Title Screen Mark

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The information may not be complete or 100% accurate.

The Title Screen Marks and icons for the series.

Mega Man Battle Network series

Mega Man Battle Network

This is also used for Rockman EXE Operate Shooting Star.

Mark Requirement
Yellow Star Defeat the story's final boss.

Mega Man Battle Network 2

Obtaining all 5 marks gives the chance to unlock Hard Mode.

Mark Requirement
Yellow Star Defeat the story's final boss.
Green Star Defeat Real Bass in WWW Area.
Red Star Complete the 250 chips in the Library.
Purple Star Complete the 10 Secret Chips in the Library (they will only appear once they are obtained). These Secret Chips can only be obtained in Network Duels.
Blue Star Complete Program Advance in the Library.

Mega Man Battle Network 3

Obtaining all 5 marks gives the chance to unlock the 6th and 7th stars.

Mark Requirement
Yellow Star Defeat the story's final boss.
Green Star Defeat Bass GS in Secret Area.
Light Blue Star Complete the Time Trials in Secret Area.
Dark Blue Star Complete Standard Chips in the Library.
Purple Star Complete Mega Chips in the Library. (Requires other version exclusive Mega Chips)

After obtaining all marks, highlight CONTINUE, hold Left and input: RRLRLRLL. The 5 stars will compress, making room for 2 more stars. Obtaining all the marks changes the final boss into their Ω (Omega) version.

Mark Requirement
Red Star Defeat the newly unlocked Ω version Navis.
Orange Star Complete Program Advance in the Library.

Mega Man Battle Network 4

Obtaining all the marks changes the final boss into their Ω (Omega) version.

Mark Requirement
Red Sun/Blue Moon Defeat the story's final boss.
SOUL COMPL/SOUL COMP Obtain all 6 of that version's Double Souls.
STD COMPL/STAND COMP Complete Standard Chips in the Library.
MEGA COMPL/MEGA COMP Complete Mega Chips in the Library.
GIGA COMPL/GIGA COMP Complete Giga Chips in the Library.
P.A. COMPL/P.A. COMP Complete Program Advance in the Library.
Bass Navi Mark Defeat BassΩ in Black Earth.

Mega Man Battle Network 5

These are also used for Mega Man Battle Network 5: Double Team DS. Obtaining all the marks changes the final boss into their Ω (Omega) version.

Mark Requirement
ProtoMan/Colonel Defeat the story's final boss.
STD COMPL/STD COMP Complete Standard Chips in the Library.
MEGA COMPL/MEGA COMP Complete Mega Chips in the Library.
GIGA COMPL/GIGA COMP Complete Giga Chips in the Library.
DARK COMPL/DARK COMP Complete Dark Chips in the Library.
P.A. COMPL/P.A. COMP Complete the Program Advance in the Library.
Bass Navi Mark Defeat BassΩ in Nebula Area.

Mega Man Battle Network 6

Obtaining the 1st row of marks changes the final boss into their SP version.

1st Row
Mark Requirement
Gregar/Falzar Defeat the story's final boss.
STD COMP Complete Standard Chips in the Library.
MEGA COMP Complete Mega Chips in the Library.
GIGA COMP Complete Giga Chips in the Library.
P.A. COMP Complete Program Advance in the Library.
Bass Navi Mark Defeat Bass SP in Graveyard.

In Mega Man Battle Network 6, there are 3 extra marks that will appear in a second row. Collecting these 3 marks will not unlock anything.

2nd Row
Mark Requirement
ProtoMan Defeat ProtoMan FZ. Requires the completion of all 35 jobs on the Request BBS.
Beast Link Gate Defeat Bass SP using all 5 Link Navis unlocked via the Beast Link Gate's Navi Link System, leveled up to SP level.
  • The in-game Link Navi cannot make Bass SP appear in Graveyard, even if all the RV Navis are beaten.
  • (LC) This title screen mark is unobtainable.
S Mark Complete Secret Chips in the Library.

Rockman EXE Phantom of Network

Mark Requirement
C Star Defeat the story's final boss.
S Star Complete Standard Chips in the Library.
M Star Complete Mega Chips in the Library.
G Star Complete Giga Chips in the Library.
P Star Complete Program Advance in the Library.
Q Star Complete the Request BBS.

Rockman EXE Legend of Network

Mark Requirement
Trojan Horse Defeat the story's final boss.
STD COMP Complete Standard Chips in the Library.
MEGA COMP Complete Mega Chips in the Library.
GIGA COMP Complete Giga Chips in the Library.
P.A. COMP Complete Program Advance in the Library.
BBS COMP Complete the Request BBS.

Mega Man Star Force series

Mega Man Star Force

Obtaining all marks changes the final boss into their ∞ version.

Mark Requirement
MegaMan Defeat the story's final boss.
  • In order for the mark to register, Geo must save in the room for the final EM Wave Change. If the save is done before going through the final door, it won’t register.
S COMP Complete Standard Class Cards in the Library.
M COMP Complete Mega Class Cards in the Library.
G COMP Complete Giga Class Cards in the Library.
Pegasus/Leo/Dragon Depending on the version, defeat the real PegasusMagic/LeoKingdom/DragonSky in Deep Space.
SP COMP Defeat all SP bosses.

Mega Man Star Force 2

Obtaining all marks will unlock a new boss after the defeating Le Mu Xa again and going through the credits.

Mark Requirement
MegaMan Badge Defeat the story's final boss.
S COMP Badge Complete Standard Class Cards in the Library.
M COMP Badge Complete Mega Class Cards in the Library.
G COMP Badge Complete Giga Class Cards in the Library.
Zerker/Ninja/Saurian Badge Defeat Apollo Flame in the Alt. Future.
Continent of Mu Badge Defeat Le Mu Xa.

Mega Man Star Force 3

Obtaining the 1st row of marks changes the final boss into their SP version.

Gold Stars
Mark Requirement
Black Ace/Red Joker Star Defeat the story's final boss.
S COMP Star Complete Standard Class Cards in the Library.
M COMP Star Complete Mega Class Cards in the Library.
G COMP Star Complete Giga Class Cards in the Library.
SS Star Defeat Sirius in Black Hole Server.

In Mega Man Star Force 3, there are 3 extra marks that will appear on the bottom row. They all require defeating special version of bosses. Collecting these 3 marks will unlock CrimsonDragonΣ (Sigma) as a random encounter in Outer Astro Waves.

Silver Stars
Mark Requirement
AJ Star Defeat AcidAceBB or DreadJokerRR.
Σ Star Defeat MoonDestroyerΣ, ApolloFlameΣ, and SiriusΣ.
Rogue Star Defeat RogueZZ.