SciLab 1

From The Rockman EXE Zone Wiki

SciLab 1, also known as SciLab Area 1, is a network area in Mega Man Battle Network 3.

Random Encounters

Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Object fishy-bn2.png
Panel r1 b bn3.png
Panel r2 r bn3.png Panel r2 r bn3.png
Object megaman-bn1.png
Panel r2 r bn3.png Panel r2 b bn3.png Panel r2 b bn3.png Panel r2 b bn3.png
Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Object fishy-bn2.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Fishy 90 HP
Fishy 90 HP
Normal 8.33%
Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Object quaker.png
Panel r1 b bn3.png
Panel r2 r bn3.png Panel r2 r bn3.png
Object megaman-bn1.png
Panel r2 r bn3.png Panel r2 b bn3.png Panel r2 b bn3.png Panel r2 b bn3.png
Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Object fishy-bn2.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Quaker 80 HP
Fishy 90 HP
Normal 8.33%
Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Object fishy-bn2.png
Panel r1 b bn3.png
Panel r2 r bn3.png Panel r2 r bn3.png
Object megaman-bn1.png
Panel r2 r bn3.png Panel r2 b bn3.png Panel r2 b bn3.png Panel r2 b bn3.png
Object quaker.png
Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Fishy 90 HP
Quaker 80 HP
Normal 8.33%
Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 b bn3.png
Object fishy-bn2.png
Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 r bn3.png Panel r2 r bn3.png
Object megaman-bn1.png
Panel r2 r bn3.png Panel r2 b bn3.png Panel r2 b bn3.png
Object quaker.png
Panel r2 b bn3.png
Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Object fishy-bn2.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Fishy 90 HP
Quaker 80 HP
Fishy 90 HP
Normal 8.33%
Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 r bn3.png Panel r2 r bn3.png
Object megaman-bn1.png
Panel r2 r bn3.png Panel r2 b bn3.png Panel r2 b bn3.png
Object swordy-bn2.png
Panel r2 b bn3.png
Object boomer.png
Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Swordy 90 HP
Boomer 70 HP
Normal 8.33%
Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Object swordy-bn2.png
Panel r1 b bn3.png
Panel r2 r bn3.png Panel r2 r bn3.png
Object megaman-bn1.png
Panel r2 r bn3.png Panel r2 b bn3.png Panel r2 b bn3.png Panel r2 b bn3.png
Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Object swordy-bn2.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Swordy 90 HP
Swordy 90 HP
Normal 8.33%
Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 r bn3.png Panel r2 r bn3.png
Object megaman-bn1.png
Panel r2 r bn3.png Panel r2 b bn3.png Panel r2 b bn3.png
Object fishy-bn2.png
Panel r2 b bn3.png
Object boomer.png
Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Fishy 90 HP
Boomer 70 HP
Normal 8.33%
Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Object swordy-bn2.png
Panel r2 r bn3.png Panel r2 r bn3.png
Object megaman-bn1.png
Panel r2 r bn3.png Panel r2 b bn3.png Panel r2 b bn3.png Panel r2 b bn3.png
Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Object quaker.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Quaker 80 HP
Swordy 90 HP
Normal 8.33%
Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 b bn3.png
Object fishy-bn2.png
Panel r1 b bn3.png Panel r1 b bn3.png
Object fishy-bn2.png
Panel r2 r bn3.png Panel r2 r bn3.png
Object megaman-bn1.png
Panel r2 r bn3.png Panel r2 b bn3.png Panel r2 b bn3.png Panel r2 b bn3.png
Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Object fishy-bn2.png
Panel r3 b bn3.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Fishy 90 HP
Fishy 90 HP
Fishy 90 HP
Normal 8.33%
Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Object boomer.png
Panel r1 b bn3.png
Panel r2 r bn3.png Panel r2 r bn3.png
Object megaman-bn1.png
Panel r2 r bn3.png Panel r2 b bn3.png Panel r2 b bn3.png Panel r2 b bn3.png
Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Object quaker.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Boomer 70 HP
Quaker 80 HP
Normal 8.33%
Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 b bn3.png
Object fishy-bn2.png
Panel r1 b bn3.png Panel r1 b bn3.png
Object boomer.png
Panel r2 r bn3.png Panel r2 r bn3.png
Object megaman-bn1.png
Panel r2 r bn3.png Panel r2 b bn3.png Panel r2 b bn3.png Panel r2 b bn3.png
Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Object boomer.png
Panel r3 b bn3.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Fishy 90 HP
Boomer 70 HP
Boomer 70 HP
Normal 8.33%
Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Object canodumb-bn2.png
Panel r2 r bn3.png Panel r2 r bn3.png
Object megaman-bn1.png
Panel r2 r bn3.png Panel r2 b bn3.png Panel r2 b bn3.png
Object swordy-bn2.png
Panel r2 b bn3.png
Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Object canodumb-bn2.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Swordy 90 HP
Canodumb 60 HP
Canodumb 60 HP
Normal 8.33%