Town Area 1

From The Rockman EXE Zone Wiki

Town Area 1 is a network area in Mega Man Battle Network 4.

Random Encounters (Normal)

Always (Game 1)

Panel r1 r bn4.png Panel r1 r bn4-cracked.png Panel r1 r bn4.png Panel r1 b bn4-cracked.png Panel r1 b bn4.png
Object mettaur-bn4.png
Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png
Object mettaur-bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4-cracked.png Panel r3 b bn4.png Panel r3 b bn4-cracked.png Panel r3 b bn4.png
Object mettaur-bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Mettaur 40 HP
Mettaur 40 HP
Mettaur 40 HP
Normal 11.11%
Fish 0%
Battery 0%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object lark.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Object lark.png
Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Lark 100 HP
Lark 100 HP
Normal 11.11%
Fish 33.33%
Battery 0%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png
Object mettaur-bn4.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object lark.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Object mettaur-bn4.png
Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Mettaur 40 HP
Mettaur 40 HP
Lark 100 HP
Normal 11.11%
Fish 33.33%
Battery 0%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png
Object billy-bn4.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object mettaur-bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Billy 50 HP
Mettaur 40 HP
Normal 11.11%
Fish 0%
Battery 50%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png
Object billy-bn4.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object lark.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Billy 50 HP
Lark 100 HP
Normal 11.11%
Fish 33.33%
Battery 50%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png
Object mysterydata.png
Panel r1 b bn4.png
Object mettaur-bn4.png
Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4-cracked.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4-cracked.png
Object mettaur-bn4.png
Panel r3 r bn4-cracked.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4-cracked.png Panel r3 b bn4.png
Object mettaur-bn4.png
Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Mettaur 40 HP
Mettaur 40 HP
Mettaur 40 HP
Mystery Data 100%
Normal 11.11%
Fish 0%
Battery 0%
Panel r1 r bn4.png Panel r1 r bn4-cracked.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4-cracked.png
Object mysterydata.png
Panel r1 b bn4.png
Object boomer-bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png
Object mettaur-bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4-cracked.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4-cracked.png Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Mettaur 40 HP
Boomer 60 HP
Mystery Data 100%
Normal 11.11%
Fish 0%
Battery 0%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object mettaur-bn4.png
Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Object boomer-bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Mettaur 40 HP
Boomer 60 HP
Normal 11.11%
Fish 0%
Battery 0%

Always (Game 2)

Panel r1 r bn4.png Panel r1 r bn4-cracked.png Panel r1 r bn4.png Panel r1 b bn4-cracked.png Panel r1 b bn4.png
Object mettaur2-bn4.png
Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png
Object mettaur2-bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4-cracked.png Panel r3 b bn4.png Panel r3 b bn4-cracked.png Panel r3 b bn4.png
Object mettaur2-bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Mettaur2 100 HP
Mettaur2 100 HP
Mettaur2 100 HP
Normal 11.11%
Fish 0%
Battery 0%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object bark.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Object bark.png
Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Bark 200 HP
Bark 200 HP
Normal 11.11%
Fish 33.33%
Battery 0%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png
Object mettaur2-bn4.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object bark.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Object mettaur2-bn4.png
Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Mettaur2 100 HP
Mettaur2 100 HP
Bark 200 HP
Normal 11.11%
Fish 33.33%
Battery 0%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png
Object silly-bn4.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object mettaur2-bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Silly 160 HP
Mettaur2 100 HP
Normal 11.11%
Fish 0%
Battery 50%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png
Object silly-bn4.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object bark.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Silly 160 HP
Bark 200 HP
Normal 11.11%
Fish 33.33%
Battery 50%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png
Object mysterydata.png
Panel r1 b bn4.png
Object mettaur2-bn4.png
Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4-cracked.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4-cracked.png
Object mettaur2-bn4.png
Panel r3 r bn4-cracked.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4-cracked.png Panel r3 b bn4.png
Object mettaur2-bn4.png
Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Mettaur2 100 HP
Mettaur2 100 HP
Mettaur2 100 HP
Mystery Data 100%
Normal 11.11%
Fish 0%
Battery 0%
Panel r1 r bn4.png Panel r1 r bn4-cracked.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4-cracked.png
Object mysterydata.png
Panel r1 b bn4.png
Object gloomer-bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png
Object mettaur2-bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4-cracked.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4-cracked.png Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Mettaur2 100 HP
Gloomer 140 HP
Mystery Data 100%
Normal 11.11%
Fish 0%
Battery 0%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object mettaur2-bn4.png
Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Object gloomer-bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Mettaur2 100 HP
Gloomer 140 HP
Normal 11.11%
Fish 0%
Battery 0%

Always (Game 3+)

Panel r1 r bn4.png Panel r1 r bn4-cracked.png Panel r1 r bn4.png Panel r1 b bn4-cracked.png Panel r1 b bn4.png
Object mettaur3-bn4.png
Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png
Object mettaur3-bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4-cracked.png Panel r3 b bn4.png Panel r3 b bn4-cracked.png Panel r3 b bn4.png
Object mettaur3-bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Mettaur3 180 HP
Mettaur3 180 HP
Mettaur3 180 HP
Normal 11.11%
Fish 0%
Battery 0%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object tark.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Object tark.png
Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Tark 300 HP
Tark 300 HP
Normal 11.11%
Fish 33.33%
Battery 0%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png
Object mettaur3-bn4.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object tark.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Object mettaur3-bn4.png
Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Mettaur3 180 HP
Mettaur3 180 HP
Tark 300 HP
Normal 11.11%
Fish 33.33%
Battery 0%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png
Object killy-bn4.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object mettaur3-bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Killy 250 HP
Mettaur3 180 HP
Normal 11.11%
Fish 0%
Battery 50%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png
Object killy-bn4.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object tark.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Killy 250 HP
Tark 300 HP
Normal 11.11%
Fish 33.33%
Battery 50%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png
Object mysterydata.png
Panel r1 b bn4.png
Object mettaur3-bn4.png
Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4-cracked.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4-cracked.png
Object mettaur3-bn4.png
Panel r3 r bn4-cracked.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4-cracked.png Panel r3 b bn4.png
Object mettaur3-bn4.png
Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Mettaur3 180 HP
Mettaur3 180 HP
Mettaur3 180 HP
Mystery Data 100%
Normal 11.11%
Fish 0%
Battery 0%
Panel r1 r bn4.png Panel r1 r bn4-cracked.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4-cracked.png
Object mysterydata.png
Panel r1 b bn4.png
Object doomer-bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png
Object mettaur3-bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4-cracked.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4-cracked.png Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Mettaur3 180 HP
Doomer 220 HP
Mystery Data 100%
Normal 11.11%
Fish 0%
Battery 0%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object mettaur3-bn4.png
Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Object doomer-bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Mettaur3 180 HP
Doomer 220 HP
Normal 11.11%
Fish 0%
Battery 0%

After TopMan's Ghost Data

Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object topmanomega.png
Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
TopMΩ 1600 HP
Normal 11.11%
Fish 0%
Battery 0%

Random Encounters (Flooded)

Game 1

Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png
Object shrimpy-bn4.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object shrimpy-bn4.png
Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Object shrimpy-bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy 60 HP
Shrimpy 60 HP
Shrimpy 60 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object shrimpy-bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object shrimpy-bn4.png
Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png
Object shrimpy-bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy 60 HP
Shrimpy 60 HP
Shrimpy 60 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png
Object shrimpy-bn4.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Object lark.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy 60 HP
Lark 100 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object lark.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png
Object shrimpy-bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Object shrimpy-bn4.png
Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy 60 HP
Shrimpy 60 HP
Lark 100 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png
Object lark.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Object lark.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Lark 100 HP
Lark 100 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object lark.png
Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png
Object shrimpy-bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png
Object shrimpy-bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy 60 HP
Lark 100 HP
Shrimpy 60 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png
Object shrimpy-bn4.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object lark.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png
Object shrimpy-bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy 60 HP
Shrimpy 60 HP
Lark 100 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object shrimpy-bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object lark.png
Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Lark 100 HP
Shrimpy 60 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object shrimpy-bn4.png
Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Object shrimpy-bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy 60 HP
Shrimpy 60 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object shrimpy-bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png
Object shrimpy-bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy 60 HP
Shrimpy 60 HP
Normal 10%
Fish 10%

Game 2

Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png
Object shrimpy2-bn4.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object shrimpy2-bn4.png
Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Object shrimpy2-bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy2 140 HP
Shrimpy2 140 HP
Shrimpy2 140 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object shrimpy2-bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object shrimpy2-bn4.png
Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png
Object shrimpy2-bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy2 140 HP
Shrimpy2 140 HP
Shrimpy2 140 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png
Object shrimpy2-bn4.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Object bark.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy2 140 HP
Bark 200 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object bark.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png
Object shrimpy2-bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Object shrimpy2-bn4.png
Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy2 140 HP
Shrimpy2 140 HP
Bark 200 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png
Object bark.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Object bark.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Bark 200 HP
Bark 200 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object bark.png
Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png
Object shrimpy2-bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png
Object shrimpy2-bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy2 140 HP
Bark 200 HP
Shrimpy2 140 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png
Object shrimpy2-bn4.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object bark.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png
Object shrimpy2-bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy2 140 HP
Shrimpy2 140 HP
Bark 200 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object shrimpy2-bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object bark.png
Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Bark 200 HP
Shrimpy2 140 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object shrimpy2-bn4.png
Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Object shrimpy2-bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy2 140 HP
Shrimpy2 140 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object shrimpy2-bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png
Object shrimpy2-bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy2 140 HP
Shrimpy2 140 HP
Normal 10%
Fish 10%

Game 3+

Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png
Object shrimpy3-bn4.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object shrimpy3-bn4.png
Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Object shrimpy3-bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy3 230 HP
Shrimpy3 230 HP
Shrimpy3 230 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object shrimpy3-bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object shrimpy3-bn4.png
Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png
Object shrimpy3-bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy3 230 HP
Shrimpy3 230 HP
Shrimpy3 230 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png
Object shrimpy3-bn4.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Object tark.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy3 230 HP
Tark 300 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object tark.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png
Object shrimpy3-bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Object shrimpy3-bn4.png
Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy3 230 HP
Shrimpy3 230 HP
Tark 300 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png
Object tark.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Object tark.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Tark 300 HP
Tark 300 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object tark.png
Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png
Object shrimpy3-bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png
Object shrimpy3-bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy3 230 HP
Tark 300 HP
Shrimpy3 230 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png
Object shrimpy3-bn4.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object tark.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png
Object shrimpy3-bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy3 230 HP
Shrimpy3 230 HP
Tark 300 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object shrimpy3-bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object tark.png
Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Tark 300 HP
Shrimpy3 230 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object shrimpy3-bn4.png
Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Object shrimpy3-bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy3 230 HP
Shrimpy3 230 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object shrimpy3-bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png
Object shrimpy3-bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy3 230 HP
Shrimpy3 230 HP
Normal 10%
Fish 10%