Trans Arm

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Trans Arm (トランスアーム) is the main transformation system in Rockman EXE Legend of Network.

How to Use

To perform Trans Arm, the player must first press the ARM button, then select the respective element chip to unite with MegaMan (the chip CAN be a Regular Chip). The transformation will last 3 turns or until it is overwritten by another Arm. Certain Skill Programs have the ability to increase the number of turns.

  • Each Arm can only be used once per battle.
  • Using the Full Power Arm chip during battle allows all Trans Arms used up to that point to be used again. If MegaMan is currently in a Trans Arm, that Arm's turn count will also be reset to the max. It will not restore Search Arm's Shuffle unless you go into the form again.

Trans Arm Abilities

Thunder Arm

Trans Chip Elec chip
Element Elec
Weakness Wood
Charge Shot Thunder Charge (20 x Buster Attack + 20) Elec attack.
Abilities
  • Elec chips gain +20 attack power (dimming & non-dimming). Elec PAs will also be boosted.
  • Non-dimming None chips inflicts Paralyze if it is the first chip used that turn. None element PAs will also be boosted.
Aqua Arm

Trans Chip Aqua chip
Element Aqua
Can step on Ice Panels without slipping.
Weakness Elec
Charge Shot Aqua Charge (10 x Buster Attack + 30) Aqua attack.
Abilities
  • Aqua chips gain +20 attack power (dimming & non-dimming). Aqua PAs will also be boosted.
  • Recovers 5% of max HP when using an Aqua chip or Aqua PA.
Tomahawk Arm

Trans Chip Wood chip
Element Wood
Recovers HP while standing on Grass Panels.
Weakness Fire
Charge Shot Tomahawk Charge (20 x Buster Attack + 40) Wood attack.
Abilities
  • Wood chips gain +10 attack power (dimming & non-dimming). Wood PAs will also be boosted.
  • Super Armor: Cannot be flinched aback.
  • Cannot be paralyzed.
Search Arm

Trans Chip Cursor chip
Element None
Weakness ---
Charge Shot Search Charge (2 x Buster Attack + 10) Hits 5 times; Non-flashing
Abilities
  • Cursor chips gain +10 attack power (dimming & non-dimming).
  • Chip Shuffle: A Shuffle button appears on the Custom Screen that shuffles all unselected chips with the Folder. Can be used a total of 3 times while the form is active.
Proto Arm

Trans Chip Sword chip
Element None
Weakness ---
Charge Shot Proto Charge (20 x Buster Attack + 60)
Abilities
  • Sword chips gain +40 attack power (dimming & non-dimming). Sword PAs will also be boosted.
  • None chips gain +10 attack power (dimming & non-dimming). None element PAs will also be boosted.
Flame Arm

Trans Chip Fire chip
Element Fire
Can step on Lava Panels without taking damage.
Weakness Aqua
Charge Shot Flame Charge (20 x Buster Attack + 30) Fire attack.
Abilities
  • Fire chips gain +40 attack power (dimming & non-dimming). Fire PAs will also be boosted.
  • Can select 1 more chip in the Custom Screen (max 8). It will remain until a different Trans Arm is selected, even after the form expires.
  • MegaBuster shots deal +1 damage while the form is active (this is not +1 to Buster Attack stat).

Notes

  • AquaArm's ability is explained incorrectly in the game. It says it will heal 5% of the chip used, but it actually heals according to MegaMan's max HP.
  • FlameArm's Custom1 ability is not explained in the game.