BattleChip Info (EXE4.5): Difference between revisions

From The Rockman EXE Zone Wiki

Line 149: Line 149:
==Giga Class Chips==
==Giga Class Chips==
{| class="wikitable sortable"
{| class="wikitable sortable"
!ID #||BattleChip||Location
!ID #||BattleChip||Location||Rarity
|-
|-
|001||RedSun||
|001||RedSun||||★★★★★
|-
|-
|002||HolyDrem||
|002||HolyDrem||||★★★★★
|-
|-
|003||Bass||
|003||Bass||||★★★★★
|-
|-
|004||BugCharg||
|004||BugCharg||||★★★★★
|-
|-
|005||BlackBarr||
|005||BlackBarr||||★★★★★
|-
|-
|006||BlueMoon||
|006||BlueMoon||||★★★★★
|-
|-
|007||SignlRed||
|007||SignlRed||||★★★★★
|-
|-
|008||BassAnly||
|008||BassAnly||||★★★★★
|-
|-
|009||BugCurse||
|009||BugCurse||||★★★★★
|-
|-
|010||DeltaRay||
|010||DeltaRay||||★★★★★
|-
|-
|011||FinalGun||
|011||FinalGun||||★★★★★
|}
|}
===Changes from Battle Network 4===
===Changes from Battle Network 4===

Revision as of 11:25, 22 October 2019

These are the BattleChips available in Rockman EXE 4.5. Due to the game not having an official English version, the names from Battle Network 4 will be used.

  • GMD = Green Mystery Data
  • BMD = Blue Mystery Data
  • PMD = Purple Mystery Data

Standard Class Chips

ID # BattleChip Location Rarity
001 Cannon Starter Folder, Chip Trader, Special Chip Trader
002 HiCannon ★★
003 M-Cannon ★★★
004 AirShot ★★
005 Vulcan1
006 Vulcan2 ★★
007 Vulcan3 ★★★
008 Spreader ★★
009 HeatShot
010 Heat-V ★★
011 HeatSide ★★★
012 Bubbler
013 Bub-V ★★
014 BubSide ★★★
150 ColorPt ★★
151 RollAro1 ★★
152 RollAro2 ★★★
153 RollAro3 ★★★★
154 GutPnch1 ★★
155 GutPnch2 ★★★
156 GutPnch3 ★★★★
157 PropBom1 ★★
158 PropBom2 ★★★
159 PropBom3 ★★★★
160 SeekBom1 ★★
161 SeekBom2 ★★★
162 SeekBom3 ★★★★
163 Meteors1 ★★
164 Meteors2 ★★★
165 Meteors3 ★★★★
166 Ligtnin1 ★★
167 Ligtnin2 ★★★
168 Ligtnin3 ★★★★
169 HawkCut1 ★★
170 HawkCut2 ★★★
171 HawkCut3 ★★★★
172 NumbrBl1 ★★
173 NumbrBl2 ★★★
174 NumbrBl3 ★★★★
175 MetlGer1 ★★
176 MetlGer2 ★★★
177 MetlGer3 ★★★★
178 PanlSht1 ★★
179 PanlSht2 ★★★
180 PanlSht3 ★★★★
181 AquaUp1 ★★
182 AquaUp2 ★★★
183 AquaUp3 ★★★★
184 GreenWd1 ★★
185 GreenWd2 ★★★
186 GreenWd3 ★★★★
187 Marking ★★★★★
188 CannMode ★★★★★
189 CannBall ★★★★★
190 SwrdMode ★★★★★

Changes from Battle Network 4

  • Static and Hole are no longer EvilChips.
  • WoodPwdr no longer just flinches the enemy, it now gives invisible status to them.
  • GunSol chip series no longer requires holding down the A button. Also, it can no longer increase in attack power. It will always deliver its lowest damage from 4.
  • VarSword no longer requires input and will deliver a command input on its own.
  • SloGauge does not affect your opponent's gauge.
  • NumberBl chip series now deliver one less hit.
  • Marking now disables the Navi's Buster.

Mega Class Chips

ID # BattleChip Location
001 SuprVulc 4
085 BlakWeap 5

Changes from Battle Network 4

  • Muramasa, Anubis, ElemDark, BlakWing, DarkLine, and DS Navi Chips are no longer EvilChips.
  • SP Navi Chips can no longer increase in attack power.
  • NeoVari no longer requires input and will deliver a command input on its own.
  • Anubis no longer removes invisible status nor drain HP thru invisible status.
  • LaserMan chip series cannot power down the enemy.
  • GunSolEX no longer requires holding down the A button. Also, it can no longer increase in attack power. It will always deliver its lowest damage from 4.
  • BlakWeap no longer increased the Navi's Buster ATK to 10, now it only increases it by 5.

Giga Class Chips

ID # BattleChip Location Rarity
001 RedSun ★★★★★
002 HolyDrem ★★★★★
003 Bass ★★★★★
004 BugCharg ★★★★★
005 BlackBarr ★★★★★
006 BlueMoon ★★★★★
007 SignlRed ★★★★★
008 BassAnly ★★★★★
009 BugCurse ★★★★★
010 DeltaRay ★★★★★
011 FinalGun ★★★★★

Changes from Battle Network 4

  • BugCharg, BugCurse,and BlakBarr are no longer EvilChips.
  • RedSun and BlueMoon can no longer increase in attack power.
  • BugCharg can no longer increase the number of hits by the number of passing turns. It now will always shoot 5 times.
  • DeltaRay no longer requires inputs.