Glitches in Mega Man Battle Network 6

From The Rockman EXE Zone Wiki

This section is under construction.
The information may not be complete or 100% accurate.

These are the glitches for Mega Man Battle Network 6.

Major glitches

Selected Chip

Log on a computer as a Link Navi. Replace the Regular Chip or Tag Chips with another chip in their slots. In a multiplayer battle, those chips will replace the use of the Regular and Select Chips.

Applies to:
Japanese Yes
North American Yes
European ?

Tornado Panel

When a WhiteCapsule is attached to Tornado and used over an elemental panel, instead of paralyzing, the damage is doubled.

Applies to:
Japanese Yes
North American No
European ?

Cross Power Attack Boosts

This glitch applies to Slash Cross' Wide Slash and Spout Cross' Bubble Shot Power Attacks. After using a chip with a "+" attack boost and no chip afterwards, their Power Attacks' damage will gain damage equal to the boost of the chip that was used. Slash Cross base +50 boost will increase his Power Attack +50.

  • This boost also applies if the chip was boosted by other attack boosters such as Attack+30, DoublePoint, Otenko, even other Cross' boosts like Charge Cross's +100 charge. E.g. Attack+30 plus the base+50 boost will increase his Power Attack +80.
  • A x2 multiplier will not work for this glitch.
Applies to:
Japanese Yes
North American No
European ?

Anubis Soft-Lock

The Japanese version of Rockman EXE 6 contains a progression-halting oversight that can occur if you accept the "Self Request" Request BBS before opening the gate to Graveyard 2.

Finishing said quest requires a copy of the Anubis chip, which is obtained exclusively in Graveyard 2. However, opening Graveyard 2 requires that you obtain all Mega class chips, which includes all of ProtoMan's chips; but to fight ProtoMan SP, you need to have finished the bottom 25 quests on the Request BBS. Once you've accepted the Self Request BBS quest, you cannot complete any other quests until you finish it, which you cannot do if Graveyard 2 is inaccessible, so the quest becomes impossible to complete normally.

To get out of this situation, the player must trade a ProtoManEX and ProtoManSP from another game. If they cannot trade, the only remaining option is to try and get ProtoManEX from the Green Town Chip Trader Special, and get ProtoManSP from Graveyard 1 Gold Mystery Data.

In the English version of the game, this is not an issue since you don't need the M Comp mark to get to the Anubis PMD.

Applies to:
Japanese Yes
North American No
European No

Minor glitches

Out of Play ProtoMan

When ProtoMan performs his Trance Move attack and collides with anything, it disables his collision until he reaches a new panel. But with Poison Pharaoh out on the field, the smoke makes contact first. He then loses collision and cannot move to another panel to get back. This is remedied with him doing the attack again with the PoisonPharaoh gone from the field.

Applies to:
Japanese Yes
North American Yes
European ?

SunMoon LittleBoiler

Using Sun Moon on a LittleBoiler causes the value on the LittleBoiler to disappear. Afterwards, the Little Boiler image spawns on Chip attacks.

Applies to:
Japanese Yes
North American No
European ?

MegaMan Kettle Simultaneous Delete

If a Navi gets deleted by a Kettle virus' last ditch attack, the Navi still wins the battle and returns to the Field Screen with 1 HP intact.

Applies to:
Japanese Yes
North American Yes
European ?

RareBox Encounter

This section is under construction.
The information may not be complete or 100% accurate.
Does this unlock WindBox in the Virus Battler if the BattlerCard is obtained later?

In the Japanese versions of the game, the RareBox virus appears in Mr. Weather Comp 1 even if the player has not yet obtained the BattlerCard and deleted 16 WindBox species viruses.

Applies to:
Japanese Yes
North American No
European ?