Bermuda Maze: Difference between revisions

From The Rockman EXE Zone Wiki

Line 281: Line 281:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/12
|chance1=15/192
|condition1a=ElecSrch
|condition1a=ElecSrch
|chance1a=0/2
|chance1a=0/32
|condition1b=WoodSrch
|condition1b=WoodSrch
|chance1b=1/8
|chance1b=15/128
|enemy1=Flitter
|enemy1=Flitter
|enemy1hp=150
|enemy1hp=150
Line 298: Line 298:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/12
|chance1=15/192
|condition1a=ElecSrch
|condition1a=ElecSrch
|chance1a=0/2
|chance1a=0/32
|condition1b=WoodSrch
|condition1b=WoodSrch
|chance1b=1/8
|chance1b=15/128
|enemy1=Flitter
|enemy1=Flitter
|enemy1hp=150
|enemy1hp=150
Line 315: Line 315:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/12
|chance1=15/192
|condition1a=ElecSrch
|condition1a=ElecSrch
|chance1a=0/2
|chance1a=0/32
|condition1b=WoodSrch
|condition1b=WoodSrch
|chance1b=0/8
|chance1b=0/128
|enemy1=BaseGunner
|enemy1=BaseGunner
|enemy1hp=130
|enemy1hp=130
Line 332: Line 332:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/12
|chance1=15/192
|condition1a=ElecSrch
|condition1a=ElecSrch
|chance1a=0/2
|chance1a=0/32
|condition1b=WoodSrch
|condition1b=WoodSrch
|chance1b=1/8
|chance1b=15/128
|enemy1=Storm
|enemy1=Storm
|enemy1hp=180
|enemy1hp=180
Line 349: Line 349:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/12
|chance1=15/192
|condition1a=ElecSrch
|condition1a=ElecSrch
|chance1a=0/2
|chance1a=0/32
|condition1b=WoodSrch
|condition1b=WoodSrch
|chance1b=0/8
|chance1b=0/128
|enemy1=BaseGunner
|enemy1=BaseGunner
|enemy1hp=130
|enemy1hp=130
Line 369: Line 369:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/12
|chance1=15/192
|condition1a=ElecSrch
|condition1a=ElecSrch
|chance1a=0/2
|chance1a=0/32
|condition1b=WoodSrch
|condition1b=WoodSrch
|chance1b=0/8
|chance1b=0/128
|enemy1=McCleaver
|enemy1=McCleaver
|enemy1hp=190
|enemy1hp=190
Line 389: Line 389:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/12
|chance1=15/192
|condition1a=ElecSrch
|condition1a=ElecSrch
|chance1a=0/2
|chance1a=0/32
|condition1b=WoodSrch
|condition1b=WoodSrch
|chance1b=1/8
|chance1b=15/128
|enemy1=McCleaver
|enemy1=McCleaver
|enemy1hp=190
|enemy1hp=190
Line 409: Line 409:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/12
|chance1=15/192
|condition1a=ElecSrch
|condition1a=ElecSrch
|chance1a=0/2
|chance1a=0/32
|condition1b=WoodSrch
|condition1b=WoodSrch
|chance1b=1/8
|chance1b=15/128
|enemy1=Storm
|enemy1=Storm
|enemy1hp=180
|enemy1hp=180
Line 429: Line 429:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/12
|chance1=15/192
|condition1a=ElecSrch
|condition1a=ElecSrch
|chance1a=0/2
|chance1a=0/32
|condition1b=WoodSrch
|condition1b=WoodSrch
|chance1b=1/8
|chance1b=15/128
|enemy1=Flitter
|enemy1=Flitter
|enemy1hp=150
|enemy1hp=150
Line 449: Line 449:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/12
|chance1=15/192
|condition1a=ElecSrch
|condition1a=ElecSrch
|chance1a=1/2
|chance1a=15/32
|condition1b=WoodSrch
|condition1b=WoodSrch
|chance1b=0/8
|chance1b=0/128
|enemy1=BaseGunner
|enemy1=BaseGunner
|enemy1hp=130
|enemy1hp=130
Line 469: Line 469:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/12
|chance1=15/192
|condition1a=ElecSrch
|condition1a=ElecSrch
|chance1a=0/2
|chance1a=0/32
|condition1b=WoodSrch
|condition1b=WoodSrch
|chance1b=1/8
|chance1b=15/128
|enemy1=BaseGunner
|enemy1=BaseGunner
|enemy1hp=130
|enemy1hp=130
Line 489: Line 489:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/12
|chance1=15/192
|condition1a=ElecSrch
|condition1a=ElecSrch
|chance1a=1/2
|chance1a=15/32
|condition1b=WoodSrch
|condition1b=WoodSrch
|chance1b=1/8
|chance1b=15/128
|enemy1=Flitter
|enemy1=Flitter
|enemy1hp=150
|enemy1hp=150
Line 505: Line 505:
|object34=stealth
|object34=stealth
|object25=flitter
|object25=flitter
}}}}
{{Battle
|condition1=Normal
|chance1=1/16
|condition1a=ElecSrch
|chance1a=1/16
|condition1b=WoodSrch
|chance1b=1/16
|enemy1=Flitter
|enemy1hp=150
|enemy2=Stealth
|enemy2hp=220
|enemy3=Storm
|enemy3hp=180
|battlefield={{BattleFieldSF
|style=sf2-comp
|object12=mrhertz
|object23=flitter
|object14=stealth
|object35=storm
}}}}
}}}}



Revision as of 00:32, 6 July 2016

Bermuda Maze is a Wave World area in Mega Man Star Force 2.

Random Encounters

Entrance

Flitter 150 HP
BubbaDance 180 HP
Normal 7.81%
FireSrch 18.75%
ElecSrch 0%
WoodSrch 11.72%
Storm 180 HP
MatJinn 160 HP
Normal 7.81%
FireSrch 0%
ElecSrch 0%
WoodSrch 11.72%
BaseGunner 130 HP
BubbaDance 180 HP
Normal 7.81%
FireSrch 18.75%
ElecSrch 0%
WoodSrch 0%
Stealth 220 HP
Fluff 170 HP
Normal 7.81%
FireSrch 0%
ElecSrch 31.25%
WoodSrch 0%
MatJinn 160 HP
Fluff 170 HP
BaseGunner 130 HP
Normal 7.81%
FireSrch 0%
ElecSrch 0%
WoodSrch 0%
MatJinn 160 HP
BubbaDance 180 HP
Flitter 150 HP
Normal 7.81%
FireSrch 18.75%
ElecSrch 0%
WoodSrch 11.72%
Stealth 220 HP
BaseGunner 130 HP
BubbaDance 180 HP
Normal 7.81%
FireSrch 18.75%
ElecSrch 31.25%
WoodSrch 0%
Fluff 170 HP
Fluff 170 HP
Storm 180 HP
Normal 7.81%
FireSrch 0%
ElecSrch 0%
WoodSrch 11.72%
Flitter 150 HP
Fluff 170 HP
BubbaDance 180 HP
Normal 7.81%
FireSrch 18.75%
ElecSrch 0%
WoodSrch 11.72%
BaseGunner 130 HP
Fluff 170 HP
Storm 180 HP
Normal 7.81%
FireSrch 0%
ElecSrch 0%
WoodSrch 11.72%
Flitter 150 HP
Stealth 220 HP
Fluff 170 HP
Normal 7.81%
FireSrch 0%
ElecSrch 31.25%
WoodSrch 11.72%
Flitter 150 HP
Flit 120 HP
Flitter 150 HP
Normal 7.81%
FireSrch 0%
ElecSrch 0%
WoodSrch 11.72%
Flitter 150 HP
Stealth 220 HP
Storm 180 HP
Normal 6.25%
FireSrch 6.25%
ElecSrch 6.25%
WoodSrch 6.25%

Gray rooms and purple segmented rooms

Flitter 150 HP
Flitter 150 HP
Normal 7.81%
ElecSrch 0%
WoodSrch 11.72%
Flitter 150 HP
Storm 180 HP
Normal 7.81%
ElecSrch 0%
WoodSrch 11.72%
BaseGunner 130 HP
BooSpook 190 HP
Normal 7.81%
ElecSrch 0%
WoodSrch 0%
Storm 180 HP
Fluff 170 HP
Normal 7.81%
ElecSrch 0%
WoodSrch 11.72%
BaseGunner 130 HP
McCleaver 190 HP
BaseGunner 130 HP
Normal 7.81%
ElecSrch 0%
WoodSrch 0%
McCleaver 190 HP
Fluff 170 HP
Fluff 170 HP
Normal 7.81%
ElecSrch 0%
WoodSrch 0%
McCleaver 190 HP
BooSpook 190 HP
Flitter 150 HP
Normal 7.81%
ElecSrch 0%
WoodSrch 11.72%
Storm 180 HP
Storm 180 HP
BooSpook 190 HP
Normal 7.81%
ElecSrch 0%
WoodSrch 11.72%
Flitter 150 HP
BooSpook 190 HP
Fluff 170 HP
Normal 7.81%
ElecSrch 0%
WoodSrch 11.72%
BaseGunner 130 HP
Stealth 220 HP
Stealth 220 HP
Normal 7.81%
ElecSrch 46.88%
WoodSrch 0%
BaseGunner 130 HP
Storm 180 HP
Flitter 150 HP
Normal 7.81%
ElecSrch 0%
WoodSrch 11.72%
Flitter 150 HP
Stealth 220 HP
Flitter 150 HP
Normal 7.81%
ElecSrch 46.88%
WoodSrch 11.72%
Flitter 150 HP
Stealth 220 HP
Storm 180 HP
Normal 6.25%
ElecSrch 6.25%
WoodSrch 6.25%

Purple dead end rooms, purple plus-shaped rooms and orange maze rooms

Lampis 210 HP
Storm 180 HP
Normal 8.33%
FireSrch 0%
ElecSrch 11.11%
WoodSrch 14.29%
Stealth 220 HP
Flitter 150 HP
Normal 8.33%
FireSrch 0%
ElecSrch 11.11%
WoodSrch 14.29%
Flitter 150 HP
BubbaDance 180 HP
Normal 8.33%
FireSrch 20%
ElecSrch 0%
WoodSrch 14.29%
Stealth 220 HP
Storm 180 HP
Normal 8.33%
FireSrch 0%
ElecSrch 11.11%
WoodSrch 14.29%
Lampis 210 HP
BubbaDance 180 HP
Fluff 170 HP
Normal 8.33%
FireSrch 20%
ElecSrch 11.11%
WoodSrch 0%
Flitter 150 HP
BaseGunner 130 HP
Stealth 220 HP
Normal 8.33%
FireSrch 0%
ElecSrch 11.11%
WoodSrch 14.29%
Stealth 220 HP
BaseGunner 130 HP
BubbaDance 180 HP
Normal 8.33%
FireSrch 20%
ElecSrch 11.11%
WoodSrch 0%
Stealth 220 HP
BubbaDance 180 HP
Fluff 170 HP
Normal 8.33%
FireSrch 20%
ElecSrch 11.11%
WoodSrch 0%
Stealth 220 HP
Flitter 150 HP
Lampis 210 HP
Normal 8.33%
FireSrch 0%
ElecSrch 11.11%
WoodSrch 14.29%
BubbaDance 180 HP
BubbaDance 180 HP
BaseGunner 130 HP
Normal 8.33%
FireSrch 20%
ElecSrch 0%
WoodSrch 0%
Stealth 220 HP
Fluff 170 HP
Stealth 220 HP
Normal 8.33%
FireSrch 0%
ElecSrch 11.11%
WoodSrch 0%
Flitter 150 HP
Storm 180 HP
Fluff 170 HP
Normal 8.33%
FireSrch 0%
ElecSrch 0%
WoodSrch 14.29%

Center (Hollow's room)

Always

Lampis 210 HP
Storm 180 HP
Normal 7.81%
FireSrch 0%
AquaSrch 7.5%
ElecSrch 10%
WoodSrch 12.86%
Stealth 220 HP
Flitter 150 HP
Normal 7.81%
FireSrch 0%
AquaSrch 7.5%
ElecSrch 10%
WoodSrch 12.86%
Flitter 150 HP
BubbaDance 180 HP
Normal 7.81%
FireSrch 18%
AquaSrch 7.5%
ElecSrch 0%
WoodSrch 12.86%
Stealth 220 HP
Storm 180 HP
Normal 7.81%
FireSrch 0%
AquaSrch 7.5%
ElecSrch 10%
WoodSrch 12.86%
Lampis 210 HP
BubbaDance 180 HP
Fluff 170 HP
Normal 7.81%
FireSrch 18%
AquaSrch 7.5%
ElecSrch 10%
WoodSrch 0%
Flitter 150 HP
BaseGunner 130 HP
Stealth 220 HP
Normal 7.81%
FireSrch 0%
AquaSrch 7.5%
ElecSrch 10%
WoodSrch 12.86%
Stealth 220 HP
BaseGunner 130 HP
BubbaDance 180 HP
Normal 7.81%
FireSrch 18%
AquaSrch 7.5%
ElecSrch 10%
WoodSrch 0%
Stealth 220 HP
BubbaDance 180 HP
Fluff 170 HP
Normal 7.81%
FireSrch 18%
AquaSrch 7.5%
ElecSrch 10%
WoodSrch 0%
Stealth 220 HP
Flitter 150 HP
Lampis 210 HP
Normal 7.81%
FireSrch 0%
AquaSrch 7.5%
ElecSrch 10%
WoodSrch 12.86%
BubbaDance 180 HP
BubbaDance 180 HP
BaseGunner 130 HP
Normal 7.81%
FireSrch 18%
AquaSrch 7.5%
ElecSrch 0%
WoodSrch 0%
Stealth 220 HP
Fluff 170 HP
Stealth 220 HP
Normal 7.81%
FireSrch 0%
AquaSrch 7.5%
ElecSrch 10%
WoodSrch 0%
Flitter 150 HP
Storm 180 HP
Fluff 170 HP
Normal 7.81%
FireSrch 0%
AquaSrch 7.5%
ElecSrch 0%
WoodSrch 12.86%

After Hollow's ghost wave

HollowSP 2400 HP
Normal 6.25%
FireSrch 10%
AquaSrch 10%
ElecSrch 10%
WoodSrch 10%

Staircases to Mu

Flitter 150 HP
Storm 180 HP
Normal 14.29%
ElecSrch 0%
WoodSrch 20%
BooSpook 190 HP
DarkJoker 150 HP
Normal 14.29%
ElecSrch 0%
WoodSrch 0%
Flitter 150 HP
Fluff 170 HP
Flitter 150 HP
Normal 14.29%
ElecSrch 0%
WoodSrch 20%
Stealth 220 HP
DarkJoker 150 HP
Storm 180 HP
Normal 14.29%
ElecSrch 50%
WoodSrch 20%
BooSpook 190 HP
DarkJoker 150 HP
DarkJoker 150 HP
Normal 14.29%
ElecSrch 0%
WoodSrch 0%
Stealth 220 HP
Flitter 150 HP
DarkJoker 150 HP
Normal 14.29%
ElecSrch 50%
WoodSrch 20%
Flitter 150 HP
DarkJoker 150 HP
Storm 180 HP
Normal 14.29%
ElecSrch 0%
WoodSrch 20%