ROCKMAN EXE4.5 STARTER SAVE FILES

This archive contains save files for Rockman EXE4.5 that start the game with all
BattleChip Gate content already unlocked. You can use these saves if you want to
get 100% completion without having to use a BattleChip Gate, or if you just want
to start the game with a certain Navi.

Included are five different saves that unlock different things. Each save starts
you from right before choosing your very first Navi. Essentially, the save file
is completely blank, with play time set to 0:00; even the tutorial has not been
started yet. The only differences from starting from NEW GAME are that you will
already have a name/age/gender/status set, and you will not get the "!!" message
from receiving the very first e-mail from I.P.C.

If the starter save has been loaded correctly, the CONTINUE option should
already be available. Select the CONTINUE option instead of the NEW GAME option
to start the game. You may also want to dive into the SET TIME menu first, in
order to set your date and time settings. Then, simply jack into your homepage
and talk to Mr. Prog to set your profile, and you're good to go.


NOTE FOR ENGLISH TRANSLATION USERS

If you are playing the MMBN4.5 English Translation, then all BattleChip-
exclusive content can also be unlocked via in-game means. In that case, you do
not need to use a starter save file to achieve 100% completion!

However, if you really want to play with all Navis already unlocked from the
start, then for most people, the save "RockmanEXE45-AllNavis" is recommended.

When using the MMBN4.5 English Translation or the Rockman EXE4.5 Japanese
Upgrade Patch, the starter saves will work a little differently. You will not
need to use the SET TIME menu first; just choose CONTINUE immediately, and it
will take you to the date and time settings, then ask you to input your profile.
Afterwards, you can play as normal.


SAVE FILES

    RockmanEXE45-AllChips
     *  Only the 4 starting Navis are unlocked.
     *  All BattleChips have been slot into the BattleChip Gate.
        (These do not count towards your library until you obtain them in-game.)

    RockmanEXE45-AllNavis - RECOMMENDED!
     *  All 21 Navis in the game are unlocked from the start.

    RockmanEXE45-AllNavisAllChips
     *  All 21 Navis in the game are unlocked from the start.
     *  All BattleChips have been slot into the BattleChip Gate.
        (These do not count towards your library until you obtain them in-game.)

    RockmanEXE45-BCGNavis
     *  The 4 starting Navis and 8 BattleChip Gate-exclusive Navis are unlocked.

    RockmanEXE45-BCGNavisAllChips
     *  The 4 starting Navis and 8 BattleChip Gate-exclusive Navis are unlocked.
     *  All BattleChips have been slot into the BattleChip Gate.
        (These do not count towards your library until you obtain them in-game.)

The saves come in two formats, use whichever your flash cart/emulator supports.
 *  .sav: Battery save format (raw)
 *  .sps: GameShark save format


For more Battle Network and Star Force content, visit The Rockman EXE Zone!
    https://www.therockmanexezone.com
