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EXE 15th Ann. Special Staff Discussion! (Part 2) – The Rockman EXE Zone
Part 2 of an English translation of the 2016 EXE developers’ interview from inside-games. BACK TO PAGE 1 Why did Rockman EXE end with 6? Did you plan on having EXE6 wrap up the series from the start? Eguchi: Actually, it was decided during development. Ah, so that’s why the graphics were revamped? Ishihara: That was the […]
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