Skill Editor (PoN)

From The Rockman EXE Zone Wiki

This section is under construction.
The information may not be complete or 100% accurate.

This is the Skill Editor in Rockman EXE Phantom of Network.

How to Use

Each Skill Program has a Skill Slot count and an element. Any amount of Skill elements can be equipped, but the dominant amount of an element equipped will change MegaMan's body and ChargeShot to one based on that element.

The element of a skill that a player gets from Blue Mystery Datas and Request rewards are random. They are based on a variable set when a player downloads the game data from the game’s original server, meaning different games will have different skill elements. However, skills obtained from a shop are fixed elements and will be the same across different games.

  • The element of a Skill Program can be changed by talking to a Navi in Registration Machine Comp (bottom-left of the map) at the cost of 50 BugFrags times the number of slots the skill has.

Elements

Which element MegaMan will be is based on the elements of Skills equipped, according to the following rules:

  1. Only Skills with Fire, Aqua, Elec or Wood element are considered. All non-elemental Skills are ignored.
  2. If any element occupies more Skill Slots than all the other elements, that element is chosen.
  3. If multiple elements are tied for the most Skill Slots, then the strongest of those elements is chosen according to elemental weaknesses:
    • If Fire and Aqua are tied, then Aqua beats Fire, so the chosen element is Aqua.
    • If Fire, Aqua and Elec are tied, then Elec beats Aqua beats Fire, so the chosen element is Elec.
  4. If the tie cannot be resolved, the chosen element is None.
    • If Fire and Elec are tied for most slots, then Fire and Elec are neutral, so the chosen element is None.
    • If all four elements are tied, then the chosen element is None.
None

Object megaman-pon.png
Body BN Elem None.png None
Weakness No weakness
Charge Shot ChargeShot (10 x Buster Attack)
Fire

Object megaman-fire-pon.png
Body BN Elem Fire.png Fire
Can step on Lava Panels without taking damage.
Weakness BN Elem Aqua.png Aqua
Charge Shot Heat Charge (40 AP) Fire attack.
Aqua

Object megaman-aqua-pon.png
Body BN Elem Aqua.png Aqua
Can step on Ice Panels without slipping.
Weakness BN Elem Elec.png Elec
Charge Shot Aqua Charge (30 AP) Aqua attack. Non-flashing. No aback.
Elec

Object megaman-elec-pon.png
Body BN Elem Elec.png Elec
Weakness BN Elem Wood.png Wood
Charge Shot Elec Charge (20 AP) Elec attack. Paralyzes.
Wood

Object megaman-wood-pon.png
Body BN Elem Wood.png Wood
Recovers HP while standing on Grass Panels.
Weakness BN Elem Fire.png Fire
Charge Shot Wood Charge (10 AP) Wood attack, hits 6 times. Non-flashing.

Expansions

You start the game with 3 Skill Slots, this can be expanded by obtaining SkillSlot+3 items for a total of 12 Skill Slots.

  • Undernet 1 BMD
  • Registration Machine Comp BMD
  • Request BBS #45: Cyber Stamp Rally.

Skill Programs

Skill Program Effect Skill Slots Location
Custom1 1 more chip is available in the Custom Screen. 3 slots
  • Elec: Den Area 3 BugFrag Trader (120BF)
  • Random: Battle Machine Comp 2 BMD, IPC Server 4 BMD
Custom2 2 more chips are available in the Custom Screen. 5 slots
  • Random: Request BBS #53
MegaFolder1 1 more MegaChip can be added in the folder. 3 slots
  • Elec: Undernet 2 NetDealer (15000z)
  • Random: Mobile Area Comp 3 BMD, Request BBS #38
MegaFolder2 2 more MegaChips can be added in the folder. 5 slots
  • Fire: Undernet 4 BugFrag Trader (250BF)
GigaFolder1 1 more GigaChip can be added in the folder. 5 slots
  • Random: Secret Area 2 BMD
SuperArmor MegaMan cannot be flinched. 3 slots
  • Random: Seat Comp BMD
FirstBarrier Start battle with a 10 HP Barrier. 2 slots
  • Random: Request BBS #24
AirShoes MegaMan can step on hole panels. 4 slots
  • None: Den Area 3 BugFrag Trader (100BF)
UnderShirt If MegaMan takes a fatal hit while he is above 1 HP, he goes down to 1 HP instead. 1 slot
  • Random: Request BBS #18
BodyPack Effects of SuperArmor, UnderShirt, and AirShoes. 6 slots
  • Wood: Secret Area 1 NetDealer (15000z)
SneakRun Lowers encounter rate on the field screen. Equipping multiple increases the effect. 5 slots
  • None: Den Area 1 NetDealer (9000z)
Collect Guarantees a BattleChip reward after battle if Busting Level is 6 or higher. 4 slots
  • Fire: Undernet 2 NetDealer (23000z)
MoneyMaker Zenny reward after battle is doubled. 4 slots
  • Random: Request BBS #55
LocateEnemy Increases encounter rate on the field screen. Equipping multiple increases the effect. 3 slots
  • Wood: Den Area 3 BugFrag Trader (160BF)
GhostAntenna Increases chance of encountering a ghost Navi on the field screen from 1-in-15 to 1-in-3. 3 slots
  • Random: Antenna Comp BMD
2ndChance In the first turn of the Custom Screen, a Shuffle button replaces the ADD button and can be used once. 3 slots
  • None: Undernet 4 BugFrag Trader (400BF)
Attack+1 MegaBuster Attack +1! 2 slots
  • Random: Dad's PC Comp BMD (after getting Skill Editor), IPC Server 1 Comp, Request BBS #20
Charge+1 MegaBuster Charge +1! 1 slot
  • Random: Water Control Server 2 BMD, Request BBS #21, Request BBS #62
AttackMAX MegaBuster Attack becomes 5! 6 slots
  • None: Den Area 3 BugFrag Trader (80BF), Undernet 4 BugFrag Trader (300BF)
ChargeMAX MegaBuster Charge becomes 5! 4 slots
  • None: Secret Area 1 NetDealer (25000z), Den Area 3 BugFrag Trader (80BF)
BusterPack +3 to Buster's Attack and Charge! 5 slots
  • Random: Request BBS #39, Request BBS #43
ElementBatch Has no effect, its only purpose is to give you more slots towards a certain element. 3 slots
  • Fire: Den Area 1 NetDealer (4000z)
  • Aqua: Den Area 1 NetDealer (4000z)
  • Elec: Den Area 1 NetDealer (4000z)
  • Wood: Den Area 1 NetDealer (4000z)
  • Random: Battle Machine Comp 3 BMD, CacheServer Comp 2 BMD
HubBatch MegaMan loses 50% HP of his maximum HP before any Skill Programs. Effects of FirstBarrier, SuperArmor, AirShoes, UnderShirt, MegaFolder1, Custom1. 9 slots
  • Random: Secret Area 2 BMD (only appears after beating CacheEX)
HP+50 Max HP +50. 2 slots
  • Random: Start with it (Ch. 2), Den Area 1 BMD, Water Control Server 2 BMD
HP+100 Max HP +100. 3 slots
  • Random: Surveillance Comp BMD, Water Control Server BMD, Stage Equipment Comp BMD, Request BBS #13
HP+200 Max HP +200. 4 slots
  • Aqua: Secret Area 1 NetDealer (25000z)
  • Wood: Den Area 3 BugFrag Trader (140BF)
  • Random: Undernet 4 BMD
HP+300 Max HP +300. 5 slots
  • Elec: Secret Area 1 NetDealer (35000z)
  • Random: CacheServer Comp 3 BMD
HP+400 Max HP +400. 6 slots
  • Random: Request BBS #50
HP+500 Max HP +500. 7 slots
  • Fire: Undernet 4 BugFrag Trader (400BF)