100 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Changes BlackBomb or Summon-type obstacles on the player's panels to ColonelArmy.
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=ScreenDivide |name_jp=スクリーンディバイド |name_tl=Screen Divide
|attack=140 |emotion=20 |element=none
|info=Slashes 3 times.
}}
{{EnemyInfo/Attack |name_en=ColonelCannon |name_jp=カーネルキャノン |name_tl=Colonel Cannon
|attack=180 |emotion=20 |element=none
|info=Knocks back all the way. Spreads on back column if it misses.
}}
{{EnemyInfo/Attack |name_en=BlindRainShower |name_jp=ブラインド・{{CanBreak}}レインシャワー |name_tl=Blind Rain Shower
|attack=60 |emotion=20 |times=4 |element=none |noflash=y
|info=Used when HP &le; 50 %. Inflicts Immobilize LV. 2 (2 seconds).
}}
{{EnemyInfo/Attack |name_en=RockCube<ref name="ColonelRockCube"/> |name_jp=ストーンキューブ<ref name="ColonelRockCube"/> |name_tl=Stone Cube
|attack=90 |emotion=20 |element=none
|info=Used when there are less than 2 obstacles on the player's panels. Drops up to 2 RockCubes. RockCubes have 200 HP.
}}
{{EnemyInfo/Attack |name_en=ColonelArmy (Rifle)<ref name="ColonelArmyRifle"/> |name_jp=カーネルアーミー (銃) |name_tl=Colonel Army (Gun)
|attack=40 |emotion=20 |times=3 |element=none |noflash=y
|info=Used when the player is to the left of a compatible object. Soldier has 1 HP.
}}
{{EnemyInfo/Attack |name_en=ColonelArmy (Sword) |name_jp=カーネルアーミー (剣) |name_tl=Colonel Army (Sword)
|attack=120 |emotion=20 |element=none
|info=Used when the player is within 2 panels to the right of a compatible object. Soldier has 1 HP.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=colonel }}
|name_en=ColonelΩ |name_jp=カーネル{{SP}} |name_tl=Colonel SP
|hp=2000 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Changes BlackBomb or Summon-type obstacles on the player's panels to ColonelArmy.
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=ScreenDivide |name_jp=スクリーンディバイド |name_tl=Screen Divide
|attack=200 |emotion=20 |element=none
|info=Slashes 3 times.
}}
{{EnemyInfo/Attack |name_en=ColonelCannon |name_jp=カーネルキャノン |name_tl=Colonel Cannon
|attack=240 |emotion=20 |element=none
|info=Knocks back all the way. Spreads on back column if it misses.
}}
{{EnemyInfo/Attack |name_en=BlindRainShower |name_jp=ブラインド・{{CanBreak}}レインシャワー |name_tl=Blind Rain Shower
|attack=75 |emotion=20 |times=4 |element=none |noflash=y
|info=Used when HP &le; 50 %. Inflicts Immobilize LV. 2 (2 seconds).
}}
{{EnemyInfo/Attack |name_en=RockCube<ref name="ColonelRockCube"/> |name_jp=ストーンキューブ<ref name="ColonelRockCube"/> |name_tl=Stone Cube
|attack=150 |emotion=20 |element=none
|info=Used when there are less than 2 obstacles on the player's panels. Drops up to 2 RockCubes. RockCubes have 200 HP.
}}
{{EnemyInfo/Attack |name_en=ColonelArmy (Rifle)<ref name="ColonelArmyRifle"/> |name_jp=カーネルアーミー (銃) |name_tl=Colonel Army (Gun)
|attack=50 |emotion=20 |times=3 |element=none |noflash=y
|info=Used when the player is to the left of a compatible object. Soldier has 1 HP.
}}
{{EnemyInfo/Attack |name_en=ColonelArmy (Sword) |name_jp=カーネルアーミー (剣) |name_tl=Colonel Army (Sword)
|attack=150 |emotion=20 |element=none
|info=Used when the player is within 2 panels to the right of a compatible object. Soldier has 1 HP.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=colonelds }}
|name_en=ColonelDS |name_jp=カーネル{{DS}} |name_tl=Colonel DS
|hp=700~1600 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Changes BlackBomb or Summon-type obstacles on the player's panels to ColonelArmy.
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=ScreenDivide |name_jp=スクリーンディバイド |name_tl=Screen Divide
|attack=20~200 |emotion=20 |element=none
|info=Attack power = DSLV &times; 20.
}}
{{EnemyInfo/Attack |name_en=ColonelCannon |name_jp=カーネルキャノン |name_tl=Colonel Cannon
|attack=25~250 |emotion=20 |element=none
|info=Attack power = DSLV &times; 25. Knocks back all the way. Spreads on back column if it misses.
}}
{{EnemyInfo/Attack |name_en=BlindRainShower |name_jp=ブラインド・{{CanBreak}}レインシャワー |name_tl=Blind Rain Shower
|attack=7~70 |emotion=20 |times=4 |element=none |noflash=y
|info=Attack power = DSLV &times; 7. Used when HP &le; 50 %. Inflicts Immobilize LV. 2 (2 seconds).
}}
{{EnemyInfo/Attack |name_en=RockCube<ref name="ColonelRockCube"/> |name_jp=ストーンキューブ<ref name="ColonelRockCube"/> |name_tl=Stone Cube
|attack=10~100 |emotion=20 |element=none
|info=Attack power = DSLV &times; 10. DSLV 1~6: Used when there is less than 1 obstacle on the player's panels. DSLV 7~10: Used when there are less than 2 obstacles on the player's panels; drops up to 2 RockCubes. RockCubes have 200 HP.
}}
{{EnemyInfo/Attack |name_en=ColonelArmy (Rifle)<ref name="ColonelArmyRifle"/> |name_jp=カーネルアーミー (銃) |name_tl=Colonel Army (Gun)
|attack=5~50 |emotion=20 |times=3 |element=none |noflash=y
|info=Attack power = DSLV &times; 5. Used when the player is to the left of a compatible object. Soldier has 1 HP.
}}
{{EnemyInfo/Attack |name_en=ColonelArmy (Sword) |name_jp=カーネルアーミー (剣) |name_tl=Colonel Army (Sword)
|attack=15~150 |emotion=20 |element=none
|info=Attack power = DSLV &times; 15. Used when the player is within 2 panels to the right of a compatible object. Soldier has 1 HP.
}}
|getdata=
}}
 
===ShadowMan===
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=shadowman-exe45 }}
|name_en=ShadowMan |name_jp=シャドーマン |name_tl=Shadowman
|hp=500 |contact=30 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=Periodically summons 1 clone with 1 HP.
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=Bakuen |name_jp=バクエン |name_tl=Bakuen
|attack=30 |emotion=20 |element=fire
}}
{{EnemyInfo/Attack |name_en=AntiDamage NinjaStar<ref name="AntiDamageNinjaStar">Listed as '''Kawarimi Shuriken''' in Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=カワリミシュリケン |name_tl=Kawarimi Shuriken
|attack=30 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=SplitUp<ref name="SplitUp">Listed as '''Bunshinkiri''' in Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=ブンシンギリ |name_tl=Bunshingiri
|attack=30 |emotion=20 |element=none
|info=Used when HP &le; 50 % and a clone exists.
}}
{{EnemyInfo/Attack |name_en=SneakAttack<ref name="SneakAttack">Listed as '''Yamiuchi''' in Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=ヤミウチ |name_tl=Yamiuchi
|attack=30 |emotion=20 |element=none
|info=Used when HP &le; 50 %.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=shadowman-exe45 }}
|name_en=ShadowManα |name_jp=シャドーマン{{V2}} |name_tl=Shadowman V2
|hp=700 |contact=50 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=Periodically summons 2 clones with 1 HP.
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=Bakuen |name_jp=バクエン |name_tl=Bakuen
|attack=60 |emotion=20 |element=fire
}}
{{EnemyInfo/Attack |name_en=AntiDamage NinjaStar<ref name="AntiDamageNinjaStar"/> |name_jp=カワリミシュリケン |name_tl=Kawarimi Shuriken
|attack=60 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=SplitUp<ref name="SplitUp"/> |name_jp=ブンシンギリ |name_tl=Bunshingiri
|attack=60 |emotion=20 |element=none
|info=Used when HP &le; 50 % and a clone exists.
}}
{{EnemyInfo/Attack |name_en=SneakAttack<ref name="SneakAttack"/> |name_jp=ヤミウチ |name_tl=Yamiuchi
|attack=60 |emotion=20 |element=none
|info=Used when HP &le; 50 %.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=shadowman-exe45 }}
|name_en=ShadowManβ |name_jp=シャドーマン{{V3}} |name_tl=Shadowman V3
|hp=1200 |contact=100 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=Periodically summons 2 clones with 1 HP.
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=Bakuen |name_jp=バクエン |name_tl=Bakuen
|attack=120 |emotion=20 |element=fire
}}
{{EnemyInfo/Attack |name_en=AntiDamage NinjaStar<ref name="AntiDamageNinjaStar"/> |name_jp=カワリミシュリケン |name_tl=Kawarimi Shuriken
|attack=120 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=SplitUp<ref name="SplitUp"/> |name_jp=ブンシンギリ |name_tl=Bunshingiri
|attack=120 |emotion=20 |element=none
|info=Used when HP &le; 50 % and a clone exists.
}}
{{EnemyInfo/Attack |name_en=SneakAttack<ref name="SneakAttack"/> |name_jp=ヤミウチ |name_tl=Yamiuchi
|attack=120 |emotion=20 |element=none
|info=Used when HP &le; 50 %.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=shadowman-exe45 }}
|name_en=ShadowManΩ |name_jp=シャドーマン{{SP}} |name_tl=Shadowman SP
|hp=1600 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=Periodically summons 2 clones with 1 HP.
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=Bakuen |name_jp=バクエン |name_tl=Bakuen
|attack=200 |emotion=20 |element=fire
}}
{{EnemyInfo/Attack |name_en=AntiDamage NinjaStar<ref name="AntiDamageNinjaStar"/> |name_jp=カワリミシュリケン |name_tl=Kawarimi Shuriken
|attack=200 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=SplitUp<ref name="SplitUp"/> |name_jp=ブンシンギリ |name_tl=Bunshingiri
|attack=200 |emotion=20 |element=none
|info=Used when HP &le; 50 % and a clone exists.
}}
{{EnemyInfo/Attack |name_en=SneakAttack<ref name="SneakAttack"/> |name_jp=ヤミウチ |name_tl=Yamiuchi
|attack=200 |emotion=20 |element=none
|info=Used when HP &le; 50 %.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=shadowmands }}
|name_en=ShadowManDS |name_jp=シャドーマン{{DS}} |name_tl=Shadowman DS
|hp=600~1500 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=DSLV 1~3: Periodically summons 1 clone with 1 HP. DSLV 4~10: Periodically summons 2 clones with 1 HP.
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=Bakuen |name_jp=バクエン |name_tl=Bakuen
|attack=20~200 |emotion=20 |element=fire
|info=Attack power = DSLV &times; 20.
}}
{{EnemyInfo/Attack |name_en=AntiDamage NinjaStar<ref name="AntiDamageNinjaStar"/> |name_jp=カワリミシュリケン |name_tl=Kawarimi Shuriken
|attack=20~200 |emotion=20 |element=none
|info=Attack power = DSLV &times; 20.
}}
{{EnemyInfo/Attack |name_en=SplitUp<ref name="SplitUp"/> |name_jp=ブンシンギリ |name_tl=Bunshingiri
|attack=20~200 |emotion=20 |element=none
|info=Attack power = DSLV &times; 20. Used when HP &le; 50 % and a clone exists.
}}
{{EnemyInfo/Attack |name_en=SneakAttack<ref name="SneakAttack"/> |name_jp=ヤミウチ |name_tl=Yamiuchi
|attack=20~200 |emotion=20 |element=none
|info=Attack power = DSLV &times; 20. Used when HP &le; 50 %.
}}
|getdata=
}}
 
===NumberMan===
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=numberman-bn4 }}
|name_en=NumberMan |name_jp=ナンバーマン |name_tl=Numberman
|hp=600 |contact=20 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=NumberBall |name_jp=ナンバーボール |name_tl=Number Ball
|attack=40 |emotion=30 |element=none
|info=NumberBalls have 4~8 HP, 12~30 HP and 40~60 HP.
}}
{{EnemyInfo/Attack |name_en=NumberTrap (Eraser)<ref name="NumberTrapEraser">Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=ナンバートラップ{{CanBreak}}(黒板消し) |name_tl=Number Trap{{CanBreak}}(Blackboard Eraser)
|attack=60 |emotion=30 |element=none
|info={{chance|10/16}} when player owns any panel on column 3, {{chance|12/16}} otherwise.
}}
{{EnemyInfo/Attack |name_en=NumberTrap (TimeBomb) |name_jp=ナンバートラップ{{CanBreak}}(カウントボム) |name_tl=Number Trap{{CanBreak}}(Count Bomb)
|attack=30 |emotion=30 |element=none
|info={{chance|2/16}} when player owns any panel on column 3, {{chance|4/16}} otherwise. TimeBomb has 50 HP. Not affected by Jealousy.
}}
{{EnemyInfo/Attack |name_en=NumberTrap (AreaGrab) |name_jp=ナンバートラップ{{CanBreak}}(エリアスチール) |name_tl=Number Trap{{CanBreak}}(Area Steal)
|attack=10 |emotion=10 |element=none
|info={{chance|4/16}} when player owns any panel on column 3, {{chance|0/16}} otherwise. Not affected by Jealousy.
}}
{{EnemyInfo/Attack |name_en=DieBomb |name_jp=サイコロボム |name_tl=Saikoro Bomb
|attack=20~120 |emotion=50 |element=none
|info=Direct hit attack power = 20. Explosion attack power = 20 &times; die roll. Chance to roll: 1 = {{chance|2/16}}, 2 = {{chance|3/16}}, 3 = {{chance|4/16}}, 4 = {{chance|4/16}}, 5 = {{chance|2/16}}, 6 = {{chance|1/16}}. Die has 40 HP.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=numberman-bn4 }}
|name_en=NumberManα |name_jp=ナンバーマン{{V2}} |name_tl=Numberman V2
|hp=900 |contact=80 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=NumberBall |name_jp=ナンバーボール |name_tl=Number Ball
|attack=60 |emotion=30 |element=none
|info=NumberBalls have 8~16 HP, 20~40 HP and 50~80 HP.
}}
{{EnemyInfo/Attack |name_en=NumberTrap (Eraser)<ref name="NumberTrapEraser"/> |name_jp=ナンバートラップ{{CanBreak}}(黒板消し) |name_tl=Number Trap{{CanBreak}}(Blackboard Eraser)
|attack=90 |emotion=30 |element=none
|info={{chance|10/16}} when player owns any panel on column 3, {{chance|12/16}} otherwise.
}}
{{EnemyInfo/Attack |name_en=NumberTrap (TimeBomb) |name_jp=ナンバートラップ{{CanBreak}}(カウントボム) |name_tl=Number Trap{{CanBreak}}(Count Bomb)
|attack=50 |emotion=30 |element=none
|info={{chance|2/16}} when player owns any panel on column 3, {{chance|4/16}} otherwise. TimeBomb has 50 HP. Not affected by Jealousy.
}}
{{EnemyInfo/Attack |name_en=NumberTrap (AreaGrab) |name_jp=ナンバートラップ{{CanBreak}}(エリアスチール) |name_tl=Number Trap{{CanBreak}}(Area Steal)
|attack=10 |emotion=10 |element=none
|info={{chance|4/16}} when player owns any panel on column 3, {{chance|0/16}} otherwise. Not affected by Jealousy.
}}
{{EnemyInfo/Attack |name_en=DieBomb |name_jp=サイコロボム |name_tl=Saikoro Bomb
|attack=30~180 |emotion=50 |element=none
|info=Direct hit attack power = 30. Explosion attack power = 30 &times; die roll. Chance to roll: 1 = {{chance|2/16}}, 2 = {{chance|3/16}}, 3 = {{chance|4/16}}, 4 = {{chance|4/16}}, 5 = {{chance|2/16}}, 6 = {{chance|1/16}}. Die has 40 HP.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=numberman-bn4 }}
|name_en=NumberManβ |name_jp=ナンバーマン{{V3}} |name_tl=Numberman V3
|hp=1300 |contact=160 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=NumberBall |name_jp=ナンバーボール |name_tl=Number Ball
|attack=120 |emotion=30 |element=none
|info=NumberBalls have 12~20 HP, 30~50 HP and 60~90 HP.
}}
{{EnemyInfo/Attack |name_en=NumberTrap (Eraser)<ref name="NumberTrapEraser"/> |name_jp=ナンバートラップ{{CanBreak}}(黒板消し) |name_tl=Number Trap{{CanBreak}}(Blackboard Eraser)
|attack=190 |emotion=30 |element=none
|info={{chance|10/16}} when player owns any panel on column 3, {{chance|12/16}} otherwise.
}}
{{EnemyInfo/Attack |name_en=NumberTrap (TimeBomb) |name_jp=ナンバートラップ{{CanBreak}}(カウントボム) |name_tl=Number Trap{{CanBreak}}(Count Bomb)
|attack=80 |emotion=30 |element=none
|info={{chance|2/16}} when player owns any panel on column 3, {{chance|4/16}} otherwise. TimeBomb has 50 HP. Not affected by Jealousy.
}}
{{EnemyInfo/Attack |name_en=NumberTrap (AreaGrab) |name_jp=ナンバートラップ{{CanBreak}}(エリアスチール) |name_tl=Number Trap{{CanBreak}}(Area Steal)
|attack=10 |emotion=10 |element=none
|info={{chance|4/16}} when player owns any panel on column 3, {{chance|0/16}} otherwise. Not affected by Jealousy.
}}
{{EnemyInfo/Attack |name_en=DieBomb |name_jp=サイコロボム |name_tl=Saikoro Bomb
|attack=50~300 |emotion=50 |element=none
|info=Direct hit attack power = 50. Explosion attack power = 50 &times; die roll. Chance to roll: 1 = {{chance|2/16}}, 2 = {{chance|3/16}}, 3 = {{chance|4/16}}, 4 = {{chance|4/16}}, 5 = {{chance|2/16}}, 6 = {{chance|1/16}}. Die has 40 HP.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=numberman-bn4 }}
|name_en=NumberManΩ |name_jp=ナンバーマン{{SP}} |name_tl=Numberman SP
|hp=1600 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=NumberBall |name_jp=ナンバーボール |name_tl=Number Ball
|attack=200 |emotion=30 |element=none
|info=NumberBalls have 12~20 HP, 30~50 HP and 60~90 HP.
}}
{{EnemyInfo/Attack |name_en=NumberTrap (Eraser)<ref name="NumberTrapEraser"/> |name_jp=ナンバートラップ{{CanBreak}}(黒板消し) |name_tl=Number Trap{{CanBreak}}(Blackboard Eraser)
|attack=240 |emotion=30 |element=none
|info={{chance|10/16}} when player owns any panel on column 3, {{chance|12/16}} otherwise.
}}
{{EnemyInfo/Attack |name_en=NumberTrap (TimeBomb) |name_jp=ナンバートラップ{{CanBreak}}(カウントボム) |name_tl=Number Trap{{CanBreak}}(Count Bomb)
|attack=100 |emotion=30 |element=none
|info={{chance|2/16}} when player owns any panel on column 3, {{chance|4/16}} otherwise. TimeBomb has 50 HP. Not affected by Jealousy.
}}
{{EnemyInfo/Attack |name_en=NumberTrap (AreaGrab) |name_jp=ナンバートラップ{{CanBreak}}(エリアスチール) |name_tl=Number Trap{{CanBreak}}(Area Steal)
|attack=10 |emotion=10 |element=none
|info={{chance|4/16}} when player owns any panel on column 3, {{chance|0/16}} otherwise. Not affected by Jealousy.
}}
{{EnemyInfo/Attack |name_en=DieBomb |name_jp=サイコロボム |name_tl=Saikoro Bomb
|attack=60~360 |emotion=50 |element=none
|info=Direct hit attack power = 60. Explosion attack power = 60 &times; die roll. Chance to roll: 1 = {{chance|2/16}}, 2 = {{chance|3/16}}, 3 = {{chance|4/16}}, 4 = {{chance|4/16}}, 5 = {{chance|2/16}}, 6 = {{chance|1/16}}. Die has 40 HP.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=numbermands }}
|name_en=NumberManDS |name_jp=ナンバーマン{{DS}} |name_tl=Numberman DS
|hp=600~1500 |contact=160 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=NumberBall |name_jp=ナンバーボール |name_tl=Number Ball
|attack=20~200 |emotion=30 |element=none
|info=Attack power = DSLV &times; 20. DSLV 1~3: NumberBalls have 4~8 HP, 12~30 HP and 40~60 HP. DSLV 4~6: NumberBalls have 8~16 HP, 20~40 HP and 50~80 HP. DSLV 7~10: NumberBalls have 12~20 HP, 30~50 HP and 60~90 HP.
}}
{{EnemyInfo/Attack |name_en=NumberTrap (Eraser)<ref name="NumberTrapEraser"/> |name_jp=ナンバートラップ{{CanBreak}}(黒板消し) |name_tl=Number Trap{{CanBreak}}(Blackboard Eraser)
|attack=25~250 |emotion=30 |element=none
|info=Attack power = DSLV &times; 25. {{chance|10/16}} when player owns any panel on column 3, {{chance|12/16}} otherwise.
}}
{{EnemyInfo/Attack |name_en=NumberTrap (TimeBomb) |name_jp=ナンバートラップ{{CanBreak}}(カウントボム) |name_tl=Number Trap{{CanBreak}}(Count Bomb)
|attack=30~80 |emotion=30 |element=none
|info=DSLV 1~3: Attack power = 30. DSLV 4~6: Attack power = 50. DSLV 7~10: Attack power = 80. {{chance|2/16}} when player owns any panel on column 3, {{chance|4/16}} otherwise. TimeBomb has 50 HP. Not affected by Jealousy.
}}
{{EnemyInfo/Attack |name_en=NumberTrap (AreaGrab) |name_jp=ナンバートラップ{{CanBreak}}(エリアスチール) |name_tl=Number Trap{{CanBreak}}(Area Steal)
|attack=10 |emotion=10 |element=none
|info={{chance|4/16}} when player owns any panel on column 3, {{chance|0/16}} otherwise. Not affected by Jealousy.
}}
{{EnemyInfo/Attack |name_en=DieBomb |name_jp=サイコロボム |name_tl=Saikoro Bomb
|attack=5~300 |emotion=50 |element=none
|info=Attack power = DSLV &times; 5 &times; die roll. Chance to roll: 1 = {{chance|2/16}}, 2 = {{chance|3/16}}, 3 = {{chance|4/16}}, 4 = {{chance|4/16}}, 5 = {{chance|2/16}}, 6 = {{chance|1/16}}. Die has 40 HP.
}}
|getdata=
}}
 
===TomahawkMan===
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=tomahawkman |object62=tomahawkman-totem }}
|name_en=TomahawkMan |name_jp=トマホークマン |name_tl=Tomahawkman
|hp=700 |contact=30 |emotion=10 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y
|info=Invincible when green totem is active. Heals 1 HP every 4 frames (max 40 HP) while white totem is active. Totem has 10 HP while active.<br/>{{5DS}} Has StatusGuard.
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=TomahawkSwing |name_jp=トマホークスイング |name_tl=Tomahawk Swing
|attack=40 |emotion=20 |element=wood
}}
{{EnemyInfo/Attack |name_en=TomahawkRaid |name_jp=トマホークエアレイド |name_tl=Tomahawk Air Raid
|attack=30 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=TotemMeteor<ref name="TotemMeteor">Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=トーテムさま (火の玉) |name_tl=Totem-sama (Fireball)
|attack=20 |emotion=20 |element=fire
|info=Used while red totem is active.
}}
{{EnemyInfo/Attack |name_en=TomahawkRolling |name_jp=トマホークローリング |name_tl=Tomahawk Rolling
|attack=60 |emotion=20 |element=none
|info=Used when HP &le; 50 %. Cracks panel.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=tomahawkman |object62=tomahawkman-totem }}
|name_en=TomahawkManα |name_jp=トマホークマン{{V2}} |name_tl=Tomahawkman V2
|hp=900 |contact=50 |emotion=10 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y
|info=Invincible when green totem is active. Heals 1 HP every 4 frames (max 40 HP) while white totem is active. Totem has 15 HP while active.<br/>{{5DS}} Has StatusGuard.
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=TomahawkSwing |name_jp=トマホークスイング |name_tl=Tomahawk Swing
|attack=70 |emotion=20 |element=wood
}}
{{EnemyInfo/Attack |name_en=TomahawkRaid |name_jp=トマホークエアレイド |name_tl=Tomahawk Air Raid
|attack=60 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=TotemMeteor<ref name="TotemMeteor"/> |name_jp=トーテムさま (火の玉) |name_tl=Totem-sama (Fireball)
|attack=40 |emotion=20 |element=fire
|info=Used while red totem is active.
}}
{{EnemyInfo/Attack |name_en=TomahawkRolling |name_jp=トマホークローリング |name_tl=Tomahawk Rolling
|attack=80 |emotion=20 |element=none
|info=Used when HP &le; 50 %. Cracks panel.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=tomahawkman |object62=tomahawkman-totem }}
|name_en=TomahawkManβ |name_jp=トマホークマン{{V3}} |name_tl=Tomahawkman V3
|hp=1400 |contact=100 |emotion=10 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y
|info=Invincible when green totem is active. Heals 1 HP every 4 frames (max 60 HP) while white totem is active. Totem has 20 HP while active.<br/>{{5DS}} Has StatusGuard.
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=TomahawkSwing |name_jp=トマホークスイング |name_tl=Tomahawk Swing
|attack=160 |emotion=20 |element=wood
}}
{{EnemyInfo/Attack |name_en=TomahawkRaid |name_jp=トマホークエアレイド |name_tl=Tomahawk Air Raid
|attack=120 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=TotemMeteor<ref name="TotemMeteor"/> |name_jp=トーテムさま (火の玉) |name_tl=Totem-sama (Fireball)
|attack=80 |emotion=20 |element=fire
|info=Used while red totem is active.
}}
{{EnemyInfo/Attack |name_en=TomahawkRolling |name_jp=トマホークローリング |name_tl=Tomahawk Rolling
|attack=200 |emotion=20 |element=none
|info=Used when HP &le; 50 %. Cracks panel.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=tomahawkman |object62=tomahawkman-totem }}
|name_en=TomahawkManΩ |name_jp=トマホークマン{{SP}} |name_tl=Tomahawkman SP
|hp=1800 |contact=200 |emotion=10 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y
|info=Invincible when green totem is active. Heals 1 HP every 4 frames (max 60 HP) while white totem is active. Totem has 25 HP while active.<br/>{{5DS}} Has StatusGuard.
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=TomahawkSwing |name_jp=トマホークスイング |name_tl=Tomahawk Swing
|attack=240 |emotion=20 |element=wood
}}
{{EnemyInfo/Attack |name_en=TomahawkRaid |name_jp=トマホークエアレイド |name_tl=Tomahawk Air Raid
|attack=200 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=TotemMeteor<ref name="TotemMeteor"/> |name_jp=トーテムさま (火の玉) |name_tl=Totem-sama (Fireball)
|attack=150 |emotion=20 |element=fire
|info=Used while red totem is active.
}}
{{EnemyInfo/Attack |name_en=TomahawkRolling |name_jp=トマホークローリング |name_tl=Tomahawk Rolling
|attack=300 |emotion=20 |element=none
|info=Used when HP &le; 50 %. Cracks panel.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=tomahawkmands |object62=tomahawkman-totem }}
|name_en=TomahawkManDS |name_jp=トマホークマン{{DS}} |name_tl=Tomahawkman DS
|hp=700~1600 |contact=200 |emotion=10 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y
|info=Invincible when green totem is active. Heals 1 HP every 4 frames (DSLV 1~6: max 40 HP, DSLV 7~10: max 60 HP) while white totem is active. DSLV 1~3: Totem has 10 HP while active. DSLV 4~6: Totem has 15 HP while active. DSLV 7~10: Totem has 20 HP while active.<br/>{{5DS}} Has StatusGuard.
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=TomahawkSwing |name_jp=トマホークスイング |name_tl=Tomahawk Swing
|attack=25~250 |emotion=20 |element=wood
|info=Attack power = DSLV &times; 25.
}}
{{EnemyInfo/Attack |name_en=TomahawkRaid |name_jp=トマホークエアレイド |name_tl=Tomahawk Air Raid
|attack=20~200 |emotion=20 |element=none
|info=Attack power = DSLV &times; 20.
}}
{{EnemyInfo/Attack |name_en=TotemMeteor<ref name="TotemMeteor"/> |name_jp=トーテムさま (火の玉) |name_tl=Totem-sama (Fireball)
|attack=20~200 |emotion=20 |element=fire
|info=Attack power = DSLV &times; 20. Used while red totem is active.
}}
{{EnemyInfo/Attack |name_en=TomahawkRolling |name_jp=トマホークローリング |name_tl=Tomahawk Rolling
|attack=30~300 |emotion=20 |element=none
|info=Attack power = DSLV &times; 30. Used when HP &le; 50 %. Cracks panel.
}}
|getdata=
}}
 
===KnightMan===
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=knightman-exe45 }}
|name_en=KnightMan |name_jp=ナイトマン |name_tl=Knightman
|hp=600 |contact=40 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y
|info=Cracks 4 ({{chance|1/2}}) or 5 ({{chance|1/2}}) player panels and 2 own panels when he moves.
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=KingdomCrusher |name_jp=キングダムクラッシャー |name_tl=Kingdom Crusher
|attack=20 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=RoyalWreckingBall |name_jp=ロイヤルレッキングボール |name_tl=Royal Wrecking Ball
|attack=40 |emotion=30 |element=none
}}
{{EnemyInfo/Attack |name_en=BrokenWall<ref name="BrokenWall">Listed as '''Block 'n' Wall''' in Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=ブロークンウォール |name_tl=Broken Wall
|attack=20 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=PanelGrab |name_jp=パネルスチール |name_tl=Panel Steal
|attack=10 |emotion=10 |element=none
|info=Can be used 1 time. Not affected by Jealousy.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=knightman-exe45 }}
|name_en=KnightManα |name_jp=ナイトマン{{V2}} |name_tl=Knightman V2
|hp=900 |contact=80 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y
|info=Cracks 4 ({{chance|1/2}}) or 5 ({{chance|1/2}}) player panels and 2 own panels when he moves.
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=KingdomCrusher |name_jp=キングダムクラッシャー |name_tl=Kingdom Crusher
|attack=60 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=RoyalWreckingBall |name_jp=ロイヤルレッキングボール |name_tl=Royal Wrecking Ball
|attack=80 |emotion=30 |element=none
}}
{{EnemyInfo/Attack |name_en=BrokenWall<ref name="BrokenWall"/> |name_jp=ブロークンウォール |name_tl=Broken Wall
|attack=60 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=PanelGrab |name_jp=パネルスチール |name_tl=Panel Steal
|attack=10 |emotion=10 |element=none
|info=Can be used 1 time. Not affected by Jealousy.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=knightman-exe45 }}
|name_en=KnightManβ |name_jp=ナイトマン{{V3}} |name_tl=Knightman V3
|hp=1600 |contact=120 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y
|info=Cracks 4 ({{chance|1/2}}) or 5 ({{chance|1/2}}) player panels and 2 own panels when he moves.
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=KingdomCrusher |name_jp=キングダムクラッシャー |name_tl=Kingdom Crusher
|attack=120 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=RoyalWreckingBall |name_jp=ロイヤルレッキングボール |name_tl=Royal Wrecking Ball
|attack=200 |emotion=30 |element=none
}}
{{EnemyInfo/Attack |name_en=BrokenWall<ref name="BrokenWall"/> |name_jp=ブロークンウォール |name_tl=Broken Wall
|attack=120 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=PanelGrab |name_jp=パネルスチール |name_tl=Panel Steal
|attack=10 |emotion=10 |element=none
|info=Can be used 1 time. Not affected by Jealousy.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=knightman-exe45 }}
|name_en=KnightManΩ |name_jp=ナイトマン{{SP}} |name_tl=Knightman SP
|hp=1800 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y
|info=Cracks 4 ({{chance|1/2}}) or 5 ({{chance|1/2}}) player panels and 2 own panels when he moves.
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=KingdomCrusher |name_jp=キングダムクラッシャー |name_tl=Kingdom Crusher
|attack=200 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=RoyalWreckingBall |name_jp=ロイヤルレッキングボール |name_tl=Royal Wrecking Ball
|attack=300 |emotion=30 |element=none
}}
{{EnemyInfo/Attack |name_en=BrokenWall<ref name="BrokenWall"/> |name_jp=ブロークンウォール |name_tl=Broken Wall
|attack=200 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=PanelGrab |name_jp=パネルスチール |name_tl=Panel Steal
|attack=10 |emotion=10 |element=none
|info=Can be used 1 time. Not affected by Jealousy.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=knightmands }}
|name_en=KnightManDS |name_jp=ナイトマン{{DS}} |name_tl=Knightman DS
|hp=700~1600 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y
|info=Cracks 4 ({{chance|1/2}}) or 5 ({{chance|1/2}}) player panels and 2 own panels when he moves.
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=KingdomCrusher |name_jp=キングダムクラッシャー |name_tl=Kingdom Crusher
|attack=20~200 |emotion=20 |element=none
|info=Attack power = DSLV &times; 20.
}}
{{EnemyInfo/Attack |name_en=RoyalWreckingBall |name_jp=ロイヤルレッキングボール |name_tl=Royal Wrecking Ball
|attack=30~300 |emotion=30 |element=none
|info=Attack power = DSLV &times; 30.
}}
{{EnemyInfo/Attack |name_en=BrokenWall<ref name="BrokenWall"/> |name_jp=ブロークンウォール |name_tl=Broken Wall
|attack=20~200 |emotion=20 |element=none
|info=Attack power = DSLV &times; 20.
}}
{{EnemyInfo/Attack |name_en=PanelGrab |name_jp=パネルスチール |name_tl=Panel Steal
|attack=10 |emotion=10 |element=none
|info=Can be used 1 time. Not affected by Jealousy.
}}
|getdata=
}}
 
===ToadMan===
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |panel52=water |object52=toadman-bn5 |object43=toadman-lilypad |object61=toadman-lilypad }}
|name_en=ToadMan |name_jp=トードマン |name_tl=Toadman
|hp=700 |contact=20 |emotion=10 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=KeroKeroFrog<ref name="KeroKeroFrog">Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=ケロケロフロッグ |name_tl=Kerokero Frog
|attack=40 |emotion=20 |element=aqua
|info=Changes panels to water.
}}
{{EnemyInfo/Attack |name_en=FrogSmack |name_jp=カエルパンチ! |name_tl=Kaeru Punch!
|attack=60 |emotion=20 |element=aqua
|info=Used when player is in front of or behind a water panel.
}}
{{EnemyInfo/Attack |name_en=ShockSong<ref name="ShockSong">Listed as '''Shocking Song''' in Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=ショッキングメロディー |name_tl=Shocking Melody
|attack=30 |emotion=20 |element=elec
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |panel52=water |object52=toadman-bn5 |object43=toadman-lilypad |object61=toadman-lilypad }}
|name_en=ToadManα |name_jp=トードマン{{V2}} |name_tl=Toadman V2
|hp=900 |contact=60 |emotion=10 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=KeroKeroFrog<ref name="KeroKeroFrog"/> |name_jp=ケロケロフロッグ |name_tl=Kerokero Frog
|attack=60 |emotion=20 |element=aqua
|info=Changes panels to water.
}}
{{EnemyInfo/Attack |name_en=FrogSmack |name_jp=カエルパンチ! |name_tl=Kaeru Punch!
|attack=80 |emotion=20 |element=aqua
|info=Used when player is in front of or behind a water panel.
}}
{{EnemyInfo/Attack |name_en=ShockSong<ref name="ShockSong"/> |name_jp=ショッキングメロディー |name_tl=Shocking Melody
|attack=50 |emotion=20 |element=elec
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |panel52=water |object52=toadman-bn5 |object43=toadman-lilypad |object61=toadman-lilypad }}
|name_en=ToadManβ |name_jp=トードマン{{V3}} |name_tl=Toadman V3
|hp=1200 |contact=100 |emotion=10 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=KeroKeroFrog<ref name="KeroKeroFrog"/> |name_jp=ケロケロフロッグ |name_tl=Kerokero Frog
|attack=160 |emotion=20 |element=aqua
|info=Changes panels to water.
}}
{{EnemyInfo/Attack |name_en=FrogSmack |name_jp=カエルパンチ! |name_tl=Kaeru Punch!
|attack=200 |emotion=20 |element=aqua
|info=Used when player is in front of or behind a water panel.
}}
{{EnemyInfo/Attack |name_en=ShockSong<ref name="ShockSong"/> |name_jp=ショッキングメロディー |name_tl=Shocking Melody
|attack=100 |emotion=20 |element=elec
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |panel52=water |object52=toadman-bn5 |object43=toadman-lilypad |object61=toadman-lilypad }}
|name_en=ToadManΩ |name_jp=トードマン{{SP}} |name_tl=Toadman SP
|hp=1500 |contact=200 |emotion=10 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=KeroKeroFrog<ref name="KeroKeroFrog"/> |name_jp=ケロケロフロッグ |name_tl=Kerokero Frog
|attack=240 |emotion=20 |element=aqua
|info=Changes panels to water.
}}
{{EnemyInfo/Attack |name_en=FrogSmack |name_jp=カエルパンチ! |name_tl=Kaeru Punch!
|attack=300 |emotion=20 |element=aqua
|info=Used when player is in front of or behind a water panel.
}}
{{EnemyInfo/Attack |name_en=ShockSong<ref name="ShockSong"/> |name_jp=ショッキングメロディー |name_tl=Shocking Melody
|attack=200 |emotion=20 |element=elec
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |panel52=water |object52=toadmands |object43=toadman-lilypad |object61=toadman-lilypad }}
|name_en=ToadManDS |name_jp=トードマン{{DS}} |name_tl=Toadman DS
|hp=700~1600 |contact=200 |emotion=10 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=KeroKeroFrog<ref name="KeroKeroFrog"/> |name_jp=ケロケロフロッグ |name_tl=Kerokero Frog
|attack=25~250 |emotion=20 |element=aqua
|info=Attack power = DSLV &times; 25. Changes panels to water.
}}
{{EnemyInfo/Attack |name_en=FrogSmack |name_jp=カエルパンチ! |name_tl=Kaeru Punch!
|attack=30~300 |emotion=20 |element=aqua
|info=Attack power = DSLV &times; 25. Used when player is in front of or behind a water panel.
}}
{{EnemyInfo/Attack |name_en=ShockSong<ref name="ShockSong"/> |name_jp=ショッキングメロディー |name_tl=Shocking Melody
|attack=20~200 |emotion=20 |element=elec
|info=Attack power = DSLV &times; 20. Inflicts Paralyze LV. 1 (1.5 seconds).
}}
|getdata=
}}
 
===ShadeMan===
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=shademan-bn5 }}
|name_en=ShadeMan |name_jp=シェードマン |name_tl=Shademan
|hp=600 |contact=30 |emotion=10 |element=none
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=RedWing |name_jp=レッドウイング |name_tl=Red Wing
|attack=40 |emotion=20 |element=none
|info=Spawns 1 bat. Bat has 2~4 HP.
}}
{{EnemyInfo/Attack |name_en=BlackClaw |name_jp=ブラッククロー |name_tl=Black Claw
|attack=80 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=CrushNoise<ref name="CrushNoise">Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=クラッシュノイズ |name_tl=Crush Noise
|attack=40 |emotion=50 |element=none
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
{{EnemyInfo/Attack |name_en=ShadeDrain |name_jp=シェード・ドレイン |name_tl=Shade Drain
|attack=10 |emotion=0 |times=6 |element=none
|info=Used when HP &lt; 50 %. Recovers 10 HP per hit, up to 6 hits, with 0.5 second intervals. Can be escaped early by pressing the +Control Pad 20 times.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=shademan-bn5 }}
|name_en=ShadeManα |name_jp=シェードマン{{V2}} |name_tl=Shademan V2
|hp=1000 |contact=60 |emotion=10 |element=none
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=RedWing |name_jp=レッドウイング |name_tl=Red Wing
|attack=80 |emotion=20 |element=none
|info=Spawns 3 bats. Bats have 6~8 HP.
}}
{{EnemyInfo/Attack |name_en=BlackClaw |name_jp=ブラッククロー |name_tl=Black Claw
|attack=100 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=CrushNoise<ref name="CrushNoise"/> |name_jp=クラッシュノイズ |name_tl=Crush Noise
|attack=80 |emotion=50 |element=none
|info=Inflicts Paralyze LV. 1 (1.5 seconds) ({{chance|1/2}}) or Confuse LV. 1 (8 seconds) ({{chance|1/2}}).
}}
{{EnemyInfo/Attack |name_en=ShadeDrain |name_jp=シェード・ドレイン |name_tl=Shade Drain
|attack=20 |emotion=0 |times=6 |element=none
|info=Used when HP &lt; 50 %. Recovers 20 HP per hit, up to 6 hits, with 0.5 second intervals. Can be escaped early by pressing the +Control Pad 20 times.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=shademan-bn5 }}
|name_en=ShadeManβ |name_jp=シェードマン{{V3}} |name_tl=Shademan V3
|hp=1200 |contact=100 |emotion=10 |element=none
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=RedWing |name_jp=レッドウイング |name_tl=Red Wing
|attack=120 |emotion=20 |element=none
|info=Spawns 3 bats. Bats have 9~12 HP.
}}
{{EnemyInfo/Attack |name_en=BlackClaw |name_jp=ブラッククロー |name_tl=Black Claw
|attack=200 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=CrushNoise<ref name="CrushNoise"/> |name_jp=クラッシュノイズ |name_tl=Crush Noise
|attack=120 |emotion=50 |element=none
|info=Inflicts Paralyze LV. 1 (1.5 seconds) ({{chance|1/2}}) or Confuse LV. 1 (8 seconds) ({{chance|1/2}}).
}}
{{EnemyInfo/Attack |name_en=ShadeDrain |name_jp=シェード・ドレイン |name_tl=Shade Drain
|attack=30 |emotion=0 |times=6 |element=none
|info=Used when HP &lt; 50 %. Recovers 30 HP per hit, up to 6 hits, with 0.5 second intervals. Can be escaped early by pressing the +Control Pad 20 times.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=shademan-bn5 }}
|name_en=ShadeManΩ |name_jp=シェードマン{{SP}} |name_tl=Shademan SP
|hp=1500 |contact=200 |emotion=10 |element=none
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=RedWing |name_jp=レッドウイング |name_tl=Red Wing
|attack=200 |emotion=20 |element=none
|info=Spawns 3 bats. Bats have 16~19 HP.
}}
{{EnemyInfo/Attack |name_en=BlackClaw |name_jp=ブラッククロー |name_tl=Black Claw
|attack=300 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=CrushNoise<ref name="CrushNoise"/> |name_jp=クラッシュノイズ |name_tl=Crush Noise
|attack=200 |emotion=50 |element=none
|info=Inflicts Paralyze LV. 1 (1.5 seconds) ({{chance|1/2}}) or Confuse LV. 1 (8 seconds) ({{chance|1/2}}).
}}
{{EnemyInfo/Attack |name_en=ShadeDrain |name_jp=シェード・ドレイン |name_tl=Shade Drain
|attack=40 |emotion=0 |times=6 |element=none
|info=Used when HP &lt; 50 %. Recovers 40 HP per hit, up to 6 hits, with 0.5 second intervals. Can be escaped early by pressing the +Control Pad 20 times.
}}
|getdata=
}}
 
===BlizzardMan===
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=blizzardman }}
|name_en=BlizzardMan |name_jp=ブリザードマン |name_tl=Blizzardman
|hp=400 |contact=20 |emotion=10 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=SnowRolling |name_jp=スノーローリング |name_tl=Snow Rolling
|attack=20 |emotion=20 |element=aqua
|info=Snowballs have 50 HP.
}}
{{EnemyInfo/Attack |name_en=BlizzardBreath |name_jp=ブリザードブレス |name_tl=Blizzard Breath
|attack=20 |emotion=20 |element=aqua
}}
{{EnemyInfo/Attack |name_en=RollingSlider |name_jp=ローリングスライダー |name_tl=Rolling Slider
|attack=30 |emotion=20 |element=aqua
}}
{{EnemyInfo/Attack |name_en=Falling snow<ref name="BlizzardManFallingSnow">Not officially named</ref>
|attack=10 |emotion=20 |element=aqua
|info=Drops 2 snow piles. Snow piles have 5 HP.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=blizzardman }}
|name_en=BlizzardManα |name_jp=ブリザードマン{{V2}} |name_tl=Blizzardman V2
|hp=1200 |contact=40 |emotion=10 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=SnowRolling |name_jp=スノーローリング |name_tl=Snow Rolling
|attack=100 |emotion=20 |element=aqua
|info=Snowballs have 50 HP.
}}
{{EnemyInfo/Attack |name_en=BlizzardBreath |name_jp=ブリザードブレス |name_tl=Blizzard Breath
|attack=100 |emotion=20 |element=aqua
|info=Changes panels to ice.
}}
{{EnemyInfo/Attack |name_en=RollingSlider |name_jp=ローリングスライダー |name_tl=Rolling Slider
|attack=120 |emotion=20 |element=aqua
}}
{{EnemyInfo/Attack |name_en=Falling snow<ref name="BlizzardManFallingSnow">Not officially named</ref>
|attack=10 |emotion=20 |element=aqua
|info=Drops 2 snow piles. Snow piles have 10 HP.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=blizzardman }}
|name_en=BlizzardManβ |name_jp=ブリザードマン{{V3}} |name_tl=Blizzardman V3
|hp=1600 |contact=160 |emotion=10 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=SnowRolling |name_jp=スノーローリング |name_tl=Snow Rolling
|attack=160 |emotion=20 |element=aqua
|info=Snowballs have 50 HP.
}}
{{EnemyInfo/Attack |name_en=BlizzardBreath |name_jp=ブリザードブレス |name_tl=Blizzard Breath
|attack=160 |emotion=20 |element=aqua
|info=Changes panels to ice.
}}
{{EnemyInfo/Attack |name_en=RollingSlider |name_jp=ローリングスライダー |name_tl=Rolling Slider
|attack=240 |emotion=20 |element=aqua
|info=Attacks 2 times.
}}
{{EnemyInfo/Attack |name_en=Falling snow<ref name="BlizzardManFallingSnow">Not officially named</ref>
|attack=10 |emotion=20 |element=aqua
|info=Drops 3 snow piles. Snow piles have 15 HP.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=blizzardman }}
|name_en=BlizzardManΩ |name_jp=ブリザードマン{{SP}} |name_tl=Blizzardman SP
|hp=2000 |contact=200 |emotion=10 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=SnowRolling |name_jp=スノーローリング |name_tl=Snow Rolling
|attack=200 |emotion=20 |element=aqua
|info=Snowballs have 50 HP.
}}
{{EnemyInfo/Attack |name_en=BlizzardBreath |name_jp=ブリザードブレス |name_tl=Blizzard Breath
|attack=200 |emotion=20 |element=aqua
|info=Changes panels to ice.
}}
{{EnemyInfo/Attack |name_en=RollingSlider |name_jp=ローリングスライダー |name_tl=Rolling Slider
|attack=300 |emotion=20 |element=aqua
|info=Attacks 2 times.
}}
{{EnemyInfo/Attack |name_en=Falling snow<ref name="BlizzardManFallingSnow">Not officially named</ref>
|attack=10 |emotion=20 |element=aqua
|info=Drops 3 snow piles. Snow piles have 20 HP.
}}
|getdata=
}}
 
===CloudMan===
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=cloudman }}
|name_en=CloudMan |name_jp=クラウドマン |name_tl=Cloudman
|hp=700 |contact=40 |emotion=10 |element=elec
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=ManyCloud &{{CanBreak}}GoroThunder<ref name="ManyCloudGoroThunder">Listed as '''Minicloud & Goro Thunder''' in Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=メニークラウド&{{CanBreak}}ゴロサンダー |name_tl=Many Cloud &{{CanBreak}}Goro Thunder
|attack=40 |emotion=20 |element=elec
|info=Inflicts Paralyze LV. 1 (1.5 seconds). Clouds have 1 HP.
}}
{{EnemyInfo/Attack |name_en=CrossSpark |name_jp=クロススパーク |name_tl=Cross Spark
|attack=60 |emotion=20 |element=elec
}}
{{EnemyInfo/Attack |name_en=ElecStorm |name_jp=エレキストーム |name_tl=Elec Storm
|attack=60 |emotion=20 |element=elec
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=cloudman }}
|name_en=CloudManα |name_jp=クラウドマン{{V2}} |name_tl=Cloudman V2
|hp=900 |contact=80 |emotion=10 |element=elec
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=ManyCloud &{{CanBreak}}GoroThunder<ref name="ManyCloudGoroThunder"/> |name_jp=メニークラウド&{{CanBreak}}ゴロサンダー |name_tl=Many Cloud &{{CanBreak}}Goro Thunder
|attack=60 |emotion=20 |element=elec
|info=Inflicts Paralyze LV. 1 (1.5 seconds). Clouds have 1 HP.
}}
{{EnemyInfo/Attack |name_en=CrossSpark |name_jp=クロススパーク |name_tl=Cross Spark
|attack=80 |emotion=20 |element=elec
}}
{{EnemyInfo/Attack |name_en=ElecStorm |name_jp=エレキストーム |name_tl=Elec Storm
|attack=80 |emotion=20 |element=elec
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=cloudman }}
|name_en=CloudManβ |name_jp=クラウドマン{{V3}} |name_tl=Cloudman V3
|hp=1300 |contact=120 |emotion=10 |element=elec
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=ManyCloud &{{CanBreak}}GoroThunder<ref name="ManyCloudGoroThunder"/> |name_jp=メニークラウド&{{CanBreak}}ゴロサンダー |name_tl=Many Cloud &{{CanBreak}}Goro Thunder
|attack=120 |emotion=20 |element=elec
|info=Inflicts Paralyze LV. 1 (1.5 seconds). Clouds have 1 HP.
}}
{{EnemyInfo/Attack |name_en=CrossSpark |name_jp=クロススパーク |name_tl=Cross Spark
|attack=160 |emotion=20 |element=elec
}}
{{EnemyInfo/Attack |name_en=ElecStorm |name_jp=エレキストーム |name_tl=Elec Storm
|attack=160 |emotion=20 |element=elec
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=cloudman }}
|name_en=CloudManΩ |name_jp=クラウドマン{{SP}} |name_tl=Cloudman SP
|hp=1500 |contact=200 |emotion=10 |element=elec
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=ManyCloud &{{CanBreak}}GoroThunder<ref name="ManyCloudGoroThunder"/> |name_jp=メニークラウド&{{CanBreak}}ゴロサンダー |name_tl=Many Cloud &{{CanBreak}}Goro Thunder
|attack=140 |emotion=20 |element=elec
|info=Inflicts Paralyze LV. 1 (1.5 seconds). Clouds have 1 HP.
}}
{{EnemyInfo/Attack |name_en=CrossSpark |name_jp=クロススパーク |name_tl=Cross Spark
|attack=200 |emotion=20 |element=elec
}}
{{EnemyInfo/Attack |name_en=ElecStorm |name_jp=エレキストーム |name_tl=Elec Storm
|attack=200 |emotion=20 |element=elec
}}
|getdata=
}}
 
===CosmoMan===
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=cosmoman }}
|name_en=CosmoMan |name_jp=コスモマン |name_tl=Cosmoman
|hp=1000 |contact=50 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=CosmoGate |name_jp=コスモゲート |name_tl=Cosmo Gate
|attack=80 |emotion=20 |element=none
|info=Used when shielding an attack. Cracks panel.
}}
{{EnemyInfo/Attack |name_en=CosmoBuster |name_jp=コスモバスター |name_tl=Cosmo Buster
|attack=80 |emotion=20 |element=none
|info=Planets are indestructible. Rings have 8 HP.
}}
{{EnemyInfo/Attack |name_en=CosmoRing |name_jp=コスモリング |name_tl=Cosmo Ring
|attack=80 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=CosmoPlanet |name_jp=コスモプラネット |name_tl=Cosmo Planet
|attack=80 |emotion=20 |element=none
|info=Used when HP &lt; 50 %.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=cosmoman }}
|name_en=CosmoManα |name_jp=コスモマン{{V2}} |name_tl=Cosmoman V2
|hp=1200 |contact=100 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=CosmoGate |name_jp=コスモゲート |name_tl=Cosmo Gate
|attack=100 |emotion=20 |element=none
|info=Used when shielding an attack. Cracks panel.
}}
{{EnemyInfo/Attack |name_en=CosmoBuster |name_jp=コスモバスター |name_tl=Cosmo Buster
|attack=100 |emotion=20 |element=none
|info=Planets are indestructible. Rings have 12 HP.
}}
{{EnemyInfo/Attack |name_en=CosmoRing |name_jp=コスモリング |name_tl=Cosmo Ring
|attack=100 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=CosmoPlanet |name_jp=コスモプラネット |name_tl=Cosmo Planet
|attack=100 |emotion=20 |element=none
|info=Used when HP &lt; 50 %.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=cosmoman }}
|name_en=CosmoManβ |name_jp=コスモマン{{V3}} |name_tl=Cosmoman V3
|hp=1500 |contact=150 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=CosmoGate |name_jp=コスモゲート |name_tl=Cosmo Gate
|attack=200 |emotion=20 |element=none
|info=Used when shielding an attack. Cracks panel.
}}
{{EnemyInfo/Attack |name_en=CosmoBuster |name_jp=コスモバスター |name_tl=Cosmo Buster
|attack=200 |emotion=20 |element=none
|info=Planets are indestructible. Rings have 16 HP.
}}
{{EnemyInfo/Attack |name_en=CosmoRing |name_jp=コスモリング |name_tl=Cosmo Ring
|attack=200 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=CosmoPlanet |name_jp=コスモプラネット |name_tl=Cosmo Planet
|attack=200 |emotion=20 |element=none
|info=Used when HP &lt; 50 %.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=cosmoman }}
|name_en=CosmoManΩ |name_jp=コスモマン{{SP}} |name_tl=Cosmoman SP
|hp=1800 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=CosmoGate |name_jp=コスモゲート |name_tl=Cosmo Gate
|attack=220 |emotion=20 |element=none
|info=Used when shielding an attack. Cracks panel.
}}
{{EnemyInfo/Attack |name_en=CosmoBuster |name_jp=コスモバスター |name_tl=Cosmo Buster
|attack=220 |emotion=20 |element=none
|info=Planets are indestructible. Rings have 20 HP.
}}
{{EnemyInfo/Attack |name_en=CosmoRing |name_jp=コスモリング |name_tl=Cosmo Ring
|attack=220 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=CosmoPlanet |name_jp=コスモプラネット |name_tl=Cosmo Planet
|attack=220 |emotion=20 |element=none
|info=Used when HP &lt; 50 %.
}}
|getdata=
}}
 
===LarkMan===
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=larkman }}
|name_en=LarkMan |name_jp=スワローマン |name_tl=Swallowman
|hp=900 |contact=20 |emotion=10 |element=none
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=LarkDrive<ref name="LarkDrive">Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=スワロードライブ |name_tl=Swallow Drive
|attack=120 |emotion=30 |element=none
}}
{{EnemyInfo/Attack |name_en=AirDive |name_jp=エアーダイブ |name_tl=Air Dive
|attack=80 |emotion=30 |element=none
|info=Deletes all held chips.
}}
{{EnemyInfo/Attack |name_en=LarkCutter<ref name="LarkCutter">Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=スワローカッター |name_tl=Swallow Cutter
|attack=80 |emotion=30 |element=none |noflash=y
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=larkman }}
|name_en=LarkManα |name_jp=スワローマン{{V2}} |name_tl=Swallowman V2
|hp=1200 |contact=80 |emotion=10 |element=none
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=LarkDrive<ref name="LarkDrive"/> |name_jp=スワロードライブ |name_tl=Swallow Drive
|attack=140 |emotion=30 |element=none
}}
{{EnemyInfo/Attack |name_en=AirDive |name_jp=エアーダイブ |name_tl=Air Dive
|attack=100 |emotion=30 |element=none
|info=Deletes all held chips.
}}
{{EnemyInfo/Attack |name_en=LarkCutter<ref name="LarkCutter"/> |name_jp=スワローカッター |name_tl=Swallow Cutter
|attack=100 |emotion=30 |element=none |noflash=y
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=larkman }}
|name_en=LarkManβ |name_jp=スワローマン{{V3}} |name_tl=Swallowman V3
|hp=1500 |contact=160 |emotion=10 |element=none
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=LarkDrive<ref name="LarkDrive"/> |name_jp=スワロードライブ |name_tl=Swallow Drive
|attack=180 |emotion=30 |element=none
}}
{{EnemyInfo/Attack |name_en=AirDive |name_jp=エアーダイブ |name_tl=Air Dive
|attack=140 |emotion=30 |element=none
|info=Deletes all held chips.
}}
{{EnemyInfo/Attack |name_en=LarkCutter<ref name="LarkCutter"/> |name_jp=スワローカッター |name_tl=Swallow Cutter
|attack=140 |emotion=30 |element=none |noflash=y
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=larkman }}
|name_en=LarkManΩ |name_jp=スワローマン{{SP}} |name_tl=Swallowman SP
|hp=1900 |contact=200 |emotion=10 |element=none
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=LarkDrive<ref name="LarkDrive"/> |name_jp=スワロードライブ |name_tl=Swallow Drive
|attack=240 |emotion=30 |element=none
}}
{{EnemyInfo/Attack |name_en=AirDive |name_jp=エアーダイブ |name_tl=Air Dive
|attack=200 |emotion=30 |element=none
|info=Deletes all held chips.
}}
{{EnemyInfo/Attack |name_en=LarkCutter<ref name="LarkCutter"/> |name_jp=スワローカッター |name_tl=Swallow Cutter
|attack=200 |emotion=30 |element=none |noflash=y
}}
|getdata=
}}
 
===GridMan===
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=gridman }}
|name_en=GridMan |name_jp=フットマン |name_tl=Footman
|hp=700 |contact=40 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y
|info=Periodically summons 2 clones with 50 HP.
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=HellTackle |name_jp=ヘルタックル |name_tl=Hell Tackle
|attack=40 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=BoundThrow |name_jp=バウンドスロー |name_tl=Bound Throw
|attack=40 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=MagnumKick |name_jp=マグナムキック |name_tl=Magnum Kick
|attack=60 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=DeathTouchdown |name_jp=デスタッチダウン |name_tl=Death Touchdown
|attack=80 |emotion=20 |element=none
|info=Used when HP &le; 66.67 %.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=gridman }}
|name_en=GridManα |name_jp=フットマン{{V2}} |name_tl=Footman V2
|hp=1000 |contact=80 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y
|info=Periodically summons 2 clones with 60 HP.
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=HellTackle |name_jp=ヘルタックル |name_tl=Hell Tackle
|attack=80 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=BoundThrow |name_jp=バウンドスロー |name_tl=Bound Throw
|attack=80 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=MagnumKick |name_jp=マグナムキック |name_tl=Magnum Kick
|attack=100 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=DeathTouchdown |name_jp=デスタッチダウン |name_tl=Death Touchdown
|attack=120 |emotion=20 |element=none
|info=Used when HP &le; 66.67 %.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=gridman }}
|name_en=GridManβ |name_jp=フットマン{{V3}} |name_tl=Footman V3
|hp=1600 |contact=160 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y
|info=Periodically summons 2 clones with 70 HP.
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=HellTackle |name_jp=ヘルタックル |name_tl=Hell Tackle
|attack=120 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=BoundThrow |name_jp=バウンドスロー |name_tl=Bound Throw
|attack=120 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=MagnumKick |name_jp=マグナムキック |name_tl=Magnum Kick
|attack=160 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=DeathTouchdown |name_jp=デスタッチダウン |name_tl=Death Touchdown
|attack=200 |emotion=20 |element=none
|info=Used when HP &le; 66.67 %.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=gridman }}
|name_en=GridManΩ |name_jp=フットマン{{SP}} |name_tl=Footman SP
|hp=2000 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y
|info=Periodically summons 2 clones with 80 HP.
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=HellTackle |name_jp=ヘルタックル |name_tl=Hell Tackle
|attack=200 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=BoundThrow |name_jp=バウンドスロー |name_tl=Bound Throw
|attack=200 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=MagnumKick |name_jp=マグナムキック |name_tl=Magnum Kick
|attack=240 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=DeathTouchdown |name_jp=デスタッチダウン |name_tl=Death Touchdown
|attack=300 |emotion=20 |element=none
|info=Used when HP &le; 66.67 %.
}}
|getdata=
}}
 
===Bass===
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=bass-bn4 }}
|name_en=Bass |name_jp=フォルテ |name_tl=Forte
|hp=1500 |contact=100 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=ShootingBuster |name_jp=シューティングバスター |name_tl=Shooting Buster
|attack=100 |emotion=10 |element=none
}}
{{EnemyInfo/Attack |name_en=DarkArmBlade |name_jp=ダークアームブレード |name_tl=Dark Arm Blade
|attack=100 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=HelzRolling |name_jp=ヘルズローリング |name_tl=Hells Rolling
|attack=200 |emotion=20 |element=none
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=bass-bn4 }}
|name_en=Bassα |name_jp=フォルテ{{V2}} |name_tl=Forte V2
|hp=2000 |contact=150 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=ShootingBuster |name_jp=シューティングバスター |name_tl=Shooting Buster
|attack=150 |emotion=10 |element=none
}}
{{EnemyInfo/Attack |name_en=DarkArmBlade |name_jp=ダークアームブレード |name_tl=Dark Arm Blade
|attack=150 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=HelzRolling |name_jp=ヘルズローリング |name_tl=Hells Rolling
|attack=250 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=DarknessOverload |name_jp=ダークネスオーバーロード |name_tl=Darkness Overload
|attack=400 |emotion=40 |element=none
|info=Changes non-hole panels to cracked.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=bass-bn4 }}
|name_en=Bassβ<ref name="BassBeta">Mega Man Battle Network 5 internal text data</ref> |name_jp=フォルテ{{V3}} |name_tl=Forte V3
|hp=3000 |contact=200 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=Name appears as '''ChaosLord'''.
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=ShootingBuster |name_jp=シューティングバスター |name_tl=Shooting Buster
|attack=200 |emotion=10 |element=none
}}
{{EnemyInfo/Attack |name_en=DarkArmBlade |name_jp=ダークアームブレード |name_tl=Dark Arm Blade
|attack=200 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=HelzRolling |name_jp=ヘルズローリング |name_tl=Hells Rolling
|attack=300 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=DarknessOverload |name_jp=ダークネスオーバーロード |name_tl=Darkness Overload
|attack=500 |emotion=40 |element=none
|info=Changes non-hole panels to cracked.
}}
{{EnemyInfo/Attack |name_en=ChaosNightmare |name_jp=カオスナイトメア |name_tl=Chaos Nightmare
|attack=500 |emotion=40 |element=none
|info=Changes non-hole panels to cracked.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=bass-bn4 }}
|name_en=BassΩ |name_jp=フォルテ{{SP}} |name_tl=Forte SP
|hp=3500 |contact=250 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=ShootingBuster |name_jp=シューティングバスター |name_tl=Shooting Buster
|attack=250 |emotion=10 |element=none
}}
{{EnemyInfo/Attack |name_en=DarkArmBlade |name_jp=ダークアームブレード |name_tl=Dark Arm Blade
|attack=250 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=HelzRolling |name_jp=ヘルズローリング |name_tl=Hells Rolling
|attack=400 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=DarknessOverload |name_jp=ダークネスオーバーロード |name_tl=Darkness Overload
|attack=600 |emotion=40 |element=none
|info=Changes non-hole panels to cracked.
}}
{{EnemyInfo/Attack |name_en=ChaosNightmare |name_jp=カオスナイトメア |name_tl=Chaos Nightmare
|attack=600 |emotion=40 |element=none
|info=Changes non-hole panels to cracked.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=bassxx }}
|name_en=BassXX |name_jp=フォルテXX |name_tl=Forte XX
|hp=4000 |contact=300 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=Has a 200 HP {{name|en=BlackBarrier|jp=ブラックバリア|tl=Black Barrier}}<ref name="BlackBarrier">Rockman EXE4 Ultimate Navigation DS</ref>.
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=ShootingBuster |name_jp=シューティングバスター |name_tl=Shooting Buster
|attack=300 |emotion=10 |element=none
}}
{{EnemyInfo/Attack |name_en=DarkArmBlade |name_jp=ダークアームブレード |name_tl=Dark Arm Blade
|attack=300 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=HelzRolling |name_jp=ヘルズローリング |name_tl=Hells Rolling
|attack=600 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=DarknessOverload |name_jp=ダークネスオーバーロード |name_tl=Darkness Overload
|attack=900 |emotion=40 |element=none
|info=Changes non-hole panels to cracked.
}}
{{EnemyInfo/Attack |name_en=ChaosNightmare |name_jp=カオスナイトメア |name_tl=Chaos Nightmare
|attack=900 |emotion=40 |element=none
|info=Changes non-hole panels to cracked.
}}
|getdata=
}}
 
===NebulaGray===
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |col5=missing |col6=missing |object52=nebulagray }}
|name_en=NebulaGray |name_jp=ネビュラグレイ |name_tl=Nebula Gray<ref name="MebulaGrey">Written as '''Mebula Grey''' in Rockman EXE5 Official Perfect Guide</ref>
|hp=2000 |contact=50 |emotion=10 |element=none
|airshoes=y |shadowshoes= |floatshoes= |statusguard= |superarmor=y
|info=Immune to Confuse, Blind and Immobilize.
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=BlackProminence |name_jp=ブラックプロミネンス |name_tl=Black Prominence
|attack=80 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=DarkSword<ref name="MadeInDark">Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=メイドインダーク{{CanBreak}}(ダークソード) |name_tl=Made in Dark{{CanBreak}}(Dark Sword)
|attack=100 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=DarkThunder<ref name="MadeInDark"/> |name_jp=メイドインダーク{{CanBreak}}(ダークサンダー) |name_tl=Made in Dark{{CanBreak}}(Dark Thunder)
|attack=80 |emotion=20 |element=elec
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
{{EnemyInfo/Attack |name_en=DarkMeteor<ref name="MadeInDark"/> |name_jp=メイドインダーク{{CanBreak}}(ダークメテオ) |name_tl=Made in Dark{{CanBreak}}(Dark Meteor)
|attack=100 |emotion=20 |element=fire
}}
{{EnemyInfo/Attack |name_en=DarkLance<ref name="MadeInDark"/> |name_jp=メイドインダーク{{CanBreak}}(ダークランス) |name_tl=Made in Dark{{CanBreak}}(Dark Lance)
|attack=100 |emotion=20 |element=wood |noflash=y |noaback=y
|info=Pulls in 1 square.
}}
{{EnemyInfo/Attack |name_en=GraveFire |name_jp=グレイブファイア |name_tl=Grave Fire
|attack=100 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=HellflameSerpent<ref name="HellflameSerpent">Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=ヘルフレイムサーペント |name_tl=Hell Flame Serpent
|attack=100 |emotion=30 |element=none
|info=Changes non-hole panels to cracked.
}}
{{EnemyInfo/Attack |name_en=ThousandDeathHand |name_jp=サウザンドデスハンド |name_tl=Thousand Death Hand
|attack=90 |emotion=0 |element=none |poison=y
|info=Used when HP &le; 50 %. Inflicts Paralyze LV. 1 (1.5 seconds). Drains 1 HP from player and recovers 1 HP every frame for 90 frames.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |col5=missing |col6=missing |object52=nebulagray }}
|name_en=NebulaGrayα<ref name="NebulaGrayAlpha">Mega Man Battle Network 5 internal text data</ref> |name_jp=ネビュラグレイ{{V2}} |name_tl=Nebula Gray V2<ref name="MebulaGrey"/>
|hp=2500 |contact=100 |emotion=10 |element=none
|airshoes=y |shadowshoes= |floatshoes= |statusguard= |superarmor=y
|info=Name appears as '''ChaosLord'''. Immune to Confuse, Blind and Immobilize.
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=BlackProminence |name_jp=ブラックプロミネンス |name_tl=Black Prominence
|attack=100 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=DarkSword<ref name="MadeInDark"/> |name_jp=メイドインダーク{{CanBreak}}(ダークソード) |name_tl=Made in Dark{{CanBreak}}(Dark Sword)
|attack=200 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=DarkThunder<ref name="MadeInDark"/> |name_jp=メイドインダーク{{CanBreak}}(ダークサンダー) |name_tl=Made in Dark{{CanBreak}}(Dark Thunder)
|attack=100 |emotion=20 |element=elec
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
{{EnemyInfo/Attack |name_en=DarkMeteor<ref name="MadeInDark"/> |name_jp=メイドインダーク{{CanBreak}}(ダークメテオ) |name_tl=Made in Dark{{CanBreak}}(Dark Meteor)
|attack=150 |emotion=20 |element=fire
}}
{{EnemyInfo/Attack |name_en=DarkLance<ref name="MadeInDark"/> |name_jp=メイドインダーク{{CanBreak}}(ダークランス) |name_tl=Made in Dark{{CanBreak}}(Dark Lance)
|attack=200 |emotion=20 |element=wood |noflash=y |noaback=y
|info=Pulls in 1 square.
}}
{{EnemyInfo/Attack |name_en=GraveFire |name_jp=グレイブファイア |name_tl=Grave Fire
|attack=200 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=HellflameSerpent<ref name="HellflameSerpent"/> |name_jp=ヘルフレイムサーペント |name_tl=Hell Flame Serpent
|attack=200 |emotion=30 |element=none
|info=Changes non-hole panels to cracked.
}}
{{EnemyInfo/Attack |name_en=ThousandDeathHand |name_jp=サウザンドデスハンド |name_tl=Thousand Death Hand
|attack=180 |emotion=0 |element=none |poison=y
|info=Used when HP &le; 50 %. Inflicts Paralyze LV. 1 (1.5 seconds). Drains 2 HP from player and recovers 2 HP every frame for 90 frames.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |col5=missing |col6=missing |object52=nebulagray }}
|name_en=NebulaGrayβ<ref name="NebulaGrayBeta">Mega Man Battle Network 5 internal text data</ref> |name_jp=ネビュラグレイ{{V3}} |name_tl=Nebula Gray V3<ref name="MebulaGrey"/>
|hp=3000 |contact=150 |emotion=10 |element=none
|airshoes=y |shadowshoes= |floatshoes= |statusguard= |superarmor=y
|info=Name appears as '''ChaosLord'''. Immune to Confuse, Blind and Immobilize.
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=BlackProminence |name_jp=ブラックプロミネンス |name_tl=Black Prominence
|attack=150 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=DarkSword<ref name="MadeInDark"/> |name_jp=メイドインダーク{{CanBreak}}(ダークソード) |name_tl=Made in Dark{{CanBreak}}(Dark Sword)
|attack=300 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=DarkThunder<ref name="MadeInDark"/> |name_jp=メイドインダーク{{CanBreak}}(ダークサンダー) |name_tl=Made in Dark{{CanBreak}}(Dark Thunder)
|attack=150 |emotion=20 |element=elec
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
{{EnemyInfo/Attack |name_en=DarkMeteor<ref name="MadeInDark"/> |name_jp=メイドインダーク{{CanBreak}}(ダークメテオ) |name_tl=Made in Dark{{CanBreak}}(Dark Meteor)
|attack=200 |emotion=20 |element=fire
}}
{{EnemyInfo/Attack |name_en=DarkLance<ref name="MadeInDark"/> |name_jp=メイドインダーク{{CanBreak}}(ダークランス) |name_tl=Made in Dark{{CanBreak}}(Dark Lance)
|attack=300 |emotion=20 |element=wood |noflash=y |noaback=y
|info=Pulls in 1 square.
}}
{{EnemyInfo/Attack |name_en=GraveFire |name_jp=グレイブファイア |name_tl=Grave Fire
|attack=300 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=HellflameSerpent<ref name="HellflameSerpent"/> |name_jp=ヘルフレイムサーペント |name_tl=Hell Flame Serpent
|attack=300 |emotion=30 |element=none
|info=Changes non-hole panels to cracked.
}}
{{EnemyInfo/Attack |name_en=ThousandDeathHand |name_jp=サウザンドデスハンド |name_tl=Thousand Death Hand
|attack=270 |emotion=0 |element=none |poison=y
|info=Used when HP &le; 50 %. Inflicts Paralyze LV. 1 (1.5 seconds). Drains 3 HP from player and recovers 3 HP every frame for 90 frames.
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |col5=missing |col6=missing |object52=nebulagray }}
|name_en=NebulaGrayΩ |name_jp=ネビュラグレイ{{SP}} |name_tl=Nebula Gray SP<ref name="MebulaGrey"/>
|hp=4000 |contact=200 |emotion=10 |element=none
|airshoes=y |shadowshoes= |floatshoes= |statusguard= |superarmor=y
|info=Immune to Confuse, Blind and Immobilize.
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=BlackProminence |name_jp=ブラックプロミネンス |name_tl=Black Prominence
|attack=200 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=DarkSword<ref name="MadeInDark"/> |name_jp=メイドインダーク{{CanBreak}}(ダークソード) |name_tl=Made in Dark{{CanBreak}}(Dark Sword)
|attack=400 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=DarkThunder<ref name="MadeInDark"/> |name_jp=メイドインダーク{{CanBreak}}(ダークサンダー) |name_tl=Made in Dark{{CanBreak}}(Dark Thunder)
|attack=200 |emotion=20 |element=elec
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
{{EnemyInfo/Attack |name_en=DarkMeteor<ref name="MadeInDark"/> |name_jp=メイドインダーク{{CanBreak}}(ダークメテオ) |name_tl=Made in Dark{{CanBreak}}(Dark Meteor)
|attack=250 |emotion=20 |element=fire
}}
{{EnemyInfo/Attack |name_en=DarkLance<ref name="MadeInDark"/> |name_jp=メイドインダーク{{CanBreak}}(ダークランス) |name_tl=Made in Dark{{CanBreak}}(Dark Lance)
|attack=400 |emotion=20 |element=wood |noflash=y |noaback=y
|info=Pulls in 1 square.
}}
{{EnemyInfo/Attack |name_en=GraveFire |name_jp=グレイブファイア |name_tl=Grave Fire
|attack=400 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=HellflameSerpent<ref name="HellflameSerpent"/> |name_jp=ヘルフレイムサーペント |name_tl=Hell Flame Serpent
|attack=400 |emotion=30 |element=none
|info=Changes non-hole panels to cracked.
}}
{{EnemyInfo/Attack |name_en=ThousandDeathHand |name_jp=サウザンドデスハンド |name_tl=Thousand Death Hand
|attack=360 |emotion=0 |element=none |poison=y
|info=Used when HP &le; 50 %. Inflicts Paralyze LV. 1 (1.5 seconds). Drains 4 HP from player and recovers 4 HP every frame for 90 frames.
}}
|getdata=
}}
 
===ShadeMan (Crossover Battle)===
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=shademan-bn5 }}
|name_en=ShadeMan |name_jp=シェードマン |name_tl=Shademan
|hp=1000 |contact=30 |emotion=10 |element=none
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=RedWing |name_jp=レッドウイング |name_tl=Red Wing
|attack=80 |emotion=20 |element=none
|info=Spawns 3 bats. Bats have 8 HP.
}}
{{EnemyInfo/Attack |name_en=BlackClaw |name_jp=ブラッククロー |name_tl=Black Claw
|attack=100 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=CrushNoise |name_jp=クラッシュノイズ |name_tl=Crush Noise
|attack=50 |emotion=20 |element=none
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
{{EnemyInfo/Attack |name_en=BigNoise |name_jp=ビッグノイズ |name_tl=Big Noise
|attack=100 |emotion=40 |element=none
|info=Used when Boktai 2 player sends red Disturb Icon. Attack power = 100 &times; number of BigNoise chips held. Uses all chips at once. Inflicts Paralyze LV. 3 (2.5 seconds). Invincible while attacking.
}}
|getdata=
}}
 
===DarkMega===
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=darkmegaman }}
|name_en=DarkMega |name_jp=ダークロックマン |name_tl=Dark Rockman
|hp=800 |contact=30 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=MegaBuster |name_jp=ロックバスター |name_tl=Rock Buster
|attack=1 |emotion=0 |element=none |noflash=y |noaback=y
|info=Attack power can be increased when DarkMega uses a BusterUp chip.
}}
{{EnemyInfo/Attack |name_en=Cannon |name_jp=キャノン |name_tl=Cannon
|attack=40 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=Quake |name_jp=アースクエイク |name_tl=Earthquake
|attack=80 |emotion=20 |element=none
|info=Cracks panel.
}}
{{EnemyInfo/Attack |name_en=DarkSword |name_jp=ダークソード |name_tl=Dark Sword
|attack=200 |emotion=20 |element=none
}}
|getdata=
}}
 
{{EnemyInfo
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=darkmegaman }}
|name_en=DarkMegaΩ<ref name="DarkMegaOmega">Mega Man Battle Network 5 internal text data</ref> |name_jp=ダークロックマンSP |name_tl=Dark Rockman SP
|hp=2000 |contact=30 |emotion=10 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Name appears as '''ChaosLord'''. Copies FloatShoes, AirShoes, Attack+ and Speed+ abilities from player.
|locations=
|attacks=
{{EnemyInfo/Attack |name_en=MegaBuster |name_jp=ロックバスター |name_tl=Rock Buster
|attack=1~10 |emotion=0 |element=none |noflash=y |noaback=y
|info=Attack power = MegaMan's Buster Attack; can be increased when DarkMega uses a BusterUp chip.
}}
{{EnemyInfo/Attack |name_en=Cannon |name_jp=キャノン |name_tl=Cannon
|attack=100 |emotion=20 |element=none
}}
{{EnemyInfo/Attack |name_en=Quake |name_jp=アースクエイク |name_tl=Earthquake
|attack=200 |emotion=20 |element=none
|info=Cracks panel.
}}
{{EnemyInfo/Attack |name_en=DarkSword |name_jp=ダークソード |name_tl=Dark Sword
|attack=400 |emotion=20 |element=none
}}
|getdata=
}}


==References==
==References==
<references/>
<references />


[[Category:Mega Man Battle Network Series]] [[Category:Mega Man Battle Network 2]]
[[Category:Mega Man Battle Network Series]] [[Category:Mega Man Battle Network 5]] [[Category:Enemies]]
[[Category:Enemies]]

Revision as of 18:19, 15 March 2023

This section is under construction.
The information may not be complete or 100% accurate.
Attacks properties, get data, locations

This page lists every enemy which can appear in battle in Mega Man Battle Network 5.

In this game, FloatShoes protects against the effects of cracked, swamp, magnet, ice, lava and water panels. It does not prevent Evil MegaMan from erasing Holy panels.

Get Data is dependent on the player's remaining HP % when they finish the battle:

Name HP range Example for 1000 HP
High HP ≥ 37.5 % 375 – 1000
Low HP < 37.5 % 1 – 374

Viruses

Mettaur

Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object mettaur-bn4.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Mettaur (メットール Metall[1])
HP
Contact (HP)
Contact (Emotion)
Element
Ability
40
10
10
None
Attacks
Name
Attack
Emotion
Element
Property
Shockwave[2]
(ショックウェーブ Shock Wave)
10
10
None


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object mettaurex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
MettaurEX (メットールEX Metall EX[1])
HP
Contact (HP)
Contact (Emotion)
Element
Ability
70
40
10
None
Attacks
Name
Attack
Emotion
Element
Property
Shockwave[2]
(ショックウェーブ Shock Wave)
40
20
None


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object mettaur2-bn4.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Mettaur2 (メットール2 Metall 2[1])
HP
Contact (HP)
Contact (Emotion)
Element
Ability
100
80
10
None
Attacks
Name
Attack
Emotion
Element
Property
Shockwave[2]
(ショックウェーブ Shock Wave)
80
30
None
Name
Info
BattleChip
Invisibl (18.75%), Blinder (6.25%)


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object mettaur2ex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Mettaur2EX (メットール2EX Metall 2 EX[1])
HP
Contact (HP)
Contact (Emotion)
Element
Ability
150
120
10
None
Attacks
Name
Attack
Emotion
Element
Property
Shockwave[2]
(ショックウェーブ Shock Wave)
120
40
None
Name
Info
BattleChip
Recov150 (12.5%), Blinder (12.5%)


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object mettaur3-bn4.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Mettaur3 (メットール3 Metall 3[1])
HP
Contact (HP)
Contact (Emotion)
Element
Ability
200
160
10
None
Attacks
Name
Attack
Emotion
Element
Property
Shockwave[2]
(ショックウェーブ Shock Wave)
160
50
None
Cracks panels.
Name
Info
BattleChip
Recov150 (12.5%), Invisibl (12.5%), Blinder (12.5%)


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object mettaur3ex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Mettaur3EX (メットール3EX Metall 3 EX[1])
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
200
10
None
Attacks
Name
Attack
Emotion
Element
Property
Shockwave[2]
(ショックウェーブ Shock Wave)
200
60
None
Changes panels to poison.
Name
Info
BattleChip
Invisibl (12.5%), Blinder (12.5%), Snctuary (12.5%)


Powie

Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object powie-bn5.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Powie (ポワルド Powarudo)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
60
20
10
None
Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
Quake[3]
(アースクエイク Earthquake)
20
10
None
Cracks panel.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object powieex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
PowieEX (ポワルドEX Powarudo EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
100
40
10
None
Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
Quake[3]
(アースクエイク Earthquake)
40
10
None
Spreads in | shape. Cracks single panel.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object powie2-bn5.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Powie2 (ポワルド2 Powarudo 2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
140
70
10
None
Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
Quake[3]
(アースクエイク Earthquake)
70
10
None
Spreads in + shape. Cracks single panel.
Name
Info
BattleChip
Geddon1 (12.5%)


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object powie2ex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Powie2EX (ポワルド2EX Powarudo 2 EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
190
110
10
None
Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
Quake[3]
(アースクエイク Earthquake)
110
10
None
Spreads in + shape. Cracks single panel.
Name
Info
BattleChip
Geddon1 (12.5%)


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object powie3-bn5.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Powie3 (ポワルド3 Powarudo 3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
240
150
10
None
Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
Quake[3]
(アースクエイク Earthquake)
150
10
None
Spreads in + shape. Cracks single panel.
Name
Info
BattleChip
Geddon1 (12.5%)


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object powie3ex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Powie3EX (ポワルド3EX Powarudo 3 EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
290
190
10
None
Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
Quake[3]
(アースクエイク Earthquake)
190
10
None
Spreads in + shape. Cracks single panel.
Name
Info
BattleChip
Geddon1 (12.5%)


Bugtank

Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object bugtank-bn5.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Bugtank (カブタンク Kabutanku)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
80
15
10
None
Attacks
Name
Attack
Emotion
Element
Property
Bomb
(ボム Bomb)
30
10
None


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object bugtankex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
BugtankEX (カブタンクEX Kabutanku EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
110
30
10
None
Attacks
Name
Attack
Emotion
Element
Property
Bomb
(ボム Bomb)
50
10
None
Name
Info
BattleChip
AreaGrab (12.5%)


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object bugtank2-bn5.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Bugtank2 (カブタンク2 Kabutanku 2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
140
60
10
None
Attacks
Name
Attack
Emotion
Element
Property
ParaBomb[4]
(パラライズボム Paralyze Bomb)
100
10
None
Inflicts Paralyze LV. 1 (1.5 seconds).
Name
Info
BattleChip
AreaGrab (12.5%)


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object bugtank2ex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Bugtank2EX (カブタンク2EX Kabutanku 2 EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
190
100
10
None
Attacks
Name
Attack
Emotion
Element
Property
ParaBomb[4]
(パラライズボム Paralyze Bomb)
150
10
None
Inflicts Paralyze LV. 1 (1.5 seconds).
Name
Info
BattleChip
Recov80 (12.5%), Recov120 (12.5%)


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object bugtank3-bn5.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Bugtank3 (カブタンク3 Kabutanku 3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
240
150
10
None
Attacks
Name
Attack
Emotion
Element
Property
ResetBomb
(リセットボム Reset Bomb)
200
10
None
Uninstalls abilities: SuperArmor, FloatShoes, AirShoes, UnderShirt. Removes B+Left abilities from NaviCust and Patch Cards.
Name
Info
BattleChip
Recov80 (12.5%), Recov120 (12.5%)


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object bugtank3ex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Bugtank3EX (カブタンク3EX Kabutanku 3 EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
290
200
10
None
Attacks
Name
Attack
Emotion
Element
Property
ResetBomb
(リセットボム Reset Bomb)
250
10
None
Uninstalls abilities: SuperArmor, FloatShoes, AirShoes, UnderShirt. Removes B+Left abilities from NaviCust and Patch Cards.
Name
Info
BattleChip
Recov120 (12.5%)


Handi

Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object handi-bn5.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Handi (ハンディース Handīsu)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
80
50
10
None
Air Shoes, Float Shoes
Info
Cannot attack over holes.
Attacks
Name
Attack
Emotion
Element
Property
TimeBomb
(カウントボム Count Bomb)
50
10
None
TimeBomb has 3 HP.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object handiex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
HandiEX (ハンディースEX Handīsu EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
100
70
10
None
Air Shoes, Float Shoes
Info
Cannot attack over holes.
Attacks
Name
Attack
Emotion
Element
Property
TimeBomb[5]
(カウントボム&不発弾 Count Bomb & Unexploded Ordnance)
70
10
None
TimeBomb has 3 HP. Unexploded Ordnance has 1 HP.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object hando-bn5.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Hando (ハンディード Handīdo)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
120
90
10
None
Air Shoes, Float Shoes
Info
Cannot attack over holes.
Attacks
Name
Attack
Emotion
Element
Property
TimeBomb[5]
(カウントボム&不発弾 Count Bomb & Unexploded Ordnance)
90
10
None
TimeBomb has 5 HP. Unexploded Ordnance has 1 HP.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object handoex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
HandoEX (ハンディードEX Handīdo EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
150
120
10
None
Air Shoes, Float Shoes
Info
Cannot attack over holes.
Attacks
Name
Attack
Emotion
Element
Property
TimeBomb[5]
(カウントボム&不発弾 Count Bomb & Unexploded Ordnance)
120
10
None
TimeBomb has 5 HP. Unexploded Ordnance has 1 HP.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object handum-bn5.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Handum (ハンディナム Handinamu)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
160
10
None
Air Shoes, Float Shoes
Info
Cannot attack over holes.
Attacks
Name
Attack
Emotion
Element
Property
TimeBomb[5]
(カウントボム&不発弾 Count Bomb & Unexploded Ordnance)
160
10
None
TimeBomb has 10 HP. Unexploded Ordnance has 1 HP.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object handumex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
HandumEX (ハンディナムEX Handinamu EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
220
200
10
None
Air Shoes, Float Shoes
Info
Cannot attack over holes.
Attacks
Name
Attack
Emotion
Element
Property
TimeBomb[5]
(カウントボム&不発弾 Count Bomb & Unexploded Ordnance)
200
10
None
TimeBomb has 10 HP. Unexploded Ordnance has 1 HP.


Dominerd

Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object dominerd-bn5.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Dominerd (カーズ Kāzu)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
160
60
10
None
Float Shoes
Info
Can attack over holes.
Attacks
Name
Attack
Emotion
Element
Property
Charge[6]
(噛み付き Bite)
60
10
None


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object dominerdex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
DominerdEX (カーズEX Kāzu EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
190
100
10
None
Float Shoes
Info
Can attack over holes.
Attacks
Name
Attack
Emotion
Element
Property
Charge[6]
(噛み付き Bite)
100
10
None


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object dominerd2-bn5.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Dominerd2 (カーズナ Kāzuna)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
220
140
10
None
Float Shoes
Info
Can attack over holes.
Attacks
Name
Attack
Emotion
Element
Property
Charge[6]
(噛み付き Bite)
140
10
None


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object dominerd2ex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Dominerd2EX (カーズナEX Kāzuna EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
250
180
10
None
Float Shoes
Info
Can attack over holes.
Attacks
Name
Attack
Emotion
Element
Property
Charge[6]
(噛み付き Bite)
180
10
None


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object dominerd3-bn5.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Dominerd3 (カーズド Kāzudo)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
290
220
10
None
Float Shoes
Info
Can attack over holes.
Attacks
Name
Attack
Emotion
Element
Property
Charge[6]
(噛み付き Bite)
220
10
None


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object dominerd3ex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Dominerd3EX (カーズドEX Kāzudo EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
340
260
10
None
Float Shoes
Info
Can attack over holes.
Attacks
Name
Attack
Emotion
Element
Property
Charge[6]
(噛み付き Bite)
260
10
None


MetFire

Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object metfire-bn5.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
MetFire (メテファイア Mete Fire)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
100
20
10
Fire
Attacks
Name
Attack
Emotion
Element
Property
Meteo[7]
(メテオ Meteo)
30
10
Fire


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object metfireex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
MetFireEX (メテファイアEX Mete Fire EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
140
50
10
Fire
Attacks
Name
Attack
Emotion
Element
Property
Meteo[7]
(メテオ Meteo)
50
10
Fire
Name
Info
BattleChip
RockCube (18.75%)


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object fullfire-bn5.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
FullFire (フルファイア Full Fire)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
80
10
Fire
Attacks
Name
Attack
Emotion
Element
Property
Meteo[7]
(メテオ Meteo)
70
10
Fire
Name
Info
BattleChip
RockCube (6.25%)


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object fullfireex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
FullFireEX (フルファイアEX Full Fire EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
220
120
10
Fire
Attacks
Name
Attack
Emotion
Element
Property
Meteo[7]
(メテオ Meteo)
100
10
Fire
Name
Info
BattleChip
AreaGrab (6.25%)


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object deathfire-bn5.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
DeathFire (デスファイア Death Fire)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
260
160
10
Fire
Attacks
Name
Attack
Emotion
Element
Property
Meteo[7]
(メテオ Meteo)
120
10
Fire
Name
Info
BattleChip
AreaGrab (6.25%), RockCube (12.5%)


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object deathfireex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
DeathFireEX (デスファイアEX Death Fire EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
200
10
Fire
Attacks
Name
Attack
Emotion
Element
Property
Meteo[7]
(メテオ Meteo)
150
10
Fire
Name
Info
BattleChip
AreaGrab (12.5%), RockCube (6.25%)


Shakey

Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object shakey-bn5.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Shakey (ユラ Yura)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
100
40
10
Elec
Air Shoes, Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
Orbit
(オービット Orbit)
40
10
Elec


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object shakeyex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
ShakeyEX (ユラEX Yura EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
130
60
10
Elec
Air Shoes, Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
Orbit
(オービット Orbit)
60
10
Elec


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object shaker-bn5.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Shaker (ユラユラ Yurayura)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
170
80
10
Elec
Air Shoes, Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
Orbit
(オービット Orbit)
80
10
Elec


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object shakerex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
ShakerEX (ユラユラEX Yurayura EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
210
120
10
Elec
Air Shoes, Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
Orbit
(オービット Orbit)
120
10
Elec


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object shakky-bn5.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Shakky (ユラリオン Yurarion)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
250
160
10
Elec
Air Shoes, Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
Orbit
(オービット Orbit)
160
10
Elec


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object shakkyex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
ShakkyEX (ユラリオンEX Yurarion EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
200
10
Elec
Air Shoes, Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
Orbit
(オービット Orbit)
200
10
Elec


Trumpy

Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object trumpy-bn4.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Trumpy (ララパッパ Rarapappa)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
90
20
10
None
Attacks
Name
Info
Fanfare
(オウエンカ Ouenka)
Makes allies invincible while attacking.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object tuby-bn4.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Tuby (ララチューバ Rarachūba)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
120
50
10
None
Attacks
Name
Info
Discord
(ディスコード Discord)
Inflicts Confuse while attacking.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object tromby-bn4.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Tromby (ララボーン Rarabōn)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
150
80
10
None
Attacks
Name
Info
Timpani
(ティンパニー Timpani)
Inflicts Immobilize while attacking.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object muteant.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
MuteAnt (ララミュート Raramyūto)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
120
10
None
Attacks
Name
Info
Silence
(サイレンス Silence)
Inflicts Blind while attacking.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object xylos.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Xylos (ララホルン Rarahorun)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
220
160
10
None
Attacks
Name
Info
Horn
(ホルン Horn)
Recovers all allies' HPs to max.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object trumpyex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
TrumpySP (ララパッパSP Rarapappa SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
260
200
10
None
Attacks
Name
Info
Fanfare
(オウエンカ Ouenka)
Makes allies invincible while attacking.


NinJoy

Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object ninjoy-bn5.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
NinJoy (ゲニン Genin)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
100
30
10
None
Attacks
Name
Attack
Emotion
Element
Property
MoonBlade
(エンゲツクナイ Engetsu Kunai)
30
10
None


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object ninjoyex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
NinJoyEX (ゲニンEX Genin EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
140
60
10
None
Attacks
Name
Attack
Emotion
Element
Property
MoonBlade
(エンゲツクナイ Engetsu Kunai)
60
10
None


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object ninky-bn5.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Ninky (チューニン Chūnin)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
90
10
None
Attacks
Name
Attack
Emotion
Element
Property
MoonBlade
(エンゲツクナイ Engetsu Kunai)
90
10
None


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object ninkyex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
NinkyEX (チューニンEX Chūnin EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
220
120
10
None
Attacks
Name
Attack
Emotion
Element
Property
MoonBlade
(エンゲツクナイ Engetsu Kunai)
120
10
None


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object ninjoe-bn5.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
NinJoe (ジョーニン Jōnin)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
270
160
10
None
Attacks
Name
Attack
Emotion
Element
Property
MoonBlade
(エンゲツクナイ Engetsu Kunai)
160
10
None


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object ninjoeex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
NinJoeEX (ジョーニンEX Jōnin EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
330
200
10
None
Attacks
Name
Attack
Emotion
Element
Property
MoonBlade
(エンゲツクナイ Engetsu Kunai)
200
10
None


WindBox

Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object windbox-bn4.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
WindBox (ウインドボックス Wind Box)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
60
10
10
None
Attacks
Name
Info
Wind
(トップウ Toppuu)


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object vacuumfan-bn4.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
VacuumFan (バキュームファン Vacuum Fan)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
60
10
10
None
Attacks
Name
Info
Fan
(スイコミ Suikomi)


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object windbox2.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
WindBox2 (ウインドボックス2 Wind Box 2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
110
50
10
None
Attacks
Name
Info
Wind
(トップウ Toppuu)


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object vacuumfan2.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
VacuumFan2 (バキュームファン2 Vacuum Fan 2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
110
50
10
None
Attacks
Name
Info
Fan
(スイコミ Suikomi)


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object windbox3.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
WindBox3 (ウインドボックス3 Wind Box 3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
210
100
10
None
Attacks
Name
Info
Wind
(トップウ Toppuu)


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object vacuumfan3.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
VacuumFan3 (バキュームファン3[8] Vacuum Fan 3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
210
100
10
None
Attacks
Name
Info
Fan
(スイコミ Suikomi)


Lark

Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object lark-bn5.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Lark (ゲイラーク Geirāku)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
100
20
10
Aqua
Air Shoes, Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
WideShot
(ワイドショット Wide Shot)
20
20
Aqua


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object larkex-bn5.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
LarkEX (ゲイラークEX Geirāku EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
150
50
10
Aqua
Air Shoes, Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
WideShot
(ワイドショット Wide Shot)
50
20
Aqua
Name
Info
BattleChip
Blinder (12.5%)


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object bark-bn5.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Bark (ゲイラス Geirasu)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
200
80
10
Aqua
Air Shoes, Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
WideShot
(ワイドショット Wide Shot)
80
20
Aqua
Name
Info
BattleChip
MetaGel (12.5%)


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object barkex-bn5.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
BarkEX (ゲイラスEX Geirasu EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
250
120
10
Aqua
Air Shoes, Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
WideShot
(ワイドショット Wide Shot)
120
20
Aqua
Name
Info
BattleChip
Geddon1 (12.5%), AntiElec (12.5%)


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object tark-bn5.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Tark (ゲイラビル Geirabiru)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
160
10
Aqua
Air Shoes, Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
WideShot
(ワイドショット Wide Shot)
160
20
Aqua
Name
Info
BattleChip
Geddon1 (12.5%), MetaGel (12.5%)


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object tarkex-bn5.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
TarkEX (ゲイラビルEX Geirabiru EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
350
200
10
Aqua
Air Shoes, Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
WideShot
(ワイドショット Wide Shot)
200
20
Aqua
Name
Info
BattleChip
Blinder (6.25%), Geddon1 (6.25%), AntiElec (6.25%), MetaGel (6.25%)


BomBoy

Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object bomboy.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
BomBoy (ボムボーイ Bomubōi)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
80
30
10
None
Attacks
Name
Attack
Emotion
Element
Property
BoyBomb[9]
(ボーイズボム Boy's Bomb)
30
30
None
Bomb has 50 HP.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object bomboyex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
BomBoyEX (ボムボーイEX Bomubōi EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
130
60
10
None
Attacks
Name
Attack
Emotion
Element
Property
BoyBomb[9]
(ボーイズボム Boy's Bomb)
60
30
None
Bomb has 50 HP.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object bomworker.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
BomBy (ボムワーカー Bomuwākā)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
90
10
None
Attacks
Name
Attack
Emotion
Element
Property
BoyBomb[9]
(ボーイズボム Boy's Bomb)
90
30
None
Bomb has 50 HP.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object bomworkerex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
BomByEX (ボムワーカーEX Bomuwākā EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
230
120
10
None
Attacks
Name
Attack
Emotion
Element
Property
BoyBomb[9]
(ボーイズボム Boy's Bomb)
120
30
None
Bomb has 50 HP.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object bomlaborer.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
BomBer (ボムレイバー Bomureibā)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
280
150
10
None
Attacks
Name
Attack
Emotion
Element
Property
BoyBomb[9]
(ボーイズボム Boy's Bomb)
160
30
None
Bomb has 50 HP.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object bomlaborerex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
BomBerEX (ボムレイバーEX Bomureibā EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
320
200
10
None
Attacks
Name
Attack
Emotion
Element
Property
BoyBomb[9]
(ボーイズボム Boy's Bomb)
200
30
None
Bomb has 50 HP.


Zomon

Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object zomon.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Zomon (ザエモン Zaemon)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
130
30
10
None
Attacks
Name
Attack
Emotion
Element
Property
Swordplay[10]
(居合抜き Iainuki)
30 × 2
10 × 2
None
No Flashing
Name
Info
BattleChip
AreaGrab (100%)


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object zomonex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
ZomonEX (ザエモンEX Zaemon EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
170
60
10
None
Attacks
Name
Attack
Emotion
Element
Property
Swordplay[10]
(居合抜き Iainuki)
60 × 2
10 × 2
None
No Flashing
Name
Info
BattleChip
AreaGrab (100%)


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object zemon.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Zemon (ズイモン Zuimon)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
220
90
10
None
Attacks
Name
Attack
Emotion
Element
Property
Swordplay[10]
(居合抜き Iainuki)
90 × 2
10 × 2
None
No Flashing
Name
Info
BattleChip
AreaGrab (100%)


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object zemonex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
ZemonEX (ズイモンEX Zuimon EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
260
120
10
None
Attacks
Name
Attack
Emotion
Element
Property
Swordplay[10]
(居合抜き Iainuki)
120 × 2
10 × 2
None
No Flashing
Name
Info
BattleChip
AreaGrab (100%)


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object zymon.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Zymon (ゼルモン Zerumon)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
320
160
10
None
Attacks
Name
Attack
Emotion
Element
Property
Swordplay[10]
(居合抜き Iainuki)
160 × 2
10 × 2
None
No Flashing
Name
Info
BattleChip
AreaGrab (100%)


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object zymonex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
ZymonEX (ゼルモンEX Zerumon EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
360
200
10
None
Attacks
Name
Attack
Emotion
Element
Property
Swordplay[10]
(居合抜き Iainuki)
200 × 2
10 × 2
None
No Flashing
Name
Info
BattleChip
AreaGrab (100%)


CanGard

Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object canguard.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
CanGard (キャノガード Kyanogādo)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
60
10
10
None
Attacks
Name
Attack
Emotion
Element
Property
Cannon
(キャノン Cannon)
10
10
None


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object canguardex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
CanGardEX (キャノガードEX Kyanogādo EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
120
30
10
None
Attacks
Name
Attack
Emotion
Element
Property
Cannon
(キャノン Cannon)
40
10
None


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object canraid.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
CanRaid (キャノレード Kyanorēdo)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
150
60
10
None
Attacks
Name
Attack
Emotion
Element
Property
Cannon
(キャノン Cannon)
70
10
None


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object canraidex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
CanRaidEX (キャノレードEX Kyanorēdo EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
100
10
None
Attacks
Name
Attack
Emotion
Element
Property
Cannon
(キャノン Cannon)
100
10
None


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object canlada.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Canlada (キャノランダ Kyanoranda)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
230
150
10
None
Attacks
Name
Attack
Emotion
Element
Property
Cannon
(キャノン Cannon)
150
10
None


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object canladaex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
CanladaEX (キャノランダEX Kyanoranda EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
280
200
10
None
Attacks
Name
Attack
Emotion
Element
Property
Cannon
(キャノン Cannon)
200
10
None


Catack

Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object catack.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Catack (キャタック Kyatakku)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
120
20
10
None
Attacks
Name
Attack
Emotion
Element
Property
TankCannon[11]
(センシャホウ Tank Gun)
50
10
None
Knocks back all the way.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object catackex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
CatackEX (キャタックEX Kyatakku EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
150
50
10
None
Attacks
Name
Attack
Emotion
Element
Property
TankCannon[11]
(センシャホウ Tank Gun)
70
10
None
Knocks back all the way.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object cateen.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Cateen (キャターリン Kyatārin)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
80
10
None
Attacks
Name
Attack
Emotion
Element
Property
TankCannon[11]
(センシャホウ Tank Gun)
90
10
None
Knocks back all the way.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object cateenex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
CateenEX (キャターリンEX Kyatārin EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
220
120
10
None
Attacks
Name
Attack
Emotion
Element
Property
TankCannon[11]
(センシャホウ Tank Gun)
120
10
None
Knocks back all the way.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object catapult.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Catpult (キャタパルド Kyataparudo)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
260
160
10
None
Attacks
Name
Attack
Emotion
Element
Property
TankCannon[11]
(センシャホウ Tank Gun)
160
10
None
Knocks back all the way.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object catapultex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
CatpultEX (キャタパルドEX Kyataparudo EX=)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
200
10
None
Attacks
Name
Attack
Emotion
Element
Property
TankCannon[11]
(センシャホウ Tank Gun)
200
10
None
Knocks back all the way.


Drixol

Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object drixol.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Drixol (ドリクロール Dorikurōru)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
90
30
10
None
Info
Gains FloatShoes and AirShoes while attacking.
Attacks
Name
Attack
Emotion
Element
Property
DigRoll
(ディグロール Dig Roll)
30
10
None


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object drixolex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
DrixolEX (ドリクロールEX Dorikurōru EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
130
60
10
None
Info
Gains FloatShoes and AirShoes while attacking.
Attacks
Name
Attack
Emotion
Element
Property
DigRoll
(ディグロール Dig Roll)
60
10
None


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object drixor.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Drixor (ドリクロスタ Dorikurosuta)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
170
90
10
None
Info
Gains FloatShoes and AirShoes while attacking.
Attacks
Name
Attack
Emotion
Element
Property
DigRoll
(ディグロール Dig Roll)
90
10
None


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object drixorex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
DrixorEX (ドリクロスタEX Dorikurosuta EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
210
120
10
None
Info
Gains FloatShoes and AirShoes while attacking.
Attacks
Name
Attack
Emotion
Element
Property
DigRoll
(ディグロール Dig Roll)
120
10
None


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object drixa.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Drixa (ドリクロリガ Dorikuroriga)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
260
160
10
None
Info
Gains FloatShoes and AirShoes while attacking.
Attacks
Name
Attack
Emotion
Element
Property
DigRoll
(ディグロール Dig Roll)
160
10
None


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object drixaex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
DrixaEX (ドリクロリガEX Dorikuroriga EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
200
10
None
Info
Gains FloatShoes and AirShoes while attacking.
Attacks
Name
Attack
Emotion
Element
Property
DigRoll
(ディグロール Dig Roll)
200
10
None


Batty

Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object batty.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Batty (パルスバット Pulse Bat)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
80
20
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
Pulsar[12]
(バッドチューン Bad Tune)
20
10
None
No Flashing


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object battyex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
BattyEX (パルスバットEX Pulse Bat EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
110
50
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
Pulsar[12]
(バッドチューン Bad Tune)
50
10
None
No Flashing
Inflicts Paralyze LV. 1 (1.5 seconds) (50%) or Confuse LV. 1 (8 seconds) (50%).


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object fatty.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Fatty (パルスデビル Pulse Devil)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
140
80
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
Pulsar[12]
(バッドチューン Bad Tune)
80
10
None
No Flashing
Inflicts Paralyze LV. 1 (1.5 seconds) (50%) or Confuse LV. 1 (8 seconds) (50%).


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object fattyex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
FattyEX (パルスデビルEX Pulse Devil EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
170
120
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
Pulsar[12]
(バッドチューン Bad Tune)
120
10
None
No Flashing
Inflicts Paralyze LV. 1 (1.5 seconds) (50%) or Confuse LV. 1 (8 seconds) (50%).


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object gnarly.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Gnarly (パルスガーラ Pulse Gāra)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
200
160
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
Pulsar[12]
(バッドチューン Bad Tune)
160
10
None
No Flashing
Inflicts Paralyze LV. 1 (1.5 seconds) (50%) or Confuse LV. 1 (8 seconds) (50%).


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object gnarlyex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
GnarlyEX (パルスガーラEX Pulse Gāra EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
240
200
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
Pulsar[12]
(バッドチューン Bad Tune)
200
10
None
No Flashing
Inflicts Paralyze LV. 1 (1.5 seconds) (50%) or Confuse LV. 1 (8 seconds) (50%).


Skarab

Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object skarab.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Skarab (スカラビア Sukarabia)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
120
40
10
None
Info
Knocked down when hit by 10+ damage. Invulnerable while knocked down.
Attacks
Name
Attack
Emotion
Element
Property
Skully[13]
(スカルチェーン Skull Chain)
40
10
None


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object skarabex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
SkarabEX (スカラビアEX Sukarabia EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
160
70
10
None
Info
Knocked down when hit by 10+ damage. Invulnerable while knocked down.
Attacks
Name
Attack
Emotion
Element
Property
Skully[13]
(スカルチェーン Skull Chain)
70
10
None
Name
Info
BattleChip
Blinder (12.5%)


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object skarry.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Skarry (スカラグル Sukaraguru)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
200
90
10
None
Info
Knocked down when hit by 10+ damage. Invulnerable while knocked down.
Attacks
Name
Attack
Emotion
Element
Property
Skully[13]
(スカルチェーン Skull Chain)
90
10
None
Name
Info
BattleChip
Blinder (6.25%), AreaGrab (6.25%)


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object skarryex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
SkarryEX (スカラグルEX Sukaraguru EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
240
120
10
None
Info
Knocked down when hit by 10+ damage. Invulnerable while knocked down.
Attacks
Name
Attack
Emotion
Element
Property
Skully[13]
(スカルチェーン Skull Chain)
120
10
None
Name
Info
BattleChip
AreaGrab (12.5%)


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object skelly.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Skelly (スカラスケラ Sukarasukera)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
160
10
None
Info
Knocked down when hit by 10+ damage. Invulnerable while knocked down.
Attacks
Name
Attack
Emotion
Element
Property
Skully[13]
(スカルチェーン Skull Chain)
160
10
None
Name
Info
BattleChip
AreaGrab (12.5%)


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object skellyex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
SkellyEX (スカラスケラEX Sukarasukera EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
340
200
10
None
Info
Knocked down when hit by 10+ damage. Invulnerable while knocked down.
Attacks
Name
Attack
Emotion
Element
Property
Skully[13]
(スカルチェーン Skull Chain)
200
10
None
Name
Info
BattleChip
AreaGrab (12.5%)


Champy

Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object champy.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Champy (チャンプル Chanpuru)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
60
20
10
Fire
Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
FireHit[14]
(ファイアパンチ Fire Punch)
20
20
Fire


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object champyex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
ChampyEX (チャンプルEX Chanpuru EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
100
30
10
Fire
Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
FireHit[15]
(ファイアパンチ Fire Punch)
30 × 2
20 × 2
Fire
Name
Info
BattleChip
Recov30 (12.5%)


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object chumpy.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Chumpy (チャンパー Chanpā)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
140
50
10
Fire
Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
FireHit[15]
(ファイアパンチ Fire Punch)
50 × 2
20 × 2
Fire
Name
Info
BattleChip
Invisibl (12.5%)


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object chumpyex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
ChumpyEX (チャンパーEX Chanpā EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
70
10
Fire
Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
FireHit[15]
(ファイアパンチ Fire Punch)
70 × 2
20 × 2
Fire
Name
Info
BattleChip
Invisibl (12.5%)


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object chimpy.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Chimpy (チャンプラナ Chanpurana)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
230
100
10
Fire
Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
FireHit[15]
(ファイアパンチ Fire Punch)
100 × 2
20 × 2
Fire
Name
Info
BattleChip
Invisibl (12.5%), Geddon1 (12.5%)


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object chimpyex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
ChimpyEX (チャンプラナEX Chanpurana EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
280
130
10
Fire
Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
FireHit[15]
(ファイアパンチ Fire Punch)
130 × 2
20 × 2
Fire
Name
Info
BattleChip
AntiWatr (12.5%)


Draggin

Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object draggin.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Draggin (ドラグリン Doragurin)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
120
30
10
Fire
Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
FireCircle[16]
(フレアサークル Flare Circle)
30
10
Fire


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object dragginex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
DragginEX (ドラグリンEX Doragurin EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
160
60
10
Fire
Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
FireCircle[16]
(フレアサークル Flare Circle)
60
10
Fire
Name
Info
BattleChip
Recov50 (12.5%)


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object draglet.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Draglet (ドラグレタ Doragureta)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
200
100
10
Fire
Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
FireCircle[16]
(フレアサークル Flare Circle)
100
10
Fire
Name
Info
BattleChip
Recov50 (12.5%)


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object dragletex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
DragletEX (ドラグレタEX Doragureta EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
260
140
10
Fire
Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
FireCircle[16]
(フレアサークル Flare Circle)
140
10
Fire
Name
Info
BattleChip
AntiWatr (6.25%)


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object draggy.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Draggy (ドラグリット Doraguritto)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
180
10
Fire
Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
FireCircle[16]
(フレアサークル Flare Circle)
180
10
Fire
Name
Info
BattleChip
AntiWatr (12.5%)


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object draggyex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
DraggyEX (ドラグリットEX Doraguritto EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
340
220
10
Fire
Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
FireCircle[16]
(フレアサークル Flare Circle)
220
10
Fire
Name
Info
BattleChip
AntiWatr (12.5%)


Whirly

Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object whirly.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Whirly (ウズリム Uzurimu)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
90
20
10
Aqua
Air Shoes, Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
AquaWhirl[17]
(アクアワール Aqua Whirl)
20
10
Aqua


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object whirlyex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
WhirlyEX (ウズリムEX Uzurimu EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
110
50
10
Aqua
Air Shoes, Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
AquaWhirl[17]
(アクアワール Aqua Whirl)
50
10
Aqua
Name
Info
BattleChip
MetaGel (12.5%)


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object swirly.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Swirly (ウズルズ Uzuruzu)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
140
80
10
Aqua
Air Shoes, Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
AquaWhirl[17]
(アクアワール Aqua Whirl)
80
10
Aqua
Name
Info
BattleChip
MetaGel (12.5%)


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object swirlyex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
SwirlyEX (ウズルズEX Uzuruzu EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
170
140
10
Aqua
Air Shoes, Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
AquaWhirl[17]
(アクアワール Aqua Whirl)
140
10
Aqua
Name
Info
BattleChip
MetaGel (12.5%)


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object spiraly.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Spiraly (ウズマネキ Uzumaneki)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
200
200
10
Aqua
Air Shoes, Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
AquaWhirl[17]
(アクアワール Aqua Whirl)
200
10
Aqua
Name
Info
BattleChip
MetaGel (12.5%)


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object spiralyex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
SpiralyEX (ウズマネキEX Uzumaneki EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
230
250
10
Aqua
Air Shoes, Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
AquaWhirl[17]
(アクアワール Aqua Whirl)
250
10
Aqua
Name
Info
BattleChip
MetaGel (12.5%)


Marina

Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object marina.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Marina (マリーナ Marīna)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
120
30
10
Aqua
Float Shoes
Info
Hides underground when on water panel.
Attacks
Name
Attack
Emotion
Element
Property
Bubblin' Missile[18]
(バブリンミサイル Bubbling Missile)
30
10
Aqua
Bubble has 1 HP.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object marinaex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
MarinaEX (マリーナEX Marīna EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
160
50
10
Aqua
Float Shoes
Info
Hides underground when on water panel.
Attacks
Name
Attack
Emotion
Element
Property
Bubblin' Missile[18]
(バブリンミサイル Bubbling Missile)
50
10
Aqua
Bubble has 1 HP.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object mariner.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Mariner (マリートル Marītoru)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
200
80
10
Aqua
Float Shoes
Info
Hides underground when on water panel.
Attacks
Name
Attack
Emotion
Element
Property
Bubblin' Missile[18]
(バブリンミサイル Bubbling Missile)
80
10
Aqua
Bubble has 1 HP.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object marinerex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
MarinerEX (マリートルEX Marītoru EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
240
120
10
Aqua
Float Shoes
Info
Hides underground when on water panel.
Attacks
Name
Attack
Emotion
Element
Property
Bubblin' Missile[18]
(バブリンミサイル Bubbling Missile)
120
10
Aqua
Bubble has 1 HP.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object marinee.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Marinee (マリーネス Marīnesu)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
280
160
10
Aqua
Float Shoes
Info
Hides underground when on water panel.
Attacks
Name
Attack
Emotion
Element
Property
Bubblin' Missile[18]
(バブリンミサイル Bubbling Missile)
160
10
Aqua
Bubble has 1 HP.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object marineeex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
MarineeEX (マリーネスEX Marīnesu EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
320
200
10
Aqua
Float Shoes
Info
Hides underground when on water panel.
Attacks
Name
Attack
Emotion
Element
Property
Bubblin' Missile[18]
(バブリンミサイル Bubbling Missile)
200
10
Aqua
Bubble has 1 HP.


Flashy

Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object flashy.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Flashy (ピカラー Pikarā)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
130
30
10
Elec
Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
Overflash
(オーバーフラッシュ Overflash)
30
10
Elec
Inflicts Paralyze LV. 1 (1.5 seconds).


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object flashyex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
FlashyEX (ピカラーEX Pikarā EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
160
60
10
Elec
Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
Overflash
(オーバーフラッシュ Overflash)
60
10
Elec
Inflicts Paralyze LV. 1 (1.5 seconds).


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object flashor.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Flashor (ピカラッタ Pikaratta)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
190
90
10
Elec
Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
Overflash
(オーバーフラッシュ Overflash)
90
10
Elec
Inflicts Paralyze LV. 1 (1.5 seconds).


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object flashorex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
FlashorEX (ピカラッタEX Pikaratta EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
230
120
10
Elec
Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
Overflash
(オーバーフラッシュ Overflash)
120
10
Elec
Inflicts Paralyze LV. 1 (1.5 seconds).


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object flashlit.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Flashlit (ピカラーザ Pikarāza)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
280
160
10
Elec
Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
Overflash
(オーバーフラッシュ Overflash)
160
10
Elec
Inflicts Paralyze LV. 1 (1.5 seconds).


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object flashlitex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
FlashlitEX (ピカラーザEX Pikarāza)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
320
200
10
Elec
Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
Overflash
(オーバーフラッシュ Overflash)
200
10
Elec
Inflicts Paralyze LV. 1 (1.5 seconds).


Eleogre

Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object eleogre.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Eleogre (エレオーガ Ereōga)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
130
20
10
Elec
Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
ElecReel
(エレキリール Elec Reel)
30
10
Elec


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object eleogreex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
EleogreEX (エレオーガEX Ereōga EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
170
40
10
Elec
Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
ElecReel
(エレキリール Elec Reel)
60
10
Elec


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object elehorn.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Elehorn (エレホーン Erehōn)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
210
60
10
Elec
Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
ElecReel
(エレキリール Elec Reel)
100
10
Elec


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object elehornex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
ElehornEX (エレホーンEX Erehōn EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
250
80
10
Elec
Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
ElecReel
(エレキリール Elec Reel)
140
10
Elec


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object elegaia.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Elegaia (エレガイア Eregaia)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
100
10
Elec
Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
ElecReel
(エレキリール Elec Reel)
190
10
Elec


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object elegaiaex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
ElegaiaEX (エレガイアEX Eregaia EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
350
120
10
Elec
Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
ElecReel
(エレキリール Elec Reel)
230
10
Elec


Cactikil

Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object cactikil.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Cactikil (サボテコロン Sabotekoron)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
70
20
10
Wood
Info
Contact damage doubled on first contact and after attacking.
Attacks
Name
Attack
Emotion
Element
Property
CactusBall[19]
(サボテンボール Saboten Ball)
20
10
Wood


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object cactikilex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
CactikilEX (サボテコロンEX Sabotekoron EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
110
40
10
Wood
Info
Contact damage doubled on first contact and after attacking.
Attacks
Name
Attack
Emotion
Element
Property
CactusBall[19]
(サボテンボール Saboten Ball)
40
10
Wood


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object cactroll.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Cactroll (サボテマル Sabotemaru)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
150
70
10
Wood
Info
Contact damage doubled on first contact and after attacking.
Attacks
Name
Attack
Emotion
Element
Property
CactusBall[19]
(サボテンボール Saboten Ball)
70
10
Wood


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object cactrollex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
CactrollEX (サボテマルEX Sabotemaru EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
190
100
10
Wood
Info
Contact damage doubled on first contact and after attacking.
Attacks
Name
Attack
Emotion
Element
Property
CactusBall[19]
(サボテンボール Saboten Ball)
100
10
Wood


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object cacter.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Cacter (サボテグラス Sabotegurasu)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
230
150
10
Wood
Info
Contact damage doubled on first contact and after attacking.
Attacks
Name
Attack
Emotion
Element
Property
CactusBall[19]
(サボテンボール Saboten Ball)
150
10
Wood


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object cacterex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
CacterEX (サボテグラスEX Sabotegurasu EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
270
200
10
Wood
Info
Contact damage doubled on first contact and after attacking.
Attacks
Name
Attack
Emotion
Element
Property
CactusBall[19]
(サボテンボール Saboten Ball)
200
10
Wood


WuNote

Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object wunote.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
WuNote (ウドノート Udonōto)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
130
20
10
Wood
Attacks
Name
Attack
Emotion
Element
Property
WoodNose[20]
(ウッディノーズ Woody Nose)
20
10
Wood
Bushes have 1 HP.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object wunoteex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
WuNoteEX (ウドノートEX Udonōto EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
160
50
10
Wood
Attacks
Name
Attack
Emotion
Element
Property
WoodNose[20]
(ウッディノーズ Woody Nose)
50
10
Wood
Bushes have 1 HP.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object wulong.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
WuLong (ウドロンド Udorondo)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
190
80
10
Wood
Attacks
Name
Attack
Emotion
Element
Property
WoodNose[20]
(ウッディノーズ Woody Nose)
80
10
Wood
Bushes have 1 HP.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object wulongex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
WuLongEX (ウドロンドEX Udorondo EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
220
120
10
Wood
Attacks
Name
Attack
Emotion
Element
Property
WoodNose[20]
(ウッディノーズ Woody Nose)
120
10
Wood
Bushes have 1 HP.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object wumax.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
WuMax (ウドマックス Udomakkusu)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
270
160
10
Wood
Attacks
Name
Attack
Emotion
Element
Property
WoodNose[20]
(ウッディノーズ Woody Nose)
160
10
Wood
Bushes have 1 HP.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object wumaxex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
WuMaxEX (ウドマックスEX Udomakkusu EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
330
200
10
Wood
Attacks
Name
Attack
Emotion
Element
Property
WoodNose[20]
(ウッディノーズ Woody Nose)
200
10
Wood
Bushes have 1 HP.


Appley

Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object appley.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Appley (アップルサム Apple Sam)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
150
30
10
Wood
Info
Immune to non-Fire Elemental damage and poison while inside the apple. When deleted, recovers an ally's HP to max.
Attacks
Name
Attack
Emotion
Element
Property
SeedKiss[21]
(キッズシード Kids Seed)
30
10
Wood
Changes panel to grass when it misses.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object appleyex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
AppleyEX (アップルサムEX Apple Sam EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
60
10
Wood
Info
Immune to non-Fire Elemental damage and poison while inside the apple. When deleted, recovers an ally's HP to max.
Attacks
Name
Attack
Emotion
Element
Property
SeedKiss[21]
(キッズシード Kids Seed)
60
10
Wood
Changes panel to grass when it misses.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object applez.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Applez (アップルトム Apple Tom)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
210
90
10
Wood
Info
Immune to non-Fire Elemental damage and poison while inside the apple. When deleted, recovers an ally's HP to max.
Attacks
Name
Attack
Emotion
Element
Property
SeedKiss[21]
(キッズシード Kids Seed)
90
10
Wood
Changes panel to grass when it misses.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object applezex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
ApplezEX (アップルトムEX Apple Tom EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
250
120
10
Wood
Info
Immune to non-Fire Elemental damage and poison while inside the apple. When deleted, recovers an ally's HP to max.
Attacks
Name
Attack
Emotion
Element
Property
SeedKiss[21]
(キッズシード Kids Seed)
120
10
Wood
Changes panel to grass when it misses.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object appull.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Appull (アップルジム Apple Jim)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
290
160
10
Wood
Info
Immune to non-Fire Elemental damage and poison while inside the apple. When deleted, recovers an ally's HP to max.
Attacks
Name
Attack
Emotion
Element
Property
SeedKiss[21]
(キッズシード Kids Seed)
160
10
Wood
Changes panel to grass when it misses.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object appullex.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
AppullEX (アップルジムEX Apple Jim EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
330
200
10
Wood
Info
Immune to non-Fire Elemental damage and poison while inside the apple. When deleted, recovers an ally's HP to max.
Attacks
Name
Attack
Emotion
Element
Property
SeedKiss[21]
(キッズシード Kids Seed)
200
10
Wood
Changes panel to grass when it misses.


BigBrute

Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object bigbrute.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
BigBrute (ガルビースト Garubīsuto)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
120
30
10
None
Attacks
Name
Attack
Emotion
Element
Property
Crossfire[22]
(クロスファイア Cross Fire)
30
10
Fire


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object bigbrute2.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
BigBrute2 (ガルビースト2 Garubīsuto 2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
60
10
None
Attacks
Name
Attack
Emotion
Element
Property
Crossfire[22]
(クロスファイア Cross Fire)
60
10
Fire


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object bigbrute3.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
BigBrute3 (ガルビースト3 Garubīsuto 3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
220
90
10
None
Attacks
Name
Attack
Emotion
Element
Property
Crossfire[22]
(クロスファイア Cross Fire)
90
10
Fire


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object bigbrute4.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
BigBrute4 (ガルビースト4 Garubīsuto 4)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
250
120
10
None
Attacks
Name
Attack
Emotion
Element
Property
Crossfire[22]
(クロスファイア Cross Fire)
130
10
Fire


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object bigbrute5.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
BigBrute5 (ガルビースト5 Garubīsuto 5)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
160
10
None
Attacks
Name
Attack
Emotion
Element
Property
Crossfire[22]
(クロスファイア Cross Fire)
170
10
Fire


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object bigbrute6.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
BigBrute6 (ガルビースト6 Garubīsuto 6)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
360
200
10
None
Attacks
Name
Attack
Emotion
Element
Property
Crossfire[22]
(クロスファイア Cross Fire)
200
10
Fire


TinHawk

Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object tinhawk.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
TinHawk (ロイホーク Roihōku)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
100
30
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
DeathCapture
(デスキャプチャー Death Capture)
30
10
None


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object tinhawk2.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
TinHawk2 (ロイホーク2 Roihōku 2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
150
50
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
DeathCapture
(デスキャプチャー Death Capture)
50
10
None


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object tinhawk3.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
TinHawk3 (ロイホーク3 Roihōku 3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
70
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
DeathCapture
(デスキャプチャー Death Capture)
70
10
None


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object tinhawk4.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
TinHawk4 (ロイホーク4 Roihōku 4)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
200
90
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
DeathCapture
(デスキャプチャー Death Capture)
90
10
None


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object tinhawk5.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
TinHawk5 (ロイホーク5 Roihōku 5)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
250
120
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
DeathCapture
(デスキャプチャー Death Capture)
120
10
None


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object tinhawk6.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
TinHawk6 (ロイホーク6 Roihōku 6)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
150
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
DeathCapture
(デスキャプチャー Death Capture)
150
10
None


Bladia

Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object bladia.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Bladia (ブラッディア Buraddia)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
200
30
10
None
Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
DarkSlash
(ダークスラッシュ Dark Slash)
50
10
None
Changes non-hole panels to cracked.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object bladia2.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Bladia2 (ブラッディア2 Buraddia 2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
230
60
10
None
Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
DarkSlash
(ダークスラッシュ Dark Slash)
80
10
None
Changes non-hole panels to cracked.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object bladia3.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Bladia3 (ブラッディア3 Buraddia 3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
230
90
10
None
Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
DarkSlash
(ダークスラッシュ Dark Slash)
120
10
None
Changes non-hole panels to cracked.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object bladia4.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Bladia4 (ブラッディア4 Buraddia 4)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
120
10
None
Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
DarkSlash
(ダークスラッシュ Dark Slash)
160
10
None
Changes non-hole panels to cracked.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object bladia5.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Bladia5 (ブラッディア5 Buraddia 5)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
340
160
10
None
Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
DarkSlash
(ダークスラッシュ Dark Slash)
200
10
None
Changes non-hole panels to cracked.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object bladia6.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Bladia6 (ブラッディア6 Buraddia 6)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
400
200
10
None
Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
DarkSlash
(ダークスラッシュ Dark Slash)
250
10
None
Changes non-hole panels to cracked.


Bosses

ProtoMan

Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object protoman-bn5.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
ProtoMan (ブルース Blues)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
20
10
None
Attacks
Name
Attack
Emotion
Element
Property
WideSword
(ワイドソード Wide Sword)
20
20
None
Name
Attack
Emotion
Element
Property
FighterSword
(ファイターソード Fighter Sword)
20
20
None


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object darkprotoman.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
DarkProtoMan (ダークブルース Dark Blues)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
100
60
10
None
Attacks
Name
Attack
Emotion
Element
Property
WideSword
(ワイドソード Wide Sword)
120
20
None
Name
Attack
Emotion
Element
Property
FighterSword
(ファイターソード Fighter Sword)
120
20
None
Name
Attack
Emotion
Element
Property
ShadowSlash
(シャドースラッシュ Shadow Slash)
80
20
None
Used when shielding an attack while player is in the same row (25%).
Name
Attack
Emotion
Element
Property
DarkEdge
(ダークエッジ Dark Edge)
120 × 2
30 × 2
None
Used when HP ≤ 50 %. Deletes all held chips. First hit inflicts Immobilize LV. 2 (2 seconds).


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object protoman-bn5.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
ProtoManβ (ブルースV3 Blues V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1600
100
10
None
Attacks
Name
Attack
Emotion
Element
Property
WideSword
(ワイドソード Wide Sword)
140
20
None
Name
Attack
Emotion
Element
Property
FighterSword
(ファイターソード Fighter Sword)
140
20
None
Name
Attack
Emotion
Element
Property
SurpriseSword
(サプライズソード Surprise Sword)
140
20
None
Used when shielding an attack while player is in the same row (62.5%).
Name
Attack
Emotion
Element
Property
DeltaRayEdge
(デルタレイエッジ Delta Ray Edge)
70 × 3
30 × 3
None
No Flashing
Used when HP ≤ 50 %.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object protoman-bn5.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
ProtoManΩ (ブルースSP Blues SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1800
200
10
None
Attacks
Name
Attack
Emotion
Element
Property
WideSword
(ワイドソード Wide Sword)
200
20
None
Name
Attack
Emotion
Element
Property
FighterSword
(ファイターソード Fighter Sword)
200
20
None
Name
Attack
Emotion
Element
Property
SurpriseSword
(サプライズソード Surprise Sword)
200
20
None
Used when shielding an attack while player is in the same row (100%).
Name
Attack
Emotion
Element
Property
DeltaRayEdge
(デルタレイエッジ Delta Ray Edge)
100 × 3
30 × 3
None
No Flashing
Used when HP ≤ 50 %.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object protomands.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
ProtoManDS (ブルースDS Blues DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
600~1500
200
10
None
Attacks
Name
Attack
Emotion
Element
Property
WideSword
(ワイドソード Wide Sword)
20~200
20
None
Attack power = DSLV × 20.
Name
Attack
Emotion
Element
Property
FighterSword
(ファイターソード Fighter Sword)
20~200
20
None
Attack power = DSLV × 20.
Name
Attack
Emotion
Element
Property
SurpriseSword
(サプライズソード Surprise Sword)
20~200
20
None
Attack power = DSLV × 20. Used when shielding an attack while player is in the same row (DSLV 1~3: 0%, DSLV 4~6: 25%, DSLV 7~10: 62.5%).
Name
Attack
Emotion
Element
Property
DeltaRayEdge
(デルタレイエッジ Delta Ray Edge)
10~100 × 3
30 × 3
None
No Flashing
Attack power = DSLV × 10. Used when HP ≤ 50 %.


GyroMan

Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object gyroman.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
GyroMan (ジャイロマン Gyroman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
600
30
10
None
Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
GyroCutter
(ジャイロカッター Gyro Cutter)
30
20
None
Cutter is indestructible.
Name
Attack
Emotion
Element
Property
TornadoArm
(トルネードアーム Tornado Arm)
10 × 1~3
20 × 1~3
None
No Flashing
Name
Attack
Emotion
Element
Property
Airforce[23]
(ジャイロエアフォース Gyro Air Force)
60
20
None
Name
Attack
Emotion
Element
Property
GyroCounter
(ジャイロカウンター Gyro Counter)
5 × 3
20 × 3
None
No Flashing


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object gyroman.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
GyroManα (ジャイロマンV2 Gyroman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
800
30
10
None
Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
GyroCutter
(ジャイロカッター Gyro Cutter)
60
20
None
Cutter is indestructible.
Name
Attack
Emotion
Element
Property
TornadoArm
(トルネードアーム Tornado Arm)
20 × 1~3
20 × 1~3
None
No Flashing
Name
Attack
Emotion
Element
Property
Airforce[23]
(ジャイロエアフォース Gyro Air Force)
80
20
None
Name
Attack
Emotion
Element
Property
GyroCounter
(ジャイロカウンター Gyro Counter)
10 × 3
20 × 3
None
No Flashing


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object gyroman.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
GyroManβ (ジャイロマンV3 Gyroman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1400
30
10
None
Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
GyroCutter
(ジャイロカッター Gyro Cutter)
120
20
None
Cutter is indestructible.
Name
Attack
Emotion
Element
Property
TornadoArm
(トルネードアーム Tornado Arm)
40 × 1~3
20 × 1~3
None
No Flashing
Name
Attack
Emotion
Element
Property
Airforce[23]
(ジャイロエアフォース Gyro Air Force)
200
20
None
Name
Attack
Emotion
Element
Property
GyroCounter
(ジャイロカウンター Gyro Counter)
30 × 3
20 × 3
None
No Flashing


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object gyroman.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
GyroManΩ (ジャイロマンSP Gyroman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1800
30
10
None
Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
GyroCutter
(ジャイロカッター Gyro Cutter)
200
20
None
Cutter is indestructible.
Name
Attack
Emotion
Element
Property
TornadoArm
(トルネードアーム Tornado Arm)
60 × 1~3
20 × 1~3
None
No Flashing
Name
Attack
Emotion
Element
Property
Airforce[23]
(ジャイロエアフォース Gyro Air Force)
300
20
None
Name
Attack
Emotion
Element
Property
GyroCounter
(ジャイロカウンター Gyro Counter)
50 × 3
20 × 3
None
No Flashing


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object gyromands.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
GyroManDS (ジャイロマンDS Gyroman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
700~1600
30
10
None
Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
GyroCutter
(ジャイロカッター Gyro Cutter)
20~200
20
None
Attack power = DSLV × 20. Cutter is indestructible.
Name
Attack
Emotion
Element
Property
TornadoArm
(トルネードアーム Tornado Arm)
5~50 × 1~3
20 × 1~3
None
No Flashing
Attack power = DSLV × 5.
Name
Attack
Emotion
Element
Property
Airforce[23]
(ジャイロエアフォース Gyro Air Force)
30~300
20
None
Attack power = DSLV × 30.
Name
Attack
Emotion
Element
Property
GyroCounter
(ジャイロカウンター Gyro Counter)
5~50 × 3
20 × 3
None
No Flashing
Attack power = DSLV × 5.


SearchMan

Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object searchman-bn5.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
SearchMan (サーチマン Searchman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
800
30
10
None
Attacks
Name
Attack
Emotion
Element
Property
SearchGrenade
(サーチグレネード Search Grenade)
40
30
None
Grenade has 20 HP.
Name
Attack
Emotion
Element
Property
SnipeGun[24]
(スコープガン Scope Gun)
10 × 3
10 × 3
None
No Flashing
Name
Attack
Emotion
Element
Property
Satellity[25]
(サテライトレイ Satellite Ray)
40
40
None
Cracks panel.
Name
Info
Optical Camouflage
(コウガクメイサイ)


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object searchman-bn5.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
SearchManα (サーチマンV2 Searchman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1000
60
10
None
Attacks
Name
Attack
Emotion
Element
Property
SearchGrenade
(サーチグレネード Search Grenade)
60
30
None
Grenade has 20 HP.
Name
Attack
Emotion
Element
Property
SnipeGun[24]
(スコープガン Scope Gun)
20 × 3
10 × 3
None
No Flashing
Name
Attack
Emotion
Element
Property
Satellity[25]
(サテライトレイ Satellite Ray)
60
40
None
Cracks panel.
Name
Info
Optical Camouflage
(コウガクメイサイ)


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object searchman-bn5.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
SearchManβ (サーチマンV3 Searchman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1700
120
10
None
Attacks
Name
Attack
Emotion
Element
Property
SearchGrenade
(サーチグレネード Search Grenade)
120
30
None
Grenade has 20 HP.
Name
Attack
Emotion
Element
Property
SnipeGun[24]
(スコープガン Scope Gun)
40 × 3
10 × 3
None
No Flashing
Name
Attack
Emotion
Element
Property
Satellity[25]
(サテライトレイ Satellite Ray)
120
40
None
Cracks panel.
Name
Info
Optical Camouflage
(コウガクメイサイ)


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object searchman-bn5.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
SearchManΩ (サーチマンSP Searchman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
2000
200
10
None
Attacks
Name
Attack
Emotion
Element
Property
SearchGrenade
(サーチグレネード Search Grenade)
200
30
None
Grenade has 20 HP.
Name
Attack
Emotion
Element
Property
SnipeGun[24]
(スコープガン Scope Gun)
60 × 3
10 × 3
None
No Flashing
Name
Attack
Emotion
Element
Property
Satellity[25]
(サテライトレイ Satellite Ray)
200
40
None
Cracks panel.
Name
Info
Optical Camouflage
(コウガクメイサイ)


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object searchmands-bn5.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
SearchManDS (サーチマンDS Searchman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
800~1700
200
10
None
Attacks
Name
Attack
Emotion
Element
Property
SearchGrenade
(サーチグレネード Search Grenade)
20~200
30
None
Attack power = DSLV × 20. Grenade has 20 HP.
Name
Attack
Emotion
Element
Property
SnipeGun[24]
(スコープガン Scope Gun)
5~50 × 3
10 × 3
None
No Flashing
Attack power = DSLV × 5.
Name
Attack
Emotion
Element
Property
Satellity[25]
(サテライトレイ Satellite Ray)
20~200
40
None
Attack power = DSLV × 20. Cracks panel.
Name
Info
Optical Camouflage
(コウガクメイサイ)


NapalmMan

Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object napalmman-exe45.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
NapalmMan (ナパームマン Napalmman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
800
30
10
Fire
Attacks
Name
Attack
Emotion
Element
Property
FireBomb
(ファイアボム Fire Bomb)
40
20
Fire
Spreads in + shape when it misses.
Name
Attack
Emotion
Element
Property
Napalm
(ナパームボム Napalm Bomb)
60
20
Fire
Spreads in 3 by 3 shape when it misses.
Name
Attack
Emotion
Element
Property
VulcanArm
(バルカンアーム Vulcan Arm)
10 × 3
20 × 3
None
No Flashing
Vulcans have 50 HP and Guard. When destroyed, stops spawning in that row.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object napalmman-exe45.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
NapalmManα (ナパームマンV2 Napalmman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1000
60
10
Fire
Attacks
Name
Attack
Emotion
Element
Property
FireBomb
(ファイアボム Fire Bomb)
70
20
Fire
Spreads in + shape when it misses.
Name
Attack
Emotion
Element
Property
Napalm
(ナパームボム Napalm Bomb)
80
20
Fire
Spreads in 3 by 3 shape when it misses.
Name
Attack
Emotion
Element
Property
VulcanArm
(バルカンアーム Vulcan Arm)
20 × 3
20 × 3
None
No Flashing
Vulcans have 50 HP and Guard. When destroyed, stops spawning in that row.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object napalmman-exe45.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
NapalmManβ (ナパームマンV3 Napalmman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1600
100
10
Fire
Attacks
Name
Attack
Emotion
Element
Property
FireBomb
(ファイアボム Fire Bomb)
80
20
Fire
Cracks panel. Spreads in + shape when it misses.
Name
Attack
Emotion
Element
Property
Napalm
(ナパームボム Napalm Bomb)
240
20
Fire
Spreads in 3 by 3 shape when it misses.
Name
Attack
Emotion
Element
Property
VulcanArm
(バルカンアーム Vulcan Arm)
30 × 3
20 × 3
None
No Flashing
Vulcans have 50 HP and Guard. When destroyed, stops spawning in that row.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object napalmman-exe45.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
NapalmManΩ (ナパームマンSP Napalmman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
2000
200
10
Fire
Attacks
Name
Attack
Emotion
Element
Property
FireBomb
(ファイアボム Fire Bomb)
240
20
Fire
Cracks panel. Spreads in + shape when it misses.
Name
Attack
Emotion
Element
Property
Napalm
(ナパームボム Napalm Bomb)
300
20
Fire
Spreads in 3 by 3 shape when it misses.
Name
Attack
Emotion
Element
Property
VulcanArm
(バルカンアーム Vulcan Arm)
50 × 3
20 × 3
None
No Flashing
Vulcans have 50 HP and Guard. When destroyed, stops spawning in that row.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object napalmmands.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
NapalmManDS (ナパームマンDS Napalmman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
800~1700
200
10
Fire
Attacks
Name
Attack
Emotion
Element
Property
FireBomb
(ファイアボム Fire Bomb)
25~250
20
Fire
Attack power = DSLV × 25. DSLV 7~10: Cracks panel. Spreads in + shape when it misses.
Name
Attack
Emotion
Element
Property
Napalm
(ナパームボム Napalm Bomb)
30~300
20
Fire
Attack power = DSLV × 30. Spreads in 3 by 3 shape when it misses.
Name
Attack
Emotion
Element
Property
VulcanArm
(バルカンアーム Vulcan Arm)
5~50 × 3
20 × 3
None
No Flashing
Attack power = DSLV × 5. Vulcans have 50 HP and Guard. When destroyed, stops spawning in that row.


MagnetMan

Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object magnetman-bn5.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
MagnetMan (マグネットマン Magnetman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
500
30
10
Elec
Air Shoes, Float Shoes, Super Armor
Attacks
Name
Attack
Emotion
Element
Property
MagnetField
(マグネットフィールド Magnet Field)
Elec
Inflicts Immobilize while active.
Name
Attack
Emotion
Element
Property
MagBall
(マグボール Mag Ball)
20
20
Elec
Inflicts Paralyze LV. 1 (1.5 seconds).
Name
Attack
Emotion
Element
Property
MagMissile
(マグミサイル Mag Missile)
20
20
Elec
MagMissile has 5 HP.
Name
Attack
Emotion
Element
Property
NSTackle
(NSタックル NS Tackle)
40
20
Elec
Used when HP < 50 %.
Name
Info
MagPanel
(マグネットパネル Magnet Panel)
Used when there are less than 4 magnet panels and the target panels are not holes.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object magnetman-bn5.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
MagnetManα (マグネットマンV2 Magnetman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
800
80
10
Elec
Air Shoes, Float Shoes, Super Armor
Attacks
Name
Attack
Emotion
Element
Property
MagnetField
(マグネットフィールド Magnet Field)
Elec
Inflicts Immobilize while active.
Name
Attack
Emotion
Element
Property
MagBall
(マグボール Mag Ball)
60
20
Elec
Inflicts Paralyze LV. 1 (1.5 seconds).
Name
Attack
Emotion
Element
Property
MagMissile
(マグミサイル Mag Missile)
60
20
Elec
Launches 2 MagMissiles. MagMissiles have 12 HP.
Name
Attack
Emotion
Element
Property
NSTackle
(NSタックル NS Tackle)
80
20
Elec
Used when HP < 50 %.
Name
Info
MagPanel
(マグネットパネル Magnet Panel)
Used when there are less than 4 magnet panels and the target panels are not holes.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object magnetman-bn5.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
MagnetManβ (マグネットマンV3 Magnetman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1800
100
10
Elec
Air Shoes, Float Shoes, Super Armor
Attacks
Name
Attack
Emotion
Element
Property
MagnetField
(マグネットフィールド Magnet Field)
Elec
Inflicts Immobilize while active.
Name
Attack
Emotion
Element
Property
MagBall
(マグボール Mag Ball)
120
20
Elec
Inflicts Paralyze LV. 1 (1.5 seconds).
Name
Attack
Emotion
Element
Property
MagMissile
(マグミサイル Mag Missile)
120
20
Elec
Launches 2 MagMissiles. MagMissiles have 16 HP.
Name
Attack
Emotion
Element
Property
NSTackle
(NSタックル NS Tackle)
200
20
Elec
Used when HP < 50 %.
Name
Info
MagPanel
(マグネットパネル Magnet Panel)
Used when there are less than 4 magnet panels and the target panels are not holes.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object magnetman-bn5.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
MagnetManΩ (マグネットマンSP Magnetman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
2000
200
10
Elec
Air Shoes, Float Shoes, Super Armor
Attacks
Name
Attack
Emotion
Element
Property
MagnetField
(マグネットフィールド Magnet Field)
Elec
Inflicts Immobilize while active.
Name
Attack
Emotion
Element
Property
MagBall
(マグボール Mag Ball)
200
20
Elec
Inflicts Paralyze LV. 1 (1.5 seconds).
Name
Attack
Emotion
Element
Property
MagMissile
(マグミサイル Mag Missile)
200
20
Elec
Launches 2 MagMissiles. MagMissiles have 20 HP.
Name
Attack
Emotion
Element
Property
NSTackle
(NSタックル NS Tackle)
300
20
Elec
Used when HP < 50 %.
Name
Info
MagPanel
(マグネットパネル Magnet Panel)
Used when there are less than 4 magnet panels and the target panels are not holes.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object magnetmands.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
MagnetManDS (マグネットマンDS Magnetman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
900~1800
200
10
Elec
Air Shoes, Float Shoes, Super Armor
Attacks
Name
Attack
Emotion
Element
Property
MagnetField
(マグネットフィールド Magnet Field)
Elec
Inflicts Immobilize while active.
Name
Attack
Emotion
Element
Property
MagBall
(マグボール Mag Ball)
20~200
20
Elec
Attack power = DSLV × 20. Inflicts Paralyze LV. 1 (1.5 seconds).
Name
Attack
Emotion
Element
Property
MagMissile
(マグミサイル Mag Missile)
20~200
20
Elec
Attack power = DSLV × 20. DSLV 4~10: Launches 2 MagMissiles. DSLV 1~3: MagMissile has 5 HP. DSLV 4~6: MagMissiles have 12 HP. DSLV 7~10: MagMissiles have 16 HP.
Name
Attack
Emotion
Element
Property
NSTackle
(NSタックル NS Tackle)
30~300
20
Elec
Attack power = DSLV × 30. Used when HP < 50 %.
Name
Info
MagPanel
(マグネットパネル Magnet Panel)
Used when there are less than 4 magnet panels and the target panels are not holes.


Meddy

Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object meddy.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Meddy (メディ Meddy[26])
HP
Contact (HP)
Contact (Emotion)
Element
Ability
900
30
10
None
Attacks
Name
Attack
Emotion
Element
Property
ChemicalFlash
(ケミカルフラッシュ Chemical Flash)
60
20
None
Chemicals have 20 HP.
Name
Attack
Emotion
Element
Property
HealBall
(ヒーリングボール Healing Ball)
40
20
None
Poison
Used when HP < 50 %. Recovers 40 HP.
Name
Attack
Emotion
Element
Property
MeddyCapsule
(メディカプセル Meddy Capsule)
20
20
None
Capsules have 20 HP. RedCapsule (33.33%) deals ×2 damage. YellowCapsule (33.33%) inflicts Confuse LV. 1 (8 seconds). PurpleCapsule (33.33%) inflicts Blind LV. 1 (8 seconds).


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object meddy.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Meddyα (メディV2 Meddy V2[26])
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1100
60
10
None
Attacks
Name
Attack
Emotion
Element
Property
ChemicalFlash
(ケミカルフラッシュ Chemical Flash)
80
20
None
Chemicals have 25 HP.
Name
Attack
Emotion
Element
Property
HealBall
(ヒーリングボール Healing Ball)
60
20
None
Poison
Used when HP < 50 %. Recovers 60 HP.
Name
Attack
Emotion
Element
Property
MeddyCapsule
(メディカプセル Meddy Capsule)
30
20
None
Capsules have 20 HP. RedCapsule (33.33%) deals ×2 damage. YellowCapsule (33.33%) inflicts Confuse LV. 1 (8 seconds). PurpleCapsule (33.33%) inflicts Blind LV. 1 (8 seconds).


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object meddy.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Meddyβ (メディV3 Meddy V3[26])
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1500
120
10
None
Attacks
Name
Attack
Emotion
Element
Property
ChemicalFlash
(ケミカルフラッシュ Chemical Flash)
180
20
None
Chemicals have 35 HP.
Name
Attack
Emotion
Element
Property
HealBall
(ヒーリングボール Healing Ball)
80
20
None
Poison
Used when HP < 50 %.
Name
Attack
Emotion
Element
Property
MeddyCapsule
(メディカプセル Meddy Capsule)
60
20
None
Capsules have 20 HP. RedCapsule (20%) deals ×2 damage. YellowCapsule (20%) inflicts Confuse LV. 1 (8 seconds). PurpleCapsule (20%) inflicts Blind LV. 1 (8 seconds). BlackCapsule (20%) inflicts Immobilize LV. 1 (1 second). WhiteCapsule (20%) inflicts Paralyze LV. 1 (1.5 seconds).


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object meddy.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
MeddyΩ (メディSP Meddy SP[26])
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1800
200
10
None
Attacks
Name
Attack
Emotion
Element
Property
ChemicalFlash
(ケミカルフラッシュ Chemical Flash)
240
20
None
Chemicals have 40 HP.
Name
Attack
Emotion
Element
Property
HealBall
(ヒーリングボール Healing Ball)
100
20
None
Poison
Used when HP < 50 %. Recovers 100 HP.
Name
Attack
Emotion
Element
Property
MeddyCapsule
(メディカプセル Meddy Capsule)
100
20
None
Capsules have 20 HP. RedCapsule (20%) deals ×2 damage. YellowCapsule (20%) inflicts Confuse LV. 1 (8 seconds). PurpleCapsule (20%) inflicts Blind LV. 1 (8 seconds). BlackCapsule (20%) inflicts Immobilize LV. 1 (1 second). WhiteCapsule (20%) inflicts Paralyze LV. 1 (1.5 seconds).


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object meddyds.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
MeddyDS (メディDS Meddy DS[26])
HP
Contact (HP)
Contact (Emotion)
Element
Ability
800~1700
200
10
None
Attacks
Name
Attack
Emotion
Element
Property
ChemicalFlash
(ケミカルフラッシュ Chemical Flash)
25~250
20
None
Attack power = DSLV × 25. DSLV 1~3: Chemicals have 20 HP. DSLV 4~6: Chemicals have 25 HP. DSLV 7~10: Chemicals have 35 HP.
Name
Attack
Emotion
Element
Property
HealBall
(ヒーリングボール Healing Ball)
40~80
20
None
Poison
Used when HP < 50 %. DSLV 1~3: Attack power = 40, recovers 40 HP. DSLV 4~6: Attack power = 60, recovers 60 HP. DSLV 7~10: Attack power = 80, recovers 80 HP.
Name
Attack
Emotion
Element
Property
MeddyCapsule
(メディカプセル Meddy Capsule)
10~100
20
None
Attack power = DSLV × 10. Capsules have 20 HP. RedCapsule (DSLV 1~6: 33.33%, DSLV 7~10: 20%) has ×2 attack power. YellowCapsule (DSLV 1~6: 33.33%, DSLV 7~10: 20%) inflicts Confuse LV. 1 (8 seconds). PurpleCapsule (DSLV 1~6: 33.33%, DSLV 7~10: 20%) inflicts Blind LV. 1 (8 seconds). DSLV 7~10: BlackCapsule (20%) inflicts Immobilize LV. 1 (1 second). DSLV 7~10: WhiteCapsule (20%) inflicts Paralyze LV. 1 (1.5 seconds).


Colonel

Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object colonel.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Colonel (カーネル Colonel)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
400
30
10
None
Attacks
Name
Attack
Emotion
Element
Property
ScreenDivide
(スクリーンディバイド Screen Divide)
20
20
None
Name
Attack
Emotion
Element
Property
ColonelCannon
(カーネルキャノン Colonel Cannon)
20
20
None
Knocks back all the way. Spreads on back column if it misses.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object darkcolonel.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
DarkColonel (ダークカーネル Dark Colonel)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1200
50
10
None
Info
Changes BlackBomb or Summon-type obstacles on the player's panels to ColonelArmy.
Attacks
Name
Attack
Emotion
Element
Property
ScreenDivide
(スクリーンディバイド Screen Divide)
120
20
None
Slashes 2 times.
Name
Attack
Emotion
Element
Property
ColonelCannon
(カーネルキャノン Colonel Cannon)
160
20
None
Knocks back all the way. Spreads on back column if it misses.
Name
Attack
Emotion
Element
Property
BlindRainShower
(ブラインド・ レインシャワー Blind Rain Shower)
50 × 4
20 × 4
None
No Flashing
Used when HP ≤ 50 %. Inflicts Immobilize LV. 2 (2 seconds).
Name
Attack
Emotion
Element
Property
RockCube[27]
(ストーンキューブ[27] Stone Cube)
60
20
None
Used when there is less than 1 obstacle on the player's panels. RockCube has 200 HP.
Name
Attack
Emotion
Element
Property
ColonelArmy (Rifle)[28]
(カーネルアーミー (銃) Colonel Army (Gun))
30 × 3
20 × 3
None
No Flashing
Used when the player is to the left of a compatible object. Soldier has 1 HP.
Name
Attack
Emotion
Element
Property
ColonelArmy (Sword)
(カーネルアーミー (剣) Colonel Army (Sword))
90
20
None
Used when the player is within 2 panels to the right of a compatible object. Soldier has 1 HP.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object colonel.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Colonelβ (カーネルV3 Colonel V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1800
100
10
None
Info
Changes BlackBomb or Summon-type obstacles on the player's panels to ColonelArmy.
Attacks
Name
Attack
Emotion
Element
Property
ScreenDivide
(スクリーンディバイド Screen Divide)
140
20
None
Slashes 3 times.
Name
Attack
Emotion
Element
Property
ColonelCannon
(カーネルキャノン Colonel Cannon)
180
20
None
Knocks back all the way. Spreads on back column if it misses.
Name
Attack
Emotion
Element
Property
BlindRainShower
(ブラインド・ レインシャワー Blind Rain Shower)
60 × 4
20 × 4
None
No Flashing
Used when HP ≤ 50 %. Inflicts Immobilize LV. 2 (2 seconds).
Name
Attack
Emotion
Element
Property
RockCube[27]
(ストーンキューブ[27] Stone Cube)
90
20
None
Used when there are less than 2 obstacles on the player's panels. Drops up to 2 RockCubes. RockCubes have 200 HP.
Name
Attack
Emotion
Element
Property
ColonelArmy (Rifle)[28]
(カーネルアーミー (銃) Colonel Army (Gun))
40 × 3
20 × 3
None
No Flashing
Used when the player is to the left of a compatible object. Soldier has 1 HP.
Name
Attack
Emotion
Element
Property
ColonelArmy (Sword)
(カーネルアーミー (剣) Colonel Army (Sword))
120
20
None
Used when the player is within 2 panels to the right of a compatible object. Soldier has 1 HP.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object colonel.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
ColonelΩ (カーネルSP Colonel SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
2000
200
10
None
Info
Changes BlackBomb or Summon-type obstacles on the player's panels to ColonelArmy.
Attacks
Name
Attack
Emotion
Element
Property
ScreenDivide
(スクリーンディバイド Screen Divide)
200
20
None
Slashes 3 times.
Name
Attack
Emotion
Element
Property
ColonelCannon
(カーネルキャノン Colonel Cannon)
240
20
None
Knocks back all the way. Spreads on back column if it misses.
Name
Attack
Emotion
Element
Property
BlindRainShower
(ブラインド・ レインシャワー Blind Rain Shower)
75 × 4
20 × 4
None
No Flashing
Used when HP ≤ 50 %. Inflicts Immobilize LV. 2 (2 seconds).
Name
Attack
Emotion
Element
Property
RockCube[27]
(ストーンキューブ[27] Stone Cube)
150
20
None
Used when there are less than 2 obstacles on the player's panels. Drops up to 2 RockCubes. RockCubes have 200 HP.
Name
Attack
Emotion
Element
Property
ColonelArmy (Rifle)[28]
(カーネルアーミー (銃) Colonel Army (Gun))
50 × 3
20 × 3
None
No Flashing
Used when the player is to the left of a compatible object. Soldier has 1 HP.
Name
Attack
Emotion
Element
Property
ColonelArmy (Sword)
(カーネルアーミー (剣) Colonel Army (Sword))
150
20
None
Used when the player is within 2 panels to the right of a compatible object. Soldier has 1 HP.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object colonelds.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
ColonelDS (カーネルDS Colonel DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
700~1600
200
10
None
Info
Changes BlackBomb or Summon-type obstacles on the player's panels to ColonelArmy.
Attacks
Name
Attack
Emotion
Element
Property
ScreenDivide
(スクリーンディバイド Screen Divide)
20~200
20
None
Attack power = DSLV × 20.
Name
Attack
Emotion
Element
Property
ColonelCannon
(カーネルキャノン Colonel Cannon)
25~250
20
None
Attack power = DSLV × 25. Knocks back all the way. Spreads on back column if it misses.
Name
Attack
Emotion
Element
Property
BlindRainShower
(ブラインド・ レインシャワー Blind Rain Shower)
7~70 × 4
20 × 4
None
No Flashing
Attack power = DSLV × 7. Used when HP ≤ 50 %. Inflicts Immobilize LV. 2 (2 seconds).
Name
Attack
Emotion
Element
Property
RockCube[27]
(ストーンキューブ[27] Stone Cube)
10~100
20
None
Attack power = DSLV × 10. DSLV 1~6: Used when there is less than 1 obstacle on the player's panels. DSLV 7~10: Used when there are less than 2 obstacles on the player's panels; drops up to 2 RockCubes. RockCubes have 200 HP.
Name
Attack
Emotion
Element
Property
ColonelArmy (Rifle)[28]
(カーネルアーミー (銃) Colonel Army (Gun))
5~50 × 3
20 × 3
None
No Flashing
Attack power = DSLV × 5. Used when the player is to the left of a compatible object. Soldier has 1 HP.
Name
Attack
Emotion
Element
Property
ColonelArmy (Sword)
(カーネルアーミー (剣) Colonel Army (Sword))
15~150
20
None
Attack power = DSLV × 15. Used when the player is within 2 panels to the right of a compatible object. Soldier has 1 HP.


ShadowMan

Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object shadowman-exe45.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
ShadowMan (シャドーマン Shadowman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
500
30
10
None
Float Shoes
Info
Periodically summons 1 clone with 1 HP.
Attacks
Name
Attack
Emotion
Element
Property
Bakuen
(バクエン Bakuen)
30
20
Fire
Name
Attack
Emotion
Element
Property
AntiDamage NinjaStar[29]
(カワリミシュリケン Kawarimi Shuriken)
30
20
None
Name
Attack
Emotion
Element
Property
SplitUp[30]
(ブンシンギリ Bunshingiri)
30
20
None
Used when HP ≤ 50 % and a clone exists.
Name
Attack
Emotion
Element
Property
SneakAttack[31]
(ヤミウチ Yamiuchi)
30
20
None
Used when HP ≤ 50 %.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object shadowman-exe45.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
ShadowManα (シャドーマンV2 Shadowman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
700
50
10
None
Float Shoes
Info
Periodically summons 2 clones with 1 HP.
Attacks
Name
Attack
Emotion
Element
Property
Bakuen
(バクエン Bakuen)
60
20
Fire
Name
Attack
Emotion
Element
Property
AntiDamage NinjaStar[29]
(カワリミシュリケン Kawarimi Shuriken)
60
20
None
Name
Attack
Emotion
Element
Property
SplitUp[30]
(ブンシンギリ Bunshingiri)
60
20
None
Used when HP ≤ 50 % and a clone exists.
Name
Attack
Emotion
Element
Property
SneakAttack[31]
(ヤミウチ Yamiuchi)
60
20
None
Used when HP ≤ 50 %.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object shadowman-exe45.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
ShadowManβ (シャドーマンV3 Shadowman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1200
100
10
None
Float Shoes
Info
Periodically summons 2 clones with 1 HP.
Attacks
Name
Attack
Emotion
Element
Property
Bakuen
(バクエン Bakuen)
120
20
Fire
Name
Attack
Emotion
Element
Property
AntiDamage NinjaStar[29]
(カワリミシュリケン Kawarimi Shuriken)
120
20
None
Name
Attack
Emotion
Element
Property
SplitUp[30]
(ブンシンギリ Bunshingiri)
120
20
None
Used when HP ≤ 50 % and a clone exists.
Name
Attack
Emotion
Element
Property
SneakAttack[31]
(ヤミウチ Yamiuchi)
120
20
None
Used when HP ≤ 50 %.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object shadowman-exe45.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
ShadowManΩ (シャドーマンSP Shadowman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1600
200
10
None
Float Shoes
Info
Periodically summons 2 clones with 1 HP.
Attacks
Name
Attack
Emotion
Element
Property
Bakuen
(バクエン Bakuen)
200
20
Fire
Name
Attack
Emotion
Element
Property
AntiDamage NinjaStar[29]
(カワリミシュリケン Kawarimi Shuriken)
200
20
None
Name
Attack
Emotion
Element
Property
SplitUp[30]
(ブンシンギリ Bunshingiri)
200
20
None
Used when HP ≤ 50 % and a clone exists.
Name
Attack
Emotion
Element
Property
SneakAttack[31]
(ヤミウチ Yamiuchi)
200
20
None
Used when HP ≤ 50 %.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object shadowmands.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
ShadowManDS (シャドーマンDS Shadowman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
600~1500
200
10
None
Float Shoes
Info
DSLV 1~3: Periodically summons 1 clone with 1 HP. DSLV 4~10: Periodically summons 2 clones with 1 HP.
Attacks
Name
Attack
Emotion
Element
Property
Bakuen
(バクエン Bakuen)
20~200
20
Fire
Attack power = DSLV × 20.
Name
Attack
Emotion
Element
Property
AntiDamage NinjaStar[29]
(カワリミシュリケン Kawarimi Shuriken)
20~200
20
None
Attack power = DSLV × 20.
Name
Attack
Emotion
Element
Property
SplitUp[30]
(ブンシンギリ Bunshingiri)
20~200
20
None
Attack power = DSLV × 20. Used when HP ≤ 50 % and a clone exists.
Name
Attack
Emotion
Element
Property
SneakAttack[31]
(ヤミウチ Yamiuchi)
20~200
20
None
Attack power = DSLV × 20. Used when HP ≤ 50 %.


NumberMan

Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object numberman-bn4.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
NumberMan (ナンバーマン Numberman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
600
20
10
None
Attacks
Name
Attack
Emotion
Element
Property
NumberBall
(ナンバーボール Number Ball)
40
30
None
NumberBalls have 4~8 HP, 12~30 HP and 40~60 HP.
Name
Attack
Emotion
Element
Property
NumberTrap (Eraser)[32]
(ナンバートラップ (黒板消し) Number Trap (Blackboard Eraser))
60
30
None
62.5% when player owns any panel on column 3, 75% otherwise.
Name
Attack
Emotion
Element
Property
NumberTrap (TimeBomb)
(ナンバートラップ (カウントボム) Number Trap (Count Bomb))
30
30
None
12.5% when player owns any panel on column 3, 25% otherwise. TimeBomb has 50 HP. Not affected by Jealousy.
Name
Attack
Emotion
Element
Property
NumberTrap (AreaGrab)
(ナンバートラップ (エリアスチール) Number Trap (Area Steal))
10
10
None
25% when player owns any panel on column 3, 0% otherwise. Not affected by Jealousy.
Name
Attack
Emotion
Element
Property
DieBomb
(サイコロボム Saikoro Bomb)
20~120
50
None
Direct hit attack power = 20. Explosion attack power = 20 × die roll. Chance to roll: 1 = 12.5%, 2 = 18.75%, 3 = 25%, 4 = 25%, 5 = 12.5%, 6 = 6.25%. Die has 40 HP.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object numberman-bn4.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
NumberManα (ナンバーマンV2 Numberman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
900
80
10
None
Attacks
Name
Attack
Emotion
Element
Property
NumberBall
(ナンバーボール Number Ball)
60
30
None
NumberBalls have 8~16 HP, 20~40 HP and 50~80 HP.
Name
Attack
Emotion
Element
Property
NumberTrap (Eraser)[32]
(ナンバートラップ (黒板消し) Number Trap (Blackboard Eraser))
90
30
None
62.5% when player owns any panel on column 3, 75% otherwise.
Name
Attack
Emotion
Element
Property
NumberTrap (TimeBomb)
(ナンバートラップ (カウントボム) Number Trap (Count Bomb))
50
30
None
12.5% when player owns any panel on column 3, 25% otherwise. TimeBomb has 50 HP. Not affected by Jealousy.
Name
Attack
Emotion
Element
Property
NumberTrap (AreaGrab)
(ナンバートラップ (エリアスチール) Number Trap (Area Steal))
10
10
None
25% when player owns any panel on column 3, 0% otherwise. Not affected by Jealousy.
Name
Attack
Emotion
Element
Property
DieBomb
(サイコロボム Saikoro Bomb)
30~180
50
None
Direct hit attack power = 30. Explosion attack power = 30 × die roll. Chance to roll: 1 = 12.5%, 2 = 18.75%, 3 = 25%, 4 = 25%, 5 = 12.5%, 6 = 6.25%. Die has 40 HP.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object numberman-bn4.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
NumberManβ (ナンバーマンV3 Numberman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1300
160
10
None
Attacks
Name
Attack
Emotion
Element
Property
NumberBall
(ナンバーボール Number Ball)
120
30
None
NumberBalls have 12~20 HP, 30~50 HP and 60~90 HP.
Name
Attack
Emotion
Element
Property
NumberTrap (Eraser)[32]
(ナンバートラップ (黒板消し) Number Trap (Blackboard Eraser))
190
30
None
62.5% when player owns any panel on column 3, 75% otherwise.
Name
Attack
Emotion
Element
Property
NumberTrap (TimeBomb)
(ナンバートラップ (カウントボム) Number Trap (Count Bomb))
80
30
None
12.5% when player owns any panel on column 3, 25% otherwise. TimeBomb has 50 HP. Not affected by Jealousy.
Name
Attack
Emotion
Element
Property
NumberTrap (AreaGrab)
(ナンバートラップ (エリアスチール) Number Trap (Area Steal))
10
10
None
25% when player owns any panel on column 3, 0% otherwise. Not affected by Jealousy.
Name
Attack
Emotion
Element
Property
DieBomb
(サイコロボム Saikoro Bomb)
50~300
50
None
Direct hit attack power = 50. Explosion attack power = 50 × die roll. Chance to roll: 1 = 12.5%, 2 = 18.75%, 3 = 25%, 4 = 25%, 5 = 12.5%, 6 = 6.25%. Die has 40 HP.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object numberman-bn4.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
NumberManΩ (ナンバーマンSP Numberman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1600
200
10
None
Attacks
Name
Attack
Emotion
Element
Property
NumberBall
(ナンバーボール Number Ball)
200
30
None
NumberBalls have 12~20 HP, 30~50 HP and 60~90 HP.
Name
Attack
Emotion
Element
Property
NumberTrap (Eraser)[32]
(ナンバートラップ (黒板消し) Number Trap (Blackboard Eraser))
240
30
None
62.5% when player owns any panel on column 3, 75% otherwise.
Name
Attack
Emotion
Element
Property
NumberTrap (TimeBomb)
(ナンバートラップ (カウントボム) Number Trap (Count Bomb))
100
30
None
12.5% when player owns any panel on column 3, 25% otherwise. TimeBomb has 50 HP. Not affected by Jealousy.
Name
Attack
Emotion
Element
Property
NumberTrap (AreaGrab)
(ナンバートラップ (エリアスチール) Number Trap (Area Steal))
10
10
None
25% when player owns any panel on column 3, 0% otherwise. Not affected by Jealousy.
Name
Attack
Emotion
Element
Property
DieBomb
(サイコロボム Saikoro Bomb)
60~360
50
None
Direct hit attack power = 60. Explosion attack power = 60 × die roll. Chance to roll: 1 = 12.5%, 2 = 18.75%, 3 = 25%, 4 = 25%, 5 = 12.5%, 6 = 6.25%. Die has 40 HP.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object numbermands.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
NumberManDS (ナンバーマンDS Numberman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
600~1500
160
10
None
Attacks
Name
Attack
Emotion
Element
Property
NumberBall
(ナンバーボール Number Ball)
20~200
30
None
Attack power = DSLV × 20. DSLV 1~3: NumberBalls have 4~8 HP, 12~30 HP and 40~60 HP. DSLV 4~6: NumberBalls have 8~16 HP, 20~40 HP and 50~80 HP. DSLV 7~10: NumberBalls have 12~20 HP, 30~50 HP and 60~90 HP.
Name
Attack
Emotion
Element
Property
NumberTrap (Eraser)[32]
(ナンバートラップ (黒板消し) Number Trap (Blackboard Eraser))
25~250
30
None
Attack power = DSLV × 25. 62.5% when player owns any panel on column 3, 75% otherwise.
Name
Attack
Emotion
Element
Property
NumberTrap (TimeBomb)
(ナンバートラップ (カウントボム) Number Trap (Count Bomb))
30~80
30
None
DSLV 1~3: Attack power = 30. DSLV 4~6: Attack power = 50. DSLV 7~10: Attack power = 80. 12.5% when player owns any panel on column 3, 25% otherwise. TimeBomb has 50 HP. Not affected by Jealousy.
Name
Attack
Emotion
Element
Property
NumberTrap (AreaGrab)
(ナンバートラップ (エリアスチール) Number Trap (Area Steal))
10
10
None
25% when player owns any panel on column 3, 0% otherwise. Not affected by Jealousy.
Name
Attack
Emotion
Element
Property
DieBomb
(サイコロボム Saikoro Bomb)
5~300
50
None
Attack power = DSLV × 5 × die roll. Chance to roll: 1 = 12.5%, 2 = 18.75%, 3 = 25%, 4 = 25%, 5 = 12.5%, 6 = 6.25%. Die has 40 HP.


TomahawkMan

Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object tomahawkman.png
Panel r2 b bn5.png
Object tomahawkman-totem.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
TomahawkMan (トマホークマン Tomahawkman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
700
30
10
Wood
Super Armor
Info
Invincible when green totem is active. Heals 1 HP every 4 frames (max 40 HP) while white totem is active. Totem has 10 HP while active.
(5DS) Has StatusGuard.
Attacks
Name
Attack
Emotion
Element
Property
TomahawkSwing
(トマホークスイング Tomahawk Swing)
40
20
Wood
Name
Attack
Emotion
Element
Property
TomahawkRaid
(トマホークエアレイド Tomahawk Air Raid)
30
20
None
Name
Attack
Emotion
Element
Property
TotemMeteor[33]
(トーテムさま (火の玉) Totem-sama (Fireball))
20
20
Fire
Used while red totem is active.
Name
Attack
Emotion
Element
Property
TomahawkRolling
(トマホークローリング Tomahawk Rolling)
60
20
None
Used when HP ≤ 50 %. Cracks panel.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object tomahawkman.png
Panel r2 b bn5.png
Object tomahawkman-totem.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
TomahawkManα (トマホークマンV2 Tomahawkman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
900
50
10
Wood
Super Armor
Info
Invincible when green totem is active. Heals 1 HP every 4 frames (max 40 HP) while white totem is active. Totem has 15 HP while active.
(5DS) Has StatusGuard.
Attacks
Name
Attack
Emotion
Element
Property
TomahawkSwing
(トマホークスイング Tomahawk Swing)
70
20
Wood
Name
Attack
Emotion
Element
Property
TomahawkRaid
(トマホークエアレイド Tomahawk Air Raid)
60
20
None
Name
Attack
Emotion
Element
Property
TotemMeteor[33]
(トーテムさま (火の玉) Totem-sama (Fireball))
40
20
Fire
Used while red totem is active.
Name
Attack
Emotion
Element
Property
TomahawkRolling
(トマホークローリング Tomahawk Rolling)
80
20
None
Used when HP ≤ 50 %. Cracks panel.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object tomahawkman.png
Panel r2 b bn5.png
Object tomahawkman-totem.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
TomahawkManβ (トマホークマンV3 Tomahawkman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1400
100
10
Wood
Super Armor
Info
Invincible when green totem is active. Heals 1 HP every 4 frames (max 60 HP) while white totem is active. Totem has 20 HP while active.
(5DS) Has StatusGuard.
Attacks
Name
Attack
Emotion
Element
Property
TomahawkSwing
(トマホークスイング Tomahawk Swing)
160
20
Wood
Name
Attack
Emotion
Element
Property
TomahawkRaid
(トマホークエアレイド Tomahawk Air Raid)
120
20
None
Name
Attack
Emotion
Element
Property
TotemMeteor[33]
(トーテムさま (火の玉) Totem-sama (Fireball))
80
20
Fire
Used while red totem is active.
Name
Attack
Emotion
Element
Property
TomahawkRolling
(トマホークローリング Tomahawk Rolling)
200
20
None
Used when HP ≤ 50 %. Cracks panel.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object tomahawkman.png
Panel r2 b bn5.png
Object tomahawkman-totem.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
TomahawkManΩ (トマホークマンSP Tomahawkman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1800
200
10
Wood
Super Armor
Info
Invincible when green totem is active. Heals 1 HP every 4 frames (max 60 HP) while white totem is active. Totem has 25 HP while active.
(5DS) Has StatusGuard.
Attacks
Name
Attack
Emotion
Element
Property
TomahawkSwing
(トマホークスイング Tomahawk Swing)
240
20
Wood
Name
Attack
Emotion
Element
Property
TomahawkRaid
(トマホークエアレイド Tomahawk Air Raid)
200
20
None
Name
Attack
Emotion
Element
Property
TotemMeteor[33]
(トーテムさま (火の玉) Totem-sama (Fireball))
150
20
Fire
Used while red totem is active.
Name
Attack
Emotion
Element
Property
TomahawkRolling
(トマホークローリング Tomahawk Rolling)
300
20
None
Used when HP ≤ 50 %. Cracks panel.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object tomahawkmands.png
Panel r2 b bn5.png
Object tomahawkman-totem.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
TomahawkManDS (トマホークマンDS Tomahawkman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
700~1600
200
10
Wood
Super Armor
Info
Invincible when green totem is active. Heals 1 HP every 4 frames (DSLV 1~6: max 40 HP, DSLV 7~10: max 60 HP) while white totem is active. DSLV 1~3: Totem has 10 HP while active. DSLV 4~6: Totem has 15 HP while active. DSLV 7~10: Totem has 20 HP while active.
(5DS) Has StatusGuard.
Attacks
Name
Attack
Emotion
Element
Property
TomahawkSwing
(トマホークスイング Tomahawk Swing)
25~250
20
Wood
Attack power = DSLV × 25.
Name
Attack
Emotion
Element
Property
TomahawkRaid
(トマホークエアレイド Tomahawk Air Raid)
20~200
20
None
Attack power = DSLV × 20.
Name
Attack
Emotion
Element
Property
TotemMeteor[33]
(トーテムさま (火の玉) Totem-sama (Fireball))
20~200
20
Fire
Attack power = DSLV × 20. Used while red totem is active.
Name
Attack
Emotion
Element
Property
TomahawkRolling
(トマホークローリング Tomahawk Rolling)
30~300
20
None
Attack power = DSLV × 30. Used when HP ≤ 50 %. Cracks panel.


KnightMan

Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object knightman-exe45.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
KnightMan (ナイトマン Knightman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
600
40
10
None
Super Armor
Info
Cracks 4 (50%) or 5 (50%) player panels and 2 own panels when he moves.
Attacks
Name
Attack
Emotion
Element
Property
KingdomCrusher
(キングダムクラッシャー Kingdom Crusher)
20
20
None
Name
Attack
Emotion
Element
Property
RoyalWreckingBall
(ロイヤルレッキングボール Royal Wrecking Ball)
40
30
None
Name
Attack
Emotion
Element
Property
BrokenWall[34]
(ブロークンウォール Broken Wall)
20
20
None
Name
Attack
Emotion
Element
Property
PanelGrab
(パネルスチール Panel Steal)
10
10
None
Can be used 1 time. Not affected by Jealousy.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object knightman-exe45.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
KnightManα (ナイトマンV2 Knightman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
900
80
10
None
Super Armor
Info
Cracks 4 (50%) or 5 (50%) player panels and 2 own panels when he moves.
Attacks
Name
Attack
Emotion
Element
Property
KingdomCrusher
(キングダムクラッシャー Kingdom Crusher)
60
20
None
Name
Attack
Emotion
Element
Property
RoyalWreckingBall
(ロイヤルレッキングボール Royal Wrecking Ball)
80
30
None
Name
Attack
Emotion
Element
Property
BrokenWall[34]
(ブロークンウォール Broken Wall)
60
20
None
Name
Attack
Emotion
Element
Property
PanelGrab
(パネルスチール Panel Steal)
10
10
None
Can be used 1 time. Not affected by Jealousy.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object knightman-exe45.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
KnightManβ (ナイトマンV3 Knightman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1600
120
10
None
Super Armor
Info
Cracks 4 (50%) or 5 (50%) player panels and 2 own panels when he moves.
Attacks
Name
Attack
Emotion
Element
Property
KingdomCrusher
(キングダムクラッシャー Kingdom Crusher)
120
20
None
Name
Attack
Emotion
Element
Property
RoyalWreckingBall
(ロイヤルレッキングボール Royal Wrecking Ball)
200
30
None
Name
Attack
Emotion
Element
Property
BrokenWall[34]
(ブロークンウォール Broken Wall)
120
20
None
Name
Attack
Emotion
Element
Property
PanelGrab
(パネルスチール Panel Steal)
10
10
None
Can be used 1 time. Not affected by Jealousy.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object knightman-exe45.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
KnightManΩ (ナイトマンSP Knightman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1800
200
10
None
Super Armor
Info
Cracks 4 (50%) or 5 (50%) player panels and 2 own panels when he moves.
Attacks
Name
Attack
Emotion
Element
Property
KingdomCrusher
(キングダムクラッシャー Kingdom Crusher)
200
20
None
Name
Attack
Emotion
Element
Property
RoyalWreckingBall
(ロイヤルレッキングボール Royal Wrecking Ball)
300
30
None
Name
Attack
Emotion
Element
Property
BrokenWall[34]
(ブロークンウォール Broken Wall)
200
20
None
Name
Attack
Emotion
Element
Property
PanelGrab
(パネルスチール Panel Steal)
10
10
None
Can be used 1 time. Not affected by Jealousy.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object knightmands.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
KnightManDS (ナイトマンDS Knightman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
700~1600
200
10
None
Super Armor
Info
Cracks 4 (50%) or 5 (50%) player panels and 2 own panels when he moves.
Attacks
Name
Attack
Emotion
Element
Property
KingdomCrusher
(キングダムクラッシャー Kingdom Crusher)
20~200
20
None
Attack power = DSLV × 20.
Name
Attack
Emotion
Element
Property
RoyalWreckingBall
(ロイヤルレッキングボール Royal Wrecking Ball)
30~300
30
None
Attack power = DSLV × 30.
Name
Attack
Emotion
Element
Property
BrokenWall[34]
(ブロークンウォール Broken Wall)
20~200
20
None
Attack power = DSLV × 20.
Name
Attack
Emotion
Element
Property
PanelGrab
(パネルスチール Panel Steal)
10
10
None
Can be used 1 time. Not affected by Jealousy.


ToadMan

Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Object toadman-lilypad.png
Panel r2 b bn5.png Panel r2 b bn5-water.png
Object toadman-bn5.png
Panel r2 b bn5.png
Panel r3 b bn5.png
Object toadman-lilypad.png
Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
ToadMan (トードマン Toadman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
700
20
10
Aqua
Attacks
Name
Attack
Emotion
Element
Property
KeroKeroFrog[35]
(ケロケロフロッグ Kerokero Frog)
40
20
Aqua
Changes panels to water.
Name
Attack
Emotion
Element
Property
FrogSmack
(カエルパンチ! Kaeru Punch!)
60
20
Aqua
Used when player is in front of or behind a water panel.
Name
Attack
Emotion
Element
Property
ShockSong[36]
(ショッキングメロディー Shocking Melody)
30
20
Elec
Inflicts Paralyze LV. 1 (1.5 seconds).


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Object toadman-lilypad.png
Panel r2 b bn5.png Panel r2 b bn5-water.png
Object toadman-bn5.png
Panel r2 b bn5.png
Panel r3 b bn5.png
Object toadman-lilypad.png
Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
ToadManα (トードマンV2 Toadman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
900
60
10
Aqua
Attacks
Name
Attack
Emotion
Element
Property
KeroKeroFrog[35]
(ケロケロフロッグ Kerokero Frog)
60
20
Aqua
Changes panels to water.
Name
Attack
Emotion
Element
Property
FrogSmack
(カエルパンチ! Kaeru Punch!)
80
20
Aqua
Used when player is in front of or behind a water panel.
Name
Attack
Emotion
Element
Property
ShockSong[36]
(ショッキングメロディー Shocking Melody)
50
20
Elec
Inflicts Paralyze LV. 1 (1.5 seconds).


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Object toadman-lilypad.png
Panel r2 b bn5.png Panel r2 b bn5-water.png
Object toadman-bn5.png
Panel r2 b bn5.png
Panel r3 b bn5.png
Object toadman-lilypad.png
Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
ToadManβ (トードマンV3 Toadman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1200
100
10
Aqua
Attacks
Name
Attack
Emotion
Element
Property
KeroKeroFrog[35]
(ケロケロフロッグ Kerokero Frog)
160
20
Aqua
Changes panels to water.
Name
Attack
Emotion
Element
Property
FrogSmack
(カエルパンチ! Kaeru Punch!)
200
20
Aqua
Used when player is in front of or behind a water panel.
Name
Attack
Emotion
Element
Property
ShockSong[36]
(ショッキングメロディー Shocking Melody)
100
20
Elec
Inflicts Paralyze LV. 1 (1.5 seconds).


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Object toadman-lilypad.png
Panel r2 b bn5.png Panel r2 b bn5-water.png
Object toadman-bn5.png
Panel r2 b bn5.png
Panel r3 b bn5.png
Object toadman-lilypad.png
Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
ToadManΩ (トードマンSP Toadman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1500
200
10
Aqua
Attacks
Name
Attack
Emotion
Element
Property
KeroKeroFrog[35]
(ケロケロフロッグ Kerokero Frog)
240
20
Aqua
Changes panels to water.
Name
Attack
Emotion
Element
Property
FrogSmack
(カエルパンチ! Kaeru Punch!)
300
20
Aqua
Used when player is in front of or behind a water panel.
Name
Attack
Emotion
Element
Property
ShockSong[36]
(ショッキングメロディー Shocking Melody)
200
20
Elec
Inflicts Paralyze LV. 1 (1.5 seconds).


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Object toadman-lilypad.png
Panel r2 b bn5.png Panel r2 b bn5-water.png
Object toadmands.png
Panel r2 b bn5.png
Panel r3 b bn5.png
Object toadman-lilypad.png
Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
ToadManDS (トードマンDS Toadman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
700~1600
200
10
Aqua
Attacks
Name
Attack
Emotion
Element
Property
KeroKeroFrog[35]
(ケロケロフロッグ Kerokero Frog)
25~250
20
Aqua
Attack power = DSLV × 25. Changes panels to water.
Name
Attack
Emotion
Element
Property
FrogSmack
(カエルパンチ! Kaeru Punch!)
30~300
20
Aqua
Attack power = DSLV × 25. Used when player is in front of or behind a water panel.
Name
Attack
Emotion
Element
Property
ShockSong[36]
(ショッキングメロディー Shocking Melody)
20~200
20
Elec
Attack power = DSLV × 20. Inflicts Paralyze LV. 1 (1.5 seconds).


ShadeMan

Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object shademan-bn5.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
ShadeMan (シェードマン Shademan)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
600
30
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
RedWing
(レッドウイング Red Wing)
40
20
None
Spawns 1 bat. Bat has 2~4 HP.
Name
Attack
Emotion
Element
Property
BlackClaw
(ブラッククロー Black Claw)
80
20
None
Name
Attack
Emotion
Element
Property
CrushNoise[37]
(クラッシュノイズ Crush Noise)
40
50
None
Inflicts Paralyze LV. 1 (1.5 seconds).
Name
Attack
Emotion
Element
Property
ShadeDrain
(シェード・ドレイン Shade Drain)
10 × 6
None
Used when HP < 50 %. Recovers 10 HP per hit, up to 6 hits, with 0.5 second intervals. Can be escaped early by pressing the +Control Pad 20 times.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object shademan-bn5.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
ShadeManα (シェードマンV2 Shademan V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1000
60
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
RedWing
(レッドウイング Red Wing)
80
20
None
Spawns 3 bats. Bats have 6~8 HP.
Name
Attack
Emotion
Element
Property
BlackClaw
(ブラッククロー Black Claw)
100
20
None
Name
Attack
Emotion
Element
Property
CrushNoise[37]
(クラッシュノイズ Crush Noise)
80
50
None
Inflicts Paralyze LV. 1 (1.5 seconds) (50%) or Confuse LV. 1 (8 seconds) (50%).
Name
Attack
Emotion
Element
Property
ShadeDrain
(シェード・ドレイン Shade Drain)
20 × 6
None
Used when HP < 50 %. Recovers 20 HP per hit, up to 6 hits, with 0.5 second intervals. Can be escaped early by pressing the +Control Pad 20 times.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object shademan-bn5.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
ShadeManβ (シェードマンV3 Shademan V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1200
100
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
RedWing
(レッドウイング Red Wing)
120
20
None
Spawns 3 bats. Bats have 9~12 HP.
Name
Attack
Emotion
Element
Property
BlackClaw
(ブラッククロー Black Claw)
200
20
None
Name
Attack
Emotion
Element
Property
CrushNoise[37]
(クラッシュノイズ Crush Noise)
120
50
None
Inflicts Paralyze LV. 1 (1.5 seconds) (50%) or Confuse LV. 1 (8 seconds) (50%).
Name
Attack
Emotion
Element
Property
ShadeDrain
(シェード・ドレイン Shade Drain)
30 × 6
None
Used when HP < 50 %. Recovers 30 HP per hit, up to 6 hits, with 0.5 second intervals. Can be escaped early by pressing the +Control Pad 20 times.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object shademan-bn5.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
ShadeManΩ (シェードマンSP Shademan SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1500
200
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
RedWing
(レッドウイング Red Wing)
200
20
None
Spawns 3 bats. Bats have 16~19 HP.
Name
Attack
Emotion
Element
Property
BlackClaw
(ブラッククロー Black Claw)
300
20
None
Name
Attack
Emotion
Element
Property
CrushNoise[37]
(クラッシュノイズ Crush Noise)
200
50
None
Inflicts Paralyze LV. 1 (1.5 seconds) (50%) or Confuse LV. 1 (8 seconds) (50%).
Name
Attack
Emotion
Element
Property
ShadeDrain
(シェード・ドレイン Shade Drain)
40 × 6
None
Used when HP < 50 %. Recovers 40 HP per hit, up to 6 hits, with 0.5 second intervals. Can be escaped early by pressing the +Control Pad 20 times.


BlizzardMan

Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object blizzardman.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
BlizzardMan (ブリザードマン Blizzardman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
400
20
10
Aqua
Attacks
Name
Attack
Emotion
Element
Property
SnowRolling
(スノーローリング Snow Rolling)
20
20
Aqua
Snowballs have 50 HP.
Name
Attack
Emotion
Element
Property
BlizzardBreath
(ブリザードブレス Blizzard Breath)
20
20
Aqua
Name
Attack
Emotion
Element
Property
RollingSlider
(ローリングスライダー Rolling Slider)
30
20
Aqua
Name
Attack
Emotion
Element
Property
Falling snow[38]
10
20
Aqua
Drops 2 snow piles. Snow piles have 5 HP.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object blizzardman.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
BlizzardManα (ブリザードマンV2 Blizzardman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1200
40
10
Aqua
Attacks
Name
Attack
Emotion
Element
Property
SnowRolling
(スノーローリング Snow Rolling)
100
20
Aqua
Snowballs have 50 HP.
Name
Attack
Emotion
Element
Property
BlizzardBreath
(ブリザードブレス Blizzard Breath)
100
20
Aqua
Changes panels to ice.
Name
Attack
Emotion
Element
Property
RollingSlider
(ローリングスライダー Rolling Slider)
120
20
Aqua
Name
Attack
Emotion
Element
Property
Falling snow[38]
10
20
Aqua
Drops 2 snow piles. Snow piles have 10 HP.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object blizzardman.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
BlizzardManβ (ブリザードマンV3 Blizzardman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1600
160
10
Aqua
Attacks
Name
Attack
Emotion
Element
Property
SnowRolling
(スノーローリング Snow Rolling)
160
20
Aqua
Snowballs have 50 HP.
Name
Attack
Emotion
Element
Property
BlizzardBreath
(ブリザードブレス Blizzard Breath)
160
20
Aqua
Changes panels to ice.
Name
Attack
Emotion
Element
Property
RollingSlider
(ローリングスライダー Rolling Slider)
240
20
Aqua
Attacks 2 times.
Name
Attack
Emotion
Element
Property
Falling snow[38]
10
20
Aqua
Drops 3 snow piles. Snow piles have 15 HP.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object blizzardman.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
BlizzardManΩ (ブリザードマンSP Blizzardman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
2000
200
10
Aqua
Attacks
Name
Attack
Emotion
Element
Property
SnowRolling
(スノーローリング Snow Rolling)
200
20
Aqua
Snowballs have 50 HP.
Name
Attack
Emotion
Element
Property
BlizzardBreath
(ブリザードブレス Blizzard Breath)
200
20
Aqua
Changes panels to ice.
Name
Attack
Emotion
Element
Property
RollingSlider
(ローリングスライダー Rolling Slider)
300
20
Aqua
Attacks 2 times.
Name
Attack
Emotion
Element
Property
Falling snow[38]
10
20
Aqua
Drops 3 snow piles. Snow piles have 20 HP.


CloudMan

Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object cloudman.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
CloudMan (クラウドマン Cloudman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
700
40
10
Elec
Air Shoes, Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
ManyCloud & GoroThunder[39]
(メニークラウド& ゴロサンダー Many Cloud & Goro Thunder)
40
20
Elec
Inflicts Paralyze LV. 1 (1.5 seconds). Clouds have 1 HP.
Name
Attack
Emotion
Element
Property
CrossSpark
(クロススパーク Cross Spark)
60
20
Elec
Name
Attack
Emotion
Element
Property
ElecStorm
(エレキストーム Elec Storm)
60
20
Elec


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object cloudman.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
CloudManα (クラウドマンV2 Cloudman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
900
80
10
Elec
Air Shoes, Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
ManyCloud & GoroThunder[39]
(メニークラウド& ゴロサンダー Many Cloud & Goro Thunder)
60
20
Elec
Inflicts Paralyze LV. 1 (1.5 seconds). Clouds have 1 HP.
Name
Attack
Emotion
Element
Property
CrossSpark
(クロススパーク Cross Spark)
80
20
Elec
Name
Attack
Emotion
Element
Property
ElecStorm
(エレキストーム Elec Storm)
80
20
Elec


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object cloudman.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
CloudManβ (クラウドマンV3 Cloudman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1300
120
10
Elec
Air Shoes, Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
ManyCloud & GoroThunder[39]
(メニークラウド& ゴロサンダー Many Cloud & Goro Thunder)
120
20
Elec
Inflicts Paralyze LV. 1 (1.5 seconds). Clouds have 1 HP.
Name
Attack
Emotion
Element
Property
CrossSpark
(クロススパーク Cross Spark)
160
20
Elec
Name
Attack
Emotion
Element
Property
ElecStorm
(エレキストーム Elec Storm)
160
20
Elec


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object cloudman.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
CloudManΩ (クラウドマンSP Cloudman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1500
200
10
Elec
Air Shoes, Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
ManyCloud & GoroThunder[39]
(メニークラウド& ゴロサンダー Many Cloud & Goro Thunder)
140
20
Elec
Inflicts Paralyze LV. 1 (1.5 seconds). Clouds have 1 HP.
Name
Attack
Emotion
Element
Property
CrossSpark
(クロススパーク Cross Spark)
200
20
Elec
Name
Attack
Emotion
Element
Property
ElecStorm
(エレキストーム Elec Storm)
200
20
Elec


CosmoMan

Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object cosmoman.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
CosmoMan (コスモマン Cosmoman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1000
50
10
None
Attacks
Name
Attack
Emotion
Element
Property
CosmoGate
(コスモゲート Cosmo Gate)
80
20
None
Used when shielding an attack. Cracks panel.
Name
Attack
Emotion
Element
Property
CosmoBuster
(コスモバスター Cosmo Buster)
80
20
None
Planets are indestructible. Rings have 8 HP.
Name
Attack
Emotion
Element
Property
CosmoRing
(コスモリング Cosmo Ring)
80
20
None
Name
Attack
Emotion
Element
Property
CosmoPlanet
(コスモプラネット Cosmo Planet)
80
20
None
Used when HP < 50 %.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object cosmoman.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
CosmoManα (コスモマンV2 Cosmoman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1200
100
10
None
Attacks
Name
Attack
Emotion
Element
Property
CosmoGate
(コスモゲート Cosmo Gate)
100
20
None
Used when shielding an attack. Cracks panel.
Name
Attack
Emotion
Element
Property
CosmoBuster
(コスモバスター Cosmo Buster)
100
20
None
Planets are indestructible. Rings have 12 HP.
Name
Attack
Emotion
Element
Property
CosmoRing
(コスモリング Cosmo Ring)
100
20
None
Name
Attack
Emotion
Element
Property
CosmoPlanet
(コスモプラネット Cosmo Planet)
100
20
None
Used when HP < 50 %.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object cosmoman.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
CosmoManβ (コスモマンV3 Cosmoman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1500
150
10
None
Attacks
Name
Attack
Emotion
Element
Property
CosmoGate
(コスモゲート Cosmo Gate)
200
20
None
Used when shielding an attack. Cracks panel.
Name
Attack
Emotion
Element
Property
CosmoBuster
(コスモバスター Cosmo Buster)
200
20
None
Planets are indestructible. Rings have 16 HP.
Name
Attack
Emotion
Element
Property
CosmoRing
(コスモリング Cosmo Ring)
200
20
None
Name
Attack
Emotion
Element
Property
CosmoPlanet
(コスモプラネット Cosmo Planet)
200
20
None
Used when HP < 50 %.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object cosmoman.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
CosmoManΩ (コスモマンSP Cosmoman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1800
200
10
None
Attacks
Name
Attack
Emotion
Element
Property
CosmoGate
(コスモゲート Cosmo Gate)
220
20
None
Used when shielding an attack. Cracks panel.
Name
Attack
Emotion
Element
Property
CosmoBuster
(コスモバスター Cosmo Buster)
220
20
None
Planets are indestructible. Rings have 20 HP.
Name
Attack
Emotion
Element
Property
CosmoRing
(コスモリング Cosmo Ring)
220
20
None
Name
Attack
Emotion
Element
Property
CosmoPlanet
(コスモプラネット Cosmo Planet)
220
20
None
Used when HP < 50 %.


LarkMan

Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object larkman.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
LarkMan (スワローマン Swallowman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
900
20
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
LarkDrive[40]
(スワロードライブ Swallow Drive)
120
30
None
Name
Attack
Emotion
Element
Property
AirDive
(エアーダイブ Air Dive)
80
30
None
Deletes all held chips.
Name
Attack
Emotion
Element
Property
LarkCutter[41]
(スワローカッター Swallow Cutter)
80
30
None
No Flashing


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object larkman.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
LarkManα (スワローマンV2 Swallowman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1200
80
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
LarkDrive[40]
(スワロードライブ Swallow Drive)
140
30
None
Name
Attack
Emotion
Element
Property
AirDive
(エアーダイブ Air Dive)
100
30
None
Deletes all held chips.
Name
Attack
Emotion
Element
Property
LarkCutter[41]
(スワローカッター Swallow Cutter)
100
30
None
No Flashing


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object larkman.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
LarkManβ (スワローマンV3 Swallowman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1500
160
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
LarkDrive[40]
(スワロードライブ Swallow Drive)
180
30
None
Name
Attack
Emotion
Element
Property
AirDive
(エアーダイブ Air Dive)
140
30
None
Deletes all held chips.
Name
Attack
Emotion
Element
Property
LarkCutter[41]
(スワローカッター Swallow Cutter)
140
30
None
No Flashing


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object larkman.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
LarkManΩ (スワローマンSP Swallowman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1900
200
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
LarkDrive[40]
(スワロードライブ Swallow Drive)
240
30
None
Name
Attack
Emotion
Element
Property
AirDive
(エアーダイブ Air Dive)
200
30
None
Deletes all held chips.
Name
Attack
Emotion
Element
Property
LarkCutter[41]
(スワローカッター Swallow Cutter)
200
30
None
No Flashing


GridMan

Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object gridman.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
GridMan (フットマン Footman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
700
40
10
None
Super Armor
Info
Periodically summons 2 clones with 50 HP.
Attacks
Name
Attack
Emotion
Element
Property
HellTackle
(ヘルタックル Hell Tackle)
40
20
None
Name
Attack
Emotion
Element
Property
BoundThrow
(バウンドスロー Bound Throw)
40
20
None
Name
Attack
Emotion
Element
Property
MagnumKick
(マグナムキック Magnum Kick)
60
20
None
Name
Attack
Emotion
Element
Property
DeathTouchdown
(デスタッチダウン Death Touchdown)
80
20
None
Used when HP ≤ 66.67 %.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object gridman.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
GridManα (フットマンV2 Footman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1000
80
10
None
Super Armor
Info
Periodically summons 2 clones with 60 HP.
Attacks
Name
Attack
Emotion
Element
Property
HellTackle
(ヘルタックル Hell Tackle)
80
20
None
Name
Attack
Emotion
Element
Property
BoundThrow
(バウンドスロー Bound Throw)
80
20
None
Name
Attack
Emotion
Element
Property
MagnumKick
(マグナムキック Magnum Kick)
100
20
None
Name
Attack
Emotion
Element
Property
DeathTouchdown
(デスタッチダウン Death Touchdown)
120
20
None
Used when HP ≤ 66.67 %.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object gridman.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
GridManβ (フットマンV3 Footman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1600
160
10
None
Super Armor
Info
Periodically summons 2 clones with 70 HP.
Attacks
Name
Attack
Emotion
Element
Property
HellTackle
(ヘルタックル Hell Tackle)
120
20
None
Name
Attack
Emotion
Element
Property
BoundThrow
(バウンドスロー Bound Throw)
120
20
None
Name
Attack
Emotion
Element
Property
MagnumKick
(マグナムキック Magnum Kick)
160
20
None
Name
Attack
Emotion
Element
Property
DeathTouchdown
(デスタッチダウン Death Touchdown)
200
20
None
Used when HP ≤ 66.67 %.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object gridman.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
GridManΩ (フットマンSP Footman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
2000
200
10
None
Super Armor
Info
Periodically summons 2 clones with 80 HP.
Attacks
Name
Attack
Emotion
Element
Property
HellTackle
(ヘルタックル Hell Tackle)
200
20
None
Name
Attack
Emotion
Element
Property
BoundThrow
(バウンドスロー Bound Throw)
200
20
None
Name
Attack
Emotion
Element
Property
MagnumKick
(マグナムキック Magnum Kick)
240
20
None
Name
Attack
Emotion
Element
Property
DeathTouchdown
(デスタッチダウン Death Touchdown)
300
20
None
Used when HP ≤ 66.67 %.


Bass

Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object bass-bn4.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Bass (フォルテ Forte)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1500
100
10
None
Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
ShootingBuster
(シューティングバスター Shooting Buster)
100
10
None
Name
Attack
Emotion
Element
Property
DarkArmBlade
(ダークアームブレード Dark Arm Blade)
100
20
None
Name
Attack
Emotion
Element
Property
HelzRolling
(ヘルズローリング Hells Rolling)
200
20
None


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object bass-bn4.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Bassα (フォルテV2 Forte V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
2000
150
10
None
Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
ShootingBuster
(シューティングバスター Shooting Buster)
150
10
None
Name
Attack
Emotion
Element
Property
DarkArmBlade
(ダークアームブレード Dark Arm Blade)
150
20
None
Name
Attack
Emotion
Element
Property
HelzRolling
(ヘルズローリング Hells Rolling)
250
20
None
Name
Attack
Emotion
Element
Property
DarknessOverload
(ダークネスオーバーロード Darkness Overload)
400
40
None
Changes non-hole panels to cracked.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object bass-bn4.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Bassβ[42] (フォルテV3 Forte V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
3000
200
10
None
Float Shoes
Info
Name appears as ChaosLord.
Attacks
Name
Attack
Emotion
Element
Property
ShootingBuster
(シューティングバスター Shooting Buster)
200
10
None
Name
Attack
Emotion
Element
Property
DarkArmBlade
(ダークアームブレード Dark Arm Blade)
200
20
None
Name
Attack
Emotion
Element
Property
HelzRolling
(ヘルズローリング Hells Rolling)
300
20
None
Name
Attack
Emotion
Element
Property
DarknessOverload
(ダークネスオーバーロード Darkness Overload)
500
40
None
Changes non-hole panels to cracked.
Name
Attack
Emotion
Element
Property
ChaosNightmare
(カオスナイトメア Chaos Nightmare)
500
40
None
Changes non-hole panels to cracked.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object bass-bn4.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
BassΩ (フォルテSP Forte SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
3500
250
10
None
Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
ShootingBuster
(シューティングバスター Shooting Buster)
250
10
None
Name
Attack
Emotion
Element
Property
DarkArmBlade
(ダークアームブレード Dark Arm Blade)
250
20
None
Name
Attack
Emotion
Element
Property
HelzRolling
(ヘルズローリング Hells Rolling)
400
20
None
Name
Attack
Emotion
Element
Property
DarknessOverload
(ダークネスオーバーロード Darkness Overload)
600
40
None
Changes non-hole panels to cracked.
Name
Attack
Emotion
Element
Property
ChaosNightmare
(カオスナイトメア Chaos Nightmare)
600
40
None
Changes non-hole panels to cracked.


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object bassxx.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
BassXX (フォルテXX Forte XX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
4000
300
10
None
Float Shoes
Info
Has a 200 HP BlackBarrier (ブラックバリア Black Barrier)[43].
Attacks
Name
Attack
Emotion
Element
Property
ShootingBuster
(シューティングバスター Shooting Buster)
300
10
None
Name
Attack
Emotion
Element
Property
DarkArmBlade
(ダークアームブレード Dark Arm Blade)
300
20
None
Name
Attack
Emotion
Element
Property
HelzRolling
(ヘルズローリング Hells Rolling)
600
20
None
Name
Attack
Emotion
Element
Property
DarknessOverload
(ダークネスオーバーロード Darkness Overload)
900
40
None
Changes non-hole panels to cracked.
Name
Attack
Emotion
Element
Property
ChaosNightmare
(カオスナイトメア Chaos Nightmare)
900
40
None
Changes non-hole panels to cracked.


NebulaGray

Panel r1 b bn5.png Panel missing.png Panel missing.png
Panel r2 b bn5.png Panel missing.png
Object nebulagray.png
Panel missing.png
Panel r3 b bn5.png Panel missing.png Panel missing.png
Panel bottom b bn5.png Panel bottom missing.png Panel bottom missing.png
NebulaGray (ネビュラグレイ Nebula Gray[44])
HP
Contact (HP)
Contact (Emotion)
Element
Ability
2000
50
10
None
Air Shoes, Super Armor
Info
Immune to Confuse, Blind and Immobilize.
Attacks
Name
Attack
Emotion
Element
Property
BlackProminence
(ブラックプロミネンス Black Prominence)
80
20
None
Name
Attack
Emotion
Element
Property
DarkSword[45]
(メイドインダーク (ダークソード) Made in Dark (Dark Sword))
100
20
None
Name
Attack
Emotion
Element
Property
DarkThunder[45]
(メイドインダーク (ダークサンダー) Made in Dark (Dark Thunder))
80
20
Elec
Inflicts Paralyze LV. 1 (1.5 seconds).
Name
Attack
Emotion
Element
Property
DarkMeteor[45]
(メイドインダーク (ダークメテオ) Made in Dark (Dark Meteor))
100
20
Fire
Name
Attack
Emotion
Element
Property
DarkLance[45]
(メイドインダーク (ダークランス) Made in Dark (Dark Lance))
100
20
Wood
No Flashing, No Aback
Pulls in 1 square.
Name
Attack
Emotion
Element
Property
GraveFire
(グレイブファイア Grave Fire)
100
20
None
Name
Attack
Emotion
Element
Property
HellflameSerpent[46]
(ヘルフレイムサーペント Hell Flame Serpent)
100
30
None
Changes non-hole panels to cracked.
Name
Attack
Emotion
Element
Property
ThousandDeathHand
(サウザンドデスハンド Thousand Death Hand)
90
None
Poison
Used when HP ≤ 50 %. Inflicts Paralyze LV. 1 (1.5 seconds). Drains 1 HP from player and recovers 1 HP every frame for 90 frames.


Panel r1 b bn5.png Panel missing.png Panel missing.png
Panel r2 b bn5.png Panel missing.png
Object nebulagray.png
Panel missing.png
Panel r3 b bn5.png Panel missing.png Panel missing.png
Panel bottom b bn5.png Panel bottom missing.png Panel bottom missing.png
NebulaGrayα[47] (ネビュラグレイV2 Nebula Gray V2[44])
HP
Contact (HP)
Contact (Emotion)
Element
Ability
2500
100
10
None
Air Shoes, Super Armor
Info
Name appears as ChaosLord. Immune to Confuse, Blind and Immobilize.
Attacks
Name
Attack
Emotion
Element
Property
BlackProminence
(ブラックプロミネンス Black Prominence)
100
20
None
Name
Attack
Emotion
Element
Property
DarkSword[45]
(メイドインダーク (ダークソード) Made in Dark (Dark Sword))
200
20
None
Name
Attack
Emotion
Element
Property
DarkThunder[45]
(メイドインダーク (ダークサンダー) Made in Dark (Dark Thunder))
100
20
Elec
Inflicts Paralyze LV. 1 (1.5 seconds).
Name
Attack
Emotion
Element
Property
DarkMeteor[45]
(メイドインダーク (ダークメテオ) Made in Dark (Dark Meteor))
150
20
Fire
Name
Attack
Emotion
Element
Property
DarkLance[45]
(メイドインダーク (ダークランス) Made in Dark (Dark Lance))
200
20
Wood
No Flashing, No Aback
Pulls in 1 square.
Name
Attack
Emotion
Element
Property
GraveFire
(グレイブファイア Grave Fire)
200
20
None
Name
Attack
Emotion
Element
Property
HellflameSerpent[46]
(ヘルフレイムサーペント Hell Flame Serpent)
200
30
None
Changes non-hole panels to cracked.
Name
Attack
Emotion
Element
Property
ThousandDeathHand
(サウザンドデスハンド Thousand Death Hand)
180
None
Poison
Used when HP ≤ 50 %. Inflicts Paralyze LV. 1 (1.5 seconds). Drains 2 HP from player and recovers 2 HP every frame for 90 frames.


Panel r1 b bn5.png Panel missing.png Panel missing.png
Panel r2 b bn5.png Panel missing.png
Object nebulagray.png
Panel missing.png
Panel r3 b bn5.png Panel missing.png Panel missing.png
Panel bottom b bn5.png Panel bottom missing.png Panel bottom missing.png
NebulaGrayβ[48] (ネビュラグレイV3 Nebula Gray V3[44])
HP
Contact (HP)
Contact (Emotion)
Element
Ability
3000
150
10
None
Air Shoes, Super Armor
Info
Name appears as ChaosLord. Immune to Confuse, Blind and Immobilize.
Attacks
Name
Attack
Emotion
Element
Property
BlackProminence
(ブラックプロミネンス Black Prominence)
150
20
None
Name
Attack
Emotion
Element
Property
DarkSword[45]
(メイドインダーク (ダークソード) Made in Dark (Dark Sword))
300
20
None
Name
Attack
Emotion
Element
Property
DarkThunder[45]
(メイドインダーク (ダークサンダー) Made in Dark (Dark Thunder))
150
20
Elec
Inflicts Paralyze LV. 1 (1.5 seconds).
Name
Attack
Emotion
Element
Property
DarkMeteor[45]
(メイドインダーク (ダークメテオ) Made in Dark (Dark Meteor))
200
20
Fire
Name
Attack
Emotion
Element
Property
DarkLance[45]
(メイドインダーク (ダークランス) Made in Dark (Dark Lance))
300
20
Wood
No Flashing, No Aback
Pulls in 1 square.
Name
Attack
Emotion
Element
Property
GraveFire
(グレイブファイア Grave Fire)
300
20
None
Name
Attack
Emotion
Element
Property
HellflameSerpent[46]
(ヘルフレイムサーペント Hell Flame Serpent)
300
30
None
Changes non-hole panels to cracked.
Name
Attack
Emotion
Element
Property
ThousandDeathHand
(サウザンドデスハンド Thousand Death Hand)
270
None
Poison
Used when HP ≤ 50 %. Inflicts Paralyze LV. 1 (1.5 seconds). Drains 3 HP from player and recovers 3 HP every frame for 90 frames.


Panel r1 b bn5.png Panel missing.png Panel missing.png
Panel r2 b bn5.png Panel missing.png
Object nebulagray.png
Panel missing.png
Panel r3 b bn5.png Panel missing.png Panel missing.png
Panel bottom b bn5.png Panel bottom missing.png Panel bottom missing.png
NebulaGrayΩ (ネビュラグレイSP Nebula Gray SP[44])
HP
Contact (HP)
Contact (Emotion)
Element
Ability
4000
200
10
None
Air Shoes, Super Armor
Info
Immune to Confuse, Blind and Immobilize.
Attacks
Name
Attack
Emotion
Element
Property
BlackProminence
(ブラックプロミネンス Black Prominence)
200
20
None
Name
Attack
Emotion
Element
Property
DarkSword[45]
(メイドインダーク (ダークソード) Made in Dark (Dark Sword))
400
20
None
Name
Attack
Emotion
Element
Property
DarkThunder[45]
(メイドインダーク (ダークサンダー) Made in Dark (Dark Thunder))
200
20
Elec
Inflicts Paralyze LV. 1 (1.5 seconds).
Name
Attack
Emotion
Element
Property
DarkMeteor[45]
(メイドインダーク (ダークメテオ) Made in Dark (Dark Meteor))
250
20
Fire
Name
Attack
Emotion
Element
Property
DarkLance[45]
(メイドインダーク (ダークランス) Made in Dark (Dark Lance))
400
20
Wood
No Flashing, No Aback
Pulls in 1 square.
Name
Attack
Emotion
Element
Property
GraveFire
(グレイブファイア Grave Fire)
400
20
None
Name
Attack
Emotion
Element
Property
HellflameSerpent[46]
(ヘルフレイムサーペント Hell Flame Serpent)
400
30
None
Changes non-hole panels to cracked.
Name
Attack
Emotion
Element
Property
ThousandDeathHand
(サウザンドデスハンド Thousand Death Hand)
360
None
Poison
Used when HP ≤ 50 %. Inflicts Paralyze LV. 1 (1.5 seconds). Drains 4 HP from player and recovers 4 HP every frame for 90 frames.


ShadeMan (Crossover Battle)

Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object shademan-bn5.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
ShadeMan (シェードマン Shademan)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1000
30
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Emotion
Element
Property
RedWing
(レッドウイング Red Wing)
80
20
None
Spawns 3 bats. Bats have 8 HP.
Name
Attack
Emotion
Element
Property
BlackClaw
(ブラッククロー Black Claw)
100
20
None
Name
Attack
Emotion
Element
Property
CrushNoise
(クラッシュノイズ Crush Noise)
50
20
None
Inflicts Paralyze LV. 1 (1.5 seconds).
Name
Attack
Emotion
Element
Property
BigNoise
(ビッグノイズ Big Noise)
100
40
None
Used when Boktai 2 player sends red Disturb Icon. Attack power = 100 × number of BigNoise chips held. Uses all chips at once. Inflicts Paralyze LV. 3 (2.5 seconds). Invincible while attacking.


DarkMega

Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object darkmegaman.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
DarkMega (ダークロックマン Dark Rockman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
800
30
10
None
Attacks
Name
Attack
Emotion
Element
Property
MegaBuster
(ロックバスター Rock Buster)
1
None
No Flashing, No Aback
Attack power can be increased when DarkMega uses a BusterUp chip.
Name
Attack
Emotion
Element
Property
Cannon
(キャノン Cannon)
40
20
None
Name
Attack
Emotion
Element
Property
Quake
(アースクエイク Earthquake)
80
20
None
Cracks panel.
Name
Attack
Emotion
Element
Property
DarkSword
(ダークソード Dark Sword)
200
20
None


Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png
Object darkmegaman.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
DarkMegaΩ[49] (ダークロックマンSP Dark Rockman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
2000
30
10
None
Info
Name appears as ChaosLord. Copies FloatShoes, AirShoes, Attack+ and Speed+ abilities from player.
Attacks
Name
Attack
Emotion
Element
Property
MegaBuster
(ロックバスター Rock Buster)
1~10
None
No Flashing, No Aback
Attack power = MegaMan's Buster Attack; can be increased when DarkMega uses a BusterUp chip.
Name
Attack
Emotion
Element
Property
Cannon
(キャノン Cannon)
100
20
None
Name
Attack
Emotion
Element
Property
Quake
(アースクエイク Earthquake)
200
20
None
Cracks panel.
Name
Attack
Emotion
Element
Property
DarkSword
(ダークソード Dark Sword)
400
20
None


References

  1. 1.0 1.1 1.2 1.3 1.4 1.5 Derived from "All Helmet"; Interview with TOM-PON
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Mega Man Battle Network 5 Official Strategy Guide
  3. 3.0 3.1 3.2 3.3 3.4 3.5 Listed as Earthquake in Mega Man Battle Network 5 Official Strategy Guide
  4. 4.0 4.1 Mega Man Battle Network 5 Official Strategy Guide
  5. 5.0 5.1 5.2 5.3 5.4 Mega Man Battle Network 5 Official Strategy Guide
  6. 6.0 6.1 6.2 6.3 6.4 6.5 Mega Man Battle Network 5 Official Strategy Guide
  7. 7.0 7.1 7.2 7.3 7.4 7.5 Mega Man Battle Network 5 Official Strategy Guide
  8. In the Japanese version of 5GBA, this enemy is named Wind Box 3 (ウインドボックス3). This was corrected in the Japanese version of 5DS.
  9. 9.0 9.1 9.2 9.3 9.4 9.5 Listed as Boy's Bomb in Mega Man Battle Network 5 Official Strategy Guide
  10. 10.0 10.1 10.2 10.3 10.4 10.5 Mega Man Battle Network 5 Official Strategy Guide
  11. 11.0 11.1 11.2 11.3 11.4 11.5 Listed as TankCan in Mega Man Battle Network 5 Official Strategy Guide
  12. 12.0 12.1 12.2 12.3 12.4 12.5 Mega Man Battle Network 5 Official Strategy Guide
  13. 13.0 13.1 13.2 13.3 13.4 13.5 Listed as Skull Chain in Mega Man Battle Network 5 Official Strategy Guide
  14. Listed as Fire Punch in Mega Man Battle Network 5 Official Strategy Guide
  15. 15.0 15.1 15.2 15.3 15.4 Listed as Double Fire Punch in Mega Man Battle Network 5 Official Strategy Guide
  16. 16.0 16.1 16.2 16.3 16.4 16.5 Mega Man Battle Network 5 Official Strategy Guide
  17. 17.0 17.1 17.2 17.3 17.4 17.5 Listed as AqWhirll in Mega Man Battle Network 5 Official Strategy Guide
  18. 18.0 18.1 18.2 18.3 18.4 18.5 Mega Man Battle Network 5 Official Strategy Guide
  19. 19.0 19.1 19.2 19.3 19.4 19.5 Listed as SpikeBall in Mega Man Battle Network 5 Official Strategy Guide
  20. 20.0 20.1 20.2 20.3 20.4 20.5 Mega Man Battle Network 5 Official Strategy Guide
  21. 21.0 21.1 21.2 21.3 21.4 21.5 Mega Man Battle Network 5 Official Strategy Guide
  22. 22.0 22.1 22.2 22.3 22.4 22.5 Mega Man Battle Network 5 Official Strategy Guide
  23. 23.0 23.1 23.2 23.3 23.4 Listed as GyroForce in Mega Man Battle Network 5 Operation Battle and listed as Gyro Air Force in Mega Man Battle Network 5 Official Strategy Guide
  24. 24.0 24.1 24.2 24.3 24.4 Listed as Scope Gun in Mega Man Battle Network 5 Official Strategy Guide
  25. 25.0 25.1 25.2 25.3 25.4 Listed as Satellite Ray in Mega Man Battle Network 5 Official Strategy Guide
  26. 26.0 26.1 26.2 26.3 26.4 Romanized as Meddy in the game and in Rockman EXE5/Rockman EXE5DS Twin Leaders Official Perfect Guide; also romanized as Medi in Rockman EXE5 Team of Blues Perfect Navigation; also romanized as Medy in Rockman EXE5 Postcard Book and Rockman EXE no Subete
  27. 27.0 27.1 27.2 27.3 27.4 27.5 27.6 27.7 Not officially named
  28. 28.0 28.1 28.2 28.3 Mega Man Battle Network 5 Official Strategy Guide
  29. 29.0 29.1 29.2 29.3 29.4 Listed as Kawarimi Shuriken in Mega Man Battle Network 5 Official Strategy Guide
  30. 30.0 30.1 30.2 30.3 30.4 Listed as Bunshinkiri in Mega Man Battle Network 5 Official Strategy Guide
  31. 31.0 31.1 31.2 31.3 31.4 Listed as Yamiuchi in Mega Man Battle Network 5 Official Strategy Guide
  32. 32.0 32.1 32.2 32.3 32.4 Mega Man Battle Network 5 Official Strategy Guide
  33. 33.0 33.1 33.2 33.3 33.4 Mega Man Battle Network 5 Official Strategy Guide
  34. 34.0 34.1 34.2 34.3 34.4 Listed as Block 'n' Wall in Mega Man Battle Network 5 Official Strategy Guide
  35. 35.0 35.1 35.2 35.3 35.4 Mega Man Battle Network 5 Official Strategy Guide
  36. 36.0 36.1 36.2 36.3 36.4 Listed as Shocking Song in Mega Man Battle Network 5 Official Strategy Guide
  37. 37.0 37.1 37.2 37.3 Mega Man Battle Network 5 Official Strategy Guide
  38. 38.0 38.1 38.2 38.3 Not officially named
  39. 39.0 39.1 39.2 39.3 Listed as Minicloud & Goro Thunder in Mega Man Battle Network 5 Official Strategy Guide
  40. 40.0 40.1 40.2 40.3 Mega Man Battle Network 5 Official Strategy Guide
  41. 41.0 41.1 41.2 41.3 Mega Man Battle Network 5 Official Strategy Guide
  42. Mega Man Battle Network 5 internal text data
  43. Rockman EXE4 Ultimate Navigation DS
  44. 44.0 44.1 44.2 44.3 Written as Mebula Grey in Rockman EXE5 Official Perfect Guide
  45. 45.00 45.01 45.02 45.03 45.04 45.05 45.06 45.07 45.08 45.09 45.10 45.11 45.12 45.13 45.14 45.15 Mega Man Battle Network 5 Official Strategy Guide
  46. 46.0 46.1 46.2 46.3 Mega Man Battle Network 5 Official Strategy Guide
  47. Mega Man Battle Network 5 internal text data
  48. Mega Man Battle Network 5 internal text data
  49. Mega Man Battle Network 5 internal text data