Link Navis (MMBN6): Difference between revisions

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Line 45: Line 45:
*'''Element:''' None
*'''Element:''' None
*'''Power Attack:''' Wide Sword (60 + Buster Attack x20)
*'''Power Attack:''' Wide Sword (60 + Buster Attack x20)
*'''Special:''' StepSwrd B (80 + Buster Attack x20)
*'''Special Chip:''' StepSwrd B (80 + Buster Attack x20)


{| class="wikitable"
{| class="wikitable"
Line 59: Line 59:
*'''Element:''' Fire
*'''Element:''' Fire
*'''Power Attack:''' Heat Arm (20 + Buster Attack x20)
*'''Power Attack:''' Heat Arm (20 + Buster Attack x20)
*'''Special:''' HeatPres H (50 + Buster Attack x20)
*'''Special Chip:''' HeatPres H (50 + Buster Attack x20)
*FloatShoes
*FloatShoes


Line 73: Line 73:
*'''Element:''' Aqua
*'''Element:''' Aqua
*'''Power Attack:''' Aqua Hose
*'''Power Attack:''' Aqua Hose
*'''Special:''' DripShwr
*'''Special Chip:''' DripShwr
*AquaBody, so does not slip on Ice Panels.
*AquaBody, so does not slip on Ice Panels.


Line 79: Line 79:
*'''Element:''' Wind
*'''Element:''' Wind
*'''Power Attack:''' Thrust Tengu
*'''Power Attack:''' Thrust Tengu
*'''Special:''' FTornado
*'''Special Chip:''' FTornado
*'''B + Left''': VacuumFan effect
*'''B + Left''': VacuumFan effect
*Air Shoes
*Air Shoes
Line 87: Line 87:
*'''Element:''' Wood
*'''Element:''' Wood
*'''Power Attack:''' Tomahawk Swing
*'''Power Attack:''' Tomahawk Swing
*'''Special:''' ETomahwk
*'''Special Chip:''' ETomahwk
*WoodBody, so gradually heals on grass panels.
*WoodBody, so gradually heals on grass panels.
*Super Armor
*Super Armor
Line 95: Line 95:
*'''Element:''' Break
*'''Element:''' Break
*'''Power Attack:''' Drill Attacker
*'''Power Attack:''' Drill Attacker
*'''Special:''' RC Brakr
*'''Special Chip:''' RC Brakr
*Super Armor
*Super Armor


Line 101: Line 101:
*'''Element:''' Break
*'''Element:''' Break
*'''Power Attack:''' Scrap Reborn
*'''Power Attack:''' Scrap Reborn
*'''Special:''' DustBrk
*'''Special Chip:''' DustBrk
*Super Armor
*Super Armor



Revision as of 17:28, 29 September 2016

This section is under construction.
The information may not be complete or 100% accurate.
Add images and stuff.

Neutral

MegaMan

  • Element: None
  • Power Attack: Charge Shot (Buster Attack x10)
  • MegaMan can be further boosted with the Navi Customizer, but is not allowed access to BeastOut or Mod Cards.
Version HP Attack Speed Charge Custom MegaFolder
V1 +20 - - - - -
V2 +40 - - - - -
V3 +60 +1 - - - -
V4 +80 +1 - - - -
V5 +100 +1 +1 - - -
V6 +120 +1 +1 - - -
V7 +140 +1 +1 +1 - -
V8 +160 +1 +1 +1 - -
V9 +180 +1 +1 +1 - -
V10 +200 +1 +2 +1 +1 +1
V11 +220 +2 +2 +2 +1 +1
V12 +240 +2 +2 +2 +1 +1
V13 +260 +2 +3 +2 +2 +1
V14 +280 +2 +3 +3 +2 +2
SP +300 +3 +3 +3 +2 +2

ProtoMan

  • Element: None
  • Power Attack: Wide Sword (60 + Buster Attack x20)
  • Special Chip: StepSwrd B (80 + Buster Attack x20)
Version HP Attack Speed Charge Custom B + Left MegaFolder Chip Charge
SP +600 +4 +3 +3 +2 Reflect +1 Non-dimming Sword Chip x2


Gregar

HeatMan

  • Element: Fire
  • Power Attack: Heat Arm (20 + Buster Attack x20)
  • Special Chip: HeatPres H (50 + Buster Attack x20)
  • FloatShoes
Version HP Attack Speed Charge Custom Chip Boost


Falzar

AquaMan

  • Element: Aqua
  • Power Attack: Aqua Hose
  • Special Chip: DripShwr
  • AquaBody, so does not slip on Ice Panels.

TenguMan

  • Element: Wind
  • Power Attack: Thrust Tengu
  • Special Chip: FTornado
  • B + Left: VacuumFan effect
  • Air Shoes
  • Float Shoes

TomahawkMan

  • Element: Wood
  • Power Attack: Tomahawk Swing
  • Special Chip: ETomahwk
  • WoodBody, so gradually heals on grass panels.
  • Super Armor
  • Statu Guard

GroundMan

  • Element: Break
  • Power Attack: Drill Attacker
  • Special Chip: RC Brakr
  • Super Armor

DustMan

  • Element: Break
  • Power Attack: Scrap Reborn
  • Special Chip: DustBrk
  • Super Armor

Battle Chip Stadium

Dark MegaMan

When used in EXE 6, this is treated as a MegaMan Navi Data Chip. He starts off as LV20 right out of the box.

Dark ProtoMan

When used in EXE 6, this is treated as a ProtoMan Navi Data Chip.

Colonel

When used in EXE 6, this is treated as a MegaMan Navi Data Chip.

Bass

When used in EXE 6, this is treated as a MegaMan Navi Data Chip.

Beast Out Bass

When used in EXE 6, this is treated as a MegaMan Navi Data Chip.