Enemies in EXE4.5: Difference between revisions

From The Rockman EXE Zone Wiki

No edit summary
Line 1: Line 1:
{{NeedsWork|Attacks, locations, get data, merge HeelNavis}}
{{NeedsWork|Properties: break, sword, pierce invisible, pierce underground; locations, get data, merge HeelNavis}}


This page lists every enemy which can appear in battle in [[Rockman EXE 4.5: Real Operation]].
This page lists every enemy which can appear in battle in [[Rockman EXE 4.5: Real Operation]].
In this game, FloatShoes protects against the effects of cracked, ice, lava and pitfall panels. Unlike [[Mega Man Battle Network 4]], it no longer protects against the effects of swamp panels.


Get Data is dependent on the player's remaining HP % when they finish the battle:
Get Data is dependent on the player's remaining HP % when they finish the battle:
Line 23: Line 25:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Shockwave<ref name="Shockwave">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ショックウェーブ |name_tl=Shock Wave
|attacks={{EnemyInfo/Attack |name_en=Shockwave<ref name="Shockwave">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ショックウェーブ |name_tl=Shock Wave
|attack= |element=none
|attack=10 |element=none
}}
}}
|getdata=
|getdata=
Line 36: Line 38:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Shockwave<ref name="Shockwave"/> |name_jp=ショックウェーブ |name_tl=Shock Wave
|attacks={{EnemyInfo/Attack |name_en=Shockwave<ref name="Shockwave"/> |name_jp=ショックウェーブ |name_tl=Shock Wave
|attack= |element=none
|attack=20 |element=none
}}
}}
|getdata=
|getdata=
Line 49: Line 51:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Shockwave<ref name="Shockwave"/> |name_jp=ショックウェーブ |name_tl=Shock Wave
|attacks={{EnemyInfo/Attack |name_en=Shockwave<ref name="Shockwave"/> |name_jp=ショックウェーブ |name_tl=Shock Wave
|attack= |element=none
|attack=40 |element=none
}}
}}
|getdata=
|getdata=
Line 62: Line 64:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Shockwave<ref name="Shockwave"/> |name_jp=ショックウェーブ |name_tl=Shock Wave
|attacks={{EnemyInfo/Attack |name_en=Shockwave<ref name="Shockwave"/> |name_jp=ショックウェーブ |name_tl=Shock Wave
|attack= |element=none
|attack=60 |element=none
}}
}}
|getdata=
|getdata=
Line 75: Line 77:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Shockwave<ref name="Shockwave"/> |name_jp=ショックウェーブ |name_tl=Shock Wave
|attacks={{EnemyInfo/Attack |name_en=Shockwave<ref name="Shockwave"/> |name_jp=ショックウェーブ |name_tl=Shock Wave
|attack= |element=none
|attack=80 |element=none
}}
}}
|getdata=
|getdata=
Line 88: Line 90:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Shockwave<ref name="Shockwave"/> |name_jp=ショックウェーブ |name_tl=Shock Wave
|attacks={{EnemyInfo/Attack |name_en=Shockwave<ref name="Shockwave"/> |name_jp=ショックウェーブ |name_tl=Shock Wave
|attack= |element=none
|attack=100 |element=none
}}
}}
|getdata=
|getdata=
Line 102: Line 104:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=FlameTower |name_jp=フレイムタワー |name_tl=Flame Tower
|attacks={{EnemyInfo/Attack |name_en=FlameTower |name_jp=フレイムタワー |name_tl=Flame Tower
|attack= |element=fire
|attack=10 |element=fire
}}
}}
|getdata=
|getdata=
Line 115: Line 117:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=GroundBurner<ref name="GroundBurner">Listed as '''Flame Tower''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=グランドバーナー |name_tl=Ground Burner
|attacks={{EnemyInfo/Attack |name_en=GroundBurner<ref name="GroundBurner">Listed as '''Flame Tower''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=グランドバーナー |name_tl=Ground Burner
|attack= |element=fire
|attack=20 |element=fire
}}
}}
|getdata=
|getdata=
Line 128: Line 130:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=FlameTower |name_jp=フレイムタワー |name_tl=Flame Tower
|attacks={{EnemyInfo/Attack |name_en=FlameTower |name_jp=フレイムタワー |name_tl=Flame Tower
|attack= |element=fire
|attack=40 |element=fire
}}
}}
|getdata=
|getdata=
Line 141: Line 143:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=GroundBurner<ref name="GroundBurner"/> |name_jp=グランドバーナー |name_tl=Ground Burner
|attacks={{EnemyInfo/Attack |name_en=GroundBurner<ref name="GroundBurner"/> |name_jp=グランドバーナー |name_tl=Ground Burner
|attack= |element=fire
|attack=60 |element=fire
}}
}}
|getdata=
|getdata=
Line 154: Line 156:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=FlameTower |name_jp=フレイムタワー |name_tl=Flame Tower
|attacks={{EnemyInfo/Attack |name_en=FlameTower |name_jp=フレイムタワー |name_tl=Flame Tower
|attack= |element=fire
|attack=80 |element=fire
}}
}}
|getdata=
|getdata=
Line 167: Line 169:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=GroundBurner<ref name="GroundBurner"/> |name_jp=グランドバーナー |name_tl=Ground Burner
|attacks={{EnemyInfo/Attack |name_en=GroundBurner<ref name="GroundBurner"/> |name_jp=グランドバーナー |name_tl=Ground Burner
|attack= |element=fire
|attack=100 |element=fire
}}
}}
|getdata=
|getdata=
Line 181: Line 183:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Thunder<ref name="ThunderBall">Listed as '''Thunder Ball''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=サンダーボール |name_tl=Thunder Ball
|attacks={{EnemyInfo/Attack |name_en=Thunder<ref name="ThunderBall">Listed as '''Thunder Ball''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=サンダーボール |name_tl=Thunder Ball
|attack= |element=elec
|attack=10 |element=elec
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
}}
|getdata=
|getdata=
Line 194: Line 197:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Thunder<ref name="ThunderBall"/> |name_jp=サンダーボール |name_tl=Thunder Ball
|attacks={{EnemyInfo/Attack |name_en=Thunder<ref name="ThunderBall"/> |name_jp=サンダーボール |name_tl=Thunder Ball
|attack= |element=elec
|attack=20 |element=elec
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
}}
|getdata=
|getdata=
Line 207: Line 211:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Thunder<ref name="ThunderBall"/> |name_jp=サンダーボール |name_tl=Thunder Ball
|attacks={{EnemyInfo/Attack |name_en=Thunder<ref name="ThunderBall"/> |name_jp=サンダーボール |name_tl=Thunder Ball
|attack= |element=elec
|attack=40 |element=elec
|info=Inflicts Paralyze LV. 2 (2 seconds).
}}
}}
|getdata=
|getdata=
Line 220: Line 225:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Thunder<ref name="ThunderBall"/> |name_jp=サンダーボール |name_tl=Thunder Ball
|attacks={{EnemyInfo/Attack |name_en=Thunder<ref name="ThunderBall"/> |name_jp=サンダーボール |name_tl=Thunder Ball
|attack= |element=elec
|attack=60 |element=elec
|info=Inflicts Paralyze LV. 2 (2 seconds).
}}
}}
|getdata=
|getdata=
Line 233: Line 239:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Thunder<ref name="ThunderBall"/> |name_jp=サンダーボール |name_tl=Thunder Ball
|attacks={{EnemyInfo/Attack |name_en=Thunder<ref name="ThunderBall"/> |name_jp=サンダーボール |name_tl=Thunder Ball
|attack= |element=elec
|attack=80 |element=elec
|info=Inflicts Paralyze LV. 3 (2.5 seconds).
}}
}}
|getdata=
|getdata=
Line 246: Line 253:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Thunder<ref name="ThunderBall"/> |name_jp=サンダーボール |name_tl=Thunder Ball
|attacks={{EnemyInfo/Attack |name_en=Thunder<ref name="ThunderBall"/> |name_jp=サンダーボール |name_tl=Thunder Ball
|attack= |element=elec
|attack=100 |element=elec
|info=Inflicts Paralyze LV. 3 (2.5 seconds).
}}
}}
|getdata=
|getdata=
Line 257: Line 265:
|hp=100 |contact=20 |element=none
|hp=100 |contact=20 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Guards while not attacking.
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Hammer<ref name="Hammer">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ハンマー直撃 |name_tl=Hammer Direct Hit
|attacks={{EnemyInfo/Attack |name_en=Hammer<ref name="Hammer">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ハンマー直撃 |name_tl=Hammer Direct Hit
|attack= |element=none
|attack=20 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=Rubble<ref name="GaiaRubble">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ガレキ |name_tl=Rubble
{{EnemyInfo/Attack |name_en=Rubble<ref name="GaiaRubble">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ガレキ |name_tl=Rubble
|attack= |element=none
|attack=20 |element=none
}}
}}
|getdata=
|getdata=
Line 273: Line 281:
|hp=150 |contact=40 |element=none
|hp=150 |contact=40 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Guards while not attacking.
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Hammer<ref name="Hammer">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ハンマー直撃 |name_tl=Hammer Direct Hit
|attacks={{EnemyInfo/Attack |name_en=Hammer<ref name="Hammer">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ハンマー直撃 |name_tl=Hammer Direct Hit
|attack= |element=none
|attack=40 |element=none
|info=Cracks 1 random panel on other side. Inflicts Immobilize to entire player field while screen is shaking.
}}
}}
{{EnemyInfo/Attack |name_en=Rubble<ref name="GaiaRubble">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ガレキ |name_tl=Rubble
{{EnemyInfo/Attack |name_en=Rubble<ref name="GaiaRubble">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ガレキ |name_tl=Rubble
|attack= |element=none
|attack=40 |element=none
}}
}}
|getdata=
|getdata=
Line 289: Line 298:
|hp=200 |contact=60 |element=none
|hp=200 |contact=60 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Guards while not attacking.
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Hammer<ref name="Hammer">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ハンマー直撃 |name_tl=Hammer Direct Hit
|attacks={{EnemyInfo/Attack |name_en=Hammer<ref name="Hammer">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ハンマー直撃 |name_tl=Hammer Direct Hit
|attack= |element=none
|attack=60 |element=none
|info=Cracks 2 random panels on other side. Inflicts Immobilize to entire player field while screen is shaking.
}}
}}
{{EnemyInfo/Attack |name_en=Rubble<ref name="GaiaRubble">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ガレキ |name_tl=Rubble
{{EnemyInfo/Attack |name_en=Rubble<ref name="GaiaRubble">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ガレキ |name_tl=Rubble
|attack= |element=none
|attack=60 |element=none
}}
}}
|getdata=
|getdata=
Line 305: Line 315:
|hp=250 |contact=80 |element=none
|hp=250 |contact=80 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Guards while not attacking.
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Hammer<ref name="Hammer">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ハンマー直撃 |name_tl=Hammer Direct Hit
|attacks={{EnemyInfo/Attack |name_en=Hammer<ref name="Hammer">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ハンマー直撃 |name_tl=Hammer Direct Hit
|attack= |element=none
|attack=80 |element=none
|info=Cracks 2 random panels on other side. Inflicts Immobilize to entire player field while screen is shaking.
}}
}}
{{EnemyInfo/Attack |name_en=Rubble<ref name="GaiaRubble">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ガレキ |name_tl=Rubble
{{EnemyInfo/Attack |name_en=Rubble<ref name="GaiaRubble">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ガレキ |name_tl=Rubble
|attack= |element=none
|attack=80 |element=none
}}
}}
|getdata=
|getdata=
Line 321: Line 332:
|hp=300 |contact=100 |element=none
|hp=300 |contact=100 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Guards while not attacking.
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Hammer<ref name="Hammer">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ハンマー直撃 |name_tl=Hammer Direct Hit
|attacks={{EnemyInfo/Attack |name_en=Hammer<ref name="Hammer">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ハンマー直撃 |name_tl=Hammer Direct Hit
|attack= |element=none
|attack=100 |element=none
|info=Cracks 3 random panels on other side. Inflicts Immobilize to entire player field while screen is shaking.
}}
}}
{{EnemyInfo/Attack |name_en=Rubble<ref name="GaiaRubble">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ガレキ |name_tl=Rubble
{{EnemyInfo/Attack |name_en=Rubble<ref name="GaiaRubble">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ガレキ |name_tl=Rubble
|attack= |element=none
|attack=100 |element=none
}}
}}
|getdata=
|getdata=
Line 337: Line 349:
|hp=350 |contact=150 |element=none
|hp=350 |contact=150 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Guards while not attacking.
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Hammer<ref name="Hammer">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ハンマー直撃 |name_tl=Hammer Direct Hit
|attacks={{EnemyInfo/Attack |name_en=Hammer<ref name="Hammer">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ハンマー直撃 |name_tl=Hammer Direct Hit
|attack= |element=none
|attack=150 |element=none
|info=Cracks 3 random panels on other side. Inflicts Immobilize to entire player field while screen is shaking.
}}
}}
{{EnemyInfo/Attack |name_en=Rubble<ref name="GaiaRubble">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ガレキ |name_tl=Rubble
{{EnemyInfo/Attack |name_en=Rubble<ref name="GaiaRubble">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ガレキ |name_tl=Rubble
|attack= |element=none
|attack=150 |element=none
}}
}}
|getdata=
|getdata=
Line 357: Line 370:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=HeatShot |name_jp=ヒートショット |name_tl=Heat Shot
|attacks={{EnemyInfo/Attack |name_en=HeatShot |name_jp=ヒートショット |name_tl=Heat Shot
|attack= |element=fire
|attack=10 |element=fire
}}
}}
|getdata=
|getdata=
Line 370: Line 383:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=HeatShot |name_jp=ヒートショット |name_tl=Heat Shot
|attacks={{EnemyInfo/Attack |name_en=HeatShot |name_jp=ヒートショット |name_tl=Heat Shot
|attack= |element=fire
|attack=20 |element=fire
}}
}}
|getdata=
|getdata=
Line 383: Line 396:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Heat-V |name_jp=ヒートブイ |name_tl=Heat V
|attacks={{EnemyInfo/Attack |name_en=Heat-V |name_jp=ヒートブイ |name_tl=Heat V
|attack= |element=fire
|attack=40 |element=fire
}}
}}
|getdata=
|getdata=
Line 396: Line 409:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Heat-V |name_jp=ヒートブイ |name_tl=Heat V
|attacks={{EnemyInfo/Attack |name_en=Heat-V |name_jp=ヒートブイ |name_tl=Heat V
|attack= |element=fire
|attack=60 |element=fire
}}
}}
|getdata=
|getdata=
Line 409: Line 422:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=HeatSide |name_jp=ヒートサイド |name_tl=Heat Side
|attacks={{EnemyInfo/Attack |name_en=HeatSide |name_jp=ヒートサイド |name_tl=Heat Side
|attack= |element=fire
|attack=80 |element=fire
}}
}}
|getdata=
|getdata=
Line 422: Line 435:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=HeatSide |name_jp=ヒートサイド |name_tl=Heat Side
|attacks={{EnemyInfo/Attack |name_en=HeatSide |name_jp=ヒートサイド |name_tl=Heat Side
|attack= |element=fire
|attack=100 |element=fire
}}
}}
|getdata=
|getdata=
Line 436: Line 449:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Bubbler |name_jp=バブルショット |name_tl=Bubble Shot
|attacks={{EnemyInfo/Attack |name_en=Bubbler |name_jp=バブルショット |name_tl=Bubble Shot
|attack= |element=aqua
|attack=10 |element=aqua
}}
}}
|getdata=
|getdata=
Line 449: Line 462:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Bubbler |name_jp=バブルショット |name_tl=Bubble Shot
|attacks={{EnemyInfo/Attack |name_en=Bubbler |name_jp=バブルショット |name_tl=Bubble Shot
|attack= |element=aqua
|attack=20 |element=aqua
}}
}}
|getdata=
|getdata=
Line 462: Line 475:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Bub-V |name_jp=バブルブイ |name_tl=Bubble V
|attacks={{EnemyInfo/Attack |name_en=Bub-V |name_jp=バブルブイ |name_tl=Bubble V
|attack= |element=aqua
|attack=40 |element=aqua
}}
}}
|getdata=
|getdata=
Line 475: Line 488:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Bub-V |name_jp=バブルブイ |name_tl=Bubble V
|attacks={{EnemyInfo/Attack |name_en=Bub-V |name_jp=バブルブイ |name_tl=Bubble V
|attack= |element=aqua
|attack=60 |element=aqua
}}
}}
|getdata=
|getdata=
Line 488: Line 501:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=BubbleSide |name_jp=バブルサイド |name_tl=Bubble Side
|attacks={{EnemyInfo/Attack |name_en=BubbleSide |name_jp=バブルサイド |name_tl=Bubble Side
|attack= |element=aqua
|attack=80 |element=aqua
}}
}}
|getdata=
|getdata=
Line 501: Line 514:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=BubbleSide |name_jp=バブルサイド |name_tl=Bubble Side
|attacks={{EnemyInfo/Attack |name_en=BubbleSide |name_jp=バブルサイド |name_tl=Bubble Side
|attack= |element=aqua
|attack=100 |element=aqua
}}
}}
|getdata=
|getdata=
Line 515: Line 528:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Boomer |name_jp=ブーメラン |name_tl=Boomerang
|attacks={{EnemyInfo/Attack |name_en=Boomer |name_jp=ブーメラン |name_tl=Boomerang
|attack= |element=wood
|attack=10 |element=wood |noflash=y
}}
}}
|getdata=
|getdata=
Line 528: Line 541:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Boomer |name_jp=ブーメラン |name_tl=Boomerang
|attacks={{EnemyInfo/Attack |name_en=Boomer |name_jp=ブーメラン |name_tl=Boomerang
|attack= |element=wood
|attack=20 |element=wood |noflash=y
}}
}}
|getdata=
|getdata=
Line 541: Line 554:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Boomer |name_jp=ブーメラン |name_tl=Boomerang
|attacks={{EnemyInfo/Attack |name_en=Boomer |name_jp=ブーメラン |name_tl=Boomerang
|attack= |element=wood
|attack=40 |element=wood |noflash=y
}}
}}
|getdata=
|getdata=
Line 554: Line 567:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Boomer |name_jp=ブーメラン |name_tl=Boomerang
|attacks={{EnemyInfo/Attack |name_en=Boomer |name_jp=ブーメラン |name_tl=Boomerang
|attack= |element=wood
|attack=60 |element=wood |noflash=y
}}
}}
|getdata=
|getdata=
Line 567: Line 580:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Boomer |name_jp=ブーメラン |name_tl=Boomerang
|attacks={{EnemyInfo/Attack |name_en=Boomer |name_jp=ブーメラン |name_tl=Boomerang
|attack= |element=wood
|attack=80 |element=wood |noflash=y
}}
}}
|getdata=
|getdata=
Line 580: Line 593:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Boomer |name_jp=ブーメラン |name_tl=Boomerang
|attacks={{EnemyInfo/Attack |name_en=Boomer |name_jp=ブーメラン |name_tl=Boomerang
|attack= |element=wood
|attack=100 |element=wood |noflash=y
}}
}}
|getdata=
|getdata=
Line 594: Line 607:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Fanfare |name_jp=オウエンカ |name_tl=Ouenka
|attacks={{EnemyInfo/Attack |name_en=Fanfare |name_jp=オウエンカ |name_tl=Ouenka
|info=Makes allies invincible while attacking.
}}
}}
|getdata=
|getdata=
Line 606: Line 620:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Discord |name_jp=ディスコード |name_tl=Discord
|attacks={{EnemyInfo/Attack |name_en=Discord |name_jp=ディスコード |name_tl=Discord
|break=y |ground=y
|info=Inflicts Confuse while attacking.
}}
}}
|getdata=
|getdata=
Line 619: Line 633:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Timpani |name_jp=ティンパニー |name_tl=Timpani
|attacks={{EnemyInfo/Attack |name_en=Timpani |name_jp=ティンパニー |name_tl=Timpani
|break=y |ground=y
|info=Inflicts Immobilize while attacking.
}}
}}
|getdata=
|getdata=
Line 632: Line 646:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Silence |name_jp=サイレンス |name_tl=Silence
|attacks={{EnemyInfo/Attack |name_en=Silence |name_jp=サイレンス |name_tl=Silence
|break=y |ground=y
|info=Inflicts Blind while attacking.
}}
}}
|getdata=
|getdata=
Line 645: Line 659:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Horn<ref name="Horn">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ホルン |name_tl=Horn
|attacks={{EnemyInfo/Attack |name_en=Horn<ref name="Horn">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ホルン |name_tl=Horn
|info=Recovers all allies' HPs to max.
}}
}}
|getdata=
|getdata=
Line 657: Line 672:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Fanfare |name_jp=オウエンカ |name_tl=Ouenka
|attacks={{EnemyInfo/Attack |name_en=Fanfare |name_jp=オウエンカ |name_tl=Ouenka
|info=Makes allies invincible while attacking.
}}
}}
|getdata=
|getdata=
Line 670: Line 686:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=MagShock<ref name="MagShock">Listed as '''Magshock''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=マグショック |name_tl=Mag Shock
|attacks={{EnemyInfo/Attack |name_en=MagShock<ref name="MagShock">Listed as '''Magshock''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=マグショック |name_tl=Mag Shock
|attack= |element=elec
|attack=10 |element=elec
}}
}}
|getdata=
|getdata=
Line 683: Line 699:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=MagShock<ref name="MagShock"/> |name_jp=マグショック |name_tl=Mag Shock
|attacks={{EnemyInfo/Attack |name_en=MagShock<ref name="MagShock"/> |name_jp=マグショック |name_tl=Mag Shock
|attack= |element=elec
|attack=20 |element=elec
}}
}}
|getdata=
|getdata=
Line 696: Line 712:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=MagShock<ref name="MagShock"/> |name_jp=マグショック |name_tl=Mag Shock
|attacks={{EnemyInfo/Attack |name_en=MagShock<ref name="MagShock"/> |name_jp=マグショック |name_tl=Mag Shock
|attack= |element=elec
|attack=40 |element=elec
}}
}}
|getdata=
|getdata=
Line 709: Line 725:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=MagShock<ref name="MagShock"/> |name_jp=マグショック |name_tl=Mag Shock
|attacks={{EnemyInfo/Attack |name_en=MagShock<ref name="MagShock"/> |name_jp=マグショック |name_tl=Mag Shock
|attack= |element=elec
|attack=60 |element=elec
}}
}}
|getdata=
|getdata=
Line 722: Line 738:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=MagShock<ref name="MagShock"/> |name_jp=マグショック |name_tl=Mag Shock
|attacks={{EnemyInfo/Attack |name_en=MagShock<ref name="MagShock"/> |name_jp=マグショック |name_tl=Mag Shock
|attack= |element=elec
|attack=80 |element=elec
}}
}}
|getdata=
|getdata=
Line 735: Line 751:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=MagShock<ref name="MagShock"/> |name_jp=マグショック |name_tl=Mag Shock
|attacks={{EnemyInfo/Attack |name_en=MagShock<ref name="MagShock"/> |name_jp=マグショック |name_tl=Mag Shock
|attack= |element=elec
|attack=100 |element=elec
}}
}}
|getdata=
|getdata=
Line 749: Line 765:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=High-Bound<ref name="High-Bound">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ハイバウンド |name_tl=High Bound
|attacks={{EnemyInfo/Attack |name_en=High-Bound<ref name="High-Bound">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ハイバウンド |name_tl=High Bound
|attack= |element=none
|attack=10 |element=none
|info=Attacks 1 time.
}}
}}
|getdata=
|getdata=
Line 762: Line 779:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=High-Bound<ref name="High-Bound"/> |name_jp=ハイバウンド |name_tl=High Bound
|attacks={{EnemyInfo/Attack |name_en=High-Bound<ref name="High-Bound"/> |name_jp=ハイバウンド |name_tl=High Bound
|attack= |element=none
|attack=20 |element=none
|info=Attacks 2 times.
}}
}}
|getdata=
|getdata=
Line 775: Line 793:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=High-Bound<ref name="High-Bound"/> |name_jp=ハイバウンド |name_tl=High Bound
|attacks={{EnemyInfo/Attack |name_en=High-Bound<ref name="High-Bound"/> |name_jp=ハイバウンド |name_tl=High Bound
|attack= |element=none
|attack=40 |element=none
|info=Attacks 2 times.
}}
}}
|getdata=
|getdata=
Line 788: Line 807:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=High-Bound<ref name="High-Bound"/> |name_jp=ハイバウンド |name_tl=High Bound
|attacks={{EnemyInfo/Attack |name_en=High-Bound<ref name="High-Bound"/> |name_jp=ハイバウンド |name_tl=High Bound
|attack= |element=none
|attack=60 |element=none
|info=Attacks 3 times.
}}
}}
|getdata=
|getdata=
Line 801: Line 821:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=High-Bound<ref name="High-Bound"/> |name_jp=ハイバウンド |name_tl=High Bound
|attacks={{EnemyInfo/Attack |name_en=High-Bound<ref name="High-Bound"/> |name_jp=ハイバウンド |name_tl=High Bound
|attack= |element=none
|attack=80 |element=none
|info=Attacks 3 times.
}}
}}
|getdata=
|getdata=
Line 814: Line 835:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=High-Bound<ref name="High-Bound"/> |name_jp=ハイバウンド |name_tl=High Bound
|attacks={{EnemyInfo/Attack |name_en=High-Bound<ref name="High-Bound"/> |name_jp=ハイバウンド |name_tl=High Bound
|attack= |element=none
|attack=100 |element=none
|info=Attacks 4 times.
}}
}}
|getdata=
|getdata=
Line 828: Line 850:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=AirHockey |name_jp=エアホッケー |name_tl=Air Hockey
|attacks={{EnemyInfo/Attack |name_en=AirHockey |name_jp=エアホッケー |name_tl=Air Hockey
|attack= |element=none
|attack=20 |element=none |noflash=y
}}
}}
|getdata=
|getdata=
Line 841: Line 863:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=AirHockey |name_jp=エアホッケー |name_tl=Air Hockey
|attacks={{EnemyInfo/Attack |name_en=AirHockey |name_jp=エアホッケー |name_tl=Air Hockey
|attack= |element=none
|attack=30 |element=none |noflash=y
}}
}}
|getdata=
|getdata=
Line 854: Line 876:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=AirHockey |name_jp=エアホッケー |name_tl=Air Hockey
|attacks={{EnemyInfo/Attack |name_en=AirHockey |name_jp=エアホッケー |name_tl=Air Hockey
|attack= |element=none
|attack=40 |element=none |noflash=y
}}
}}
|getdata=
|getdata=
Line 867: Line 889:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=AirHockey |name_jp=エアホッケー |name_tl=Air Hockey
|attacks={{EnemyInfo/Attack |name_en=AirHockey |name_jp=エアホッケー |name_tl=Air Hockey
|attack= |element=none
|attack=60 |element=none |noflash=y
}}
}}
|getdata=
|getdata=
Line 880: Line 902:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=AirHockey |name_jp=エアホッケー |name_tl=Air Hockey
|attacks={{EnemyInfo/Attack |name_en=AirHockey |name_jp=エアホッケー |name_tl=Air Hockey
|attack= |element=none
|attack=80 |element=none |noflash=y
}}
}}
|getdata=
|getdata=
Line 893: Line 915:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=AirHockey |name_jp=エアホッケー |name_tl=Air Hockey
|attacks={{EnemyInfo/Attack |name_en=AirHockey |name_jp=エアホッケー |name_tl=Air Hockey
|attack= |element=none
|attack=100 |element=none |noflash=y
}}
}}
|getdata=
|getdata=
Line 904: Line 926:
|hp=70 |contact=10 |element=wood
|hp=70 |contact=10 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
superarmor=|locations=
|info=Can attack over holes.
|locations=
|attacks={{EnemyInfo/Attack |name_en=SideBamboo<ref name="SideBamboo">Listed as '''SideLance''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=サイドバンブー |name_tl=Side Bamboo
|attacks={{EnemyInfo/Attack |name_en=SideBamboo<ref name="SideBamboo">Listed as '''SideLance''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=サイドバンブー |name_tl=Side Bamboo
|attack= |element=wood
|attack=10 |element=wood |noflash=y
}}
}}
|getdata=
|getdata=
Line 916: Line 939:
|hp=110 |contact=20 |element=wood
|hp=110 |contact=20 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
superarmor=|locations=
|info=Can attack over holes.
|locations=
|attacks={{EnemyInfo/Attack |name_en=SideBamboo<ref name="SideBamboo"/> |name_jp=サイドバンブー |name_tl=Side Bamboo
|attacks={{EnemyInfo/Attack |name_en=SideBamboo<ref name="SideBamboo"/> |name_jp=サイドバンブー |name_tl=Side Bamboo
|attack= |element=wood
|attack=20 |element=wood |noflash=y
}}
}}
|getdata=
|getdata=
Line 928: Line 952:
|hp=130 |contact=40 |element=wood
|hp=130 |contact=40 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
superarmor=|locations=
|info=Can attack over holes.
|locations=
|attacks={{EnemyInfo/Attack |name_en=SideBamboo<ref name="SideBamboo"/> |name_jp=サイドバンブー |name_tl=Side Bamboo
|attacks={{EnemyInfo/Attack |name_en=SideBamboo<ref name="SideBamboo"/> |name_jp=サイドバンブー |name_tl=Side Bamboo
|attack= |element=wood
|attack=40 |element=wood |noflash=y
}}
}}
|getdata=
|getdata=
Line 940: Line 965:
|hp=150 |contact=60 |element=wood
|hp=150 |contact=60 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
superarmor=|locations=
|info=Can attack over holes.
|locations=
|attacks={{EnemyInfo/Attack |name_en=SideBamboo<ref name="SideBamboo"/> |name_jp=サイドバンブー |name_tl=Side Bamboo
|attacks={{EnemyInfo/Attack |name_en=SideBamboo<ref name="SideBamboo"/> |name_jp=サイドバンブー |name_tl=Side Bamboo
|attack= |element=wood
|attack=60 |element=wood |noflash=y
}}
}}
|getdata=
|getdata=
Line 952: Line 978:
|hp=180 |contact=80 |element=wood
|hp=180 |contact=80 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
superarmor=|locations=
|info=Can attack over holes.
|locations=
|attacks={{EnemyInfo/Attack |name_en=SideBamboo<ref name="SideBamboo"/> |name_jp=サイドバンブー |name_tl=Side Bamboo
|attacks={{EnemyInfo/Attack |name_en=SideBamboo<ref name="SideBamboo"/> |name_jp=サイドバンブー |name_tl=Side Bamboo
|attack= |element=wood
|attack=80 |element=wood |noflash=y
}}
}}
|getdata=
|getdata=
Line 964: Line 991:
|hp=200 |contact=100 |element=wood
|hp=200 |contact=100 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
superarmor=|locations=
|info=Can attack over holes.
|locations=
|attacks={{EnemyInfo/Attack |name_en=SideBamboo<ref name="SideBamboo"/> |name_jp=サイドバンブー |name_tl=Side Bamboo
|attacks={{EnemyInfo/Attack |name_en=SideBamboo<ref name="SideBamboo"/> |name_jp=サイドバンブー |name_tl=Side Bamboo
|attack= |element=wood
|attack=100 |element=wood |noflash=y
}}
}}
|getdata=
|getdata=
Line 981: Line 1,009:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Blizzard<ref name="Blizzard">Listed as '''Teruteru Breath Aqua''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ブリザード |name_tl=Blizzard
{{EnemyInfo/Attack |name_en=Blizzard<ref name="Blizzard">Listed as '''Teruteru Breath Aqua''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ブリザード |name_tl=Blizzard
|attack= |element=aqua
|attack=10 |element=aqua
|info=Changes panels to ice.
}}
}}
{{EnemyInfo/Attack |name_en=WoodPowder<ref name="WoodPowder">Listed as '''Teruteru Breath Wood''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ウッディパウダー |name_tl=Woody Powder
{{EnemyInfo/Attack |name_en=WoodPowder<ref name="WoodPowder">Listed as '''Teruteru Breath Wood''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ウッディパウダー |name_tl=Woody Powder
|attack= |element=wood
|attack=10 |element=wood
|info=Changes panels to wood. Inflicts Confuse LV. 1 (8 seconds).
}}
}}
|getdata=
|getdata=
Line 997: Line 1,027:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Blizzard<ref name="Blizzard"/> |name_jp=ブリザード |name_tl=Blizzard
|attacks={{EnemyInfo/Attack |name_en=Blizzard<ref name="Blizzard"/> |name_jp=ブリザード |name_tl=Blizzard
|attack= |element=aqua
|attack=20 |element=aqua
|info=Changes panels to ice.
}}
}}
{{EnemyInfo/Attack |name_en=WoodPowder<ref name="WoodPowder">Listed as '''Teruteru Breath Wood''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ウッディパウダー |name_tl=Woody Powder
{{EnemyInfo/Attack |name_en=WoodPowder<ref name="WoodPowder">Listed as '''Teruteru Breath Wood''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ウッディパウダー |name_tl=Woody Powder
|attack= |element=wood
|attack=20 |element=wood
|info=Changes panels to wood. Inflicts Confuse LV. 1 (8 seconds).
}}
}}
{{EnemyInfo/Attack |name_en=HeatBreath<ref name="HeatBreath">Listed as '''Teruteru Breath Fire''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ヒートブレス |name_tl=Heat Breath
{{EnemyInfo/Attack |name_en=HeatBreath<ref name="HeatBreath">Listed as '''Teruteru Breath Fire''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ヒートブレス |name_tl=Heat Breath
|attack= |element=fire
|attack=20 |element=fire
|info=Changes panels to lava.
}}
}}
|getdata=
|getdata=
Line 1,016: Line 1,049:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Blizzard<ref name="Blizzard"/> |name_jp=ブリザード |name_tl=Blizzard
|attacks={{EnemyInfo/Attack |name_en=Blizzard<ref name="Blizzard"/> |name_jp=ブリザード |name_tl=Blizzard
|attack= |element=aqua
|attack=40 |element=aqua
|info=Changes panels to ice.
}}
}}
{{EnemyInfo/Attack |name_en=ElecShock<ref name="ElecShock">Listed as '''Teruteru Breath Elec''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=エレキショック |name_tl=Elec Shock
{{EnemyInfo/Attack |name_en=ElecShock<ref name="ElecShock">Listed as '''Teruteru Breath Elec''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=エレキショック |name_tl=Elec Shock
|attack= |element=elec
|attack=40 |element=elec
|info=Changes non-hole panels to cracked.
}}
}}
|getdata=
|getdata=
Line 1,032: Line 1,067:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=ElecShock<ref name="ElecShock"/> |name_jp=エレキショック |name_tl=Elec Shock
|attacks={{EnemyInfo/Attack |name_en=ElecShock<ref name="ElecShock"/> |name_jp=エレキショック |name_tl=Elec Shock
|attack= |element=elec
|attack=60 |element=elec
|info=Changes non-hole panels to cracked.
}}
}}
{{EnemyInfo/Attack |name_en=WoodPowder<ref name="WoodPowder"/> |name_jp=ウッディパウダー |name_tl=Woody Powder
{{EnemyInfo/Attack |name_en=WoodPowder<ref name="WoodPowder"/> |name_jp=ウッディパウダー |name_tl=Woody Powder
|attack= |element=wood
|attack=60 |element=wood
|info=Changes panels to wood. Inflicts Confuse LV. 1 (8 seconds).
}}
}}
|getdata=
|getdata=
Line 1,048: Line 1,085:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Blizzard<ref name="Blizzard"/> |name_jp=ブリザード |name_tl=Blizzard
|attacks={{EnemyInfo/Attack |name_en=Blizzard<ref name="Blizzard"/> |name_jp=ブリザード |name_tl=Blizzard
|attack= |element=aqua
|attack=80 |element=aqua
|info=Changes panels to ice.
}}
}}
{{EnemyInfo/Attack |name_en=HeatBreath<ref name="HeatBreath"/> |name_jp=ヒートブレス |name_tl=Heat Breath
{{EnemyInfo/Attack |name_en=HeatBreath<ref name="HeatBreath"/> |name_jp=ヒートブレス |name_tl=Heat Breath
|attack= |element=fire
|attack=80 |element=fire
|info=Changes panels to lava.
}}
}}
{{EnemyInfo/Attack |name_en=ElecShock<ref name="ElecShock"/> |name_jp=エレキショック |name_tl=Elec Shock
{{EnemyInfo/Attack |name_en=ElecShock<ref name="ElecShock"/> |name_jp=エレキショック |name_tl=Elec Shock
|attack= |element=elec
|attack=80 |element=elec
|info=Changes non-hole panels to cracked.
}}
}}
{{EnemyInfo/Attack |name_en=WoodPowder<ref name="WoodPowder"/> |name_jp=ウッディパウダー |name_tl=Woody Powder
{{EnemyInfo/Attack |name_en=WoodPowder<ref name="WoodPowder"/> |name_jp=ウッディパウダー |name_tl=Woody Powder
|attack= |element=wood
|attack=80 |element=wood
|info=Changes panels to wood. Inflicts Confuse LV. 1 (8 seconds).
}}
}}
|getdata=
|getdata=
Line 1,070: Line 1,111:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Blizzard<ref name="Blizzard"/> |name_jp=ブリザード |name_tl=Blizzard
|attacks={{EnemyInfo/Attack |name_en=Blizzard<ref name="Blizzard"/> |name_jp=ブリザード |name_tl=Blizzard
|attack= |element=aqua
|attack=100 |element=aqua
|info=Changes panels to ice.
}}
}}
{{EnemyInfo/Attack |name_en=HeatBreath<ref name="HeatBreath"/> |name_jp=ヒートブレス |name_tl=Heat Breath
{{EnemyInfo/Attack |name_en=HeatBreath<ref name="HeatBreath"/> |name_jp=ヒートブレス |name_tl=Heat Breath
|attack= |element=fire
|attack=100 |element=fire
|info=Changes panels to lava.
}}
}}
{{EnemyInfo/Attack |name_en=ElecShock<ref name="ElecShock"/> |name_jp=エレキショック |name_tl=Elec Shock
{{EnemyInfo/Attack |name_en=ElecShock<ref name="ElecShock"/> |name_jp=エレキショック |name_tl=Elec Shock
|attack= |element=elec
|attack=100 |element=elec
|info=Changes non-hole panels to cracked.
}}
}}
{{EnemyInfo/Attack |name_en=WoodPowder<ref name="WoodPowder"/> |name_jp=ウッディパウダー |name_tl=Woody Powder
{{EnemyInfo/Attack |name_en=WoodPowder<ref name="WoodPowder"/> |name_jp=ウッディパウダー |name_tl=Woody Powder
|attack= |element=wood
|attack=100 |element=wood
|info=Changes panels to wood. Inflicts Confuse LV. 1 (8 seconds).
}}
}}
|getdata=
|getdata=
Line 1,093: Line 1,138:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=BodyCheck<ref name="BodyCheck">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=接触 |name_tl=Contact
|attacks={{EnemyInfo/Attack |name_en=BodyCheck<ref name="BodyCheck">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=接触 |name_tl=Contact
|attack= |element=wood
|attack=20 |element=wood
}}
}}
|getdata=
|getdata=
Line 1,106: Line 1,151:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=BodyCheck<ref name="BodyCheck"/> |name_jp=接触 |name_tl=Contact
|attacks={{EnemyInfo/Attack |name_en=BodyCheck<ref name="BodyCheck"/> |name_jp=接触 |name_tl=Contact
|attack= |element=wood
|attack=30 |element=wood
}}
}}
{{EnemyInfo/Attack |name_en=WhiteWeb |name_jp=ホワイトウェブ |name_tl=White Web
{{EnemyInfo/Attack |name_en=WhiteWeb |name_jp=ホワイトウェブ |name_tl=White Web
|attack= |element=wood
|attack=30 |element=wood |noflash=y
|info=Web has 1 HP.
}}
}}
|getdata=
|getdata=
Line 1,122: Line 1,168:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=BodyCheck<ref name="BodyCheck"/> |name_jp=接触 |name_tl=Contact
|attacks={{EnemyInfo/Attack |name_en=BodyCheck<ref name="BodyCheck"/> |name_jp=接触 |name_tl=Contact
|attack= |element=wood
|attack=40 |element=wood
}}
}}
{{EnemyInfo/Attack |name_en=WhiteWeb |name_jp=ホワイトウェブ |name_tl=White Web
{{EnemyInfo/Attack |name_en=WhiteWeb |name_jp=ホワイトウェブ |name_tl=White Web
|attack= |element=wood
|attack=40 |element=wood |noflash=y
|info=Web has 1 HP.
}}
}}
|getdata=
|getdata=
Line 1,138: Line 1,185:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=BodyCheck<ref name="BodyCheck"/> |name_jp=接触 |name_tl=Contact
|attacks={{EnemyInfo/Attack |name_en=BodyCheck<ref name="BodyCheck"/> |name_jp=接触 |name_tl=Contact
|attack= |element=wood
|attack=60 |element=wood
}}
}}
{{EnemyInfo/Attack |name_en=WhiteWeb |name_jp=ホワイトウェブ |name_tl=White Web
{{EnemyInfo/Attack |name_en=WhiteWeb |name_jp=ホワイトウェブ |name_tl=White Web
|attack= |element=wood
|attack=60 |element=wood |noflash=y
|info=Web has 1 HP.
}}
}}
|getdata=
|getdata=
Line 1,154: Line 1,202:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=BodyCheck<ref name="BodyCheck"/> |name_jp=接触 |name_tl=Contact
|attacks={{EnemyInfo/Attack |name_en=BodyCheck<ref name="BodyCheck"/> |name_jp=接触 |name_tl=Contact
|attack= |element=wood
|attack=80 |element=wood
}}
}}
{{EnemyInfo/Attack |name_en=WhiteWeb |name_jp=ホワイトウェブ |name_tl=White Web
{{EnemyInfo/Attack |name_en=WhiteWeb |name_jp=ホワイトウェブ |name_tl=White Web
|attack= |element=wood
|attack=80 |element=wood |noflash=y
|info=Web has 1 HP.
}}
}}
|getdata=
|getdata=
Line 1,170: Line 1,219:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=BodyCheck<ref name="BodyCheck"/> |name_jp=接触 |name_tl=Contact
|attacks={{EnemyInfo/Attack |name_en=BodyCheck<ref name="BodyCheck"/> |name_jp=接触 |name_tl=Contact
|attack= |element=wood
|attack=100 |element=wood
}}
}}
{{EnemyInfo/Attack |name_en=WhiteWeb |name_jp=ホワイトウェブ |name_tl=White Web
{{EnemyInfo/Attack |name_en=WhiteWeb |name_jp=ホワイトウェブ |name_tl=White Web
|attack= |element=wood
|attack=100 |element=wood |noflash=y
|info=Web has 1 HP.
}}
}}
|getdata=
|getdata=
Line 1,187: Line 1,237:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=WideShot |name_jp=ワイドショット |name_tl=Wide Shot
|attacks={{EnemyInfo/Attack |name_en=WideShot |name_jp=ワイドショット |name_tl=Wide Shot
|attack= |element=aqua
|attack=20 |element=aqua
}}
}}
|getdata=
|getdata=
Line 1,200: Line 1,250:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=WideShot |name_jp=ワイドショット |name_tl=Wide Shot
|attacks={{EnemyInfo/Attack |name_en=WideShot |name_jp=ワイドショット |name_tl=Wide Shot
|attack= |element=aqua
|attack=30 |element=aqua
}}
}}
|getdata=
|getdata=
Line 1,213: Line 1,263:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=WideShot |name_jp=ワイドショット |name_tl=Wide Shot
|attacks={{EnemyInfo/Attack |name_en=WideShot |name_jp=ワイドショット |name_tl=Wide Shot
|attack= |element=aqua
|attack=40 |element=aqua
}}
}}
|getdata=
|getdata=
Line 1,226: Line 1,276:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=WideShot |name_jp=ワイドショット |name_tl=Wide Shot
|attacks={{EnemyInfo/Attack |name_en=WideShot |name_jp=ワイドショット |name_tl=Wide Shot
|attack= |element=aqua
|attack=60 |element=aqua
}}
}}
|getdata=
|getdata=
Line 1,239: Line 1,289:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=WideShot |name_jp=ワイドショット |name_tl=Wide Shot
|attacks={{EnemyInfo/Attack |name_en=WideShot |name_jp=ワイドショット |name_tl=Wide Shot
|attack= |element=aqua
|attack=80 |element=aqua
}}
}}
|getdata=
|getdata=
Line 1,252: Line 1,302:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=WideShot |name_jp=ワイドショット |name_tl=Wide Shot
|attacks={{EnemyInfo/Attack |name_en=WideShot |name_jp=ワイドショット |name_tl=Wide Shot
|attack= |element=aqua
|attack=100 |element=aqua
}}
}}
|getdata=
|getdata=
Line 1,266: Line 1,316:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=RoundShot |name_jp=ラウンドショット |name_tl=Round Shot
|attacks={{EnemyInfo/Attack |name_en=RoundShot |name_jp=ラウンドショット |name_tl=Round Shot
|attack= |element=none
|attack=20 |element=none
}}
}}
|getdata=
|getdata=
Line 1,279: Line 1,329:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=RoundShot |name_jp=ラウンドショット |name_tl=Round Shot
|attacks={{EnemyInfo/Attack |name_en=RoundShot |name_jp=ラウンドショット |name_tl=Round Shot
|attack= |element=none
|attack=30 |element=none
}}
}}
|getdata=
|getdata=
Line 1,292: Line 1,342:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=RoundShot |name_jp=ラウンドショット |name_tl=Round Shot
|attacks={{EnemyInfo/Attack |name_en=RoundShot |name_jp=ラウンドショット |name_tl=Round Shot
|attack= |element=none
|attack=40 |element=none
}}
}}
|getdata=
|getdata=
Line 1,305: Line 1,355:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=RoundShot |name_jp=ラウンドショット |name_tl=Round Shot
|attacks={{EnemyInfo/Attack |name_en=RoundShot |name_jp=ラウンドショット |name_tl=Round Shot
|attack= |element=none
|attack=60 |element=none
}}
}}
|getdata=
|getdata=
Line 1,318: Line 1,368:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=RoundShot |name_jp=ラウンドショット |name_tl=Round Shot
|attacks={{EnemyInfo/Attack |name_en=RoundShot |name_jp=ラウンドショット |name_tl=Round Shot
|attack= |element=none
|attack=80 |element=none
}}
}}
|getdata=
|getdata=
Line 1,331: Line 1,381:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=RoundShot |name_jp=ラウンドショット |name_tl=Round Shot
|attacks={{EnemyInfo/Attack |name_en=RoundShot |name_jp=ラウンドショット |name_tl=Round Shot
|attack= |element=none
|attack=100 |element=none
}}
}}
|getdata=
|getdata=
Line 1,345: Line 1,395:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=MokoRush<ref name="MokoRush">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=モコアヘッド |name_tl=Moko Ahead
|attacks={{EnemyInfo/Attack |name_en=MokoRush<ref name="MokoRush">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=モコアヘッド |name_tl=Moko Ahead
|attack= |element=none
|attack=10 |element=none
}}
}}
|getdata=
|getdata=
Line 1,358: Line 1,408:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=MokoRush<ref name="MokoRush"/> |name_jp=モコアヘッド |name_tl=Moko Ahead
|attacks={{EnemyInfo/Attack |name_en=MokoRush<ref name="MokoRush"/> |name_jp=モコアヘッド |name_tl=Moko Ahead
|attack= |element=none
|attack=20 |element=none
}}
}}
|getdata=
|getdata=
Line 1,371: Line 1,421:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=MokoRush<ref name="MokoRush"/> |name_jp=モコアヘッド |name_tl=Moko Ahead
|attacks={{EnemyInfo/Attack |name_en=MokoRush<ref name="MokoRush"/> |name_jp=モコアヘッド |name_tl=Moko Ahead
|attack= |element=none
|attack=40 |element=none
}}
}}
|getdata=
|getdata=
Line 1,384: Line 1,434:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=MokoRush<ref name="MokoRush"/> |name_jp=モコアヘッド |name_tl=Moko Ahead
|attacks={{EnemyInfo/Attack |name_en=MokoRush<ref name="MokoRush"/> |name_jp=モコアヘッド |name_tl=Moko Ahead
|attack= |element=none
|attack=60 |element=none
}}
}}
|getdata=
|getdata=
Line 1,397: Line 1,447:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=MokoRush<ref name="MokoRush"/> |name_jp=モコアヘッド |name_tl=Moko Ahead
|attacks={{EnemyInfo/Attack |name_en=MokoRush<ref name="MokoRush"/> |name_jp=モコアヘッド |name_tl=Moko Ahead
|attack= |element=none
|attack=80 |element=none
}}
}}
|getdata=
|getdata=
Line 1,410: Line 1,460:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=MokoRush<ref name="MokoRush"/> |name_jp=モコアヘッド |name_tl=Moko Ahead
|attacks={{EnemyInfo/Attack |name_en=MokoRush<ref name="MokoRush"/> |name_jp=モコアヘッド |name_tl=Moko Ahead
|attack= |element=none
|attack=100 |element=none
}}
}}
|getdata=
|getdata=
Line 1,424: Line 1,474:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=TwinFang |name_jp=ツインファング |name_tl=Twin Fang
|attacks={{EnemyInfo/Attack |name_en=TwinFang |name_jp=ツインファング |name_tl=Twin Fang
|attack= |element=none
|attack=10 |element=none
|info=Fangs have 1 HP and Guard.
}}
}}
|getdata=
|getdata=
Line 1,437: Line 1,488:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=TwinFang |name_jp=ツインファング |name_tl=Twin Fang
|attacks={{EnemyInfo/Attack |name_en=TwinFang |name_jp=ツインファング |name_tl=Twin Fang
|attack= |element=none
|attack=20 |element=none
|info=Fangs have 1 HP and Guard.
}}
}}
|getdata=
|getdata=
Line 1,450: Line 1,502:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=TwinFang |name_jp=ツインファング |name_tl=Twin Fang
|attacks={{EnemyInfo/Attack |name_en=TwinFang |name_jp=ツインファング |name_tl=Twin Fang
|attack= |element=none
|attack=40 |element=none
|info=Fangs have 1 HP and Guard.
}}
}}
|getdata=
|getdata=
Line 1,463: Line 1,516:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=TwinFang |name_jp=ツインファング |name_tl=Twin Fang
|attacks={{EnemyInfo/Attack |name_en=TwinFang |name_jp=ツインファング |name_tl=Twin Fang
|attack= |element=none
|attack=60 |element=none
|info=Fangs have 1 HP and Guard.
}}
}}
|getdata=
|getdata=
Line 1,476: Line 1,530:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=TwinFang |name_jp=ツインファング |name_tl=Twin Fang
|attacks={{EnemyInfo/Attack |name_en=TwinFang |name_jp=ツインファング |name_tl=Twin Fang
|attack= |element=none
|attack=80 |element=none
|info=Fangs have 1 HP and Guard.
}}
}}
|getdata=
|getdata=
Line 1,489: Line 1,544:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=TwinFang |name_jp=ツインファング |name_tl=Twin Fang
|attacks={{EnemyInfo/Attack |name_en=TwinFang |name_jp=ツインファング |name_tl=Twin Fang
|attack= |element=none
|attack=100 |element=none
|info=Fangs have 1 HP and Guard.
}}
}}
|getdata=
|getdata=
Line 1,500: Line 1,556:
|hp=100 |contact=20 |element=none
|hp=100 |contact=20 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
superarmor=|locations=
|info=When standing on swamp, grass, ice, lava or pitfall panel: recovers 1 HP every 12 frames and is immune to that panel's negative effects.
|locations=
|attacks={{EnemyInfo/Attack |name_en=ElementBreath |name_jp=エレメントブレス |name_tl=Element Breath
|attacks={{EnemyInfo/Attack |name_en=ElementBreath |name_jp=エレメントブレス |name_tl=Element Breath
|attack= |element=none
|attack=20 |element=none
|info=When Elemperor is standing on swamp, grass, ice, lava or pitfall panel: changes the hit panel to the same type of panel.
}}
}}
|getdata=
|getdata=
Line 1,512: Line 1,570:
|hp=140 |contact=30 |element=none
|hp=140 |contact=30 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
superarmor=|locations=
|info=When standing on swamp, grass, ice, lava or pitfall panel: recovers 1 HP every 9 frames and is immune to that panel's negative effects.
|locations=
|attacks={{EnemyInfo/Attack |name_en=ElementBreath |name_jp=エレメントブレス |name_tl=Element Breath
|attacks={{EnemyInfo/Attack |name_en=ElementBreath |name_jp=エレメントブレス |name_tl=Element Breath
|attack= |element=none
|attack=30 |element=none
|info=When Elemperor is standing on swamp, grass, ice, lava or pitfall panel: changes the hit panel to the same type of panel.
}}
}}
|getdata=
|getdata=
Line 1,524: Line 1,584:
|hp=180 |contact=40 |element=none
|hp=180 |contact=40 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
superarmor=|locations=
|info=When standing on swamp, grass, ice, lava or pitfall panel: recovers 1 HP every 7 frames and is immune to that panel's negative effects.
|locations=
|attacks={{EnemyInfo/Attack |name_en=ElementBreath |name_jp=エレメントブレス |name_tl=Element Breath
|attacks={{EnemyInfo/Attack |name_en=ElementBreath |name_jp=エレメントブレス |name_tl=Element Breath
|attack= |element=none
|attack=40 |element=none
|info=When Elemperor is standing on swamp, grass, ice, lava or pitfall panel: changes the hit panel to the same type of panel.
}}
}}
|getdata=
|getdata=
Line 1,536: Line 1,598:
|hp=220 |contact=60 |element=none
|hp=220 |contact=60 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
superarmor=|locations=
|info=When standing on swamp, grass, ice, lava or pitfall panel: recovers 1 HP every 5 frames and is immune to that panel's negative effects.
|locations=
|attacks={{EnemyInfo/Attack |name_en=ElementBreath |name_jp=エレメントブレス |name_tl=Element Breath
|attacks={{EnemyInfo/Attack |name_en=ElementBreath |name_jp=エレメントブレス |name_tl=Element Breath
|attack= |element=none
|attack=60 |element=none
|info=When Elemperor is standing on swamp, grass, ice, lava or pitfall panel: changes the hit panel to the same type of panel.
}}
}}
|getdata=
|getdata=
Line 1,548: Line 1,612:
|hp=260 |contact=80 |element=none
|hp=260 |contact=80 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
superarmor=|locations=
|info=When standing on swamp, grass, ice, lava or pitfall panel: recovers 1 HP every 4 frames and is immune to that panel's negative effects.
|locations=
|attacks={{EnemyInfo/Attack |name_en=ElementBreath |name_jp=エレメントブレス |name_tl=Element Breath
|attacks={{EnemyInfo/Attack |name_en=ElementBreath |name_jp=エレメントブレス |name_tl=Element Breath
|attack= |element=none
|attack=80 |element=none
|info=When Elemperor is standing on swamp, grass, ice, lava or pitfall panel: changes the hit panel to the same type of panel.
}}
}}
|getdata=
|getdata=
Line 1,560: Line 1,626:
|hp=300 |contact=100 |element=none
|hp=300 |contact=100 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
superarmor=|locations=
|info=When standing on swamp, grass, ice, lava or pitfall panel: recovers 1 HP every 3 frames and is immune to that panel's negative effects.
|locations=
|attacks={{EnemyInfo/Attack |name_en=ElementBreath |name_jp=エレメントブレス |name_tl=Element Breath
|attacks={{EnemyInfo/Attack |name_en=ElementBreath |name_jp=エレメントブレス |name_tl=Element Breath
|attack= |element=none
|attack=100 |element=none
|info=When Elemperor is standing on swamp, grass, ice, lava or pitfall panel: changes the hit panel to the same type of panel.
}}
}}
|getdata=
|getdata=
Line 1,576: Line 1,644:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Boy's Bomb<ref name="BoysBomb">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ボーイズボム |name_tl=Boy's Bomb
|attacks={{EnemyInfo/Attack |name_en=Boy's Bomb<ref name="BoysBomb">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ボーイズボム |name_tl=Boy's Bomb
|attack= |element=none
|attack=20 |element=none
|info=Bomb has 100 HP.
}}
}}
|getdata=
|getdata=
Line 1,589: Line 1,658:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Boy's Bomb<ref name="BoysBomb"/> |name_jp=ボーイズボム |name_tl=Boy's Bomb
|attacks={{EnemyInfo/Attack |name_en=Boy's Bomb<ref name="BoysBomb"/> |name_jp=ボーイズボム |name_tl=Boy's Bomb
|attack= |element=none
|attack=40 |element=none
|info=Bomb has 100 HP.
}}
}}
|getdata=
|getdata=
Line 1,602: Line 1,672:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Boy's Bomb<ref name="BoysBomb"/> |name_jp=ボーイズボム |name_tl=Boy's Bomb
|attacks={{EnemyInfo/Attack |name_en=Boy's Bomb<ref name="BoysBomb"/> |name_jp=ボーイズボム |name_tl=Boy's Bomb
|attack= |element=none
|attack=60 |element=none
|info=Bomb has 100 HP.
}}
}}
|getdata=
|getdata=
Line 1,615: Line 1,686:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Boy's Bomb<ref name="BoysBomb"/> |name_jp=ボーイズボム |name_tl=Boy's Bomb
|attacks={{EnemyInfo/Attack |name_en=Boy's Bomb<ref name="BoysBomb"/> |name_jp=ボーイズボム |name_tl=Boy's Bomb
|attack= |element=none
|attack=80 |element=none
|info=Bomb has 100 HP.
}}
}}
|getdata=
|getdata=
Line 1,628: Line 1,700:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Boy's Bomb<ref name="BoysBomb"/> |name_jp=ボーイズボム |name_tl=Boy's Bomb
|attacks={{EnemyInfo/Attack |name_en=Boy's Bomb<ref name="BoysBomb"/> |name_jp=ボーイズボム |name_tl=Boy's Bomb
|attack= |element=none
|attack=100 |element=none
|info=Bomb has 100 HP.
}}
}}
|getdata=
|getdata=
Line 1,641: Line 1,714:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Boy's Bomb<ref name="BoysBomb"/> |name_jp=ボーイズボム |name_tl=Boy's Bomb
|attacks={{EnemyInfo/Attack |name_en=Boy's Bomb<ref name="BoysBomb"/> |name_jp=ボーイズボム |name_tl=Boy's Bomb
|attack= |element=none
|attack=150 |element=none
|info=Bomb has 100 HP.
}}
}}
|getdata=
|getdata=
Line 1,729: Line 1,803:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=RollWhip |name_jp=ロールウィップ |name_tl=Roll Whip
|attacks={{EnemyInfo/Attack |name_en=RollWhip |name_jp=ロールウィップ |name_tl=Roll Whip
|attack= |element=none
|attack=10 |times=3 |element=none
|info=1st and 2nd hit do not cause flashing.
}}
}}
{{EnemyInfo/Attack |name_en=RollArrow |name_jp=ロールウィップ |name_tl=Roll Arrow
{{EnemyInfo/Attack |name_en=RollArrow |name_jp=ロールウィップ |name_tl=Roll Arrow
|attack= |element=none
|attack=20 |element=none
|info=Deletes all held chips.
}}
}}
{{EnemyInfo/Attack |name_en=VirusCharm<ref name="VirusCharm">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp= |name_tl=
{{EnemyInfo/Attack |name_en=VirusCharm<ref name="VirusCharm">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp= |name_tl=
|info=Used when there are less than 2 virus allies. Summons virus: Mettaur.
}}
}}
|getdata=
|getdata=
Line 1,747: Line 1,824:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=RollWhip |name_jp=ロールウィップ |name_tl=Roll Whip
|attacks={{EnemyInfo/Attack |name_en=RollWhip |name_jp=ロールウィップ |name_tl=Roll Whip
|attack= |element=none
|attack=20 |times=3 |element=none
|info=1st and 2nd hit do not cause flashing.
}}
}}
{{EnemyInfo/Attack |name_en=RollArrow |name_jp=ロールウィップ |name_tl=Roll Arrow
{{EnemyInfo/Attack |name_en=RollArrow |name_jp=ロールウィップ |name_tl=Roll Arrow
|attack= |element=none
|attack=40 |element=none
|info=Deletes all held chips.
}}
}}
{{EnemyInfo/Attack |name_en=VirusCharm<ref name="VirusCharm"/> |name_jp= |name_tl=
{{EnemyInfo/Attack |name_en=VirusCharm<ref name="VirusCharm"/> |name_jp= |name_tl=
|info=Used when there are less than 2 virus allies. Summons virus in order: MettaurEX, BillyEX, repeat.
}}
}}
|getdata=
|getdata=
Line 1,765: Line 1,845:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=RollWhip |name_jp=ロールウィップ |name_tl=Roll Whip
|attacks={{EnemyInfo/Attack |name_en=RollWhip |name_jp=ロールウィップ |name_tl=Roll Whip
|attack= |element=none
|attack=40 |times=3 |element=none
|info=1st and 2nd hit do not cause flashing.
}}
}}
{{EnemyInfo/Attack |name_en=RollArrow |name_jp=ロールウィップ |name_tl=Roll Arrow
{{EnemyInfo/Attack |name_en=RollArrow |name_jp=ロールウィップ |name_tl=Roll Arrow
|attack= |element=none
|attack=80 |element=none
|info=Deletes all held chips.
}}
}}
{{EnemyInfo/Attack |name_en=VirusCharm<ref name="VirusCharm"/> |name_jp= |name_tl=
{{EnemyInfo/Attack |name_en=VirusCharm<ref name="VirusCharm"/> |name_jp= |name_tl=
|info=Used when there are less than 2 virus allies. Summons virus in order: Mettaur2, Silly, Hellody, repeat.
}}
}}
|getdata=
|getdata=
Line 1,783: Line 1,866:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=RollWhip |name_jp=ロールウィップ |name_tl=Roll Whip
|attacks={{EnemyInfo/Attack |name_en=RollWhip |name_jp=ロールウィップ |name_tl=Roll Whip
|attack= |element=none
|attack=60 |times=3 |element=none
|info=1st and 2nd hit do not cause flashing.
}}
}}
{{EnemyInfo/Attack |name_en=RollArrow |name_jp=ロールウィップ |name_tl=Roll Arrow
{{EnemyInfo/Attack |name_en=RollArrow |name_jp=ロールウィップ |name_tl=Roll Arrow
|attack= |element=none
|attack=100 |element=none
|info=Deletes all held chips.
}}
}}
{{EnemyInfo/Attack |name_en=VirusCharm<ref name="VirusCharm"/> |name_jp= |name_tl=
{{EnemyInfo/Attack |name_en=VirusCharm<ref name="VirusCharm"/> |name_jp= |name_tl=
|info=Used when there are less than 2 virus allies. Summons virus in order: Mettaur2EX, SillyEX, repeat.
}}
}}
|getdata=
|getdata=
Line 1,799: Line 1,885:
|hp=600 |contact=30 |element=none
|hp=600 |contact=30 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
superarmor=|locations=
|info=Contact knocks back 1 square and does not cause flashing. Becomes more aggressive when HP &lt; 50 %.
|locations=
|attacks={{EnemyInfo/Attack |name_en=GutsQuake<ref name="GutsQuake">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ガッツクエイク |name_tl=Guts Quake
|attacks={{EnemyInfo/Attack |name_en=GutsQuake<ref name="GutsQuake">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ガッツクエイク |name_tl=Guts Quake
|attack= |element=none
|attack=30 |element=none
|info=Cracks 1 random panel on other side.
}}
{{EnemyInfo/Attack |name_en= |name_jp=ガレキ |name_tl=Rubble
|attack=30 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=GutMG<ref name="GutMG">Listed as '''Guts-MachineGun''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ガッツマシンガン |name_tl=Guts Machine Gun
{{EnemyInfo/Attack |name_en=GutMG<ref name="GutMG">Listed as '''Guts-MachineGun''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ガッツマシンガン |name_tl=Guts Machine Gun
|attack= |element=none
|attack=5 |times=5 |element=none |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=GutPunch<ref name="GutPunch">Listed as '''GutsPunch''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ガッツパンチ |name_tl=Guts Punch
{{EnemyInfo/Attack |name_en=GutPunch<ref name="GutPunch">Listed as '''GutsPunch''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ガッツパンチ |name_tl=Guts Punch
|attack= |element=none
|attack=40 |element=none |noflash=y
|info=Knocks back 1 square.
}}
}}
|getdata=
|getdata=
Line 1,817: Line 1,909:
|hp=900 |contact=50 |element=none
|hp=900 |contact=50 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
superarmor=|locations=
|info=Contact knocks back 1 square and does not cause flashing. Becomes more aggressive when HP &lt; 50 %.
|locations=
|attacks={{EnemyInfo/Attack |name_en=GutsQuake<ref name="GutsQuake"/> |name_jp=ガッツクエイク |name_tl=Guts Quake
|attacks={{EnemyInfo/Attack |name_en=GutsQuake<ref name="GutsQuake"/> |name_jp=ガッツクエイク |name_tl=Guts Quake
|attack= |element=none
|attack=50 |element=none
|info=Cracks 2 random panels on other side.
}}
{{EnemyInfo/Attack |name_en= |name_jp=ガレキ |name_tl=Rubble
|attack=50 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=GutMG<ref name="GutMG"/> |name_jp=ガッツマシンガン |name_tl=Guts Machine Gun
{{EnemyInfo/Attack |name_en=GutMG<ref name="GutMG"/> |name_jp=ガッツマシンガン |name_tl=Guts Machine Gun
|attack= |element=none
|attack=10 |times=5 |element=none |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=GutPunch<ref name="GutPunch"/> |name_jp=ガッツパンチ |name_tl=Guts Punch
{{EnemyInfo/Attack |name_en=GutPunch<ref name="GutPunch"/> |name_jp=ガッツパンチ |name_tl=Guts Punch
|attack= |element=none
|attack=70 |element=none |noflash=y
|info=Flies 2 squares ahead. Knocks back 1 square.
}}
}}
|getdata=
|getdata=
Line 1,835: Line 1,933:
|hp=1300 |contact=80 |element=none
|hp=1300 |contact=80 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
superarmor=|locations=
|info=Contact knocks back 1 square and does not cause flashing. Becomes more aggressive when HP &lt; 50 %.
|locations=
|attacks={{EnemyInfo/Attack |name_en=GutsQuake<ref name="GutsQuake"/> |name_jp=ガッツクエイク |name_tl=Guts Quake
|attacks={{EnemyInfo/Attack |name_en=GutsQuake<ref name="GutsQuake"/> |name_jp=ガッツクエイク |name_tl=Guts Quake
|attack= |element=none
|attack=80 |element=none
|info=Cracks 3 random panels on other side.
}}
{{EnemyInfo/Attack |name_en= |name_jp=ガレキ |name_tl=Rubble
|attack=80 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=GutMG<ref name="GutMG"/> |name_jp=ガッツマシンガン |name_tl=Guts Machine Gun
{{EnemyInfo/Attack |name_en=GutMG<ref name="GutMG"/> |name_jp=ガッツマシンガン |name_tl=Guts Machine Gun
|attack= |element=none
|attack=20 |times=5 |element=none |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=GutPunch<ref name="GutPunch"/> |name_jp=ガッツパンチ |name_tl=Guts Punch
{{EnemyInfo/Attack |name_en=GutPunch<ref name="GutPunch"/> |name_jp=ガッツパンチ |name_tl=Guts Punch
|attack= |element=none
|attack=100 |element=none |noflash=y
|info=Flies down row. Knocks back 1 square.
}}
}}
|getdata=
|getdata=
Line 1,853: Line 1,957:
|hp=1800 |contact=150 |element=none
|hp=1800 |contact=150 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
superarmor=|locations=
|info=Contact knocks back 1 square and does not cause flashing. Becomes more aggressive when HP &lt; 50 %.
|locations=
|attacks={{EnemyInfo/Attack |name_en=GutsQuake<ref name="GutsQuake"/> |name_jp=ガッツクエイク |name_tl=Guts Quake
|attacks={{EnemyInfo/Attack |name_en=GutsQuake<ref name="GutsQuake"/> |name_jp=ガッツクエイク |name_tl=Guts Quake
|attack= |element=none
|attack=150 |element=none
|info=Cracks 3 random panels on other side.
}}
{{EnemyInfo/Attack |name_en= |name_jp=ガレキ |name_tl=Rubble
|attack=150 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=GutMG<ref name="GutMG"/> |name_jp=ガッツマシンガン |name_tl=Guts Machine Gun
{{EnemyInfo/Attack |name_en=GutMG<ref name="GutMG"/> |name_jp=ガッツマシンガン |name_tl=Guts Machine Gun
|attack= |element=none
|attack=30 |times=5 |element=none |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=GutPunch<ref name="GutPunch"/> |name_jp=ガッツパンチ |name_tl=Guts Punch
{{EnemyInfo/Attack |name_en=GutPunch<ref name="GutPunch"/> |name_jp=ガッツパンチ |name_tl=Guts Punch
|attack= |element=none
|attack=200 |element=none |noflash=y
|info=Flies down row. Knocks back 1 square.
}}
}}
|getdata=
|getdata=
Line 1,875: Line 1,985:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=BirdCrash<ref name="BirdCrash">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=バードクラッシュ |name_tl=Bird Crash
|attacks={{EnemyInfo/Attack |name_en=BirdCrash<ref name="BirdCrash">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=バードクラッシュ |name_tl=Bird Crash
|attack= |element=none
|attack=30 |element=none |noflash=y |noaback=y
|info=Birds have 10 HP. May summon 9 birds instead of 3 when HP &le; 50 %.
}}
}}
{{EnemyInfo/Attack |name_en=PropellerBomb |name_jp=プロペラボム |name_tl=Propeller Bomb
{{EnemyInfo/Attack |name_en=PropellerBomb |name_jp=プロペラボム |name_tl=Propeller Bomb
|attack= |element=none
|attack=30 |element=none
|info=Bomb has 40 HP.
}}
}}
{{EnemyInfo/Attack |name_en=RoundTornado |name_jp=ラウンドトルネード |name_tl=Round Tornado
{{EnemyInfo/Attack |name_en=RoundTornado |name_jp=ラウンドトルネード |name_tl=Round Tornado
|attack= |element=none
|attack=30 |element=none
}}
}}
|getdata=
|getdata=
Line 1,894: Line 2,006:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=BirdCrash<ref name="BirdCrash"/> |name_jp=バードクラッシュ |name_tl=Bird Crash
|attacks={{EnemyInfo/Attack |name_en=BirdCrash<ref name="BirdCrash"/> |name_jp=バードクラッシュ |name_tl=Bird Crash
|attack= |element=none
|attack=50 |element=none |noflash=y |noaback=y
|info=Birds have 10 HP. May summon 9 birds instead of 3 when HP &le; 50 %.
}}
}}
{{EnemyInfo/Attack |name_en=PropellerBomb |name_jp=プロペラボム |name_tl=Propeller Bomb
{{EnemyInfo/Attack |name_en=PropellerBomb |name_jp=プロペラボム |name_tl=Propeller Bomb
|attack= |element=none
|attack=50 |element=none
|info=Bomb has 40 HP.
}}
}}
{{EnemyInfo/Attack |name_en=RoundTornado |name_jp=ラウンドトルネード |name_tl=Round Tornado
{{EnemyInfo/Attack |name_en=RoundTornado |name_jp=ラウンドトルネード |name_tl=Round Tornado
|attack= |element=none
|attack=50 |element=none
}}
}}
|getdata=
|getdata=
Line 1,913: Line 2,027:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=BirdCrash<ref name="BirdCrash"/> |name_jp=バードクラッシュ |name_tl=Bird Crash
|attacks={{EnemyInfo/Attack |name_en=BirdCrash<ref name="BirdCrash"/> |name_jp=バードクラッシュ |name_tl=Bird Crash
|attack= |element=none
|attack=80 |element=none |noflash=y |noaback=y
|info=Birds have 10 HP. May summon 9 birds instead of 3 when HP &le; 50 %.
}}
}}
{{EnemyInfo/Attack |name_en=PropellerBomb |name_jp=プロペラボム |name_tl=Propeller Bomb
{{EnemyInfo/Attack |name_en=PropellerBomb |name_jp=プロペラボム |name_tl=Propeller Bomb
|attack= |element=none
|attack=80 |element=none
|info=Bomb has 40 HP.
}}
}}
{{EnemyInfo/Attack |name_en=RoundTornado |name_jp=ラウンドトルネード |name_tl=Round Tornado
{{EnemyInfo/Attack |name_en=RoundTornado |name_jp=ラウンドトルネード |name_tl=Round Tornado
|attack= |element=none
|attack=80 |element=none
}}
}}
|getdata=
|getdata=
Line 1,932: Line 2,048:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=BirdCrash<ref name="BirdCrash"/> |name_jp=バードクラッシュ |name_tl=Bird Crash
|attacks={{EnemyInfo/Attack |name_en=BirdCrash<ref name="BirdCrash"/> |name_jp=バードクラッシュ |name_tl=Bird Crash
|attack= |element=none
|attack=100 |element=none |noflash=y |noaback=y
|info=Birds have 10 HP. May summon 9 birds instead of 3 when HP &le; 50 %.
}}
}}
{{EnemyInfo/Attack |name_en=PropellerBomb |name_jp=プロペラボム |name_tl=Propeller Bomb
{{EnemyInfo/Attack |name_en=PropellerBomb |name_jp=プロペラボム |name_tl=Propeller Bomb
|attack= |element=none
|attack=100 |element=none
|info=Bomb has 40 HP.
}}
}}
{{EnemyInfo/Attack |name_en=RoundTornado |name_jp=ラウンドトルネード |name_tl=Round Tornado
{{EnemyInfo/Attack |name_en=RoundTornado |name_jp=ラウンドトルネード |name_tl=Round Tornado
|attack= |element=none
|attack=100 |element=none
}}
}}
|getdata=
|getdata=
Line 1,952: Line 2,070:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=SearchGrenade |name_jp=サーチグレネード |name_tl=Search Grenade
|attacks={{EnemyInfo/Attack |name_en=SearchGrenade |name_jp=サーチグレネード |name_tl=Search Grenade
|attack= |element=none
|attack=40 |element=none
|info=Throws 2 grenades. Hides underground while attacking. Grenades have 20 HP.
}}
}}
{{EnemyInfo/Attack |name_en=ScopeGun |name_jp=スコープガン |name_tl=Scope Gun
{{EnemyInfo/Attack |name_en=ScopeGun |name_jp=スコープガン |name_tl=Scope Gun
|attack= |element=none
|attack=10 |times=3 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=SatelliteRay |name_jp=サテライトレイ |name_tl=Satellite Ray
{{EnemyInfo/Attack |name_en=SatelliteRay |name_jp=サテライトレイ |name_tl=Satellite Ray
|attack= |element=none
|attack=40 |element=none
|info=Cracks panel.
}}
}}
|getdata=
|getdata=
Line 1,971: Line 2,091:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=SearchGrenade |name_jp=サーチグレネード |name_tl=Search Grenade
|attacks={{EnemyInfo/Attack |name_en=SearchGrenade |name_jp=サーチグレネード |name_tl=Search Grenade
|attack= |element=none
|attack=60 |element=none
|info=Throws 3 grenades. Hides underground while attacking. Grenades have 20 HP.
}}
}}
{{EnemyInfo/Attack |name_en=ScopeGun |name_jp=スコープガン |name_tl=Scope Gun
{{EnemyInfo/Attack |name_en=ScopeGun |name_jp=スコープガン |name_tl=Scope Gun
|attack= |element=none
|attack=15 |times=3 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=SatelliteRay |name_jp=サテライトレイ |name_tl=Satellite Ray
{{EnemyInfo/Attack |name_en=SatelliteRay |name_jp=サテライトレイ |name_tl=Satellite Ray
|attack= |element=none
|attack=60 |element=none
|info=Cracks panel.
}}
}}
|getdata=
|getdata=
Line 1,990: Line 2,112:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=SearchGrenade |name_jp=サーチグレネード |name_tl=Search Grenade
|attacks={{EnemyInfo/Attack |name_en=SearchGrenade |name_jp=サーチグレネード |name_tl=Search Grenade
|attack= |element=none
|attack=80 |element=none
|info=Throws 3 grenades. Hides underground while attacking. Grenades have 20 HP.
}}
}}
{{EnemyInfo/Attack |name_en=ScopeGun |name_jp=スコープガン |name_tl=Scope Gun
{{EnemyInfo/Attack |name_en=ScopeGun |name_jp=スコープガン |name_tl=Scope Gun
|attack= |element=none
|attack=20 |times=3 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=SatelliteRay |name_jp=サテライトレイ |name_tl=Satellite Ray
{{EnemyInfo/Attack |name_en=SatelliteRay |name_jp=サテライトレイ |name_tl=Satellite Ray
|attack= |element=none
|attack=80 |element=none
|info=Cracks panel.
}}
}}
|getdata=
|getdata=
Line 2,009: Line 2,133:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=SearchGrenade |name_jp=サーチグレネード |name_tl=Search Grenade
|attacks={{EnemyInfo/Attack |name_en=SearchGrenade |name_jp=サーチグレネード |name_tl=Search Grenade
|attack= |element=none
|attack=120 |element=none
|info=Throws 3 grenades. Hides underground while attacking. Grenades have 20 HP.
}}
}}
{{EnemyInfo/Attack |name_en=ScopeGun |name_jp=スコープガン |name_tl=Scope Gun
{{EnemyInfo/Attack |name_en=ScopeGun |name_jp=スコープガン |name_tl=Scope Gun
|attack= |element=none
|attack=30 |times=3 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=SatelliteRay |name_jp=サテライトレイ |name_tl=Satellite Ray
{{EnemyInfo/Attack |name_en=SatelliteRay |name_jp=サテライトレイ |name_tl=Satellite Ray
|attack= |element=none
|attack=120 |element=none
|info=Cracks panel.
}}
}}
|getdata=
|getdata=
Line 2,026: Line 2,152:
|hp=700 |contact=25 |element=fire
|hp=700 |contact=25 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
superarmor=|locations=
|info=Contact knocks back 1 square and does not cause flashing.
|locations=
|attacks={{EnemyInfo/Attack |name_en=FireArm |name_jp=ファイアアーム |name_tl=Fire Arm
|attacks={{EnemyInfo/Attack |name_en=FireArm |name_jp=ファイアアーム |name_tl=Fire Arm
|attack= |element=fire
|attack=25 |element=fire
}}
}}
{{EnemyInfo/Attack |name_en=FlameTower |name_jp=フレイムタワー |name_tl=Flame Tower
{{EnemyInfo/Attack |name_en=FlameTower |name_jp=フレイムタワー |name_tl=Flame Tower
|attack= |element=fire
|attack=25 |element=fire
|info=Used when HP &le; 50 %.
}}
}}
{{EnemyInfo/Attack |name_en=FireBomb<ref name="FireBomb">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ファイアボム |name_tl=Fire Bomb
{{EnemyInfo/Attack |name_en=FireBomb<ref name="FireBomb">Mega Man Battle Network 4 Official Strategy Guide</ref> (direct hit) |name_jp=ファイアボム直撃 |name_tl=Fire Bomb Direct Hit
|attack= |element=fire
|attack=25 |element=fire |noflash=y
}}
{{EnemyInfo/Attack |name_en=FireBomb<ref name="FireBomb"/> (flame-rings<ref name="FlameRings">Mega Man Battle Network 4 Official Strategy Guide</ref>) |name_jp=ファイアボム残り火 |name_tl=Fire Bomb Embers
|attack=25 |element=fire
}}
}}
|getdata=
|getdata=
Line 2,044: Line 2,175:
|hp=1000 |contact=40 |element=fire
|hp=1000 |contact=40 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
superarmor=|locations=
|info=Contact knocks back 1 square and does not cause flashing.
|locations=
|attacks={{EnemyInfo/Attack |name_en=FireArm |name_jp=ファイアアーム |name_tl=Fire Arm
|attacks={{EnemyInfo/Attack |name_en=FireArm |name_jp=ファイアアーム |name_tl=Fire Arm
|attack= |element=fire
|attack=40 |element=fire
}}
}}
{{EnemyInfo/Attack |name_en=FlameTower |name_jp=フレイムタワー |name_tl=Flame Tower
{{EnemyInfo/Attack |name_en=FlameTower |name_jp=フレイムタワー |name_tl=Flame Tower
|attack= |element=fire
|attack=40 |element=fire
|info=Used when HP &le; 50 %.
}}
}}
{{EnemyInfo/Attack |name_en=FireBomb<ref name="FireBomb"/> |name_jp=ファイアボム |name_tl=Fire Bomb
{{EnemyInfo/Attack |name_en=FireBomb<ref name="FireBomb"/> (direct hit) |name_jp=ファイアボム直撃 |name_tl=Fire Bomb Direct Hit
|attack= |element=fire
|attack=40 |element=fire
}}
{{EnemyInfo/Attack |name_en=FireBomb<ref name="FireBomb"/> (flame-rings<ref name="FlameRings">Mega Man Battle Network 4 Official Strategy Guide</ref>) |name_jp=ファイアボム残り火 |name_tl=Fire Bomb Embers
|attack=40 |element=fire |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=FireCircle<ref name="FireCircle">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=フレイムサークル |name_tl=Flame Circle
{{EnemyInfo/Attack |name_en=FireCircle<ref name="FireCircle">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=フレイムサークル |name_tl=Flame Circle
|attack= |element=fire
|attack=60 |element=fire
|info=Used when HP &le; 50 %.
}}
}}
|getdata=
|getdata=
Line 2,065: Line 2,202:
|hp=1400 |contact=80 |element=fire
|hp=1400 |contact=80 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
superarmor=|locations=
|info=Contact knocks back 1 square and does not cause flashing.
|locations=
|attacks={{EnemyInfo/Attack |name_en=FireArm |name_jp=ファイアアーム |name_tl=Fire Arm
|attacks={{EnemyInfo/Attack |name_en=FireArm |name_jp=ファイアアーム |name_tl=Fire Arm
|attack= |element=fire
|attack=70 |element=fire
}}
}}
{{EnemyInfo/Attack |name_en=FlameTower |name_jp=フレイムタワー |name_tl=Flame Tower
{{EnemyInfo/Attack |name_en=FlameTower |name_jp=フレイムタワー |name_tl=Flame Tower
|attack= |element=fire
|attack=70 |element=fire
|info=Used when HP &le; 50 %.
}}
}}
{{EnemyInfo/Attack |name_en=FireBomb<ref name="FireBomb"/> |name_jp=ファイアボム |name_tl=Fire Bomb
{{EnemyInfo/Attack |name_en=FireBomb<ref name="FireBomb"/> (direct hit) |name_jp=ファイアボム直撃 |name_tl=Fire Bomb Direct Hit
|attack= |element=fire
|attack=70 |element=fire
}}
{{EnemyInfo/Attack |name_en=FireBomb<ref name="FireBomb"/> (flame-rings<ref name="FlameRings"/>) |name_jp=ファイアボム残り火 |name_tl=Fire Bomb Embers
|attack=70 |element=fire |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=FireCircle<ref name="FireCircle"/> |name_jp=フレイムサークル |name_tl=Flame Circle
{{EnemyInfo/Attack |name_en=FireCircle<ref name="FireCircle"/> |name_jp=フレイムサークル |name_tl=Flame Circle
|attack= |element=fire
|attack=100 |element=fire
|info=Used when HP &le; 50 %.
}}
}}
|getdata=
|getdata=
Line 2,086: Line 2,229:
|hp=1800 |contact=120 |element=fire
|hp=1800 |contact=120 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
superarmor=|locations=
|info=Contact knocks back 1 square and does not cause flashing.
|locations=
|attacks={{EnemyInfo/Attack |name_en=FireArm |name_jp=ファイアアーム |name_tl=Fire Arm
|attacks={{EnemyInfo/Attack |name_en=FireArm |name_jp=ファイアアーム |name_tl=Fire Arm
|attack= |element=fire
|attack=120 |element=fire
}}
}}
{{EnemyInfo/Attack |name_en=FlameTower |name_jp=フレイムタワー |name_tl=Flame Tower
{{EnemyInfo/Attack |name_en=FlameTower |name_jp=フレイムタワー |name_tl=Flame Tower
|attack= |element=fire
|attack=120 |element=fire
|info=Used when HP &le; 50 %.
}}
}}
{{EnemyInfo/Attack |name_en=FireBomb<ref name="FireBomb"/> |name_jp=ファイアボム |name_tl=Fire Bomb
{{EnemyInfo/Attack |name_en=FireBomb<ref name="FireBomb"/> (direct hit) |name_jp=ファイアボム直撃 |name_tl=Fire Bomb Direct Hit
|attack= |element=fire
|attack=120 |element=fire
}}
{{EnemyInfo/Attack |name_en=FireBomb<ref name="FireBomb"/> (flame-rings<ref name="FlameRings"/>) |name_jp=ファイアボム残り火 |name_tl=Fire Bomb Embers
|attack=120 |element=fire |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=FireCircle<ref name="FireCircle"/> |name_jp=フレイムサークル |name_tl=Flame Circle
{{EnemyInfo/Attack |name_en=FireCircle<ref name="FireCircle"/> |name_jp=フレイムサークル |name_tl=Flame Circle
|attack= |element=fire
|attack=150 |element=fire
|info=Used when HP &le; 50 %.
}}
}}
|getdata=
|getdata=
Line 2,111: Line 2,260:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Stormcloud<ref name="Stormcloud">Mega Man Battle Network 4 Official Strategy Guide</ref> (direct hit) |name_jp=雷雲 (直撃) |name_tl=Thundercloud (Direct Hit)
|attacks={{EnemyInfo/Attack |name_en=Stormcloud<ref name="Stormcloud">Mega Man Battle Network 4 Official Strategy Guide</ref> (direct hit) |name_jp=雷雲 (直撃) |name_tl=Thundercloud (Direct Hit)
|attack= |element=none
|attack=20 |element=none
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
}}
{{EnemyInfo/Attack |name_en=ElecBeam |name_jp=エレキビーム |name_tl=Elec Beam
{{EnemyInfo/Attack |name_en=ElecBeam |name_jp=エレキビーム |name_tl=Elec Beam
|attack= |element=elec
|attack=40 |element=elec
}}
}}
{{EnemyInfo/Attack |name_en=ThunderBolt<ref name="ThunderBolt">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=サンダーボルト |name_tl=Thunder Bolt
{{EnemyInfo/Attack |name_en=ThunderBolt<ref name="ThunderBolt">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=サンダーボルト |name_tl=Thunder Bolt
|attack= |element=elec
|attack=40 |element=elec
}}
}}
|getdata=
|getdata=
Line 2,130: Line 2,280:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Stormcloud<ref name="Stormcloud"/> (direct hit) |name_jp=雷雲 (直撃) |name_tl=Thundercloud (Direct Hit)
|attacks={{EnemyInfo/Attack |name_en=Stormcloud<ref name="Stormcloud"/> (direct hit) |name_jp=雷雲 (直撃) |name_tl=Thundercloud (Direct Hit)
|attack= |element=none
|attack=30 |element=none
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
}}
{{EnemyInfo/Attack |name_en=ElecBeam |name_jp=エレキビーム |name_tl=Elec Beam
{{EnemyInfo/Attack |name_en=ElecBeam |name_jp=エレキビーム |name_tl=Elec Beam
|attack= |element=elec
|attack=60 |element=elec
}}
}}
{{EnemyInfo/Attack |name_en=ThunderBolt<ref name="ThunderBolt"/> |name_jp=サンダーボルト |name_tl=Thunder Bolt
{{EnemyInfo/Attack |name_en=ThunderBolt<ref name="ThunderBolt"/> |name_jp=サンダーボルト |name_tl=Thunder Bolt
|attack= |element=elec
|attack=60 |element=elec
}}
}}
|getdata=
|getdata=
Line 2,149: Line 2,300:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Stormcloud<ref name="Stormcloud"/> (direct hit) |name_jp=雷雲 (直撃) |name_tl=Thundercloud (Direct Hit)
|attacks={{EnemyInfo/Attack |name_en=Stormcloud<ref name="Stormcloud"/> (direct hit) |name_jp=雷雲 (直撃) |name_tl=Thundercloud (Direct Hit)
|attack= |element=none
|attack=50 |element=none
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
}}
{{EnemyInfo/Attack |name_en=ElecBeam |name_jp=エレキビーム |name_tl=Elec Beam
{{EnemyInfo/Attack |name_en=ElecBeam |name_jp=エレキビーム |name_tl=Elec Beam
|attack= |element=elec
|attack=100 |element=elec
}}
}}
{{EnemyInfo/Attack |name_en=ThunderBolt<ref name="ThunderBolt"/> |name_jp=サンダーボルト |name_tl=Thunder Bolt
{{EnemyInfo/Attack |name_en=ThunderBolt<ref name="ThunderBolt"/> |name_jp=サンダーボルト |name_tl=Thunder Bolt
|attack= |element=elec
|attack=100 |element=elec
}}
}}
|getdata=
|getdata=
Line 2,168: Line 2,320:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Stormcloud<ref name="Stormcloud"/> (direct hit) |name_jp=雷雲 (直撃) |name_tl=Thundercloud (Direct Hit)
|attacks={{EnemyInfo/Attack |name_en=Stormcloud<ref name="Stormcloud"/> (direct hit) |name_jp=雷雲 (直撃) |name_tl=Thundercloud (Direct Hit)
|attack= |element=none
|attack=60 |element=none
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
}}
{{EnemyInfo/Attack |name_en=ElecBeam |name_jp=エレキビーム |name_tl=Elec Beam
{{EnemyInfo/Attack |name_en=ElecBeam |name_jp=エレキビーム |name_tl=Elec Beam
|attack= |element=elec
|attack=120 |element=elec
}}
}}
{{EnemyInfo/Attack |name_en=ThunderBolt<ref name="ThunderBolt"/> |name_jp=サンダーボルト |name_tl=Thunder Bolt
{{EnemyInfo/Attack |name_en=ThunderBolt<ref name="ThunderBolt"/> |name_jp=サンダーボルト |name_tl=Thunder Bolt
|attack= |element=elec
|attack=120 |element=elec
}}
}}
|getdata=
|getdata=
Line 2,188: Line 2,341:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
|attacks={{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
|attack= |element=none
|attack=40 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
|attack= |element=none
|attack=40 |element=none
}}
}}
|getdata=
|getdata=
Line 2,204: Line 2,357:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
|attacks={{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
|attack= |element=none
|attack=60 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
|attack= |element=none
|attack=60 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=SlashBehind<ref name="SlashBehind">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ビハインドスラッシュ |name_tl=Behind Slash
{{EnemyInfo/Attack |name_en=SlashBehind<ref name="SlashBehind">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ビハインドスラッシュ |name_tl=Behind Slash
|attack= |element=none
|attack=60 |element=none
|info=Used when hit by an attack that causes Aback, during a 9 frame window just before or after using WideSword or FighterSword.
}}
}}
|getdata=
|getdata=
Line 2,223: Line 2,377:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
|attacks={{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
|attack= |element=none
|attack=90 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
|attack= |element=none
|attack=90 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=SlashBehind<ref name="SlashBehind"/> |name_jp=ビハインドスラッシュ |name_tl=Behind Slash
{{EnemyInfo/Attack |name_en=SlashBehind<ref name="SlashBehind"/> |name_jp=ビハインドスラッシュ |name_tl=Behind Slash
|attack= |element=none
|attack=90 |element=none
|info=Used when hit by an attack that causes Aback, during a 9 frame window just before or after using WideSword or FighterSword.
}}
}}
{{EnemyInfo/Attack |name_en=DeltaRayEdge<ref name="DeltaRayEdge">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=デルタレイエッジ |name_tl=Delta Ray Edge
{{EnemyInfo/Attack |name_en=DeltaRayEdge<ref name="DeltaRayEdge">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=デルタレイエッジ |name_tl=Delta Ray Edge
|attack= |element=none
|attack=180 |times=3 |element=none
|info=Used when HP &le; 50 %.
}}
}}
|getdata=
|getdata=
Line 2,245: Line 2,401:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
|attacks={{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
|attack= |element=none
|attack=120 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
|attack= |element=none
|attack=120 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=SlashBehind<ref name="SlashBehind"/> |name_jp=ビハインドスラッシュ |name_tl=Behind Slash
{{EnemyInfo/Attack |name_en=SlashBehind<ref name="SlashBehind"/> |name_jp=ビハインドスラッシュ |name_tl=Behind Slash
|attack= |element=none
|attack=120 |element=none
|info=Used when hit by an attack that causes Aback, during a 9 frame window just before or after using WideSword or FighterSword.
}}
}}
{{EnemyInfo/Attack |name_en=DeltaRayEdge<ref name="DeltaRayEdge"/> |name_jp=デルタレイエッジ |name_tl=Delta Ray Edge
{{EnemyInfo/Attack |name_en=DeltaRayEdge<ref name="DeltaRayEdge"/> |name_jp=デルタレイエッジ |name_tl=Delta Ray Edge
|attack= |element=none
|attack=200 |times=3 |element=none
|info=Used when HP &le; 50 %.
}}
}}
|getdata=
|getdata=
Line 2,265: Line 2,423:
|hp=500 |contact=20 |element=none
|hp=500 |contact=20 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
superarmor=|locations=
|info=Contact knocks back 1 square and does not cause flashing.
|locations=
|attacks={{EnemyInfo/Attack |name_en=NumberBall |name_jp=ナンバーボール |name_tl=Number Ball
|attacks={{EnemyInfo/Attack |name_en=NumberBall |name_jp=ナンバーボール |name_tl=Number Ball
|attack= |element=none
|attack=20 |element=none
|info=NumberBalls have 1 HP, 2 HP and 3 HP.
}}
}}
{{EnemyInfo/Attack |name_en=NumberRuler |name_jp=ナンバールーラー |name_tl=Number Ruler
{{EnemyInfo/Attack |name_en=NumberRuler |name_jp=ナンバールーラー |name_tl=Number Ruler
|attack= |element=none
|attack=20 |element=none |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=DieBomb<ref name="DieBomb">Listed as '''DiceBomb''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=サイコロボム |name_tl=Saikoro Bomb
{{EnemyInfo/Attack |name_en=DieBomb<ref name="DieBomb">Listed as '''DiceBomb''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=サイコロボム |name_tl=Saikoro Bomb
|attack= |element=none
|attack=10~60 |element=none
|info=Used when HP &le; 50 %. Die has no collision.
}}
}}
|getdata=
|getdata=
Line 2,283: Line 2,444:
|hp=800 |contact=40 |element=none
|hp=800 |contact=40 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
superarmor=|locations=
|info=Contact knocks back 1 square and does not cause flashing.
|locations=
|attacks={{EnemyInfo/Attack |name_en=NumberBall |name_jp=ナンバーボール |name_tl=Number Ball
|attacks={{EnemyInfo/Attack |name_en=NumberBall |name_jp=ナンバーボール |name_tl=Number Ball
|attack= |element=none
|attack=40 |element=none
|info=NumberBalls have 1 HP, 2 HP and 3 HP.
}}
}}
{{EnemyInfo/Attack |name_en=NumberRuler |name_jp=ナンバールーラー |name_tl=Number Ruler
{{EnemyInfo/Attack |name_en=NumberRuler |name_jp=ナンバールーラー |name_tl=Number Ruler
|attack= |element=none
|attack=40 |element=none |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=DieBomb<ref name="DieBomb"/> |name_jp=サイコロボム |name_tl=Saikoro Bomb
{{EnemyInfo/Attack |name_en=DieBomb<ref name="DieBomb"/> |name_jp=サイコロボム |name_tl=Saikoro Bomb
|attack= |element=none
|attack=20~120 |element=none
|info=Used when HP &le; 50 %. Die has no collision.
}}
}}
|getdata=
|getdata=
Line 2,301: Line 2,465:
|hp=1100 |contact=80 |element=none
|hp=1100 |contact=80 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
superarmor=|locations=
|info=Contact knocks back 1 square and does not cause flashing.
|locations=
|attacks={{EnemyInfo/Attack |name_en=NumberBall |name_jp=ナンバーボール |name_tl=Number Ball
|attacks={{EnemyInfo/Attack |name_en=NumberBall |name_jp=ナンバーボール |name_tl=Number Ball
|attack= |element=none
|attack=80 |element=none
|info=NumberBalls have 1 HP, 2 HP and 3 HP.
}}
}}
{{EnemyInfo/Attack |name_en=NumberRuler |name_jp=ナンバールーラー |name_tl=Number Ruler
{{EnemyInfo/Attack |name_en=NumberRuler |name_jp=ナンバールーラー |name_tl=Number Ruler
|attack= |element=none
|attack=80 |element=none |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=DieBomb<ref name="DieBomb"/> |name_jp=サイコロボム |name_tl=Saikoro Bomb
{{EnemyInfo/Attack |name_en=DieBomb<ref name="DieBomb"/> |name_jp=サイコロボム |name_tl=Saikoro Bomb
|attack= |element=none
|attack=40~240 |element=none
|info=Used when HP &le; 50 %. Die has no collision.
}}
}}
|getdata=
|getdata=
Line 2,319: Line 2,486:
|hp=1600 |contact=100 |element=none
|hp=1600 |contact=100 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
superarmor=|locations=
|info=Contact knocks back 1 square and does not cause flashing.
|locations=
|attacks={{EnemyInfo/Attack |name_en=NumberBall |name_jp=ナンバーボール |name_tl=Number Ball
|attacks={{EnemyInfo/Attack |name_en=NumberBall |name_jp=ナンバーボール |name_tl=Number Ball
|attack= |element=none
|attack=100 |element=none
|info=NumberBalls have 1 HP, 2 HP and 3 HP.
}}
}}
{{EnemyInfo/Attack |name_en=NumberRuler |name_jp=ナンバールーラー |name_tl=Number Ruler
{{EnemyInfo/Attack |name_en=NumberRuler |name_jp=ナンバールーラー |name_tl=Number Ruler
|attack= |element=none
|attack=100 |element=none |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=DieBomb<ref name="DieBomb"/> |name_jp=サイコロボム |name_tl=Saikoro Bomb
{{EnemyInfo/Attack |name_en=DieBomb<ref name="DieBomb"/> |name_jp=サイコロボム |name_tl=Saikoro Bomb
|attack= |element=none
|attack=50~300 |element=none
|info=Used when HP &le; 50 %. Die has no collision.
}}
}}
|getdata=
|getdata=
Line 2,341: Line 2,511:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=MetalGear |name_jp=メタルギア |name_tl=Metal Gear
|attacks={{EnemyInfo/Attack |name_en=MetalGear |name_jp=メタルギア |name_tl=Metal Gear
|attack= |element=none
|attack=30 |element=none
|info=Gears have 50 HP and Guard, and are instantly destroyed by Break attacks.
}}
}}
{{EnemyInfo/Attack |name_en=MetalBlade |name_jp=メタルブレード |name_tl=Metal Blade
{{EnemyInfo/Attack |name_en=MetalBlade |name_jp=メタルブレード |name_tl=Metal Blade
|attack= |element=none
|attack=30 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=MetalMissile |name_jp=メタルミサイル |name_tl=Metal Missile
{{EnemyInfo/Attack |name_en=MetalMissile |name_jp=メタルミサイル |name_tl=Metal Missile
|attack= |element=none
|attack=30 |element=none
}}
}}
|getdata=
|getdata=
Line 2,360: Line 2,531:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=MetalGear |name_jp=メタルギア |name_tl=Metal Gear
|attacks={{EnemyInfo/Attack |name_en=MetalGear |name_jp=メタルギア |name_tl=Metal Gear
|attack= |element=none
|attack=50 |element=none
|info=Gears have 50 HP and Guard, and are instantly destroyed by Break attacks.
}}
}}
{{EnemyInfo/Attack |name_en=MetalBlade |name_jp=メタルブレード |name_tl=Metal Blade
{{EnemyInfo/Attack |name_en=MetalBlade |name_jp=メタルブレード |name_tl=Metal Blade
|attack= |element=none
|attack=50 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=MetalMissile |name_jp=メタルミサイル |name_tl=Metal Missile
{{EnemyInfo/Attack |name_en=MetalMissile |name_jp=メタルミサイル |name_tl=Metal Missile
|attack= |element=none
|attack=50 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=MetalFist |name_jp=メタルフィスト |name_tl=Metal Fist
{{EnemyInfo/Attack |name_en=MetalFist |name_jp=メタルフィスト |name_tl=Metal Fist
|attack= |element=none
|attack=100 |element=none
|info=Used when HP &le; 50 %. Breaks panel when it misses. Inflicts Immobilize to entire player field while screen is shaking.
}}
}}
|getdata=
|getdata=
Line 2,382: Line 2,555:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=MetalGear |name_jp=メタルギア |name_tl=Metal Gear
|attacks={{EnemyInfo/Attack |name_en=MetalGear |name_jp=メタルギア |name_tl=Metal Gear
|attack= |element=none
|attack=80 |element=none
|info=Gears have 50 HP and Guard, and are instantly destroyed by Break attacks.
}}
}}
{{EnemyInfo/Attack |name_en=MetalBlade |name_jp=メタルブレード |name_tl=Metal Blade
{{EnemyInfo/Attack |name_en=MetalBlade |name_jp=メタルブレード |name_tl=Metal Blade
|attack= |element=none
|attack=80 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=MetalMissile |name_jp=メタルミサイル |name_tl=Metal Missile
{{EnemyInfo/Attack |name_en=MetalMissile |name_jp=メタルミサイル |name_tl=Metal Missile
|attack= |element=none
|attack=80 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=MetalFist |name_jp=メタルフィスト |name_tl=Metal Fist
{{EnemyInfo/Attack |name_en=MetalFist |name_jp=メタルフィスト |name_tl=Metal Fist
|attack= |element=none
|attack=160 |element=none
|info=Used when HP &le; 50 %. Breaks panel when it misses. Inflicts Immobilize to entire player field while screen is shaking.
}}
}}
|getdata=
|getdata=
Line 2,404: Line 2,579:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=MetalGear |name_jp=メタルギア |name_tl=Metal Gear
|attacks={{EnemyInfo/Attack |name_en=MetalGear |name_jp=メタルギア |name_tl=Metal Gear
|attack= |element=none
|attack=100 |element=none
|info=Gears have 50 HP and Guard, and are instantly destroyed by Break attacks.
}}
}}
{{EnemyInfo/Attack |name_en=MetalBlade |name_jp=メタルブレード |name_tl=Metal Blade
{{EnemyInfo/Attack |name_en=MetalBlade |name_jp=メタルブレード |name_tl=Metal Blade
|attack= |element=none
|attack=100 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=MetalMissile |name_jp=メタルミサイル |name_tl=Metal Missile
{{EnemyInfo/Attack |name_en=MetalMissile |name_jp=メタルミサイル |name_tl=Metal Missile
|attack= |element=none
|attack=100 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=MetalFist |name_jp=メタルフィスト |name_tl=Metal Fist
{{EnemyInfo/Attack |name_en=MetalFist |name_jp=メタルフィスト |name_tl=Metal Fist
|attack= |element=none
|attack=200 |element=none
|info=Used when HP &le; 50 %. Breaks panel when it misses. Inflicts Immobilize to entire player field while screen is shaking.
}}
}}
|getdata=
|getdata=
Line 2,427: Line 2,604:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=JunkCube |name_jp=ジャンクキューブ |name_tl=Junk Cube
|attacks={{EnemyInfo/Attack |name_en=JunkCube |name_jp=ジャンクキューブ |name_tl=Junk Cube
|attack= |element=none
|attack=30 |element=none
|info=Fires 1 JunkCube. Cube slows down after taking 1 HP damage. After that, it has 10 HP and Guard.
}}
}}
{{EnemyInfo/Attack |name_en=BoltMissile |name_jp=ボルトミサイル |name_tl=Bolt Missile
{{EnemyInfo/Attack |name_en=BoltMissile |name_jp=ボルトミサイル |name_tl=Bolt Missile
|attack= |element=none
|attack=30 |element=none
|info=Fires 3 bolts.
}}
}}
{{EnemyInfo/Attack |name_en=JunkPress |name_jp=ジャンクプレス |name_tl=Junk Press
{{EnemyInfo/Attack |name_en=JunkPress |name_jp=ジャンクプレス |name_tl=Junk Press
|attack= |element=none
|attack=45 |element=none
|info=Used when HP &le; 50 %.
}}
}}
|getdata=
|getdata=
Line 2,446: Line 2,626:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=JunkCube |name_jp=ジャンクキューブ |name_tl=Junk Cube
|attacks={{EnemyInfo/Attack |name_en=JunkCube |name_jp=ジャンクキューブ |name_tl=Junk Cube
|attack= |element=none
|attack=50 |element=none
|info=Fires 1 JunkCube. Cube slows down after taking 1 HP damage. After that, it has 10 HP and Guard.
}}
}}
{{EnemyInfo/Attack |name_en=BoltMissile |name_jp=ボルトミサイル |name_tl=Bolt Missile
{{EnemyInfo/Attack |name_en=BoltMissile |name_jp=ボルトミサイル |name_tl=Bolt Missile
|attack= |element=none
|attack=50 |element=none
|info=Fires 4 bolts.
}}
}}
{{EnemyInfo/Attack |name_en=JunkPress |name_jp=ジャンクプレス |name_tl=Junk Press
{{EnemyInfo/Attack |name_en=JunkPress |name_jp=ジャンクプレス |name_tl=Junk Press
|attack= |element=none
|attack=75 |element=none
|info=Used when HP &le; 50 %.
}}
}}
|getdata=
|getdata=
Line 2,465: Line 2,648:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=JunkCube |name_jp=ジャンクキューブ |name_tl=Junk Cube
|attacks={{EnemyInfo/Attack |name_en=JunkCube |name_jp=ジャンクキューブ |name_tl=Junk Cube
|attack= |element=none
|attack=80 |element=none
|info=Fires 1 JunkCube. Cube slows down after taking 1 HP damage. After that, it has 10 HP and Guard.
}}
}}
{{EnemyInfo/Attack |name_en=BoltMissile |name_jp=ボルトミサイル |name_tl=Bolt Missile
{{EnemyInfo/Attack |name_en=BoltMissile |name_jp=ボルトミサイル |name_tl=Bolt Missile
|attack= |element=none
|attack=80 |element=none
|info=Fires 5 bolts.
}}
}}
{{EnemyInfo/Attack |name_en=JunkPress |name_jp=ジャンクプレス |name_tl=Junk Press
{{EnemyInfo/Attack |name_en=JunkPress |name_jp=ジャンクプレス |name_tl=Junk Press
|attack= |element=none
|attack=120 |element=none
|info=Used when HP &le; 50 %.
}}
}}
|getdata=
|getdata=
Line 2,484: Line 2,670:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=JunkCube |name_jp=ジャンクキューブ |name_tl=Junk Cube
|attacks={{EnemyInfo/Attack |name_en=JunkCube |name_jp=ジャンクキューブ |name_tl=Junk Cube
|attack= |element=none
|attack=100 |element=none
|info=Fires 1 JunkCube. Cube slows down after taking 1 HP damage. After that, it has 10 HP and Guard.
}}
}}
{{EnemyInfo/Attack |name_en=BoltMissile |name_jp=ボルトミサイル |name_tl=Bolt Missile
{{EnemyInfo/Attack |name_en=BoltMissile |name_jp=ボルトミサイル |name_tl=Bolt Missile
|attack= |element=none
|attack=100 |element=none
|info=Fires 6 bolts.
}}
}}
{{EnemyInfo/Attack |name_en=JunkPress |name_jp=ジャンクプレス |name_tl=Junk Press
{{EnemyInfo/Attack |name_en=JunkPress |name_jp=ジャンクプレス |name_tl=Junk Press
|attack= |element=none
|attack=150 |element=none
|info=Used when HP &le; 50 %.
}}
}}
|getdata=
|getdata=
Line 2,501: Line 2,690:
|hp=500 |contact=20 |element=aqua
|hp=500 |contact=20 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
superarmor=|locations=
|info=Contact knocks back 1 square and does not cause flashing.
|locations=
|attacks={{EnemyInfo/Attack |name_en=AquaBomb<ref name="AquaBomb">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=アクアホース |name_tl=Aqua Hose
|attacks={{EnemyInfo/Attack |name_en=AquaBomb<ref name="AquaBomb">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=アクアホース |name_tl=Aqua Hose
|attack= |element=aqua
|attack=20 |element=aqua
}}
}}
{{EnemyInfo/Attack |name_en=Aqua-CannonBall<ref name="AquaCannonBall">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=アクアホウガン |name_tl=Aqua Hougan
{{EnemyInfo/Attack |name_en=Aqua-CannonBall<ref name="AquaCannonBall">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=アクアホウガン |name_tl=Aqua Hougan
|attack= |element=aqua
|attack=20 |element=aqua
}}
}}
{{EnemyInfo/Attack |name_en=WaterGun<ref name="WaterGun">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=スイドウカン |name_tl=Water Pipe
{{EnemyInfo/Attack |name_en=WaterGun<ref name="WaterGun">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=スイドウカン |name_tl=Water Pipe
|attack= |element=aqua
|attack=20 |element=aqua
|info=Water guns have 50 HP and Guard.
}}
}}
|getdata=
|getdata=
Line 2,519: Line 2,710:
|hp=900 |contact=40 |element=aqua
|hp=900 |contact=40 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
superarmor=|locations=
|info=Contact knocks back 1 square and does not cause flashing.
|locations=
|attacks={{EnemyInfo/Attack |name_en=AquaBomb<ref name="AquaBomb"/> |name_jp=アクアホース |name_tl=Aqua Hose
|attacks={{EnemyInfo/Attack |name_en=AquaBomb<ref name="AquaBomb"/> |name_jp=アクアホース |name_tl=Aqua Hose
|attack= |element=aqua
|attack=40 |element=aqua
}}
}}
{{EnemyInfo/Attack |name_en=Aqua-CannonBall<ref name="AquaCannonBall"/> |name_jp=アクアホウガン |name_tl=Aqua Hougan
{{EnemyInfo/Attack |name_en=Aqua-CannonBall<ref name="AquaCannonBall"/> |name_jp=アクアホウガン |name_tl=Aqua Hougan
|attack= |element=aqua
|attack=40 |element=aqua
}}
}}
{{EnemyInfo/Attack |name_en=WaterGun<ref name="WaterGun"/> |name_jp=スイドウカン |name_tl=Water Pipe
{{EnemyInfo/Attack |name_en=WaterGun<ref name="WaterGun"/> |name_jp=スイドウカン |name_tl=Water Pipe
|attack= |element=aqua
|attack=40 |element=aqua
|info=Water guns have 50 HP and Guard.
}}
}}
|getdata=
|getdata=
Line 2,537: Line 2,730:
|hp=1300 |contact=80 |element=aqua
|hp=1300 |contact=80 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
superarmor=|locations=
|info=Contact knocks back 1 square and does not cause flashing.
|locations=
|attacks={{EnemyInfo/Attack |name_en=AquaBomb<ref name="AquaBomb"/> |name_jp=アクアホース |name_tl=Aqua Hose
|attacks={{EnemyInfo/Attack |name_en=AquaBomb<ref name="AquaBomb"/> |name_jp=アクアホース |name_tl=Aqua Hose
|attack= |element=aqua
|attack=80 |element=aqua
}}
}}
{{EnemyInfo/Attack |name_en=Aqua-CannonBall<ref name="AquaCannonBall"/> |name_jp=アクアホウガン |name_tl=Aqua Hougan
{{EnemyInfo/Attack |name_en=Aqua-CannonBall<ref name="AquaCannonBall"/> |name_jp=アクアホウガン |name_tl=Aqua Hougan
|attack= |element=aqua
|attack=80 |element=aqua
}}
}}
{{EnemyInfo/Attack |name_en=WaterGun<ref name="WaterGun"/> |name_jp=スイドウカン |name_tl=Water Pipe
{{EnemyInfo/Attack |name_en=WaterGun<ref name="WaterGun"/> |name_jp=スイドウカン |name_tl=Water Pipe
|attack= |element=aqua
|attack=80 |element=aqua
|info=Water guns have 50 HP and Guard.
}}
}}
|getdata=
|getdata=
Line 2,555: Line 2,750:
|hp=1600 |contact=100 |element=aqua
|hp=1600 |contact=100 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
superarmor=|locations=
|info=Contact knocks back 1 square and does not cause flashing.
|locations=
|attacks={{EnemyInfo/Attack |name_en=AquaBomb<ref name="AquaBomb"/> |name_jp=アクアホース |name_tl=Aqua Hose
|attacks={{EnemyInfo/Attack |name_en=AquaBomb<ref name="AquaBomb"/> |name_jp=アクアホース |name_tl=Aqua Hose
|attack= |element=aqua
|attack=100 |element=aqua
}}
}}
{{EnemyInfo/Attack |name_en=Aqua-CannonBall<ref name="AquaCannonBall"/> |name_jp=アクアホウガン |name_tl=Aqua Hougan
{{EnemyInfo/Attack |name_en=Aqua-CannonBall<ref name="AquaCannonBall"/> |name_jp=アクアホウガン |name_tl=Aqua Hougan
|attack= |element=aqua
|attack=100 |element=aqua
}}
}}
{{EnemyInfo/Attack |name_en=WaterGun<ref name="WaterGun"/> |name_jp=スイドウカン |name_tl=Water Pipe
{{EnemyInfo/Attack |name_en=WaterGun<ref name="WaterGun"/> |name_jp=スイドウカン |name_tl=Water Pipe
|attack= |element=aqua
|attack=100 |element=aqua
|info=Water guns have 50 HP and Guard.
}}
}}
|getdata=
|getdata=
Line 2,577: Line 2,774:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=TrafficLog |name_jp=トラフィックログ |name_tl=Traffic Log
|attacks={{EnemyInfo/Attack |name_en=TrafficLog |name_jp=トラフィックログ |name_tl=Traffic Log
|attack= |element=none
|attack=40 |element=none
|info=Summons 1 log. Log has 3 HP.
}}
}}
{{EnemyInfo/Attack |name_en=SeedShooter<ref name="SeedShooter">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=タネデッポウ |name_tl=Seed Gun
{{EnemyInfo/Attack |name_en=SeedShooter<ref name="SeedShooter">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=タネデッポウ |name_tl=Seed Gun
|attack= |element=wood
|attack=15 |times=3 |element=wood |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=DeathForest |name_jp=デスフォレスト |name_tl=Death Forest
{{EnemyInfo/Attack |name_en=DeathForest |name_jp=デスフォレスト |name_tl=Death Forest
|attack= |element=wood
|attack=40 |element=wood
}}
}}
|getdata=
|getdata=
Line 2,596: Line 2,794:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=TrafficLog |name_jp=トラフィックログ |name_tl=Traffic Log
|attacks={{EnemyInfo/Attack |name_en=TrafficLog |name_jp=トラフィックログ |name_tl=Traffic Log
|attack= |element=none
|attack=60 |element=none
|info=Summons 1 log. Log has 3 HP.
}}
}}
{{EnemyInfo/Attack |name_en=SeedShooter<ref name="SeedShooter"/> |name_jp=タネデッポウ |name_tl=Seed Gun
{{EnemyInfo/Attack |name_en=SeedShooter<ref name="SeedShooter"/> |name_jp=タネデッポウ |name_tl=Seed Gun
|attack= |element=wood
|attack=20 |times=3 |element=wood |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=DeathForest |name_jp=デスフォレスト |name_tl=Death Forest
{{EnemyInfo/Attack |name_en=DeathForest |name_jp=デスフォレスト |name_tl=Death Forest
|attack= |element=wood
|attack=60 |element=wood
}}
}}
|getdata=
|getdata=
Line 2,615: Line 2,814:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=TrafficLog |name_jp=トラフィックログ |name_tl=Traffic Log
|attacks={{EnemyInfo/Attack |name_en=TrafficLog |name_jp=トラフィックログ |name_tl=Traffic Log
|attack= |element=none
|attack=80 |element=none
|info=Summons 1 log. Log has 3 HP.
}}
}}
{{EnemyInfo/Attack |name_en=SeedShooter<ref name="SeedShooter"/> |name_jp=タネデッポウ |name_tl=Seed Gun
{{EnemyInfo/Attack |name_en=SeedShooter<ref name="SeedShooter"/> |name_jp=タネデッポウ |name_tl=Seed Gun
|attack= |element=wood
|attack=30 |times=3 |element=wood |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=DeathForest |name_jp=デスフォレスト |name_tl=Death Forest
{{EnemyInfo/Attack |name_en=DeathForest |name_jp=デスフォレスト |name_tl=Death Forest
|attack= |element=wood
|attack=80 |element=wood
}}
}}
|getdata=
|getdata=
Line 2,634: Line 2,834:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=TrafficLog |name_jp=トラフィックログ |name_tl=Traffic Log
|attacks={{EnemyInfo/Attack |name_en=TrafficLog |name_jp=トラフィックログ |name_tl=Traffic Log
|attack= |element=none
|attack=120 |element=none
|info=Summons 1 log. Log has 3 HP.
}}
}}
{{EnemyInfo/Attack |name_en=SeedShooter<ref name="SeedShooter"/> |name_jp=タネデッポウ |name_tl=Seed Gun
{{EnemyInfo/Attack |name_en=SeedShooter<ref name="SeedShooter"/> |name_jp=タネデッポウ |name_tl=Seed Gun
|attack= |element=wood
|attack=50 |times=3 |element=wood |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=DeathForest |name_jp=デスフォレスト |name_tl=Death Forest
{{EnemyInfo/Attack |name_en=DeathForest |name_jp=デスフォレスト |name_tl=Death Forest
|attack= |element=wood
|attack=120 |element=wood
}}
}}
|getdata=
|getdata=
Line 2,654: Line 2,855:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=TopSpin |name_jp=タップスピン |name_tl=Top Spin
|attacks={{EnemyInfo/Attack |name_en=TopSpin |name_jp=タップスピン |name_tl=Top Spin
|attack= |element=none
|attack=20 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=LittleSpinner |name_jp=リトルスピナー |name_tl=Little Spinner
{{EnemyInfo/Attack |name_en=LittleSpinner |name_jp=リトルスピナー |name_tl=Little Spinner
|attack= |element=none
|attack=20 |element=none
|info=Summons 2 spinners. Spinners have 10 HP and Guard.
}}
}}
{{EnemyInfo/Attack |name_en=GrindingTop<ref name="GrindingTop">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=グリグリタップ |name_tl=Guriguri Top
{{EnemyInfo/Attack |name_en=GrindingTop<ref name="GrindingTop">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=グリグリタップ |name_tl=Guriguri Top
|attack= |element=none
|attack=30 |element=none
|info=Used when HP &gt; 50 %.
}}
}}
|getdata=
|getdata=
Line 2,673: Line 2,876:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=TopSpin |name_jp=タップスピン |name_tl=Top Spin
|attacks={{EnemyInfo/Attack |name_en=TopSpin |name_jp=タップスピン |name_tl=Top Spin
|attack= |element=none
|attack=40 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=LittleSpinner |name_jp=リトルスピナー |name_tl=Little Spinner
{{EnemyInfo/Attack |name_en=LittleSpinner |name_jp=リトルスピナー |name_tl=Little Spinner
|attack= |element=none
|attack=40 |element=none
|info=Summons 3 spinners. Spinners have 10 HP and Guard.
}}
}}
{{EnemyInfo/Attack |name_en=GrindingTop<ref name="GrindingTop"/> |name_jp=グリグリタップ |name_tl=Guriguri Top
{{EnemyInfo/Attack |name_en=GrindingTop<ref name="GrindingTop"/> |name_jp=グリグリタップ |name_tl=Guriguri Top
|attack= |element=none
|attack=60 |element=none
|info=Used when HP &gt; 50 %.
}}
}}
|getdata=
|getdata=
Line 2,692: Line 2,897:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=TopSpin |name_jp=タップスピン |name_tl=Top Spin
|attacks={{EnemyInfo/Attack |name_en=TopSpin |name_jp=タップスピン |name_tl=Top Spin
|attack= |element=none
|attack=80 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=LittleSpinner |name_jp=リトルスピナー |name_tl=Little Spinner
{{EnemyInfo/Attack |name_en=LittleSpinner |name_jp=リトルスピナー |name_tl=Little Spinner
|attack= |element=none
|attack=80 |element=none
|info=Summons 3 spinners. Spinners have 10 HP and Guard.
}}
}}
{{EnemyInfo/Attack |name_en=GrindingTop<ref name="GrindingTop"/> |name_jp=グリグリタップ |name_tl=Guriguri Top
{{EnemyInfo/Attack |name_en=GrindingTop<ref name="GrindingTop"/> |name_jp=グリグリタップ |name_tl=Guriguri Top
|attack= |element=none
|attack=120 |element=none
|info=Used when HP &gt; 50 %.
}}
}}
|getdata=
|getdata=
Line 2,711: Line 2,918:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=TopSpin |name_jp=タップスピン |name_tl=Top Spin
|attacks={{EnemyInfo/Attack |name_en=TopSpin |name_jp=タップスピン |name_tl=Top Spin
|attack= |element=none
|attack=100 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=LittleSpinner |name_jp=リトルスピナー |name_tl=Little Spinner
{{EnemyInfo/Attack |name_en=LittleSpinner |name_jp=リトルスピナー |name_tl=Little Spinner
|attack= |element=none
|attack=100 |element=none
|info=Summons 3 spinners. Spinners have 10 HP and Guard.
}}
}}
{{EnemyInfo/Attack |name_en=GrindingTop<ref name="GrindingTop"/> |name_jp=グリグリタップ |name_tl=Guriguri Top
{{EnemyInfo/Attack |name_en=GrindingTop<ref name="GrindingTop"/> |name_jp=グリグリタップ |name_tl=Guriguri Top
|attack= |element=none
|attack=150 |element=none
|info=Used when HP &gt; 50 %.
}}
}}
|getdata=
|getdata=
Line 2,731: Line 2,940:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=CrushNoise<ref name="CrushNoise">Mega Man Battle Network 4; listed as '''Noise Crush''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=クラッシュノイズ |name_tl=Crush Noise
|attacks={{EnemyInfo/Attack |name_en=CrushNoise<ref name="CrushNoise">Mega Man Battle Network 4; listed as '''Noise Crush''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=クラッシュノイズ |name_tl=Crush Noise
|attack= |element=none
|attack=40 |element=none |noflash=y |noaback=y
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
}}
{{EnemyInfo/Attack |name_en=RedWing |name_jp=レッドウイング |name_tl=Red Wing
{{EnemyInfo/Attack |name_en=RedWing |name_jp=レッドウイング |name_tl=Red Wing
|attack= |element=none
|attack=40 |element=none
|info=Bats have 2~4 HP.
}}
}}
{{EnemyInfo/Attack |name_en=ShadeHand |name_jp=シェードハンド |name_tl=Shade Hand
{{EnemyInfo/Attack |name_en=ShadeHand |name_jp=シェードハンド |name_tl=Shade Hand
|attack= |element=none
|attack=40 |element=none
|info=Used when HP &le; 50 %. Used each time player moves left or right 4 times.
}}
}}
|getdata=
|getdata=
Line 2,750: Line 2,962:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=CrushNoise<ref name="CrushNoise"/> |name_jp=クラッシュノイズ |name_tl=Crush Noise
|attacks={{EnemyInfo/Attack |name_en=CrushNoise<ref name="CrushNoise"/> |name_jp=クラッシュノイズ |name_tl=Crush Noise
|attack= |element=none
|attack=80 |element=none |noflash=y |noaback=y
|info=Inflicts Paralyze LV. 2 (2 seconds) ({{chance|1|2}}) or Confuse LV. 2 (12 seconds) ({{chance|1|2}}).
}}
}}
{{EnemyInfo/Attack |name_en=RedWing |name_jp=レッドウイング |name_tl=Red Wing
{{EnemyInfo/Attack |name_en=RedWing |name_jp=レッドウイング |name_tl=Red Wing
|attack= |element=none
|attack=80 |element=none
|info=Bats have 9~12 HP.
}}
}}
{{EnemyInfo/Attack |name_en=ShadeHand |name_jp=シェードハンド |name_tl=Shade Hand
{{EnemyInfo/Attack |name_en=ShadeHand |name_jp=シェードハンド |name_tl=Shade Hand
|attack= |element=none
|attack=80 |element=none
|info=Used when HP &le; 50 %. Used each time player moves left or right 4 times.
}}
}}
|getdata=
|getdata=
Line 2,769: Line 2,984:
|info=
|info=
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=HeatChaser |name_jp=ヒートチェイサー |name_tl=Heat Chaser
|attacks={{EnemyInfo/Attack |name_en=HeatChaser (body) |name_jp=ヒートチェイサー本体 |name_tl=Heat Chaser Body
|attack= |element=none
|attack=30 |element=none
|info=HeatChaser has 100 HP and Guard.
}}
{{EnemyInfo/Attack |name_en=HeatChaser (flame) |name_jp=ヒートチェイサーの炎 |name_tl=Heat Chaser Flame
|attack=30 |element=fire
}}
}}
{{EnemyInfo/Attack |name_en=StrikeBurner |name_jp=ストライクバーナー |name_tl=Strike Burner
{{EnemyInfo/Attack |name_en=StrikeBurner |name_jp=ストライクバーナー |name_tl=Strike Burner
|attack= |element=fire
|attack=30 |element=fire
}}
}}
{{EnemyInfo/Attack |name_en=BurningJet |name_jp=バーニングジェット |name_tl=Burning Jet
{{EnemyInfo/Attack |name_en=BurningJet |name_jp=バーニングジェット |name_tl=Burning Jet
|attack= |element=fire
|attack=45 |element=fire
|info=Attacks 1 time. Hits twice in quick succession; first hit has 0 Attack Power, Fire Elemental, Break property, does not cause flashing.
}}
}}
|getdata=
|getdata=
Line 2,788: Line 3,008:
|info=
|info=
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=HeatChaser |name_jp=ヒートチェイサー |name_tl=Heat Chaser
|attacks={{EnemyInfo/Attack |name_en=HeatChaser (body) |name_jp=ヒートチェイサー本体 |name_tl=Heat Chaser Body
|attack= |element=none
|attack=50 |element=none
|info=HeatChaser has 100 HP and Guard.
}}
{{EnemyInfo/Attack |name_en=HeatChaser (flame) |name_jp=ヒートチェイサーの炎 |name_tl=Heat Chaser Flame
|attack=50 |element=fire
}}
}}
{{EnemyInfo/Attack |name_en=StrikeBurner |name_jp=ストライクバーナー |name_tl=Strike Burner
{{EnemyInfo/Attack |name_en=StrikeBurner |name_jp=ストライクバーナー |name_tl=Strike Burner
|attack= |element=fire
|attack=50 |element=fire
}}
}}
{{EnemyInfo/Attack |name_en=BurningJet |name_jp=バーニングジェット |name_tl=Burning Jet
{{EnemyInfo/Attack |name_en=BurningJet |name_jp=バーニングジェット |name_tl=Burning Jet
|attack= |element=fire
|attack=75 |element=fire
|info=Attacks 1 time. Hits twice in quick succession; first hit has 0 Attack Power, Fire Elemental, Break property, does not cause flashing.
}}
}}
|getdata=
|getdata=
Line 2,807: Line 3,032:
|info=
|info=
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=HeatChaser |name_jp=ヒートチェイサー |name_tl=Heat Chaser
|attacks={{EnemyInfo/Attack |name_en=HeatChaser (body) |name_jp=ヒートチェイサー本体 |name_tl=Heat Chaser Body
|attack= |element=none
|attack=80 |element=none
|info=HeatChaser has 100 HP and Guard.
}}
{{EnemyInfo/Attack |name_en=HeatChaser (flame) |name_jp=ヒートチェイサーの炎 |name_tl=Heat Chaser Flame
|attack=80 |element=fire
}}
}}
{{EnemyInfo/Attack |name_en=StrikeBurner |name_jp=ストライクバーナー |name_tl=Strike Burner
{{EnemyInfo/Attack |name_en=StrikeBurner |name_jp=ストライクバーナー |name_tl=Strike Burner
|attack= |element=fire
|attack=80 |element=fire
}}
}}
{{EnemyInfo/Attack |name_en=BurningJet |name_jp=バーニングジェット |name_tl=Burning Jet
{{EnemyInfo/Attack |name_en=BurningJet |name_jp=バーニングジェット |name_tl=Burning Jet
|attack= |element=fire
|attack=120 |element=fire
|info=Attacks 2 times. Hits twice in quick succession; first hit has 0 Attack Power, Fire Elemental, Break property, does not cause flashing.
}}
}}
|getdata=
|getdata=
Line 2,826: Line 3,056:
|info=
|info=
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=HeatChaser |name_jp=ヒートチェイサー |name_tl=Heat Chaser
|attacks={{EnemyInfo/Attack |name_en=HeatChaser (body) |name_jp=ヒートチェイサー本体 |name_tl=Heat Chaser Body
|attack= |element=none
|attack=100 |element=none
|info=HeatChaser has 100 HP and Guard.
}}
{{EnemyInfo/Attack |name_en=HeatChaser (flame) |name_jp=ヒートチェイサーの炎 |name_tl=Heat Chaser Flame
|attack=100 |element=fire
}}
}}
{{EnemyInfo/Attack |name_en=StrikeBurner |name_jp=ストライクバーナー |name_tl=Strike Burner
{{EnemyInfo/Attack |name_en=StrikeBurner |name_jp=ストライクバーナー |name_tl=Strike Burner
|attack= |element=fire
|attack=100 |element=fire
}}
}}
{{EnemyInfo/Attack |name_en=BurningJet |name_jp=バーニングジェット |name_tl=Burning Jet
{{EnemyInfo/Attack |name_en=BurningJet |name_jp=バーニングジェット |name_tl=Burning Jet
|attack= |element=fire
|attack=150 |element=fire
|info=Attacks 2 times. Hits twice in quick succession; first hit has 0 Attack Power, Fire Elemental, Break property, does not cause flashing.
}}
}}
|getdata=
|getdata=
Line 2,847: Line 3,082:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=IceShot<ref name="IceShot">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=アイスシュート |name_tl=Ice Shoot
|attacks={{EnemyInfo/Attack |name_en=IceShot<ref name="IceShot">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=アイスシュート |name_tl=Ice Shoot
|attack= |element=aqua
|attack=40 |element=aqua
|info=IceCubes have 100 HP and are instantly destroyed by Break attacks.
}}
}}
{{EnemyInfo/Attack |name_en=WhiteBreath |name_jp=ホワイトブレス |name_tl=White Breath
{{EnemyInfo/Attack |name_en=WhiteBreath |name_jp=ホワイトブレス |name_tl=White Breath
|attack= |element=aqua
|attack=20 |element=aqua
|info=Breaths have 6 HP.
}}
}}
{{EnemyInfo/Attack |name_en=IcebergPress |name_jp=アイスバーグプレス |name_tl=Iceberg Press
{{EnemyInfo/Attack |name_en=IcebergPress |name_jp=アイスバーグプレス |name_tl=Iceberg Press
|attack= |element=aqua
|attack=40 |element=aqua
|info=Cracks panel.
}}
}}
|getdata=
|getdata=
Line 2,866: Line 3,104:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=IceShot<ref name="IceShot"/> |name_jp=アイスシュート |name_tl=Ice Shoot
|attacks={{EnemyInfo/Attack |name_en=IceShot<ref name="IceShot"/> |name_jp=アイスシュート |name_tl=Ice Shoot
|attack= |element=aqua
|attack=60 |element=aqua
|info=IceCubes have 100 HP and are instantly destroyed by Break attacks.
}}
}}
{{EnemyInfo/Attack |name_en=WhiteBreath |name_jp=ホワイトブレス |name_tl=White Breath
{{EnemyInfo/Attack |name_en=WhiteBreath |name_jp=ホワイトブレス |name_tl=White Breath
|attack= |element=aqua
|attack=30 |element=aqua
|info=Breaths have 6 HP.
}}
}}
{{EnemyInfo/Attack |name_en=IcebergPress |name_jp=アイスバーグプレス |name_tl=Iceberg Press
{{EnemyInfo/Attack |name_en=IcebergPress |name_jp=アイスバーグプレス |name_tl=Iceberg Press
|attack= |element=aqua
|attack=60 |element=aqua
|info=Cracks panel.
}}
}}
|getdata=
|getdata=
Line 2,885: Line 3,126:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=IceShot<ref name="IceShot"/> |name_jp=アイスシュート |name_tl=Ice Shoot
|attacks={{EnemyInfo/Attack |name_en=IceShot<ref name="IceShot"/> |name_jp=アイスシュート |name_tl=Ice Shoot
|attack= |element=aqua
|attack=80 |element=aqua
|info=IceCubes have 100 HP and are instantly destroyed by Break attacks.
}}
}}
{{EnemyInfo/Attack |name_en=WhiteBreath |name_jp=ホワイトブレス |name_tl=White Breath
{{EnemyInfo/Attack |name_en=WhiteBreath |name_jp=ホワイトブレス |name_tl=White Breath
|attack= |element=aqua
|attack=40 |element=aqua
|info=Breaths have 6 HP.
}}
}}
{{EnemyInfo/Attack |name_en=IcebergPress |name_jp=アイスバーグプレス |name_tl=Iceberg Press
{{EnemyInfo/Attack |name_en=IcebergPress |name_jp=アイスバーグプレス |name_tl=Iceberg Press
|attack= |element=aqua
|attack=80 |element=aqua
|info=Cracks panel.
}}
}}
|getdata=
|getdata=
Line 2,904: Line 3,148:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=IceShot<ref name="IceShot"/> |name_jp=アイスシュート |name_tl=Ice Shoot
|attacks={{EnemyInfo/Attack |name_en=IceShot<ref name="IceShot"/> |name_jp=アイスシュート |name_tl=Ice Shoot
|attack= |element=aqua
|attack=120 |element=aqua
|info=IceCubes have 100 HP and are instantly destroyed by Break attacks.
}}
}}
{{EnemyInfo/Attack |name_en=WhiteBreath |name_jp=ホワイトブレス |name_tl=White Breath
{{EnemyInfo/Attack |name_en=WhiteBreath |name_jp=ホワイトブレス |name_tl=White Breath
|attack= |element=aqua
|attack=60 |element=aqua
|info=Breaths have 6 HP.
}}
}}
{{EnemyInfo/Attack |name_en=IcebergPress |name_jp=アイスバーグプレス |name_tl=Iceberg Press
{{EnemyInfo/Attack |name_en=IcebergPress |name_jp=アイスバーグプレス |name_tl=Iceberg Press
|attack= |element=aqua
|attack=120 |element=aqua
|info=Cracks panel.
}}
}}
|getdata=
|getdata=
Line 2,923: Line 3,170:
|info=
|info=
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=SparkBall |name_jp=スパークボール |name_tl=Spark Ball
|attacks={{EnemyInfo/Attack |name_en=SparkBall (direct hit) |name_jp=スパークボール直撃 |name_tl=Spark Ball Direct Hit
|attack= |element=elec
|attack=20 |element=elec
|info=Ball has 20 HP.
}}
{{EnemyInfo/Attack |name_en=SparkBall (discharge) |name_jp=スパークボール放電 |name_tl=Spark Ball Discharge
|attack=20 |element=elec
}}
}}
{{EnemyInfo/Attack |name_en=SparkWave |name_jp=スパークウェーブ |name_tl=Spark Wave
{{EnemyInfo/Attack |name_en=SparkWave |name_jp=スパークウェーブ |name_tl=Spark Wave
|attack= |element=elec
|attack=20 |element=elec
}}
}}
{{EnemyInfo/Attack |name_en=Shadowmaker<ref name="Shadowmaker">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=メイクシャドー |name_tl=Make Shadow
{{EnemyInfo/Attack |name_en=Shadowmaker<ref name="Shadowmaker">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=メイクシャドー |name_tl=Make Shadow
|attack= |element=none
|attack=20 |element=none
|info=Used when HP &le; 50 % and player not in back row. Slashes with Sword.
}}
}}
|getdata=
|getdata=
Line 2,942: Line 3,194:
|info=
|info=
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=SparkBall |name_jp=スパークボール |name_tl=Spark Ball
|attacks={{EnemyInfo/Attack |name_en=SparkBall (direct hit) |name_jp=スパークボール直撃 |name_tl=Spark Ball Direct Hit
|attack= |element=elec
|attack=40 |element=elec
|info=Ball has 20 HP.
}}
{{EnemyInfo/Attack |name_en=SparkBall (discharge) |name_jp=スパークボール放電 |name_tl=Spark Ball Discharge
|attack=40 |element=elec
}}
}}
{{EnemyInfo/Attack |name_en=SparkWave |name_jp=スパークウェーブ |name_tl=Spark Wave
{{EnemyInfo/Attack |name_en=SparkWave |name_jp=スパークウェーブ |name_tl=Spark Wave
|attack= |element=elec
|attack=40 |element=elec
}}
}}
{{EnemyInfo/Attack |name_en=Shadowmaker<ref name="Shadowmaker"/> |name_jp=メイクシャドー |name_tl=Make Shadow
{{EnemyInfo/Attack |name_en=Shadowmaker<ref name="Shadowmaker"/> |name_jp=メイクシャドー |name_tl=Make Shadow
|attack= |element=none
|attack=40 |element=none
|info=Used when HP &le; 50 % and player not in back row. Slashes with WideSword.
}}
}}
|getdata=
|getdata=
Line 2,961: Line 3,218:
|info=
|info=
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=SparkBall |name_jp=スパークボール |name_tl=Spark Ball
|attacks={{EnemyInfo/Attack |name_en=SparkBall (direct hit) |name_jp=スパークボール直撃 |name_tl=Spark Ball Direct Hit
|attack= |element=elec
|attack=80 |element=elec
|info=Ball has 20 HP.
}}
{{EnemyInfo/Attack |name_en=SparkBall (discharge) |name_jp=スパークボール放電 |name_tl=Spark Ball Discharge
|attack=80 |element=elec
}}
}}
{{EnemyInfo/Attack |name_en=SparkWave |name_jp=スパークウェーブ |name_tl=Spark Wave
{{EnemyInfo/Attack |name_en=SparkWave |name_jp=スパークウェーブ |name_tl=Spark Wave
|attack= |element=elec
|attack=80 |element=elec
}}
}}
{{EnemyInfo/Attack |name_en=Shadowmaker<ref name="Shadowmaker"/> |name_jp=メイクシャドー |name_tl=Make Shadow
{{EnemyInfo/Attack |name_en=Shadowmaker<ref name="Shadowmaker"/> |name_jp=メイクシャドー |name_tl=Make Shadow
|attack= |element=none
|attack=80 |element=none
|info=Used when HP &le; 50 % and player not in back row. Slashes with LongSword.
}}
}}
|getdata=
|getdata=
Line 2,980: Line 3,242:
|info=
|info=
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=SparkBall |name_jp=スパークボール |name_tl=Spark Ball
|attacks={{EnemyInfo/Attack |name_en=SparkBall (direct hit) |name_jp=スパークボール直撃 |name_tl=Spark Ball Direct Hit
|attack= |element=elec
|attack=100 |element=elec
|info=Ball has 20 HP.
}}
{{EnemyInfo/Attack |name_en=SparkBall (discharge) |name_jp=スパークボール放電 |name_tl=Spark Ball Discharge
|attack=100 |element=elec
}}
}}
{{EnemyInfo/Attack |name_en=SparkWave |name_jp=スパークウェーブ |name_tl=Spark Wave
{{EnemyInfo/Attack |name_en=SparkWave |name_jp=スパークウェーブ |name_tl=Spark Wave
|attack= |element=elec
|attack=100 |element=elec
}}
}}
{{EnemyInfo/Attack |name_en=Shadowmaker<ref name="Shadowmaker"/> |name_jp=メイクシャドー |name_tl=Make Shadow
{{EnemyInfo/Attack |name_en=Shadowmaker<ref name="Shadowmaker"/> |name_jp=メイクシャドー |name_tl=Make Shadow
|attack= |element=none
|attack=100 |element=none
|info=Used when HP &le; 50 % and player not in back row. Slashes with LongSword, then WideSword.
}}
}}
|getdata=
|getdata=
Line 2,998: Line 3,265:
|hp=1200 |contact=40 |element=none
|hp=1200 |contact=40 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y
|info=
|info=Cracks 3 random panels on both sides when he moves.
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=BrokenWall |name_jp=ブロークンウォール |name_tl=Broken Wall
|attacks={{EnemyInfo/Attack |name_en=BrokenWall |name_jp=ブロークンウォール |name_tl=Broken Wall
|attack= |element=none
|attack=40 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=KingdomSlasher |name_jp=キングダムスラッシャー |name_tl=Kingdom Slasher
{{EnemyInfo/Attack |name_en=KingdomSlasher |name_jp=キングダムスラッシャー |name_tl=Kingdom Slasher
|attack= |element=none
|attack=40 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=RoyalWreckingBall |name_jp=ロイヤルレッキングボール |name_tl=Royal Wrecking Ball
{{EnemyInfo/Attack |name_en=RoyalWreckingBall |name_jp=ロイヤルレッキングボール |name_tl=Royal Wrecking Ball
|attack= |element=none
|attack=40 |element=none
}}
}}
|getdata=
|getdata=
Line 3,017: Line 3,284:
|hp=1500 |contact=60 |element=none
|hp=1500 |contact=60 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y
|info=
|info=Cracks 3 random panels on both sides when he moves.
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=BrokenWall |name_jp=ブロークンウォール |name_tl=Broken Wall
|attacks={{EnemyInfo/Attack |name_en=BrokenWall |name_jp=ブロークンウォール |name_tl=Broken Wall
|attack= |element=none
|attack=60 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=KingdomSlasher |name_jp=キングダムスラッシャー |name_tl=Kingdom Slasher
{{EnemyInfo/Attack |name_en=KingdomSlasher |name_jp=キングダムスラッシャー |name_tl=Kingdom Slasher
|attack= |element=none
|attack=60 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=RoyalWreckingBall |name_jp=ロイヤルレッキングボール |name_tl=Royal Wrecking Ball
{{EnemyInfo/Attack |name_en=RoyalWreckingBall |name_jp=ロイヤルレッキングボール |name_tl=Royal Wrecking Ball
|attack= |element=none
|attack=60 |element=none
}}
}}
|getdata=
|getdata=
Line 3,036: Line 3,303:
|hp=1800 |contact=80 |element=none
|hp=1800 |contact=80 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y
|info=
|info=Cracks 3 random panels on both sides when he moves.
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=BrokenWall |name_jp=ブロークンウォール |name_tl=Broken Wall
|attacks={{EnemyInfo/Attack |name_en=BrokenWall |name_jp=ブロークンウォール |name_tl=Broken Wall
|attack= |element=none
|attack=80 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=KingdomSlasher |name_jp=キングダムスラッシャー |name_tl=Kingdom Slasher
{{EnemyInfo/Attack |name_en=KingdomSlasher |name_jp=キングダムスラッシャー |name_tl=Kingdom Slasher
|attack= |element=none
|attack=80 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=RoyalWreckingBall |name_jp=ロイヤルレッキングボール |name_tl=Royal Wrecking Ball
{{EnemyInfo/Attack |name_en=RoyalWreckingBall |name_jp=ロイヤルレッキングボール |name_tl=Royal Wrecking Ball
|attack= |element=none
|attack=80 |element=none
}}
}}
|getdata=
|getdata=
Line 3,055: Line 3,322:
|hp=2200 |contact=120 |element=none
|hp=2200 |contact=120 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y
|info=
|info=Cracks 3 random panels on both sides when he moves.
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=BrokenWall |name_jp=ブロークンウォール |name_tl=Broken Wall
|attacks={{EnemyInfo/Attack |name_en=BrokenWall |name_jp=ブロークンウォール |name_tl=Broken Wall
|attack= |element=none
|attack=120 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=KingdomSlasher |name_jp=キングダムスラッシャー |name_tl=Kingdom Slasher
{{EnemyInfo/Attack |name_en=KingdomSlasher |name_jp=キングダムスラッシャー |name_tl=Kingdom Slasher
|attack= |element=none
|attack=120 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=RoyalWreckingBall |name_jp=ロイヤルレッキングボール |name_tl=Royal Wrecking Ball
{{EnemyInfo/Attack |name_en=RoyalWreckingBall |name_jp=ロイヤルレッキングボール |name_tl=Royal Wrecking Ball
|attack= |element=none
|attack=120 |element=none
}}
}}
|getdata=
|getdata=
Line 3,078: Line 3,345:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Cannon |name_jp=キャノン |name_tl=Cannon
|attacks={{EnemyInfo/Attack |name_en=Cannon |name_jp=キャノン |name_tl=Cannon
|attack= |element=none
|attack=20 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=Sword |name_jp=ソード |name_tl=Sword
{{EnemyInfo/Attack |name_en=Sword |name_jp=ソード |name_tl=Sword
|attack= |element=none
|attack=30 |element=none
|info=Slashes with Sword.
}}
}}
{{EnemyInfo/Attack |name_en=Bomb |name_jp=ボム |name_tl=Bomb
{{EnemyInfo/Attack |name_en=Bomb |name_jp=ボム |name_tl=Bomb
|attack= |element=none
|attack=20 |element=none
|info=Spreads in {{!}} shape.
}}
}}
|getdata=
|getdata=
Line 3,097: Line 3,366:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Cannon |name_jp=キャノン |name_tl=Cannon
|attacks={{EnemyInfo/Attack |name_en=Cannon |name_jp=キャノン |name_tl=Cannon
|attack= |element=none
|attack=40 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=Sword |name_jp=ソード |name_tl=Sword
{{EnemyInfo/Attack |name_en=Sword |name_jp=ソード |name_tl=Sword
|attack= |element=none
|attack=60 |element=none
|info=Slashes with Sword.
}}
}}
{{EnemyInfo/Attack |name_en=Bomb |name_jp=ボム |name_tl=Bomb
{{EnemyInfo/Attack |name_en=Bomb |name_jp=ボム |name_tl=Bomb
|attack= |element=none
|attack=40 |element=none
|info=Spreads in {{!}} shape.
}}
{{EnemyInfo/Attack |name_en=Wind |name_jp=トップウ |name_tl=Toppuu
}}
{{EnemyInfo/Attack |name_en=Fan |name_jp=スイコミ |name_tl=Suikomi
}}
{{EnemyInfo/Attack |name_en=Fanfare |name_jp=オウエンカ |name_tl=Ouenka
}}
}}
|getdata=
|getdata=
Line 3,116: Line 3,393:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Cannon |name_jp=キャノン |name_tl=Cannon
|attacks={{EnemyInfo/Attack |name_en=Cannon |name_jp=キャノン |name_tl=Cannon
|attack= |element=none
|attack=60 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=Sword |name_jp=ソード |name_tl=Sword
{{EnemyInfo/Attack |name_en=Sword |name_jp=ソード |name_tl=Sword
|attack= |element=none
|attack=80 |element=none
|info=Slashes with WideSword.
}}
}}
{{EnemyInfo/Attack |name_en=Bomb |name_jp=ボム |name_tl=Bomb
{{EnemyInfo/Attack |name_en=Bomb |name_jp=ボム |name_tl=Bomb
|attack= |element=none
|attack=60 |element=none
|info=Spreads in + shape.
}}
{{EnemyInfo/Attack |name_en=Fanfare |name_jp=オウエンカ |name_tl=Ouenka
}}
{{EnemyInfo/Attack |name_en=Wind |name_jp=トップウ |name_tl=Toppuu
}}
{{EnemyInfo/Attack |name_en=Discord |name_jp=ディスコード |name_tl=Discord
}}
}}
|getdata=
|getdata=
Line 3,135: Line 3,420:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Cannon |name_jp=キャノン |name_tl=Cannon
|attacks={{EnemyInfo/Attack |name_en=Cannon |name_jp=キャノン |name_tl=Cannon
|attack= |element=none
|attack=80 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=Sword |name_jp=ソード |name_tl=Sword
{{EnemyInfo/Attack |name_en=Sword |name_jp=ソード |name_tl=Sword
|attack= |element=none
|attack=120 |element=none
|info=Slashes with WideSword.
}}
}}
{{EnemyInfo/Attack |name_en=Bomb |name_jp=ボム |name_tl=Bomb
{{EnemyInfo/Attack |name_en=Bomb |name_jp=ボム |name_tl=Bomb
|attack= |element=none
|attack=80 |element=none
|info=Spreads in 3 by 3 shape.
}}
{{EnemyInfo/Attack |name_en=Silence |name_jp=サイレンス |name_tl=Silence
}}
{{EnemyInfo/Attack |name_en=Wind |name_jp=トップウ |name_tl=Toppuu
}}
{{EnemyInfo/Attack |name_en=Fanfare |name_jp=オウエンカ |name_tl=Ouenka
}}
}}
|getdata=
|getdata=
Line 3,155: Line 3,448:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
|attacks={{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
|attack= |element=none
|attack=30 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=CannonBall |name_jp=ホウガン |name_tl=Hougan
{{EnemyInfo/Attack |name_en=CannonBall |name_jp=ホウガン |name_tl=Hougan
|attack= |element=none
|attack=30 |element=none
|info=Breaks panel.
}}
}}
{{EnemyInfo/Attack |name_en=VirusSummon |name_jp=ウイルス召喚 |name_tl=Virus Summon
{{EnemyInfo/Attack |name_en=VirusSummon |name_jp=ウイルス召喚 |name_tl=Virus Summon
|info=Used when there is less than 1 virus ally. Summons virus in order: VolGear, Gaia, Boomer, repeat.
}}
}}
|getdata=
|getdata=
Line 3,173: Line 3,468:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
|attacks={{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
|attack= |element=none
|attack=50 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=CannonBall |name_jp=ホウガン |name_tl=Hougan
{{EnemyInfo/Attack |name_en=CannonBall |name_jp=ホウガン |name_tl=Hougan
|attack= |element=none
|attack=50 |element=none
|info=Breaks panel.
}}
}}
{{EnemyInfo/Attack |name_en=VirusSummon |name_jp=ウイルス召喚 |name_tl=Virus Summon
{{EnemyInfo/Attack |name_en=VirusSummon |name_jp=ウイルス召喚 |name_tl=Virus Summon
|info=Used when there are less than 2 virus allies. Summons virus in order: VolGear, Gaia, Boomer, repeat.
}}
}}
|getdata=
|getdata=
Line 3,191: Line 3,488:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
|attacks={{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
|attack= |element=none
|attack=70 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=CannonBall |name_jp=ホウガン |name_tl=Hougan
{{EnemyInfo/Attack |name_en=CannonBall |name_jp=ホウガン |name_tl=Hougan
|attack= |element=none
|attack=70 |element=none
|info=Breaks panel.
}}
}}
{{EnemyInfo/Attack |name_en=VirusSummon |name_jp=ウイルス召喚 |name_tl=Virus Summon
{{EnemyInfo/Attack |name_en=VirusSummon |name_jp=ウイルス召喚 |name_tl=Virus Summon
|info=Used when there are less than 2 virus allies. Summons virus in order: VolGearEX, GaiaEX, BoomerEX, repeat.
}}
}}
|getdata=
|getdata=
Line 3,209: Line 3,508:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
|attacks={{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
|attack= |element=none
|attack=100 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=CannonBall |name_jp=ホウガン |name_tl=Hougan
{{EnemyInfo/Attack |name_en=CannonBall |name_jp=ホウガン |name_tl=Hougan
|attack= |element=none
|attack=100 |element=none
|info=Breaks panel.
}}
}}
{{EnemyInfo/Attack |name_en=VirusSummon |name_jp=ウイルス召喚 |name_tl=Virus Summon
{{EnemyInfo/Attack |name_en=VirusSummon |name_jp=ウイルス召喚 |name_tl=Virus Summon
|info=Used when there are less than 2 virus allies. Summons virus in order: VulGear, Gaia+, Gloomer, repeat.
}}
}}
|getdata=
|getdata=
Line 3,228: Line 3,529:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=CrossLaser |name_jp=クロスレーザー |name_tl=Cross Laser
|attacks={{EnemyInfo/Attack |name_en=CrossLaser |name_jp=クロスレーザー |name_tl=Cross Laser
|attack= |element=none
|attack=50 |element=none
|info=Changes 1 non-hole panel to cracked. Spreads in + shape. Hitbox applied twice to center panel.
}}
}}
{{EnemyInfo/Attack |name_en=StarBreakLaser |name_jp=スターブレイクレーザー |name_tl=Star Break Laser
{{EnemyInfo/Attack |name_en=StarBreakLaser |name_jp=スターブレイクレーザー |name_tl=Star Break Laser
|attack= |element=none
|attack=50 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=PowerDownLaser |name_jp=パワーダウンレーザー |name_tl=Power Down Laser
{{EnemyInfo/Attack |name_en=PowerDownLaser |name_jp=パワーダウンレーザー |name_tl=Power Down Laser
|attack= |element=none
|attack=50 |element=none
|info=Used when HP &le; 75 %. Hits multiple times, but only 1st hit deals damage. Resets Buster Attack to 1.
}}
}}
{{EnemyInfo/Attack |name_en=DarkLaser |name_jp=ダークレーザー |name_tl=Dark Laser
{{EnemyInfo/Attack |name_en=DarkLaser |name_jp=ダークレーザー |name_tl=Dark Laser
|attack= |element=none
|attack=50 |element=none
|info=Used when HP &le; 50 % and there is no DarkHole on the field. Changes 1 panel to DarkHole.
}}
}}
|getdata=
|getdata=
Line 3,250: Line 3,554:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=CrossLaser |name_jp=クロスレーザー |name_tl=Cross Laser
|attacks={{EnemyInfo/Attack |name_en=CrossLaser |name_jp=クロスレーザー |name_tl=Cross Laser
|attack= |element=none
|attack=120 |element=none
|info=Changes 1 non-hole panel to cracked. Spreads in + shape. Hitbox applied twice to center panel.
}}
}}
{{EnemyInfo/Attack |name_en=StarBreakLaser |name_jp=スターブレイクレーザー |name_tl=Star Break Laser
{{EnemyInfo/Attack |name_en=StarBreakLaser |name_jp=スターブレイクレーザー |name_tl=Star Break Laser
|attack= |element=none
|attack=120 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=PowerDownLaser |name_jp=パワーダウンレーザー |name_tl=Power Down Laser
{{EnemyInfo/Attack |name_en=PowerDownLaser |name_jp=パワーダウンレーザー |name_tl=Power Down Laser
|attack= |element=none
|attack=120 |element=none
|info=Used when HP &le; 75 %. Hits multiple times, but only 1st hit deals damage. Resets Buster Attack to 1.
}}
}}
{{EnemyInfo/Attack |name_en=DarkLaser |name_jp=ダークレーザー |name_tl=Dark Laser
{{EnemyInfo/Attack |name_en=DarkLaser |name_jp=ダークレーザー |name_tl=Dark Laser
|attack= |element=none
|attack=120 |element=none
|info=Used when HP &le; 50 % and there is no DarkHole on the field. Changes 1 panel to DarkHole.
}}
}}
|getdata=
|getdata=
Line 3,273: Line 3,580:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Men |name_jp=メン<ref name="Men">Listed as {{name|jp=ヒデンケン・メン|tl=Hiden Ken Men}} in Rockman EXE4 Official Guidebook</ref> |name_tl=Men
|attacks={{EnemyInfo/Attack |name_en=Men |name_jp=メン<ref name="Men">Listed as {{name|jp=ヒデンケン・メン|tl=Hiden Ken Men}} in Rockman EXE4 Official Guidebook</ref> |name_tl=Men
|attack= |element=none
|attack=40 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=Koteh<ref name="Koteh">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=コテ<ref name="Kote">Listed as {{name|jp=ヒデンケン・コテ|tl=Hiden Ken Kote}} in Rockman EXE4 Official Guidebook</ref> |name_tl=Kote
{{EnemyInfo/Attack |name_en=Koteh<ref name="Koteh">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=コテ<ref name="Kote">Listed as {{name|jp=ヒデンケン・コテ|tl=Hiden Ken Kote}} in Rockman EXE4 Official Guidebook</ref> |name_tl=Kote
|attack= |element=none
|attack=40 |element=none |noflash=y
|info=Used when player attempts to use a chip in the same row as KendoMan.
}}
}}
{{EnemyInfo/Attack |name_en=Dou |name_jp=ドウ<ref name="Dou">Listed as {{name|jp=ヒデンケン・ドウ|tl=Hiden Ken Dou}} in Rockman EXE4 Official Guidebook</ref> |name_tl=Dou
{{EnemyInfo/Attack |name_en=Dou |name_jp=ドウ<ref name="Dou">Listed as {{name|jp=ヒデンケン・ドウ|tl=Hiden Ken Dou}} in Rockman EXE4 Official Guidebook</ref> |name_tl=Dou
|attack= |element=none
|attack=40 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=Training |name_jp=カカリゲイコ<ref name="KakariGeiko">Listed as {{name|jp=ヒッサツ・カカリゲイコ|tl=Deadly Kakari Geiko}} in Rockman EXE4 Official Guidebook</ref> |name_tl=Kakari Geiko
{{EnemyInfo/Attack |name_en=Training |name_jp=カカリゲイコ<ref name="KakariGeiko">Listed as {{name|jp=ヒッサツ・カカリゲイコ|tl=Deadly Kakari Geiko}} in Rockman EXE4 Official Guidebook</ref> |name_tl=Kakari Geiko
|attack= |element=none
|attack=20 |element=none |noflash=y
|info=Clones have 20 HP.
}}
}}
|getdata=
|getdata=
Line 3,295: Line 3,604:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Men |name_jp=メン<ref name="Men"/> |name_tl=Men
|attacks={{EnemyInfo/Attack |name_en=Men |name_jp=メン<ref name="Men"/> |name_tl=Men
|attack= |element=none
|attack=60 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=Koteh<ref name="Koteh"/> |name_jp=コテ<ref name="Kote"/> |name_tl=Kote
{{EnemyInfo/Attack |name_en=Koteh<ref name="Koteh"/> |name_jp=コテ<ref name="Kote"/> |name_tl=Kote
|attack= |element=none
|attack=60 |element=none |noflash=y
|info=Used when player attempts to use a chip in the same row as KendoMan.
}}
}}
{{EnemyInfo/Attack |name_en=Dou |name_jp=ドウ<ref name="Dou"/> |name_tl=Dou
{{EnemyInfo/Attack |name_en=Dou |name_jp=ドウ<ref name="Dou"/> |name_tl=Dou
|attack= |element=none
|attack=60 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=Training |name_jp=カカリゲイコ<ref name="KakariGeiko"/> |name_tl=Kakari Geiko
{{EnemyInfo/Attack |name_en=Training |name_jp=カカリゲイコ<ref name="KakariGeiko"/> |name_tl=Kakari Geiko
|attack= |element=none
|attack=30 |element=none |noflash=y
|info=Clones have 20 HP.
}}
}}
|getdata=
|getdata=
Line 3,317: Line 3,628:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Men |name_jp=メン<ref name="Men"/> |name_tl=Men
|attacks={{EnemyInfo/Attack |name_en=Men |name_jp=メン<ref name="Men"/> |name_tl=Men
|attack= |element=none
|attack=80 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=Koteh<ref name="Koteh"/> |name_jp=コテ<ref name="Kote"/> |name_tl=Kote
{{EnemyInfo/Attack |name_en=Koteh<ref name="Koteh"/> |name_jp=コテ<ref name="Kote"/> |name_tl=Kote
|attack= |element=none
|attack=80 |element=none |noflash=y
|info=Used when player attempts to use a chip in the same row as KendoMan.
}}
}}
{{EnemyInfo/Attack |name_en=Dou |name_jp=ドウ<ref name="Dou"/> |name_tl=Dou
{{EnemyInfo/Attack |name_en=Dou |name_jp=ドウ<ref name="Dou"/> |name_tl=Dou
|attack= |element=none
|attack=80 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=Training |name_jp=カカリゲイコ<ref name="KakariGeiko"/> |name_tl=Kakari Geiko
{{EnemyInfo/Attack |name_en=Training |name_jp=カカリゲイコ<ref name="KakariGeiko"/> |name_tl=Kakari Geiko
|attack= |element=none
|attack=40 |element=none |noflash=y
|info=Clones have 20 HP.
}}
}}
|getdata=
|getdata=
Line 3,339: Line 3,652:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Men |name_jp=メン<ref name="Men"/> |name_tl=Men
|attacks={{EnemyInfo/Attack |name_en=Men |name_jp=メン<ref name="Men"/> |name_tl=Men
|attack= |element=none
|attack=100 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=Koteh<ref name="Koteh"/> |name_jp=コテ<ref name="Kote"/> |name_tl=Kote
{{EnemyInfo/Attack |name_en=Koteh<ref name="Koteh"/> |name_jp=コテ<ref name="Kote"/> |name_tl=Kote
|attack= |element=none
|attack=100 |element=none |noflash=y
|info=Used when player attempts to use a chip in the same row as KendoMan.
}}
}}
{{EnemyInfo/Attack |name_en=Dou |name_jp=ドウ<ref name="Dou"/> |name_tl=Dou
{{EnemyInfo/Attack |name_en=Dou |name_jp=ドウ<ref name="Dou"/> |name_tl=Dou
|attack= |element=none
|attack=100 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=Training |name_jp=カカリゲイコ<ref name="KakariGeiko"/> |name_tl=Kakari Geiko
{{EnemyInfo/Attack |name_en=Training |name_jp=カカリゲイコ<ref name="KakariGeiko"/> |name_tl=Kakari Geiko
|attack= |element=none
|attack=50 |element=none |noflash=y
|info=Clones have 20 HP.
}}
}}
|getdata=
|getdata=
Line 3,362: Line 3,677:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=WindCutter |name_jp=ワインドカッター |name_tl=Wind Cutter
|attacks={{EnemyInfo/Attack |name_en=WindCutter |name_jp=ワインドカッター |name_tl=Wind Cutter
|attack= |element=none
|attack=10 |times=3 |element=none |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage">Mega Man Battle Network 4 Official Strategy Guide</ref> -{{CanBreak}}WideSword |name_jp=ロクガサイセイ{{CanBreak}}ワイドソード |name_tl=Recording Playback{{CanBreak}}Wide Sword
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage">Mega Man Battle Network 4 Official Strategy Guide</ref> -{{CanBreak}}WideSword |name_jp=ロクガサイセイ{{CanBreak}}ワイドソード |name_tl=Recording Playback{{CanBreak}}Wide Sword
|attack= |element=none
|attack=30 |element=none
|info=Used when player is 0~1 panels away from projection.
}}
}}
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}Tornado |name_jp=ロクガサイセイ{{CanBreak}}トルネード |name_tl=Recording Playback{{CanBreak}}Tornado
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}Tornado |name_jp=ロクガサイセイ{{CanBreak}}トルネード |name_tl=Recording Playback{{CanBreak}}Tornado
|attack= |element=none
|attack=5 |times=3 |element=none |noflash=y
|info=Used when player is 2 panels away from projection.
}}
}}
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}EnergyBomb |name_jp=ロクガサイセイ{{CanBreak}}エナジーボム |name_tl=Recording Playback{{CanBreak}}Energy Bomb
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}EnergyBomb |name_jp=ロクガサイセイ{{CanBreak}}エナジーボム |name_tl=Recording Playback{{CanBreak}}Energy Bomb
|attack= |element=none
|attack=10 |times=3 |element=none
|info=Used when player is 3~4 panels away from projection.
}}
}}
{{EnemyInfo/Attack |name_en=TapeLine |name_jp=テープライン |name_tl=Tape Line
{{EnemyInfo/Attack |name_en=TapeLine |name_jp=テープライン |name_tl=Tape Line
|info=TapeLines have 1 HP and knock back 1 square on contact.
}}
}}
{{EnemyInfo/Attack |name_en=Fast-Forward<ref name="Fast-Forward">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ハヤオクリ |name_tl=Fast-forward
{{EnemyInfo/Attack |name_en=Fast-Forward<ref name="Fast-Forward">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ハヤオクリ |name_tl=Fast-forward
}}
}}
{{EnemyInfo/Attack |name_en=Rewind |name_jp=マキモドシ |name_tl=Rewind
{{EnemyInfo/Attack |name_en=Rewind |name_jp=マキモドシ |name_tl=Rewind
|info=Recovers 1 HP every 12 frames.
}}
}}
|getdata=
|getdata=
Line 3,390: Line 3,710:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=WindCutter |name_jp=ワインドカッター |name_tl=Wind Cutter
|attacks={{EnemyInfo/Attack |name_en=WindCutter |name_jp=ワインドカッター |name_tl=Wind Cutter
|attack= |element=none
|attack=15 |times=3 |element=none |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}WideSword |name_jp=ロクガサイセイ{{CanBreak}}ワイドソード |name_tl=Recording Playback{{CanBreak}}Wide Sword
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}WideSword |name_jp=ロクガサイセイ{{CanBreak}}ワイドソード |name_tl=Recording Playback{{CanBreak}}Wide Sword
|attack= |element=none
|attack=50 |element=none
|info=Used when player is 0~1 panels away from projection.
}}
}}
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}Tornado |name_jp=ロクガサイセイ{{CanBreak}}トルネード |name_tl=Recording Playback{{CanBreak}}Tornado
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}Tornado |name_jp=ロクガサイセイ{{CanBreak}}トルネード |name_tl=Recording Playback{{CanBreak}}Tornado
|attack= |element=none
|attack=8 |times=3 |element=none |noflash=y
|info=Used when player is 2 panels away from projection.
}}
}}
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}EnergyBomb |name_jp=ロクガサイセイ{{CanBreak}}エナジーボム |name_tl=Recording Playback{{CanBreak}}Energy Bomb
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}EnergyBomb |name_jp=ロクガサイセイ{{CanBreak}}エナジーボム |name_tl=Recording Playback{{CanBreak}}Energy Bomb
|attack= |element=none
|attack=15 |times=3 |element=none
|info=Used when player is 3~4 panels away from projection.
}}
}}
{{EnemyInfo/Attack |name_en=TapeLine |name_jp=テープライン |name_tl=Tape Line
{{EnemyInfo/Attack |name_en=TapeLine |name_jp=テープライン |name_tl=Tape Line
|info=TapeLines have 1 HP and knock back 1 square on contact.
}}
}}
{{EnemyInfo/Attack |name_en=Fast-Forward<ref name="Fast-Forward"/> |name_jp=ハヤオクリ |name_tl=Fast-forward
{{EnemyInfo/Attack |name_en=Fast-Forward<ref name="Fast-Forward"/> |name_jp=ハヤオクリ |name_tl=Fast-forward
}}
}}
{{EnemyInfo/Attack |name_en=Rewind |name_jp=マキモドシ |name_tl=Rewind
{{EnemyInfo/Attack |name_en=Rewind |name_jp=マキモドシ |name_tl=Rewind
|info=Recovers 1 HP every 10 frames.
}}
}}
|getdata=
|getdata=
Line 3,418: Line 3,743:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=WindCutter |name_jp=ワインドカッター |name_tl=Wind Cutter
|attacks={{EnemyInfo/Attack |name_en=WindCutter |name_jp=ワインドカッター |name_tl=Wind Cutter
|attack= |element=none
|attack=25 |times=3 |element=none |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}WideSword |name_jp=ロクガサイセイ{{CanBreak}}ワイドソード |name_tl=Recording Playback{{CanBreak}}Wide Sword
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}WideSword |name_jp=ロクガサイセイ{{CanBreak}}ワイドソード |name_tl=Recording Playback{{CanBreak}}Wide Sword
|attack= |element=none
|attack=80 |element=none
|info=Used when player is 0~1 panels away from projection.
}}
}}
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}Tornado |name_jp=ロクガサイセイ{{CanBreak}}トルネード |name_tl=Recording Playback{{CanBreak}}Tornado
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}Tornado |name_jp=ロクガサイセイ{{CanBreak}}トルネード |name_tl=Recording Playback{{CanBreak}}Tornado
|attack= |element=none
|attack=10 |times=3 |element=none |noflash=y
|info=Used when player is 2 panels away from projection.
}}
}}
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}EnergyBomb |name_jp=ロクガサイセイ{{CanBreak}}エナジーボム |name_tl=Recording Playback{{CanBreak}}Energy Bomb
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}EnergyBomb |name_jp=ロクガサイセイ{{CanBreak}}エナジーボム |name_tl=Recording Playback{{CanBreak}}Energy Bomb
|attack= |element=none
|attack=25 |times=3 |element=none
|info=Used when player is 3~4 panels away from projection.
}}
}}
{{EnemyInfo/Attack |name_en=TapeLine |name_jp=テープライン |name_tl=Tape Line
{{EnemyInfo/Attack |name_en=TapeLine |name_jp=テープライン |name_tl=Tape Line
|info=TapeLines have 1 HP and knock back 1 square on contact.
}}
}}
{{EnemyInfo/Attack |name_en=Fast-Forward<ref name="Fast-Forward"/> |name_jp=ハヤオクリ |name_tl=Fast-forward
{{EnemyInfo/Attack |name_en=Fast-Forward<ref name="Fast-Forward"/> |name_jp=ハヤオクリ |name_tl=Fast-forward
}}
}}
{{EnemyInfo/Attack |name_en=Rewind |name_jp=マキモドシ |name_tl=Rewind
{{EnemyInfo/Attack |name_en=Rewind |name_jp=マキモドシ |name_tl=Rewind
|info=Recovers 1 HP every 8 frames.
}}
}}
|getdata=
|getdata=
Line 3,446: Line 3,776:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=WindCutter |name_jp=ワインドカッター |name_tl=Wind Cutter
|attacks={{EnemyInfo/Attack |name_en=WindCutter |name_jp=ワインドカッター |name_tl=Wind Cutter
|attack= |element=none
|attack=30 |times=3 |element=none |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}WideSword |name_jp=ロクガサイセイ{{CanBreak}}ワイドソード |name_tl=Recording Playback{{CanBreak}}Wide Sword
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}WideSword |name_jp=ロクガサイセイ{{CanBreak}}ワイドソード |name_tl=Recording Playback{{CanBreak}}Wide Sword
|attack= |element=none
|attack=100 |element=none
|info=Used when player is 0~1 panels away from projection.
}}
}}
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}Tornado |name_jp=ロクガサイセイ{{CanBreak}}トルネード |name_tl=Recording Playback{{CanBreak}}Tornado
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}Tornado |name_jp=ロクガサイセイ{{CanBreak}}トルネード |name_tl=Recording Playback{{CanBreak}}Tornado
|attack= |element=none
|attack=15 |times=3 |element=none |noflash=y
|info=Used when player is 2 panels away from projection.
}}
}}
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}EnergyBomb |name_jp=ロクガサイセイ{{CanBreak}}エナジーボム |name_tl=Recording Playback{{CanBreak}}Energy Bomb
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}EnergyBomb |name_jp=ロクガサイセイ{{CanBreak}}エナジーボム |name_tl=Recording Playback{{CanBreak}}Energy Bomb
|attack= |element=none
|attack=30 |times=3 |element=none
|info=Used when player is 3~4 panels away from projection.
}}
}}
{{EnemyInfo/Attack |name_en=TapeLine |name_jp=テープライン |name_tl=Tape Line
{{EnemyInfo/Attack |name_en=TapeLine |name_jp=テープライン |name_tl=Tape Line
|info=TapeLines have 1 HP and knock back 1 square on contact.
}}
}}
{{EnemyInfo/Attack |name_en=Fast-Forward<ref name="Fast-Forward"/> |name_jp=ハヤオクリ |name_tl=Fast-forward
{{EnemyInfo/Attack |name_en=Fast-Forward<ref name="Fast-Forward"/> |name_jp=ハヤオクリ |name_tl=Fast-forward
}}
}}
{{EnemyInfo/Attack |name_en=Rewind |name_jp=マキモドシ |name_tl=Rewind
{{EnemyInfo/Attack |name_en=Rewind |name_jp=マキモドシ |name_tl=Rewind
|info=Recovers 1 HP every 6 frames.
}}
}}
|getdata=
|getdata=
Line 3,475: Line 3,810:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=LongSword<ref name="HeelNaviLongSword">Listed as '''Fighter Sword''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ロングソード |name_tl=Long Sword
|attacks={{EnemyInfo/Attack |name_en=LongSword<ref name="HeelNaviLongSword">Listed as '''Fighter Sword''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ロングソード |name_tl=Long Sword
|attack= |element=none
|attack=20 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=LilBomb<ref name="HeelNaviLilBomb">Listed as '''MiniBomb''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=スモールボム |name_tl=Small Bomb
{{EnemyInfo/Attack |name_en=LilBomb<ref name="HeelNaviLilBomb">Listed as '''MiniBomb''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=スモールボム |name_tl=Small Bomb
|attack= |element=none
|attack=20 |element=none
}}
}}
|getdata=
|getdata=
Line 3,491: Line 3,826:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=LongSword<ref name="HeelNaviLongSword"/> |name_jp=ロングソード |name_tl=Long Sword
|attacks={{EnemyInfo/Attack |name_en=LongSword<ref name="HeelNaviLongSword"/> |name_jp=ロングソード |name_tl=Long Sword
|attack= |element=none
|attack=40 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=LilBomb<ref name="HeelNaviLilBomb"/>|name_jp=スモールボム |name_tl=Small Bomb
{{EnemyInfo/Attack |name_en=LilBomb<ref name="HeelNaviLilBomb"/>|name_jp=スモールボム |name_tl=Small Bomb
|attack= |element=none
|attack=40 |element=none
}}
}}
|getdata=
|getdata=
Line 3,507: Line 3,842:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=LongSword<ref name="HeelNaviLongSword"/> |name_jp=ロングソード |name_tl=Long Sword
|attacks={{EnemyInfo/Attack |name_en=LongSword<ref name="HeelNaviLongSword"/> |name_jp=ロングソード |name_tl=Long Sword
|attack= |element=none
|attack=60 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=LilBomb<ref name="HeelNaviLilBomb"/>|name_jp=スモールボム |name_tl=Small Bomb
{{EnemyInfo/Attack |name_en=LilBomb<ref name="HeelNaviLilBomb"/>|name_jp=スモールボム |name_tl=Small Bomb
|attack= |element=none
|attack=60 |element=none
}}
}}
|getdata=
|getdata=
Line 3,523: Line 3,858:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=LongSword<ref name="HeelNaviLongSword"/> |name_jp=ロングソード |name_tl=Long Sword
|attacks={{EnemyInfo/Attack |name_en=LongSword<ref name="HeelNaviLongSword"/> |name_jp=ロングソード |name_tl=Long Sword
|attack= |element=none
|attack=80 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=LilBomb<ref name="HeelNaviLilBomb"/>|name_jp=スモールボム |name_tl=Small Bomb
{{EnemyInfo/Attack |name_en=LilBomb<ref name="HeelNaviLilBomb"/>|name_jp=スモールボム |name_tl=Small Bomb
|attack= |element=none
|attack=80 |element=none
}}
}}
|getdata=
|getdata=
Line 3,540: Line 3,875:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=VulcanArm |name_jp=バルカンアーム |name_tl=Vulcan Arm
|attacks={{EnemyInfo/Attack |name_en=VulcanArm |name_jp=バルカンアーム |name_tl=Vulcan Arm
|attack= |element=none
|attack=15 |times=3 |element=none |noflash=y
|info=Vulcans have 50 HP and Guard.
}}
}}
{{EnemyInfo/Attack |name_en=FireBomb |name_jp=ファイアボム |name_tl=Fire Bomb
{{EnemyInfo/Attack |name_en=FireBomb |name_jp=ファイアボム |name_tl=Fire Bomb
|attack= |element=fire
|attack=40 |element=fire
|info=Leaves flames on ground.
}}
{{EnemyInfo/Attack |name_en=Flames on ground
|attack=40 |element=fire
}}
}}
{{EnemyInfo/Attack |name_en=NapalmBomb |name_jp=ナパームボム |name_tl=Napalm Bomb
{{EnemyInfo/Attack |name_en=NapalmBomb |name_jp=ナパームボム |name_tl=Napalm Bomb
|attack= |element=fire
|attack=80 |element=fire
}}
}}
|getdata=
|getdata=
Line 3,559: Line 3,899:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=VulcanArm |name_jp=バルカンアーム |name_tl=Vulcan Arm
|attacks={{EnemyInfo/Attack |name_en=VulcanArm |name_jp=バルカンアーム |name_tl=Vulcan Arm
|attack= |element=none
|attack=20 |times=3 |element=none |noflash=y
|info=Vulcans have 50 HP and Guard.
}}
}}
{{EnemyInfo/Attack |name_en=FireBomb |name_jp=ファイアボム |name_tl=Fire Bomb
{{EnemyInfo/Attack |name_en=FireBomb |name_jp=ファイアボム |name_tl=Fire Bomb
|attack= |element=fire
|attack=60 |element=fire
|info=Leaves flames on ground.
}}
{{EnemyInfo/Attack |name_en=Flames on ground
|attack=60 |element=fire
}}
}}
{{EnemyInfo/Attack |name_en=NapalmBomb |name_jp=ナパームボム |name_tl=Napalm Bomb
{{EnemyInfo/Attack |name_en=NapalmBomb |name_jp=ナパームボム |name_tl=Napalm Bomb
|attack= |element=fire
|attack=120 |element=fire
}}
}}
|getdata=
|getdata=
Line 3,578: Line 3,923:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=VulcanArm |name_jp=バルカンアーム |name_tl=Vulcan Arm
|attacks={{EnemyInfo/Attack |name_en=VulcanArm |name_jp=バルカンアーム |name_tl=Vulcan Arm
|attack= |element=none
|attack=30 |times=3 |element=none |noflash=y
|info=Vulcans have 50 HP and Guard.
}}
}}
{{EnemyInfo/Attack |name_en=FireBomb |name_jp=ファイアボム |name_tl=Fire Bomb
{{EnemyInfo/Attack |name_en=FireBomb |name_jp=ファイアボム |name_tl=Fire Bomb
|attack= |element=fire
|attack=80 |element=fire
|info=Cracks panels. Leaves flames on ground.
}}
{{EnemyInfo/Attack |name_en=Flames on ground
|attack=80 |element=fire
}}
}}
{{EnemyInfo/Attack |name_en=NapalmBomb |name_jp=ナパームボム |name_tl=Napalm Bomb
{{EnemyInfo/Attack |name_en=NapalmBomb |name_jp=ナパームボム |name_tl=Napalm Bomb
|attack= |element=fire
|attack=160 |element=fire
}}
}}
|getdata=
|getdata=
Line 3,597: Line 3,947:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=VulcanArm |name_jp=バルカンアーム |name_tl=Vulcan Arm
|attacks={{EnemyInfo/Attack |name_en=VulcanArm |name_jp=バルカンアーム |name_tl=Vulcan Arm
|attack= |element=none
|attack=40 |times=3 |element=none |noflash=y
|info=Vulcans have 50 HP and Guard.
}}
}}
{{EnemyInfo/Attack |name_en=FireBomb |name_jp=ファイアボム |name_tl=Fire Bomb
{{EnemyInfo/Attack |name_en=FireBomb |name_jp=ファイアボム |name_tl=Fire Bomb
|attack= |element=fire
|attack=100 |element=fire
|info=Cracks panels. Leaves flames on ground.
}}
{{EnemyInfo/Attack |name_en=Flames on ground
|attack=100 |element=fire
}}
}}
{{EnemyInfo/Attack |name_en=NapalmBomb |name_jp=ナパームボム |name_tl=Napalm Bomb
{{EnemyInfo/Attack |name_en=NapalmBomb |name_jp=ナパームボム |name_tl=Napalm Bomb
|attack= |element=fire
|attack=200 |element=fire
}}
}}
|getdata=
|getdata=
Line 3,617: Line 3,972:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=ShootingBuster |name_jp=シューティングバスター |name_tl=Shooting Buster
|attacks={{EnemyInfo/Attack |name_en=ShootingBuster |name_jp=シューティングバスター |name_tl=Shooting Buster
|attack= |element=none
|attack=100 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=DarkArmBlade |name_jp=ダークアームブレード |name_tl=Dark Arm Blade
{{EnemyInfo/Attack |name_en=DarkArmBlade |name_jp=ダークアームブレード |name_tl=Dark Arm Blade
|attack= |element=none
|attack=100 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=HelzRolling<ref name="HelzRolling">Mega Man Battle Network 5; listed as '''Hells Rolling''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ヘルズローリング |name_tl=Hells Rolling
{{EnemyInfo/Attack |name_en=HelzRolling<ref name="HelzRolling">Mega Man Battle Network 5; listed as '''Hells Rolling''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ヘルズローリング |name_tl=Hells Rolling
|attack= |element=none
|attack=200 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=DarknessOverload |name_jp=ダークネスオーバーロード |name_tl=Darkness Overload
{{EnemyInfo/Attack |name_en=DarknessOverload |name_jp=ダークネスオーバーロード |name_tl=Darkness Overload
|attack= |element=none
|attack=300 |element=none
|info=Changes non-hole panels to cracked.
}}
}}
|getdata=
|getdata=
Line 3,639: Line 3,995:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=ShootingBuster |name_jp=シューティングバスター |name_tl=Shooting Buster
|attacks={{EnemyInfo/Attack |name_en=ShootingBuster |name_jp=シューティングバスター |name_tl=Shooting Buster
|attack= |element=none
|attack=200 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=DarkArmBlade |name_jp=ダークアームブレード |name_tl=Dark Arm Blade
{{EnemyInfo/Attack |name_en=DarkArmBlade |name_jp=ダークアームブレード |name_tl=Dark Arm Blade
|attack= |element=none
|attack=200 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=HelzRolling<ref name="HelzRolling"/> |name_jp=ヘルズローリング |name_tl=Hells Rolling
{{EnemyInfo/Attack |name_en=HelzRolling<ref name="HelzRolling"/> |name_jp=ヘルズローリング |name_tl=Hells Rolling
|attack= |element=none
|attack=400 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=DarknessOverload |name_jp=ダークネスオーバーロード |name_tl=Darkness Overload
{{EnemyInfo/Attack |name_en=DarknessOverload |name_jp=ダークネスオーバーロード |name_tl=Darkness Overload
|attack= |element=none
|attack=600 |element=none
|info=Changes non-hole panels to cracked.
}}
}}
|getdata=
|getdata=
Line 3,662: Line 4,019:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=StarArrow |name_jp=スターアロー |name_tl=Star Arrow
|attacks={{EnemyInfo/Attack |name_en=StarArrow |name_jp=スターアロー |name_tl=Star Arrow
|attack= |element=none
|attack=20 |element=none
}}
}}
{{EnemyInfo/Attack |name_en= |name_jp=キラキラメテオ |name_tl=Kirakira Meteo<ref name="StarManMeteo">Meteo: Mega Man Network Transmission Official Strategy Guide</ref>
{{EnemyInfo/Attack |name_en= |name_jp=キラキラメテオ |name_tl=Kirakira Meteo<ref name="StarManMeteo">Meteo: Mega Man Network Transmission Official Strategy Guide</ref>
|attack= |element=none
|attack=20 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=MoonDance |name_jp=ムーンダンス |name_tl=Moon Dance
{{EnemyInfo/Attack |name_en=MoonDance |name_jp=ムーンダンス |name_tl=Moon Dance
|attack= |element=none
|attack=20 |element=none
}}
}}
|getdata=
|getdata=
Line 3,681: Line 4,038:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=StarArrow |name_jp=スターアロー |name_tl=Star Arrow
|attacks={{EnemyInfo/Attack |name_en=StarArrow |name_jp=スターアロー |name_tl=Star Arrow
|attack= |element=none
|attack=40 |element=none
}}
}}
{{EnemyInfo/Attack |name_en= |name_jp=キラキラメテオ |name_tl=Kirakira Meteo<ref name="StarManMeteo"/>
{{EnemyInfo/Attack |name_en= |name_jp=キラキラメテオ |name_tl=Kirakira Meteo<ref name="StarManMeteo"/>
|attack= |element=none
|attack=40 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=MoonDance |name_jp=ムーンダンス |name_tl=Moon Dance
{{EnemyInfo/Attack |name_en=MoonDance |name_jp=ムーンダンス |name_tl=Moon Dance
|attack= |element=none
|attack=40 |element=none
}}
}}
|getdata=
|getdata=
Line 3,700: Line 4,057:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=StarArrow |name_jp=スターアロー |name_tl=Star Arrow
|attacks={{EnemyInfo/Attack |name_en=StarArrow |name_jp=スターアロー |name_tl=Star Arrow
|attack= |element=none
|attack=80 |element=none
}}
}}
{{EnemyInfo/Attack |name_en= |name_jp=キラキラメテオ |name_tl=Kirakira Meteo<ref name="StarManMeteo"/>
{{EnemyInfo/Attack |name_en= |name_jp=キラキラメテオ |name_tl=Kirakira Meteo<ref name="StarManMeteo"/>
|attack= |element=none
|attack=80 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=MoonDance |name_jp=ムーンダンス |name_tl=Moon Dance
{{EnemyInfo/Attack |name_en=MoonDance |name_jp=ムーンダンス |name_tl=Moon Dance
|attack= |element=none
|attack=80 |element=none
}}
}}
|getdata=
|getdata=
Line 3,719: Line 4,076:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=StarArrow |name_jp=スターアロー |name_tl=Star Arrow
|attacks={{EnemyInfo/Attack |name_en=StarArrow |name_jp=スターアロー |name_tl=Star Arrow
|attack= |element=none
|attack=100 |element=none
}}
}}
{{EnemyInfo/Attack |name_en= |name_jp=キラキラメテオ |name_tl=Kirakira Meteo<ref name="StarManMeteo"/>
{{EnemyInfo/Attack |name_en= |name_jp=キラキラメテオ |name_tl=Kirakira Meteo<ref name="StarManMeteo"/>
|attack= |element=none
|attack=100 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=MoonDance |name_jp=ムーンダンス |name_tl=Moon Dance
{{EnemyInfo/Attack |name_en=MoonDance |name_jp=ムーンダンス |name_tl=Moon Dance
|attack= |element=none
|attack=100 |element=none
}}
}}
|getdata=
|getdata=
Line 3,739: Line 4,096:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=SplitUp<ref name="SplitUp">Mega Man Battle Network 5</ref> |name_jp=ブンシンギリ |name_tl=Bunshingiri
|attacks={{EnemyInfo/Attack |name_en=SplitUp<ref name="SplitUp">Mega Man Battle Network 5</ref> |name_jp=ブンシンギリ |name_tl=Bunshingiri
|attack= |element=none
|attack=40 |element=none
|info=Used when HP &le; 50 %.
}}
}}
{{EnemyInfo/Attack |name_en= |name_jp=バクエン |name_tl=Bakuen
{{EnemyInfo/Attack |name_en= |name_jp=バクエン |name_tl=Bakuen
|attack= |element=none
|attack=40 |element=fire
}}
}}
{{EnemyInfo/Attack |name_en=AntiDamage NinjaStar<ref name="NinjaStar">Mega Man Battle Network 5</ref> |name_jp=カワリミシュリケン |name_tl=Kawarimi Shuriken
{{EnemyInfo/Attack |name_en=AntiDamage NinjaStar<ref name="NinjaStar">Mega Man Battle Network 5</ref> |name_jp=カワリミシュリケン |name_tl=Kawarimi Shuriken
|attack= |element=none
|attack=40 |element=none |noflash=y
|info=Used when player attacks after Bakuen. Throws 1 star.
}}
}}
|getdata=
|getdata=
Line 3,758: Line 4,117:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=SplitUp<ref name="SplitUp"/> |name_jp=ブンシンギリ |name_tl=Bunshingiri
|attacks={{EnemyInfo/Attack |name_en=SplitUp<ref name="SplitUp"/> |name_jp=ブンシンギリ |name_tl=Bunshingiri
|attack= |element=none
|attack=60 |element=none
|info=Used when HP &le; 50 %.
}}
}}
{{EnemyInfo/Attack |name_en= |name_jp=バクエン |name_tl=Bakuen
{{EnemyInfo/Attack |name_en= |name_jp=バクエン |name_tl=Bakuen
|attack= |element=none
|attack=60 |element=fire
}}
}}
{{EnemyInfo/Attack |name_en=AntiDamage NinjaStar<ref name="NinjaStar"/> |name_jp=カワリミシュリケン |name_tl=Kawarimi Shuriken
{{EnemyInfo/Attack |name_en=AntiDamage NinjaStar<ref name="NinjaStar"/> |name_jp=カワリミシュリケン |name_tl=Kawarimi Shuriken
|attack= |element=none
|attack=60 |element=none |noflash=y
|info=Used when player attacks after Bakuen. Throws 2 stars.
}}
}}
|getdata=
|getdata=
Line 3,777: Line 4,138:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=SplitUp<ref name="SplitUp"/> |name_jp=ブンシンギリ |name_tl=Bunshingiri
|attacks={{EnemyInfo/Attack |name_en=SplitUp<ref name="SplitUp"/> |name_jp=ブンシンギリ |name_tl=Bunshingiri
|attack= |element=none
|attack=80 |element=none
|info=Used when HP &le; 50 %.
}}
}}
{{EnemyInfo/Attack |name_en= |name_jp=バクエン |name_tl=Bakuen
{{EnemyInfo/Attack |name_en= |name_jp=バクエン |name_tl=Bakuen
|attack= |element=none
|attack=80 |element=fire
}}
}}
{{EnemyInfo/Attack |name_en=AntiDamage NinjaStar<ref name="NinjaStar"/> |name_jp=カワリミシュリケン |name_tl=Kawarimi Shuriken
{{EnemyInfo/Attack |name_en=AntiDamage NinjaStar<ref name="NinjaStar"/> |name_jp=カワリミシュリケン |name_tl=Kawarimi Shuriken
|attack= |element=none
|attack=80 |element=none |noflash=y
|info=Used when player attacks after Bakuen. Throws 3 stars.
}}
}}
|getdata=
|getdata=
Line 3,796: Line 4,159:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=SplitUp<ref name="SplitUp"/> |name_jp=ブンシンギリ |name_tl=Bunshingiri
|attacks={{EnemyInfo/Attack |name_en=SplitUp<ref name="SplitUp"/> |name_jp=ブンシンギリ |name_tl=Bunshingiri
|attack= |element=none
|attack=120 |element=none
|info=Used when HP &le; 50 %.
}}
}}
{{EnemyInfo/Attack |name_en= |name_jp=バクエン |name_tl=Bakuen
{{EnemyInfo/Attack |name_en= |name_jp=バクエン |name_tl=Bakuen
|attack= |element=none
|attack=120 |element=fire
}}
}}
{{EnemyInfo/Attack |name_en=AntiDamage NinjaStar<ref name="NinjaStar"/> |name_jp=カワリミシュリケン |name_tl=Kawarimi Shuriken
{{EnemyInfo/Attack |name_en=AntiDamage NinjaStar<ref name="NinjaStar"/> |name_jp=カワリミシュリケン |name_tl=Kawarimi Shuriken
|attack= |element=none
|attack=120 |element=none |noflash=y
|info=Used when player attacks after Bakuen. Throws 4 stars.
}}
}}
|getdata=
|getdata=
Line 3,816: Line 4,181:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=FreezeBomb |name_jp=フリーズボム |name_tl=Freeze Bomb
|attacks={{EnemyInfo/Attack |name_en=FreezeBomb |name_jp=フリーズボム |name_tl=Freeze Bomb
|attack= |element=aqua
|attack=30 |element=aqua
}}
{{EnemyInfo/Attack |name_en=IceCube |name_jp=アイスキューブ |name_tl=Ice Cube
|attack=30 |element=aqua
|info=IceCubes have 100 HP and are instantly destroyed by Break attacks.
}}
}}
{{EnemyInfo/Attack |name_en=IceManKick |name_jp=アイスマンキック |name_tl=Iceman Kick
{{EnemyInfo/Attack |name_en=IceManKick |name_jp=アイスマンキック |name_tl=Iceman Kick
|attack= |element=aqua
|attack=30 |element=aqua
|info=Knocks all the way back.
}}
}}
{{EnemyInfo/Attack |name_en=Snowman |name_jp=ユキダルマ |name_tl=Snowman
{{EnemyInfo/Attack |name_en=Snowman |name_jp=ユキダルマ |name_tl=Snowman
|attack= |element=aqua
|attack=45 |element=aqua
|info=Snowman has 20 HP.
}}
}}
|getdata=
|getdata=
Line 3,835: Line 4,206:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=FreezeBomb |name_jp=フリーズボム |name_tl=Freeze Bomb
|attacks={{EnemyInfo/Attack |name_en=FreezeBomb |name_jp=フリーズボム |name_tl=Freeze Bomb
|attack= |element=aqua
|attack=50 |element=aqua
}}
{{EnemyInfo/Attack |name_en=IceCube |name_jp=アイスキューブ |name_tl=Ice Cube
|attack=50 |element=aqua
|info=IceCubes have 100 HP and are instantly destroyed by Break attacks.
}}
}}
{{EnemyInfo/Attack |name_en=IceManKick |name_jp=アイスマンキック |name_tl=Iceman Kick
{{EnemyInfo/Attack |name_en=IceManKick |name_jp=アイスマンキック |name_tl=Iceman Kick
|attack= |element=aqua
|attack=50 |element=aqua
|info=Knocks all the way back.
}}
}}
{{EnemyInfo/Attack |name_en=Snowman |name_jp=ユキダルマ |name_tl=Snowman
{{EnemyInfo/Attack |name_en=Snowman |name_jp=ユキダルマ |name_tl=Snowman
|attack= |element=aqua
|attack=75 |element=aqua
|info=Snowman has 20 HP.
}}
}}
|getdata=
|getdata=
Line 3,854: Line 4,231:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=FreezeBomb |name_jp=フリーズボム |name_tl=Freeze Bomb
|attacks={{EnemyInfo/Attack |name_en=FreezeBomb |name_jp=フリーズボム |name_tl=Freeze Bomb
|attack= |element=aqua
|attack=80 |element=aqua
|info=Changes panels to ice.
}}
{{EnemyInfo/Attack |name_en=IceCube |name_jp=アイスキューブ |name_tl=Ice Cube
|attack=80 |element=aqua
|info=IceCubes have 100 HP and are instantly destroyed by Break attacks.
}}
}}
{{EnemyInfo/Attack |name_en=IceManKick |name_jp=アイスマンキック |name_tl=Iceman Kick
{{EnemyInfo/Attack |name_en=IceManKick |name_jp=アイスマンキック |name_tl=Iceman Kick
|attack= |element=aqua
|attack=80 |element=aqua
|info=Knocks all the way back.
}}
}}
{{EnemyInfo/Attack |name_en=Snowman |name_jp=ユキダルマ |name_tl=Snowman
{{EnemyInfo/Attack |name_en=Snowman |name_jp=ユキダルマ |name_tl=Snowman
|attack= |element=aqua
|attack=120 |element=aqua
|info=Snowman has 20 HP.
}}
}}
|getdata=
|getdata=
Line 3,873: Line 4,257:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=FreezeBomb |name_jp=フリーズボム |name_tl=Freeze Bomb
|attacks={{EnemyInfo/Attack |name_en=FreezeBomb |name_jp=フリーズボム |name_tl=Freeze Bomb
|attack= |element=aqua
|attack=100 |element=aqua
|info=Changes panels to ice.
}}
{{EnemyInfo/Attack |name_en=IceCube |name_jp=アイスキューブ |name_tl=Ice Cube
|attack=100 |element=aqua
|info=IceCubes have 100 HP and are instantly destroyed by Break attacks.
}}
}}
{{EnemyInfo/Attack |name_en=IceManKick |name_jp=アイスマンキック |name_tl=Iceman Kick
{{EnemyInfo/Attack |name_en=IceManKick |name_jp=アイスマンキック |name_tl=Iceman Kick
|attack= |element=aqua
|attack=100 |element=aqua
|info=Knocks all the way back.
}}
}}
{{EnemyInfo/Attack |name_en=Snowman |name_jp=ユキダルマ |name_tl=Snowman
{{EnemyInfo/Attack |name_en=Snowman |name_jp=ユキダルマ |name_tl=Snowman
|attack= |element=aqua
|attack=150 |element=aqua
|info=Snowman has 20 HP.
}}
}}
|getdata=
|getdata=
Line 3,893: Line 4,284:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=RoseNeedle |name_jp=ローズニードル |name_tl=Rose Needle
|attacks={{EnemyInfo/Attack |name_en=RoseNeedle |name_jp=ローズニードル |name_tl=Rose Needle
|attack= |element=wood
|attack=30 |element=wood |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=ColorfulFlower |name_jp=カラフルフラワー |name_tl=Colorful Flower
{{EnemyInfo/Attack |name_en=ColorfulFlower |name_jp=カラフルフラワー |name_tl=Colorful Flower
|attack= |element=wood
|attack=30 |element=wood |noflash=y
|info=Inflicts Confuse LV. 1 (8 seconds).
}}
}}
{{EnemyInfo/Attack |name_en=PlantWeed |name_jp=プラントウィード |name_tl=Plant Weed
{{EnemyInfo/Attack |name_en=PlantWeed |name_jp=プラントウィード |name_tl=Plant Weed
|attack= |element=wood
|attack=30 |element=wood
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
}}
|getdata=
|getdata=
Line 3,912: Line 4,305:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=RoseNeedle |name_jp=ローズニードル |name_tl=Rose Needle
|attacks={{EnemyInfo/Attack |name_en=RoseNeedle |name_jp=ローズニードル |name_tl=Rose Needle
|attack= |element=wood
|attack=50 |element=wood |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=ColorfulFlower |name_jp=カラフルフラワー |name_tl=Colorful Flower
{{EnemyInfo/Attack |name_en=ColorfulFlower |name_jp=カラフルフラワー |name_tl=Colorful Flower
|attack= |element=wood
|attack=50 |element=wood |noflash=y
|info=Inflicts Confuse LV. 1 (8 seconds).
}}
}}
{{EnemyInfo/Attack |name_en=PlantWeed |name_jp=プラントウィード |name_tl=Plant Weed
{{EnemyInfo/Attack |name_en=PlantWeed |name_jp=プラントウィード |name_tl=Plant Weed
|attack= |element=wood
|attack=50 |element=wood
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
}}
|getdata=
|getdata=
Line 3,931: Line 4,326:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=RoseNeedle |name_jp=ローズニードル |name_tl=Rose Needle
|attacks={{EnemyInfo/Attack |name_en=RoseNeedle |name_jp=ローズニードル |name_tl=Rose Needle
|attack= |element=wood
|attack=80 |element=wood |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=ColorfulFlower |name_jp=カラフルフラワー |name_tl=Colorful Flower
{{EnemyInfo/Attack |name_en=ColorfulFlower |name_jp=カラフルフラワー |name_tl=Colorful Flower
|attack= |element=wood
|attack=80 |element=wood |noflash=y
|info=Inflicts Confuse LV. 1 (8 seconds).
}}
}}
{{EnemyInfo/Attack |name_en=PlantWeed |name_jp=プラントウィード |name_tl=Plant Weed
{{EnemyInfo/Attack |name_en=PlantWeed |name_jp=プラントウィード |name_tl=Plant Weed
|attack= |element=wood
|attack=80 |element=wood
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
}}
|getdata=
|getdata=
Line 3,950: Line 4,347:
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=RoseNeedle |name_jp=ローズニードル |name_tl=Rose Needle
|attacks={{EnemyInfo/Attack |name_en=RoseNeedle |name_jp=ローズニードル |name_tl=Rose Needle
|attack= |element=wood
|attack=100 |element=wood |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=ColorfulFlower |name_jp=カラフルフラワー |name_tl=Colorful Flower
{{EnemyInfo/Attack |name_en=ColorfulFlower |name_jp=カラフルフラワー |name_tl=Colorful Flower
|attack= |element=wood
|attack=100 |element=wood |noflash=y
|info=Inflicts Confuse LV. 1 (8 seconds).
}}
}}
{{EnemyInfo/Attack |name_en=PlantWeed |name_jp=プラントウィード |name_tl=Plant Weed
{{EnemyInfo/Attack |name_en=PlantWeed |name_jp=プラントウィード |name_tl=Plant Weed
|attack= |element=wood
|attack=100 |element=wood
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
}}
|getdata=
|getdata=
Line 3,967: Line 4,366:
|hp=800 |contact=30 |element=elec
|hp=800 |contact=30 |element=elec
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=Electrodes have 200 HP and Guard.
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Thunder |name_jp=サンダーボール |name_tl=Thunder Ball
|attacks={{EnemyInfo/Attack |name_en=Thunder |name_jp=サンダーボール |name_tl=Thunder Ball
|attack= |element=elec
|attack=30 |element=elec
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
}}
{{EnemyInfo/Attack |name_en=ElecDeathRoad |name_jp=エレキデスロード |name_tl=Elec Death Road
{{EnemyInfo/Attack |name_en=ElecDeathRoad |name_jp=エレキデスロード |name_tl=Elec Death Road
|attack= |element=elec
|attack=30 |element=elec
|info=Used when both electrodes exist.
}}
}}
{{EnemyInfo/Attack |name_en=DashElecSword |name_jp=ダッシュエレキソード |name_tl=Dash Elec Sword
{{EnemyInfo/Attack |name_en=DashElecSword |name_jp=ダッシュエレキソード |name_tl=Dash Elec Sword
|attack= |element=elec
|attack=30 |element=elec
|info=Can attack over holes.
}}
}}
|getdata=
|getdata=
Line 3,986: Line 4,388:
|hp=1100 |contact=50 |element=elec
|hp=1100 |contact=50 |element=elec
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=Electrodes have 200 HP and Guard.
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Thunder |name_jp=サンダーボール |name_tl=Thunder Ball
|attacks={{EnemyInfo/Attack |name_en=Thunder |name_jp=サンダーボール |name_tl=Thunder Ball
|attack= |element=elec
|attack=50 |element=elec
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
}}
{{EnemyInfo/Attack |name_en=ElecDeathRoad |name_jp=エレキデスロード |name_tl=Elec Death Road
{{EnemyInfo/Attack |name_en=ElecDeathRoad |name_jp=エレキデスロード |name_tl=Elec Death Road
|attack= |element=elec
|attack=50 |element=elec
|info=Used when both electrodes exist.
}}
}}
{{EnemyInfo/Attack |name_en=DashElecSword |name_jp=ダッシュエレキソード |name_tl=Dash Elec Sword
{{EnemyInfo/Attack |name_en=DashElecSword |name_jp=ダッシュエレキソード |name_tl=Dash Elec Sword
|attack= |element=elec
|attack=50 |element=elec
|info=Can attack over holes.
}}
}}
|getdata=
|getdata=
Line 4,005: Line 4,410:
|hp=1400 |contact=80 |element=elec
|hp=1400 |contact=80 |element=elec
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=Electrodes have 200 HP and Guard.
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Thunder |name_jp=サンダーボール |name_tl=Thunder Ball
|attacks={{EnemyInfo/Attack |name_en=Thunder |name_jp=サンダーボール |name_tl=Thunder Ball
|attack= |element=elec
|attack=80 |element=elec
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
}}
{{EnemyInfo/Attack |name_en=ElecDeathRoad |name_jp=エレキデスロード |name_tl=Elec Death Road
{{EnemyInfo/Attack |name_en=ElecDeathRoad |name_jp=エレキデスロード |name_tl=Elec Death Road
|attack= |element=elec
|attack=80 |element=elec
|info=Used when both electrodes exist.
}}
}}
{{EnemyInfo/Attack |name_en=DashElecSword |name_jp=ダッシュエレキソード |name_tl=Dash Elec Sword
{{EnemyInfo/Attack |name_en=DashElecSword |name_jp=ダッシュエレキソード |name_tl=Dash Elec Sword
|attack= |element=elec
|attack=80 |element=elec
|info=Can attack over holes.
}}
}}
|getdata=
|getdata=
Line 4,024: Line 4,432:
|hp=1700 |contact=100 |element=elec
|hp=1700 |contact=100 |element=elec
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=Electrodes have 200 HP and Guard.
|locations=
|locations=
|attacks={{EnemyInfo/Attack |name_en=Thunder |name_jp=サンダーボール |name_tl=Thunder Ball
|attacks={{EnemyInfo/Attack |name_en=Thunder |name_jp=サンダーボール |name_tl=Thunder Ball
|attack= |element=elec
|attack=100 |element=elec
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
}}
{{EnemyInfo/Attack |name_en=ElecDeathRoad |name_jp=エレキデスロード |name_tl=Elec Death Road
{{EnemyInfo/Attack |name_en=ElecDeathRoad |name_jp=エレキデスロード |name_tl=Elec Death Road
|attack= |element=elec
|attack=100 |element=elec
|info=Used when both electrodes exist.
}}
}}
{{EnemyInfo/Attack |name_en=DashElecSword |name_jp=ダッシュエレキソード |name_tl=Dash Elec Sword
{{EnemyInfo/Attack |name_en=DashElecSword |name_jp=ダッシュエレキソード |name_tl=Dash Elec Sword
|attack= |element=elec
|attack=100 |element=elec
|info=Can attack over holes.
}}
}}
|getdata=
|getdata=

Revision as of 16:30, 15 January 2023

This section is under construction.
The information may not be complete or 100% accurate.
Properties: break, sword, pierce invisible, pierce underground; locations, get data, merge HeelNavis

This page lists every enemy which can appear in battle in Rockman EXE 4.5: Real Operation.

In this game, FloatShoes protects against the effects of cracked, ice, lava and pitfall panels. Unlike Mega Man Battle Network 4, it no longer protects against the effects of swamp panels.

Get Data is dependent on the player's remaining HP % when they finish the battle:

Name HP range Example for 1000 HP
High HP ≥ 37.5 % 375 – 1000
Low HP < 37.5 % 1 – 374

Viruses

Mettaur

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object mettaur-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Mettaur (メットール Metall[1])
HP
Contact
Element
Ability
40
10
None
Attacks
Name
Attack
Element
Property
Shockwave[2]
(ショックウェーブ Shock Wave)
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object mettaurex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MettaurEX[3] (メットールEX Metall EX[1])
HP
Contact
Element
Ability
70
20
None
Attacks
Name
Attack
Element
Property
Shockwave[2]
(ショックウェーブ Shock Wave)
20
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object mettaur2-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Mettaur2 (メットール2 Metall 2[1])
HP
Contact
Element
Ability
100
40
None
Attacks
Name
Attack
Element
Property
Shockwave[2]
(ショックウェーブ Shock Wave)
40
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object mettaur2ex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Mettaur2EX[4] (メットール2EX Metall 2 EX[1])
HP
Contact
Element
Ability
140
60
None
Attacks
Name
Attack
Element
Property
Shockwave[2]
(ショックウェーブ Shock Wave)
60
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object mettaur3-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Mettaur3 (メットール3 Metall 3[1])
HP
Contact
Element
Ability
180
80
None
Attacks
Name
Attack
Element
Property
Shockwave[2]
(ショックウェーブ Shock Wave)
80
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object mettaur3ex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Mettaur3EX[5] (メットール3EX Metall 3 EX)
HP
Contact
Element
Ability
220
100
None
Attacks
Name
Attack
Element
Property
Shockwave[2]
(ショックウェーブ Shock Wave)
100
None


VolGear

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object volgear-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
VolGear (ボルケルギア Borukerugia)
HP
Contact
Element
Ability
80
10
Fire
Float Shoes
Attacks
Name
Attack
Element
Property
FlameTower
(フレイムタワー Flame Tower)
10
Fire


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object volgearex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
VolGearEX (ボルケルギアEX Borukerugia EX)
HP
Contact
Element
Ability
120
20
Fire
Float Shoes
Attacks
Name
Attack
Element
Property
GroundBurner[6]
(グランドバーナー Ground Burner)
20
Fire


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object vulgear.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
VulGear (ボルザーギア Boruzāgia)
HP
Contact
Element
Ability
160
40
Fire
Float Shoes
Attacks
Name
Attack
Element
Property
FlameTower
(フレイムタワー Flame Tower)
40
Fire


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object vulgearex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
VulGearEX (ボルザーギアEX Boruzāgia EX)
HP
Contact
Element
Ability
200
60
Fire
Float Shoes
Attacks
Name
Attack
Element
Property
GroundBurner[6]
(グランドバーナー Ground Burner)
60
Fire


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object valgear.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ValGear (ボルドロギア Borudorogia)
HP
Contact
Element
Ability
240
80
Fire
Float Shoes
Attacks
Name
Attack
Element
Property
FlameTower
(フレイムタワー Flame Tower)
80
Fire


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object valgearex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ValGearEX (ボルドロギアEX Borudorogia EX)
HP
Contact
Element
Ability
280
100
Fire
Float Shoes
Attacks
Name
Attack
Element
Property
GroundBurner[6]
(グランドバーナー Ground Burner)
100
Fire


Billy

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object billy-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Billy (ビリー Birī)
HP
Contact
Element
Ability
50
10
Elec
Attacks
Name
Attack
Element
Property
Thunder[7]
(サンダーボール Thunder Ball)
10
Elec
Inflicts Paralyze LV. 1 (1.5 seconds).


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object billyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BillyEX (ビリーEX Birī EX)
HP
Contact
Element
Ability
100
20
Elec
Attacks
Name
Attack
Element
Property
Thunder[7]
(サンダーボール Thunder Ball)
20
Elec
Inflicts Paralyze LV. 1 (1.5 seconds).


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object silly-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Silly (ビリーズー Birīzū)
HP
Contact
Element
Ability
130
40
Elec
Attacks
Name
Attack
Element
Property
Thunder[7]
(サンダーボール Thunder Ball)
40
Elec
Inflicts Paralyze LV. 2 (2 seconds).


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object sillyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SillyEX (ビリーズーEX Birīzū EX)
HP
Contact
Element
Ability
170
60
Elec
Attacks
Name
Attack
Element
Property
Thunder[7]
(サンダーボール Thunder Ball)
60
Elec
Inflicts Paralyze LV. 2 (2 seconds).


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object killy-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Killy (ビリーニック Birīnikku)
HP
Contact
Element
Ability
210
80
Elec
Attacks
Name
Attack
Element
Property
Thunder[7]
(サンダーボール Thunder Ball)
80
Elec
Inflicts Paralyze LV. 3 (2.5 seconds).


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object killyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
KillyEX (ビリーニックEX Birīnikku EX)
HP
Contact
Element
Ability
250
100
Elec
Attacks
Name
Attack
Element
Property
Thunder[7]
(サンダーボール Thunder Ball)
100
Elec
Inflicts Paralyze LV. 3 (2.5 seconds).


Gaia

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gaia-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Gaia (ガイアント Gaianto)
HP
Contact
Element
Ability
100
20
None
Info
Guards while not attacking.
Attacks
Name
Attack
Element
Property
Hammer[8]
(ハンマー直撃 Hammer Direct Hit)
20
None
Name
Attack
Element
Property
Rubble[9]
(ガレキ Rubble)
20
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gaiaex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
GaiaEX (ガイアントEX Gaianto EX)
HP
Contact
Element
Ability
150
40
None
Info
Guards while not attacking.
Attacks
Name
Attack
Element
Property
Hammer[8]
(ハンマー直撃 Hammer Direct Hit)
40
None
Cracks 1 random panel on other side. Inflicts Immobilize to entire player field while screen is shaking.
Name
Attack
Element
Property
Rubble[9]
(ガレキ Rubble)
40
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gaiaplus-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Gaia+ (ガイアンドラ Gaiandora)
HP
Contact
Element
Ability
200
60
None
Info
Guards while not attacking.
Attacks
Name
Attack
Element
Property
Hammer[8]
(ハンマー直撃 Hammer Direct Hit)
60
None
Cracks 2 random panels on other side. Inflicts Immobilize to entire player field while screen is shaking.
Name
Attack
Element
Property
Rubble[9]
(ガレキ Rubble)
60
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gaiaplusex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Gaia+EX (ガイアンドラEX Gaiandora EX)
HP
Contact
Element
Ability
250
80
None
Info
Guards while not attacking.
Attacks
Name
Attack
Element
Property
Hammer[8]
(ハンマー直撃 Hammer Direct Hit)
80
None
Cracks 2 random panels on other side. Inflicts Immobilize to entire player field while screen is shaking.
Name
Attack
Element
Property
Rubble[9]
(ガレキ Rubble)
80
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gaiamega-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
GaiaMega (ガイアンバン Gaianban)
HP
Contact
Element
Ability
300
100
None
Info
Guards while not attacking.
Attacks
Name
Attack
Element
Property
Hammer[8]
(ハンマー直撃 Hammer Direct Hit)
100
None
Cracks 3 random panels on other side. Inflicts Immobilize to entire player field while screen is shaking.
Name
Attack
Element
Property
Rubble[9]
(ガレキ Rubble)
100
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gaiamegaex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
GaiaMegaEX (ガイアンバンEX Gaianban EX)
HP
Contact
Element
Ability
350
150
None
Info
Guards while not attacking.
Attacks
Name
Attack
Element
Property
Hammer[8]
(ハンマー直撃 Hammer Direct Hit)
150
None
Cracks 3 random panels on other side. Inflicts Immobilize to entire player field while screen is shaking.
Name
Attack
Element
Property
Rubble[9]
(ガレキ Rubble)
150
None


Spikey

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object spikey-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Spikey (ガルー Garū)
HP
Contact
Element
Ability
60
10
Fire
Attacks
Name
Attack
Element
Property
HeatShot
(ヒートショット Heat Shot)
10
Fire


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object spikeyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SpikeyEX (ガルーEX Garū EX)
HP
Contact
Element
Ability
110
20
Fire
Attacks
Name
Attack
Element
Property
HeatShot
(ヒートショット Heat Shot)
20
Fire


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object spikey2-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Spikey2 (ガルーバー Garūbā)
HP
Contact
Element
Ability
150
40
Fire
Attacks
Name
Attack
Element
Property
Heat-V
(ヒートブイ Heat V)
40
Fire


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object spikey2ex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Spikey2EX (ガルーバーEX Garūbā EX)
HP
Contact
Element
Ability
190
60
Fire
Attacks
Name
Attack
Element
Property
Heat-V
(ヒートブイ Heat V)
60
Fire


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object spikey3-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Spikey3 (ガルーダン Garūdan)
HP
Contact
Element
Ability
230
80
Fire
Attacks
Name
Attack
Element
Property
HeatSide
(ヒートサイド Heat Side)
80
Fire


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object spikey3ex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Spikey3EX (ガルーダンEX Garūdan EX)
HP
Contact
Element
Ability
280
100
Fire
Attacks
Name
Attack
Element
Property
HeatSide
(ヒートサイド Heat Side)
100
Fire


Shrimpy

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object shrimpy-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy (エビロン Ebiron)
HP
Contact
Element
Ability
60
10
Aqua
Float Shoes
Attacks
Name
Attack
Element
Property
Bubbler
(バブルショット Bubble Shot)
10
Aqua


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object shrimpyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ShrimpyEX (エビロンEX Ebiron EX)
HP
Contact
Element
Ability
90
20
Aqua
Float Shoes
Attacks
Name
Attack
Element
Property
Bubbler
(バブルショット Bubble Shot)
20
Aqua


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object shrimpy2-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy2 (エビデル Ebideru)
HP
Contact
Element
Ability
130
40
Aqua
Float Shoes
Attacks
Name
Attack
Element
Property
Bub-V
(バブルブイ Bubble V)
40
Aqua


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object shrimpy2ex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy2EX (エビデルEX Ebideru EX)
HP
Contact
Element
Ability
160
60
Aqua
Float Shoes
Attacks
Name
Attack
Element
Property
Bub-V
(バブルブイ Bubble V)
60
Aqua


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object shrimpy3-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy3 (エビサイド Ebisaido)
HP
Contact
Element
Ability
200
80
Aqua
Float Shoes
Attacks
Name
Attack
Element
Property
BubbleSide
(バブルサイド Bubble Side)
80
Aqua


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object shrimpy3ex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy3EX (エビサイドEX Ebisaido EX)
HP
Contact
Element
Ability
230
100
Aqua
Float Shoes
Attacks
Name
Attack
Element
Property
BubbleSide
(バブルサイド Bubble Side)
100
Aqua


Boomer

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object boomer-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Boomer (ラウンダ Raunda)
HP
Contact
Element
Ability
80
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Boomer
(ブーメラン Boomerang)
10
Wood
No Flashing


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object boomerex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BoomerEX (ラウンダEX Raunda EX)
HP
Contact
Element
Ability
110
20
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Boomer
(ブーメラン Boomerang)
20
Wood
No Flashing


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gloomer-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Gloomer (ラウンダラウ Raundarau)
HP
Contact
Element
Ability
140
40
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Boomer
(ブーメラン Boomerang)
40
Wood
No Flashing


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gloomerex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
GloomerEX (ラウンダラウEX Raundarau EX)
HP
Contact
Element
Ability
170
60
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Boomer
(ブーメラン Boomerang)
60
Wood
No Flashing


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object doomer-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Doomer (ラウンダバー Raundabā)
HP
Contact
Element
Ability
200
80
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Boomer
(ブーメラン Boomerang)
80
Wood
No Flashing


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object doomerex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
DoomerEX (ラウンダバーEX Raundabā EX)
HP
Contact
Element
Ability
230
100
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Boomer
(ブーメラン Boomerang)
100
Wood
No Flashing


Trumpy

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object trumpy-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Trumpy (ララパッパ Rarapappa)
HP
Contact
Element
Ability
80
10
None
Attacks
Name
Info
Fanfare
(オウエンカ Ouenka)
Makes allies invincible while attacking.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object tuby-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Tuby (ララチューバ Rarachūba)
HP
Contact
Element
Ability
120
20
None
Attacks
Name
Info
Discord
(ディスコード Discord)
Inflicts Confuse while attacking.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object tromby-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Tromby (ララボーン Rarabōn)
HP
Contact
Element
Ability
150
40
None
Attacks
Name
Info
Timpani
(ティンパニー Timpani)
Inflicts Immobilize while attacking.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object muteant.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MuteAnt (ララミュート Raramyūto)
HP
Contact
Element
Ability
180
60
None
Attacks
Name
Info
Silence
(サイレンス Silence)
Inflicts Blind while attacking.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object xylos.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Xylos (ララホルン Rarahorun)
HP
Contact
Element
Ability
210
80
None
Attacks
Name
Info
Horn[10]
(ホルン Horn)
Recovers all allies' HPs to max.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object trumpyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
TrumpyEX[11] (ララパッパEX Rarapappa EX)
HP
Contact
Element
Ability
240
100
None
Attacks
Name
Info
Fanfare
(オウエンカ Ouenka)
Makes allies invincible while attacking.


MagTect

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object magtect.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MagTect (マグテクト Magutekuto)
HP
Contact
Element
Ability
70
10
Elec
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
MagShock[12]
(マグショック Mag Shock)
10
Elec


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object magtectex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MagTectEX (マグテクトEX Magutekuto EX)
HP
Contact
Element
Ability
110
20
Elec
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
MagShock[12]
(マグショック Mag Shock)
20
Elec


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object magtectplus.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MagTec+ (マグテクトビー Magutekutobī)
HP
Contact
Element
Ability
140
40
Elec
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
MagShock[12]
(マグショック Mag Shock)
40
Elec


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object magtectplusex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MagTec+EX (マグテクトビーEX Magutekutobī EX)
HP
Contact
Element
Ability
180
60
Elec
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
MagShock[12]
(マグショック Mag Shock)
60
Elec


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object magtectx.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MagTecX (マグテクトシー Magutekutoshī)
HP
Contact
Element
Ability
220
80
Elec
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
MagShock[12]
(マグショック Mag Shock)
80
Elec


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object magtectxex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MagTecXEX (マグテクトシーEX Magutekutoshī EX)
HP
Contact
Element
Ability
250
100
Elec
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
MagShock[12]
(マグショック Mag Shock)
100
Elec


Melody

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object melody.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Melody (プルメロ Purumero)
HP
Contact
Element
Ability
80
10
None
Attacks
Name
Attack
Element
Property
High-Bound[13]
(ハイバウンド High Bound)
10
None
Attacks 1 time.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object melodyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MelodyEX (プルメロEX Purumero EX)
HP
Contact
Element
Ability
110
20
None
Attacks
Name
Attack
Element
Property
High-Bound[13]
(ハイバウンド High Bound)
20
None
Attacks 2 times.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object hellody.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Hellody (プルタロ Purutaro)
HP
Contact
Element
Ability
140
40
None
Attacks
Name
Attack
Element
Property
High-Bound[13]
(ハイバウンド High Bound)
40
None
Attacks 2 times.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object hellodyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
HellodyEX (プルタロEX Purutaro EX)
HP
Contact
Element
Ability
170
60
None
Attacks
Name
Attack
Element
Property
High-Bound[13]
(ハイバウンド High Bound)
60
None
Attacks 3 times.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object felony.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Felony (プルギロ Purugiro)
HP
Contact
Element
Ability
210
80
None
Attacks
Name
Attack
Element
Property
High-Bound[13]
(ハイバウンド High Bound)
80
None
Attacks 3 times.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object felonyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
FelonyEX (プルギロEX Purugiro EX)
HP
Contact
Element
Ability
240
100
None
Attacks
Name
Attack
Element
Property
High-Bound[13]
(ハイバウンド High Bound)
100
None
Attacks 4 times.


Dharma

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object dharma.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Dharma (ダーマ Dāma)
HP
Contact
Element
Ability
90
20
None
Attacks
Name
Attack
Element
Property
AirHockey
(エアホッケー Air Hockey)
20
None
No Flashing


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object dharmaex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
DharmaEX (ダーマEX Dāma EX)
HP
Contact
Element
Ability
120
30
None
Attacks
Name
Attack
Element
Property
AirHockey
(エアホッケー Air Hockey)
30
None
No Flashing


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object karma.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Karma (ダーガ Dāga)
HP
Contact
Element
Ability
150
40
None
Attacks
Name
Attack
Element
Property
AirHockey
(エアホッケー Air Hockey)
40
None
No Flashing


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object karmaex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
KarmaEX (ダーガEX Dāga EX)
HP
Contact
Element
Ability
180
60
None
Attacks
Name
Attack
Element
Property
AirHockey
(エアホッケー Air Hockey)
60
None
No Flashing


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object dogma.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Dogma (ダーダラ Dādara)
HP
Contact
Element
Ability
200
80
None
Attacks
Name
Attack
Element
Property
AirHockey
(エアホッケー Air Hockey)
80
None
No Flashing


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object dogmaex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
DogmaEX (ダーダラEX Dādara EX)
HP
Contact
Element
Ability
220
100
None
Attacks
Name
Attack
Element
Property
AirHockey
(エアホッケー Air Hockey)
100
None
No Flashing


Kilby

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object kilby.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Kilby (キルブー Kirubū)
HP
Contact
Element
Ability
70
10
Wood
Info
Can attack over holes.
Attacks
Name
Attack
Element
Property
SideBamboo[14]
(サイドバンブー Side Bamboo)
10
Wood
No Flashing


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object kilbyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
KilbyEX (キルブーEX Kirubū EX)
HP
Contact
Element
Ability
110
20
Wood
Info
Can attack over holes.
Attacks
Name
Attack
Element
Property
SideBamboo[14]
(サイドバンブー Side Bamboo)
20
Wood
No Flashing


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object kilbur.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Kilbur (キルブーテ Kirubūte)
HP
Contact
Element
Ability
130
40
Wood
Info
Can attack over holes.
Attacks
Name
Attack
Element
Property
SideBamboo[14]
(サイドバンブー Side Bamboo)
40
Wood
No Flashing


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object kilburex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
KilburEX (キルブーテEX Kirubūte EX)
HP
Contact
Element
Ability
150
60
Wood
Info
Can attack over holes.
Attacks
Name
Attack
Element
Property
SideBamboo[14]
(サイドバンブー Side Bamboo)
60
Wood
No Flashing


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object kilbo.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Kilbo (キルブーロ Kirubūro)
HP
Contact
Element
Ability
180
80
Wood
Info
Can attack over holes.
Attacks
Name
Attack
Element
Property
SideBamboo[14]
(サイドバンブー Side Bamboo)
80
Wood
No Flashing


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object kilboex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
KilboEX (キルブーロEX Kirubūro EX)
HP
Contact
Element
Ability
200
100
Wood
Info
Can attack over holes.
Attacks
Name
Attack
Element
Property
SideBamboo[14]
(サイドバンブー Side Bamboo)
100
Wood
No Flashing


Weather

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object weather.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Weather (ウェザース Wezāsu)
HP
Contact
Element
Ability
80
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Blizzard[15]
(ブリザード Blizzard)
10
Aqua
Changes panels to ice.
Name
Attack
Element
Property
WoodPowder[16]
(ウッディパウダー Woody Powder)
10
Wood
Changes panels to wood. Inflicts Confuse LV. 1 (8 seconds).


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object whomper.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Whomper (ウェザール Wezāru)
HP
Contact
Element
Ability
120
20
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Blizzard[15]
(ブリザード Blizzard)
20
Aqua
Changes panels to ice.
Name
Attack
Element
Property
WoodPowder[16]
(ウッディパウダー Woody Powder)
20
Wood
Changes panels to wood. Inflicts Confuse LV. 1 (8 seconds).
Name
Attack
Element
Property
HeatBreath[17]
(ヒートブレス Heat Breath)
20
Fire
Changes panels to lava.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object winger.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Winger (ウェザーム Wezāmu)
HP
Contact
Element
Ability
150
40
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Blizzard[15]
(ブリザード Blizzard)
40
Aqua
Changes panels to ice.
Name
Attack
Element
Property
ElecShock[18]
(エレキショック Elec Shock)
40
Elec
Changes non-hole panels to cracked.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object wonder.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Wonder (ウェザーネ Wezāne)
HP
Contact
Element
Ability
180
60
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
ElecShock[18]
(エレキショック Elec Shock)
60
Elec
Changes non-hole panels to cracked.
Name
Attack
Element
Property
WoodPowder[16]
(ウッディパウダー Woody Powder)
60
Wood
Changes panels to wood. Inflicts Confuse LV. 1 (8 seconds).


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object wither.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Wither (ウェザーブ Wezābu)
HP
Contact
Element
Ability
210
80
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Blizzard[15]
(ブリザード Blizzard)
80
Aqua
Changes panels to ice.
Name
Attack
Element
Property
HeatBreath[17]
(ヒートブレス Heat Breath)
80
Fire
Changes panels to lava.
Name
Attack
Element
Property
ElecShock[18]
(エレキショック Elec Shock)
80
Elec
Changes non-hole panels to cracked.
Name
Attack
Element
Property
WoodPowder[16]
(ウッディパウダー Woody Powder)
80
Wood
Changes panels to wood. Inflicts Confuse LV. 1 (8 seconds).


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object weatherex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WeatherEX[19] (ウェザースEX Wezāsu EX)
HP
Contact
Element
Ability
250
100
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Blizzard[15]
(ブリザード Blizzard)
100
Aqua
Changes panels to ice.
Name
Attack
Element
Property
HeatBreath[17]
(ヒートブレス Heat Breath)
100
Fire
Changes panels to lava.
Name
Attack
Element
Property
ElecShock[18]
(エレキショック Elec Shock)
100
Elec
Changes non-hole panels to cracked.
Name
Attack
Element
Property
WoodPowder[16]
(ウッディパウダー Woody Powder)
100
Wood
Changes panels to wood. Inflicts Confuse LV. 1 (8 seconds).


Spidy

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object spidy.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Spidy (クーモス Kūmosu)
HP
Contact
Element
Ability
80
20
Wood
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
BodyCheck[20]
(接触 Contact)
20
Wood


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object spidyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SpidyEX (クーモスEX Kūmosu EX)
HP
Contact
Element
Ability
110
30
Wood
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
BodyCheck[20]
(接触 Contact)
30
Wood
Name
Attack
Element
Property
WhiteWeb
(ホワイトウェブ White Web)
30
Wood
No Flashing
Web has 1 HP.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object webby.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Webby (クモモート Kumomōto)
HP
Contact
Element
Ability
130
40
Wood
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
BodyCheck[20]
(接触 Contact)
40
Wood
Name
Attack
Element
Property
WhiteWeb
(ホワイトウェブ White Web)
40
Wood
No Flashing
Web has 1 HP.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object webbyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WebbyEX (クモモートEX Kumomōto EX)
HP
Contact
Element
Ability
150
60
Wood
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
BodyCheck[20]
(接触 Contact)
60
Wood
Name
Attack
Element
Property
WhiteWeb
(ホワイトウェブ White Web)
60
Wood
No Flashing
Web has 1 HP.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object arachy.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Arachy (クモゲイツ Kumogeitsu)
HP
Contact
Element
Ability
170
80
Wood
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
BodyCheck[20]
(接触 Contact)
80
Wood
Name
Attack
Element
Property
WhiteWeb
(ホワイトウェブ White Web)
80
Wood
No Flashing
Web has 1 HP.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object arachyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ArachyEX (クモゲイツEX Kumogeitsu EX)
HP
Contact
Element
Ability
190
100
Wood
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
BodyCheck[20]
(接触 Contact)
100
Wood
Name
Attack
Element
Property
WhiteWeb
(ホワイトウェブ White Web)
100
Wood
No Flashing
Web has 1 HP.


Lark

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object lark.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Lark (ゲイラーク Geirāku)
HP
Contact
Element
Ability
100
20
Aqua
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
WideShot
(ワイドショット Wide Shot)
20
Aqua


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object larkex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
LarkEX (ゲイラークEX Geirāku EX)
HP
Contact
Element
Ability
130
30
Aqua
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
WideShot
(ワイドショット Wide Shot)
30
Aqua


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object bark.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Bark (ゲイラス Geirasu)
HP
Contact
Element
Ability
160
40
Aqua
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
WideShot
(ワイドショット Wide Shot)
40
Aqua


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object barkex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BarkEX (ゲイラスEX Geirasu EX)
HP
Contact
Element
Ability
190
60
Aqua
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
WideShot
(ワイドショット Wide Shot)
60
Aqua


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object tark.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Tark (ゲイラビル Geirabiru)
HP
Contact
Element
Ability
220
80
Aqua
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
WideShot
(ワイドショット Wide Shot)
80
Aqua


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object tarkex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
TarkEX (ゲイラビルEX Geirabiru EX)
HP
Contact
Element
Ability
250
100
Aqua
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
WideShot
(ワイドショット Wide Shot)
100
Aqua


CirKill

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object cirkill.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
CirKill (サーキラー Sākirā)
HP
Contact
Element
Ability
110
20
None
Attacks
Name
Attack
Element
Property
RoundShot
(ラウンドショット Round Shot)
20
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object cirkillex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
CirKillEX (サーキラーEX Sākirā EX)
HP
Contact
Element
Ability
130
30
None
Attacks
Name
Attack
Element
Property
RoundShot
(ラウンドショット Round Shot)
30
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object circrush.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
CirCrush (サーキライル Sākirairu)
HP
Contact
Element
Ability
150
40
None
Attacks
Name
Attack
Element
Property
RoundShot
(ラウンドショット Round Shot)
40
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object circrushex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
CirCrushEX (サーキライルEX Sākirairu EX)
HP
Contact
Element
Ability
170
60
None
Attacks
Name
Attack
Element
Property
RoundShot
(ラウンドショット Round Shot)
60
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object cirsmash.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
CirSmash (サーキランド Sākirando)
HP
Contact
Element
Ability
190
80
None
Attacks
Name
Attack
Element
Property
RoundShot
(ラウンドショット Round Shot)
80
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object cirsmashex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
CirSmashEX (サーキランドEX Sākirando EX)
HP
Contact
Element
Ability
220
100
None
Attacks
Name
Attack
Element
Property
RoundShot
(ラウンドショット Round Shot)
100
None


Moloko

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object moloko.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Moloko (マルモコ Marumoko)
HP
Contact
Element
Ability
60
10
None
Attacks
Name
Attack
Element
Property
MokoRush[21]
(モコアヘッド Moko Ahead)
10
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object molokoex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MolokoEX (マルモコEX Marumoko EX)
HP
Contact
Element
Ability
90
20
None
Attacks
Name
Attack
Element
Property
MokoRush[21]
(モコアヘッド Moko Ahead)
20
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object milko.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Milko (ミルモコ Mirumoko)
HP
Contact
Element
Ability
120
40
None
Attacks
Name
Attack
Element
Property
MokoRush[21]
(モコアヘッド Moko Ahead)
40
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object milkoex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MilkoEX (ミルモコEX Mirumoko EX)
HP
Contact
Element
Ability
150
60
None
Attacks
Name
Attack
Element
Property
MokoRush[21]
(モコアヘッド Moko Ahead)
60
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object macko.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Macko (ゲルモコ Gerumoko)
HP
Contact
Element
Ability
180
80
None
Attacks
Name
Attack
Element
Property
MokoRush[21]
(モコアヘッド Moko Ahead)
80
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object mackoex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MackoEX (ゲルモコEX Gerumoko EX)
HP
Contact
Element
Ability
220
100
None
Attacks
Name
Attack
Element
Property
MokoRush[21]
(モコアヘッド Moko Ahead)
100
None


Walla

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object walla.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Walla (ウォーラ Wōra)
HP
Contact
Element
Ability
100
10
None
Attacks
Name
Attack
Element
Property
TwinFang
(ツインファング Twin Fang)
10
None
Fangs have 1 HP and Guard.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object wallaex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WallaEX (ウォーラEX Wōra EX)
HP
Contact
Element
Ability
130
20
None
Attacks
Name
Attack
Element
Property
TwinFang
(ツインファング Twin Fang)
20
None
Fangs have 1 HP and Guard.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object walland.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Walland (ウォーラッド Wōraddo)
HP
Contact
Element
Ability
160
40
None
Attacks
Name
Attack
Element
Property
TwinFang
(ツインファング Twin Fang)
40
None
Fangs have 1 HP and Guard.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object wallandex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WallandEX (ウォーラッドEX Wōraddo EX)
HP
Contact
Element
Ability
190
60
None
Attacks
Name
Attack
Element
Property
TwinFang
(ツインファング Twin Fang)
60
None
Fangs have 1 HP and Guard.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object waldon.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Waldon (ウォーゴドン Wōgodon)
HP
Contact
Element
Ability
220
80
None
Attacks
Name
Attack
Element
Property
TwinFang
(ツインファング Twin Fang)
80
None
Fangs have 1 HP and Guard.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object waldonex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WaldonEX (ウォーゴドンEX Wōgodon EX)
HP
Contact
Element
Ability
260
100
None
Attacks
Name
Attack
Element
Property
TwinFang
(ツインファング Twin Fang)
100
None
Fangs have 1 HP and Guard.


Elemperor

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object elemperor.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Elemperor[22] (エレンプラ Erenpura)
HP
Contact
Element
Ability
100
20
None
Info
When standing on swamp, grass, ice, lava or pitfall panel: recovers 1 HP every 12 frames and is immune to that panel's negative effects.
Attacks
Name
Attack
Element
Property
ElementBreath
(エレメントブレス Element Breath)
20
None
When Elemperor is standing on swamp, grass, ice, lava or pitfall panel: changes the hit panel to the same type of panel.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object elemperor2.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Elemperor2[22] (エレンプラ2 Erenpura 2)
HP
Contact
Element
Ability
140
30
None
Info
When standing on swamp, grass, ice, lava or pitfall panel: recovers 1 HP every 9 frames and is immune to that panel's negative effects.
Attacks
Name
Attack
Element
Property
ElementBreath
(エレメントブレス Element Breath)
30
None
When Elemperor is standing on swamp, grass, ice, lava or pitfall panel: changes the hit panel to the same type of panel.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object elemperor3.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Elemperor3[22] (エレンプラ3 Erenpura 3)
HP
Contact
Element
Ability
180
40
None
Info
When standing on swamp, grass, ice, lava or pitfall panel: recovers 1 HP every 7 frames and is immune to that panel's negative effects.
Attacks
Name
Attack
Element
Property
ElementBreath
(エレメントブレス Element Breath)
40
None
When Elemperor is standing on swamp, grass, ice, lava or pitfall panel: changes the hit panel to the same type of panel.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object elemperor4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Elemperor4[22] (エレンプラ4 Erenpura 4)
HP
Contact
Element
Ability
220
60
None
Info
When standing on swamp, grass, ice, lava or pitfall panel: recovers 1 HP every 5 frames and is immune to that panel's negative effects.
Attacks
Name
Attack
Element
Property
ElementBreath
(エレメントブレス Element Breath)
60
None
When Elemperor is standing on swamp, grass, ice, lava or pitfall panel: changes the hit panel to the same type of panel.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object elemperor5.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Elemperor5[22] (エレンプラ5 Erenpura 5)
HP
Contact
Element
Ability
260
80
None
Info
When standing on swamp, grass, ice, lava or pitfall panel: recovers 1 HP every 4 frames and is immune to that panel's negative effects.
Attacks
Name
Attack
Element
Property
ElementBreath
(エレメントブレス Element Breath)
80
None
When Elemperor is standing on swamp, grass, ice, lava or pitfall panel: changes the hit panel to the same type of panel.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object elemperorex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ElemperorEX[22] (エレンプラEX Erenpura EX)
HP
Contact
Element
Ability
300
100
None
Info
When standing on swamp, grass, ice, lava or pitfall panel: recovers 1 HP every 3 frames and is immune to that panel's negative effects.
Attacks
Name
Attack
Element
Property
ElementBreath
(エレメントブレス Element Breath)
100
None
When Elemperor is standing on swamp, grass, ice, lava or pitfall panel: changes the hit panel to the same type of panel.


BomBoy

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object bomboy.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BomBoy (ボムボーイ Bomubōi)
HP
Contact
Element
Ability
50
20
None
Attacks
Name
Attack
Element
Property
Boy's Bomb[23]
(ボーイズボム Boy's Bomb)
20
None
Bomb has 100 HP.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object bomboyex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BomBoyEX (ボムボーイEX Bomubōi EX)
HP
Contact
Element
Ability
80
40
None
Attacks
Name
Attack
Element
Property
Boy's Bomb[23]
(ボーイズボム Boy's Bomb)
40
None
Bomb has 100 HP.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object bomworker.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BomWorker (ボムワーカー Bomuwākā)
HP
Contact
Element
Ability
120
60
None
Attacks
Name
Attack
Element
Property
Boy's Bomb[23]
(ボーイズボム Boy's Bomb)
60
None
Bomb has 100 HP.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object bomworkerex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BomWorkerEX (ボムワーカーEX Bomuwākā EX)
HP
Contact
Element
Ability
150
80
None
Attacks
Name
Attack
Element
Property
Boy's Bomb[23]
(ボーイズボム Boy's Bomb)
80
None
Bomb has 100 HP.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object bomlaborer.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BomLabor (ボムレイバー Bomureibā)
HP
Contact
Element
Ability
180
100
None
Attacks
Name
Attack
Element
Property
Boy's Bomb[23]
(ボーイズボム Boy's Bomb)
100
None
Bomb has 100 HP.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object bomlaborerex.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BomLaborEX (ボムレイバーEX Bomureibā EX)
HP
Contact
Element
Ability
220
150
None
Attacks
Name
Attack
Element
Property
Boy's Bomb[23]
(ボーイズボム Boy's Bomb)
150
None
Bomb has 100 HP.


WindBox

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object windbox.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WindBox (ウインドボックス Wind Box)
HP
Contact
Element
Ability
80
10
None
Attacks
Name
Info
Wind[24]
(トップウ Toppuu)


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object vacuumfan.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
VacuumFan (バキュームファン Vacuum Fan)
HP
Contact
Element
Ability
80
10
None
Attacks
Name
Info
Fan[25]
(スイコミ Suikomi)


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object windbox2.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WindBox2 (ウインドボックス2 Wind Box 2)
HP
Contact
Element
Ability
150
50
None
Attacks
Name
Info
Wind[24]
(トップウ Toppuu)


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object vacuumfan2.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
VacuumFan2 (バキュームファン2 Vacuum Fan 2)
HP
Contact
Element
Ability
150
50
None
Attacks
Name
Info
Fan[25]
(スイコミ Suikomi)


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object windbox3.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WindBox3 (ウインドボックス3 Wind Box 3)
HP
Contact
Element
Ability
250
100
None
Attacks
Name
Info
Wind[24]
(トップウ Toppuu)


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object vacuumfan3.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
VacuumFan3 (バキュームファン3 Vacuum Fan 3)
HP
Contact
Element
Ability
250
100
None
Attacks
Name
Info
Fan[25]
(スイコミ Suikomi)


Bosses

Roll

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object roll-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Roll (ロール Roll)
HP
Contact
Element
Ability
500
20
None
Float Shoes
Attacks
Name
Attack
Element
Property
RollWhip
(ロールウィップ Roll Whip)
10 × 3
None
1st and 2nd hit do not cause flashing.
Name
Attack
Element
Property
RollArrow
(ロールウィップ Roll Arrow)
20
None
Deletes all held chips.
Name
Info
VirusCharm[26]
Used when there are less than 2 virus allies. Summons virus: Mettaur.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object roll-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Rollα (ロールV2 Roll V2)
HP
Contact
Element
Ability
800
40
None
Float Shoes
Attacks
Name
Attack
Element
Property
RollWhip
(ロールウィップ Roll Whip)
20 × 3
None
1st and 2nd hit do not cause flashing.
Name
Attack
Element
Property
RollArrow
(ロールウィップ Roll Arrow)
40
None
Deletes all held chips.
Name
Info
VirusCharm[26]
Used when there are less than 2 virus allies. Summons virus in order: MettaurEX, BillyEX, repeat.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object roll-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Rollβ (ロールV3 Roll V3)
HP
Contact
Element
Ability
1100
80
None
Float Shoes
Attacks
Name
Attack
Element
Property
RollWhip
(ロールウィップ Roll Whip)
40 × 3
None
1st and 2nd hit do not cause flashing.
Name
Attack
Element
Property
RollArrow
(ロールウィップ Roll Arrow)
80
None
Deletes all held chips.
Name
Info
VirusCharm[26]
Used when there are less than 2 virus allies. Summons virus in order: Mettaur2, Silly, Hellody, repeat.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object rollomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
RollΩ (ロールSP Roll SP)
HP
Contact
Element
Ability
1600
100
None
Float Shoes
Attacks
Name
Attack
Element
Property
RollWhip
(ロールウィップ Roll Whip)
60 × 3
None
1st and 2nd hit do not cause flashing.
Name
Attack
Element
Property
RollArrow
(ロールウィップ Roll Arrow)
100
None
Deletes all held chips.
Name
Info
VirusCharm[26]
Used when there are less than 2 virus allies. Summons virus in order: Mettaur2EX, SillyEX, repeat.


GutsMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gutsman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
GutsMan (ガッツマン Gutsman)
HP
Contact
Element
Ability
600
30
None
Info
Contact knocks back 1 square and does not cause flashing. Becomes more aggressive when HP < 50 %.
Attacks
Name
Attack
Element
Property
GutsQuake[27]
(ガッツクエイク Guts Quake)
30
None
Cracks 1 random panel on other side.
Name
Attack
Element
Property
Rubble
(ガレキ)
30
None
Name
Attack
Element
Property
GutMG[28]
(ガッツマシンガン Guts Machine Gun)
5 × 5
None
No Flashing
Name
Attack
Element
Property
GutPunch[29]
(ガッツパンチ Guts Punch)
40
None
No Flashing
Knocks back 1 square.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gutsman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
GutsManα (ガッツマンV2 Gutsman V2)
HP
Contact
Element
Ability
900
50
None
Info
Contact knocks back 1 square and does not cause flashing. Becomes more aggressive when HP < 50 %.
Attacks
Name
Attack
Element
Property
GutsQuake[27]
(ガッツクエイク Guts Quake)
50
None
Cracks 2 random panels on other side.
Name
Attack
Element
Property
Rubble
(ガレキ)
50
None
Name
Attack
Element
Property
GutMG[28]
(ガッツマシンガン Guts Machine Gun)
10 × 5
None
No Flashing
Name
Attack
Element
Property
GutPunch[29]
(ガッツパンチ Guts Punch)
70
None
No Flashing
Flies 2 squares ahead. Knocks back 1 square.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gutsman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
GutsManβ (ガッツマンV3 Gutsman V3)
HP
Contact
Element
Ability
1300
80
None
Info
Contact knocks back 1 square and does not cause flashing. Becomes more aggressive when HP < 50 %.
Attacks
Name
Attack
Element
Property
GutsQuake[27]
(ガッツクエイク Guts Quake)
80
None
Cracks 3 random panels on other side.
Name
Attack
Element
Property
Rubble
(ガレキ)
80
None
Name
Attack
Element
Property
GutMG[28]
(ガッツマシンガン Guts Machine Gun)
20 × 5
None
No Flashing
Name
Attack
Element
Property
GutPunch[29]
(ガッツパンチ Guts Punch)
100
None
No Flashing
Flies down row. Knocks back 1 square.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gutsmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
GutsManΩ (ガッツマンSP Gutsman SP)
HP
Contact
Element
Ability
1800
150
None
Info
Contact knocks back 1 square and does not cause flashing. Becomes more aggressive when HP < 50 %.
Attacks
Name
Attack
Element
Property
GutsQuake[27]
(ガッツクエイク Guts Quake)
150
None
Cracks 3 random panels on other side.
Name
Attack
Element
Property
Rubble
(ガレキ)
150
None
Name
Attack
Element
Property
GutMG[28]
(ガッツマシンガン Guts Machine Gun)
30 × 5
None
No Flashing
Name
Attack
Element
Property
GutPunch[29]
(ガッツパンチ Guts Punch)
200
None
No Flashing
Flies down row. Knocks back 1 square.


WindMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object windman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WindMan (ウインドマン Windman)
HP
Contact
Element
Ability
700
30
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
BirdCrash[30]
(バードクラッシュ Bird Crash)
30
None
No Flashing, No Aback
Birds have 10 HP. May summon 9 birds instead of 3 when HP ≤ 50 %.
Name
Attack
Element
Property
PropellerBomb
(プロペラボム Propeller Bomb)
30
None
Bomb has 40 HP.
Name
Attack
Element
Property
RoundTornado
(ラウンドトルネード Round Tornado)
30
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object windman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WindManα (ウインドマンV2 Windman V2)
HP
Contact
Element
Ability
1000
50
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
BirdCrash[30]
(バードクラッシュ Bird Crash)
50
None
No Flashing, No Aback
Birds have 10 HP. May summon 9 birds instead of 3 when HP ≤ 50 %.
Name
Attack
Element
Property
PropellerBomb
(プロペラボム Propeller Bomb)
50
None
Bomb has 40 HP.
Name
Attack
Element
Property
RoundTornado
(ラウンドトルネード Round Tornado)
50
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object windman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WindManβ (ウインドマンV3 Windman V3)
HP
Contact
Element
Ability
1300
80
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
BirdCrash[30]
(バードクラッシュ Bird Crash)
80
None
No Flashing, No Aback
Birds have 10 HP. May summon 9 birds instead of 3 when HP ≤ 50 %.
Name
Attack
Element
Property
PropellerBomb
(プロペラボム Propeller Bomb)
80
None
Bomb has 40 HP.
Name
Attack
Element
Property
RoundTornado
(ラウンドトルネード Round Tornado)
80
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object windmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WindManΩ (ウインドマンSP Windman SP)
HP
Contact
Element
Ability
1600
100
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
BirdCrash[30]
(バードクラッシュ Bird Crash)
100
None
No Flashing, No Aback
Birds have 10 HP. May summon 9 birds instead of 3 when HP ≤ 50 %.
Name
Attack
Element
Property
PropellerBomb
(プロペラボム Propeller Bomb)
100
None
Bomb has 40 HP.
Name
Attack
Element
Property
RoundTornado
(ラウンドトルネード Round Tornado)
100
None


SearchMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object searchman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SearchMan (サーチマン Searchman)
HP
Contact
Element
Ability
900
40
None
Attacks
Name
Attack
Element
Property
SearchGrenade
(サーチグレネード Search Grenade)
40
None
Throws 2 grenades. Hides underground while attacking. Grenades have 20 HP.
Name
Attack
Element
Property
ScopeGun
(スコープガン Scope Gun)
10 × 3
None
Name
Attack
Element
Property
SatelliteRay
(サテライトレイ Satellite Ray)
40
None
Cracks panel.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object searchman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SearchManα (サーチマンV2 Searchman V2)
HP
Contact
Element
Ability
1200
60
None
Attacks
Name
Attack
Element
Property
SearchGrenade
(サーチグレネード Search Grenade)
60
None
Throws 3 grenades. Hides underground while attacking. Grenades have 20 HP.
Name
Attack
Element
Property
ScopeGun
(スコープガン Scope Gun)
15 × 3
None
Name
Attack
Element
Property
SatelliteRay
(サテライトレイ Satellite Ray)
60
None
Cracks panel.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object searchman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SearchManβ (サーチマンV3 Searchman V3)
HP
Contact
Element
Ability
1400
80
None
Attacks
Name
Attack
Element
Property
SearchGrenade
(サーチグレネード Search Grenade)
80
None
Throws 3 grenades. Hides underground while attacking. Grenades have 20 HP.
Name
Attack
Element
Property
ScopeGun
(スコープガン Scope Gun)
20 × 3
None
Name
Attack
Element
Property
SatelliteRay
(サテライトレイ Satellite Ray)
80
None
Cracks panel.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object searchmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SearchManΩ (サーチマンSP Searchman SP)
HP
Contact
Element
Ability
1600
120
None
Attacks
Name
Attack
Element
Property
SearchGrenade
(サーチグレネード Search Grenade)
120
None
Throws 3 grenades. Hides underground while attacking. Grenades have 20 HP.
Name
Attack
Element
Property
ScopeGun
(スコープガン Scope Gun)
30 × 3
None
Name
Attack
Element
Property
SatelliteRay
(サテライトレイ Satellite Ray)
120
None
Cracks panel.


FireMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object fireman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
FireMan (ファイアマン Fireman)
HP
Contact
Element
Ability
700
25
Fire
Info
Contact knocks back 1 square and does not cause flashing.
Attacks
Name
Attack
Element
Property
FireArm
(ファイアアーム Fire Arm)
25
Fire
Name
Attack
Element
Property
FlameTower
(フレイムタワー Flame Tower)
25
Fire
Used when HP ≤ 50 %.
Name
Attack
Element
Property
FireBomb[31] (direct hit)
(ファイアボム直撃 Fire Bomb Direct Hit)
25
Fire
No Flashing
Name
Attack
Element
Property
FireBomb[31] (flame-rings[32])
(ファイアボム残り火 Fire Bomb Embers)
25
Fire


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object fireman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
FireManα (ファイアマンV2 Fireman V2)
HP
Contact
Element
Ability
1000
40
Fire
Info
Contact knocks back 1 square and does not cause flashing.
Attacks
Name
Attack
Element
Property
FireArm
(ファイアアーム Fire Arm)
40
Fire
Name
Attack
Element
Property
FlameTower
(フレイムタワー Flame Tower)
40
Fire
Used when HP ≤ 50 %.
Name
Attack
Element
Property
FireBomb[31] (direct hit)
(ファイアボム直撃 Fire Bomb Direct Hit)
40
Fire
Name
Attack
Element
Property
FireBomb[31] (flame-rings[32])
(ファイアボム残り火 Fire Bomb Embers)
40
Fire
No Flashing
Name
Attack
Element
Property
FireCircle[33]
(フレイムサークル Flame Circle)
60
Fire
Used when HP ≤ 50 %.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object fireman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
FireManβ (ファイアマンV3 Fireman V3)
HP
Contact
Element
Ability
1400
80
Fire
Info
Contact knocks back 1 square and does not cause flashing.
Attacks
Name
Attack
Element
Property
FireArm
(ファイアアーム Fire Arm)
70
Fire
Name
Attack
Element
Property
FlameTower
(フレイムタワー Flame Tower)
70
Fire
Used when HP ≤ 50 %.
Name
Attack
Element
Property
FireBomb[31] (direct hit)
(ファイアボム直撃 Fire Bomb Direct Hit)
70
Fire
Name
Attack
Element
Property
FireBomb[31] (flame-rings[32])
(ファイアボム残り火 Fire Bomb Embers)
70
Fire
No Flashing
Name
Attack
Element
Property
FireCircle[33]
(フレイムサークル Flame Circle)
100
Fire
Used when HP ≤ 50 %.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object firemanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
FireManΩ (ファイアマンSP Fireman SP)
HP
Contact
Element
Ability
1800
120
Fire
Info
Contact knocks back 1 square and does not cause flashing.
Attacks
Name
Attack
Element
Property
FireArm
(ファイアアーム Fire Arm)
120
Fire
Name
Attack
Element
Property
FlameTower
(フレイムタワー Flame Tower)
120
Fire
Used when HP ≤ 50 %.
Name
Attack
Element
Property
FireBomb[31] (direct hit)
(ファイアボム直撃 Fire Bomb Direct Hit)
120
Fire
Name
Attack
Element
Property
FireBomb[31] (flame-rings[32])
(ファイアボム残り火 Fire Bomb Embers)
120
Fire
No Flashing
Name
Attack
Element
Property
FireCircle[33]
(フレイムサークル Flame Circle)
150
Fire
Used when HP ≤ 50 %.


ThunderMan

Panel r1 b bn4.png
Object thunderman-cloud-bn4.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object thunderman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ThunderMan (サンダーマン Thunderman)
HP
Contact
Element
Ability
1000
40
Elec
Attacks
Name
Attack
Element
Property
Stormcloud[34] (direct hit)
(雷雲 (直撃) Thundercloud (Direct Hit))
20
None
Inflicts Paralyze LV. 1 (1.5 seconds).
Name
Attack
Element
Property
ElecBeam
(エレキビーム Elec Beam)
40
Elec
Name
Attack
Element
Property
ThunderBolt[35]
(サンダーボルト Thunder Bolt)
40
Elec


Panel r1 b bn4.png
Object thunderman-cloud-bn4.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object thunderman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ThunderManα (サンダーマンV2 Thunderman V2)
HP
Contact
Element
Ability
1200
60
Elec
Attacks
Name
Attack
Element
Property
Stormcloud[34] (direct hit)
(雷雲 (直撃) Thundercloud (Direct Hit))
30
None
Inflicts Paralyze LV. 1 (1.5 seconds).
Name
Attack
Element
Property
ElecBeam
(エレキビーム Elec Beam)
60
Elec
Name
Attack
Element
Property
ThunderBolt[35]
(サンダーボルト Thunder Bolt)
60
Elec


Panel r1 b bn4.png
Object thunderman-cloud-bn4.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object thunderman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ThunderManβ (サンダーマンV3 Thunderman V3)
HP
Contact
Element
Ability
1400
100
Elec
Attacks
Name
Attack
Element
Property
Stormcloud[34] (direct hit)
(雷雲 (直撃) Thundercloud (Direct Hit))
50
None
Inflicts Paralyze LV. 1 (1.5 seconds).
Name
Attack
Element
Property
ElecBeam
(エレキビーム Elec Beam)
100
Elec
Name
Attack
Element
Property
ThunderBolt[35]
(サンダーボルト Thunder Bolt)
100
Elec


Panel r1 b bn4.png
Object thunderman-cloud-bn4.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object thundermanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ThunderManΩ (サンダーマンSP Thunderman SP)
HP
Contact
Element
Ability
1700
120
Elec
Attacks
Name
Attack
Element
Property
Stormcloud[34] (direct hit)
(雷雲 (直撃) Thundercloud (Direct Hit))
60
None
Inflicts Paralyze LV. 1 (1.5 seconds).
Name
Attack
Element
Property
ElecBeam
(エレキビーム Elec Beam)
120
Elec
Name
Attack
Element
Property
ThunderBolt[35]
(サンダーボルト Thunder Bolt)
120
Elec


ProtoMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object protoman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ProtoMan (ブルース Blues)
HP
Contact
Element
Ability
1000
40
None
Attacks
Name
Attack
Element
Property
WideSword
(ワイドソード Wide Sword)
40
None
Name
Attack
Element
Property
FighterSword
(ファイターソード Fighter Sword)
40
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object protoman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ProtoManα (ブルースV2 Blues V2)
HP
Contact
Element
Ability
1300
60
None
Attacks
Name
Attack
Element
Property
WideSword
(ワイドソード Wide Sword)
60
None
Name
Attack
Element
Property
FighterSword
(ファイターソード Fighter Sword)
60
None
Name
Attack
Element
Property
SlashBehind[36]
(ビハインドスラッシュ Behind Slash)
60
None
Used when hit by an attack that causes Aback, during a 9 frame window just before or after using WideSword or FighterSword.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object protoman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ProtoManβ (ブルースV3 Blues V3)
HP
Contact
Element
Ability
1600
90
None
Attacks
Name
Attack
Element
Property
WideSword
(ワイドソード Wide Sword)
90
None
Name
Attack
Element
Property
FighterSword
(ファイターソード Fighter Sword)
90
None
Name
Attack
Element
Property
SlashBehind[36]
(ビハインドスラッシュ Behind Slash)
90
None
Used when hit by an attack that causes Aback, during a 9 frame window just before or after using WideSword or FighterSword.
Name
Attack
Element
Property
DeltaRayEdge[37]
(デルタレイエッジ Delta Ray Edge)
180 × 3
None
Used when HP ≤ 50 %.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object protomanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ProtoManΩ (ブルースSP Blues SP)
HP
Contact
Element
Ability
1800
120
None
Attacks
Name
Attack
Element
Property
WideSword
(ワイドソード Wide Sword)
120
None
Name
Attack
Element
Property
FighterSword
(ファイターソード Fighter Sword)
120
None
Name
Attack
Element
Property
SlashBehind[36]
(ビハインドスラッシュ Behind Slash)
120
None
Used when hit by an attack that causes Aback, during a 9 frame window just before or after using WideSword or FighterSword.
Name
Attack
Element
Property
DeltaRayEdge[37]
(デルタレイエッジ Delta Ray Edge)
200 × 3
None
Used when HP ≤ 50 %.


NumberMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object numberman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NumberMan (ナンバーマン Numberman)
HP
Contact
Element
Ability
500
20
None
Info
Contact knocks back 1 square and does not cause flashing.
Attacks
Name
Attack
Element
Property
NumberBall
(ナンバーボール Number Ball)
20
None
NumberBalls have 1 HP, 2 HP and 3 HP.
Name
Attack
Element
Property
NumberRuler
(ナンバールーラー Number Ruler)
20
None
No Flashing
Name
Attack
Element
Property
DieBomb[38]
(サイコロボム Saikoro Bomb)
10~60
None
Used when HP ≤ 50 %. Die has no collision.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object numberman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NumberManα (ナンバーマンV2 Numberman V2)
HP
Contact
Element
Ability
800
40
None
Info
Contact knocks back 1 square and does not cause flashing.
Attacks
Name
Attack
Element
Property
NumberBall
(ナンバーボール Number Ball)
40
None
NumberBalls have 1 HP, 2 HP and 3 HP.
Name
Attack
Element
Property
NumberRuler
(ナンバールーラー Number Ruler)
40
None
No Flashing
Name
Attack
Element
Property
DieBomb[38]
(サイコロボム Saikoro Bomb)
20~120
None
Used when HP ≤ 50 %. Die has no collision.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object numberman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NumberManβ (ナンバーマンV3 Numberman V3)
HP
Contact
Element
Ability
1100
80
None
Info
Contact knocks back 1 square and does not cause flashing.
Attacks
Name
Attack
Element
Property
NumberBall
(ナンバーボール Number Ball)
80
None
NumberBalls have 1 HP, 2 HP and 3 HP.
Name
Attack
Element
Property
NumberRuler
(ナンバールーラー Number Ruler)
80
None
No Flashing
Name
Attack
Element
Property
DieBomb[38]
(サイコロボム Saikoro Bomb)
40~240
None
Used when HP ≤ 50 %. Die has no collision.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object numbermanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NumberManΩ (ナンバーマンSP Numberman SP)
HP
Contact
Element
Ability
1600
100
None
Info
Contact knocks back 1 square and does not cause flashing.
Attacks
Name
Attack
Element
Property
NumberBall
(ナンバーボール Number Ball)
100
None
NumberBalls have 1 HP, 2 HP and 3 HP.
Name
Attack
Element
Property
NumberRuler
(ナンバールーラー Number Ruler)
100
None
No Flashing
Name
Attack
Element
Property
DieBomb[38]
(サイコロボム Saikoro Bomb)
50~300
None
Used when HP ≤ 50 %. Die has no collision.


MetalMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png
Object metalgear-bn4.png
Panel r2 b bn4.png
Object metalman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MetalMan (メタルマン Metalman)
HP
Contact
Element
Ability
800
30
None
Air Shoes, Float Shoes, Super Armor
Attacks
Name
Attack
Element
Property
MetalGear
(メタルギア Metal Gear)
30
None
Gears have 50 HP and Guard, and are instantly destroyed by Break attacks.
Name
Attack
Element
Property
MetalBlade
(メタルブレード Metal Blade)
30
None
Name
Attack
Element
Property
MetalMissile
(メタルミサイル Metal Missile)
30
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png
Object metalgear-bn4.png
Panel r2 b bn4.png
Object metalman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MetalManα (メタルマンV2 Metalman V2)
HP
Contact
Element
Ability
1200
50
None
Air Shoes, Float Shoes, Super Armor
Attacks
Name
Attack
Element
Property
MetalGear
(メタルギア Metal Gear)
50
None
Gears have 50 HP and Guard, and are instantly destroyed by Break attacks.
Name
Attack
Element
Property
MetalBlade
(メタルブレード Metal Blade)
50
None
Name
Attack
Element
Property
MetalMissile
(メタルミサイル Metal Missile)
50
None
Name
Attack
Element
Property
MetalFist
(メタルフィスト Metal Fist)
100
None
Used when HP ≤ 50 %. Breaks panel when it misses. Inflicts Immobilize to entire player field while screen is shaking.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png
Object metalgear-bn4.png
Panel r2 b bn4.png
Object metalman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MetalManβ (メタルマンV3 Metalman V3)
HP
Contact
Element
Ability
1600
80
None
Air Shoes, Float Shoes, Super Armor
Attacks
Name
Attack
Element
Property
MetalGear
(メタルギア Metal Gear)
80
None
Gears have 50 HP and Guard, and are instantly destroyed by Break attacks.
Name
Attack
Element
Property
MetalBlade
(メタルブレード Metal Blade)
80
None
Name
Attack
Element
Property
MetalMissile
(メタルミサイル Metal Missile)
80
None
Name
Attack
Element
Property
MetalFist
(メタルフィスト Metal Fist)
160
None
Used when HP ≤ 50 %. Breaks panel when it misses. Inflicts Immobilize to entire player field while screen is shaking.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png
Object metalgear-bn4.png
Panel r2 b bn4.png
Object metalmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MetalManΩ (メタルマンSP Metalman SP)
HP
Contact
Element
Ability
2000
100
None
Air Shoes, Float Shoes, Super Armor
Attacks
Name
Attack
Element
Property
MetalGear
(メタルギア Metal Gear)
100
None
Gears have 50 HP and Guard, and are instantly destroyed by Break attacks.
Name
Attack
Element
Property
MetalBlade
(メタルブレード Metal Blade)
100
None
Name
Attack
Element
Property
MetalMissile
(メタルミサイル Metal Missile)
100
None
Name
Attack
Element
Property
MetalFist
(メタルフィスト Metal Fist)
200
None
Used when HP ≤ 50 %. Breaks panel when it misses. Inflicts Immobilize to entire player field while screen is shaking.


JunkMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object junkman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
JunkMan (ジャンクマン Junkman)
HP
Contact
Element
Ability
700
30
None
Attacks
Name
Attack
Element
Property
JunkCube
(ジャンクキューブ Junk Cube)
30
None
Fires 1 JunkCube. Cube slows down after taking 1 HP damage. After that, it has 10 HP and Guard.
Name
Attack
Element
Property
BoltMissile
(ボルトミサイル Bolt Missile)
30
None
Fires 3 bolts.
Name
Attack
Element
Property
JunkPress
(ジャンクプレス Junk Press)
45
None
Used when HP ≤ 50 %.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object junkman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
JunkManα (ジャンクマンV2 Junkman V2)
HP
Contact
Element
Ability
1000
50
None
Attacks
Name
Attack
Element
Property
JunkCube
(ジャンクキューブ Junk Cube)
50
None
Fires 1 JunkCube. Cube slows down after taking 1 HP damage. After that, it has 10 HP and Guard.
Name
Attack
Element
Property
BoltMissile
(ボルトミサイル Bolt Missile)
50
None
Fires 4 bolts.
Name
Attack
Element
Property
JunkPress
(ジャンクプレス Junk Press)
75
None
Used when HP ≤ 50 %.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object junkman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
JunkManβ (ジャンクマンV3 Junkman V3)
HP
Contact
Element
Ability
1300
80
None
Attacks
Name
Attack
Element
Property
JunkCube
(ジャンクキューブ Junk Cube)
80
None
Fires 1 JunkCube. Cube slows down after taking 1 HP damage. After that, it has 10 HP and Guard.
Name
Attack
Element
Property
BoltMissile
(ボルトミサイル Bolt Missile)
80
None
Fires 5 bolts.
Name
Attack
Element
Property
JunkPress
(ジャンクプレス Junk Press)
120
None
Used when HP ≤ 50 %.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object junkmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
JunkManΩ (ジャンクマンSP Junkman SP)
HP
Contact
Element
Ability
1600
100
None
Attacks
Name
Attack
Element
Property
JunkCube
(ジャンクキューブ Junk Cube)
100
None
Fires 1 JunkCube. Cube slows down after taking 1 HP damage. After that, it has 10 HP and Guard.
Name
Attack
Element
Property
BoltMissile
(ボルトミサイル Bolt Missile)
100
None
Fires 6 bolts.
Name
Attack
Element
Property
JunkPress
(ジャンクプレス Junk Press)
150
None
Used when HP ≤ 50 %.


AquaMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object aquaman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
AquaMan (アクアマン Aquaman)
HP
Contact
Element
Ability
500
20
Aqua
Info
Contact knocks back 1 square and does not cause flashing.
Attacks
Name
Attack
Element
Property
AquaBomb[39]
(アクアホース Aqua Hose)
20
Aqua
Name
Attack
Element
Property
Aqua-CannonBall[40]
(アクアホウガン Aqua Hougan)
20
Aqua
Name
Attack
Element
Property
WaterGun[41]
(スイドウカン Water Pipe)
20
Aqua
Water guns have 50 HP and Guard.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object aquaman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
AquaManα (アクアマンV2 Aquaman V2)
HP
Contact
Element
Ability
900
40
Aqua
Info
Contact knocks back 1 square and does not cause flashing.
Attacks
Name
Attack
Element
Property
AquaBomb[39]
(アクアホース Aqua Hose)
40
Aqua
Name
Attack
Element
Property
Aqua-CannonBall[40]
(アクアホウガン Aqua Hougan)
40
Aqua
Name
Attack
Element
Property
WaterGun[41]
(スイドウカン Water Pipe)
40
Aqua
Water guns have 50 HP and Guard.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object aquaman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
AquaManβ (アクアマンV3 Aquaman V3)
HP
Contact
Element
Ability
1300
80
Aqua
Info
Contact knocks back 1 square and does not cause flashing.
Attacks
Name
Attack
Element
Property
AquaBomb[39]
(アクアホース Aqua Hose)
80
Aqua
Name
Attack
Element
Property
Aqua-CannonBall[40]
(アクアホウガン Aqua Hougan)
80
Aqua
Name
Attack
Element
Property
WaterGun[41]
(スイドウカン Water Pipe)
80
Aqua
Water guns have 50 HP and Guard.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object aquamanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
AquaManΩ (アクアマンSP Aquaman SP)
HP
Contact
Element
Ability
1600
100
Aqua
Info
Contact knocks back 1 square and does not cause flashing.
Attacks
Name
Attack
Element
Property
AquaBomb[39]
(アクアホース Aqua Hose)
100
Aqua
Name
Attack
Element
Property
Aqua-CannonBall[40]
(アクアホウガン Aqua Hougan)
100
Aqua
Name
Attack
Element
Property
WaterGun[41]
(スイドウカン Water Pipe)
100
Aqua
Water guns have 50 HP and Guard.


WoodMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object woodman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WoodMan (ウッドマン Woodman)
HP
Contact
Element
Ability
1200
40
Wood
Attacks
Name
Attack
Element
Property
TrafficLog
(トラフィックログ Traffic Log)
40
None
Summons 1 log. Log has 3 HP.
Name
Attack
Element
Property
SeedShooter[42]
(タネデッポウ Seed Gun)
15 × 3
Wood
No Flashing
Name
Attack
Element
Property
DeathForest
(デスフォレスト Death Forest)
40
Wood


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object woodman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WoodManα (ウッドマンV2 Woodman V2)
HP
Contact
Element
Ability
1500
60
Wood
Attacks
Name
Attack
Element
Property
TrafficLog
(トラフィックログ Traffic Log)
60
None
Summons 1 log. Log has 3 HP.
Name
Attack
Element
Property
SeedShooter[42]
(タネデッポウ Seed Gun)
20 × 3
Wood
No Flashing
Name
Attack
Element
Property
DeathForest
(デスフォレスト Death Forest)
60
Wood


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object woodman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WoodManβ (ウッドマンV3 Woodman V3)
HP
Contact
Element
Ability
1800
80
Wood
Attacks
Name
Attack
Element
Property
TrafficLog
(トラフィックログ Traffic Log)
80
None
Summons 1 log. Log has 3 HP.
Name
Attack
Element
Property
SeedShooter[42]
(タネデッポウ Seed Gun)
30 × 3
Wood
No Flashing
Name
Attack
Element
Property
DeathForest
(デスフォレスト Death Forest)
80
Wood


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object woodmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WoodManΩ (ウッドマンSP Woodman SP)
HP
Contact
Element
Ability
2000
100
Wood
Attacks
Name
Attack
Element
Property
TrafficLog
(トラフィックログ Traffic Log)
120
None
Summons 1 log. Log has 3 HP.
Name
Attack
Element
Property
SeedShooter[42]
(タネデッポウ Seed Gun)
50 × 3
Wood
No Flashing
Name
Attack
Element
Property
DeathForest
(デスフォレスト Death Forest)
120
Wood


TopMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object topman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
TopMan (タップマン Topman)
HP
Contact
Element
Ability
600
20
None
Attacks
Name
Attack
Element
Property
TopSpin
(タップスピン Top Spin)
20
None
Name
Attack
Element
Property
LittleSpinner
(リトルスピナー Little Spinner)
20
None
Summons 2 spinners. Spinners have 10 HP and Guard.
Name
Attack
Element
Property
GrindingTop[43]
(グリグリタップ Guriguri Top)
30
None
Used when HP > 50 %.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object topman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
TopManα (タップマンV2 Topman V2)
HP
Contact
Element
Ability
900
40
None
Attacks
Name
Attack
Element
Property
TopSpin
(タップスピン Top Spin)
40
None
Name
Attack
Element
Property
LittleSpinner
(リトルスピナー Little Spinner)
40
None
Summons 3 spinners. Spinners have 10 HP and Guard.
Name
Attack
Element
Property
GrindingTop[43]
(グリグリタップ Guriguri Top)
60
None
Used when HP > 50 %.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object topman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
TopManβ (タップマンV3 Topman V3)
HP
Contact
Element
Ability
1200
80
None
Attacks
Name
Attack
Element
Property
TopSpin
(タップスピン Top Spin)
80
None
Name
Attack
Element
Property
LittleSpinner
(リトルスピナー Little Spinner)
80
None
Summons 3 spinners. Spinners have 10 HP and Guard.
Name
Attack
Element
Property
GrindingTop[43]
(グリグリタップ Guriguri Top)
120
None
Used when HP > 50 %.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object topmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
TopManΩ (タップマンSP Topman SP)
HP
Contact
Element
Ability
1600
100
None
Attacks
Name
Attack
Element
Property
TopSpin
(タップスピン Top Spin)
100
None
Name
Attack
Element
Property
LittleSpinner
(リトルスピナー Little Spinner)
100
None
Summons 3 spinners. Spinners have 10 HP and Guard.
Name
Attack
Element
Property
GrindingTop[43]
(グリグリタップ Guriguri Top)
150
None
Used when HP > 50 %.


ShadeMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object shademan.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ShadeMan (シェードマン Shademan)
HP
Contact
Element
Ability
1000
40
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
CrushNoise[44]
(クラッシュノイズ Crush Noise)
40
None
No Flashing, No Aback
Inflicts Paralyze LV. 1 (1.5 seconds).
Name
Attack
Element
Property
RedWing
(レッドウイング Red Wing)
40
None
Bats have 2~4 HP.
Name
Attack
Element
Property
ShadeHand
(シェードハンド Shade Hand)
40
None
Used when HP ≤ 50 %. Used each time player moves left or right 4 times.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object shademan.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ShadeManβ (シェードマンV3 Shademan V3)
HP
Contact
Element
Ability
1600
80
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
CrushNoise[44]
(クラッシュノイズ Crush Noise)
80
None
No Flashing, No Aback
Inflicts Paralyze LV. 2 (2 seconds) (100%) or Confuse LV. 2 (12 seconds) (100%).
Name
Attack
Element
Property
RedWing
(レッドウイング Red Wing)
80
None
Bats have 9~12 HP.
Name
Attack
Element
Property
ShadeHand
(シェードハンド Shade Hand)
80
None
Used when HP ≤ 50 %. Used each time player moves left or right 4 times.


BurnMan

Panel r1 b bn4.png
Object burnerman-heatchaser1.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object burnerman.png
Panel r2 b bn4.png
Panel r3 b bn4.png
Object burnerman-heatchaser2.png
Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BurnMan (バーナーマン Burnerman)
HP
Contact
Element
Ability
800
30
Fire
Attacks
Name
Attack
Element
Property
HeatChaser (body)
(ヒートチェイサー本体 Heat Chaser Body)
30
None
HeatChaser has 100 HP and Guard.
Name
Attack
Element
Property
HeatChaser (flame)
(ヒートチェイサーの炎 Heat Chaser Flame)
30
Fire
Name
Attack
Element
Property
StrikeBurner
(ストライクバーナー Strike Burner)
30
Fire
Name
Attack
Element
Property
BurningJet
(バーニングジェット Burning Jet)
45
Fire
Attacks 1 time. Hits twice in quick succession; first hit has 0 Attack Power, Fire Elemental, Break property, does not cause flashing.


Panel r1 b bn4.png
Object burnerman-heatchaser1.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object burnerman.png
Panel r2 b bn4.png
Panel r3 b bn4.png
Object burnerman-heatchaser2.png
Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BurnManα (バーナーマンV2 Burnerman V2)
HP
Contact
Element
Ability
1100
50
Fire
Attacks
Name
Attack
Element
Property
HeatChaser (body)
(ヒートチェイサー本体 Heat Chaser Body)
50
None
HeatChaser has 100 HP and Guard.
Name
Attack
Element
Property
HeatChaser (flame)
(ヒートチェイサーの炎 Heat Chaser Flame)
50
Fire
Name
Attack
Element
Property
StrikeBurner
(ストライクバーナー Strike Burner)
50
Fire
Name
Attack
Element
Property
BurningJet
(バーニングジェット Burning Jet)
75
Fire
Attacks 1 time. Hits twice in quick succession; first hit has 0 Attack Power, Fire Elemental, Break property, does not cause flashing.


Panel r1 b bn4.png
Object burnerman-heatchaser1.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object burnerman.png
Panel r2 b bn4.png
Panel r3 b bn4.png
Object burnerman-heatchaser2.png
Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BurnManβ (バーナーマンV3 Burnerman V3)
HP
Contact
Element
Ability
1400
80
Fire
Attacks
Name
Attack
Element
Property
HeatChaser (body)
(ヒートチェイサー本体 Heat Chaser Body)
80
None
HeatChaser has 100 HP and Guard.
Name
Attack
Element
Property
HeatChaser (flame)
(ヒートチェイサーの炎 Heat Chaser Flame)
80
Fire
Name
Attack
Element
Property
StrikeBurner
(ストライクバーナー Strike Burner)
80
Fire
Name
Attack
Element
Property
BurningJet
(バーニングジェット Burning Jet)
120
Fire
Attacks 2 times. Hits twice in quick succession; first hit has 0 Attack Power, Fire Elemental, Break property, does not cause flashing.


Panel r1 b bn4.png
Object burnermanomega-heatchaser1.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object burnermanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png
Object burnermanomega-heatchaser2.png
Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BurnManΩ (バーナーマンSP Burnerman SP)
HP
Contact
Element
Ability
1800
100
Fire
Attacks
Name
Attack
Element
Property
HeatChaser (body)
(ヒートチェイサー本体 Heat Chaser Body)
100
None
HeatChaser has 100 HP and Guard.
Name
Attack
Element
Property
HeatChaser (flame)
(ヒートチェイサーの炎 Heat Chaser Flame)
100
Fire
Name
Attack
Element
Property
StrikeBurner
(ストライクバーナー Strike Burner)
100
Fire
Name
Attack
Element
Property
BurningJet
(バーニングジェット Burning Jet)
150
Fire
Attacks 2 times. Hits twice in quick succession; first hit has 0 Attack Power, Fire Elemental, Break property, does not cause flashing.


ColdMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object coldman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ColdMan (コールドマン Coldman)
HP
Contact
Element
Ability
1000
40
Aqua
Attacks
Name
Attack
Element
Property
IceShot[45]
(アイスシュート Ice Shoot)
40
Aqua
IceCubes have 100 HP and are instantly destroyed by Break attacks.
Name
Attack
Element
Property
WhiteBreath
(ホワイトブレス White Breath)
20
Aqua
Breaths have 6 HP.
Name
Attack
Element
Property
IcebergPress
(アイスバーグプレス Iceberg Press)
40
Aqua
Cracks panel.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object coldman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ColdManα (コールドマンV2 Coldman V2)
HP
Contact
Element
Ability
1200
60
Aqua
Attacks
Name
Attack
Element
Property
IceShot[45]
(アイスシュート Ice Shoot)
60
Aqua
IceCubes have 100 HP and are instantly destroyed by Break attacks.
Name
Attack
Element
Property
WhiteBreath
(ホワイトブレス White Breath)
30
Aqua
Breaths have 6 HP.
Name
Attack
Element
Property
IcebergPress
(アイスバーグプレス Iceberg Press)
60
Aqua
Cracks panel.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object coldman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ColdManβ (コールドマンV3 Coldman V3)
HP
Contact
Element
Ability
1400
80
Aqua
Attacks
Name
Attack
Element
Property
IceShot[45]
(アイスシュート Ice Shoot)
80
Aqua
IceCubes have 100 HP and are instantly destroyed by Break attacks.
Name
Attack
Element
Property
WhiteBreath
(ホワイトブレス White Breath)
40
Aqua
Breaths have 6 HP.
Name
Attack
Element
Property
IcebergPress
(アイスバーグプレス Iceberg Press)
80
Aqua
Cracks panel.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object coldmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ColdManΩ (コールドマンSP Coldman SP)
HP
Contact
Element
Ability
1700
120
Aqua
Attacks
Name
Attack
Element
Property
IceShot[45]
(アイスシュート Ice Shoot)
120
Aqua
IceCubes have 100 HP and are instantly destroyed by Break attacks.
Name
Attack
Element
Property
WhiteBreath
(ホワイトブレス White Breath)
60
Aqua
Breaths have 6 HP.
Name
Attack
Element
Property
IcebergPress
(アイスバーグプレス Iceberg Press)
120
Aqua
Cracks panel.


SparkMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object sparkman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SparkMan (スパークマン Sparkman)
HP
Contact
Element
Ability
600
20
Elec
Attacks
Name
Attack
Element
Property
SparkBall (direct hit)
(スパークボール直撃 Spark Ball Direct Hit)
20
Elec
Ball has 20 HP.
Name
Attack
Element
Property
SparkBall (discharge)
(スパークボール放電 Spark Ball Discharge)
20
Elec
Name
Attack
Element
Property
SparkWave
(スパークウェーブ Spark Wave)
20
Elec
Name
Attack
Element
Property
Shadowmaker[46]
(メイクシャドー Make Shadow)
20
None
Used when HP ≤ 50 % and player not in back row. Slashes with Sword.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object sparkman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SparkManα (スパークマンV2 Sparkman V2)
HP
Contact
Element
Ability
900
40
Elec
Attacks
Name
Attack
Element
Property
SparkBall (direct hit)
(スパークボール直撃 Spark Ball Direct Hit)
40
Elec
Ball has 20 HP.
Name
Attack
Element
Property
SparkBall (discharge)
(スパークボール放電 Spark Ball Discharge)
40
Elec
Name
Attack
Element
Property
SparkWave
(スパークウェーブ Spark Wave)
40
Elec
Name
Attack
Element
Property
Shadowmaker[46]
(メイクシャドー Make Shadow)
40
None
Used when HP ≤ 50 % and player not in back row. Slashes with WideSword.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object sparkman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SparkManβ (スパークマンV3 Sparkman V3)
HP
Contact
Element
Ability
1200
80
Elec
Attacks
Name
Attack
Element
Property
SparkBall (direct hit)
(スパークボール直撃 Spark Ball Direct Hit)
80
Elec
Ball has 20 HP.
Name
Attack
Element
Property
SparkBall (discharge)
(スパークボール放電 Spark Ball Discharge)
80
Elec
Name
Attack
Element
Property
SparkWave
(スパークウェーブ Spark Wave)
80
Elec
Name
Attack
Element
Property
Shadowmaker[46]
(メイクシャドー Make Shadow)
80
None
Used when HP ≤ 50 % and player not in back row. Slashes with LongSword.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object sparkmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SparkManΩ (スパークマンSP Sparkman SP)
HP
Contact
Element
Ability
1600
100
Elec
Attacks
Name
Attack
Element
Property
SparkBall (direct hit)
(スパークボール直撃 Spark Ball Direct Hit)
100
Elec
Ball has 20 HP.
Name
Attack
Element
Property
SparkBall (discharge)
(スパークボール放電 Spark Ball Discharge)
100
Elec
Name
Attack
Element
Property
SparkWave
(スパークウェーブ Spark Wave)
100
Elec
Name
Attack
Element
Property
Shadowmaker[46]
(メイクシャドー Make Shadow)
100
None
Used when HP ≤ 50 % and player not in back row. Slashes with LongSword, then WideSword.


KnightMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object knightman-exe45.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
KnightMan (ナイトマン Knightman)
HP
Contact
Element
Ability
1200
40
None
Super Armor
Info
Cracks 3 random panels on both sides when he moves.
Attacks
Name
Attack
Element
Property
BrokenWall
(ブロークンウォール Broken Wall)
40
None
Name
Attack
Element
Property
KingdomSlasher
(キングダムスラッシャー Kingdom Slasher)
40
None
Name
Attack
Element
Property
RoyalWreckingBall
(ロイヤルレッキングボール Royal Wrecking Ball)
40
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object knightman-exe45.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
KnightManα (ナイトマンV2 Knightman V2)
HP
Contact
Element
Ability
1500
60
None
Super Armor
Info
Cracks 3 random panels on both sides when he moves.
Attacks
Name
Attack
Element
Property
BrokenWall
(ブロークンウォール Broken Wall)
60
None
Name
Attack
Element
Property
KingdomSlasher
(キングダムスラッシャー Kingdom Slasher)
60
None
Name
Attack
Element
Property
RoyalWreckingBall
(ロイヤルレッキングボール Royal Wrecking Ball)
60
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object knightman-exe45.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
KnightManβ (ナイトマンV3 Knightman V3)
HP
Contact
Element
Ability
1800
80
None
Super Armor
Info
Cracks 3 random panels on both sides when he moves.
Attacks
Name
Attack
Element
Property
BrokenWall
(ブロークンウォール Broken Wall)
80
None
Name
Attack
Element
Property
KingdomSlasher
(キングダムスラッシャー Kingdom Slasher)
80
None
Name
Attack
Element
Property
RoyalWreckingBall
(ロイヤルレッキングボール Royal Wrecking Ball)
80
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object knightmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
KnightManΩ (ナイトマンSP Knightman SP)
HP
Contact
Element
Ability
2200
120
None
Super Armor
Info
Cracks 3 random panels on both sides when he moves.
Attacks
Name
Attack
Element
Property
BrokenWall
(ブロークンウォール Broken Wall)
120
None
Name
Attack
Element
Property
KingdomSlasher
(キングダムスラッシャー Kingdom Slasher)
120
None
Name
Attack
Element
Property
RoyalWreckingBall
(ロイヤルレッキングボール Royal Wrecking Ball)
120
None


NormalNavi

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object normalnavi.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NormalNavi (ノーマルナビ Normal Navi)
HP
Contact
Element
Ability
300
20
None
Attacks
Name
Attack
Element
Property
Cannon
(キャノン Cannon)
20
None
Name
Attack
Element
Property
Sword
(ソード Sword)
30
None
Slashes with Sword.
Name
Attack
Element
Property
Bomb
(ボム Bomb)
20
None
Spreads in | shape.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object normalnavi.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NormalNaviα (ノーマルナビV2[47] Normal Navi V2)
HP
Contact
Element
Ability
600
40
None
Attacks
Name
Attack
Element
Property
Cannon
(キャノン Cannon)
40
None
Name
Attack
Element
Property
Sword
(ソード Sword)
60
None
Slashes with Sword.
Name
Attack
Element
Property
Bomb
(ボム Bomb)
40
None
Spreads in | shape.
Name
Info
Wind
(トップウ Toppuu)
Name
Info
Fan
(スイコミ Suikomi)
Name
Info
Fanfare
(オウエンカ Ouenka)


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object normalnavi.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NormalNaviβ (ノーマルナビV3[47] Normal Navi V3)
HP
Contact
Element
Ability
800
60
None
Attacks
Name
Attack
Element
Property
Cannon
(キャノン Cannon)
60
None
Name
Attack
Element
Property
Sword
(ソード Sword)
80
None
Slashes with WideSword.
Name
Attack
Element
Property
Bomb
(ボム Bomb)
60
None
Spreads in + shape.
Name
Info
Fanfare
(オウエンカ Ouenka)
Name
Info
Wind
(トップウ Toppuu)
Name
Info
Discord
(ディスコード Discord)


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object normalnavi.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NormalNaviΩ (ノーマルナビSP[47] Normal Navi SP)
HP
Contact
Element
Ability
1200
80
None
Attacks
Name
Attack
Element
Property
Cannon
(キャノン Cannon)
80
None
Name
Attack
Element
Property
Sword
(ソード Sword)
120
None
Slashes with WideSword.
Name
Attack
Element
Property
Bomb
(ボム Bomb)
80
None
Spreads in 3 by 3 shape.
Name
Info
Silence
(サイレンス Silence)
Name
Info
Wind
(トップウ Toppuu)
Name
Info
Fanfare
(オウエンカ Ouenka)


HeelNavi

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object heelnavi.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
HeelNavi[48] (ヒールナビ Heel Navi)
HP
Contact
Element
Ability
400
20
None
Attacks
Name
Attack
Element
Property
FighterSword
(ファイターソード Fighter Sword)
30
None
Name
Attack
Element
Property
CannonBall
(ホウガン Hougan)
30
None
Breaks panel.
Name
Info
VirusSummon
(ウイルス召喚 Virus Summon)
Used when there is less than 1 virus ally. Summons virus in order: VolGear, Gaia, Boomer, repeat.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object heelnaviomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
HeelNaviα[48] (ヒールナビV2[49] Heel Navi V2)
HP
Contact
Element
Ability
700
50
None
Attacks
Name
Attack
Element
Property
FighterSword
(ファイターソード Fighter Sword)
50
None
Name
Attack
Element
Property
CannonBall
(ホウガン Hougan)
50
None
Breaks panel.
Name
Info
VirusSummon
(ウイルス召喚 Virus Summon)
Used when there are less than 2 virus allies. Summons virus in order: VolGear, Gaia, Boomer, repeat.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object heelnavi.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
HeelNaviβ[48] (ヒールナビV3[49] Heel Navi V3)
HP
Contact
Element
Ability
900
70
None
Attacks
Name
Attack
Element
Property
FighterSword
(ファイターソード Fighter Sword)
70
None
Name
Attack
Element
Property
CannonBall
(ホウガン Hougan)
70
None
Breaks panel.
Name
Info
VirusSummon
(ウイルス召喚 Virus Summon)
Used when there are less than 2 virus allies. Summons virus in order: VolGearEX, GaiaEX, BoomerEX, repeat.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object heelnaviomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
HeelNaviΩ[48] (ヒールナビSP Heel Navi SP)
HP
Contact
Element
Ability
1300
100
None
Attacks
Name
Attack
Element
Property
FighterSword
(ファイターソード Fighter Sword)
100
None
Name
Attack
Element
Property
CannonBall
(ホウガン Hougan)
100
None
Breaks panel.
Name
Info
VirusSummon
(ウイルス召喚 Virus Summon)
Used when there are less than 2 virus allies. Summons virus in order: VulGear, Gaia+, Gloomer, repeat.


LaserMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object laserman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
LaserMan (レーザーマン Laserman)
HP
Contact
Element
Ability
1500
50
None
Super Armor
Attacks
Name
Attack
Element
Property
CrossLaser
(クロスレーザー Cross Laser)
50
None
Changes 1 non-hole panel to cracked. Spreads in + shape. Hitbox applied twice to center panel.
Name
Attack
Element
Property
StarBreakLaser
(スターブレイクレーザー Star Break Laser)
50
None
Name
Attack
Element
Property
PowerDownLaser
(パワーダウンレーザー Power Down Laser)
50
None
Used when HP ≤ 75 %. Hits multiple times, but only 1st hit deals damage. Resets Buster Attack to 1.
Name
Attack
Element
Property
DarkLaser
(ダークレーザー Dark Laser)
50
None
Used when HP ≤ 50 % and there is no DarkHole on the field. Changes 1 panel to DarkHole.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object laserman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
LaserManβ (レーザーマンV3 Laserman V3)
HP
Contact
Element
Ability
2000
120
None
Super Armor
Attacks
Name
Attack
Element
Property
CrossLaser
(クロスレーザー Cross Laser)
120
None
Changes 1 non-hole panel to cracked. Spreads in + shape. Hitbox applied twice to center panel.
Name
Attack
Element
Property
StarBreakLaser
(スターブレイクレーザー Star Break Laser)
120
None
Name
Attack
Element
Property
PowerDownLaser
(パワーダウンレーザー Power Down Laser)
120
None
Used when HP ≤ 75 %. Hits multiple times, but only 1st hit deals damage. Resets Buster Attack to 1.
Name
Attack
Element
Property
DarkLaser
(ダークレーザー Dark Laser)
120
None
Used when HP ≤ 50 % and there is no DarkHole on the field. Changes 1 panel to DarkHole.


KendoMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object kendoman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
KendoMan (ケンドーマン Kendoman)
HP
Contact
Element
Ability
900
40
None
Attacks
Name
Attack
Element
Property
Men
(メン[50] Men)
40
None
Name
Attack
Element
Property
Koteh[51]
(コテ[52] Kote)
40
None
No Flashing
Used when player attempts to use a chip in the same row as KendoMan.
Name
Attack
Element
Property
Dou
(ドウ[53] Dou)
40
None
Name
Attack
Element
Property
Training
(カカリゲイコ[54] Kakari Geiko)
20
None
No Flashing
Clones have 20 HP.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object kendoman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
KendoManα (ケンドーマンV2 Kendoman V2)
HP
Contact
Element
Ability
1200
60
None
Attacks
Name
Attack
Element
Property
Men
(メン[50] Men)
60
None
Name
Attack
Element
Property
Koteh[51]
(コテ[52] Kote)
60
None
No Flashing
Used when player attempts to use a chip in the same row as KendoMan.
Name
Attack
Element
Property
Dou
(ドウ[53] Dou)
60
None
Name
Attack
Element
Property
Training
(カカリゲイコ[54] Kakari Geiko)
30
None
No Flashing
Clones have 20 HP.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object kendoman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
KendoManβ (ケンドーマンV3 Kendoman V3)
HP
Contact
Element
Ability
1500
80
None
Attacks
Name
Attack
Element
Property
Men
(メン[50] Men)
80
None
Name
Attack
Element
Property
Koteh[51]
(コテ[52] Kote)
80
None
No Flashing
Used when player attempts to use a chip in the same row as KendoMan.
Name
Attack
Element
Property
Dou
(ドウ[53] Dou)
80
None
Name
Attack
Element
Property
Training
(カカリゲイコ[54] Kakari Geiko)
40
None
No Flashing
Clones have 20 HP.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object kendomanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
KendoManΩ (ケンドーマンSP Kendoman SP)
HP
Contact
Element
Ability
1800
100
None
Attacks
Name
Attack
Element
Property
Men
(メン[50] Men)
100
None
Name
Attack
Element
Property
Koteh[51]
(コテ[52] Kote)
100
None
No Flashing
Used when player attempts to use a chip in the same row as KendoMan.
Name
Attack
Element
Property
Dou
(ドウ[53] Dou)
100
None
Name
Attack
Element
Property
Training
(カカリゲイコ[54] Kakari Geiko)
50
None
No Flashing
Clones have 20 HP.


VideoMan

Panel r1 b bn4.png
Object videoman-tape1.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object videoman.png
Panel r3 b bn4.png Panel r3 b bn4.png
Object videoman-tape2.png
Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
VideoMan (ビデオマン Videoman)
HP
Contact
Element
Ability
700
40
None
Float Shoes
Attacks
Name
Attack
Element
Property
WindCutter
(ワインドカッター Wind Cutter)
10 × 3
None
No Flashing
Name
Attack
Element
Property
StockFootage[55] - WideSword
(ロクガサイセイ ワイドソード Recording Playback Wide Sword)
30
None
Used when player is 0~1 panels away from projection.
Name
Attack
Element
Property
StockFootage[55] - Tornado
(ロクガサイセイ トルネード Recording Playback Tornado)
5 × 3
None
No Flashing
Used when player is 2 panels away from projection.
Name
Attack
Element
Property
StockFootage[55] - EnergyBomb
(ロクガサイセイ エナジーボム Recording Playback Energy Bomb)
10 × 3
None
Used when player is 3~4 panels away from projection.
Name
Info
TapeLine
(テープライン Tape Line)
TapeLines have 1 HP and knock back 1 square on contact.
Name
Info
Fast-Forward[56]
(ハヤオクリ Fast-forward)
Name
Info
Rewind
(マキモドシ Rewind)
Recovers 1 HP every 12 frames.


Panel r1 b bn4.png
Object videoman-tape1.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object videoman.png
Panel r3 b bn4.png Panel r3 b bn4.png
Object videoman-tape2.png
Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
VideoManα (ビデオマンV2 Videoman V2)
HP
Contact
Element
Ability
1000
60
None
Float Shoes
Attacks
Name
Attack
Element
Property
WindCutter
(ワインドカッター Wind Cutter)
15 × 3
None
No Flashing
Name
Attack
Element
Property
StockFootage[55] - WideSword
(ロクガサイセイ ワイドソード Recording Playback Wide Sword)
50
None
Used when player is 0~1 panels away from projection.
Name
Attack
Element
Property
StockFootage[55] - Tornado
(ロクガサイセイ トルネード Recording Playback Tornado)
8 × 3
None
No Flashing
Used when player is 2 panels away from projection.
Name
Attack
Element
Property
StockFootage[55] - EnergyBomb
(ロクガサイセイ エナジーボム Recording Playback Energy Bomb)
15 × 3
None
Used when player is 3~4 panels away from projection.
Name
Info
TapeLine
(テープライン Tape Line)
TapeLines have 1 HP and knock back 1 square on contact.
Name
Info
Fast-Forward[56]
(ハヤオクリ Fast-forward)
Name
Info
Rewind
(マキモドシ Rewind)
Recovers 1 HP every 10 frames.


Panel r1 b bn4.png
Object videoman-tape1.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object videoman.png
Panel r3 b bn4.png Panel r3 b bn4.png
Object videoman-tape2.png
Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
VideoManβ (ビデオマンV3 Videoman V3)
HP
Contact
Element
Ability
1300
80
None
Float Shoes
Attacks
Name
Attack
Element
Property
WindCutter
(ワインドカッター Wind Cutter)
25 × 3
None
No Flashing
Name
Attack
Element
Property
StockFootage[55] - WideSword
(ロクガサイセイ ワイドソード Recording Playback Wide Sword)
80
None
Used when player is 0~1 panels away from projection.
Name
Attack
Element
Property
StockFootage[55] - Tornado
(ロクガサイセイ トルネード Recording Playback Tornado)
10 × 3
None
No Flashing
Used when player is 2 panels away from projection.
Name
Attack
Element
Property
StockFootage[55] - EnergyBomb
(ロクガサイセイ エナジーボム Recording Playback Energy Bomb)
25 × 3
None
Used when player is 3~4 panels away from projection.
Name
Info
TapeLine
(テープライン Tape Line)
TapeLines have 1 HP and knock back 1 square on contact.
Name
Info
Fast-Forward[56]
(ハヤオクリ Fast-forward)
Name
Info
Rewind
(マキモドシ Rewind)
Recovers 1 HP every 8 frames.


Panel r1 b bn4.png
Object videoman-tape1.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object videomanomega.png
Panel r3 b bn4.png Panel r3 b bn4.png
Object videoman-tape2.png
Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
VideoManΩ (ビデオマンSP Videoman SP)
HP
Contact
Element
Ability
1600
100
None
Float Shoes
Attacks
Name
Attack
Element
Property
WindCutter
(ワインドカッター Wind Cutter)
30 × 3
None
No Flashing
Name
Attack
Element
Property
StockFootage[55] - WideSword
(ロクガサイセイ ワイドソード Recording Playback Wide Sword)
100
None
Used when player is 0~1 panels away from projection.
Name
Attack
Element
Property
StockFootage[55] - Tornado
(ロクガサイセイ トルネード Recording Playback Tornado)
15 × 3
None
No Flashing
Used when player is 2 panels away from projection.
Name
Attack
Element
Property
StockFootage[55] - EnergyBomb
(ロクガサイセイ エナジーボム Recording Playback Energy Bomb)
30 × 3
None
Used when player is 3~4 panels away from projection.
Name
Info
TapeLine
(テープライン Tape Line)
TapeLines have 1 HP and knock back 1 square on contact.
Name
Info
Fast-Forward[56]
(ハヤオクリ Fast-forward)
Name
Info
Rewind
(マキモドシ Rewind)
Recovers 1 HP every 6 frames.


HeelNavi

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object heelnavi.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
HeelNavi[48] (ヒールナビ(ザコ1)[57] Heel Navi (Small Fry 1))
HP
Contact
Element
Ability
100
20
None
Attacks
Name
Attack
Element
Property
LongSword[58]
(ロングソード Long Sword)
20
None
Name
Attack
Element
Property
LilBomb[59]
(スモールボム Small Bomb)
20
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object heelnavi.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
HeelNaviα[48] (ヒールナビ(ザコ2)[57] Heel Navi (Small Fry 2))
HP
Contact
Element
Ability
300
40
None
Attacks
Name
Attack
Element
Property
LongSword[58]
(ロングソード Long Sword)
40
None
Name
Attack
Element
Property
LilBomb[59]
(スモールボム Small Bomb)
40
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object heelnavi.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
HeelNaviβ[48] (ヒールナビ(ザコ3)[57] Heel Navi (Small Fry 3))
HP
Contact
Element
Ability
500
60
None
Attacks
Name
Attack
Element
Property
LongSword[58]
(ロングソード Long Sword)
60
None
Name
Attack
Element
Property
LilBomb[59]
(スモールボム Small Bomb)
60
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object heelnaviomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
HeelNaviΩ[48] (ヒールナビ(ザコ4)[57] Heel Navi (Small Fry 4))
HP
Contact
Element
Ability
700
80
None
Attacks
Name
Attack
Element
Property
LongSword[58]
(ロングソード Long Sword)
80
None
Name
Attack
Element
Property
LilBomb[59]
(スモールボム Small Bomb)
80
None


NapalmMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object napalmman-exe45.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NapalmMan (ナパームマン Napalmman)
HP
Contact
Element
Ability
900
40
Fire
Attacks
Name
Attack
Element
Property
VulcanArm
(バルカンアーム Vulcan Arm)
15 × 3
None
No Flashing
Vulcans have 50 HP and Guard.
Name
Attack
Element
Property
FireBomb
(ファイアボム Fire Bomb)
40
Fire
Leaves flames on ground.
Name
Attack
Element
Property
Flames on ground
40
Fire
Name
Attack
Element
Property
NapalmBomb
(ナパームボム Napalm Bomb)
80
Fire


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object napalmman-exe45.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NapalmManα (ナパームマンV2 Napalmman V2)
HP
Contact
Element
Ability
1200
60
Fire
Attacks
Name
Attack
Element
Property
VulcanArm
(バルカンアーム Vulcan Arm)
20 × 3
None
No Flashing
Vulcans have 50 HP and Guard.
Name
Attack
Element
Property
FireBomb
(ファイアボム Fire Bomb)
60
Fire
Leaves flames on ground.
Name
Attack
Element
Property
Flames on ground
60
Fire
Name
Attack
Element
Property
NapalmBomb
(ナパームボム Napalm Bomb)
120
Fire


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object napalmman-exe45.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NapalmManβ (ナパームマンV3 Napalmman V3)
HP
Contact
Element
Ability
1500
80
Fire
Attacks
Name
Attack
Element
Property
VulcanArm
(バルカンアーム Vulcan Arm)
30 × 3
None
No Flashing
Vulcans have 50 HP and Guard.
Name
Attack
Element
Property
FireBomb
(ファイアボム Fire Bomb)
80
Fire
Cracks panels. Leaves flames on ground.
Name
Attack
Element
Property
Flames on ground
80
Fire
Name
Attack
Element
Property
NapalmBomb
(ナパームボム Napalm Bomb)
160
Fire


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object napalmmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NapalmManΩ (ナパームマンSP Napalmman SP)
HP
Contact
Element
Ability
1800
100
Fire
Attacks
Name
Attack
Element
Property
VulcanArm
(バルカンアーム Vulcan Arm)
40 × 3
None
No Flashing
Vulcans have 50 HP and Guard.
Name
Attack
Element
Property
FireBomb
(ファイアボム Fire Bomb)
100
Fire
Cracks panels. Leaves flames on ground.
Name
Attack
Element
Property
Flames on ground
100
Fire
Name
Attack
Element
Property
NapalmBomb
(ナパームボム Napalm Bomb)
200
Fire


Bass

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object bass-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Bass (フォルテ Forte)
HP
Contact
Element
Ability
2000
100
None
Float Shoes
Attacks
Name
Attack
Element
Property
ShootingBuster
(シューティングバスター Shooting Buster)
100
None
Name
Attack
Element
Property
DarkArmBlade
(ダークアームブレード Dark Arm Blade)
100
None
Name
Attack
Element
Property
HelzRolling[60]
(ヘルズローリング Hells Rolling)
200
None
Name
Attack
Element
Property
DarknessOverload
(ダークネスオーバーロード Darkness Overload)
300
None
Changes non-hole panels to cracked.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object bassomega-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BassΩ (フォルテSP Forte SP)
HP
Contact
Element
Ability
3000
200
None
Float Shoes
Attacks
Name
Attack
Element
Property
ShootingBuster
(シューティングバスター Shooting Buster)
200
None
Name
Attack
Element
Property
DarkArmBlade
(ダークアームブレード Dark Arm Blade)
200
None
Name
Attack
Element
Property
HelzRolling[60]
(ヘルズローリング Hells Rolling)
400
None
Name
Attack
Element
Property
DarknessOverload
(ダークネスオーバーロード Darkness Overload)
600
None
Changes non-hole panels to cracked.


StarMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object starman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
StarMan (ナパームマン Starman)
HP
Contact
Element
Ability
600
20
None
Float Shoes
Attacks
Name
Attack
Element
Property
StarArrow
(スターアロー Star Arrow)
20
None
Name
Attack
Element
Property
Kirakira Meteo[61]
(キラキラメテオ)
20
None
Name
Attack
Element
Property
MoonDance
(ムーンダンス Moon Dance)
20
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object starman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
StarManα (ナパームマンV2 Starman V2)
HP
Contact
Element
Ability
900
40
None
Float Shoes
Attacks
Name
Attack
Element
Property
StarArrow
(スターアロー Star Arrow)
40
None
Name
Attack
Element
Property
Kirakira Meteo[61]
(キラキラメテオ)
40
None
Name
Attack
Element
Property
MoonDance
(ムーンダンス Moon Dance)
40
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object starman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
StarManβ (ナパームマンV3 Starman V3)
HP
Contact
Element
Ability
1200
80
None
Float Shoes
Attacks
Name
Attack
Element
Property
StarArrow
(スターアロー Star Arrow)
80
None
Name
Attack
Element
Property
Kirakira Meteo[61]
(キラキラメテオ)
80
None
Name
Attack
Element
Property
MoonDance
(ムーンダンス Moon Dance)
80
None


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object starmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
StarManΩ (ナパームマンSP Starman SP)
HP
Contact
Element
Ability
1500
100
None
Float Shoes
Attacks
Name
Attack
Element
Property
StarArrow
(スターアロー Star Arrow)
100
None
Name
Attack
Element
Property
Kirakira Meteo[61]
(キラキラメテオ)
100
None
Name
Attack
Element
Property
MoonDance
(ムーンダンス Moon Dance)
100
None


ShadowMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object shadowman-exe45.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ShadowMan (ナパームマン Shadowman)
HP
Contact
Element
Ability
1000
40
None
Float Shoes
Info
Cannot be counter hit.
Attacks
Name
Attack
Element
Property
SplitUp[62]
(ブンシンギリ Bunshingiri)
40
None
Used when HP ≤ 50 %.
Name
Attack
Element
Property
Bakuen
(バクエン)
40
Fire
Name
Attack
Element
Property
AntiDamage NinjaStar[63]
(カワリミシュリケン Kawarimi Shuriken)
40
None
No Flashing
Used when player attacks after Bakuen. Throws 1 star.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object shadowman-exe45.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ShadowManα (ナパームマンV2 Shadowman V2)
HP
Contact
Element
Ability
1300
60
None
Float Shoes
Info
Cannot be counter hit.
Attacks
Name
Attack
Element
Property
SplitUp[62]
(ブンシンギリ Bunshingiri)
60
None
Used when HP ≤ 50 %.
Name
Attack
Element
Property
Bakuen
(バクエン)
60
Fire
Name
Attack
Element
Property
AntiDamage NinjaStar[63]
(カワリミシュリケン Kawarimi Shuriken)
60
None
No Flashing
Used when player attacks after Bakuen. Throws 2 stars.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object shadowman-exe45.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ShadowManβ (ナパームマンV3 Shadowman V3)
HP
Contact
Element
Ability
1600
80
None
Float Shoes
Info
Cannot be counter hit.
Attacks
Name
Attack
Element
Property
SplitUp[62]
(ブンシンギリ Bunshingiri)
80
None
Used when HP ≤ 50 %.
Name
Attack
Element
Property
Bakuen
(バクエン)
80
Fire
Name
Attack
Element
Property
AntiDamage NinjaStar[63]
(カワリミシュリケン Kawarimi Shuriken)
80
None
No Flashing
Used when player attacks after Bakuen. Throws 3 stars.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object shadowmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ShadowManΩ (ナパームマンSP Shadowman SP)
HP
Contact
Element
Ability
1900
100
None
Float Shoes
Info
Cannot be counter hit.
Attacks
Name
Attack
Element
Property
SplitUp[62]
(ブンシンギリ Bunshingiri)
120
None
Used when HP ≤ 50 %.
Name
Attack
Element
Property
Bakuen
(バクエン)
120
Fire
Name
Attack
Element
Property
AntiDamage NinjaStar[63]
(カワリミシュリケン Kawarimi Shuriken)
120
None
No Flashing
Used when player attacks after Bakuen. Throws 4 stars.


IceMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object iceman-exe45.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
IceMan (ナパームマン Iceman)
HP
Contact
Element
Ability
700
30
Aqua
Attacks
Name
Attack
Element
Property
FreezeBomb
(フリーズボム Freeze Bomb)
30
Aqua
Name
Attack
Element
Property
IceCube
(アイスキューブ Ice Cube)
30
Aqua
IceCubes have 100 HP and are instantly destroyed by Break attacks.
Name
Attack
Element
Property
IceManKick
(アイスマンキック Iceman Kick)
30
Aqua
Knocks all the way back.
Name
Attack
Element
Property
Snowman
(ユキダルマ Snowman)
45
Aqua
Snowman has 20 HP.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object iceman-exe45.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
IceManα (ナパームマンV2 Iceman V2)
HP
Contact
Element
Ability
1000
50
Aqua
Attacks
Name
Attack
Element
Property
FreezeBomb
(フリーズボム Freeze Bomb)
50
Aqua
Name
Attack
Element
Property
IceCube
(アイスキューブ Ice Cube)
50
Aqua
IceCubes have 100 HP and are instantly destroyed by Break attacks.
Name
Attack
Element
Property
IceManKick
(アイスマンキック Iceman Kick)
50
Aqua
Knocks all the way back.
Name
Attack
Element
Property
Snowman
(ユキダルマ Snowman)
75
Aqua
Snowman has 20 HP.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object iceman-exe45.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
IceManβ (ナパームマンV3 Iceman V3)
HP
Contact
Element
Ability
1300
80
Aqua
Attacks
Name
Attack
Element
Property
FreezeBomb
(フリーズボム Freeze Bomb)
80
Aqua
Changes panels to ice.
Name
Attack
Element
Property
IceCube
(アイスキューブ Ice Cube)
80
Aqua
IceCubes have 100 HP and are instantly destroyed by Break attacks.
Name
Attack
Element
Property
IceManKick
(アイスマンキック Iceman Kick)
80
Aqua
Knocks all the way back.
Name
Attack
Element
Property
Snowman
(ユキダルマ Snowman)
120
Aqua
Snowman has 20 HP.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object icemanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
IceManΩ (ナパームマンSP Iceman SP)
HP
Contact
Element
Ability
1700
100
Aqua
Attacks
Name
Attack
Element
Property
FreezeBomb
(フリーズボム Freeze Bomb)
100
Aqua
Changes panels to ice.
Name
Attack
Element
Property
IceCube
(アイスキューブ Ice Cube)
100
Aqua
IceCubes have 100 HP and are instantly destroyed by Break attacks.
Name
Attack
Element
Property
IceManKick
(アイスマンキック Iceman Kick)
100
Aqua
Knocks all the way back.
Name
Attack
Element
Property
Snowman
(ユキダルマ Snowman)
150
Aqua
Snowman has 20 HP.


PlantMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object plantman-exe45.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
PlantMan (ナパームマン Plantman)
HP
Contact
Element
Ability
900
30
Wood
Attacks
Name
Attack
Element
Property
RoseNeedle
(ローズニードル Rose Needle)
30
Wood
No Flashing
Name
Attack
Element
Property
ColorfulFlower
(カラフルフラワー Colorful Flower)
30
Wood
No Flashing
Inflicts Confuse LV. 1 (8 seconds).
Name
Attack
Element
Property
PlantWeed
(プラントウィード Plant Weed)
30
Wood
Inflicts Paralyze LV. 1 (1.5 seconds).


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object plantman-exe45.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
PlantManα (ナパームマンV2 Plantman V2)
HP
Contact
Element
Ability
1200
50
Wood
Attacks
Name
Attack
Element
Property
RoseNeedle
(ローズニードル Rose Needle)
50
Wood
No Flashing
Name
Attack
Element
Property
ColorfulFlower
(カラフルフラワー Colorful Flower)
50
Wood
No Flashing
Inflicts Confuse LV. 1 (8 seconds).
Name
Attack
Element
Property
PlantWeed
(プラントウィード Plant Weed)
50
Wood
Inflicts Paralyze LV. 1 (1.5 seconds).


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object plantman-exe45.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
PlantManβ (ナパームマンV3 Plantman V3)
HP
Contact
Element
Ability
1500
80
Wood
Attacks
Name
Attack
Element
Property
RoseNeedle
(ローズニードル Rose Needle)
80
Wood
No Flashing
Name
Attack
Element
Property
ColorfulFlower
(カラフルフラワー Colorful Flower)
80
Wood
No Flashing
Inflicts Confuse LV. 1 (8 seconds).
Name
Attack
Element
Property
PlantWeed
(プラントウィード Plant Weed)
80
Wood
Inflicts Paralyze LV. 1 (1.5 seconds).


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object plantmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
PlantManΩ (ナパームマンSP Plantman SP)
HP
Contact
Element
Ability
1800
100
Wood
Attacks
Name
Attack
Element
Property
RoseNeedle
(ローズニードル Rose Needle)
100
Wood
No Flashing
Name
Attack
Element
Property
ColorfulFlower
(カラフルフラワー Colorful Flower)
100
Wood
No Flashing
Inflicts Confuse LV. 1 (8 seconds).
Name
Attack
Element
Property
PlantWeed
(プラントウィード Plant Weed)
100
Wood
Inflicts Paralyze LV. 1 (1.5 seconds).


ElecMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object elecman-exe45.png
Panel r2 b bn4.png
Object elecman-electrode.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ElecMan (ナパームマン Elecman)
HP
Contact
Element
Ability
800
30
Elec
Float Shoes
Info
Electrodes have 200 HP and Guard.
Attacks
Name
Attack
Element
Property
Thunder
(サンダーボール Thunder Ball)
30
Elec
Inflicts Paralyze LV. 1 (1.5 seconds).
Name
Attack
Element
Property
ElecDeathRoad
(エレキデスロード Elec Death Road)
30
Elec
Used when both electrodes exist.
Name
Attack
Element
Property
DashElecSword
(ダッシュエレキソード Dash Elec Sword)
30
Elec
Can attack over holes.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object elecman-exe45.png
Panel r2 b bn4.png
Object elecman-electrode.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ElecManα (ナパームマンV2 Elecman V2)
HP
Contact
Element
Ability
1100
50
Elec
Float Shoes
Info
Electrodes have 200 HP and Guard.
Attacks
Name
Attack
Element
Property
Thunder
(サンダーボール Thunder Ball)
50
Elec
Inflicts Paralyze LV. 1 (1.5 seconds).
Name
Attack
Element
Property
ElecDeathRoad
(エレキデスロード Elec Death Road)
50
Elec
Used when both electrodes exist.
Name
Attack
Element
Property
DashElecSword
(ダッシュエレキソード Dash Elec Sword)
50
Elec
Can attack over holes.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object elecman-exe45.png
Panel r2 b bn4.png
Object elecman-electrode.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ElecManβ (ナパームマンV3 Elecman V3)
HP
Contact
Element
Ability
1400
80
Elec
Float Shoes
Info
Electrodes have 200 HP and Guard.
Attacks
Name
Attack
Element
Property
Thunder
(サンダーボール Thunder Ball)
80
Elec
Inflicts Paralyze LV. 1 (1.5 seconds).
Name
Attack
Element
Property
ElecDeathRoad
(エレキデスロード Elec Death Road)
80
Elec
Used when both electrodes exist.
Name
Attack
Element
Property
DashElecSword
(ダッシュエレキソード Dash Elec Sword)
80
Elec
Can attack over holes.


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object elecmanomega.png
Panel r2 b bn4.png
Object elecman-electrode.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ElecManΩ (ナパームマンSP Elecman SP)
HP
Contact
Element
Ability
1700
100
Elec
Float Shoes
Info
Electrodes have 200 HP and Guard.
Attacks
Name
Attack
Element
Property
Thunder
(サンダーボール Thunder Ball)
100
Elec
Inflicts Paralyze LV. 1 (1.5 seconds).
Name
Attack
Element
Property
ElecDeathRoad
(エレキデスロード Elec Death Road)
100
Elec
Used when both electrodes exist.
Name
Attack
Element
Property
DashElecSword
(ダッシュエレキソード Dash Elec Sword)
100
Elec
Can attack over holes.


References

  1. 1.0 1.1 1.2 1.3 1.4 Derived from "All Helmet"; Interview with TOM-PON
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Mega Man Battle Network 4 Official Strategy Guide
  3. Mega Man Battle Network 4 Official Strategy Guide; written as MettEX in Mega Man Battle Network 4
  4. Mega Man Battle Network 4 Official Strategy Guide; written as Mett2EX in Mega Man Battle Network 4
  5. Mega Man Battle Network 4 Official Strategy Guide; written as Mett3EX in Mega Man Battle Network 4
  6. 6.0 6.1 6.2 Listed as Flame Tower in Mega Man Battle Network 4 Official Strategy Guide
  7. 7.0 7.1 7.2 7.3 7.4 7.5 Listed as Thunder Ball in Mega Man Battle Network 4 Official Strategy Guide
  8. 8.0 8.1 8.2 8.3 8.4 8.5 Mega Man Battle Network 4 Official Strategy Guide
  9. 9.0 9.1 9.2 9.3 9.4 9.5 Mega Man Battle Network 4 Official Strategy Guide
  10. Mega Man Battle Network 4 Official Strategy Guide
  11. Mega Man Battle Network 4 Official Strategy Guide; written as TrumpEX in Mega Man Battle Network 4
  12. 12.0 12.1 12.2 12.3 12.4 12.5 Listed as Magshock in Mega Man Battle Network 4 Official Strategy Guide
  13. 13.0 13.1 13.2 13.3 13.4 13.5 Mega Man Battle Network 4 Official Strategy Guide
  14. 14.0 14.1 14.2 14.3 14.4 14.5 Listed as SideLance in Mega Man Battle Network 4 Official Strategy Guide
  15. 15.0 15.1 15.2 15.3 15.4 Listed as Teruteru Breath Aqua in Mega Man Battle Network 4 Official Strategy Guide
  16. 16.0 16.1 16.2 16.3 16.4 Listed as Teruteru Breath Wood in Mega Man Battle Network 4 Official Strategy Guide
  17. 17.0 17.1 17.2 Listed as Teruteru Breath Fire in Mega Man Battle Network 4 Official Strategy Guide
  18. 18.0 18.1 18.2 18.3 Listed as Teruteru Breath Elec in Mega Man Battle Network 4 Official Strategy Guide
  19. Mega Man Battle Network 4 Official Strategy Guide; written as WeathEX in Mega Man Battle Network 4
  20. 20.0 20.1 20.2 20.3 20.4 20.5 Mega Man Battle Network 4 Official Strategy Guide
  21. 21.0 21.1 21.2 21.3 21.4 21.5 Mega Man Battle Network 4 Official Strategy Guide
  22. 22.0 22.1 22.2 22.3 22.4 22.5 Mega Man Battle Network 4 Official Strategy Guide; written as Elmperor in Mega Man Battle Network 4
  23. 23.0 23.1 23.2 23.3 23.4 23.5 Mega Man Battle Network 4 Official Strategy Guide
  24. 24.0 24.1 24.2 Listed as WindGust in Mega Man Battle Network 4 Official Strategy Guide
  25. 25.0 25.1 25.2 Listed as Vacuum in Mega Man Battle Network 4 Official Strategy Guide
  26. 26.0 26.1 26.2 26.3 Mega Man Battle Network 4 Official Strategy Guide
  27. 27.0 27.1 27.2 27.3 Mega Man Battle Network 4 Official Strategy Guide
  28. 28.0 28.1 28.2 28.3 Listed as Guts-MachineGun in Mega Man Battle Network 4 Official Strategy Guide
  29. 29.0 29.1 29.2 29.3 Listed as GutsPunch in Mega Man Battle Network 4 Official Strategy Guide
  30. 30.0 30.1 30.2 30.3 Mega Man Battle Network 4 Official Strategy Guide
  31. 31.0 31.1 31.2 31.3 31.4 31.5 31.6 31.7 Mega Man Battle Network 4 Official Strategy Guide
  32. 32.0 32.1 32.2 32.3 Mega Man Battle Network 4 Official Strategy Guide
  33. 33.0 33.1 33.2 Mega Man Battle Network 4 Official Strategy Guide
  34. 34.0 34.1 34.2 34.3 Mega Man Battle Network 4 Official Strategy Guide
  35. 35.0 35.1 35.2 35.3 Mega Man Battle Network 4 Official Strategy Guide
  36. 36.0 36.1 36.2 Mega Man Battle Network 4 Official Strategy Guide
  37. 37.0 37.1 Mega Man Battle Network 4 Official Strategy Guide
  38. 38.0 38.1 38.2 38.3 Listed as DiceBomb in Mega Man Battle Network 4 Official Strategy Guide
  39. 39.0 39.1 39.2 39.3 Mega Man Battle Network 4 Official Strategy Guide
  40. 40.0 40.1 40.2 40.3 Mega Man Battle Network 4 Official Strategy Guide
  41. 41.0 41.1 41.2 41.3 Mega Man Battle Network 4 Official Strategy Guide
  42. 42.0 42.1 42.2 42.3 Mega Man Battle Network 4 Official Strategy Guide
  43. 43.0 43.1 43.2 43.3 Mega Man Battle Network 4 Official Strategy Guide
  44. 44.0 44.1 Mega Man Battle Network 4; listed as Noise Crush in Mega Man Battle Network 4 Official Strategy Guide
  45. 45.0 45.1 45.2 45.3 Mega Man Battle Network 4 Official Strategy Guide
  46. 46.0 46.1 46.2 46.3 Mega Man Battle Network 4 Official Strategy Guide
  47. 47.0 47.1 47.2 Rockman EXE4.5 Real Operation Official Kanzen Guide; written without a version in-game
  48. 48.0 48.1 48.2 48.3 48.4 48.5 48.6 48.7 Mega Man Battle Network 4 Official Strategy Guide; written as HealNavi in Mega Man Battle Network 4
  49. 49.0 49.1 Rockman EXE4.5 Official Kanzen Guide; written without a version in-game
  50. 50.0 50.1 50.2 50.3 Listed as Hiden Ken Men (ヒデンケン・メン) in Rockman EXE4 Official Guidebook
  51. 51.0 51.1 51.2 51.3 Mega Man Battle Network 4 Official Strategy Guide
  52. 52.0 52.1 52.2 52.3 Listed as Hiden Ken Kote (ヒデンケン・コテ) in Rockman EXE4 Official Guidebook
  53. 53.0 53.1 53.2 53.3 Listed as Hiden Ken Dou (ヒデンケン・ドウ) in Rockman EXE4 Official Guidebook
  54. 54.0 54.1 54.2 54.3 Listed as Deadly Kakari Geiko (ヒッサツ・カカリゲイコ) in Rockman EXE4 Official Guidebook
  55. 55.00 55.01 55.02 55.03 55.04 55.05 55.06 55.07 55.08 55.09 55.10 55.11 Mega Man Battle Network 4 Official Strategy Guide
  56. 56.0 56.1 56.2 56.3 Mega Man Battle Network 4 Official Strategy Guide
  57. 57.0 57.1 57.2 57.3 Rockman EXE4 Official Guidebook, Rockman EXE4 Battle Masters Bible
  58. 58.0 58.1 58.2 58.3 Listed as Fighter Sword in Mega Man Battle Network 4 Official Strategy Guide
  59. 59.0 59.1 59.2 59.3 Listed as MiniBomb in Mega Man Battle Network 4 Official Strategy Guide
  60. 60.0 60.1 Mega Man Battle Network 5; listed as Hells Rolling in Mega Man Battle Network 4 Official Strategy Guide
  61. 61.0 61.1 61.2 61.3 Meteo: Mega Man Network Transmission Official Strategy Guide
  62. 62.0 62.1 62.2 62.3 Mega Man Battle Network 5
  63. 63.0 63.1 63.2 63.3 Mega Man Battle Network 5