Dog House Comp (MMBN6)

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Revision as of 09:46, 28 December 2015 by Prof. 9 (talk | contribs) (Created page with "Dog House Comp is a network area in Mega Man Battle Network 6. ==Random Encounters== {{Battle |condition1=Normal |chance1=1/8 |enemy1=Mettaur2 |enemy1hp=80 |enemy2=Shoote...")
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Dog House Comp is a network area in Mega Man Battle Network 6.

Random Encounters

Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6.png Panel r1 b bn6.png
Object shooter.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png
Object mettaur2-bn4.png
Panel r2 b bn6.png Panel r2 b bn6.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Object shooter.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Mettaur2 80 HP
Shooter 140 HP
Shooter 140 HP
Normal 12.5%
Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png
Object mettaur2-bn4.png
Panel r1 b bn6.png Panel r1 b bn6.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Object mettaur2-bn4.png
Panel r2 b bn6.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Object mettaur2-bn4.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Mettaur2 80 HP
Mettaur2 80 HP
Mettaur2 80 HP
Normal 12.5%
Panel r1 r bn6-none.png Panel r1 r bn6-none.png Panel r1 r bn6.png Panel r1 b bn6.png
Object mettaur2-bn4.png
Panel r1 b bn6-none.png Panel r1 b bn6-none.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Panel r3 r bn6-none.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Object mettaur2-bn4.png
Panel r3 b bn6-none.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Mettaur2 80 HP
Mettaur2 80 HP
Normal 12.5%
Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6-none.png Panel r1 b bn6-none.png Panel r1 b bn6.png Panel r1 b bn6.png
Object shooter.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Panel r3 r bn6-none.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png
Object mettaur2-bn4.png
Panel r3 b bn6.png Panel r3 b bn6-none.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Mettaur2 80 HP
Shooter 140 HP
Normal 12.5%
Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6.png
Object mettaur2-bn4.png
Panel r1 b bn6.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png
Object mettaur2-bn4.png
Panel r3 b bn6.png Panel r3 b bn6.png
Object mettaur2-bn4.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Mettaur2 80 HP
Mettaur2 80 HP
Mettaur2 80 HP
Normal 12.5%
Panel r1 r bn6-none.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png
Object mettaur2-bn4.png
Panel r1 b bn6.png Panel r1 b bn6-none.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Panel r3 r bn6-none.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Object mettaur2-bn4.png
Panel r3 b bn6-none.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Mettaur2 80 HP
Mettaur2 80 HP
Normal 12.5%
Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6.png
Object shooter.png
Panel r1 b bn6.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Object mettaur2-bn4.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png
Object mettaur2-bn4.png
Panel r3 b bn6.png Panel r3 b bn6.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Mettaur2 80 HP
Shooter 140 HP
Mettaur2 80 HP
Normal 12.5%
Panel r1 r bn6-none.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6.png Panel r1 b bn6-none.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png
Object mettaur2-bn4.png
Panel r2 b bn6.png Panel r2 b bn6.png
Object shooter.png
Panel r3 r bn6-none.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png Panel r3 b bn6-none.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Mettaur2 80 HP
Shooter 140 HP
Normal 12.5%