Mystery Data (MMBN1)
From The Rockman EXE Zone Wiki
| This section is under construction. |
| The information may not be complete or 100% accurate. |
These are the Mystery Datas in Mega Man Battle Network 1.
| Terminology | Meaning |
|---|---|
| FMD | Fixed Mystery Data. These Mystery Datas have a fixed location and reward, they can only be picked up once and will not spawn again. |
| FMD (respawn) | In some Comps, Fixed Mystery Datas can only be picked up if you no longer have that chip in your inventory. They will also respawn every time you jack in. |
| FMD (missable) | Some Fixed Mystery Datas that appear in dungeons are missable. If they are not picked up, they will disappear in the next game chapter. |
| RMD | Random Mystery Data. These Mystery Datas will always spawn when you jack in and have a random reward.
|
ACDC Town
| Oven Comp 1 | Oven Comp 2 |
|---|---|
| (FMD missable) (GBA) ShotGun Q (FMD missable) (OSS) ShotGun * (FMD missable) Sword B (FMD missable) Steal A (FMD missable) 200zƶ (FMD missable) 400zƶ |
(FMD missable) (GBA) ShotGun Q (FMD missable) (OSS) ShotGun * (FMD missable) LilBomb T (FMD missable) 500zƶ |
| Mayl's Piano Comp | Dex's PC | Yai's Portrait Comp |
|---|---|---|
| (FMD respawn) Recov50 L (FMD) @Mayl |
(FMD respawn) X-Panel3 B (FMD) @Dex |
(FMD respawn) Recov30 L |
| Doghouse Comp | Servbot Comp | New Game Machine Comp | Telephone Comp |
|---|---|---|---|
| (FMD) ShotGun K | (FMD) HP Memory | (FMD) CrossGun K | (FMD) Escape J (FMD) 1000zƶ |
ACDC Elementary
| School Comp 1 | School Comp 2 | School Comp 3 |
|---|---|---|
| (FMD) ShokWave L | (FMD) HiCannon I (FMD) 800zƶ |
(FMD) Spreader H (FMD) HPMemory |
| School Comp 4 | School Comp 5 | |
| (FMD) Quake1 A (FMD) 400zƶ |
(FMD missable) Cannon C |
| Car Comp |
|---|
| (FMD) HPMemory |
Government Complex
| Waterworks Comp 1 | Waterworks Comp 2 | Waterworks Comp 3 |
|---|---|---|
| (FMD) SoniWave J | (FMD) HPMemory (FMD) Recov80 C |
(FMD) WideSwrd C (FMD) TriArrow A (FMD) IcePunch B |
| Waterworks Comp 4 | Waterworks Comp 5 | Waterworks Comp 6 |
| (FMD) M-Cannon L | (FMD) PowerUp | (FMD Ch.5) (LC)(JP)(OSS) 1000zƶ (FMD Ch.4) (GBA-EN) 1000zƶ [1] |
| Power Plant Comp 1 | Power Plant Comp 2 |
|---|---|
| (FMD) Ratton 1 D (FMD) (GBA) Recov120 C (FMD) (OSS) Recov120 H (FMD) X-Panel3 G (FMD) 5000zƶ |
(FMD) 800zƶ (FMD) 1000zƶ (FMD) 1200zƶ |
| Power Plant Comp 3 | Power Plant Comp 4 |
| (FMD) 500zƶ (FMD) 1000zƶ |
(FMD) Typhoon D (FMD) 1800zƶ (FMD) 2000zƶ |
| Lunch Stand Comp | Fish Stand Comp | Dad's PC |
|---|---|---|
| (FMD respawn) (GBA) Recov120 A (FMD respawn) (OSS) Recov120 F (FMD) @Sal |
(FMD respawn) TriSpear J (FMD) @Masa |
(FMD) @Dad |
| TV Comp | Waterworks Vending Comp | Control Equipment Comp |
|---|---|---|
| (FMD) Escape L | (FMD) Spreader J | (FMD) Recov200 L (FMD) 3000zƶ |
| SciLab Vending Comp | Large Monitor Comp | Recycled PET Comp |
|---|---|---|
| (FMD) 5000zƶ | (FMD) HiCannon J | (FMD) HPMemory |
Dentown
| Traffic Light Comp 1 | Traffic Light Comp 2 | Traffic Light Comp 3 |
|---|---|---|
| (FMD) Bubbler K (FMD) 800zƶ |
(FMD) Escape N (FMD) 800zƶ |
(FMD) Heater O (FMD) FireTowr T (FMD) 500zƶ |
| Traffic Light Comp 4 | Traffic Light Comp 5 | |
| (FMD) HPMemory (FMD) 1000zƶ |
(FMD) (GBA) Recov80 J (FMD) (OSS) Recov80 E (FMD) AquaTowr C (FMD) 2400zƶ |
| Big Vase Comp | Antique Comp | Blackboard Comp |
|---|---|---|
| (FMD) Quake3 C | (FMD respawn) (GBA) Barrier S (FMD respawn) (OSS) Barrier * @Miyu |
(FMD) PowerUp |
WWW Base
| WWW Comp 1 | WWW Comp 2 | WWW Comp 3 |
|---|---|---|
| (FMD) FireSwrd P (FMD) Recov200 C (FMD) 3000zƶ (FMD) 5000zƶ |
(FMD) Huricane L (FMD) FtrSword P (FMD) 8000zƶ |
(FMD) Recov300 L (FMD) 4000zƶ |
| WWW Comp 4 | WWW Comp 5 | |
| (FMD) TimeBom3 P (FMD) HPMemory |
(FMD) BigWave K (FMD) 2000zƶ |
Internet
| Set Mystery Data | RMD |
|---|---|
| (FMD) TriLance M | MetGuard A (15.63%) X-Panel1 S (12.5%) |
| Set Mystery Data | RMD |
|---|---|
| (FMD) PowerUp | Cannon C (18.75%) (GBA) MiniBomb P (9.38%) |
| Set Mystery Data | RMD |
|---|---|
| (FMD) RockCube O (FMD) FtrSword B |
Spreader H (6.25%) Spreader J (9.38%) |
| Set Mystery Data | RMD |
|---|---|
| (FMD) AquaSwrd A (FMD) HPMemory |
LilBomb G (12.5%) Quake1 E (6.25%) |
| Set Mystery Data | RMD |
|---|---|
| (FMD) Thunder1 H (FMD) HPMemory |
IcePunch B (15.63%) TriArrow A (9.38%) |
| Set Mystery Data | RMD |
|---|---|
| (FMD) 6000zƶ | RockCube M (15.63%) SoniWave S (9.38%) |
| Set Mystery Data | RMD |
|---|---|
| (FMD) Remobit1 N | Spreader K (15.63%) TriSpear J (9.38%) |
| Set Mystery Data | RMD |
|---|---|
| (FMD) 10000zƶ | Ratton1 D (12.5%) (GBA) Recov120 C (12.5%) |
| Set Mystery Data | RMD |
|---|---|
| (FMD) RingZap1 H | (GBA) Recov150 E (12.5%) (OSS) Recov150 O (12.5%) |
| Set Mystery Data | RMD |
|---|---|
| (FMD) WideSwrd S (FMD) HPMemory |
ElecSwrd S (3.13%) Ratton2 G (9.38%) |
| Set Mystery Data | RMD |
|---|---|
| (FMD) 10000zƶ | Invis1 L (12.5%) Repair G (12.5%) |
| Set Mystery Data | RMD |
|---|---|
| (FMD) KngtSwrd B | M-Cannon L (6.25%) CrosBomb L (12.5%) |
| Set Mystery Data | RMD |
|---|---|
| (FMD) Recov150 K (FMD) 8000zƶ |
FtrSword L (3.13%) Sword B (12.5%) |
| Set Mystery Data | RMD |
|---|---|
| (FMD) PowerUp (FMD) 5000zƶ |
M-Cannon N (12.5%) (GBA) Recov150 C (12.5%) |
| Set Mystery Data | RMD[3] |
|---|---|
| (FMD) RedWave J | Ratton2 J (15.63%) (GBA) Recov120 C (15.63%) |
| Set Mystery Data | RMD[4] |
|---|---|
| (FMD) HeroSwrd I (FMD) 20000zƶ |
(GBA) Recov200 C (15.63%) (OSS) Recov200 I (15.63%) |
References
- ↑ In the English GBA version, it will appear in the first run through the area. In all other versions, this FMD will only appear in Chapter 5 and later.
- ↑ This item does not drop in Operate Shooting Star due to a glitch.
- ↑ Howitzer A is supposed to be included as a RMD drop but does not due to a glitch.
- ↑ 10000zƶ is supposed to be included as a RMD drop but does not due to a glitch.