Mega Man Battle Network 1: Difference between revisions

From The Rockman EXE Zone Wiki

No edit summary
No edit summary
Line 6: Line 6:
*[[BattleChips_in_Mega_Man_Battle_Network|BattleChip Guide]]<br/>
*[[BattleChips_in_Mega_Man_Battle_Network|BattleChip Guide]]<br/>
*[[Glitches_in_Mega_Man_Battle_Network|Glitches]]<br/>
*[[Glitches_in_Mega_Man_Battle_Network|Glitches]]<br/>
*[[Localization_Changes#Mega_Man_Battle_Network|Localization Changes]]<br/>
*[[PErsonal_Terminal#PET|PET]]
*[[Mega_Man_Battle_Network_Staff_Roll|Staff Roll]]<br/>
*[[Mega_Man_Battle_Network_Staff_Roll|Staff Roll]]<br/>
*[[Viruses_in_Mega_Man_Battle_Network_2|Virus Guide]]<br/>
*[[Viruses_in_Mega_Man_Battle_Network_2|Virus Guide]]<br/>


[[Category:Mega Man Battle Network Series]] [[Category:Mega Man Battle Network]]
[[Category:Mega Man Battle Network Series]] [[Category:Mega Man Battle Network]]

Revision as of 00:45, 19 May 2015

RockmanEXE Cover.jpg
The lackluster start that defined Mega Man for a generation of children. Planned as a jumping on the bandwagon cash-grab with merchandising, manga, and anime by Capcom, the heart of the series shined through its development staff and into its many fans. The game was ported to the DS with fixed game mechanics and extras in Rockman EXE Operate Shooting Star.