Patch Cards in Mega Man Battle Network 4: Difference between revisions

From The Rockman EXE Zone Wiki

No edit summary
Line 51: Line 51:


{|class="wikitable"
{|class="wikitable"
!#000 Weapon Change
!#001 Max HP Boost
||Max HP +100
||Max HP +100
!134-A001
!134-A001
|-
|-
|colspan="3"|HP is increased by 100.
|colspan="3"|Max HP is increased by 100.
|-
|-
!Modification Address:
!Modification Address:
|colspan="2"|0A
|colspan="2"|0A
|}
|}


====Part 2====
====Part 2====

Revision as of 15:51, 10 October 2016

This section is under construction.
The information may not be complete or 100% accurate.
Add images and stuff.

Using the e-Reader+, both versions of Rockman EXE 4 can scan e-Reader cards to further customize their MegaMan, as well as other features.

Information

Format:

Card Name Modification Type e-Reader Serial ID
Modification ability.
Modification Address: Value

Promotional

#000 Weapon Change Buster: MiniBomb 134-B001
Changes normal shot into MiniBomb.
Modification Address: 0A
Packed with CoroCoro magazine's February 2004 issue.
GrandPrixPower G 134-C001
Scan both side of cars to send GrandPrixPower G chip to the game's pack.
Only usable once per save.
Distributed at 19th Next Generation World Hobby Fair (Jan. 24th & 25th, 2004),
and later packed with the Rockman EXE 4 Double Pack.
Duo D 134-C002
Scan both side of card to send Duo D chip to the game's pack.
Only usable once per save.
Distributed at 20th Next Generation World Hobby Fair (June 19th & 20th, 2004),
and later raffled off with the book, Rockman EXE 4 Ultimate Navigation DS.

Rockman EXE 4 Modification Card Packs

Part 1

#001 Max HP Boost Max HP +100 134-A001
Max HP is increased by 100.
Modification Address: 0A


Part 2

Part 3

Part 4