Team Navis: Difference between revisions

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==Team Colonel==
==Team Colonel==
===Colonel===
*'''Element:''' Null
*'''Party Customizer''': 8 slots
*'''Power Attack:''' Screen Divide
*'''Special:''' C-Cannon C
*'''Support''': At start of turn, Colonel shoots his Colonel Cannon at closest enemy.
===KnightMan===
*'''Element:''' Null
*'''Party Customizer''': 5 slots
*'''Power Attack:''' Royal Wrecking Ball
*'''Special:''' KCrusher K
*'''Support''': When the current Navi is on the front-most column and would receive a hit, KnightMan appears and take it instead. This ceases function when KnightMan has only 1 HP.
===ShadowMan===
*'''Element:''' Null
*'''Party Customizer''': 6 slots
*'''Power Attack:''' NinStar
*'''Special:''' SplitUp S
*'''B + Left''': AntiDamage
*Float Shoes
*'''Support''': When the active Navi falls to red health, ShadowMan inflicts status condition on all enemies on the field.
===TomahawkMan===
*'''Element:''' Grass
*'''Party Customizer''': 6 slots
*'''Power Attack:''' Tomahawk Air Raid
*'''Special:''' T-Swing T
*Super Armor
*Undershirt
*Can charge Wood Chips for 2x damage.
*WoodBody, so he slowly recovers over grass.
*'''Support''': At certain times, TomahawkMan appears at rightmost panel on your side and Tomahawk Swings.
===NumberMan===
*'''Element:''' Null
*'''Party Customizer''': 10 slots
*'''Power Attack:''' Dice Bomb
*'''Special:''' NumTrap N
*'''Support''': At certain times, NumberMan throws 2 dice and your next chip is boosted by those face-up eyes times 10.
===ToadMan===
*'''Element:''' Aqua
*'''Party Customizer''': 8 slots
*'''Power Attack:''' Frog Smack
*'''Special:''' S-Melody T
*Over Sea Panels, ToadMan dives in and cannot be hit unless by an Elec attack or an attack that can hit below.
*Can charge Aqua Chips for 2x damage.
*AquaBody, so does not slip over Ice Panels.
*'''Support''': Once, if the current Navi is deleted, ToadMan revives them with 230 HP.

Revision as of 22:17, 26 September 2016

Team ProtoMan

ProtoMan

  • Element: Null
  • Party Customizer: 6 slots
  • Power Attack: Wide Sword
  • Special: StepSwrd B
  • B + Left: Reflect
  • Support: At start of turn, ProtoMan Wide Sword slash closest enemy.

MagnetMan

  • Element: Elec
  • Party Customizer: 5 slots
  • Power Attack: Mag Missile
  • Special: NSTackle M
  • Super Armor
  • Float Shoes
  • Can charge Elec Chips for 2x damage.
  • Support: When the active Navi falls to red health, he obtains a Barrier and all enemies are immobilized.

GyroMan

  • Element: Null
  • Party Customizer: 8 slots
  • Power Attack: Tornado Arm
  • Special: Airforce G
  • Air Shoes: When over a hole, he transform into helicopter mode and his buster becomes a machine gun that targets all enemies.
  • Float Shoes
  • Support: For the first two turns, a Fan effect is in effect on the enemy's side.

NapalmMan

  • Element: Fire
  • Party Customizer: 8 slots
  • Power Attack: None, but normal Buster becomes Napalm Vulcan.
  • Special: Napalm N
  • Can charge Fire Chips for 2x damage.
  • FireBody, so he can stand on Lava Panel but receive damage while on Sea Panel.
  • Support: At certain times, NapalmMan appears in back column and shoots an enemy 5 times.

SearchMan

  • Element: Null
  • Party Customizer: 6 slots
  • Power Attack: Scope Gun
  • Special: Satelity S
  • Support: The first chip your opponent uses is destroyed and they are sniped 5 times.

Meddy

  • Element: Null
  • Party Customizer: 10 slots
  • Power Attack: Capsule Bomb
  • Special: MeddyCap M
  • Support: When the custom screen is opened, the active Navi's HP is healed 5%.

Team Colonel

Colonel

  • Element: Null
  • Party Customizer: 8 slots
  • Power Attack: Screen Divide
  • Special: C-Cannon C
  • Support: At start of turn, Colonel shoots his Colonel Cannon at closest enemy.

KnightMan

  • Element: Null
  • Party Customizer: 5 slots
  • Power Attack: Royal Wrecking Ball
  • Special: KCrusher K
  • Support: When the current Navi is on the front-most column and would receive a hit, KnightMan appears and take it instead. This ceases function when KnightMan has only 1 HP.

ShadowMan

  • Element: Null
  • Party Customizer: 6 slots
  • Power Attack: NinStar
  • Special: SplitUp S
  • B + Left: AntiDamage
  • Float Shoes
  • Support: When the active Navi falls to red health, ShadowMan inflicts status condition on all enemies on the field.

TomahawkMan

  • Element: Grass
  • Party Customizer: 6 slots
  • Power Attack: Tomahawk Air Raid
  • Special: T-Swing T
  • Super Armor
  • Undershirt
  • Can charge Wood Chips for 2x damage.
  • WoodBody, so he slowly recovers over grass.
  • Support: At certain times, TomahawkMan appears at rightmost panel on your side and Tomahawk Swings.

NumberMan

  • Element: Null
  • Party Customizer: 10 slots
  • Power Attack: Dice Bomb
  • Special: NumTrap N
  • Support: At certain times, NumberMan throws 2 dice and your next chip is boosted by those face-up eyes times 10.

ToadMan

  • Element: Aqua
  • Party Customizer: 8 slots
  • Power Attack: Frog Smack
  • Special: S-Melody T
  • Over Sea Panels, ToadMan dives in and cannot be hit unless by an Elec attack or an attack that can hit below.
  • Can charge Aqua Chips for 2x damage.
  • AquaBody, so does not slip over Ice Panels.
  • Support: Once, if the current Navi is deleted, ToadMan revives them with 230 HP.