Seaside Area 3: Difference between revisions

From The Rockman EXE Zone Wiki

(Created page with "Seaside Area 3 is a network area in Mega Man Battle Network 6. ==Random Encounters (Normal)== ===Always=== {{Battle |condition1=Normal |chance1=1/14 |condition1a=Fish |ch...")
 
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{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/14
|chance1=11/144
|condition1a=Fish
|condition1a=Fish
|chance1a=1/10
|chance1a=11/120
|enemy1=Piranha
|enemy1=Piranha
|enemy1hp=70
|enemy1hp=70
Line 23: Line 23:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/14
|chance1=11/144
|condition1a=Fish
|condition1a=Fish
|chance1a=1/10
|chance1a=11/120
|enemy1=Piranha
|enemy1=Piranha
|enemy1hp=70
|enemy1hp=70
Line 46: Line 46:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/14
|chance1=11/144
|condition1a=Fish
|condition1a=Fish
|chance1a=1/10
|chance1a=11/120
|enemy1=Mettaur2
|enemy1=Mettaur2
|enemy1hp=80
|enemy1hp=80
Line 66: Line 66:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/14
|chance1=11/144
|condition1a=Fish
|condition1a=Fish
|chance1a=1/10
|chance1a=11/120
|enemy1=Puffy
|enemy1=Puffy
|enemy1hp=80
|enemy1hp=80
Line 86: Line 86:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/14
|chance1=11/144
|condition1a=Fish
|condition1a=Fish
|chance1a=0/10
|chance1a=0/120
|enemy1=Mettaur2
|enemy1=Mettaur2
|enemy1hp=80
|enemy1hp=80
Line 106: Line 106:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/14
|chance1=11/144
|condition1a=Fish
|condition1a=Fish
|chance1a=0/10
|chance1a=0/120
|enemy1=Quaker
|enemy1=Quaker
|enemy1hp=80
|enemy1hp=80
Line 124: Line 124:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/14
|chance1=11/144
|condition1a=Fish
|condition1a=Fish
|chance1a=1/10
|chance1a=11/120
|enemy1=Piranha
|enemy1=Piranha
|enemy1hp=70
|enemy1hp=70
Line 142: Line 142:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/14
|chance1=11/144
|condition1a=Fish
|condition1a=Fish
|chance1a=1/10
|chance1a=11/120
|enemy1=Piranha
|enemy1=Piranha
|enemy1hp=70
|enemy1hp=70
Line 163: Line 163:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/14
|chance1=11/144
|condition1a=Fish
|condition1a=Fish
|chance1a=1/10
|chance1a=11/120
|enemy1=Mettaur2
|enemy1=Mettaur2
|enemy1hp=80
|enemy1hp=80
Line 182: Line 182:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/14
|chance1=11/144
|condition1a=Fish
|condition1a=Fish
|chance1a=1/10
|chance1a=11/120
|enemy1=Puffy
|enemy1=Puffy
|enemy1hp=80
|enemy1hp=80
Line 204: Line 204:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/14
|chance1=11/144
|condition1a=Fish
|condition1a=Fish
|chance1a=1/10
|chance1a=11/120
|enemy1=Puffy
|enemy1=Puffy
|enemy1hp=80
|enemy1hp=80
Line 223: Line 223:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/14
|chance1=11/144
|condition1a=Fish
|condition1a=Fish
|chance1a=1/10
|chance1a=11/120
|enemy1=Mettaur2
|enemy1=Mettaur2
|enemy1hp=80
|enemy1hp=80
Line 247: Line 247:
|notes=After deleting 16 Quaker species viruses.
|notes=After deleting 16 Quaker species viruses.
|condition1=Normal
|condition1=Normal
|chance1=1/14
|chance1=1/24
|condition1a=Fish
|condition1a=Fish
|chance1a=0/10
|chance1a=1/24
|enemy1=Quaker
|enemy1=Quaker
|enemy1hp=80
|enemy1hp=80
Line 267: Line 267:
|notes=After deleting 32 Quaker species viruses.
|notes=After deleting 32 Quaker species viruses.
|condition1=Normal
|condition1=Normal
|chance1=1/14
|chance1=1/24
|condition1a=Fish
|condition1a=Fish
|chance1a=0/10
|chance1a=1/24
|enemy1=Quaker
|enemy1=Quaker
|enemy1hp=80
|enemy1hp=80

Revision as of 03:27, 20 June 2019

Seaside Area 3 is a network area in Mega Man Battle Network 6.

Random Encounters (Normal)

Always

Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png
Object piranha-bn6.png
Panel r1 b bn6.png Panel r1 b bn6.png
Object boulder-bn6.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Object piranha-bn6.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png
Object boulder-bn6.png
Panel r3 b bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Piranha 70 HP
Piranha 70 HP
Normal 7.64%
Fish 9.17%
Panel r1 r bn6-conveyor-right.png Panel r1 r bn6-conveyor-right.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6.png Panel r1 b bn6.png
Object bn6puffy.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Object piranha-bn6.png
Panel r2 b bn6.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png
Object piranha-bn6.png
Panel r3 b bn6-conveyor-left.png Panel r3 b bn6-conveyor-left.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Piranha 70 HP
Piranha 70 HP
Puffy 80 HP
Normal 7.64%
Fish 9.17%
Panel r1 r bn6-conveyor-right.png Panel r1 r bn6-conveyor-right.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6.png Panel r1 b bn6.png
Object bn6puffy.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png
Object mettaur2-bn4.png
Panel r3 b bn6-conveyor-left.png Panel r3 b bn6-conveyor-left.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Mettaur2 80 HP
Puffy 80 HP
Normal 7.64%
Fish 9.17%
Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6-conveyor-left.png Panel r1 b bn6-conveyor-left.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Object bn6puffy.png
Panel r2 b bn6.png
Panel r3 r bn6-conveyor-right.png Panel r3 r bn6-conveyor-right.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Object quaker-bn6.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Puffy 80 HP
Quaker 80 HP
Normal 7.64%
Fish 9.17%
Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png
Object mettaur2-bn4.png
Panel r1 b bn6-conveyor-left.png Panel r1 b bn6-conveyor-left.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Panel r3 r bn6-conveyor-right.png Panel r3 r bn6-conveyor-right.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Object mettaur2-bn4.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Mettaur2 80 HP
Mettaur2 80 HP
Normal 7.64%
Fish 0%
Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6.png Panel r1 b bn6.png
Object quaker-bn6.png
Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6-conveyor-right.png Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6-conveyor-left.png Panel r2 b bn6.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Object quaker-bn6.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Quaker 80 HP
Quaker 80 HP
Normal 7.64%
Fish 0%
Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6.png Panel r1 b bn6.png
Object quaker-bn6.png
Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6-conveyor-right.png Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6-conveyor-left.png Panel r2 b bn6.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png
Object piranha-bn6.png
Panel r3 b bn6.png Panel r3 b bn6.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Piranha 70 HP
Quaker 80 HP
Normal 7.64%
Fish 9.17%
Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png
Object boulder-bn6.png
Panel r1 b bn6.png Panel r1 b bn6.png
Object piranha-bn6.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Object piranha-bn6.png
Panel r2 b bn6.png
Panel r3 r bn6.png
Object boulder-bn6.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png
Object piranha-bn6.png
Panel r3 b bn6.png Panel r3 b bn6.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Piranha 70 HP
Piranha 70 HP
Piranha 70 HP
Normal 7.64%
Fish 9.17%
Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6.png
Object mettaur2-bn4.png
Panel r1 b bn6.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Object bn6puffy.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Object bn6puffy.png
Panel r3 b bn6.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Mettaur2 80 HP
Puffy 80 HP
Puffy 80 HP
Normal 7.64%
Fish 9.17%
Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png
Object mysterydata.png
Panel r1 b bn6.png Panel r1 b bn6.png
Object mettaur2-bn4.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Object bn6puffy.png
Panel r2 b bn6.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Object mettaur2-bn4.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Puffy 80 HP
Mettaur2 80 HP
Mettaur2 80 HP
Mystery Data 100%
Normal 7.64%
Fish 9.17%
Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png
Object bn6puffy.png
Panel r1 b bn6.png Panel r1 b bn6.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Object quaker-bn6.png
Panel r2 b bn6.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Object quaker-bn6.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Puffy 80 HP
Quaker 80 HP
Quaker 80 HP
Normal 7.64%
Fish 9.17%
Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6.png Panel r1 b bn6.png
Object bn6puffy.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png
Object mettaur2-bn4.png
Panel r2 b bn6.png
Object mysterydata.png
Panel r2 b bn6.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Object bn6puffy.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Mettaur2 80 HP
Puffy 80 HP
Puffy 80 HP
Mystery Data 100%
Normal 7.64%
Fish 9.17%

Rare viruses

Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6.png Panel r1 b bn6.png
Object quaker-bn6.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png
Object quaker-bn6.png
Panel r3 b bn6.png Panel r3 b bn6.png
Object rarequaker.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Quaker 80 HP
Quaker 80 HP
RareQuakr 150 HP
Normal 4.17%
Fish 4.17%
After deleting 16 Quaker species viruses.
Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png
Object quaker-bn6.png
Panel r1 b bn6.png Panel r1 b bn6.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png
Object quaker-bn6.png
Panel r3 b bn6.png Panel r3 b bn6.png
Object rarequaker2.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Quaker 80 HP
Quaker 80 HP
RarQuakr2 260 HP
Normal 4.17%
Fish 4.17%
After deleting 32 Quaker species viruses.

Random Encounters (SpoutMan scenario)

Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6.png Panel r1 b bn6.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Object starfish.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png
Object piranha-bn6.png
Panel r3 b bn6.png Panel r3 b bn6.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Piranha 70 HP
StarFish 60 HP
Normal 12.5%
Fish 12.5%
Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6.png Panel r1 b bn6.png
Object piranha-bn6.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png
Object bn6puffy.png
Panel r2 b bn6.png Panel r2 b bn6.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Puffy 80 HP
Piranha 70 HP
Normal 12.5%
Fish 12.5%
Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6.png Panel r1 b bn6.png
Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6-ice.png Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6-ice.png
Object starfish.png
Panel r2 b bn6.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Object piranha-bn6.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
StarFish 60 HP
Piranha 70 HP
Normal 12.5%
Fish 12.5%
Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6.png Panel r1 b bn6.png
Object piranha-bn6.png
Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6-ice.png Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6-ice.png
Object bn6puffy.png
Panel r2 b bn6.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Puffy 80 HP
Piranha 70 HP
Normal 12.5%
Fish 12.5%
Panel r1 r bn6-ice.png Panel r1 r bn6-ice.png Panel r1 r bn6-ice.png Panel r1 b bn6.png
Object piranha-bn6.png
Panel r1 b bn6.png Panel r1 b bn6-ice.png
Panel r2 r bn6-ice.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png Panel r2 b bn6-ice.png
Object starfish.png
Panel r3 r bn6-ice.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6-ice.png Panel r3 b bn6-ice.png
Object starfish.png
Panel r3 b bn6-ice.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Piranha 70 HP
StarFish 60 HP
StarFish 60 HP
Normal 12.5%
Fish 12.5%
Panel r1 r bn6-ice.png Panel r1 r bn6-ice.png Panel r1 r bn6-ice.png Panel r1 b bn6.png
Object piranha-bn6.png
Panel r1 b bn6.png Panel r1 b bn6-ice.png
Object starfish.png
Panel r2 r bn6-ice.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png Panel r2 b bn6-ice.png
Panel r3 r bn6-ice.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6-ice.png Panel r3 b bn6-ice.png
Object bn6puffy.png
Panel r3 b bn6-ice.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Piranha 70 HP
Puffy 80 HP
StarFish 60 HP
Normal 12.5%
Fish 12.5%
Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6.png Panel r1 b bn6.png
Panel r2 r bn6-ice.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6-ice.png Panel r2 b bn6-ice.png
Object bn6puffy.png
Panel r2 b bn6.png Panel r2 b bn6-ice.png
Object starfish.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Object piranha-bn6.png
Panel r3 b bn6.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Puffy 80 HP
Piranha 70 HP
StarFish 60 HP
Normal 12.5%
Fish 12.5%
Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6.png
Object piranha-bn6.png
Panel r1 b bn6.png
Panel r2 r bn6-ice.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6-ice.png Panel r2 b bn6-ice.png
Object starfish.png
Panel r2 b bn6.png Panel r2 b bn6-ice.png
Object mysterydata.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Object starfish.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
StarFish 60 HP
Piranha 70 HP
StarFish 60 HP
Mystery Data 100%
Normal 12.5%
Fish 12.5%