Link Navis (MMBN6)

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Revision as of 21:16, 26 September 2016 by MidniteW (talk | contribs) (→‎Neutral)
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Neutral

MegaMan

  • Element: None
  • Power Attack: ChargeShot (Buster Attack x10)
  • MegaMan can be further boosted with the Navi Customizer, but is not allowed access to BeastOut or Mod Cards.
Version HP Attack Speed Charge Custom MegaFolder
V1 +20 - - - - -
V2 +40 - - - - -
V3 +60 +1 - - - -
V4 +80 +1 - - - -
V5 +100 +1 +1 - - -
V6 +120 +1 +1 - - -
V7 +140 +1 +1 +1 - -
V8 +160 +1 +1 +1 - -
V9 +180 +1 +1 +1 - -
V10 +200 +1 +2 +1 +1 +1
V11 +220 +2 +2 +2 +1 +1
V12 +240 +2 +2 +2 +1 +1
V13 +260 +2 +3 +2 +2 +1
V14 +280 +2 +3 +3 +2 +2
SP +300 +3 +3 +3 +2 +2

ProtoMan

  • Element: None
  • Power Attack: WideSword (60 + Buster Attack x20)
  • Special: StepSword B (80 + Buster Attack x20)
  • B + Left (V1 to V10): Shield
    B + Left (V11+): Reflect

Gregar

HeatMan

  • Element: Fire
  • Power Attack: HeatArm (20 + Buster Attack x20)
  • Special: HeatPress H (50 + Buster Attack x20)
  • FloatShoes

Falzar

AquaMan

Battle Chip Stadium

Dark MegaMan

When used in EXE 6, this is treated as a MegaMan Navi Data Chip. He starts off as LV20 right out of the box.

Dark ProtoMan

When used in EXE 6, this is treated as a ProtoMan Navi Data Chip.

Colonel

When used in EXE 6, this is treated as a MegaMan Navi Data Chip.

Bass

When used in EXE 6, this is treated as a MegaMan Navi Data Chip.

Beast Out Bass

When used in EXE 6, this is treated as a MegaMan Navi Data Chip.