Bed Comp

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Revision as of 22:41, 30 August 2015 by Prof. 9 (talk | contribs) (Created page with "Bed Comp is a network area in Mega Man Battle Network 3. ==Random Encounters== {{Battle |condition1=Normal |chance1=32/256 |condition1a=OilBody |chance1a=0/128 |condition...")
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Bed Comp is a network area in Mega Man Battle Network 3.

Random Encounters

Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 r bn3-grass.png Panel r1 b bn3-grass.png Panel r1 b bn3-grass.png Panel r1 b bn3-grass.png
Object canodumb2-bn2.png
Panel r2 r bn3.png Panel r2 r bn3-grass.png
Object megaman-bn1.png
Panel r2 r bn3-grass.png Panel r2 b bn3-grass.png Panel r2 b bn3-grass.png
Object mushy.png
Panel r2 b bn3.png
Panel r3 r bn3-grass.png Panel r3 r bn3-grass.png Panel r3 r bn3-grass.png Panel r3 b bn3-grass.png Panel r3 b bn3.png Panel r3 b bn3.png
Object canodumb2-bn2.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Mushy 50 HP
Canodumb2 90 HP
Canodumb2 90 HP
Normal 12.5%
OilBody 0%
Jungle 20%
Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 r bn3-grass.png Panel r1 b bn3-grass.png
Object mushy.png
Panel r1 b bn3-grass.png Panel r1 b bn3-grass.png
Panel r2 r bn3.png Panel r2 r bn3-grass.png
Object megaman-bn1.png
Panel r2 r bn3-grass.png Panel r2 b bn3-grass.png Panel r2 b bn3-grass.png Panel r2 b bn3.png
Object canodumb2-bn2.png
Panel r3 r bn3-grass.png Panel r3 r bn3-grass.png Panel r3 r bn3-grass.png Panel r3 b bn3-grass.png
Object mushy.png
Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Mushy 50 HP
Mushy 50 HP
Canodumb2 90 HP
Normal 12.5%
OilBody 0%
Jungle 20%
Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 r bn3-grass.png Panel r1 b bn3-grass.png Panel r1 b bn3-grass.png Panel r1 b bn3-grass.png
Panel r2 r bn3.png Panel r2 r bn3-grass.png
Object megaman-bn1.png
Panel r2 r bn3-grass.png Panel r2 b bn3-grass.png Panel r2 b bn3-grass.png
Object mushy.png
Panel r2 b bn3.png
Panel r3 r bn3-grass.png Panel r3 r bn3-grass.png Panel r3 r bn3-grass.png Panel r3 b bn3-grass.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Mushy 50 HP
Normal 12.5%
OilBody 0%
Jungle 20%
Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 r bn3-grass.png Panel r1 b bn3-grass.png Panel r1 b bn3-grass.png
Object canodumb2-bn2.png
Panel r1 b bn3-grass.png
Panel r2 r bn3.png Panel r2 r bn3-grass.png
Object megaman-bn1.png
Panel r2 r bn3-grass.png Panel r2 b bn3-grass.png Panel r2 b bn3-grass.png Panel r2 b bn3.png
Panel r3 r bn3-grass.png Panel r3 r bn3-grass.png Panel r3 r bn3-grass.png Panel r3 b bn3-grass.png
Object mashy.png
Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Mashy 100 HP
Canodumb2 90 HP
Normal 12.5%
OilBody 0%
Jungle 20%
Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 r bn3-grass.png Panel r1 b bn3-grass.png Panel r1 b bn3-grass.png Panel r1 b bn3-grass.png
Object needler.png
Panel r2 r bn3.png Panel r2 r bn3-grass.png
Object megaman-bn1.png
Panel r2 r bn3-grass.png Panel r2 b bn3-grass.png Panel r2 b bn3-grass.png
Object totem.png
Panel r2 b bn3.png
Panel r3 r bn3-grass.png Panel r3 r bn3-grass.png Panel r3 r bn3-grass.png Panel r3 b bn3-grass.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Totem 100 HP
Needler 90 HP
Normal 12.5%
OilBody 25%
Jungle 0%
Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 r bn3-grass.png Panel r1 b bn3-grass.png Panel r1 b bn3-grass.png
Object totem.png
Panel r1 b bn3-grass.png
Panel r2 r bn3.png Panel r2 r bn3-grass.png
Object megaman-bn1.png
Panel r2 r bn3-grass.png Panel r2 b bn3-grass.png Panel r2 b bn3-grass.png Panel r2 b bn3.png
Panel r3 r bn3-grass.png Panel r3 r bn3-grass.png Panel r3 r bn3-grass.png Panel r3 b bn3-grass.png Panel r3 b bn3.png
Object totem.png
Panel r3 b bn3.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Totem 100 HP
Totem 100 HP
Normal 12.5%
OilBody 25%
Jungle 0%
Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 r bn3-grass.png Panel r1 b bn3-grass.png Panel r1 b bn3-grass.png Panel r1 b bn3-grass.png
Panel r2 r bn3.png Panel r2 r bn3-grass.png
Object megaman-bn1.png
Panel r2 r bn3-grass.png Panel r2 b bn3-grass.png
Object totem.png
Panel r2 b bn3-grass.png
Object mushy.png
Panel r2 b bn3.png
Panel r3 r bn3-grass.png Panel r3 r bn3-grass.png Panel r3 r bn3-grass.png Panel r3 b bn3-grass.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Totem 100 HP
Mushy 50 HP
Normal 12.5%
OilBody 25%
Jungle 20%
Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 r bn3-grass.png Panel r1 b bn3-grass.png
Object totem.png
Panel r1 b bn3-grass.png Panel r1 b bn3-grass.png
Panel r2 r bn3.png Panel r2 r bn3-grass.png
Object megaman-bn1.png
Panel r2 r bn3-grass.png Panel r2 b bn3-grass.png Panel r2 b bn3-grass.png Panel r2 b bn3.png
Panel r3 r bn3-grass.png Panel r3 r bn3-grass.png Panel r3 r bn3-grass.png Panel r3 b bn3-grass.png Panel r3 b bn3.png Panel r3 b bn3.png
Object needler.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Totem 100 HP
Needler 90 HP
Normal 12.5%
OilBody 25%
Jungle 0%