NaviCustomizer (MMBN5): Difference between revisions

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{{needswork|Add images and stuff.}}
The NaviCustomizer in [[Mega Man Battle Network 5]].


==Expansions==
==Expansions==
===Expansion Memory===
===Expansion Memory===
*ShipComp 4 BMD
*{{JP}}{{5DS}}{{BNLC}} Ship Comp 4 / {{GBAEN}} Ship Comp 3 BMD
*Undernet 3 BMD
*Undernet 3 PMD
 
===Spin Programs===
===Spin Programs===
*SpinBlue: Number Trader (12541883)
*SpinBlue: Lotto Number (12541883)
*SpinGreen: Number Trader (78987728)
*SpinGrn: Lotto Number (78987728)
*SpinPink: Old Comp BMD
*SpinPink: Old Comp BMD
*SpinRed: Number Trader (30356451)
*SpinRed: Lotto Number (30356451)
*SpinWhite: Radar Comp BMD (BN5GBA US/EU) / ShipComp1 (BN5GBA JP/BN5DS)
*SpinWhit: {{JP}}{{5DS}}{{BNLC}} Ship Comp 1 BMD, {{GBAEN}} Radar Comp BMD
*SpinYellow: End Area 4 BMD
*SpinYllw: End Area 4 BMD
 
==Changes from Battle Network 4==
*Compression codes return. Entering the Compression code again will now uncompress the part.
*MegaMan will no longer prompt that the NaviCust is bugged once it’s finished running, and the MegaMan sprite will no longer visually show he’s bugged in the menu. However, the [[Emotion Window]] will now blink in battle to show that MegaMan has a bug.
*A number of NaviCust bugs are changed.
*Buster stat changes will now affect forms’ B Button PowerAttack strength.
*Shield and Reflect now has a cool down time between uses and no longer can be used in Double Soul.
**Reflect now does 50 damage instead of 100.
*AntiDmg now does not call the ???? trap text and will not overwrite an existing trap.
*Instead of enabling only one of Rush, Beat, or Tango when they're on the map together, they will all be active when RUN.
*SoulCleaner is bugged so it doesn’t work consistently.
 
==Localization Changes==
*In the Japanese GBA version, if BugStop is installed in the NaviCust, all bugs including Patch Card bugs are fixed. In the English GBA version, if BugStop is installed in the NaviCust, only bugs in the NaviCust are fixed.
**In the Legacy Collection, BugStop’s behavior is of the Japanese GBA version.


==Program Parts==
==Compression Command==
{|border="1px" cellpadding="3" cellspacing="0" style="width: 100%; border-collapse:collapse; line-height: normal;"
To compress NaviCust Parts, hold right and input the 10 button inputs. A jingle will sound if it is successful. Parts can also be uncompressed by doing the button inputs again.
!width="90px" style="font-size:13px;|Part
 
!style="font-size:13px;|Effect
==Parts==
!style="font-size:13px;|Bug
===Program Parts===
!style="font-size:13px;|Location
{| class="wikitable sortable"
!style="font-size:13px;|Compression
!Part
!Effect
!Bug
!Location
!Compression
|-
|-
!SuperArmor
!SprArmr
{{NaviCustProgram
{{NaviCustProgram
|row1=_____
|row1=_____
Line 30: Line 50:
}}
}}
| MegaMan cannot be flinched.
| MegaMan cannot be flinched.
| Processing Bug
| Movement Bug
| ''Red'': Oran Area 3 Program Dealer (7800z)
| '''Red''': Oran Area 3 Program Dealer (7800z)
| RABRALLRBA
| RABRALLRBA
|-
|-
Line 44: Line 64:
| 1 more chip is available in the Custom Screen.
| 1 more chip is available in the Custom Screen.
| Custom Bug
| Custom Bug
| ''Blue'': SciLab 1 Area BMD, Undernet 3 Program Dealer (5500z)
| '''Blue''': SciLab 1 Area BMD, Undernet 3 Program Dealer (5500z)
| AARLBABALB
| AARLBABALB
|-
|-
Line 57: Line 77:
| 2 more chips are available in the Custom Screen.
| 2 more chips are available in the Custom Screen.
| Custom Bug
| Custom Bug
| ''White'': Number Trader (15595587)
| '''Blue''': Lotto Number (15595587)
| BARLLRALBR
| BARLLRALBR
|-
|-
!MegaFolder1
!MegFldr1
{{NaviCustProgram
{{NaviCustProgram
|row1=_____
|row1=_____
Line 70: Line 90:
| 1 more MegaChip can be added in the folder.
| 1 more MegaChip can be added in the folder.
| Custom Bug
| Custom Bug
| ''Green'': Oran Area 3 Program Dealer (4700z), SciLab Area 4 BMD
| '''Green''': Oran Area 3 Program Dealer (4700z), SciLab Area 4 BMD
| BBABBRRLAR
| BBABBRRLAR
|-
|-
!MegaFolder2
!MegFldr2
{{NaviCustProgram
{{NaviCustProgram
|row1=_____
|row1=_____
Line 83: Line 103:
| 2 more MegaChips can be added in the folder.
| 2 more MegaChips can be added in the folder.
| Custom Bug
| Custom Bug
| ''Green'': Number Trader (97513648)
| '''Green''': Lotto Number (97513648)
| LABBLBAALL
| LABBLBAALL
|-
|-
!GigaFolder1
!GigFldr1
{{NaviCustProgram
{{NaviCustProgram
|row1=_____
|row1=_____
Line 96: Line 116:
| 1 more GigaChip can be added in the folder.
| 1 more GigaChip can be added in the folder.
| Custom Bug
| Custom Bug
| ''Red'': Undernet 2 BugFrag Trader (90 BF)
| '''Red''': Undernet 2 BugFrag Trader (90 BF)
| RRLBLLARBL
| RRLBLLARBL
|-
|-
!FirstBarrier
!FstBarr
{{NaviCustProgram
{{NaviCustProgram
|row1=_____
|row1=_____
Line 108: Line 128:
}}
}}
| Start battle with a Barrier (10 HP).
| Start battle with a Barrier (10 HP).
| Processing Bug
| Movement Bug
| ''Blue'': Squirrel Comp 15 BMD
| '''Blue''': Squirrel Comp 15 BMD
| RLABBARALR
| RLABBARALR
|-
|-
Line 120: Line 140:
|row5=_____
|row5=_____
}}
}}
| Press B + Left to access a shield that block attacks.<br />Breaking and piercing attacks go through the shield.<br />Lasts half a second and takes half a second to set-up another.
| Press B + Left to access a shield that block attacks.
| Processing Bug
| Movement Bug
| ''Green'': SciLab Area 2 BMD
| '''Green''': SciLab Area 2 BMD
| ABARALRBBA
| ABARALRBBA
|-
|-
Line 133: Line 153:
|row5=_____
|row5=_____
}}
}}
| Press B + Left to access a Reflector that block attacks and sends 50 damage ahead.<br />Breaking and piercing attacks go through the shield.<br />Lasts half a second and takes half a second to set-up another.
| Press B + Left to access a Reflector that block attacks and sends 50 damage ahead.
| Processing Bug
| Movement Bug
| ''White'': Undernet 3 Program Dealer (8700z)
| '''White''': Undernet 3 Program Dealer (8700z)
| LLRBLLAALB
| LLRBLLAALB
|-
|-
!AntiMagic
!AntiDmg
{{NaviCustProgram
{{NaviCustProgram
|row1=__r_
|row1=__r_
Line 146: Line 166:
|row5=_____
|row5=_____
}}
}}
| Press B + Left to set-up an temporary ???-less AntiDamage trap.<br />The trap duration decreases with each attempt. Takes half a second to set-up another.<br />Can work alongside ??? chips.
| Press B + Left to set-up an temporary AntiDamage trap.
| Processing Bug
| Movement Bug
| ''Red'': Trade AntiDamage F to NPC in Helmet Comp.
| '''Red''': Trade AntiDamage F to NPC in Helmet Comp.
| RBBARBRARB
| RBBARBRARB
|-
|-
!FloatShoes
!FlotShoe
{{NaviCustProgram
{{NaviCustProgram
|row1=_B___
|row1=_B___
Line 159: Line 179:
|row5=_____
|row5=_____
}}
}}
| MegaMan ignores Cracked, Poison, Ice, Magma, Magnet and Sea panels.
| MegaMan ignores Cracked, Swamp, Ice, Lava, Magnet and Water panels.
| Panel Bug
| Panel Bug
| ''Blue'': SciLab Area 3 BugFrag Trader (40 BF)
| '''Blue''': SciLab Area 3 BugFrag Trader (40 BF)
| ALLBRLAAAL
| ALLBRLAAAL
|-
|-
Line 172: Line 192:
|row5=_____
|row5=_____
}}
}}
| MegaMan ignores Broken and Hole panels.
| MegaMan ignores Hole and Complete Hole panels.
| Panel Bug
| Panel Bug
| ''Yellow'': End Area 4 (behind Nebula Door)
| '''Yellow''': End Area 4 BMD (behind Nebula Door)
| BLBABLBBAA
| BLBABLBBAA
|-
|-
!UnderShirt
!UnderSht
{{NaviCustProgram
{{NaviCustProgram
|row1=_____
|row1=_____
Line 186: Line 206:
}}
}}
| If MegaMan would hit 0 HP, he goes down to 1 instead.
| If MegaMan would hit 0 HP, he goes down to 1 instead.
| Processing Bug
| Movement Bug
| ''White'': Start with it
| '''White''': Start with it
| ARBBRLRALA
| ARBBRLRALA
|-
|-
Line 193: Line 213:
{{NaviCustProgram
{{NaviCustProgram
|row1=_____
|row1=_____
|row2=___b_
|row2=__b__
|row3=__BB_
|row3=_BB__
|row4=__BB_
|row4=_BB__
|row5=_____
|row5=_____
}}
}}
| Certain random encounters based on your HP will not be encountered.
| Certain random encounters based on your HP will not be encountered.
| Field Bug
| Encounter Bug
| ''Blue': Underground 2 BugFrag Trader (20 BF)
| '''Blue''': Undernet 2 BugFrag Trader (20 BF)
| RLLALLBABB
| RLLALLBABB
|-
|-
Line 212: Line 232:
}}
}}
| If possible, changes all random encounters in that area into those with Fire enemies.
| If possible, changes all random encounters in that area into those with Fire enemies.
| Field Bug
| Encounter Bug
| ''Red'': Factory Comp 2 BMD
| '''Red''': Factory Comp 2 BMD
| LBRARLABLB
| LBRARLABLB
|-
|-
Line 225: Line 245:
}}
}}
| If possible, changes all random encounters in that area into those with Aqua enemies.
| If possible, changes all random encounters in that area into those with Aqua enemies.
| Field Bug
| Encounter Bug
| ''Blue'': Undernet 3 Program Dealer (4200z)
| '''Blue''': Undernet 3 Program Dealer (4200z)
| BABALRARAA
| BABALRARAA
|-
|-
Line 238: Line 258:
}}
}}
| If possible, changes all random encounters in that area into those with Elec enemies.
| If possible, changes all random encounters in that area into those with Elec enemies.
| Field Bug
| Encounter Bug
| ''Yellow'': Air Conditioner Comp
| '''Yellow''': Air Conditioner Comp BMD
| AABRABRLLR
| AABRABRLLR
|-
|-
Line 251: Line 271:
}}
}}
| If possible, changes all random encounters in that area into those with Wood enemies.
| If possible, changes all random encounters in that area into those with Wood enemies.
| Field Bug
| Encounter Bug
| ''Green'': Undernet 3 Program Dealer (3000z)
| '''Green''': Undernet 3 Program Dealer (6000z)
| LRLABLBBLA
| LRLABLBBLA
|-
|-
Line 258: Line 278:
{{NaviCustProgram
{{NaviCustProgram
|row1=_____
|row1=_____
|row2=_____
|row2=YYYY_
|row3=YYYY_
|row3=_YyY_
|row4=_YyY_
|row4=_____
|row5=_____
|row5=_____
}}
}}
| If possible, the reward from a battle will always be a BattleChip.
| If possible, the reward from a battle will always be a BattleChip.
| Result Bug
| Result Bug
| ''Pink'': Undernet2 BugFrag Dealer (62 BF)
| '''Yellow''': End Area 1 PMD
| ALABBAAABA
| BRALARBAAB
|-
|-
!Millions
!Millions
Line 278: Line 298:
| Green Mystery Datas will always give Zenny.
| Green Mystery Datas will always give Zenny.
| Result Bug
| Result Bug
| ''Green'': SciLab 3 BugFrag Trader (22 BF)
| '''Green''': SciLab 3 BugFrag Trader (22 BF)
| RBARALBBBL
| RLRARRLLLR
|-
|-
!Humor
!Humor
Line 290: Line 310:
}}
}}
| In overworld, press L. MegaMan makes jokes.
| In overworld, press L. MegaMan makes jokes.
| Emotion Bug
| Emotion Window Bug
| ''Pink'': End Area 4 Mr. Prog (Chapter 4)
| '''Pink''': End Area 4 Mr. Prog (Chapter 4)
| ABLARABLRL
| ABLARABLRL
|-
|-
Line 303: Line 323:
}}
}}
| In overworld, press L. MegaMan demonstrates his deepest thoughts.
| In overworld, press L. MegaMan demonstrates his deepest thoughts.
| Emotion Bug
| Emotion Window Bug
| ''Yellow'': Quiz King in the Oran BigMines.
| '''Yellow''': Quiz King in the Oran BigMines.
| RRBBRBRBAA
| RRBBRBRBAA
|-
|-
Line 315: Line 335:
|row5=_____
|row5=_____
}}
}}
| In overworld, MegaMan now automatically runs without the B button.
| In overworld, MegaMan now automatically runs without the B button. Encounter rate is also reduced if B is not held.
| Panel Bug
| Panel Bug
| ''Red'': SciLab Area 3 Bugfrag Trader (8 BF)
| '''Red''': SciLab Area 3 Bugfrag Trader (8 BF)
| ---
| ---
|-
|-
Line 330: Line 350:
| After battle, MegaMan is restored 10% of his max HP before HP+ programs.
| After battle, MegaMan is restored 10% of his max HP before HP+ programs.
| Panel Bug
| Panel Bug
| ''Pink'': Oran Area 3 Program Dealer
| '''Pink''': Oran Area 3 Program Dealer (5500z)
| RLRLRBBRAB
| RLRLRBBRAB
|-
|-
!Buster Pack
!BustPack
{{NaviCustProgram
{{NaviCustProgram
|row1=_____
|row1=_____
Line 342: Line 362:
}}
}}
| +3 to Buster's Attack, Speed, and Charge.
| +3 to Buster's Attack, Speed, and Charge.
| Buster Bug
| Buster Blank Bug
| ''Blue'': Number Trader (80246758)
| '''Blue''': Lotto Number (80246758)
| LLRARLBLAR
| LLRARLBLAR
|-
|-
Line 355: Line 375:
}}
}}
| Effects of SuperArmor, UnderShirt, FloatShoes, and AirShoes.
| Effects of SuperArmor, UnderShirt, FloatShoes, and AirShoes.
| Processing Bug
| Movement Bug
| ''Green'': Number Trader (30112002)
| '''Green''': Lotto Number (30112002)
| BARABRLRRA
| BARABRLRRA
|-
|-
Line 369: Line 389:
| Removes all bugs in NaviCustomizer.
| Removes all bugs in NaviCustomizer.
| None
| None
| ''Yellow'': Undernet 3 BugFrag Trader (13000z)
| '''White''': Undernet 3 Program Dealer (13000z)
| BABLABRLRB
| BABLABRLRB
|-
|-
!SoulCleaner
!SoulClen
{{NaviCustProgram
{{NaviCustProgram
|row1=__W__
|row1=__W__
Line 380: Line 400:
|row5=__W__
|row5=__W__
}}
}}
| Instead of 1, you obtain 3 [[Karma]] points for every battle can't escape 100% of the time. [[Glitches_in_Mega_Man_Battle_Network_5#SoulCleaner_glitch|This is bugged, however.]]
| You obtain 3 [[Karma]] points instead of 1 for every battle can't escape 100% of the time. [[Glitches_in_Mega_Man_Battle_Network_5#Unpredictable SoulCleaner glitch|However, this is bugged.]]
| Processing
| Movement Bug
| ''White'': Trade JusticeOne J in OldComp at Higsby's.
| '''White''': Trade JusticeOne J in OldComp at Higsby's.
| ---
| ---
|-
|-
Line 393: Line 413:
|row5=_____
|row5=_____
}}
}}
| LinkBattle only; When opponent uses an Invisible chip, takes the chip away and they become paralyzed.<br />Does not paralyze enemies in Barriers. Does not trigger if chip is used during screen dimming counters.
| NetworkDuel only; When opponent uses an Invisible chip, takes the chip away and they become paralyzed.<br/>Does not trigger if chip is used during screen-dimming cut in.
| Doesn't activate
| Doesn't activate
| ''Yellow'': Number Trader (09609807)
| '''Yellow''': Lotto Number (09609807)
| RBLRBRLLRL
| RBLRBRLLRL
|-
|-
!Beat
!Beat
{{NaviCustProgram
{{NaviCustProgram
|row1=_____
|row1=__b__
|row2=__b__
|row2=__B__
|row3=__B__
|row3=__B__
|row4=__B__
|row4=__B__
|row5=__B__
|row5=_____
}}
}}
| LinkBattle only; Opponent's first Mega or Giga Chip gets taken away.<br />Does not trigger if chip is used during screen dimming counters.
| NetworkDuel only; Opponent's first Mega or Giga Chip gets taken away.<br/>Does not trigger if chip is used during screen-dimming cut in.
| Doesn't activate
| Doesn't activate
| ''Blue'': Number Trader (79877132)
| '''Blue''': Lotto Number (79877132)
| ABBRAABRBR
| ABBRAABRBR
|-
|-
Line 419: Line 439:
|row5=_____
|row5=_____
}}
}}
| LinkBattle only; If MegaMan falls into red outside of a screen dim, he obtains 300HP and a Barrier100.
| NetworkDuel only; If MegaMan falls into red outside of a screen-dim, he obtains 300HP and a Barrier100.
| Doesn't activate
| Doesn't activate
| ''Green'': Number Trader (54288793)  
| '''Green''': Lotto Number (54288793)  
| LBLABLABAL
| LBLABLABAL
|-
|-
|}
|}


==Plus Parts==
===Plus Parts===
{|border="1px" cellpadding="3" cellspacing="0" style="width: 100%; border-collapse:collapse; line-height: normal;"
{| class="wikitable sortable"
!width="90px" style="font-size:13px;|Part
!Part
!style="font-size:13px;|Effect
!Effect
!style="font-size:13px;|Bug
!Bug
!style="font-size:13px;|Location
!Location
!style="font-size:13px;|Compression
!Compression
|-
|-
!Attack+1
!Attck+1
{{NaviCustProgram
{{NaviCustProgram
|row1=_____
|row1=_____
Line 444: Line 464:
}}
}}
| MegaBuster Attack +1.
| MegaBuster Attack +1.
| Buster Bug
| Buster Blank Bug
| ''White'': Ship Comp 3 BMD<br />''Pink'': Start with it<br />''Yellow'': Undernet 3 BMD
| '''White''': {{JP}}{{5DS}}{{BNLC}} Ship Comp 4 / {{GBAEN}} Ship Comp 3 BMD <br/>'''Pink''': Start with it <br/>'''Yellow''': Undernet 3 BMD
| ---
| ---
|-
|-
Line 459: Line 479:
| MegaBuster Speed +1.
| MegaBuster Speed +1.
Does not boost close range buster speed.
Does not boost close range buster speed.
| Buster Bug
| Buster Blank Bug
| ''White'': Start with it<br />''Pink'': Gargoyle Comp 1 BMD<br />''Yellow'' (5DS): BN3 W-Slot - End Area Program Dealer (1500z)
| '''White''': Start with it<br />'''Pink''': Gargoyle Comp 1 BMD<br />'''Yellow''': {{5DS}} BN3 W-Slot - End Area Program Dealer (1500z)
| ---
| ---
|-
|-
Line 473: Line 493:
}}
}}
| MegaBuster Charge +1.
| MegaBuster Charge +1.
| Buster Bug
| Buster Blank Bug
| ''White'': Squirrel Comp 5 BMD<br />''Pink'' (5DS): BN3 W-Slot - End Area Program Dealer (1500z)<br />''Yellow'': Drill Comp 2
| '''White''': Squirrel Comp 5 BMD<br />'''Pink''': {{5DS}} BN3 W-Slot - End Area Program Dealer (1500z)<br />'''Yellow''': Drill Comp 2 BMD
| ---
|-
!SoulT+1
{{NaviCustProgram
|row1=_____
|row2=__WW_
|row3=__WW_
|row4=_____
|row5=_____
|type=plus
}}
| DoubleSoul time +1.
| Emotion Window Bug
| '''White''': Undernet 1 BMD <br/> '''Pink''': Oran Area 3 Program Dealer (3800z)<br />'''Yellow''': Lotto Number (28256341)
| ---
| ---
|-
|-
!AttackMAX
!AttckMAX
{{NaviCustProgram
{{NaviCustProgram
|row1=_YY__
|row1=_YY__
Line 487: Line 521:
}}
}}
| MegaBuster Attack becomes 5.
| MegaBuster Attack becomes 5.
| Buster Bug
| Buster Blank Bug
| ''Yellow'': Number Trader (63231870)
| '''Yellow''': Lotto Number (63231870)
| LLLRRBARBL
| LLLRRBARBL
|-
|-
Line 502: Line 536:
| MegaBuster Speed becomes 5.
| MegaBuster Speed becomes 5.
Does not boost close range buster speed.
Does not boost close range buster speed.
| Buster Bug
| Buster Blank Bug
| ''Pink'': Number Trader (36695497)
| '''Pink''': Lotto Number (36695497)
| RARLLRRABA
| RARLLRRABA
|-
|-
!ChargeMAX
!ChargMAX
{{NaviCustProgram
{{NaviCustProgram
|row1=_____
|row1=_____
Line 516: Line 550:
}}
}}
| MegaBuster Charge becomes 5.
| MegaBuster Charge becomes 5.
| Buster Bug
| Buster Blank Bug
| ''White'': Number Trader (87412146)
| '''White''': Lotto Number (87412146)
| ALAARBRBAR
| ALAARBRBAR
|-
!Soul Time +1
{{NaviCustProgram
|row1=_____
|row2=__WW_
|row3=__WW_
|row4=_____
|row5=_____
|type=plus
}}
| DoubleSoul time +1!
| Emotion
| ''White'': Undernet 1 BMD <br/> ''Pink'': Oran Area 3 Program Dealer (3800z)<br />''Yellow'': Number Trader (28256341)
| ---
|-
|-
!HP+50
!HP+50
{{NaviCustProgram
{{NaviCustProgram
|row1=_____
|row1=_____
|row2=__W__
|row2=_____
|row3=__W__
|row3=_WWW_
|row4=_____
|row4=_____
|row5=_____
|row5=_____
Line 544: Line 564:
}}
}}
| Max HP +50!
| Max HP +50!
| HP Bug
| Damage HP Bug
| ''White'': Oran Area 3 Program Dealer (1300z)<br /> ''Pink'': NetBattle Comp BMD<br />''Yellow'': Number Trader (31084443)
| '''White''': Oran Area 3 Program Dealer (1300z)<br /> '''Pink''': NetBattle Comp BMD<br />'''Yellow''': Lotto Number (31084443)
| ---
| ---
|-
|-
Line 551: Line 571:
{{NaviCustProgram
{{NaviCustProgram
|row1=_____
|row1=_____
|row2=_WW__
|row2=__WW_
|row3=_WW__
|row3=__WW_
|row4=_____
|row4=_____
|row5=_____
|row5=_____
Line 558: Line 578:
}}
}}
| Max HP +100!
| Max HP +100!
| HP Bug
| Damage HP Bug
| ''White'': Drill Comp BMD<br /> ''Yellow'': Armor Comp BMD <br />''Pink': Gargoyle Comp 2 BMD
| '''White''': Drill Comp 3 BMD<br /> '''Yellow''': Armor Comp BMD <br />'''Pink''': Gargoyle Comp 2 BMD
| ---
| ---
|-
|-
Line 565: Line 585:
{{NaviCustProgram
{{NaviCustProgram
|row1=_____
|row1=_____
|row2=_WWW_
|row2=__WW_
|row3=_WWW_
|row3=WWWW_
|row4=_____
|row4=_____
|row5=_____
|row5=_____
Line 572: Line 592:
}}
}}
| Max HP +200!
| Max HP +200!
| HP Bug
| Damage HP Bug
| ''White'': Oran Area 3 Program Dealer (6000z)<br /> ''Pink'': Number Trader (90630807)<br />''Yellow'': ACDC Area 1 BMD (behind Nebula door)
| '''White''': Oran Area 3 Program Dealer (6000z)<br /> '''Pink''': Lotto Number (90630807)<br />'''Yellow''': ACDC Area 1 BMD (behind Nebula door)
| ---
| ---
|-
|-
Line 579: Line 599:
{{NaviCustProgram
{{NaviCustProgram
|row1=_____
|row1=_____
|row2=WWWW_
|row2=_WWWW
|row3=WWW__
|row3=_WWW_
|row4=_____
|row4=_____
|row5=_____
|row5=_____
Line 586: Line 606:
}}
}}
| Max HP +300!
| Max HP +300!
| HP Bug
| Damage HP Bug
| ''White'': Number Trader (13926561)<br /> ''Pink'': Number Trader (48785625)<br />''Yellow'': Undernet 2 Bugfrag Trader (30 BF)
| '''White''': Lotto Number (13926561)<br /> '''Pink''': Lotto Number (48785625)<br />'''Yellow''': Undernet 2 Bugfrag Trader (30 BF)
| ---
| ---
|-
|-
Line 593: Line 613:
{{NaviCustProgram
{{NaviCustProgram
|row1=_____
|row1=_____
|row2=WWWW_
|row2=_WWWW
|row3=WWWW_
|row3=_WWWW
|row4=_____
|row4=_____
|row5=_____
|row5=_____
Line 600: Line 620:
}}
}}
| Max HP +400!
| Max HP +400!
| HP Bug
| Damage HP Bug
| ''White'': Undernet 3 Program Dealer (10000z)<br />''Yellow'': Number Trader (45654128)<br />''Pink'': Number Trader (03419893)
| '''White''': Undernet 3 Program Dealer (10000z)<br />'''Yellow''': Lotto Number (45654128)<br />'''Pink''': Lotto Number (03419893)
| ---
| ---
|-
|-
Line 614: Line 634:
}}
}}
| Max HP +500!
| Max HP +500!
| HP Bug
| Damage HP Bug
| ''White'': Number Trader (72846472)<br /> ''Pink'': Number Trader (50906652)<br />''Yellow'' (5DS): BN3 W-Slot - End Area Program Dealer (12000z)
| '''White''': Lotto Number (72846472)<br /> '''Pink''': Lotto Number (50906652)<br />'''Yellow''': {{5DS}} BN3 W-Slot - End Area Program Dealer (12000z)
| ---
| ---
|-
|-
|}
|}


=Party Support=
===Party Support (5DS)===
{|border="1px" cellpadding="3" cellspacing="0" style="width: 100%; border-collapse:collapse; line-height: normal;"
These parts are only in Mega Man Battle Network 5: Double Team DS.
!width="90px" style="font-size:13px;|Part
 
!style="font-size:13px;|Effect
{| class="wikitable sortable"
!style="font-size:13px;|Bug
!Part
!style="font-size:13px;|Location
!Effect
!style="font-size:13px;|Compression
!Bug
!Location
!Compression
|-
|-
!NaviChange+1
!NavChg+1
{{NaviCustProgram
{{NaviCustProgram
||row1=_____
||row1=_____
Line 639: Line 661:
| Adds 1 extra NaviChange chance!
| Adds 1 extra NaviChange chance!
| Panel Bug
| Panel Bug
| ''Yellow'' (5DS): End Area 3 Program Dealer (9800z)
| '''Yellow''': {{5DS}} End Area 3 Program Dealer (9800z)
| ---
| ---
|-
|-
!NaviChange+2
!NavChg+1
{{NaviCustProgram
{{NaviCustProgram
|row1=_____
|row1=_____
Line 653: Line 675:
| Adds 2 extra NaviChange chance!
| Adds 2 extra NaviChange chance!
| Panel Bug
| Panel Bug
| ''White'' (5DS): Undernet 3 Program Dealer (14800z)
| '''White''': {{5DS}} Undernet 3 Program Dealer (14800z)
| ---
| ---
|-
|-
!Support
!Spport
{{NaviCustProgram
{{NaviCustProgram
|row1=_____
|row1=_____
Line 666: Line 688:
}}
}}
| Enables MegaMan as NaviSupport when he is switched out.
| Enables MegaMan as NaviSupport when he is switched out.
| Processing Bug
| Movement Bug
| ''White'' (5DS): NC Machine Comp
| '''White''': {{5DS}} NC Machine Comp BMD
| ---
| ---
|-
|-
Line 673: Line 695:


==Bugs==
==Bugs==
===Buster Bugs===
===Battle HP Bug===
The normal buster shot has a chance of firing blanks.
MegaMan's HP drops steadily in battle. Battles are 60 frames per second.
*''Level 1'': 2/16 Misfire
*''Level 1'': Drops 1 every 40 frames.
*''Level 2'': 3/16 Misfire
*''Level 2'': Drops 1 every 35 frames.
*''Level 3'': 4/16 Misfire
*''Level 3'': Drops 1 every 30 frames.
*''Level 4'': Drops 1 every 25 frames.
*''Level 5'': Drops 1 every 20 frames.
*''Level 6'': Drops 1 every 15 frames.
*''Level 7'': Drops 1 every 10 frames.


===Custom Bugs===
===Damage HP Bug===
Whenever MegaMan has flinched, knocked back, or pulled in, he gains a Level 1 Battle HP Bug.
*HP+ Part bugs will only register as 1 bug at the start with Damage HP Bug. But once MegaMan flinches, it'll add Battle HP Bug, registering as another bug. This count is notable for the Static and BugCharge chip.
 
===Buster Blank Bug===
The MegaBuster normal shot has a chance of firing blanks, and a chance of firing a ChargeShot (10x attack buster shot).
*''Level 1-3'': 4/16 Blank, 2/16 ChargeShot, 10/16 Normal Shot
 
===Custom Damage Bug===
Every time the Custom Window opens, MegaMan loses HP.
Every time the Custom Window opens, MegaMan loses HP.
*''Level 1'': Lose 20 HP each time.
*''Level 1'': Lose 20 HP each time.
Line 685: Line 719:
*''Level 3'': Lose 80 HP each time.
*''Level 3'': Lose 80 HP each time.


===Emotion Bugs===
===Emotion Window Bug===
*''Level 1-3'': Base MegaMan's emotion window rapidly changes between Normal, Full Synchro, Anger, and Tired during battle. It does not change if you're in Evil emotion.
*''Level 1-3'': Base MegaMan's emotion window rapidly changes between Normal, Full Synchro, Anger, and Worried during battle. It does not change if you're in Evil emotion.
**Current Emotion Normal:
*** 7/9 Worried
*** 1/9 Angry
*** 1/9 Full Synchro
**Current Emotion Worried:
*** 7/9 Normal
*** 1/9 Angry
*** 1/9 Full Synchro
**Current Emotion Angry:
*** 7/15 Normal
*** 7/15 Worried
*** 1/15 Angry
**Current Emotion Full Synchro:
*** 7/15 Normal
*** 7/15 Worried
*** 1/15 Full Synchro


===Field Bugs===
===Encounter Bug===
*''Level 1-3'': Viruses appear more frequently.
*''Level 1-3'': Viruses appear more frequently.


===HP Bugs===
===Movement Bug===
*''Level 1-3'': MegaMan's HP drops steadily in battle when he is hit once. Speed increases whenever he is hit.
*''Level 1-3'': When MegaMan moves, he warps to the edge of his field.


===Panel Bug===
===Panel Bug===
Line 700: Line 750:
*''Level 3'': 1/1 cracking
*''Level 3'': 1/1 cracking


===Processing Bugs===
===Result Bug===
*''Level 1-3'': When MegaMan moves, he warps to the edge of his field.
 
===Result Bugs===
*''Level 1-3'': You only receive Zennys as Battle Rewards.
*''Level 1-3'': You only receive Zennys as Battle Rewards.


===Color Bugs===
===Status Bug===
At the beginning of the battle, MegaMan is confused, blinded, invisible, or invincible for a set amount of time.
At the beginning of the battle, MegaMan is confused, blinded, flashing, or invincible for a set amount of time.
*''5 Colors on Grid'': 5 seconds.
*''5 Colors on Grid'': 5 seconds.
*''6 Colors on Grid'': 10 seconds.
*''6 Colors on Grid'': 10 seconds.
==Glitches==
*[[Glitches_in_Mega_Man_Battle_Network_5#Unpredictable_SoulCleaner_glitch|Unpredictable Soul Cleaner glitch]]
*[[Glitches_in_Mega_Man_Battle_Network_5#Uncompress_NaviCust_glitch|Uncompress NaviCust glitch]]
*[[Glitches_in_Mega_Man_Battle_Network_5#AntiDamage_Ability_glitch|AntiDamage Ability glitch]]
==Trivia==
*Encounter and Result Bug will not count towards BugCharge chip.
*In the BradyGames Strategy Guide, Movement Bug is called "Processing Bug".
*In the BradyGames Strategy Guide, the Buster Bug is listed with different bug levels for chances but it actually shares the same chance despite the bug level.
*In all languages of the GBA version, the NaviCust Program trading menu has Program Parts written as "Progrum Perts".
*There are NCPs that are in the game’s data that function but are unobtainable in legitimate play:
**MegaVirs: Sets virus encounters into Level 2 (like opening the Nebula Area gates). It is shaped like compressed Tango.
**GigaVirs: Sets virus encounters into Level 3. It is shaped like compressed Tango.


[[Category:Game Mechanics]] [[Category:Mega Man Battle Network 5]] [[Category:NaviCustomizer]]
[[Category:Game Mechanics]] [[Category:Mega Man Battle Network 5]] [[Category:NaviCustomizer]]

Revision as of 21:40, 7 April 2024

The NaviCustomizer in Mega Man Battle Network 5.

Expansions

Expansion Memory

  • (JP)(5DS)(LC) Ship Comp 4 / (GBA-EN) Ship Comp 3 BMD
  • Undernet 3 PMD

Spin Programs

  • SpinBlue: Lotto Number (12541883)
  • SpinGrn: Lotto Number (78987728)
  • SpinPink: Old Comp BMD
  • SpinRed: Lotto Number (30356451)
  • SpinWhit: (JP)(5DS)(LC) Ship Comp 1 BMD, (GBA-EN) Radar Comp BMD
  • SpinYllw: End Area 4 BMD

Changes from Battle Network 4

  • Compression codes return. Entering the Compression code again will now uncompress the part.
  • MegaMan will no longer prompt that the NaviCust is bugged once it’s finished running, and the MegaMan sprite will no longer visually show he’s bugged in the menu. However, the Emotion Window will now blink in battle to show that MegaMan has a bug.
  • A number of NaviCust bugs are changed.
  • Buster stat changes will now affect forms’ B Button PowerAttack strength.
  • Shield and Reflect now has a cool down time between uses and no longer can be used in Double Soul.
    • Reflect now does 50 damage instead of 100.
  • AntiDmg now does not call the ???? trap text and will not overwrite an existing trap.
  • Instead of enabling only one of Rush, Beat, or Tango when they're on the map together, they will all be active when RUN.
  • SoulCleaner is bugged so it doesn’t work consistently.

Localization Changes

  • In the Japanese GBA version, if BugStop is installed in the NaviCust, all bugs including Patch Card bugs are fixed. In the English GBA version, if BugStop is installed in the NaviCust, only bugs in the NaviCust are fixed.
    • In the Legacy Collection, BugStop’s behavior is of the Japanese GBA version.

Compression Command

To compress NaviCust Parts, hold right and input the 10 button inputs. A jingle will sound if it is successful. Parts can also be uncompressed by doing the button inputs again.

Parts

Program Parts

Part Effect Bug Location Compression
SprArmr
MegaMan cannot be flinched. Movement Bug Red: Oran Area 3 Program Dealer (7800z) RABRALLRBA
Custom1
1 more chip is available in the Custom Screen. Custom Bug Blue: SciLab 1 Area BMD, Undernet 3 Program Dealer (5500z) AARLBABALB
Custom2
2 more chips are available in the Custom Screen. Custom Bug Blue: Lotto Number (15595587) BARLLRALBR
MegFldr1
1 more MegaChip can be added in the folder. Custom Bug Green: Oran Area 3 Program Dealer (4700z), SciLab Area 4 BMD BBABBRRLAR
MegFldr2
2 more MegaChips can be added in the folder. Custom Bug Green: Lotto Number (97513648) LABBLBAALL
GigFldr1
1 more GigaChip can be added in the folder. Custom Bug Red: Undernet 2 BugFrag Trader (90 BF) RRLBLLARBL
FstBarr
Start battle with a Barrier (10 HP). Movement Bug Blue: Squirrel Comp 15 BMD RLABBARALR
Shield
Press B + Left to access a shield that block attacks. Movement Bug Green: SciLab Area 2 BMD ABARALRBBA
Reflect
Press B + Left to access a Reflector that block attacks and sends 50 damage ahead. Movement Bug White: Undernet 3 Program Dealer (8700z) LLRBLLAALB
AntiDmg
Press B + Left to set-up an temporary AntiDamage trap. Movement Bug Red: Trade AntiDamage F to NPC in Helmet Comp. RBBARBRARB
FlotShoe
MegaMan ignores Cracked, Swamp, Ice, Lava, Magnet and Water panels. Panel Bug Blue: SciLab Area 3 BugFrag Trader (40 BF) ALLBRLAAAL
AirShoes
MegaMan ignores Hole and Complete Hole panels. Panel Bug Yellow: End Area 4 BMD (behind Nebula Door) BLBABLBBAA
UnderSht
If MegaMan would hit 0 HP, he goes down to 1 instead. Movement Bug White: Start with it ARBBRLRALA
SneakRun
Certain random encounters based on your HP will not be encountered. Encounter Bug Blue: Undernet 2 BugFrag Trader (20 BF) RLLALLBABB
OilBody
If possible, changes all random encounters in that area into those with Fire enemies. Encounter Bug Red: Factory Comp 2 BMD LBRARLABLB
Fish
If possible, changes all random encounters in that area into those with Aqua enemies. Encounter Bug Blue: Undernet 3 Program Dealer (4200z) BABALRARAA
Battery
If possible, changes all random encounters in that area into those with Elec enemies. Encounter Bug Yellow: Air Conditioner Comp BMD AABRABRLLR
Jungle
If possible, changes all random encounters in that area into those with Wood enemies. Encounter Bug Green: Undernet 3 Program Dealer (6000z) LRLABLBBLA
Collect
If possible, the reward from a battle will always be a BattleChip. Result Bug Yellow: End Area 1 PMD BRALARBAAB
Millions
Green Mystery Datas will always give Zenny. Result Bug Green: SciLab 3 BugFrag Trader (22 BF) RLRARRLLLR
Humor
In overworld, press L. MegaMan makes jokes. Emotion Window Bug Pink: End Area 4 Mr. Prog (Chapter 4) ABLARABLRL
Chivalry
In overworld, press L. MegaMan demonstrates his deepest thoughts. Emotion Window Bug Yellow: Quiz King in the Oran BigMines. RRBBRBRBAA
AutoRun
In overworld, MegaMan now automatically runs without the B button. Encounter rate is also reduced if B is not held. Panel Bug Red: SciLab Area 3 Bugfrag Trader (8 BF) ---
AutoHeal
After battle, MegaMan is restored 10% of his max HP before HP+ programs. Panel Bug Pink: Oran Area 3 Program Dealer (5500z) RLRLRBBRAB
BustPack
+3 to Buster's Attack, Speed, and Charge. Buster Blank Bug Blue: Lotto Number (80246758) LLRARLBLAR
BodyPack
Effects of SuperArmor, UnderShirt, FloatShoes, and AirShoes. Movement Bug Green: Lotto Number (30112002) BARABRLRRA
BugStop
Removes all bugs in NaviCustomizer. None White: Undernet 3 Program Dealer (13000z) BABLABRLRB
SoulClen
You obtain 3 Karma points instead of 1 for every battle can't escape 100% of the time. However, this is bugged. Movement Bug White: Trade JusticeOne J in OldComp at Higsby's. ---
Rush
NetworkDuel only; When opponent uses an Invisible chip, takes the chip away and they become paralyzed.
Does not trigger if chip is used during screen-dimming cut in.
Doesn't activate Yellow: Lotto Number (09609807) RBLRBRLLRL
Beat
NetworkDuel only; Opponent's first Mega or Giga Chip gets taken away.
Does not trigger if chip is used during screen-dimming cut in.
Doesn't activate Blue: Lotto Number (79877132) ABBRAABRBR
Tango
NetworkDuel only; If MegaMan falls into red outside of a screen-dim, he obtains 300HP and a Barrier100. Doesn't activate Green: Lotto Number (54288793) LBLABLABAL

Plus Parts

Part Effect Bug Location Compression
Attck+1
MegaBuster Attack +1. Buster Blank Bug White: (JP)(5DS)(LC) Ship Comp 4 / (GBA-EN) Ship Comp 3 BMD
Pink: Start with it
Yellow: Undernet 3 BMD
---
Speed+1
MegaBuster Speed +1.

Does not boost close range buster speed.

Buster Blank Bug White: Start with it
Pink: Gargoyle Comp 1 BMD
Yellow: (5DS) BN3 W-Slot - End Area Program Dealer (1500z)
---
Charge+1
MegaBuster Charge +1. Buster Blank Bug White: Squirrel Comp 5 BMD
Pink: (5DS) BN3 W-Slot - End Area Program Dealer (1500z)
Yellow: Drill Comp 2 BMD
---
SoulT+1
DoubleSoul time +1. Emotion Window Bug White: Undernet 1 BMD
Pink: Oran Area 3 Program Dealer (3800z)
Yellow: Lotto Number (28256341)
---
AttckMAX
MegaBuster Attack becomes 5. Buster Blank Bug Yellow: Lotto Number (63231870) LLLRRBARBL
SpeedMAX
MegaBuster Speed becomes 5.

Does not boost close range buster speed.

Buster Blank Bug Pink: Lotto Number (36695497) RARLLRRABA
ChargMAX
MegaBuster Charge becomes 5. Buster Blank Bug White: Lotto Number (87412146) ALAARBRBAR
HP+50
Max HP +50! Damage HP Bug White: Oran Area 3 Program Dealer (1300z)
Pink: NetBattle Comp BMD
Yellow: Lotto Number (31084443)
---
HP+100
Max HP +100! Damage HP Bug White: Drill Comp 3 BMD
Yellow: Armor Comp BMD
Pink: Gargoyle Comp 2 BMD
---
HP+200
Max HP +200! Damage HP Bug White: Oran Area 3 Program Dealer (6000z)
Pink: Lotto Number (90630807)
Yellow: ACDC Area 1 BMD (behind Nebula door)
---
HP+300
Max HP +300! Damage HP Bug White: Lotto Number (13926561)
Pink: Lotto Number (48785625)
Yellow: Undernet 2 Bugfrag Trader (30 BF)
---
HP+400
Max HP +400! Damage HP Bug White: Undernet 3 Program Dealer (10000z)
Yellow: Lotto Number (45654128)
Pink: Lotto Number (03419893)
---
HP+500
Max HP +500! Damage HP Bug White: Lotto Number (72846472)
Pink: Lotto Number (50906652)
Yellow: (5DS) BN3 W-Slot - End Area Program Dealer (12000z)
---

Party Support (5DS)

These parts are only in Mega Man Battle Network 5: Double Team DS.

Part Effect Bug Location Compression
NavChg+1
Adds 1 extra NaviChange chance! Panel Bug Yellow: (5DS) End Area 3 Program Dealer (9800z) ---
NavChg+1
Adds 2 extra NaviChange chance! Panel Bug White: (5DS) Undernet 3 Program Dealer (14800z) ---
Spport
Enables MegaMan as NaviSupport when he is switched out. Movement Bug White: (5DS) NC Machine Comp BMD ---

Bugs

Battle HP Bug

MegaMan's HP drops steadily in battle. Battles are 60 frames per second.

  • Level 1: Drops 1 every 40 frames.
  • Level 2: Drops 1 every 35 frames.
  • Level 3: Drops 1 every 30 frames.
  • Level 4: Drops 1 every 25 frames.
  • Level 5: Drops 1 every 20 frames.
  • Level 6: Drops 1 every 15 frames.
  • Level 7: Drops 1 every 10 frames.

Damage HP Bug

Whenever MegaMan has flinched, knocked back, or pulled in, he gains a Level 1 Battle HP Bug.

  • HP+ Part bugs will only register as 1 bug at the start with Damage HP Bug. But once MegaMan flinches, it'll add Battle HP Bug, registering as another bug. This count is notable for the Static and BugCharge chip.

Buster Blank Bug

The MegaBuster normal shot has a chance of firing blanks, and a chance of firing a ChargeShot (10x attack buster shot).

  • Level 1-3: 4/16 Blank, 2/16 ChargeShot, 10/16 Normal Shot

Custom Damage Bug

Every time the Custom Window opens, MegaMan loses HP.

  • Level 1: Lose 20 HP each time.
  • Level 2: Lose 40 HP each time.
  • Level 3: Lose 80 HP each time.

Emotion Window Bug

  • Level 1-3: Base MegaMan's emotion window rapidly changes between Normal, Full Synchro, Anger, and Worried during battle. It does not change if you're in Evil emotion.
    • Current Emotion Normal:
      • 7/9 Worried
      • 1/9 Angry
      • 1/9 Full Synchro
    • Current Emotion Worried:
      • 7/9 Normal
      • 1/9 Angry
      • 1/9 Full Synchro
    • Current Emotion Angry:
      • 7/15 Normal
      • 7/15 Worried
      • 1/15 Angry
    • Current Emotion Full Synchro:
      • 7/15 Normal
      • 7/15 Worried
      • 1/15 Full Synchro

Encounter Bug

  • Level 1-3: Viruses appear more frequently.

Movement Bug

  • Level 1-3: When MegaMan moves, he warps to the edge of his field.

Panel Bug

MegaMan has a chance of cracking the panel he moves from.

  • Level 1: 1/4 cracking
  • Level 2: 1/2 cracking
  • Level 3: 1/1 cracking

Result Bug

  • Level 1-3: You only receive Zennys as Battle Rewards.

Status Bug

At the beginning of the battle, MegaMan is confused, blinded, flashing, or invincible for a set amount of time.

  • 5 Colors on Grid: 5 seconds.
  • 6 Colors on Grid: 10 seconds.

Glitches

Trivia

  • Encounter and Result Bug will not count towards BugCharge chip.
  • In the BradyGames Strategy Guide, Movement Bug is called "Processing Bug".
  • In the BradyGames Strategy Guide, the Buster Bug is listed with different bug levels for chances but it actually shares the same chance despite the bug level.
  • In all languages of the GBA version, the NaviCust Program trading menu has Program Parts written as "Progrum Perts".
  • There are NCPs that are in the game’s data that function but are unobtainable in legitimate play:
    • MegaVirs: Sets virus encounters into Level 2 (like opening the Nebula Area gates). It is shaped like compressed Tango.
    • GigaVirs: Sets virus encounters into Level 3. It is shaped like compressed Tango.