Patch Cards in Mega Man Battle Network 5

From The Rockman EXE Zone Wiki

Using the e-Reader+, both versions of Rockman EXE 5 can scan e-Reader cards to further customize their MegaMan, as well as other features. This feature was locked out of all internation versions but unlike Bn6, the data of the cards have been left untouched, and can be accessed via cheats.

Information

E-reader Cards (Known in game as Mod Cards) can be used to enhance your MegaMan with Abilities not possible normally. Unlike how Mod Cards worked in the EXE 4, with slots for cards, EXE 5 and 6 Introduced an MB system. Each card now has a certain MB value, with MegaMan having a limit of 80 MB. Cards with higher MB generally have better Ability, and previous cards must be deleted when scanning new mod cards. Individual cards can be turned on or off when needed, but this does not lower the MB limit.

Mod Card Types

E-reader Cards come in 3 types; Mod Cards, Item Cards, and Rare Chip Distribution (Applies to two cards only). Item Cards give things such as chips, money, bugfrags, or subchips and can only be used once per file. Rare Chip Distribution cards give out the two secret chips in Bn5; Leaders Raid and Chaos Lord. This is the only method to obtain them on GBA (This was given lotto codes in the DS version).


Mod Card List

E-reader Cards were released in two parts via booster packs, buying specific EXE merchandise such as the progress chip gate and special promotion cards at special events in Japan.

  • Part 1
ID Number Name JP (Kanji/Romanized) /US) Effects Enabled Effects Disabled MB
A001 "メットール"
Metall
Mettaur
HP+40
B + Left Guard 1
Floatshoes 7
A002 Volgear
Volkel Gear
Firebody
HP+60
Atk+1
Bugfix Buster Jam
12
A003 Spooky
Ghosler
Floatshoes
Charge Shot Invis
HP -80
15
A004