Skill Editor (LoN): Difference between revisions
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{{ | {{FanTerms|Based on The Rockman EXE Zone's Mega Man: Legend of the Network fan localization.}} | ||
This is the '''Skill Editor''' in [[Rockman.EXE Legend of Network]]. | This is the '''Skill Editor''' in [[Rockman.EXE Legend of Network]]. | ||
Line 21: | Line 21: | ||
|3 slots | |3 slots | ||
| | | | ||
* Undernet 1 BMD | |||
* Att Area 2 NetDealer (18000z) | |||
* Request BBS #45: NEW treasure map! | |||
|- | |- | ||
|Custom2 | |Custom2 | ||
Line 26: | Line 29: | ||
|5 slots | |5 slots | ||
| | | | ||
* Undernet 4 BugFrag Trader (450 BF) | |||
|- | |- | ||
|MegaFolder1 | |MegaFolder1 | ||
Line 31: | Line 35: | ||
|3 slots | |3 slots | ||
| | | | ||
* Cart Comp BMD | |||
* Sink Area 2 NetDealer (15000z) | |||
* Request BBS #55: Cyber Virus Busters 7! | |||
|- | |- | ||
|MegaFolder2 | |MegaFolder2 | ||
Line 36: | Line 43: | ||
|5 slots | |5 slots | ||
| | | | ||
* SciLab Core Comp 3 BMD | |||
|- | |- | ||
|GigaFolder1 | |GigaFolder1 | ||
Line 41: | Line 49: | ||
|5 slots | |5 slots | ||
| | | | ||
* Atlampia Area 3 PMD | |||
|- | |- | ||
|SuperArmor | |SuperArmor | ||
|MegaMan cannot be flinched. | |MegaMan cannot be flinched. Unlike the GBA games, does not prevent Busting Level from dropping when MegaMan is hit by an attack. | ||
|3 slots | |3 slots | ||
| | | | ||
* Museum Comp 3 BMD | |||
|- | |- | ||
|FirstBarrier | |FirstBarrier | ||
Line 51: | Line 61: | ||
|2 slots | |2 slots | ||
| | | | ||
* Request BBS #18: That dreamy blue Navi | |||
|- | |- | ||
|AirShoes | |AirShoes | ||
Line 56: | Line 67: | ||
|4 slots | |4 slots | ||
| | | | ||
* Sink Area 2 NetDealer (18000z) | |||
|- | |- | ||
|FloatShoes | |FloatShoes | ||
Line 61: | Line 73: | ||
|2 slots | |2 slots | ||
| | | | ||
* Sink Area 2 NetDealer (10000z) | |||
|- | |- | ||
|UnderShirt | |UnderShirt | ||
Line 66: | Line 79: | ||
|1 slot | |1 slot | ||
| | | | ||
* Request BBS #09: Net self-defense class | |||
|- | |- | ||
|BodyPack | |BodyPack | ||
Line 71: | Line 85: | ||
|6 slots | |6 slots | ||
| | | | ||
* Undernet 4 BugFrag Trader (350 BF) | |||
|- | |- | ||
|AutoHeal | |AutoHeal | ||
Line 76: | Line 91: | ||
|3 slots | |3 slots | ||
| | | | ||
* Undernet 2 BMD | |||
|- | |- | ||
|SneakRun | |SneakRun | ||
Line 81: | Line 97: | ||
|5 slots | |5 slots | ||
| | | | ||
* Att Area 2 NetDealer (10000z) | |||
* Att Area 2 NetDealer (10000z) | |||
* Att Area 2 NetDealer (10000z) | |||
|- | |- | ||
|Collect | |Collect | ||
Line 86: | Line 105: | ||
|4 slots | |4 slots | ||
| | | | ||
* Sink Area 2 BMD | |||
|- | |- | ||
|MoneyMaker | |MoneyMaker | ||
|Zenny reward after battle is doubled. Due to a [[Glitches_in_Rockman_EXE_Legend_of_Network#BugChecker_Skill|glitch]], also increases BugFrag drop rate by 50%. | |Zenny reward after battle is doubled. {{JP}} Due to a [[Glitches_in_Rockman_EXE_Legend_of_Network#BugChecker_Skill|glitch]], also increases BugFrag drop rate by 50%. | ||
|4 slots | |4 slots | ||
| | | | ||
* Request BBS #35: Buy me lunch | |||
|- | |- | ||
|BugChecker | |BugChecker | ||
|Intended to raise BugFrag drop rate after battle by 50%. Due to a [[Glitches_in_Rockman_EXE_Legend_of_Network#BugChecker_Skill|glitch]], it does nothing. | |Intended to raise BugFrag drop rate after battle by 50%. {{JP}} Due to a [[Glitches_in_Rockman_EXE_Legend_of_Network#BugChecker_Skill|glitch]], it does nothing. | ||
|4 slots | |4 slots | ||
| | | | ||
* Undernet 6 BMD | |||
|- | |- | ||
|LocateEnemy | |LocateEnemy | ||
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|3 slots | |3 slots | ||
| | | | ||
* Att Area 2 NetDealer (20000z) | |||
* Sink Area 2 NetDealer (24000z) | |||
* Sink Area 2 NetDealer (24000z) | |||
|- | |- | ||
|GhostAntenna | |GhostAntenna | ||
Line 106: | Line 131: | ||
|3 slots | |3 slots | ||
| | | | ||
* ACDC Area 3 BMD (requires AncientKey from Request BBS #46: Hiring cyberarchaeologist 6) | |||
|- | |- | ||
|HubBatch | |HubBatch | ||
Line 111: | Line 137: | ||
|9 slots | |9 slots | ||
| | | | ||
* Ancient Under Area 1 PMD (requires BBS Comp title screen mark) | |||
|- | |- | ||
|Attack+1 | |Attack+1 | ||
|MegaBuster Attack | |Increases MegaBuster Attack by 1. | ||
|2 slots | |2 slots | ||
| | | | ||
* Shrine Comp 2 BMD | |||
* Att Area 1 PMD | |||
* Att Area 2 NetDealer (8000z) | |||
* Request BBS #32: NetBattling Degree: Pre-2 | |||
|- | |- | ||
|Charge+1 | |Charge+1 | ||
|MegaBuster Charge | |Increases MegaBuster Charge by 1. | ||
|1 slots | |1 slots | ||
| | | | ||
* Undernet 2 NetDealer (6000z) | |||
* Airplane Comp 2 BMD | |||
* Government Area 3 BMD (Ch. 7) | |||
* Request BBS #16: NetBattling Degree: Rank 4 | |||
|- | |- | ||
|AttackMAX | |AttackMAX | ||
|MegaBuster Attack | |Sets MegaBuster Attack to 5. | ||
|6 slots | |6 slots | ||
| | | | ||
* Ancient Ruins Comp 6 BMD | |||
|- | |- | ||
|ChargeMAX | |ChargeMAX | ||
|MegaBuster Charge | |Sets MegaBuster Charge to 5. | ||
|4 slots | |4 slots | ||
| | | | ||
* Atlampia Area 2 NetDealer (16000z) | |||
|- | |- | ||
|BusterPack | |BusterPack | ||
| | |Increases MegaBuster Attack and Charge by 3. Equipping multiple BusterPacks does not stack the effects. | ||
|5 slots | |5 slots | ||
| | | | ||
* Ancient Ruins Comp 2 BMD | |||
* Undernet 4 BugFrag Trader (150 BF) | |||
|- | |- | ||
|ArmTime+1 | |ArmTime+1 | ||
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|2 slots | |2 slots | ||
| | | | ||
* Undernet 2 NetDealer (5000z) | |||
* Fossil Comp BMD | |||
* Request BBS #42: BugFrag exchange notice (80 BF) | |||
|- | |- | ||
|HP+50 | |HP+50 | ||
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|2 slots | |2 slots | ||
| | | | ||
* Start with it (Ch. 2) | |||
* Stone Tablet Comp BMD | |||
* Undernet 2 NetDealer (3000z) | |||
|- | |- | ||
|HP+100 | |HP+100 | ||
Line 151: | Line 196: | ||
|3 slots | |3 slots | ||
| | | | ||
* Shrine Comp 1 BMD | |||
* Departure Counter Comp BugFrag Trader (50 BF) | |||
* Request BBS #23: Cyber Virus Busters 3! | |||
|- | |- | ||
|HP+200 | |HP+200 | ||
Line 156: | Line 204: | ||
|4 slots | |4 slots | ||
| | | | ||
* Att Area 3 BMD | |||
* Sink Area 2 NetDealer (16000z) | |||
|- | |- | ||
|HP+300 | |HP+300 | ||
Line 161: | Line 211: | ||
|5 slots | |5 slots | ||
| | | | ||
* Undernet 4 BugFrag Trader (250 BF) | |||
* Undernet 3 BMD (Ch. 7) | |||
|- | |- | ||
|HP+400 | |HP+400 | ||
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|6 slots | |6 slots | ||
| | | | ||
* Trojan Comp 2 BMD | |||
|- | |- | ||
|HP+500 | |HP+500 | ||
Line 171: | Line 224: | ||
|7 slots | |7 slots | ||
| | | | ||
* Request BBS #64: NetBattling Degree: Rank SP | |||
|- | |- | ||
|} | |} | ||
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==Notes== | ==Notes== | ||
*In Chapter 5, Kitagawa's lecture mentions the Skill Programs as "Custom+1" and "Barrier" when their proper names should be Custom1 and FirstBarrier. | *In Chapter 5, Kitagawa's lecture mentions the Skill Programs as "Custom+1" and "Barrier" when their proper names should be Custom1 and FirstBarrier. | ||
*In Chapter 7, Kitagawa says flinching aback in battle lowers Busting LV, but this is only partially true. Since Super Armor prevents aback but Busting LV will still go down, the correct information should getting hit anytime in battle. | |||
[[Category:Game Mechanics]] [[Category:Rockman EXE Legend of Network]] [[Category:NaviCustomizer]] | [[Category:Game Mechanics]] [[Category:Rockman EXE Legend of Network]] [[Category:NaviCustomizer]] |
Latest revision as of 03:01, 1 June 2024
This page uses unofficial terminology. |
Some parts of this page are based on media which has not been officially released in English. Names and terms may be inferred from other sources or based on fan localizations. |
Based on The Rockman EXE Zone's Mega Man: Legend of the Network fan localization. |
This is the Skill Editor in Rockman.EXE Legend of Network.
Changes from Phantom of Network
- Skills no longer assign an element to MegaMan.
- Some Skill Program icon images have been changed.
- The icon for SneakRun (Shinobi Dash) is now 忍, short for 忍者 (shinobi).
Expansions
You start the game with 3 Skill Slots, this can be expanded by obtaining SkillSlot+3 items for a total of 12 Skill Slots.
- Undernet 3 BMD
- Museum Comp 2 BMD
- Request BBS #47: Cyber Virus Busters 6!
Skill Programs
Skill Program | Effect | Skill Slots | Location |
---|---|---|---|
Custom1 | 1 more chip is available in the Custom Screen. | 3 slots |
|
Custom2 | 2 more chips are available in the Custom Screen. | 5 slots |
|
MegaFolder1 | 1 more MegaChip can be added in the folder. | 3 slots |
|
MegaFolder2 | 2 more MegaChips can be added in the folder. | 5 slots |
|
GigaFolder1 | 1 more GigaChip can be added in the folder. | 5 slots |
|
SuperArmor | MegaMan cannot be flinched. Unlike the GBA games, does not prevent Busting Level from dropping when MegaMan is hit by an attack. | 3 slots |
|
FirstBarrier | Start battle with a 10 HP Barrier. | 2 slots |
|
AirShoes | MegaMan ignores Hole and Complete Hole panels. | 4 slots |
|
FloatShoes | MegaMan ignores Cracked, Swamp, Ice, and Lava panels. | 2 slots |
|
UnderShirt | If MegaMan takes a fatal hit while he is above 1 HP, he goes down to 1 HP instead. | 1 slot |
|
BodyPack | Effects of SuperArmor, UnderShirt, and AirShoes. | 6 slots |
|
AutoHeal | After battle, MegaMan is restored a portion of his max HP. | 3 slots |
|
SneakRun | Lowers encounter rate on the field screen. Equipping multiple increases the effect. | 5 slots |
|
Collect | Guarantees a BattleChip reward after battle if Busting Level is 5 or higher. | 4 slots |
|
MoneyMaker | Zenny reward after battle is doubled. (JP) Due to a glitch, also increases BugFrag drop rate by 50%. | 4 slots |
|
BugChecker | Intended to raise BugFrag drop rate after battle by 50%. (JP) Due to a glitch, it does nothing. | 4 slots |
|
LocateEnemy | Increases encounter rate on the field screen. Equipping multiple increases the effect. | 3 slots |
|
GhostAntenna | Increases chance of encountering a ghost Navi on the field screen. | 3 slots |
|
HubBatch | MegaMan loses 50% HP of his maximum HP before any Skill Programs. Effects of FirstBarrier, SuperArmor, AirShoes, UnderShirt, MegaFolder1, Custom1, ArmTime+1. | 9 slots |
|
Attack+1 | Increases MegaBuster Attack by 1. | 2 slots |
|
Charge+1 | Increases MegaBuster Charge by 1. | 1 slots |
|
AttackMAX | Sets MegaBuster Attack to 5. | 6 slots |
|
ChargeMAX | Sets MegaBuster Charge to 5. | 4 slots |
|
BusterPack | Increases MegaBuster Attack and Charge by 3. Equipping multiple BusterPacks does not stack the effects. | 5 slots |
|
ArmTime+1 | TransArm turn count +1. | 2 slots |
|
HP+50 | Max HP +50. | 2 slots |
|
HP+100 | Max HP +100. | 3 slots |
|
HP+200 | Max HP +200. | 4 slots |
|
HP+300 | Max HP +300. | 5 slots |
|
HP+400 | Max HP +400. | 6 slots |
|
HP+500 | Max HP +500. | 7 slots |
|
Notes
- In Chapter 5, Kitagawa's lecture mentions the Skill Programs as "Custom+1" and "Barrier" when their proper names should be Custom1 and FirstBarrier.
- In Chapter 7, Kitagawa says flinching aback in battle lowers Busting LV, but this is only partially true. Since Super Armor prevents aback but Busting LV will still go down, the correct information should getting hit anytime in battle.