Mystery Datas (MMBN4): Difference between revisions

From The Rockman EXE Zone Wiki

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!style="font-size:13px;|Continue 4+
!style="font-size:13px;|Continue 4+
|-
|-
|Green||CrackOut *<br/>AirShot *<br/>Recov10 *<br/>MiniBomb L<br/>100~300z
|Green||CrackOut *<br/>AirShot *<br/>Recov10 *<br/>MiniBomb L<br/>100~400z
||DublCrak *<br/>HiCannon E<br/>Recov50 *<br/>EnergBom E<br/>300-600z
||DublCrak *<br/>HiCannon E<br/>Recov50 *<br/>EnergBom E<br/>300-600z
||TripCrak *<br/>M-Cannon E<br/>Recov200 H<br/>MegEnBom J<br/>500-800z
||TripCrak *<br/>M-Cannon E<br/>Recov200 H<br/>MegEnBom J<br/>500-800z
Line 24: Line 24:
!style="font-size:13px;|Continue 4+
!style="font-size:13px;|Continue 4+
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|Green||HeatShot D<br/>AreaGrab S<br/>WideSwrd S<br/>Thunder1 L<br/>100~300z
|Green||HeatShot D<br/>AreaGrab S<br/>WideSwrd S<br/>Thunder1 L<br/>100~400z
||Heat-V D<br/>AreaGrab S<br/>WideBlde K<br/>Thunder2 P<br/>300-600z
||Heat-V D<br/>AreaGrab S<br/>WideBlde K<br/>Thunder2 P<br/>300-600z
||HeatSide D<br/>AreaGrab S<br/>WideBlde K<br/>Thunder3 W<br/>500-800z
||HeatSide D<br/>AreaGrab S<br/>WideBlde K<br/>Thunder3 W<br/>500-800z
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!style="font-size:13px;|Continue 4+
!style="font-size:13px;|Continue 4+
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|Green||Counter1 T<br/>Recov30 R<br/>Bubbler Q<br/>Atk+10 *<br/>100~300z
|Green||Counter1 T<br/>Recov30 R<br/>Bubbler Q<br/>Atk+10 *<br/>100~400z
||Counter2 H<br/>Recov50 *<br/>Bub-V E<br/>ColorPt *<br/>300-600z
||Counter2 H<br/>Recov50 *<br/>Bub-V E<br/>ColorPt *<br/>300-600z
||Counter3 N<br/>Recov200 H<br/>Bub-Side E<br/>ColorPt *<br/>500-800z
||Counter3 N<br/>Recov200 H<br/>Bub-Side E<br/>ColorPt *<br/>500-800z

Revision as of 21:10, 1 December 2016

ACDC Area

ACDC Area 1
Data Type Continue 1 Continue 2 Continue 3 Continue 4+
Green CrackOut *
AirShot *
Recov10 *
MiniBomb L
100~400z
DublCrak *
HiCannon E
Recov50 *
EnergBom E
300-600z
TripCrak *
M-Cannon E
Recov200 H
MegEnBom J
500-800z
TripCrak *
M-Cannon E
Recov200 H
MegEnBom J
500-800z
ACDC Area 2
Data Type Continue 1 Continue 2 Continue 3 Continue 4+
Green HeatShot D
AreaGrab S
WideSwrd S
Thunder1 L
100~400z
Heat-V D
AreaGrab S
WideBlde K
Thunder2 P
300-600z
HeatSide D
AreaGrab S
WideBlde K
Thunder3 W
500-800z
HeatSide D
AreaGrab S
WideBlde K
Thunder3 W
500-800z
ACDC Area 3
Data Type Continue 1 Continue 2 Continue 3 Continue 4+
Green Counter1 T
Recov30 R
Bubbler Q
Atk+10 *
100~400z
Counter2 H
Recov50 *
Bub-V E
ColorPt *
300-600z
Counter3 N
Recov200 H
Bub-Side E
ColorPt *
500-800z
Counter3 N
Recov200 H
Bub-Side E
ColorPt *
500-800z

Town Area

Town Area 1
Data Type Continue 1 Continue 2 Continue 3 Continue 4+
Green Spreader L
Guard1 *
PanlGrab *
CrackOut *
300-600z
Spreader *
Guard2 *
ColorPt *
DublCrak *
500-800z
Spreader *
Guard3 *
GrabBnsh E
TripCrak *
700-1000z
Spreader *
Guard3 *
GrabBnsh E
TripCrak *
700-1000z
Town Area 2
Data Type Continue 1 Continue 2 Continue 3 Continue 4+
Green
Town Area 3
Data Type Continue 1 Continue 2 Continue 3 Continue 4+
Green
Town Area 4
Data Type Continue 1 Continue 2 Continue 3 Continue 4+
Green

Park Area

Other Country Areas

Undernet

Black Earth