Cross System: Difference between revisions

From The Rockman EXE Zone Wiki

No edit summary
Line 1: Line 1:
'''Cross System''' is a transformation system in [[Mega Man Battle Network 6]]. They can be paired up with [[Beast Out]] for even more tricks.
'''Cross System''' is a transformation system in [[Mega Man Battle Network 6]]. They can be paired up with [[Beast Out]] for even more tricks.


Line 29: Line 27:
|-
|-
! scope="row" | Power Attack
! scope="row" | Power Attack
|Fire Arm (20 × Attack level + 30) Fire attack.
|Fire Arm (20 × Buster Attack + 30) Fire attack.
| ---
| ---
|-
|-
Line 39: Line 37:
! scope="row" | Cross Beast Special Move
! scope="row" | Cross Beast Special Move
| ---
| ---
|Great Fire (30 × Attack level + 50) Fire attack.
|Great Fire (30 × Buster Attack + 50) Fire attack.
|-
|-
! !! Elec Cross !! Elec Beast
! !! Elec Cross !! Elec Beast
Line 52: Line 50:
|-
|-
! scope="row" | Power Attack
! scope="row" | Power Attack
|Thunderbolt (20 × Attack level + 40) Elec attack.
|Thunderbolt (20 × Buster Attack + 40) Elec attack.
| ---
| ---
|-
|-
Line 63: Line 61:
! scope="row" | Cross Beast Special Move
! scope="row" | Cross Beast Special Move
| ---
| ---
|Big Thunder (30 × Attack level + 40) Elec attack. Cracks panels. Paralyzes.
|Big Thunder (30 × Buster Attack + 40) Elec attack. Cracks panels. Paralyzes.
|-
|-
! !! Slash Cross !! Slash Beast
! !! Slash Cross !! Slash Beast
Line 77: Line 75:
|-
|-
! scope="row" | Power Attack
! scope="row" | Power Attack
|Wide Slash (20 × Attack level + 60) Sword attack.
|Wide Slash (20 × Buster Attack + 60) Sword attack.
| ---
| ---
|-
|-
Line 87: Line 85:
! scope="row" | Cross Beast Special Move
! scope="row" | Cross Beast Special Move
| ---
| ---
|Slash-X (30 × Attack level + 50) Sword attack. Hits x2.
|Slash-X (30 × Buster Attack + 50) Sword attack. Hits x2.
*If both slashes hit in the center, it will count as a single hit.
*If both slashes hit in the center, it will count as a single hit.
|-
|-
Line 101: Line 99:
|-
|-
! scope="row" | Power Attack
! scope="row" | Power Attack
|Erase Delete Beam (20 × Attack level + 40) Pierces Invis.
|Erase Delete Beam (20 × Buster Attack + 40) Pierces Invis.
| ---
| ---
|-
|-
Line 113: Line 111:
! scope="row" | Cross Beast Special Move
! scope="row" | Cross Beast Special Move
| ---
| ---
|Erase Tail Arrow (30 × Attack level + 70) Cursor attack. Pierces Invis. Gives HP Bug.
|Erase Tail Arrow (30 × Buster Attack + 70) Cursor attack. Pierces Invis. Gives HP Bug.
|-
|-
! !! Charge Cross !! Charge Beast
! !! Charge Cross !! Charge Beast
Line 126: Line 124:
|-
|-
! scope="row" | Power Attack
! scope="row" | Power Attack
|Charge Tackle (20 × Attack level + 30) Fire attack. Pierces guard. Invincible during the attack.
|Charge Tackle (20 × Buster Attack + 30) Fire attack. Pierces guard. Invincible during the attack.
| ---
| ---
|-
|-
Line 136: Line 134:
! scope="row" | Cross Beast Special Move
! scope="row" | Cross Beast Special Move
| ---
| ---
|Charge Bite (30 x Attack level + 70) Fire attack. Gravity effect during charge up.
|Charge Bite (30 x Buster Attack + 70) Fire attack. Gravity effect during charge up.
|}
|}


Line 153: Line 151:
|-
|-
! scope="row" | Power Attack
! scope="row" | Power Attack
|Bubble Shot (10 × Attack level + 20) Aqua attack. Charges very quickly.
|Bubble Shot (10 × Buster Attack + 20) Aqua attack. Charges very quickly.
| ---
| ---
|-
|-
Line 163: Line 161:
! scope="row" | Cross Beast Special Move
! scope="row" | Cross Beast Special Move
| ---
| ---
|Aqua Spiral (10 × Attack level + 10) Aqua attack. Hits x5.
|Aqua Spiral (10 × Buster Attack + 10) Aqua attack. Hits x5.
|-
|-
! !! Tomahawk Cross !! Tomahawk Beast
! !! Tomahawk Cross !! Tomahawk Beast
Line 176: Line 174:
|-
|-
! scope="row" | Power Attack
! scope="row" | Power Attack
|Tomahawk Swing (20 × Attack level + 40) Wood attack. Sword attack.
|Tomahawk Swing (20 × Buster Attack + 40) Wood attack. Sword attack.
| ---
| ---
|-
|-
Line 186: Line 184:
! scope="row" | Cross Beast Special Move
! scope="row" | Cross Beast Special Move
| ---
| ---
|Wing Boomerang (20 × Attack level + 50) Wood attack. Hits x2.
|Wing Boomerang (20 × Buster Attack + 50) Wood attack. Hits x2.
|-
|-
! !! Tengu Cross !! Tengu Beast
! !! Tengu Cross !! Tengu Beast
Line 199: Line 197:
|-
|-
! scope="row" | Power Attack
! scope="row" | Power Attack
|Tengu Racket (20 × Attack level + 40) Wind attack. Those struck on impact is knocked back all the way down the row. Otherwise, blows away all enemies.
|Tengu Racket (20 × Buster Attack + 40) Wind attack. Those struck on impact is knocked back all the way down the row. Otherwise, blows away all enemies.
| ---
| ---
|-
|-
Line 210: Line 208:
! scope="row" | Cross Beast Special Move
! scope="row" | Cross Beast Special Move
| ---
| ---
|Tengu Storm (20 × Attack level + 30) Wind attack. Hits x3.
|Tengu Storm (20 × Buster Attack + 30) Wind attack. Hits x3.
|-
|-
! !! Ground Cross !! Ground Beast
! !! Ground Cross !! Ground Beast
Line 223: Line 221:
|-
|-
! scope="row" | Power Attack
! scope="row" | Power Attack
|Ground Drill (10 × Attack level + 10) Break element attack. Knocks back 1 panel per hit. Hits x3.
|Ground Drill (10 × Buster Attack + 10) Break element attack. Knocks back 1 panel per hit. Hits x3.
| ---
| ---
|-
|-
! scope="row" | Abilities
! scope="row" | Abilities
| colspan="2" |
| colspan="2" |
*''Charge non-dimming Break chips'': When using the chip, rocks will fall on the enemy field. Attack Power: (20 × Attack level + 30).
*''Charge non-dimming Break chips'': When using the chip, rocks will fall on the enemy field. Attack Power: (20 × Buster Attack + 30).
*Super Armor, MegaMan cannot flinch aback.
*Super Armor, MegaMan cannot flinch aback.
*Non-dimming Break element chips gain +10.
*Non-dimming Break element chips gain +10.
Line 234: Line 232:
! scope="row" | Cross Beast Special Move
! scope="row" | Cross Beast Special Move
| ---
| ---
|Drill Drive (20 × Attack level + 90) Break element attack. Hits x2.
|Drill Drive (20 × Buster Attack + 90) Break element attack. Hits x2.
*In Network Duels, the second hit causes flashing but doesn't in story mode.
*In Network Duels, the second hit causes flashing but doesn't in story mode.
|-
|-
Line 248: Line 246:
|-
|-
! scope="row" | Power Attack
! scope="row" | Power Attack
|Scrap Reborn (10 × Attack level + 50) Break element attack. Cracks panel.
|Scrap Reborn (10 × Buster Attack + 50) Break element attack. Cracks panel.
| ---
| ---
|-
|-
Line 258: Line 256:
! scope="row" | Cross Beast Special Move
! scope="row" | Cross Beast Special Move
| ---
| ---
|Dust Shoot (20 × Attack level + 80) Break element attack. Cracks panels.
|Dust Shoot (20 × Buster Attack + 80) Break element attack. Cracks panels.
|-
|-
|}
|}

Revision as of 00:08, 4 October 2022

Cross System is a transformation system in Mega Man Battle Network 6. They can be paired up with Beast Out for even more tricks.

How to Use

Press Up in the Custom Screen, there will a selection of Cross forms to go into. The transformation will stay until it is hit by its weakness or until it is overwritten by another Cross. If a Cross is hit by its weakness, MegaMan takes x2 damage and the form is lost for the rest of the battle.

Each Cross can only be used once per battle. These forms can't be accessed if MegaMan is in Very Tired emotion.

Cross Beast

In any order, MegaMan can go from Beast Form into a Cross, or a Cross into Beast Form. Along with the Beast Form’s abilities, he shares the same abilities as the normal Cross except they no longer have their Power Attacks. Instead, MegaMan can charge None chips to perform Special Moves.

When MegaMan loses his Beast Form due to the turn limit, the Cross is lost as well. But if the Cross is lost due to weakness, MegaMan will become his formless Beast Form.

Cross Abilities

Although normal MegaMan’s Charge Shot B Power Attack is calculated even with 6 Attack Buster stat and above, the Crosses’ B Power Attack calculations maxes out at 5 Attack Buster stat.

Cybeast Gregar

Heat Cross Heat Beast
Body

Fire

Weakness

Aqua

Power Attack Fire Arm (20 × Buster Attack + 30) Fire attack. ---
Abilities
  • Non-dimming Fire chips gain +50.
  • MegaMan's buster Attack stat +1.
Cross Beast Special Move --- Great Fire (30 × Buster Attack + 50) Fire attack.
Elec Cross Elec Beast
Body

Elec

Weakness

Wood

Power Attack Thunderbolt (20 × Buster Attack + 40) Elec attack. ---
Abilities
  • Non-dimming Elec chips gain +50.
  • Charge non-dimming None chips: The chip will now paralyze.
    • In ElecBeast, this ability no longer works and will be charged for the Cross Beast Special Move instead.
Cross Beast Special Move --- Big Thunder (30 × Buster Attack + 40) Elec attack. Cracks panels. Paralyzes.
Slash Cross Slash Beast
Body

None

Weakness

Break

  • Needs to have the Break element, not just break property.
Power Attack Wide Slash (20 × Buster Attack + 60) Sword attack. ---
Abilities
  • Non-dimming Sword chips gain +50.
  • Charge non-dimming Sword element chip, FireSword, AquaSword, ElecSword, BambooSword: Its range is changed into a Sonic Boom.
Cross Beast Special Move --- Slash-X (30 × Buster Attack + 50) Sword attack. Hits x2.
  • If both slashes hit in the center, it will count as a single hit.
Erase Cross Erase Beast
Body

None

Weakness

Wind

Power Attack Erase Delete Beam (20 × Buster Attack + 40) Pierces Invis. ---
Abilities
  • Cursor chips gain +30 (dimming and non-dimming).
  • If the enemy has a 4 digit in their HP and MegaMan lands with a non-dimming None chip:
    • Against viruses, they will be instantly deleted.
    • Against a boss or in a Network Duel, the enemy will receive an HP bug.
Cross Beast Special Move --- Erase Tail Arrow (30 × Buster Attack + 70) Cursor attack. Pierces Invis. Gives HP Bug.
Charge Cross Charge Beast
Body

Fire

Weakness

Aqua

Power Attack Charge Tackle (20 × Buster Attack + 30) Fire attack. Pierces guard. Invincible during the attack. ---
Abilities
  • Charge non-dimming Fire chip: The chip can be charged over time, up to +100 damage. Maximum charge takes 8.5 seconds.
  • For 3 turns, every time the Custom Screen opens, MegaMan gets 1 more chip slot. The obtained slots are lost once MegaMan loses this form.
Cross Beast Special Move --- Charge Bite (30 x Buster Attack + 70) Fire attack. Gravity effect during charge up.

Cybeast Falzar

Spout Cross Spout Beast
Body

Aqua

Weakness

Elec

Power Attack Bubble Shot (10 × Buster Attack + 20) Aqua attack. Charges very quickly. ---
Abilities
  • Charge non-dimming Aqua chip: x2 the chip's attack.
  • When using a non-dimming Aqua Chip, MegaMan heals 5% of his maximum HP before any NaviCust Parts or Mod Cards.
Cross Beast Special Move --- Aqua Spiral (10 × Buster Attack + 10) Aqua attack. Hits x5.
Tomahawk Cross Tomahawk Beast
Body

Wood

Weakness

Fire

Power Attack Tomahawk Swing (20 × Buster Attack + 40) Wood attack. Sword attack. ---
Abilities
  • Charge non-dimming Wood chip: x2 the chip's attack.
  • Status Guard, MegaMan cannot be paralyzed, frozen, blinded, confused, or gravitized. Except by DestroyPulse PA.
Cross Beast Special Move --- Wing Boomerang (20 × Buster Attack + 50) Wood attack. Hits x2.
Tengu Cross Tengu Beast
Body

None

Weakness

Sword

Power Attack Tengu Racket (20 × Buster Attack + 40) Wind attack. Those struck on impact is knocked back all the way down the row. Otherwise, blows away all enemies. ---
Abilities
  • B+Left: Vacuum Fan effect across the enemy field.
  • AirShoes, MegaMan can walk over Broken panels and Hole panels.
  • Non-dimming Wind chips gain +10.
Cross Beast Special Move --- Tengu Storm (20 × Buster Attack + 30) Wind attack. Hits x3.
Ground Cross Ground Beast
Body

None

Weakness

Cursor

Power Attack Ground Drill (10 × Buster Attack + 10) Break element attack. Knocks back 1 panel per hit. Hits x3. ---
Abilities
  • Charge non-dimming Break chips: When using the chip, rocks will fall on the enemy field. Attack Power: (20 × Buster Attack + 30).
  • Super Armor, MegaMan cannot flinch aback.
  • Non-dimming Break element chips gain +10.
Cross Beast Special Move --- Drill Drive (20 × Buster Attack + 90) Break element attack. Hits x2.
  • In Network Duels, the second hit causes flashing but doesn't in story mode.
Dust Cross Dust Beast
Body

None

Weakness

Cursor

Power Attack Scrap Reborn (10 × Buster Attack + 50) Break element attack. Cracks panel. ---
Abilities
  • B+Left: MegaMan sucks in all obstacles on the field, can store up to 8. Using the B Button will shoot out an obstacle (200 damage).
  • In the Custom Screen, there is a Trash Chute option. By selecting any number of chips and pressing it, the chips will move to the bottom of the folder. Then the next chips in the line-up will take their place. Can be used once per turn.
Cross Beast Special Move --- Dust Shoot (20 × Buster Attack + 80) Break element attack. Cracks panels.

Glitches

  • In the Japanese version, there's a glitch with Slash Cross' Wide Slash and Spout Cross' Bubble Shot Power Attacks. After using a chip with a "+" attack boost and no chip afterwards, their Power Attacks will gain AP equal to the boost of the chip that was used. Slash Cross base +50 boost will increase his Power Attack +50.
    • This boost also applies if the chip was boosted by other attack boosters such as Attack+30, DoublePoint, Otenko, even other Cross' boosts like Charge Cross's +100 charge. E.g. Attack+30 plus the base+50 boost will increase his Power Attack +80.
    • A x2 multiplier will not work for this glitch.

Trivia

  • Even though the players are guided to obtain each Cross in the story, getting all Crosses is not required to complete the story mode.
  • Elec and Tengu Cross are in the second slot of the Cross Menu, but if the player is getting each Cross as they are unlocked, they are the third Cross that are obtained.
  • All Gregar Cross Beast Special Moves can deal 200 damage or more in a single hit with the exception of Elec Beast.