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There are a few restrictions to this mode; You cannot use this function in Liberation Missions or Navi fights. However, there is an exception of fighting final boss fight with Navi Change.
There are a few restrictions to this mode; You cannot use this function in Liberation Missions or Navi fights. However, there is an exception of fighting final boss fight with Navi Change.


Like mod cards, this feature will unlock a special mode in Communications, being able to use NaviChange in TeamBattle.
Like mod cards, this feature will unlock a special mode in Communications: TeamBattle. This mode lets you use NaviChange in multi-player.


===Operation Battle===
===Operation Battle===
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*'''Help:'''  
*'''Help:'''  
A short tutorial against Mettaurs on the basics of Operation Battle.
A short tutorial against Mettaurs on the basics of Operation Battle.


====[[Program_Advance_(MMBN5)|Program Advances]]====
====[[Program_Advance_(MMBN5)|Program Advances]]====
Due to the new mode, some Program Advance combinations have been changed in order to activate them.
Due to the new mode, some Program Advance combinations have been changed in order to activate them.


====Navi Abilities====
====Navi Abilities====
*MegaMan
Each Navi have different busters they can use in battle.Any of them can be assigned to the L and R buttons.
**MegaBuster, Shield
 
=====Both Versions=====
 
*''MegaMan''
**MegaBstr, ChrgShot, Shield
 
=====Team ProtoMan Only=====
 
*''ProtoMan''
**Buster, LongSwrd, Shield
 
*''GyroMan''
**Buster, TorndArm, GyroFrce
 
*''SearchMan''
**Buster, SnipeGun, Shield
 
*''NapalmMan''
**Buster, FireBomb, Napalm
 
*''MagnetMan''
**Buster, MagMissl, NSTackle
 
*''Meddy''
**Buster, CapslBomb, Shield
 
=====Team Colonel Only=====
 
*''Colonel''
**Buster, C-Cannon, ScrenDiv
 
*''ShadowMan''
**Buster, NinStar, SplitUp
 
*''NumberMan''
**Buster, DieBomb, Shield
 
*''TomahawkMan''
**Buster, TmhkRaid, TmhkSwing
 
*''KnightMan''
**Buster, RWBall, KCrusher
 
*''ToadMan''
**Buster, FrogSmak, ShokSong


====Navi Folders====
====Navi Folders====


[[Category:Mega Man Battle Network 5]]
[[Category:Mega Man Battle Network 5]]

Revision as of 22:18, 24 August 2016

This section is under construction.
The information may not be complete or 100% accurate.

Navi Change

While you're on the Net, there are mugshots of 5 Navis on the top right of the screen. Those are the Navis of that version you can swap into.

During battle, Navi Data Chips are allowed to be slot-in. In order to switch Navis, the correct chip must be slot-in. The Navi will only stay in battle for one turn. Only one of each Navi Chip can be slot-in per battle. The strength of the Navi is set and will become stronger as the story progress.

There are a few restrictions to this mode; You cannot use this function in Liberation Missions or Navi fights. However, there is an exception of fighting final boss fight with Navi Change.

Like mod cards, this feature will unlock a special mode in Communications: TeamBattle. This mode lets you use NaviChange in multi-player.

Operation Battle

This mode is accessed through the title screen. The game uses EXE4.5 Operation Battle system. The Navi slot-in must be MegaMan, or a Team Navi of that version. Nothing will happen if you slot in Colonel in Team ProtoMan.

The gauge increases over time and the more hits you land. It decreases if you are hit or use up to send Battle Chips. Chips you are able to send are dependent on the gauges:

Color Battle Chip
Yellow Standard Chip
Blue Mega Chip
Dark Chip
Red Giga Chip

Modes

The following mode are available for Operation Battle.

  • BattleChallenge:

A marathon of battles against Darkloids and the Navis of that version.

  • Equip:

The player can choose a preset folder for battle, so it's not completely reliant on chips like 4's Operation Battle. The folders are based around MegaMan and the Team Navis in that version, but you are free to pick any of them.

Like 4.5, the L and R buttons can be set from 3 different busters. A normal buster and 2 unique busters for that Navi.

  • NetworkDuel:

Network using Progress Chip Gates' Operation Battle Mode.

  • Help:

A short tutorial against Mettaurs on the basics of Operation Battle.


Program Advances

Due to the new mode, some Program Advance combinations have been changed in order to activate them.


Navi Abilities

Each Navi have different busters they can use in battle.Any of them can be assigned to the L and R buttons.

Both Versions
  • MegaMan
    • MegaBstr, ChrgShot, Shield
Team ProtoMan Only
  • ProtoMan
    • Buster, LongSwrd, Shield
  • GyroMan
    • Buster, TorndArm, GyroFrce
  • SearchMan
    • Buster, SnipeGun, Shield
  • NapalmMan
    • Buster, FireBomb, Napalm
  • MagnetMan
    • Buster, MagMissl, NSTackle
  • Meddy
    • Buster, CapslBomb, Shield
Team Colonel Only
  • Colonel
    • Buster, C-Cannon, ScrenDiv
  • ShadowMan
    • Buster, NinStar, SplitUp
  • NumberMan
    • Buster, DieBomb, Shield
  • TomahawkMan
    • Buster, TmhkRaid, TmhkSwing
  • KnightMan
    • Buster, RWBall, KCrusher
  • ToadMan
    • Buster, FrogSmak, ShokSong

Navi Folders