Side Quests (MMBN5): Difference between revisions

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==5GBA and 5DS==
==5GBA and 5DS==
===100 Samurai Challenge===
This story minigame is replayable after its chapter. No extra rewards.


===Bass Events===
===Bass Events===
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*Furnace in Yai's Room: Furnace Comp (ACDC Area 3)
*Furnace in Yai's Room: Furnace Comp (ACDC Area 3)
*Oran Island crane: Crane Comp (Oran Area 2)
*Oran Island crane: Crane Comp (Oran Area 2)


===Hide and Seek===
===Hide and Seek===
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*Real World, Boy hiding behind rocks at Old Mine 3 (Oran Island)
*Real World, Boy hiding behind rocks at Old Mine 3 (Oran Island)


===Humor Program===
===Nebula Area 4 - Gate 1===
During Chapter 6, talk to the Mr. Prog in End Area 4 to get the Humor NCP.
 
===Invisible Paths===
Some areas have hidden invisible path you can walk over.
 
*Mayl's HP (not available in US/EU 5GBA): EnergBom P and Programs with Mayl's diary.
*End Area 1, bottom right of map: Navi selling DarkDril D for 3000z.
*End Area 1, top right of map: Path leading to part of Undernet 1.
*Nebula Area 6: Leads to portal that teleport to bottom floor.
 
===Nebula Area 4 Gates===
 
====Gate 1====
Requires finding and defeating 5 Heel Navis across the net. They can be beat in any order. The reward is a GrabRvng N.
Requires finding and defeating 5 Heel Navis across the net. They can be beat in any order. The reward is a GrabRvng N.


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*Crane Comp (via Oran Area 2, after activating switch on Oran Island)
*Crane Comp (via Oran Area 2, after activating switch on Oran Island)
*Server Comp via SciLab Area 4
*Server Comp via SciLab Area 4
====Gate 2====
Requires 3 Giga Class Cards in the Library. The reward is an HP Memory.
====Gate 3====
Requires 40 Mega Class Cards in the Library. This opens more of Nebula Area 4.
====Gate 4====
Requires you to obtain HP Memories until your maximum default HP is 900. The reward is a Z Saver Z. (Z Saver can also be obtained in Liberation Mission #6 - Undernet 4)
====Gate 5====
Requires all Standard Class Cards in the Library. This opens the path to Nebula Area 5.
====Gate 6====
Requires all 12 Dark Chips in the Library. The reward is a DjangoDS D.
====Gate 7====
Requires all 30 Program Advances in the Library. The reward is a DblPoint *.
====Gate 8====
Gate 7 must be opened to access this gate. Requires all Mega Class Cards registered in the Library. The reward is a (ProtoMan) HolyDrem H / (Colonel) OmegaRkt R.


===Quiz Battle===
===Quiz Battle===

Revision as of 21:33, 26 January 2021

5GBA and 5DS

Bass Events

MegaMan must have BassCross MegaMan active. Walking to certain spots of these areas will trigger cutscenes and allow you to fight Bass. Without these events, the only chance to fight Bass in the game is through Chaos Lord's assumption of his form.

  • Oran Area 3: Bass
  • Nebula Area 4: Bassα

Chip Trading

NPCs can be found across the game that you lets you trade your chips.

Location Chip to Trade Received Item
Navi in Helmet Comp (End City) AntiDmg F AntiDamage NCP
Boy on Bridge of Queen Bohemia SloGauge * NrthWind *
Navi in WineCaseComp NrthWind * GrabRvng F
Man on Oran Island GrabRvng F VDoll T
Navi in SquirrelComp6 VDoll T AntiDmg*
Lady in Gargoyle Castle AntiDmg* DarkInvs I

The chip trade chain from SloGauge * to DarkInvs I can be ended at any point. It's not necessary to complete this chain for the DarkInvs DarkChip, as one can also be obtained through the Number Trader.

Comp Switches

There are switches that need to be turned on the real world to start portals in the Net.

  • Furnace in Yai's Room: Furnace Comp (ACDC Area 3)
  • Oran Island crane: Crane Comp (Oran Area 2)

Hide and Seek

Start by talking to the boy behind the building at Scilab Harbor. He must be found in order. The reward for completing is an AntiDmg *.

  • Mr. Prog at ACDC Area 3.
  • Official Navi at Sculpture Comp (BattleChip by SciLab entrance).
  • Heel Navi at Drill Comp 3 (Oran Island)
  • Orange Navi at Furnace Comp (Oran Area 2) Must first be unlocked through Yai's furnace.
  • Real World, Boy hiding behind rocks at Old Mine 3 (Oran Island)

Nebula Area 4 - Gate 1

Requires finding and defeating 5 Heel Navis across the net. They can be beat in any order. The reward is a GrabRvng N.

  • End Area 4 via portal warp.
  • Undernet 1 via End Area
  • Undernet 2 (hidden under upper path)
  • Crane Comp (via Oran Area 2, after activating switch on Oran Island)
  • Server Comp via SciLab Area 4

Quiz Battle

Quiz Kid can be found starting in Chapter 2.

NPC Location Reward
Quiz Kid Scilab Courtyard DarkThnd M
Quiz Master SciLab Harbor DrkLance W
Quiz King Deepest area in Old Mine (Oran Isle) by the Drill Chivalry NPC

WWW ID

During Chapter 6, the WWW ID can be obtained from a Nebula Agent at the Oran Mines.

  • ACDC Area 1: HP+200 NCP
  • Oran Area 2: HP Memory
  • SciLab 4: Magnum V
  • End Area 4: AirShoes NCP
  • Undernet 1: DarkPlus *

5DS Only

These are quests only available for in the DS version of Battle Network 5.

1000 Bat Challenge

By starting the game with any Boktai in slot-2, a 1000 Bat Hitting minigame replaces the samurai minigame at End City. Crossover Points is earned and can be redeemed in the Zoktai Trader in Oran Area 2.

How much points is earned is dependent on the Boktai game that is inserted.

  • Boktai (1): Bats divided by 30
  • Boktai 2: Bats divided by 20
  • (JP Only) New Our Sun||Bats divided by 10

EXE4.5 Minigame

Japanese only. By starting the game with Rockman EXE 4.5 in slot-2, a scavenger hunt can begin to earn 50,000z.

Begin by talking to the Mr. Prog in Lan's HP.

Puzzle # Location
#1 Sign at SciLab courtyard leading to the harbor.
#2 Queen Bohemia engine room switches.
#3 Refrigerator at Lan's kitchen.
#4 Gargoyle Castle sign by the samurai armor.
#5 Near the ACDC Area portal in Lan's HP.

Map Data

Blue Mystery Data containing maps that can viewed on the bottom screen can be obtained throughout the game. The data is not always in the same area.

Map Data Location
ACDC Area 3 ACDC Area 3
Oran Area 1 Elevator Comp
Oran Area 2 Crane Comp
Oran Area 3 Oran Area 3
SciLab Area 1 SciLab Area 1
SciLab Area 2 SciLab HP
SciLab Area 3 SciLab Area 3
End Area 1 Undernet 1
End Area 2 End Area 2
End Area 3 Gargoyle Castle HP
End Area 4 End Area 4
End Area 5 End Area 5
Undernet 1 Undernet 2
Undernet 2 Message Comp
Undernet 3 Undernet 2
Undernet 4 Undernet 4
Nebula Area 1 Nebula Area 1
Nebula Area 2 Nebula Area 2
Nebula Area 3 Nebula Area 3
Nebula Area 4 Nebula Area 4
Nebula Area 5 Nebula Area 5
Nebula Area 6 Nebula Area 6

Memory Minigame

A "Simon Says" game, players must remember the order of Navis that walk by.

Game Location Reward
#1 NetBattle Comp at Queen Bohemia. P. HP+50
#2 Wind God Comp at Castle Keep in End City. P. HP+100
#3 Squirrel Comp 13 at ACDC Town. P. HP+200
#4 Kitchen Comp at ACDC Area 2. P. Battlepack 1

TP Chips

These Transport chips can be used in Liberation Mission to swap Navis to their opposite version equivalent. If one is obtained before the 2nd Liberation, a tutorial dialogue will end given during then.

  • If you complete the story on one version, an E-Mail will be sent to the other version containing the TP Chip.
    • Or if a story completed Battle Network 5 of the opposite version is in Slot-2, the E-Mail will be sent when the game is started.
  • SciLab Area 1 PMD
  • After checking Dex's BBS, a Navi will show up at Filter Comp on Oran Island selling the chip for 3000z.
  • Lotto Number: 85375720