Playable Operators in Mega Man Battle Chip Challenge

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In Mega Man Battle Chip Challenge, the player can select to play 6 different operator storylines: Lan (MegaMan), Mayl (Roll), Dex (GutsMan), Chaud (ProtoMan), Kai (TurboMan), or Mary (Ring). There are a few differences in gameplay depending on the operator chosen.

Battle Differences

Depending on the character selected, some opponents will be swapped with a different character, and sometimes a different loadout.

Navi Chip Drop

Since battles has been changed, different characters will obtain certain Navi Chip at different points of the game.

Guts Healing Master
Lan GutsMan Roll ProtoMan
Mayl GutsMan ColorMan ProtoMan
Dex MetalMan Roll MegaMan
Chaud GutsMan Roll MegaMan
Kai GutsMan Roll MegaMan
Mary GutsMan Roll MegaMan
HackersN Open #10 HackersN Open #20 HackersN Open #30 HackersN Open #40
Lan TurboMan MetalMan ColorMan Ring
Mayl TurboMan MetalMan MegaMan Ring
Dex TurboMan ProtoMan ColorMan Ring
Chaud TurboMan MetalMan ColorMan Ring
Kai ProtoMan MetalMan ColorMan Ring
Mary TurboMan MetalMan ColorMan ProtoMan

Navi Code

Depending on the operator that was chosen for that save file, the generated Navi Code will register that operator and their Navi at the start of battle. In other players' games, the opponent AI will attempt to slot in a chip when the gauge is at a certain %.

Operator Slot In %
Lan 50%
Mayl 70%
Dex 30%
Chaud 70%
Kai 80%
Mary 80%

Chat

When the player choose "Chat" with your NetNavi while editing the deck before a battle, the game will simulate 99 battles, giving an outlook to the outcome. After simulating the battles, the player will get a message depending on how many of the simulated battles were won:

MegaMan
Simulated Victories Phrase
0-19 I wouldn't go into battle like this...
20-39 Guess we were outclassed...
40-59 That was close, but we did it!
60-79 Way to go! Keep it up and we can't lose!
80-99 I knew you could do it!
Roll
Simulated Victories Phrase
0-19 Are you REALLY sure about this?
20-39 Agh! We need to edit the deck...
40-59 Hmm. That was an even match!
60-79 We're winning, no sweat!
80-99 Wow! Our deck is unbeatable!
GutsMan
Simulated Victories Phrase
0-19 We're outmatched! We need to edit our deck!
20-39 That was close! Maybe we should edit our deck...
40-59 Not bad. That was an even match!
60-79 Good job! Keep it up!
80-99 I knew it'd be easy for you!
ProtoMan
Simulated Victories Phrase
0-19 Victory: 20% We must edit our deck, sir.
20-39 Victory: 41% We must edit our deck, sir.
40-59 Victory: 58% An even match.
60-79 Victory: 79% No problem, sir!
80-99 Victory: 95% We're unbeatable!
TurboMan
Simulated Victories Phrase
0-19 I hope you know what you're doing...
20-39 That was kinda harsh...
40-59 A little close, but we did it!
60-79 OK, great! We can win!
80-99 Perfect! VRRRROOM!
Ring
Simulated Victories Phrase
0-19 Do you really want to battle like this, Mary?
20-39 That was close! Maybe we should edit the deck...
40-59 Not bad. That was an even match!
60-79 Good job! Keep it up!
80-99 I knew it'd be easy for you!

Trivia

  • In the English version, the Chat evaluations from GutsMan and Ring share a lot of the same dialogue. In the original Japanese, each of their lines are distinctly different.