Playable Navis in Mega Man Battle Chip Challenge: Difference between revisions
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The following is a list of playable navis in [[Mega Man Battle Chip Challenge]]. | The following is a list of playable navis in [[Mega Man Battle Chip Challenge]]. | ||
[[File:Object_megaman-bn1.png]] | {| class="wikitable" | ||
!colspan="3"|MegaMan(Starter) | |||
|- | |||
|rowspan="5"|[[File:Object_megaman-bn1.png]] | |||
|Defense | |||
|Offense | |||
|- | |||
|HP:500 | |||
|MB:170 | |||
|- | |||
|Dodge 89 | |||
|Accuracy 97 | |||
|- | |||
| | |||
|Priority 30 | |||
|- | |||
| | |||
|Attack:Add50 | |||
|} | |||
*[[Roll(BCC)]] | *[[Roll(BCC)]] |
Revision as of 23:09, 5 January 2022
Playable Navis (BCC)
The following is a list of playable navis in Mega Man Battle Chip Challenge.
MegaMan(Starter) | ||
---|---|---|
![]() |
Defense | Offense |
HP:500 | MB:170 | |
Dodge 89 | Accuracy 97 | |
Priority 30 | ||
Attack:Add50 |
- Roll(BCC)
- GutsMan(BCC)
- ProtoMan(BCC)
- TurboMan(BCC)
- Ring(BCC)
- BassGS(BCC)
- Bass(BCC)
- IceMan(BCC)
- FireMan(BCC)
- ElecMan(BCC)
- WoodMan(BCC)
- SkullMan(BCC)
- NumberMan(BCC)
- AirMan(BCC)
- QuickMan(BCC)
- ThunderMan(BCC)
- GateMan(BCC)
- SharkMan(BCC)
- ShadowMan(BCC)
- KnightMan(BCC)
- MagnetMan(BCC)
- FreezeMan(BCC)
- SnakeMan(BCC)
- ToadMan(BCC)
- HeatMan(BCC)
- ColorMan(BCC)
- MagicMan(BCC)
- FlashMan(BCC)
- BeastMan(BCC)
- PlantMan(BCC)
- FlameMan(BCC)
- MetalMan(BCC)
- KingMan(BCC)
- HubStyle(BCC)
- HeatGuts(BCC)
- ElecTeam(BCC)
- WoodShld(BCC)
- AquaCust(BCC)
- NormNavi1(BCC)
- NormNavi2(BCC)
- NormNavi3(BCC)
- NormNavi4(BCC)
- NormNavi5(BCC)
- Navi-F(BCC)
- Navi-A(BCC)
- Navi-W(BCC)
- Navi-E(BCC)
- NormNaviX(BCC)