Wave Command Card

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Wave Command Cards are special real life cards that can be inputted in Mega Man Star Force 2 using the Touch Command System. There are multiple type of cards that can used.

How to Input

MMSF2 Card Template Unofficial.png MMSF2 Card Template Unofficial wStars.png

This is the overlay layout for the Touch Command System. Upon touching, a star marker will confirm that spot has been touched.

In the Mega menu, press select and Mega will give a prompt to input.

Network

In a connection with another player, if a player has Wave Command Cards active in their set: A Star Mark will appear next to the cursor in the menu.

Blank Cards

These cards found in within the game and can be overwritten into Battle Cards. The cards ignore the 1 card of a kind limit.

DX Cards

These cards will transform SP bosses into their DX level, guaranteeing their SP card drops. There is a special wallpaper reward if all DX bosses are defeated. Only one card can be active at a time. The effect will only last until the game is reset.

G Cards

These cards will guarantee viruses to appear in their G form, guaranteeing their Star Card drops. Only one card can be active at a time. The effect will only last until the game is reset.

Item Cards

These cards will give Battle Cards, Sub Cards, or Zennys. Each card can only be used once per save, with the exception of #34-36, which changes a shop's stock.

Alt. IFL Tower 2 Merchant

Item Card 34, 35, and 36 will open the shop at Alt. IFL Tower 2 ER. The stock is different depending on the card used.

Tribe Attack Cards

These cards will give Link Force Big Bangs that can fill the LegendCard slot in the folder.

Input ID Name Ability
SGJQLO Tribe Attack Card: 001
(Secret Card: 014)
Thunderbolt Blade Zerker LegendCard. 50x3 AP. Elec.
PDFNIK Tribe Attack Card: 002
(Secret Card: 015)
Demon Flurry Ninja LegendCard. 65x2 AP. Wood.
QEGOJL Tribe Attack Card: 003
(Secret Card: 016)
G Blazer Saurian LegendCard. 160. Fire.

Tribe King Cards

These cards will allow MegaMan to start in that Tribe form, regardless of version. The effect will only last until the game is reset.

The real cards have many holes and if all three cards are stacked together, the input for Tribe King will be revealed.

Input ID Name Ability
ICGKPL Tribe King Card: 001 Thunder Zerker Start battles as Thunder Zerker.
EJCKAB Tribe King Card: 002 Wood Ninja Start battles as Wood Ninja.
CDGKLN Tribe King Card: 003 Fire Saurian Start battles as Fire Saurian.
CKLNOR --- --- Start battles as Tribe King.

Mega Man Data Cards

These cards give Mega Man extra stat boosts and add a second screen in the Mega menu. They can be turned ON and OFF at leisure.

Input ID Name HP Atk Rapd Chrg Gauge Mega Giga Ability
NRGQTJ Mega Man Data Card: 001 Mega Man (Zerker) +800 +3 +2 +3 +3 +4 +2
  • UndrShrt
  • FstBarr
LPGOSH Mega Man Data Card: 002 Mega Man (Ninja) +700 +3 +4 +4 +3 +4 +2
  • UndrShrt
  • FlotShoe
NQHPTJ Mega Man Data Card: 003 Mega Man (Saurian) +990 +4 +2 +2 +2 +2 +3
  • SprArmr

Mega Man Rogue Card

The Mega Man Rogue card works similarly to the Mega Man Data Cards. However, it will also give the option to start the battle in the Mega Man Rogue of that version. It is possible to just use the card boosts without starting in Mega Man Rogue.

Input ID Name HP Atk Rapd Chrg Gauge Mega Giga Ability
ORIPSK Mega Man Rogue Card: 001 Mega Man Rogue +850 +4 +4 +4 +3 +2 +1
  • UndrShrt
  • FlotShoe
  • FstBarr.

Legend Cards

These cards give character-based Legend Cards.

Trivia

  • The English Wave Command Card Kit lists the Item Card NPC names as romanization of their Japanese names instead of their localized English names.
  • The English Wave Command Card Kit erronously left out the numbers on the Mega Man Data Cards. The proper input card was distributed on Prima's website.